->''"Now hope that sees for itself is not hope. For who hopes for what one sees? But if we hope for what we do not see, we wait with endurance."''
-->--'''[[Literature/BookOfRomans Romans 8:24-25]]'''

In one sense the most omnipresent of tropes, since all motives turn on the hope that the actions will achieve something.

Compare IdealismTropes. Contrast CynicismTropes and DespairTropes.
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* AsLongAsThereIsOneMan: The belief that if there is just one person who opposes tyranny, then the villain can never truly win; often inspires others to rise up as well.
* BigDamnHeroes: The heroes dramatically save the day at the last moment.
* BringHelpBack: A character is tasked with bringing back help for the others in a dire situation.
* TheCavalry: The heroes' allies arrive in the nick of time to save them.
* FlingALightIntoTheFuture: The characters know they're doomed, but manage to do something that could save or help others avoid the same fate.
* HealTheCutie: An emotionally broken character gets positive CharacterDevelopment to become (or ''re''become) TheCutie.
* HellYesMoment
* HopeBringer: A usually heroic character who inspires hope in others.
* HopeMongering
* HopeSpringsEternal: Even if things look seriously bad, there is still hope it can get better.
* HopeSproutsEternal
* JustInTime: Just when all hope seems lost, something happens at the last possible minute that saves the day.
* LifeAffirmingAesop: An Aesop about accepting life especially the hard parts of it.
* LifeSavingEncouragement
* LightEqualsHope: Light being used as a visual symbol of hope.
* LivingArk: There is still one living person/entity that contains the remnants of a past way of life to ensure the that way of life still lives into the future.
* MentorsNewHope: The apprentice/student of a mentor character that inspires them to have hope again.
* MovingBeyondBereavement: A character comes to accept the loss of a loved one and usually gets a new lease on life.
* RaisedHandOfSurvival: A sign that someone has survived their seeming death.
* RayOfHopeEnding: An otherwise DownerEnding includes some hope that things will get better.
* RousingSpeech: A character gives a big speech to inspire hope and confidence in others.
* SafeZoneHopeSpot
* AWorldHalfFull: A CrapsackWorld becomes a better place by the end of the story.
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