[[quoteright:259:http://static.tvtropes.org/pmwiki/pub/images/images_234892_5803.jpg]]
[[caption-width-right:259:[[Film/{{Inception}} "You mustn't be afraid to dream a little bigger, darling."]]]]

Throwing grenades and all is great, but sometimes it's better to shoot them. That's where the Grenade Launcher comes in. Size varies from an [[GunAccessories accessory]] to a {{BFG}}. Possibly related to RevolversAreJustBetter if it's the kind with the ginormous loading cylinder (The M32 is the most famous of these). Also included are the older concept of [[http://en.wikipedia.org/wiki/Rifle_grenade rifle grenades]], grenades designed to be fired by sticking them on the end of a rifle.

Grenade launchers in VideoGames tend to behave in an unrealistic fashion. A real launcher grenade primes itself after flying a certain distance (so the user won't accidentally blow himself up) and then explodes as soon as it hits something, [[SplashDamage doing damage to everything near it]]. In video games, they tend to behave more like thrown grenades, ricocheting off the walls and exploding with a timer. Sometimes, they can inexplicably tell the difference between living targets and scenery, exploding on contact with the former but not the latter. NoArcInArchery is usually averted with them, as like thrown grenades they are usually meant for arcing over cover. If an accessory, they can be used under SecondaryFire.

See also CoolGuns/RocketsMissilesAndGrenadeLaunchers.
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!!Examples:

[[foldercontrol]]

[[folder: Anime and Manga ]]

* ''Manga/BlackLagoon'':
** [[DarkActionGirl Revy]] uses an M79 to finish off Luak's fleeing boat in the finale of the big shootout of the third episode.
** In the "El Baile de Muerte" arc, Roberta has one as a [[GunAccessories accessory]] to her SniperRifle, but not just any grenade launcher, a '''rotating cylinder one'''.
** Fabiola whips out a China Lake grenade launcher (a quite rare weapon even for Black Lagoon) during the finale of her shootout in the Yellow Flag.
* ''{{Hellsing}}'': Incognito wields a six-shot launcher chained to his flesh.
* ''{{Gundam}}'' franchise in general:
** ''{{Gundam0080}}'' and ''{{Gundam0083}}'': The MMP-80 machine gun has an under-barrel grenade launcher.
** ''ZetaGundam'': The Zeta had grenade launchers in its [[ArmCannon forearms]]. A few other Mobile Suits in the series also carry them.
** ''GundamSEED'' The Duel Gundam and Strike Dagger's beam rifles have an under-barrel grenade launcher.
** As does the Sinanju from ''GundamUnicorn'', with the twist that it's a modified version of the iconic Dom-zooka that [[BifurcatedWeapon combines]] with his beam rifle.
* In ''{{Coppelion}}'' Kanon uses an M39. Or, it looks like it. It looks and loads identicaly to one, but the first time she fires it, it doesn't cause any more damage than a pistol. Later on, she fires it and produces a small explosion, but its still not quite at the level you'd expect. Granted, the series is prone to giving the title characters abnormal ammo, including the main character having bullets that function as ''flash grenades'' and ''smoke bombs'', so Kanon may be using some form of less explosive Ammo for closer range.
[[/folder]]

[[folder: Comic Books ]]
* The Judges' Lawgiver from ''ComicBook/JudgeDredd'' has the Hi-Ex setting, essentially making it a grenade launcher pistol when required.
[[/folder]]

[[folder:Fan Works]]
* When Captain Kanril Eleya of ''Fanfic/{{Bait and Switch|STO}}'' is selecting her weapons for an away mission, among other things she picks out a G23 grenade launcher and a belt of photon grenades. When she uses it, it's described as using a mass accelerator to fire the round.
[[/folder]]

[[folder:Film]]
* ''Film/ApocalypseNow'' features the M79, in the hands of an American soldier near the Do Lung bridge. The soldier takes out a VC soldier with a high arcing shot aimed only by sound the VC's raving.
* ''Film/{{Predator}}'': Poncho carried and used a multi-barrel grenade launcher against the rebels ("You got time to duck?"), and Dutch had an underbarrel grenade launcher on his assault rifle.
* The pulse rifles of the [[SpaceMarine Colonial Marines]] in ''Film/{{Aliens}}'' have an integral grenade launcher. You know Ripley has a BadAss streak when she insists Hicks teach her how to use it.
--> '''Hicks''': I wanna introduce you to a personal friend of mine. This is an [=M41A=] pulse rifle. Ten millimeter with over-and-under thirty millimeter pump action grenade launcher.
* ''Film/{{Scarface|1983}}'': Tony Montana uses an M203 grenade launcher mounted under the barrel of his M16 for the final shootout of the movie. "Say hello to my little friend!"
* ''Film/BattleOfTheBulge'': U.S. troops use rifle grenades against the advancing German tanks.
* Rifle grenades are used to try and force Bond to stop in the speedboat chase in ''Film/FromRussiaWithLove''.
* ''Film/Terminator2JudgmentDay'' has the Terminator himself using one.
** Notable that since he doesn't kill anyone, it actually fires tear-gas.
** Only the barrel-magazine launcher used in the office siege fires tear gas; he later uses a break-action, single shot grenade launcher on the T-1000 to impressive effect. Impressive as in it's the ''only'' infantry-portable weapon that did more than make it pause for a second, and was what sent it stumbling into the [[KillItWithFire vat of molten steel]].
** "Excellent!"
* In ''Film/{{Inception}}'', when Arthur's SCAR proves ineffective against the cover one {{Mook}} is hiding behind, Eames pulls one of these out and uses it with [[StuffBlowingUp predictable results]].
* In the film ''Film/{{Red}}'', We have the Pig. What's the Pig? A stuffed pig plush toy with a zipper pouch concealing a M203 standalone grenade launcher. Frank thumps one enemy mook with the loaded grenade, then [[CrazyAwesome Boggs]] returns-to-sender a thrown grenade from another mook with the launcher being wielded like a baseball bat.
* In ''Film/DogsOfWar'', we have shirtless Tom Berenger testing a grenade launcher at sea, in one of the most laugh out loud manly spectacles you will ever see.
* In ''CaptainAmericaTheWinterSoldier'', the Winter Soldier already has about 5 various guns strapped to his person, then somebody hands him a grenade launcher - because you can never have enough dakka.
[[/folder]]

[[folder:Literature]]
* In the sequel to the book behind "Film/FullMetalJacket", "The Phantom Blooper", the namesake character is a US defector to the VC that uses an M16 with an M79 "Blooper" grenade launcher. After having his squad killed by him, Joker is taken to a VC POW camp. He uses the same gun to escape. He presumably uses it again after returning to Vietnam.
* ''Franchise/StarWarsExpandedUniverse'': ''The Essential Guide to Weapons and Technology'' describes a grenade mortar that can be mounted on repulsorcraft and flown around the battlefield.
[[/folder]]

[[folder:Live Action TV]]
* In the ''Series/StargateSG1'' episode "The Fifth Man", Jack O'Neill uses a Colt M203 grenade launcher to shoot down a death glider. The M203 has also been used in its attached-to-rifle form in both ''SG-1'' and ''Series/StargateAtlantis''.
* Kamen Rider G3 from ''Series/KamenRiderAgito'' had the GG 02 Salamander, a grenade launcher attachment to his Scorpion machine gun that he used as his FinishingMove. Notably, it was an attachment for his machine gun and even before he was upgraded, capable of destroying Lords.
* ''Series/{{Flashpoint}}'': Among the tools in SRU Team One's tool box is a six-shot grenade launcher, which can be loaded with a variety of grenades, including smoke and CS gas.
* A [[http://www.policeproducts.com/deftec-37mm-composite-stock-multilauncher-p-313.html?manufacturers_id=35 Def-Tec 37mm Composite Stock Multi-Launcher]] is shown in the weapon's locker in the trunk of the Impala in ''Series/{{Supernatural}}''.
[[/folder]]

[[folder: Tabletop Games ]]
* ''{{Traveller}} Classic'' had auto grenade launchers (rapid fire).
* ''TabletopGame/{{Shadowrun}}'' had both dedicated grenade launchers and underbarrel launchers for long arms (rifles, shotguns, assault rifles, etc.).
* Imperial Guard units in ''TabletopGame/{{Warhammer 40000}}'' can be equipped with grenade launchers. They have two firing modes: a frag grenade which is a low damage blast weapon, and a krak grenade which is a medium damage single target weapon. The latest Codex also gives them as wargear for Space Marine characters. Tau Pulse Carbines have underslung launchers.
** The Imperial Boltgun (and variants) are all technically rocket propelled grenade launchers. Which happen to be fully automatic.
* Men O' War Bombardiers in ''[[TabletopGame/IronKingdoms Warmachine]]'' are soldiers wearing steam-driven PoweredArmor and wielding grenade launching [[ChainsawGood chainsaws]]. It can't get much more awesome than that.
* ''{{GURPS}}: High-Tech'' has a wide variety of RealLife grenade launchers from the Walther Leuchtpistole to the ATK-H&K M29. By ''Ultra-Tech'' one of the available designs include the Electromagnetic Auto Grenade Launcher which can fire for an extended time at four times the range of the ''High-Tech'' weapons.
* ''{{Rifts}}'' also has a variety of grenade launchers, Armor-mounted braces, Full-sized normal and Automatic launchers, and even underslung launchers built into rifles (and one ''pistol'').
[[/folder]]

[[folder:Toys]]
* Toys/NerfBrand: The Elite Demolisher prototype introduced at a recent UK toy fair features an integrated underbarrel foam grenade launcher, mk203 style. Modders love to kitbash their own such integrations to add more 'firepower' to their foam blasters.
[[/folder]]

[[folder:Video Games]]
* ''MetalGearSolid2'' has the rotating cylinder variety.
** ''MetalGearSolid4'' has the rotating cylinder variety and also a high-tech launcher with a magazine, it can be programmed to detonate the grenade at varying altitudes.
* ''SuperSmashBrosBrawl'': Have the rotating cylinder launchers from ''Metal Gear Solid 2'' as Snake's [[DeathFromAbove Final Smash]].
* ''SystemShock'' is one of the earliest examples, with grenade launcher-type weapons that fired projectiles that could bounce off (and cast light on!) the scenery, though only thrown grenades would arc. Very impressive for a 1994 game running on a pseudo-3D engine.
** System Shock 2 introduces a proper grenade launcher as a starting weapon for the Marine class, which in addition to standard grenades can be equipped with specialized rounds for destroying mechanical and biological enemies (as with all Standard weapons), proximity mines, and more powerful disruption grenades, and allows you to switch between "normal" mode (shots explode on contact) and "bounce" mode (shots bounce off of walls and explode on a timer). It's this flexibility, in combination with relatively abundant ammo and a poorly thought-out weapon leveling system, that makes it better than pretty much every other heavy weapon in the game.
* Most of the ''Franchise/ResidentEvil'' games have these. 0, 1, 3, and 5 had the cylinder chamber type.
* Dante gets one of these in ''VideoGame/DevilMayCry 1'', though its fall-off isn't significant enough to differentiate it from a rocket launcher (which becomes its functional replacement in later games).
* ''VideoGame/SyphonFilter'' has a grenade launcher small enough to be fired from one hand.
* ''VideoGame/{{Killer7}}'': Mask de Smith [[GunsAkimbo uses two]].
* In ''VideoGame/TimeSplitters 2'', the Soviet Rifle and Plasma Rifle both had underslung grenade launchers (unlike ''Future Perfect'', which had separate, thrown grenades).
* The grenade launcher in ''VideoGame/{{Quake}}'' shared ammo with the rocket launcher. However, where the rocket launcher fires in a straight line, the grenade launcher's ammo bounces off walls, allowing it to fire around corners.
** Also, ''Quake'' did show that the rockets were a nosecone and tail attached to a grenade body.
* ''VideoGame/UrbanTerror'' has the Heckler & Koch HK69.
* ''VideoGame/TeamFortress2'': the Demoman is armed with a normal grenade launcher and a StickyBomb launcher.
* In ''VideoGame/DukeNukem3D'', there's one less than a minute into the first level if you know where to look. It's actually a Rocket Propelled Grenade launcher though, so it behaves like a typical FPS rocket launcher.
** In ''Duke Nukem 64'', the RPG is replaced with a regular Grenade Launcher, which shoots grenades in an arc that bounce off of objects and explode after a set time.
* Many guns in the ''ModernWarfare'' series include a grenade launcher as an optional attachment, known as the [[FanNickname Noob-Tube]] by many players who feel that its ability to deliver unskilled kills makes it a GameBreaker used only by {{Noob}}s. Particularly when combined with the Scavenger or One-Man-Army perks which allow more than 2 grenades each life. They avert the aforementioned unrealistic portrayal as they do have impact detonation and you can {{Cherry Tap|ping}} by hitting someone with an unprimed nade if you're close enough. However, the unexploded grenade is actually a [[LethalJokeItem one hit kill]]. The series also includes various standalone grenade launchers - ''Modern Warfare 2'' has the M79, ''VideoGame/CallOfDutyBlackOps'' has the [[RareGuns China Lake launcher]], and ''Modern Warfare 3'' has a standalone version of the [=M320=] attachment alongside the high-tech [=XM25=].
* ''VideoGame/{{Marathon}}'' has a Machine Gun/underslung Grenade Launcher combo. Gamemod ''Marathon Rubicon'' has a mortar that for all purposes functioned as a dedicated grenade launcher.
* ''Franchise/{{Halo}}'' has the Brute Shot used by the Covenant, a typical example of the Brutes' utter lack of subtlety, complete with a huge-ass [[BayonetYa bayonet]]. ''Halo: Reach'' introduces the Concussion Rifle (pretty much the Brute Shot redesigned to look less crude in the hands of the Elites), the Plasma Launcher (which [[ExactlyWhatItSaysOnTheTin shoots homing plasma grenades]]) and an actual break-action human Grenade Launcher. The latter is different from many, as it will detonate on a fuse when shot 'normally', but holding down the trigger allows for remote detonation (and arms an EMP mode which shorts out shields and vehicles). Because you need to literally have it explode in somebody's face (or between their feet) for a OneHitKill, fans and the producers have nicknamed the Grenade Launcher the 'Pro Pipe'. ''{{Halo 4}}'' introduces the Sticky Detonator, which function like ''Reach's'' Grenade Launcher.
** The fuel rod cannon acted like one in the original ''Halo''.
* ''VideoGame/{{Half-Life 1}}'' includes a somewhat unrealistic grenade launcher as a SecondaryFire on the [=MP5=]. The grenade fires on an extremely limited arc and explodes on contact with anything, regardless of the distance, which can take you out as well if your aim's off.
** ''VideoGame/{{Half-Life 2}}'' features a similar gun that has the same behavior. Meanwhile the Combine Pulse Rifle has a high-tech equivalent to the Grenade Launcher, but seeing as it's firing what amounts to a contained ball of energy, it doesn't quite fall under standard guidelines for a grenade.
* The ''VideoGame/StarTrekEliteForce'' series features both automatic rifles with underslung launchers and dedicated grenade launchers. The Compound Grenade Launcher in the first game fires both bouncing timed grenades and sticky timed mines over short distances, while the second game features a grenade launcher firing timed grenades at much longer range.
* ''VideoGame/Left4Dead2'' has one where the shots explode on impact and [[RuleOfCool can be used with incendiary or explosive ammo]]. Valve put the weapon in [[StuffBlowingUp just because the fans wanted to see more stuff explode]].
* ''MedalOfHonor: Allied Assault'' had a rifle that took grenades in multiplayer mode, a weapon so infamous it's almost universally banned.
* ''UFOAlienInvasion'' features a revolver-style grenade launcher... [[ThereIsNoKillLikeOverkill Which can unload its entire cylinder as a 6-shot burst in a single turn]].
* In ''[[UFOAfterblank UFO: Afterlight]]'' the grenade launcher munitions can also be primed and thrown by hand. They include HE, Incendiaries, EMP and ''[[HollywoodAcid acid]]''.
* The Eightball rocket launcher in the ''VideoGame/{{Unreal}}'' series can function as a grenade launcher of sorts. By using SecondaryFire, rockets are ejected without igniting their motors. Just like primary fire, holding down the trigger allows you to fire up to 8, 6, or 3 at once. (Depending on the game)
** The ''[[VideoGame/UnrealTournament2004 200X]]'' games have assault rifles with integrated grenade launchers as starting weapons. Also, ''2004'' has a Grenade Launcher weapon which is actually a StickyBomb launcher: it's remote-detonated projectiles (8 max) magnetically attach themselves onto the target, exploding when their owner triggers them or dies. The [[ShortRangeShotgun Flak Cannon]] also has a grenade SecondaryFire that will usually one-hit kill on a direct hit.
* The Grenade Launcher is one of the guns available for Alex Mercer in ''VideoGame/{{Prototype}}''. Of all the weapons you can grab, it's one of the better ones due to a high fire rate and enough power to take on armed vehicles.
* Chris Redfield's level 1 hyper combo in ''VideoGame/MarvelVsCapcom3'' include a grenade launcher loaded with multiple elemental grenades.
* In the Xbox remake of ''VideoGame/NinjaGaiden'', some {{Mooks}} use these, and the tank bosses were given these in ''Black'' to counter the old tactic of getting in close enough that Ryu could plink away without retaliation from the main gun.
* ''VideoGame/SmashTV'' has two types of grenade launchers among the powerups: one with normal-looking grenades that fly level and explode on impact, one with futuristic grenades that fly up into the air and land a fixed distance away. Both with a ridiculously high rate of fire, natch.
* ''KillingFloor'' features three weapons used by the Demolitionist perk. The first is an M79 grenade launcher, if the demolitionist perk is leveled high enough then you can actually start a game/respawn with one for free. The next is an M4 with an M203 under-slung grenade launcher and then there's the M32 six-shot grenade launcher.
** A BlingBlingBang [[{{DownloadableContent}} DLC]] pack features, among other weapons, a gilded blooper with gold grenades to boot.
* ''VideoGame/{{Battlefield}} 2'' features grenade launchers attached to some assault rifles. They used to explode right away, but a later patch fixed them to arm after traveling a certain distance.
** The launcher in ''VideoGame/BattlefieldBadCompany'', meanwhile, had it's damage nerfed in multiplayer for fear of it being overpowered. It's still good for knocking down walls, but not much else.
** ''VideoGame/{{Battlefield 3}}'' has the [=M320=] grenade launcher as a possible first-slot gadget for Assault players (in place of either a Medkit or an [=M26=] MASS shotgun). Unlike other games, the [=M320=] is a "standalone" weapon by default, and one has to equip the Underslung Rail (the starting underbarrel attachment for assault rifles) in order for the grenade launcher to be mounted underbarrel for the "fast" weapon switch time akin to ''VideoGame/CallOfDuty''. The M320 starts out with default HE options, but players can unlock buckshot and smoke rounds.
*** If the player is using an AK-[=74M=], an AEK-971, or an AN-94 with the Underslung Rail and a grenade launcher, it will take the in-game visual appearance of the Russian GP-30.
* ''VideoGame/FalloutTacticsBrotherhoodOfSteel'' features a grenade launcher as a not-terribly useful weapon. Ammunition is rare and it is not as powerful as true Big Guns.
* ''VideoGame/FalloutNewVegas'' however, have them in several varieties. From the ordinary break action M79 'Thumper', the pump action China Lake grenade launcher, and [[MoreDakka automatic]] grenade machinegun. The grenades do explode on impact, though at least they guarantee to reduce your enemies into LudicrousGibs very effectively.
* The new ''[[VideoGame/SOCOMUSNavySeals SOCOM]]'' game for the PSP has this.
* ''SWAT4'': the Stetchkov Syndicate had an extremely useful, bordering on GameBreaker [[http://en.wikipedia.org/wiki/HK69 HK69]] Less-Lethal grenade launcher. It could be loaded with flashbang, tear gas, and sting grenades, as well as rubber collapsible-baton rounds.
* ''VideoGame/AlienSwarm'' has one as the final unlockable. It becomes RecursiveAmmo if used by a character with an explosives bonus.
* ''VideoGame/GoldenEye1997'' on the N64 has the cylinder type and the shots can bounce off walls. With the All Guns cheat, [[DualWielding you can wield two of them!]]
** The [[VideoGame/GoldenEyeWii Wii version]] makes grenade launchers an attachment. They lose the wall-bounce that the N64 version had, but it's still a OneHitKill if the enemy is close enough.
* The first heavy weapon you get in ''VideoGame/MassEffect2'' is a grenade launcher. One of the early quests references how you're carrying it everywhere you go: a guard explains to a civilian why he's letting you into a quarantine zone and not her with the memorable line, "You don't have a grenade launcher, lady. Get lost."
* ''VideoGame/MassEffect3'' makes heavy weapons mission-specific, but one of the late-game assault rifles (the M-37 Falcon) is effectively a lighter grenade launcher.
* ''PlanetSide'' has the Thumper grenade launcher, which uses a rotating cylinder drum, and can be loaded with a variety of different special ammo types (fragmentation, [[KillItWithFire plasma]], [[{{EMP}} jammer]]). The sequel, ''[=PlanetSide=] 2'' lacks the Thumper, but allows players to attach underbarrel grenade launchers, [[GunAccessories smoke grenade launchers or single-shot shotguns]]. ''[=PS2=]'' also allows some vehicles to mount automatic 40mm or 60mm grenade launchers instead of the standard 20mm autocannons.
* In ''{{Starcraft}} II'', Marauder PoweredArmor includes ''integral'' grenade launchers, one built into each "hand". They fired anti-armor grenades and could be upgraded to slow down units hit by them.
* There's one in ''AliceMadnessReturns''. Yep, it's called a Teapot Cannon. The in-game poster states that it shoots "Tea Grenades". Probably one of the few (if not the only one) game which the weapon can [[{{Cooldown}} overheat]] just after a few shots.
* A rotating-cylinder grenade launcher is one of the many weapons ''ShadowTheHedgehog'' can pick up.
* In ''VideoGame/GrabbedByTheGhoulies'', you get to wield a grenade launcher modified to fire pop bottles.
* ''FarCry 2'' has two kinds: a single shot and a 4 cylinder one. The latter is a complete game breaker in both singleplayer and multiplayer, usually banned on servers.
** In singleplayer, however, you can carry both at once. This is one of the few games where you have four weapons slots and three of them can be filled with explosive weapons. The last one is always taken up by your [[MacheteMayhem machete]].
* The ''VideoGame/{{Crysis}}'' series has a grenade launcher attachment for rifles. ''Crysis 2'' adds an automatic cylinder launcher called the L-TAG. Sadly, ammo for the latter is scarce, as the ubiquitous ammo resupply boxes usually don't have L-TAG 'nades.
* ''MondayNightCombat'''s Assault class has a grenade launcher as his secondary weapon, mostly used to shoot around corners because of the frankly ridiculous bounce the grenades possess. ''Super Monday Night Combat'' features Karl, who has his own version of the grenade launcher (that's [[ArmCannon built into his arm]], no less), firing "bouncing buddies" that bounce in place once they hit the ground.
* ''EYEDivineCybermancy'' features the Spiculum Ovum, a 6 shot double barreled manually detonated sticky grenade launcher. The grenades fly in a nearly straight trajectory.
* In ''VideoGame/{{Syndicate}}'' (2012) the TAR-39 has an underslung single-shot tube.
* The ''[[VehicularCombat Armored Combat Framework 2]]'' GameMod for ''Videogame/GarrysMod'' features a 40mm grenade launcher as a weapon available for mounting on [[DesignItYourselfEquipment player built vehicles]]. It lacks penetration power with [[ArmorPiercingAttack armor-piercing ammo]] and has only a small explosion with high-explosive ammo, but the gun is extremely lightweight, compact, and rapid fire, making it easy to SpamAttack other tanks to death.
* ''VideoGame/{{STALKER}}'' has three grenade launchers; the first two (GP-25 and M203) are under-barreled attachments while the third is revolver-operated (RG-6). Two guns have grenade launchers integrated in them by default, which can somewhat mitigate the need to find the other launchers. The two problems with these launchers are 1) the grenades have quite a steep arc in their trajectories, which can make them dangerous to use in close quarters and 2) rifled grenades [[TooAwesomeToUse are very hard to come by]] unless you have good standing with a particular faction.
* ''VideoGame/{{ArmA}}'' has many under-barrel, two shoulder fired, and two mounted grenade launchers, capable of firing several different kinds of explosives as well as smoke grenades of numerous colors. As in real life, the explosive grenades will fail to detonate if they haven't traveled far enough.
* ''VideoGame/{{Hawken}}'' The Grenade Launcher is a special weapon used by the Infiltrator, Vanguard Cupcake and the eponymous Grenadier. There is also the 'Revolver Grenade Launcher', used exclusively by the Grenadier. It has been the subject of much controversy and has been subject to various nerfs.
* Available in ''7.62 High Caliber'' at high levels (or with the use of cheats). Grenades from launchers and hand grenades both have nearly identical properties (throwing actual modeled fragments from the detonation point with a rather small explosion), so the advantage of a grenade launcher is (much as in real life) being able to fire them accurately and at longer range than hand thrown grenades (which have a restricted distance based on the character's stats).
* ''VideoGame/TheMatrixPathOfNeo'' has a few of these through out the game. The launcher goes farther than thrown grenades and does appropriate damage to people, but not to buildings.
[[/folder]]

[[folder:Web Animation]]
* ''WebAnimation/{{RWBY}}'': Nora Valkyrie's weapon is a SwissArmyWeapon that transforms between this and [[DropTheHammer a hammer]].
[[/folder]]

[[folder:Western Animation]]
* ''WesternAnimation/DarkwingDuck'': Trust {{Disney}} to bring us a grenade launcher, in the form of Darkwing's 'gas gun'. Granted, it also doubles as a GrapplingHookPistol, but he's also used some rather special-purpose grenades -- [[SmokeOut smoke's]] the most common, but various powders (and one actual explosive) have come out of the barrel.
[[/folder]]

[[folder:Real Life]]
* One of the most well known grenade launchers is the M79 "Blooper" used extensively in the Vietnam war. It was a single-shot, break-action 40mm launcher, though the gun plus additional rounds [[AwesomeButImpractical weighed so much the soldier couldn't carry a regular rifle]]. Although the soldiers with M79s were also supplied with several M576 40mm rounds, which did not fire grenades, but rather fired [[ShotgunsAreJustBetter #4 Buckshot]]. Despite the M203 below effectively replacing it, it's still in use due to its longer barrel giving it twice the effective range.
* The more common M203 grenade launcher is the ubiquitous underbarrel grenade launcher. Universal fittings allow it to be attached to any weapon that uses a rail system, and it's a breech-loading single-shot weapon that loads the round behind the tube.
* The Russian [=GP25=]/30 is the Soviet answer to the M203, and similar in many ways, though it uses caseless grenades that are loaded from the front of the tube instead of behind it.
* Multi-shot grenade launchers are available, including the MGL pictured above (a six-shot revolver style[[note]]also technically called the M32 in US military service[[/note]]), though they tend to be a little too heavy for practical use.
** And the Hawk MM1 is the American counterpart, with 12 grenades and it's still a one-man weapon. It's also just a [[RevolversAreJustbetter oversized revolver]]
* The [=Mk19=] (called the Mark 19) grenade launcher is a belt-fed machine gun/grenade launcher, firing about 6 rounds a second up to 2,212 (yards or 2,023 m for you metric types). That is over one mile away. It's absolutely devastating, but has a minimum range and is quite heavy. The weapon can be carried by infantry and mounted on a tripod or mounted on a variety of vehicles including helicopters, hover craft, and military Humvee style vehicles. TakeThat, 40k!
** Due to a fluke with US a weapons laws, if the bore in the barrel is under a certain curvature, it is legally a FlareGun and neither a machine gun or grenade launcher. This means any old civilian can own a specially made one where the barrel bore has been reduced, and the company making them even produces a variant for civilian sales. However, its massive price tag doesn't have to many law makers worried.
* A new infantry weapon for the US Army is a grenade launcher with precisely timed grenades, designed to be shot past cover and detonate behind it in order to kill anyone hiding behind. The [[CoolGuns XM25]] has been fielded to several units and apparently received rave reviews from the operators.
* Many modern military vehicles feature smoke grenade launchers to deploy a quick smoke screen to temporarily hide themselves from enemy view. Some vehicles, such as the [[GaulsWithGrenades French]] [=LeClerc=] main battle tank can swap the smoke grenades for anti-personnel rounds to defend against infantry attacks.
** Some {{Awesome Personnel Carrier}}s also feature automatic grenade launchers (such as the Mk19, mentioned above) alongside [[MoreDakka heavy machine guns]] as standard armament, to help compensate for their lighter armor protection. One can imagine that this makes a ''devastating'' combination against infantry and light vehicles.
* For those who want to own one for collecting purposes and don't want to shell out thousands of dollars and go through the red tape to own a 40mm launcher (not just the launcher, but explosive rounds for it are also legally considered Destructive Devices and they each must be registered individually), there are scores of 100% legal-to-own 37mm launchers to be had for a few hundred bucks. Naturally, only nonlethal/novelty ammunition is usable in a 37mm launcher, being that they have the same legal status as flare guns. And yes, somebody even went ahead and made [[http://www.atlanticfirearms.com/component/virtuemart/shipping-accessories/tbl-37-top-break-37mm-flare-launcher-wood-stock-detail.html?Itemid=0 a copycat M79 in 37mm.]]
[[/folder]]
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