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We live in an age of VideoGames where the cutscenes are acted out by [[SerkisFolk actual actors in ping pong ball covered jumpsuits]], incredibly complex scripts are written to give the player meaningful relationships with [=NPCs=], and advanced physics engines are implemented allowing the player to fiddle around with their surroundings in a nuanced and sophisticated manner.

Imagine the public outcry if a developer decided to feature restrooms in their video game in which the toilets could not be flushed.

If you imagined burning skylines, plundering and wanton murder, congratulations: you are a video game developer.

Yes, this trope describes interactive toilets of all sorts, that, other than being able to be flushed, [[BottomlessBladder serve no purpose whatsoever]]. This has the potential to feel utterly out of place in a game that takes itself even remotely seriously.

The trope name is an allusion to gaming (particularly on the PC) in the early-to-mid-1990s, back when being able to interact with anything that [[NarrativeFiligree wasn't gameplay-critical]] was regarded as "cutting-edge".

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!!Examples:
[[foldercontrol]]

[[folder:Action]]
* ''Franchise/TheChroniclesOfRiddick'': possibly lampshaded as flushing every toilet in a certain area gives the player an easter egg.
* Most of the video game adaptations of the 2009 Disney film ''[[Film/GForce G-Force]]'' feature flushable toilets in some of the FBI HQ levels.
* ''VideoGame/MetalGearSolid2SonsOfLiberty'' features urinals that flush whenever the player leaves them.
* Proudly subverted by the ''VideoGame/NoMoreHeroes'' series, in which every save point is some kind of toilet, and your file data is on toilet paper.
* There are toilets in ''VideoGame/ShadesOfDoom'' that, when flushed, spawn a gelatinous blob.
[[/folder]]

[[folder:Adventure]]
* In ''VideoGame/{{Bully}}'', the toilets and urinals can actually be used by Jimmy (though only to urinate), with a flush sound being heard should you choose to do so. You can also place firecrackers in the toilets. And if so inclined, you can drag another student over and give them a {{swirlie}}. All of this is purely optional, however.
* In the [=MegaZeux=] game ''Cans'', you can interact with the toilet in Chuck's apartment. You can flush it (which just plays a flushing toilet sound effect), flush a cherry bomb down the toilet (which gets Chuck beat up by his downstairs neighbor), or try to hold a conversation with it (which leaves Chuck thoroughly weirded out when ''[[SurrealHumor the toilet talks back]]'').
* ''VideoGame/TheLegendOfZeldaSkywardSword'' has a flushable toilet in Skyloft, though Link only sits on it.
* ''VideoGame/LeisureSuitLarry'':
** ''VideoGame/LeisureSuitLarry1InTheLandOfTheLoungeLizards'' has a toilet in Lefty's Bar that can be flushed. Doing so floods the room up to the ceiling. HaveANiceDeath!
** ''VideoGame/LeisureSuitLarry6ShapeUpOrSlipOut'' has you able to go for a number two in your hotel bathroom. Flushing gives you [[LastLousyPoint points]].
* Normally, clicking an object in ''VideoGame/{{Phantasmagoria}}'' shows Adrienne approaching it to use it. Clicking on the mansion's toilet instead makes her approach the door, showing it politely closing from outside, a few seconds of silence, then the obligatory flushing sound. Then the door opens again and gameplay resumes.
* Several games made by Creator/QuanticDream offer the option of using the facilities. ''VideoGame/{{Fahrenheit}}'' and ''VideoGame/HeavyRain'' typically allow it every time you control a character who is currently in a building with a restroom, while ''VideoGame/BeyondTwoSouls'' used it much more sparingly.
* ''VideoGame/TheSuffering'' features a restroom very close to your first cell and is the location of the {{Cutscene}} where you pick up Torque's first MoralityPet. Needless to say, the toilets needlessly work (though if your graphics card isn't up to snuff you can expect the most geometrically unsound flush imaginable).
%%* ''VideoGame/YumeNikki''. This is {{Justified|Trope}} here, however, because it's a dream.
[[/folder]]

[[folder:First-Person Shooter]]
* The ''VideoGame/BioShock'' games let you flush toilets. The sinks and bathtub fixtures work as well, and are equally pointless. The ones in ''[[VideoGame/BioShockInfinite Infinite]]'' don't shut themselves off, so you can roleplay as a [[Film/HomeAlone Wet Bandit]] if you like.
%%* ''VideoGame/TheDarkness''.
* ''VideoGame/DukeNukem'':
** ''VideoGame/DukeNukem3D'' has interactive toilets, but then again, a lot of stuff is more or less interactive in that game. Toilets and urinals can be used (the way they're typically used...) every few minutes to restore 10 health points, and they can also be destroyed to yield a stream of water that can heal the player to maximum, though ''very'' slowly.
** In ''VideoGame/DukeNukemForever'', the toilets can be used. Unfortunately, one of the toilets has already been used...and that person didn't flush. You can get an achievement for poking the matter in the unflushed toilet.
* ''VideoGame/{{Dusk}}'' has toilets that allow you to flush ''everything'' that is placed on them, no matter how big the prop is. Soap bars, toilet paper rolls, bones, wooden boxes and even corpses - everything goes. [[spoiler:You can even flush yourself [[Literature/HarryPotterAndTheDeathlyHallows Harry Potter style]] in one instance to access a secret level.]] They can also be used to [[AwesomeButImpractical extinguish burning objects]].
* ''VideoGame/HalfLife2'' allows the player to flush the toilets in Point Insertion apartment bathrooms. Later on, however, this option is mostly absent.
%%* ''VideoGame/Prey2006''.
* ''VideoGame/ShadowWarrior1997'' has some flushable toilets.
* In ''VideoGame/SystemShock2'', the toilets and sinks on the ''UNN Von Braun'' make audible sounds when interacted with, including showers.
* In ''[=TekWar=]'', toilets were one of the very few objects you could interact with in a non-gameplay-critical way. Pressing the use key while facing a toilet and being near it would simply play a flushing sound.
* You can flush toilets in ''VideoGame/WolfensteinTheNewOrder''. Doing it at base will cause BJ to muse to himself [[LampshadeHanging about what he's doing]].
-->(First toilet) "Everything seems to be in order."
-->(Second) "This is becoming a compulsion."
[[/folder]]

[[folder:Platform]]
* One house in ''VideoGame/JablessAdventure'' has a toilet which you can shoot with your gun to flush it.
* Creator/{{Valve|Software}}'s ''VideoGame/{{Portal}}'' lets you flush the toilet in the relaxation vault at the beginning of the game.
-->'''Toilet''': Your business is appreciated.
[[/folder]]

[[folder:Puzzle]]
* In ''VideoGame/SafeCracker'', the restrooms in the Crabb House all have toilets and sinks the player can click on, resulting in an appropriate sound effect for each. A toilet roll and soap bar can also be examined in your HUD.
** Averted in the 2006 SpiritualSuccessor, though almost every bathroom in Duncan W. Adams' mansion has [[GoodiesInTheToilets something useful inside]].
* All the bathrooms in the ''VideoGame/{{Submachine}}'' series have old fashioned pull-chain toilets. Clicking the chain pulls it, but there's no sound effect beyond a creak from the chain (given the state of most locations in ''Submachine'', it's possible the water's been shut off).
* In ''VideoGame/{{Unpacking}}'', you can flush the toilet in the bathrooms of each house and get an achievement for flushing all of them.
* A great many fan-made VideoGame/{{ZZT}} games. Keys hidden in the toilet's water tank are also a favorite.
[[/folder]]

[[folder:RPG]]
* ''VideoGame/TheCoffinOfAndyAndLeyley'': The toilet in the titular apartment Andy and Leyley live in during the first chapter is flushable, naturally for no reason.
* The toilet in ''{{VideoGame/Deltarune}}'' can be flushed multiple times; a fanfare plays when it is flushed. Do this enough times, and Toriel will ask Kris [[NoodleIncident if they flushed a bath bomb again]]. Keep doing this, and she'll declare that they'll be footing the plumbing bill if the toilet breaks.
* ''VideoGame/DeusEx'':
** ''VideoGame/DeusExHumanRevolution'' takes it further with working sinks and hand dryers as well, so you can role-play going to the bathroom...if you really want to.
* Subverted in the ''VideoGame/{{Fallout}}'' series as the player can actually drink from the toilet -- though the water, like all non-purified water in the game, is irradiated. In fact, toilet water tends to be a bit more irradiated than other water sources.
%%* ''VideoGame/FinalFantasyVI'' actually let you do this to absolutely no benefit to the player.
* In ''VideoGame/MassEffect2'' and its sequel, you can flush the toilet in Shepard's quarters on the Normandy. Similarly, EDI chides you for using the wrong gender restroom in ''2''.
* Surprisingly averted in ''VideoGame/MOTHER3''. Chapter 8 has a whole toilet dungeon, but none of the toilets there can be flushed.
* ''VideoGame/WestOfLoathing'' periodically features historically-appropriate flush toilets throughout the game. Flushing all of them grants you an achievement.
[[/folder]]

[[folder:Simulation]]
* ''Franchise/AnimalCrossing'' has the "toilet" and "super toilet" [[AndYourRewardIsInteriorDecorating chairs]] that make a flushing sound when the player leaves them, as well as the "men's toilet", a urinal that flushes when the player presses the use key. Other than that, the toilets are virtually functionless; ''VideoGame/AnimalCrossingNewHorizons'' eventually gives the seated toilets a function, allowing the player to empty their stomach after eating without having to uproot trees or break rocks.
* ''VideoGame/{{Terraria}}'' allows the player to craft toilets out of various building materials, and they can be wired [[ToiletHumor to explosively spew out feces all over the floor]].
** Sitting on a toilet also buffs fishing power, and can clear the well fed buff (producing poo blocks in the process).
[[/folder]]

[[folder:Survival Horror]]
%%* ''VideoGame/BendyAndTheInkMachine'' has these at the beginning of Chapter 3.
* ''VideoGame/{{Penumbra}}'':
** Averted in the first game, ''Overture''. Although Philip can examine bathroom fixtures, they can't be used.
** Played with in the sequel, ''Black Plague'', where though sinks, toilets and showers can be clicked on, they only make clogged noises. Most likely the plumbing in the Shelter isn't in good shape.
* ''VideoGame/SilentHillDownpour'' allows the player to flush every toilet in the game if they wish.
[[/folder]]

[[folder:Third-Person Shooter]]
* Pretty much anything in your apartment in ''VideoGame/MafiaII'' serves no functional purpose, including the toilet. Even the snacks and food; they would be useful, if it weren't for the fact that your health bar is either full or about to be restored to full whenever you are anywhere near your apartment, as the game has no built-in free roam mode.
* The ''VideoGame/MaxPayne'' games have such toilets and many other objects than can be activated just for the sake of it.
[[/folder]]

[[folder:Other Media]]
* Inverted in an episode of ''WesternAnimation/TheSimpsons'' where Homer was wearing a Motion Capture suit during a demonstration of the technology and went to the restroom. Everybody saw his avatar going through the motions of using a urinal, but it was a generic park background.
[[/folder]]
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