[[quoteright:350:[[TabletopGame/{{Eberron}} http://static.tvtropes.org/pmwiki/pub/images/Lightning-Rail_2127.jpg]]]]
[[caption-width-right:350:[[http://dicemonkey.net/wp-content/uploads/2010/02/Lightning-Rail.jpg Jumping from a helicopter to a train,]] Dungeon Punk-style. Note the {{Magitek}} [[MechanicalLifeforms robot.]]]]

The MagicalDatabase is actually magical, and the BlueCollarWarlock packs a wand of fireballs instead of a gun in his BadassLongcoat. The local organized crime [[TheSyndicate syndicate]] is built on a thriving BlackMarket trafficking [[EyeOfNewt unicorn tears]] and [[InsubstantialIngredients bottled soul]], and keeps its boys in line with a cadre of demonic enforcers. {{Mordor}} is a slum. The trial of the century: ''Commonwealth'' vs. ''Golem Liberation Movement''.

Welcome to Dungeon Punk, a PunkPunk genre which tries to apply the gritty, cynical tone of CyberPunk and SteamPunk to a HeroicFantasy setting.

Usually, this takes the maxim [[SufficientlyAnalyzedMagic "any sufficiently advanced technology is indistinguishable from magic"]] and turns it on its head. As we get more proficient with the use of magic, it takes on characteristics of technology. We have railroads, but instead of burning coal to work a steam engine, they have a bound air elemental. We have radios, but instead of sending electromagnetic waves across space, they work by sympathetic magic. Instead of fighter pilots, air forces train {{Dragon Rider}}s.

Done poorly it can come across as a mass HandWave for the FantasyKitchenSink, but done well it creates a rich and gritty SchizoTech AdventureFriendlyWorld where anything can ''plausibly'' happen because a MadScientist and AWizardDidIt as a joint project or [[MagicVersusScience because they had an argument over quantum theory.]]

Note, however, that not all {{Magitek}} falls under this trope; it requires a slide toward the cynical end of the SlidingScaleOfIdealismVersusCynicism as well.

This always involves FunctionalMagic of one kind or another. Depending on the dark tone of the piece, one may find things are often PoweredByAForsakenChild.

Compare with the mystic [[{{Masquerade}} Masquerades]], where everything ''appears'' "normal" until you dig a little deeper...

See also, DarkFantasy, FantasticNoir, GaslampFantasy, ScienceFantasy and UrbanFantasy. Contrast, MedievalStasis.

[[IncrediblyLamePun Not to be confused with]] [[PunkRock a 70's rocker]] [[BoundAndGagged who's into bondage]].



[[folder:Anime and Manga]]
* ''Manga/{{Dorohedoro}}'' is part this, part UrbanFantasy, due the fact that while not greatly advanced, fits the {{Cyberpunk}} aesthetic, and the magic part goes without saying.
* ''Anime/VisionOfEscaflowne'' has mechas that are powered by dragon hearts.
* ''LightNovel/VampireHunterD'', not so prominently in the first movie, but full blown in Blood Lust. Also, pretty obvious in the books, with all the SchizoTech, vampires and technology.

* From what little we saw, there were definite elements of this in ''ComicBook/BattleChasers'', particularly with the Wargolems and the prison.
* ''ComicBook/{{Ironwood}}'', an early 90s erotic comic miniseries by ''ComicBook/{{Fables}}'' creator Creator/BillWillingham, is an OlderThanTheyThink example of the genre.

[[folder:Fan Fiction]]

* ''Fanfic/DungeonKeeperAmi'' grows into this during the Voyage and Avatar Islands Arcs, once Ami starts createing proto-golems she calls 'reaperbots' that are piloted by her goblin minions, or giving her troll blacksmiths electromagnets and electric furnaces to work with, or useing jem crucibles to fund her war effort and fuel her Dungeon Hearts... yeah, it's DungeonPunk. To date, she's gotten all the way up to airships.


* In Film/TheHobbit, the Dwarf kingdom of Erebor has complex industrial machinery driven by gears, waterwheels, and what appears to be an automated production line powered by the heat of the gold forges. The Goblin town in the Misty Mountains is at a BambooTechnology level.
* Meanwhile, there's the 1940s magic-noir Earth in the 1991 TV movie ''Film/CastADeadlySpell'', where everybody in L.A. uses magic -- except for private detective [[Creator/HPLovecraft Harry Philip Lovecraft]].

* Creator/HarryTurtledove's ''Literature/DarknessSeries'' of novels are set in a world which, through the application of FunctionalMagic, has achieved a technological level roughly equivalent to 1940s Earth.
** His ''Literature/WarBetweenTheProvinces'' is similar only with Civil War level tech.
** On a sillier note there is the [[IncrediblyLamePun pun-filled]] ''The Case of the Toxic Spelldump''.
* The [[Literature/TheScar novels]] [[Literature/IronCouncil of]] Creator/ChinaMieville's ''Literature/BasLagCycle'' including ''Literature/PerdidoStreetStation'', where Magic, called Thaumaturgy, is studied in college and is considered one of the 3 fundamental branches of natural sciences next to biology and physics. The goal of the main character in ''Literature/PerdidoStreetStation'' is [[spoiler:to discover a Grand Unified Theory that links the 3 branches.]]
* Used in Creator/RobertAHeinlein's 1940 novella ''Literature/MagicInc''. The story is an alternate reality where the 1940 U.S.A. is just like it really is, except that magic is real.
* Robert Asprin's ''Literature/MythAdventures'' series can be said to be an indirect precursor. While the setting contained all the necessary elements from the very beginning, and the major characters tended to technically be adventurers of some form, the plots of the books never quite hit what we'd call "standard fare" for the genre today until said genre was well established.
* Kelly Mc Cullough's ''Literature/{{Ravirn}}'' series features classical Greek deities and demigods who travel through infinite parallel universes - organized as what amounts to a magical Internet - by casting spells in binary code, along with the help of magical familiars called webgoblins that can turn into laptops. Most of them are fond of black leather. This series seems particularly bent on confounding [[ScienceFantasy sci-fi and fantasy distinctions]].
* Glen Cook's ''Literature/GarrettPI'' novels are about a down-on-his-luck HardboiledDetective in a Dungeon Punk setting a Los Angeles like city full of sorcerers, dwarfs, elves, and so on. Mr. Cook himself has said that Tun Faire isn't based on any particular city, but is influenced by his hometown of St. Louis.
* ''Literature/TheIronDragonsDaughter'' and ''The Dragons of Babel'' by Michael Swanwick.
* Randall Garrett's ''Literature/LordDarcy'' books.
* ''Literature/{{Dragaera}}'', when Vlad's narrating, has a lot of this going on. Paarfi, however, is writing [[HighFantasy historical romances]]. Also, the latter narrator focuses on a period when both magic and technology were operating on a level that, while not precisely ''simpler'', didn't scale up well or lend itself to semi-automation, so the difference is in setting as well as style and plot.
* The ''Literature/{{Thraxas}}'' books by Martin Scott are classic noir and cyberpunk stories set in fantasy world.
* Tad Williams's ''Literature/TheWarOfTheFlowers'' has a fairy kingdom which has developed this sort of society. According to a diary in the book, it used to be SteamPunk, too.
* Simon Hawke's ''Wizard'' series.
* ''Literature/TheActsOfCaine'' series by Matthew Stover. While the eponymous perspective character Caine is in fact ''from'' a comfortably CyberPunk society, the characters native to the story's medieval setting are just as world-weary and cynical as anyone from Caine's CrapsackWorld.
* ''Literature/{{Incarceron}}'' plays with this, combining the technologically-advanced titular prison with a [[SchizoTech future world that insists on living in a zero-tech Middle-Ages simulation]] in the wake of a world-breaking war so intense, the moon got half-destroyed. [[spoiler:Emphasis on "simulation." The whole thing, by the end of ''Sapphique,'' is revealed to be an elaborate holographic illusion superimposed over a heavily damaged landscape.]]
** The series as a whole seems to achieve this style by combining CyberPunk and ClockPunk (embodied by the robotic miscreations found in ''Literature/{{Incarceron}}''.) The cover art for both books (especially the first) combines imagery of metal gears with barcodes and digital-looking numbers to reinforce the effect.
* Jess Gulbranson's ''Literature/AntipaladinBlues'' series, which takes all the ultraviolent basement ''[[TabletopGame/DungeonsAndDragons D&D]]'' tropes and skewers them with a bunch of anachronistic {{Magitek}} and pop culture [[ShoutOut references]].
* The ''Literature/{{Nightside}}'' series plays with this in some of its alternate universes, although the Nightside itself is modern-day UrbanFantasy.
* The Literature/{{Discworld}} is a FantasyKitchenSink that occasionally falls into this, with machines that resemble modern-day appliances but are run by magic. For example, the iconograph is a camera with a tiny demon inside that can paint very fast, and Hex is quite a literal example of a MagicalComputer.

[[folder:Tabletop Games]]
* The ''TabletopGame/{{Eberron}}'' campaign setting for ''TabletopGame/DungeonsAndDragons'' is a straightforward example of the trope. The punk aesthetic is becoming increasingly common in ''[[TabletopGame/DungeonsAndDragons D&D]]'' at large as well.
* The ''TabletopGame/{{Planescape}}'' setting for ''TabletopGame/DungeonsAndDragons'' is a direct ancestor of DungeonPunk and partial originator of its visual style.
** Privateer Press' ''Iron Kingdoms'' setting is another example; they refer to their specific blend of SteamPunk and [[HeroicFantasy swords-and-sorcery]] as "Full-Metal Fantasy".
* ''TabletopGame/{{Spelljammer}}'' is far wackier than most examples, but it more or less adds up to this trope by way of SpaceOpera.
* ''TabletopGame/{{Exalted}}'' can easily fit here, with First Age magitech common, gods and prayers treated as a business deal, and your average military having an elite guard of giant magical mecha.
* The ''TabletopGame/DragonMech'' game features a StandardFantasySetting, fighting against an alien invasion in the midst of what might well be [[ColonyDrop the end of the world]], aided by the might of [[SteamPunk steam-powered]] HumongousMecha.
* The cityplane of Ravnica, in ''TabletopGame/MagicTheGathering''. DungeonPunk creeps into many of the game's other settings as well; in fact, the main setting, Dominaria, makes a clear progression from MedievalEuropeanFantasy in the Dark and Ice Ages to verging on DungeonPunk in the Weatherlight era to AfterTheEnd in the wake of the Phyrexian Invasion.
* The [[TabletopGames tabletop roleplaying game]] ''TabletopGame/{{Shadowrun}}'' mixes DungeonPunk with more traditional {{cyberpunk}}, though it tends more towards the cyberpunk end.
** Also, the much earlier [=FASA=]game ''TabletopGame/{{Earthdawn}}'' where magic and Magitek are much more commonplace and play a more central role. Not coincidentally, ''Earthdawn'' is canonically the setting of Shadowrun thousands of years earlier.
* ''Bloodshadows'', a TabletopRPG setting for West End Games' (post-''TORG'') Masterbook series.
* The Eldar of ''TabletopGame/{{Warhammer 40000}}'' have sometimes been described as a PostCyberPunk styled take on DungeonPunk. For an outsider their technology is inherently magical (and contains no metal with only minor exceptions) and is highly linked to their PsychicPowers. At the same time they are in a heavily cynical setting and always on the verge of destruction but can prevail due to their technology and magic. Plus they are majorly racist and supremacist.
* Goodman Games' ''Xcrawl'' setting plays with this by making a "modern day with fantasy add-ons" world wherein dungeon crawling has become a RealityShow like a much more dangerous version of ''Series/AmericanGladiators'' or ''Series/{{Wipeout}}''. Those who survive long enough (and manage to entertain the audience while they're at it) will get pricy sponsorships and superstar status.

[[folder:Video Games]]
* The [=CRPG=] ''VideoGame/ArcanumOfSteamworksAndMagickObscura'' is half DungeonPunk, and half SteamPunk. As an example, Orcs are discriminated against and work long hours in factories for low wages (DungeonPunk analogs of racism and oppression of working class).
* ''VideoGame/BlazBlue'' combines this with PostCyberPunk. It's set in an alternate future Earth where most of the world was destroyed by a rampaging EldritchAbomination, and what little remains of civilisation is limited to a few, scattered mountain-top cities run by a feudal and hugely dictatorial world government that maintains power by having a monopoly on Arsmagus, a sort of artificially engineered magic that's powered by toxic EldritchAbomination fumes.
* ''VideoGame/CastlevaniaLordsOfShadow2'' being set in [[TwentyMinutesInTheFuture 2057]] looks like modern day, with more technology, but the magic still exists, and it's implemented in a lot of places, mainly by the Brotherhood of Light and The Bioquimek Corporation.
* Likewise, ''VideoGame/DmCDevilMayCry'' has it in the Virility Factory, Mundus corporation, and in Vergil's base:[[LaResistance "The Order"]]. Since most of the dealings of angels and demons are behind the scenes, the game leans more toward UrbanFantasy and GothicPunk, much like the [[Franchise/DevilMayCry original series]]. [[spoiler:[[BrokenMasquerade At least until the ending]]]].
* ''VideoGame/DivineDivinity'' features a distinctly dungeon punk setting, particularly in ''VideoGame/DivinityDragonCommander'', which features airships, turret installations, and various war machines as units.
* Some of the ''Franchise/FinalFantasy'' games fit this, such as ''[[VideoGame/FinalFantasyVI VI]]'', ''[[VideoGame/FinalFantasyVII VII]]'', and ''[[VideoGame/FinalFantasyCrystalChroniclesTheCrystalBearers The Crystal Bearers]]''.
* ''VideoGame/GuiltyGear'': Being ''VideoGame/BlazBlue's'' predecessor, having magic born from science, fantasy creatures and what not, except, if anime tropes are concerned, ''VideoGame/BlazBlue'' is a [[Main/ShonenDemographic Shonen]], meanwhile ''VideoGame/GuiltyGear'' is {{Seinen}}, having more cynicism, and less humor, but still has its moments. Magic here comes from an EldritchLocation that, in computer terms, serves as the world's "code". Mankind used magic to create creatures intended to be the next step in evolution (the titular "Gears"). Eventually the project shifted intentions and the gear ended up being used as weapons, one of these Gears rebelled and declared a century long war that formed the backstory of the series. Gears themselves are frequent victims of FantasticRacism, and the co-existence of humans and Gears is part one of the central plots of the story.
* Many of the later games in the ''[[Franchise/TheLegendOfZelda Legend of Zelda]]'' franchise take this approach, with pretty varied views on how cynical it actually is. Where the first few games were strictly magic and swords, as time progressed, you now have steam boats, trains, weird spinner tops, hookshots, and various MagiTek automatons such as [[VideoGame/TheLegendOfZeldaTheMinishCap Armos]] and [[VideoGame/TheLegendOfZeldaSkywardSword Guardians]]. VideoGame/TheLegendOfZeldaBreathOfTheWild went so far as to introduce a MaybeMagicMaybeMundane computer system.
* In ''VideoGame/LostOdyssey,'' magic energy is literally just a fuel source (albeit one that can do all sorts of horrible and miraculous things) and the recent development of it has lead to many MagiTek machines being created, such as odd-looking cars and street lamps that run off of arcane glowing stuff. For some reason, glowing pendulums of various sizes (the largest one seen is roughly the size of a skyscraper) either store or create this magic energy and when malfunctioning, can give local monsters an unintended power boost. Not to mention the fact that the greatest advancement in magic is a literal gigantic towering magic staff [[spoiler: that can be flown around and used to cast continent-wide spells.]]
* ''VideoGame/MahouDaisakusen'', where stone castles and fantasy creatures meet mechanized warfare.
* ''VideoGame/PlanescapeTorment'', being set in the ''[[TabletopGame/DungeonsAndDragons D&D]]'' ''TabletopGame/{{Planescape}}'' setting mentioned above and adding a grim, cynical storyline, is prime DungeonPunk.
* The VideoGame/{{Shadowrun}} [[Videogame/ShadowrunReturns adaptations]] are this by [[TropeCodifier definition]].
* In ''VideoGame/UltimaVII'', the setting of the series, which was traditional HeroicFantasy, takes a [[DarkerAndEdgier darker turn.]] Like ''[[VideoGame/ArcanumOfSteamworksAndMagickObscura Arcanum]]'', it features an analogue of the Industrial Revolution and the Workers' Movement.
* ''VideoGame/{{Paladins}}'' takes place in a Realm that was originally HeroicFantasy until the discovery of [[PowerCrystal Power Crystals]] led to a {{Magitek}} revolution that gave the common folk power that rivaled mages. However, horrible misuse of the crystals' power resulted in catastrophic tragedies. This prompted the ruling Magistrate to ban commoners from using crystals to prevent further tragedy and return peace to the Realm. Many commoners objected the Magistrate's ban and formed a Resistance to ensure that crystals are free for everyone. Now a brutal war has broken out between the two factions to determine the fate of the Realm.

[[folder:Web Comics]]
* ''Webcomic/BasketsOfGuts'': Spreading of magical education led to series of new developments, such as [[OurHomunculiAreDifferent homunculi]]-based energy source and later magical guns, cars, mobile communication, [[ArsonMurderAndJaywalking fire-extinguishing systems]], PortalNetwork, autonomous [[{{Golem}} golems]] and so forth.
* ''Webcomic/DominicDeegan'' occasionally flirts with the trope, the climax of the Storm of Souls arc owing more to ''Literature/{{Neuromancer}}'' than anything else. The city of [[PunnyName Erossus]], aka "Sin City", is probably supposed to be a parody of it.
* ''Webcomic/ErrantStory'': Big magic-powered cities with magic-powered 21st century level technology and beyond, including a PortalNetwork, and the omnipresent sensibilities of a 21st century JRPG nerd.
* ''Webcomic/PennyArcade'''s ''Song of the Sorcelator'' appears to take place in this sort of universe.

[[folder:Web Original]]
* ''Literature/TalesOfMU'' takes place in a DungeonPunk setting which seems to be more or less based on ''[[TabletopGame/DungeonsAndDragons D&D]]'', complete with concepts like character classes seeping into the real world.
* ''WebOriginal/URealmsLive''

[[folder:Western Animation]]
* ''WesternAnimation/TheLegendOfKorra'' has elements of this with mostly SteamPunk and few DieselPunk elements like using lightning bending to generate elctricity.