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[[quoteright:350:[[WesternAnimation/TheLegendOfKorra https://static.tvtropes.org/pmwiki/pub/images/rsz_air6-828_4762.png]]]][[caption-width-right:350:A punch not good enough? How about a water punch?]]

->''"Oh yes. Brown got the idea for his lightning combat glove when he learned of two bikers who had been mauled by a mountain lion. We can't help but be impressed by a guy whose instinctive reaction to such a story is: I must now punch that lion with thunder!"''
-->-- ''Website/{{Cracked}}'', [[http://www.cracked.com/article_19605_the-5-most-terrifying-sci-fi-upgrades-to-deadly-weapons.html "The Five Most Terrifying Sci Fi Upgrades to Deadly Weapons"]]

Some people fight with their [[BoxingBattler fists]]; to them, there's nothing more gratifying than pummeling foes left and right. Other people prefer [[KillItWithFire burning their target with fire]]; perhaps they just [[Film/ApocalypseNow just love that smell of napalm in the morning]].

But why not combine them?: After all, a punch hurts. Fire hurts. A [[WreathedInFlames punch on fire]] is bound to hurt twice as much as either of the two individually. And thus, the art of combining ElementalPowers with close-quarter combat was born.

The Elemental punch is a melee attack that has an elemental or energy-based upgrade. These come in quite a few flavors, including but not limited to:
* '''[[PlayingWithFire Fire]]''' is a very common attribute to add to a physical attack. Perhaps this is because of fire's sheer destructive power, or the hot headed nature of most fire users, or maybe just because an aura of flame enveloping a character's fist is [[IncendiaryExponent just plain cool]].
* '''[[AnIcePerson Ice]]'''-based attacks are also fairly common, due to their tendency to freeze their targets on contact. Attacks of this type are generally encased in some sort of [[FreezeRay coldness energy]] rather than actual ice. Although boxing gloves made of ice are rather common.
* '''[[BlowYouAway Wind]]''' adds an extra bit of force to the punch, allows you to send a hit from far away, or increases the speed of your attacks for RapidFireFisticuffs, or used in conjunction with other common wind style speed enhancement tropes. In some cases, a wind punch can [[RazorWind tear the target to shreds]].
* '''[[DishingOutDirt Earth]]''' adds mass and defense to the punch. In some cases, [[PowerFist the shell can be molded into a more effective weapon]] such as adding spikes to the fist. Destructive [[{{Vibroweapon}} vibrations]] and [[SandBlaster streams of sand]] or [[GemstoneAssault crystal shards]] aren't uncommon.
* '''[[ShockAndAwe Electricity]]''' has the benefit of turning the person's fist into a stun gun.
* '''{{Light|EmUp}}'''-elemental punches have the added benefit of [[PowerGlows easily indicating the power of the attack]].
* '''[[CastingAShadow Dark or shadow]]'''-elemental punches, naturally, are a common counterpart. These sorts of attacks tend to involve [[SuckingInLines lines being sucked into the glowy part/weapon]].
* A final variation involves channeling '''PureEnergy''' or '''[[KiManipulation Ki]]''' into the attack, which generally has an empowering effect rather than adding an elemental attribute. This is typically indicated, once again, by having the fist [[PowerGlows glow]].

Of course, punches are not the only attacks that can be elementally empowered. Elemental kicks are almost as, if not just as, common. [[SpellBlade Channeling elements into]] [[TheMagicTouch weapons happens quite a bit]], if the FlamingSword and LaserBlade are any indication. And, of course, there's nothing quite like pummeling the enemy with a [[AirJousting flying, full-body tackle]] whilst [[BattleAura encased in one's element of choice]].

This is a tactic that comes naturally to the MagicKnight and the [[SupernaturalMartialArts Supernatural Martial Artist]], and, understandably, usually requires FullContactMagic. In {{Video Game}}s, this trope is often employed to prevent non-magical fighters from being excluded from ElementalRockPaperScissors. This may be seen as a YinYangBomb, combining matter with energy. Compare the TrickArrow, the archer's answer to the elemental punch, and the ElementalWeapon for other similarly enhanced weapons. SuperTrope of ExplosivePunch. See also SwissArmyAppendage, ItemAmplifier, and PowerFist.

----
!!Examples:

[[foldercontrol]]

[[folder:Anime & Manga]]
* In ''Manga/BlackClover'', this is the basis of Mereoleona's entire fighting style. Before she even uses her grimoire, she is capable of punching through spells and attacks, and her fists are engulfed in flames. Even then, almost all her spells involve her punching fire.
* ''Franchise/{{Digimon}}'', being a {{Mons}} franchise, has countless examples of this. Among the main characters, Flamedramon's Fire Rocket attack involves Flamedramon diving headlong into the enemy while on fire, and Galgomon's Bunny Pummel/Dum-Dum Upper is an uppercut with a currently-firing ArmCannon, and Leomon's Fist of the Beast King, which creates a lion head made of fire. In terms of non-main characters, there's Frigimon, whose moveset includes the Sub-Zero Ice Punch.
* ''Anime/DragonBallZ'' had a few instances of AirJousting while encased in an aura of ki.
* Natsu from ''Manga/FairyTail'' consistently uses fire-punches and kicks. [[spoiler: Wonderful when he runs into a character that can negate magic in a bubble around him. So what does Natsu do? A fire jet off his [[RocketPunch elbow.]]]]
** Similar effects are observed with Gray (freezing punch), Gajeel (arm turns into iron) and a few others.
** Also, Erza once got extra power on a spear cast by having Natsu punch the spearbutt midthrow.
* Rurune of ''Literature/TheFruitOfEvolution'' is a KickChick who specializes in using magic to augment the striking power of her kicks with elemental properties. Considering she's actually an [[BigEater incredibly gluttonous]] ''donkey'' [[HumanityEnsues transformed into a human girl]] by the powers of the [[PowerUpFood evolution fruits]], that is technically the least weird thing about her.
* [[spoiler: Vivio]] of ''Franchise/LyricalNanoha'' used fists glowing with her magical power in her battle against Nanoha. They're able to shatter Nanoha's DeflectorShields in a few punches like they were nothing.
** Reinforce also does this at least once, throwing darkness-fists at [[spoiler: Nanoha]].
** Not to mention Subaru, who has a combat style centered around firing lasers out of her fists when she punches things.
*** Subaru's special ability 'Vibration Shatter' means that her fists may also be considered a kind of VibroWeapon. (Although it's worth noting that most [[VibroWeapon Vibro Weapons]] act as a kind of lightsaber, whereas Subaru's ability is designed to play hell on intricate machines such as drones or cyborgs by dealing internal damage.
* ''Anime/MobileFighterGGundam'''s Shining Finger, a one-handed head crush with a hand that "[[PowerGlows glows with an awesome power]]".
** Darkness Finger as well.
* ''Manga/{{Naruto}}'' has several examples of this. Naruto's Rasengan is a palm-thrust amplified by spinning chakra; Sasuke's [[ShockAndAwe Chidori is a palm thrust that can slice through its targets due to a blade of electricity]]; the Hyuga clan's Gentle Fist fighting style relies on releasing chakra channeled through physical attacks; Sakura and Tsunade's super-strength may also be considered something like this because it involves focusing chakra and releasing it all at once with one punch/kick/lift.
** Naruto eventually gets an upgraded form of his Rasengan that uses [[BlowYouAway wind chakra]], which ends up something of a subversion, namely in that the [[RazorWind hundreds of tiny blades]] it's made of are also cutting ''his own hand'' and it only become truly useful when [[spoiler:he finds a way to use it as a ranged weapon, though only in [[SuperMode Sage Mode or when utilizing the Nine-Tails' chakra]]]].
** The Third and Fourth Raikages can cover [[BattleAura their entire body]] in [[ShockAndAwe lightning]], allowing them to dramatically amplify the power and speed of their attacks.
** Hinata can punch people with [[spoiler:an aura of a lion face on each one of her fists]].
** Gari of the Hidden Stone has an [[HavingABlast explosion]] element punch.
** Ōnoki the Third Tsuchikage and Kitsuchi can cover their fists in [[DishingOutDirt rock]] for added damage. Oonoki used it in conjunction with his weight manipulation techniques in order to defeat the Second Mizukage's giant clam.
* In order to maintain the {{Masquerade}} while competing in a martial arts [[TournamentArc tournament]], Negi of ''Manga/NegimaMagisterNegiMagi'' teaches himself to channel his magic -- most notably the Magic Archer spells -- through his fist for more forceful punches. Eventually, he [[spoiler: learns to transform his entire body into lightning to punch people.]]
** ''Negima'' has numerous other characters using magic or Ki to enhance the strength of their attacks. [[BoisterousBruiser Jack Rakan]] in particular in regard to these attacks.
* ''Manga/OnePiece'':
** Coming from the Logia (elemental in the widest definition of the word) Devil Fruits, users can change into/use Fire, Ice, Light, Electricity, Magma, and many more to add to their punches.
** BadassNormal Sanji can use friction-caused heat to imbue his leg with fire-elemental properties. [[SpinAttack By spinning in place with the leg outstretched.]]
** During the TimeSkip, Brook learned to channel his soul into his sword, imbuing it with a freezing hellwind attribute.
* Early in ''Anime/PokemonTheSeries'', most physical attacks simply were physical attacks: Wing Attack was just a bird clobbering the enemy with its wing, Quick Attack was just a really fast dash attack, Horn Attack just meant ramming the opponent with a horn, and so forth. It appears that as the anime progressed, the animators grew more and more attached to the PowerGlows concept. Now, virtually every melee attack stronger than Tackle involves making the colliding part of the attacker's body glow.
* In ''Manga/RanmaOneHalf'', the ''Flying Dragon Ascension Blast'' or ''Hiryuu Shouten Ha'' is an uppercut that unleashes a devastating tornado. The ''Shark Fist'' blasts a torrent of water (in the shape of a shark, natch). The ''Flying Dragon Ice Breakthrough'' or ''Hiryuu Hyoutoppa'', a variant devised by Ranma himself, is a blast of icy wind that can instantly freeze and shatter even foes whose very presence melts rocks into lava.
* In ''Manga/TheRedRangerBecomesAnAdventurerInAnotherWorld'', Red's punches and kicks are accompanied by trails of fire from his costume to boost their speed and power as well as engulf anything he hits in flames.
* ''Videogame/SengokuBasara'''s [[HotBlooded Yukimura]] throws a flaming punch at [[HumongousMecha Honda Tadakatsu]] after pole vaulting himself at him using his spears.
** And earlier on his mentor [[CoolOldGuy Takeda Shingen]] throws an even bigger flaming punch, vaporizing his opponent and their surroundings in a matter of seconds.
* In ''Manga/ShamanKing'', one of Horohoro's basic attacks, the Nipopo Punch, involves him creating a large ice statue on his arm with which he can freeze solid almost anything he hits and it would shatter on impact. His strongest attacks involve creating giant ice gauntlets and punching opponents with them. The right gauntlet punches the target and flash freezes them at the same time which causes them to shatter, making this his most powerful attack, and the left gauntlet punches the air, freezing solid and then shattering anything that is in the linear path of the hand even if out of arms reach.
* A number of spells in ''Literature/{{Slayers}}'', such as TechnicalPacifist Amelia's Visfarank, which wraps whatever part of her body she's attacking with in astral energy that allows her to harm otherworldy creatures and deflect magic with kicks and punches.
* Jin from ''Manga/YuYuHakusho'' has this as his signature technique. His Tornado Fist wraps a mini twister around his arm, and even if his fist doesn't connect, the wind still blows his opponent off their feet.
** [[AnIcePerson Seiryu,]] one of the four Saint Beasts, freezes opponents on contact with his fist, as well as projecting frozen energy with each punch.
[[/folder]]

[[folder:Fan Works]]
* ''Fanfic/BoldoresAndBoomsticks'': Yang learns to use the move Fire Punch while training with Lux, her Combusken. After an exceptionally good showing against Tapu Koko, he teaches her the basics of Thunder Punch as a reward.
* ''Fanfic/JauneArcLordOfHunger'': After Jaune unlocks the ability to use [[ShockAndAwe Force lightning]], he finds a creative application for it by charging the lightning around his fists to electrify his punches. [[spoiler:[[BigBad Darth Nihilus]] also learns how to do this from copying Jaune and primarily uses it as a [[{{Pun}} sucker punch]] for when his opponents have their guard down.]]
* In ''Fanfic/KeepersOfTheElements'', all of the Keepers have this in their arsenal of spells.
* ''Fanfic/OversaturatedWorld'': ''Fanfic/{{Oversaturation}}'': The incarnation of the human universe's magic can apparently infuse magic into her punches to destroy threats, given how her fists glow and that she's punching.
* In ''Fanfic/{{Pegasus}}'', Nell has a fire punch, "Claws of the Fire Dragon".
* In ''Fanfic/SonOfTheSannin'', Hinata begins developing a lightning version of the Gentle Fist after hearing about Naruto undergoing elemental ninjutsu training since she isn't very good at the regular version and feels that it'd be nice to have something to fall back on. Not only does this become a standardized part of her moveset well into her teenage years, it is also the first sign of [[ScrewDestiny her willingness to go against her clan's traditions]] (which is a major part of her character arc). Her little sister Hanabi in turn learns how to do this with fire chakra, [[spoiler:as does their mother [[NamedByTheAdaptation Hikari]] with water chakra by the time of the Fourth Ninja War.]]
[[/folder]]

[[folder:Films -- Live-Action]]
* In ''Film/Gamera3AwakeningOfIrys'', after Gamera severs his arm to keep Iris from draining his powers, he absorbs Iris' fireballs and forms a new arm out of the fire and punches Iris right in the chest, blowing him up.
* One of the Mutos from ''Film/Godzilla2014'' has an ability where it is seen storing glowing energy in its segmented forearm and slamming it into the ground to produce a burst of energy.
* In ''Film/{{Push}}'', [[MindOverMatter Movers]] can augment their punches and kicks with telekinesis, increasing the force of the blow.
[[/folder]]

[[folder:Literature]]
* In ''Literature/ColdDays'', Book 14 of ''Literature/TheDresdenFiles'', Harry unintentionally does this to [[TheNicknamer Sharkface]]. Of course, it helps that he's [[spoiler:[[AnIcePerson the Winter Knight]]]].
[[/folder]]

[[folder:Live-Action TV]]
* Sylar famously used a NUKE PAWNCH in ''Series/{{Heroes}}''.
* The Rider Punch and Rider Kick in the ''Franchise/KamenRider'' series.
** This is more true in recent seasons. ''Series/KamenRiderBlade'' and ''Series/KamenRiderStronger's'' are lightning kicks, ''Series/KamenRiderRyuki'' and ''Series/KamenRiderHibiki'' had fire kicks, ''Series/KamenRiderDouble'' has recently patented a wind based kick (appropriately a corkscrew kick), and ''Film/KamenRiderG'' had a water/wine based kick (again a corkscrew). Shadowmoon, ''Series/KamenRiderKuuga'', ''Series/KamenRiderKabuto'', and both ''Series/KamenRiderBlack'' and ''Series/KamenRiderBlackRX'' had energy based kicks. All the others are mainly physical in nature with the exceptions of Ohja and ''Series/KamenRiderAgito.''
** In ''Series/KamenRiderDouble,'' the Joker memory causes the other memory used to apply to the body, giving wind punches and kicks to Cyclone Joker and fire punches and kicks to Heat Joker.
** In ''Series/KamenRiderFourze'', Kamen Rider Meteor can use two special punches, Mars (appears to be fire) and Jupiter (appears to be wind).
[[/folder]]

[[folder:Tabletop Games]]
* ''TabletopGame/{{Champions}}'' offers any sort of elemental attack as a basic power. Hand to Hand Attack for normal, Killing Attack for, well, killing damage. It being HERO, the special effects are up to the player.
* ''TabletopGame/DungeonsAndDragons'': Any spell that requires touching your enemy can be delivered through a punch, though this is harder than just touching them. A number of {{Prestige Class}}es also have abilities along these lines, like the [[KungFuWizard enlightened fist]] (which allows you to convert other spells to touch spells, and cast them without pausing your attacks). In addition, any SpellBlade ability can be applies to unarmed strikes.
** In the 4e supplement Heroes of the Elemental Chaos, there is a monk subclass that specializes in this trope.
** ''TabletopGame/{{Eberron}}'': Warforged can get the Shocking Fist feat, which allows them to charge their fist with electricity.
%%* ''TabletopGame/{{Exalted}}'' has "Dragon-Claw Elemental Strike."
* ''TabletopGame/FengShui'': The Path of Brilliant Flame allows you to channel fire energy (or any other kind of energy, if you're houserule-happy) into your physical attacks.
* ''TabletopGame/{{GURPS}}'' has huge number of ways to perform this kind of attack, including:
** The Basic Set has Innate attacks, when limited to touch range only, can be a touch of elemental power, or if linked to a standard punch or kick become an elemental punch.
** The Burning/Icy/Lightning Touch spells in ''GURPS: Magic'' work like this.
** Some of the kinds gear in ''GURPS: Ultratech'' are basically gloves that channel this kind of attack
** ''Imbuments'' where you can do stuff like light your hands on fire because you're just ''that'' good.
* ''TabletopGame/MagicTheGathering'': [[https://scryfall.com/card/jvc/35/flamekin-brawler Flamekin Brawler]] depicts a humanoid elemental with fists shrouded in flame.
* ''TabletopGame/MutantsAndMasterminds'' has multiple ways of doing this, including adding Mighty to an elemental Strike power, or creating a touch-range aura.
* ''TabletopGame/InNomine'': Malakim devoted to Gabriel, the Archangel of Fire, can cover their hands in green celestial flames to burn those they strike.
* ''TabletopGame/{{Pathfinder}}'' inherits ''TabletopGame/DungeonsAndDragons'''s rules on touch spells, and also adds a series of feats which allow a character to use a specific magical ability after hitting with a punch.
** The most obvious example of this is the appropriately named Elemental Fist feat from the advanced player's guide, which allows members of any class with sufficient unarmed training (though usually monks, who have a couple of class variants which specialize in this sort of thing) to punch their enemies with fire, cold, electricity or ''acid.'' Further fighting style feats allow one to specialize in one of these elements.
** The Magus class has a class feature that allows them to channel touch spells through physical attacks. Most Magi use weapons for this, but there's nothing stopping you from using it with unarmed strikes.
** The magic items known as Amulets of Mighty Fists add magical enhancements to the wearer's unarmed attacks, which can include enchantments like Flaming, Frost, Shock or Corrosive. Or all of the above.
** The alternate magic system detailed in ''TabletopGame/SpheresOfPower'' has this in the form of the ''destructive blast'', especially if it has the destructive touch drawback and one of the blast type talents.
* ''TabletopGame/WeaponsOfTheGods'' has several elemental kung-fu styles, including Blizzard Fist and Holy Fire.
[[/folder]]

[[folder:Video Games]]
* ''VideoGame/{{ARMS}}'': There are a total of eight different elemental attributes ARMS can have, each of which grants a different effect to fully charged punches. Fire does extra damage and knocks opponents down, Electric [[TheParalyzer temporarily disables your target's ARMS]], Wind blows opponents a short distance away, Stun briefly renders opponents unable to move, Explosion [[ExplosivePunch detonates upon impact]], Ice temporarily slows opponents' movement, Blind [[InterfaceScrew obscures your opponent's screen]], and Poison inflicts lingering {{damage over time}}.
* ''VideoGame/BatmanArkhamOrigins'' has the Electrocutioner, whose main attack is punching with his electrified gloves. After you [[CurbstompBattle defeat him in one hit]], you acquire them as well. They're charged up by striking enemies with normal hits, and when activated they do increased damage and ignore the defenses of stun-gun and shield-bearing mooks.
* Brick's action skill in ''VideoGame/{{Borderlands}}'' can be modified so that he punches with any of the game's elemental types, including Fire, Shock, [[HollywoodAcid Corrosion]], and [[StuffBlowingUp Explosive]]. In ''VideoGame/Borderlands2'', Maya's melee attack is a punch with a glowing fist.
* ''VideoGame/BravelyDefault'' has Sword Magic like in Final Fantasy, which can be used to give the effect (Elemental damage, status ailment, or energy drain) of one of most Black Mage spells to any weapon, truest to this trope being Knuckles.[[note]]The only one it can't use is Kill. Instead, it uses the White Mage's Holy spell.[[/note]] The sequel has the Hawkeye's Warhead ability, which is limited to elemental enhancements, but can be used with all of the game's seven elements.[[note]]Wind-element spells are White Magic, while Earth-element spells are Time Magic, which aren't used with Sword Magic.[[/note]]
* Several [[CombinationAttack dual techs]] in ''VideoGame/ChronoTrigger'' combine Crono, Lucca, Frog, and Marle's elemental magic with Crono and Frog's sword strokes or Robo and Ayla's fists and bodies.
* ''VideoGame/CityOfHeroes'' had several element-based powersets. For melee classes, this included sets with ice, energy, stone, dark, or electric punches. (Fire Melee existed, but it used melee-range fire bursts and flaming sword attacks rather than punches) [[WhatCouldHaveBeen The final Beta client]] also revealed a Radiation Melee set (involving lots of radioactive punches, though it was placeholder animation and the final version may or may not have used punches) was in the works.
* In ''VideoGame/DarkSouls'', you can enchant your fist weapons (e.g. Ceastus) with sorcery or miracle so you can make up your own elemental fists.
* The Monk class in ''VideoGame/DiabloIII'' has a number of elementally infused punch attacks, and in fact starts with an electrified attack called the Fists of Thunder.
* The protagonists in the first three ''Franchise/{{Disgaea}}'' games have these. [[VideoGame/DisgaeaHourOfDarkness Laharl]] and [[VideoGame/Disgaea2CursedMemories Adell]] have fire punches, while [[VideoGame/Disgaea3AbsenceOfJustice Mao]] has a palm of light, or some kind of plasma, it's hard to tell. Killia of ''Disgaea 5'', as well as [[spoiler:King Krichevskoy]] in ''Disgaea 4's'' DLC have unique ice fists. Zed of ''Disgaea 6'' has an electrical punch (which count as Wind for gameplay purposes).
* The Dwarf of ''VideoGame/DragonsCrown'' has the Magma Infusion skill, which covers his fist in flames when active and adds fire properties to his attacks, both armed and unarmed.
* In ''VideoGame/{{Dubloon}}'', characters can learn moves like "Ice Palm" or "Fire Punch".
* Monks in ''VideoGame/DungeonsAndDragonsOnline'' have earth, fire, air, water and ki-based unarmed attacks available at anytime, which can scale tremendously in damage. One of the special KiManipulation can shoot a cone of fire.
* The ''VideoGame/DynastyWarriors'' and ''VideoGame/SamuraiWarriors'' series switch between weapons with innate elemental properties and separate equipment that grants elemental attacks. Slaughtering armies of mooks is just that much more satisfying when they fly burning through the air.
* In ''VideoGame/EternalSonata'', Falsetto has the attack Snow Claw.
* In the ''VideoGame/FatalFury'' and ''VideoGame/TheKingOfFighters'' series, there's Terry Bogard and his iconic Burning Knuckle special move.
** This move gets a ShoutOut in Konami's ''VideoGame/LightningLegendDaigoNoDaibouken'': one of its characters, Mayu Uzaka, has a special move she calls "Uzaka Punch" that's exactly the same in design as Terry's Burn Knuckle.
* The Sword Magic ability in the ''Franchise/FinalFantasy'' series works like this:
** ''VideoGame/FinalFantasyV'' restricted it to certain swords, but kept it as a constant effect once cast.
** ''VideoGame/FinalFantasyIX'' featured a variation as a CombinationAttack between Vivi and Steiner, where the former used his magic imbue the latter's sword with elemental effects; a callback to the [[MagicKnight Mystic Knight/Sorceror]] class of previous games.
** ''VideoGame/FinalFantasyX2'' had it as an ability of the Warrior dress sphere, but once it was mastered you could use it with any other sphere.
** The remake of ''VideoGame/FinalFantasyIV'' on the DS didn't have a Sword Magic ability, but Cid had Upgrade, which let him expand an attack item to charge his weapon with that element. You could also get an Augment to give this to another character.
** ''VideoGame/FinalFantasyXIII'' has it as an exclusive ability of the Ravager/Blaster role as a single attack. Synergists have an ability that makes it a lingering effect, with the bonus of increasing the effectiveness of the aforementioned attacks.
** ''VideoGame/FinalFantasyXIV'' The Pugilist and it's Monk Class have three flavors of this. Fists of Fire provides a flat damage bonus to their attacks, Earth reduces the damage they take, and Wind gives them enhanced movement speed.
** In ''VideoGame/FinalFantasyXVI'', this is the protagonist Clive's primary fighting style, as he channels the power of the elemental Eikons through melee combat.
** The ''VideoGame/FinalFantasyTacticsAdvance'' series has the Gladiator class.
* In ''VideoGame/FinalFantasyIV'', Yang can use claws which allow his fists to cause elemental damage such as fire, ice and lightning.
* This is standard for element-oriented playable characters in ''VideoGame/FreedomForce'', since all of them need at least one melee attack and a skill chain based on it. The purest example is [[PlayingWithFire El Diablo's]] "Burning Fist.
* ''VideoGame/GenshinImpact'' has [[BlowYouAway Shikanoin Heizou]] of Inazuma and [[AnIcePerson Wriothesley]] of Fontaine, who specialize in close-range combat while using Catalysts to infuse their attacks with their respective elements.
* ''VideoGame/GuiltyGear'': Sol Badguy, main lead of the series, has two Fire-based punch attacks -- holding the Slash button for his Bandit Revolver technique (normally a spinning kick) turns it into Bandit Bringer, causing Sol to leap towards his enemy and slam them into the dirt with a fiery fist. Later games would give him the Fafnir, a lunging punch to the face that can send the enemy flying.
* Cole Macgrath of ''VideoGame/InFamous'' is a firm believer in the electro-punch when he has to get his hands dirty, and also has elemental headbutts thrown into the mix. The pre-order gigawatt blades also have him turn his punches into a single shot lightning dagger that's a OneHitKill on everything.
** As if that's not enough, in ''VideoGame/PlayStationAllStarsBattleRoyale'', his evil version receives a flame punch that would down or knock away anyone not blocking.
* ''VideoGame/JadeEmpire'' has the Storm Dragon style, which is a martial art that paralyzes with electricity. The heavy attack calls a lightning bolt from the sky.
* ''Franchise/KingdomHearts'':
** This is a standard-issue ability for keyblade-wielders in ''VideoGame/KingdomHeartsBirthBySleep'', courtesy of the [[SuperMode Command Styles]]. [[KillItWithFire Firestorm]], [[ShockAndAwe Thunderbolt]] and [[KillItWithIce Diamond Dust]] are available to all three of the main characters, but Ven gets [[BlowYouAway Cyclone]] and [[LightEmUp Wingblade]] while Terra gets [[DishingOutDirt Rockbreaker]] and [[CastingAShadow Dark Impulse]]. Aqua gets more generalized magical abilities like [[TeleportSpam Ghost Drive]] and [[MagicKnight Spellweaver]].
** Riku gets a very similar ability set in ''VideoGame/KingdomHearts3DDreamDropDistance'', including a returning Bladecharge and Ghost Drive.
* ''VideoGame/KirbySqueakSquad'' has an upgrade to Kirby's Sword copy ability, allowing him to combine Sword with [[FireIceLightning Fire, Ice, or Spark]] for an elemental blade. The Wheel and Tornado copy abilities can also carry elements once Kirby acquires the proper copy scroll.
* In the ''VideoGame/MegaManX'' and ''VideoGame/MegaManZero'' games, Zero gets the ability to add elemental powers to his blade.
** Most of the ''VideoGame/MegaManBattleNetwork'' featured four elementally-attributed sword chips: Fire Sword, Aqua Sword, Elec Sword, and Wood Sword. In some of the games, the swords can be combined into the Element Sword program advance, which uses all four in quick succession.
* ''Franchise/{{Pokemon}}'' has Fire, Ice, and Thunder Punches and Fangs, and other moves such as Volt Tackle, Blaze Kick, and Aqua Tail that combine a physical attack with an elemental attribute. It wasn't until ''Diamond and Pearl'' that these moves were labeled as physical attacks, though; they were previously treated as special attacks like Thunderbolt and Ice Beam.
** The move Vacuum Wave is a wind-type variant, projecting a punch of "pure vacuum" at the foe.
* ''VideoGame/{{Psychonauts}}'' punch with telekinesis-based fists. ''Human-sized'' fists.
* ''VideoGame/SamuraiShodown 2'' had Wan-Fu channel flame through his weapon. Which might be a bit of overkill, since the weapon involved is a huge stone pillar.
* Several spells in ''VideoGame/SecretOfMana'' allow the girl of your party to give any character's weapon elemental effects (although the character who gives you your first spells implies that these spells only work on the boy's weapons).
%%** Ditto ''VideoGame/TrialsOfMana'', as long as at least one of party member has the ability to cast the spells or you buy the right consumables.
* [[TheBigGuy Murray]] gets a "Flaming Fist" ability in ''VideoGame/Sly3HonorAmongThieves'', which allows him to incinerate enemies with punches.
* ''Franchise/StreetFighter'':
** M. Bison can make his hands glow with his "Psycho Power". In later games, this actually burns.
** Ken's flaming Dragon Punch fits the mold, the first obvious proof of his DivergentCharacterEvolution.
** In ''VideoGame/StreetFighterII'', Chun Li's fist would glow during her standing Fierce Punch.
** ''VideoGame/StreetFighterIV'': Crimson Viper has both [[ShockAndAwe Thunder Knuckle]] and [[PlayingWithFire Burning Kick]], both abilities coming from [[PowerFist special gloves]] and [[ArmedLegs boots]] respectively.
** In ''Super Street Fighter IV Arcade Edition'', if [[SuperpoweredEvilSide Evil Ryu]] can land the full brunt of his second [[LimitBreak Ultra combo]], he charges his fist with a dark energy then uses it to smash his opponent's face into the ground.
* ''VideoGame/SuperSmashBros'' has [[VideoGame/FZero Captain Falcon]] unleashing a fiery falcon with his eponymous punches and kicks, [[Franchise/TheLegendOfZelda Ganondorf]] channeling dark flames into his punches and kicks, while [[Franchise/{{Pokemon}} Lucario]] had aura mixed into his physical attacks. Many characters also have energy-empowered/elemental physical attacks sprinkled into their movesets.
* It's standard practice for physical fighters in the ''VideoGame/TalesSeries'' to have a multitude of these in their arsenal. They tend to utilize their signature element if they have one. Otherwise, they get moves of many different elements.
* The fists of the Mishimas in ''Videogame/{{Tekken}}'' crackle with electricity when they go for a powerful blow.
** In its sister series, ''VideoGame/SoulCalibur'', powerful, guard-breaking attacks are represented by fire enveloping the user's weapon.
* The ''VideoGame/{{Torchlight}}'' Alchemist has the ''Ember Shock'' spell. Fully leveled, it does (assuming no memory flaws or patches leading to this information being outdated) the highest amount of single-attack damage in the game and substantially damages anyone close enough to get hit by the shockwave, in addition to stunning your target and everything near you. Even though it's lightning-element, it's strong enough that you can typically kill lightning-resistant enemies with it through the sheer quantity of the damage.
* In ''VideoGame/{{Warcraft}} II'' Ogres charge up their fist with blue fire before letting loose their punch. Sadly absent from later games.
** In ''VideoGame/WorldOfWarcraft'', Shamans have these. Rockbiter(Earth), Frostbrand(Ice), Flametongue(Fire), Windfury(Wind) and Earthliving(Life, used for healing). Paladin Seals also works like this, doing holy damage. Death Knights also have these in the form of Ice and Shadow. All classes can enchant their weapons to give similar effects every now and then.
* The second generation of ''VideoGame/{{Worms}}'' included the classic Fire Punch.
* The ''VideoGame/XMenLegends'' series of games and the second cousin ''VideoGame/MarvelUltimateAlliance'' have a large number of buffs that work like this, both individual and team.
[[/folder]]

[[folder:Webcomics]]
* Breaker, protagonist of ''Webcomic/{{Break}}'', uses the Ki version as her main method of fighting people.
* ''Webcomic/FurryFightChronicles'':
** Kalita delivers a MegatonPunch filled with lightning to Muko's face to end their rematch.
** Nyarai also does the same earlier, but with a [[RapidFireFisticuffs flurry of kicks]] as part of her SignatureMove [[spoiler: to defeat Adelgund in Part 2.]]
* ''Webcomic/{{Drowtales}}'': Sarv'swati enhances her punches and kicks with [[http://www.drowtales.com/mainarchive.php?sid=7653 demonic energy]]. Many other characters have used their magical affinity to enhances their melee combat abilities.
* In ''Webcomic/ElGoonishShive'', Justin seems to use the ki channeling variation during the fight with the fire summon.
* In ''Webcomic/GunnerkriggCourt'' [[spoiler: Zimmy]] delivers one of these from the ether to [[spoiler: Antimony's father.]]
* Melissa in ''Webcomic/MagickChicks'' / ''Webcomic/EerieCuties'' performed a "slap-''ZAP!''" [[http://www.eeriecuties.com/strips-ec/i_do_not_need_your_favors on Ash]]. That being Ash, though, it mostly [[LoveAtFirstPunch gave him an idea]] of hitting on her more seriously.
* ''Webcomic/SleeplessDomain'': The {{magical girl}} Heartful Punch, as befitting her name, has a fighting style based around channeling her HeartBeatDown powers into powerful punches.
[[/folder]]

[[folder:Web Original]]
* [[ElementalPowers Elemental]] [[PsychicPowers psychics]] in ''Roleplay/DarwinsSoldiers'' can use elemental punches. Two notable examples are [[spoiler:Modified]] Hailey's [[http://z7.invisionfree.com/thegangoffive/index.php?showtopic=7319&view=findpost&p=9205633 Flaming Fist of Doom]] and [[ShockAndAwe Cale's]] "[[Franchise/{{Pokemon}} thunderpunch]]".
* ''WebAnimation/{{Dreamscape}}'': [[ShockAndAwe Soya]] can surround his fists in balls of lightning.
* Trayen from ''Literature/{{Phaeton}}'' can do this and if he doesn't he will probably do more damage to himself then his enemy.
* In ''[[https://www.youtube.com/watch?v=S3X75iJLogI Tag Match]]'', a short movie produced by Thousand Pounds Action Company, James Young's character (the second one to fight the lady) conducts electricity through his fists twice, using that ability to [[TheParalyzer paralyze his opponent]].
* Blitz of the ''Literature/WhateleyUniverse'' has touch-based electrical powers, so she has to make contact to shock you. And she's a martial artist. So this is exactly her style of fighting. ''She's learning to use a meteor hammer.''
[[/folder]]

[[folder:Western Animation]]
* Firebenders in ''WesternAnimation/AvatarTheLastAirbender'' have done this on occasion, with a particularly spectacular example in "The Southern Raiders" when two of these collided with each other, causing an explosion.
** Some Earthbenders have also been seen to surround their fists (or entire bodies) with rock, although it typically seems to be a defensive strategy.
* In it's sequel,''WesternAnimation/TheLegendOfKorra'', Tahno does a waterbending uppercut, though he fails to connect.
** The Equalists [[spoiler: and Asami]] use "taser-gloves" to deliver electrified punches.
** [[spoiler:Korra uses Airbending like this, as it is the most she can do until she gets more training. That said, she does beat Amon with it.]]
* In one episode of ''WesternAnimation/TheBoondocks'', Huey dons a glove that gives him electrically charged punches.
* In a recent episode of ''WesternAnimation/FamilyGuy'', during the fight between Peter and Ernie the giant chicken, Ernie gets his fist on fire and uses it as a punching weapon.
* On ''WesternAnimation/JusticeLeagueUnlimited'', Franchise/{{Batman}} has been known to use taser-equipped brass knuckles.
* WesternAnimation/StaticShock. Go on, guess what element.
[[/folder]]

[[folder:Real Life]]
* Taser gloves can let you give electric shocks when punching, such as in [[https://www.youtube.com/watch?feature=player_embedded&v=Yph0dbw5Grw this video]].
[[/folder]]
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