A setting that represents or is made of a concept/thing. It may be [[GeniusLoci sentient]], in which case it may also have an avatar running around. {{Elemental Embodiment}}s are likely to have come from this place.

Compare ElementalNation, which may be an example. Compare and contrast AnthropomorphicPersonification, for when it's a person rather than a place.

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!!Examples:

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[[folder: Literature ]]

* The Five Forbidden Regions in the ''Literature/{{Xanth}}'' series: the void, the region of water, the region of fire, the region of earth, and the region of air. Each region is filled with terrain and weather that represent it: the region of water, for example, contains a lot of lakes and it rains often.
* Death's Domain and the Palace of Time in ''Literature/{{Discworld}}''. Both symbolizing their concepts as much as the {{Anthropomorphic Personification}}s who inhabit them do.
* In Creator/RobertSilverberg's 1970s-era novel ''Literature/SonOfMan'', the entire world is like this, billions of years in the future.

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[[folder: Live Action TV ]]

* There's a universe of shrimp mentioned as a gag on ''Series/{{Buffy|The Vampire Slayer}}''[=/=]''Series/{{Angel}}''.

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[[folder: Mythology ]]

* In NorseMythology, most of [[TheWorldTree the Nine Realms]] can be seen as one of these, though their elemental connotations are believed to be metaphors for the human psyche.
** The realms that can be attributed to be elemental planes are [[LightEmUp Alfheim]], home of the Light Alfs; [[CastingAShadow Svartalfheim]], home of the Dark Alfs; [[PlayingWithFire Muspellheim]], home of the Fire Giants; [[AnIcePerson Niflheim]], home of the Ice Giants; [[MakingASplash Vanaheim]], home of the Vana Gods (typically seen as marshes or wetlands); and [[DishingOutDirt Jotunheim]], home of etins (very mountainous).

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[[folder: Tabletop Games ]]

* In ''TabletopGame/DungeonsAndDragons'', there are many of these. The "inner planes" include planes of Air, Earth, Fire, and Water, as well as the planes of "Positive Energy" and "Negative Energy".
** In the ''TabletopGame/{{Planescape}}'' setting, the "outer planes" include a plane representing each of the {{Character Alignment}}s, and the "inner planes" also include "quasielemental" or "paraelemental" planes such as "the Plane of Dust", "the Plane of Lightning", etc.
** Module [=WG7=] ''Castle {{Greyhawk}}''. The Queen of the Honeybee Hive on level 7 opened a gate to the Demi-Plane of Flowers, a gigantic plain covered with every imaginable type of flower and plant.
** 4th Edition takes the elemental planes and mixes them into one plane, the [[PrimordialChaos Elemental Chaos]].
* All of the [[AnthropomorphicPersonification Tit]][[OurTitansAreDifferent ans]] seen in ''TabletopGame/{{Scion}}'', as of yet. Of those that haven't been, it's safe to assume that the vast majority also are.

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[[folder: Video Games ]]

* ''WorldOfWarcraft'' hinted at those in the past, but really went nuts with the concept in ''Cataclysm'':
** Deepholm, the plane of Earth, made of mostly shiny rocks and crystals.
** Firelands, the plane of Fire, with lots of magma, ash, lava and hot air.
** Skywall, the plane of Air, consisting of mostly clouds and wind.
** The Abyssal Maw, the plane of Water, typical underwater flair everywhere.
* ''EverQuest'' has a bunch of these. Indeed, an entire expansion is called "The Planes of Power", and contains something like 15 different planes. And there are more planes from other expansions.
* The old ''VideoGame/MightAndMagic'' universe had (at least) four Elemental Planes (the classic Fire, Water, Air and Earth). While an important background element right from the start of the franchise (as the Ancients' method of world/[[spoiler: Nacelle]]-creation involves manipulating both elemental energies and the four Elemental Lords), the planes themselves only play an important role in ''VIII'' (portals to them have opened, and they're preparing an invasion for reasons at first unknown) and ''Heroes Chronicles: Masters of the Elements'', where the main character has to sojourn to the planes in an attempt to stop an invasion (motivated by entirely different things than the one in ''VIII'').
* ''VideoGame/{{Rift}}'': The planes, where each one of the six elements rules unrestrained. Closing portals that their inhabitants can get through is a core part of the game.
* ''VideoGame/NetHack'': The late game.

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[[folder: Web Comics ]]

* In ''Webcomic/TheOrderOfTheStick'' (which is an AffectionateParody of ''TabletopGame/DungeonsAndDragons''), [[http://www.giantitp.com/comics/oots0802.html Varsuvius was magically transported to "The Plane of Ranch Dressing".]]
* ''IrregularWebcomic'': The Infinite Featureless Plane of Death. Note that this is apparently a parody/shout out to ''Literature/{{Discworld}}'', even though the author denies (in jest) ever reading that series.
* In ''DominicDeegan'' we've seen the Plane of Destruction; the existence of the other elemental planes is referenced occasionally.

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[[folder: Western Animation ]]

* The ''FamilyGuy'' episode [[Recap/FamilyGuyS8E1RoadToTheMultiverse "Road to the Multiverse"]] featured quite a few of these.
* One episode of ''WesternAnimation/TheFairlyOddParents'' had several. When Timmy wishes to become a fairy and attempts to get to "Fairy World", he first ends up in "Scary World" and "Hairy World". A cow then shows up in Hairy World asking if she's in "Dairy World".
* One of several D&D references in ''WesternAnimation/TheGrimAdventuresOfBillyAndMandy'' involved Grim trying to take Billy and Mandy to the elemental plane of fire.