-> "''What we want is to create a powerful sense of dread.''"
-> ''*DUUUUUURRRRRRRRRN*''
-> "''See? The longer the note, the more dread.''"
-->-- '''[[GiftedlyBad Super Hans]]''', ''Series/PeepShow''

''Note: this is a {{Music}} trope. If you were looking for bees, check out GoshHornet, EverythingsWorseWithBees and BeeBeeGun.''

In music, a drone is a sustained, continuous sound, note or tone-cluster. Music based around drones will emphasize minimalism and texture, timbre, eventually harmony, with less concern over rhythm and melody.

Because the atmosphere created by this kind of music tends to be [[NightmareFuel extremely creepy and unsettling]], it is a close cousin of the PsychoStrings, and the two often overlaps, but are just as often very distinct: the [[Film/{{Psycho}} original psycho strings]], for instance, are not drony at all, and many drones do not use strings, rather relying on low played brass instruments, or weird apparatuses and machines to produce their sounds.

Drone based music can delve into Nightmare Fuel particularly efficiently if it uses what is called "infrasound," which simply put, is sound pitched so low that it's just barely above the human threshold of hearing it as an individual tone. Studies have been conducted showing that this ultra low pitched sound, while almost undetectable to people, has a strange ability to cause nervousness, and even [[BrownNote physical discomfort]], despite the listener not even being aware of hearing it. there's even some speculation that local harmonic resonance in certain areas is responsible for people perceiving those locations as being haunted.

Frequently used in {{Horror}} stories (particularly PsychologicalHorror ones), but can show up in other genres as well (generally as a way to highligh that, whatever the appearances are, something very wrong/unusual is going on under the fragile surface of reality).

Not to be confused with the similarly named part of a [[EverythingsLouderWithBagpipes bagpipe]] (which however ''does'' produce a droning sound), an AttackDrone, or a male honey bee (even though the musical element, the instrument part and the robot are all named after the animal, [[RecursiveReality which in turn is named after the onomatopoeia for the sound it makes]]). Note that old-fashioned bagpipes and the like do rely heavily on the more contemplative drone in place of a bass section.

----
!Examples:

[[foldercontrol]]

[[folder:Advertising]]
* The [[http://www.callofduty.com/mw3/videos/reveal Worldwide Reveal Trailer]] for ''ModernWarfare 3'' overlaid scenes of MonumentalDamage with a chilling, rhythmic, atonal blast reminiscent of a siren, only a couple registers lower and slower. As the film progressed, it was combined in chorus with the tone used for the Emergency Alert System in the United States.
[[/folder]]

[[folder:Anime and Manga]]
* ''Anime/{{Mononoke}}'': When the KabukiSounds are replaced by low droning brass instruments, you know something creepy is about to happen.
* ''Anime/SerialExperimentsLain'': The powerlines make an ominous humming sound, made creepier by the implication that Lain is the only one who hears it.
[[/folder]]

[[folder:Film]]
* ''Film/TwoThousandOneASpaceOdyssey'': Whenever the Monolith is involved, drony contemporary classical music composed by György Ligeti (see below) is heard.
%%* ''Film/{{Alien}}''
* ''Film/{{Irreversible}}'' has a horrible techno drone repeat over and over in the infamous Fire Extinguisher scene.
* ''Film/{{Antichrist}}'': With the exception of Händel's "Lascia ch'io pianga", used in the prologue and conclusion, the soundtrack consists entirely of drones.
* In ''Film/TheDarkKnight'', the Joker's {{leitmotif}} is a dissonant droning sound, supposedly produced by [[InstrumentalWeapon running a razor]] across a piano string.
%%* ''Film/TheShining''
* ''Franchise/{{Terminator}}'':
** In ''Film/TheTerminator'', a frightful metallic-sounding droning theme plays as the Terminator prepares to shoot Sarah Connor in the night club.
** In ''Film/Terminator2JudgmentDay'', a terror-inducing droning sound plays in the background whenever the T-1000 makes an appearance.
* John's Carpenter's ''Film/TheThing1982'' makes heavy use of minimalist drones to evoke apocalyptic dread. The political/sociological documentary ''The Power of Nightmares'' borrows from ''The Thing's'' soundtrack.
* The use of a crescendo-going ominous drone in the very first seconds of ''Film/ThereWillBeBlood'' quickly established the strange nature of the movie.
* The ominous drones denoting the presence of evil spirits in ''The Franchise/EvilDead''.
* The [[http://www.youtube.com/watch?v=_azNOrE2nSM theme]] for [[StarWars the Emperor]] becomes very creepy due to the droning chorus.
* Creator/PeterGabriel's soundtrack for "The Last Temptation Of Christ" had a lot of this. Peter even Lampshaded it in an interview at the time, saying that his rule of thumb while composing the soundtrack was "When in doubt, Drone."
* Repeated drones were used in the trailer for ''Film/TransformersRevengeOfTheFallen''.
** Lockdown's leitmotif in ;;Film/TransformersAgeOfExtinction'' has a prominent one. Because being an ImplacableMan, HeroKiller and KnightOfCerebus all rolled into one wasn't enough.
* Used very effectively throughout ''Film/{{Inception}}'' to solidify the "wrongness" of the dream worlds.
* Used repeatedly in the German film ''Das Experiment'' (''The Experiment'').
* [[http://www.youtube.com/watch?v=6EGtK9iC5p0 This short film]].
* Goblin's soundtrack for ''Film/DawnOfTheDead'' is full of this trope.
* Several parts of the soundtrack to ''Film/CloseEncountersOfTheThirdKind'' use drones reminiscent of the aforementioned Gyorgy Ligeti; e.g., the piece when the aliens emerge from the mothership at the end is similar to "Requiem", the Monolith music from ''[[Film/TwoThousandAndOne 2001]]''.
* This is practically a CharacteristicTrope for Creator/DavidLynch, typically used to make something mundane suddenly terrifying.
* ''Film/BeyondTheBlackRainbow'' has drones often.
* Basically all of the score to ''Film/MarthaMarcyMayMarlene''.
[[/folder]]

[[folder:Live-Action TV]]
* For some reason, TCM (Turner Classic Movies) has seen fit to accompany the rating cards before each movie they show with one. The effect is unintentionally unnerving.
* The end music of each episode of ''Series/TheShadowLine'' is the siren drone of doom, but high pitched instead of low. It's singularly disturbing.
[[/folder]]

[[folder:Music]]
* György Ligeti's compositions spanned a large array of different styles, but some of them featured really prominent drones, notably the pieces ''Requiem'' and ''Atmospheres'' (both heard in ''[[TwoThousandOneASpaceOdyssey 2001: A Space Odyssey]]''). The former combines drones with OminousLatinChanting, and the latter features the largest cluster chord ever written, with every note in the chromatic scale over a range of five octaves being played at once — that's ''60'' different notes.
* ''[[http://www.archive.org/details/ac036 L'Étoile du Matin Noir]]'', an EP of dark ambient and noise music featuring many drones, released for free under Creative Commons.
* Most of Music/SixteenHorsepower's output is ominous to begin with, but when David Eugene Edwards breaks out his Chemnitzer concertina or hurdy-gurdy, the ominousness gets cranked up to 11.
** Ditto WovenHand, Edwards' followup music project. He frequently plays drones underneath the main melody, to make these already-menacing songs even more so.
* Calibretto's "American Psycho" uses a sustained organ drone for an effective LastNoteNightmare.
* The entirety of [[ExactlyWhatItSaysOnTheTin drone metal]]. Especially Music/SunnO, the trope codifiers, whose music is horror incarnate. [[http://www.youtube.com/watch?v=BVIKbSe3ICQ link]].
* John Cale tends to carry this with him wherever he goes.
* Some ambient music is based around sounds like this.
** In particular the dark ambient artist ''Lustmord'', who uses the aforementioned infrasound in his music to incredibly unsettling degree.
** Jack Dangers' album ''Music for Planetarium''.
** Most pieces by Greg Davis (an ambient artist, not to be confused with other musicians of the same name).
** Both albums by Dilate.
* "You Can't Cool Off In The Mill Pond You Can Only Die" by John Fahey ([[IAmNotShazam not Blind Joe Death]]) adds throat singing for more drone.
* {{Xera}}'s "Inda" starts off with a rather creepy, minute-long drone performed on a rabel.
* Norwegian duo Röyksopp have this hidden track on their album 'Senior': [[http://www.youtube.com/watch?v=qkO_3FdnNt4]]
* Klaus Schulze's "Wahnfried 1883", especially the beginning and ending, and the intros of "Echoes of Time" and "Solar Wind" from the SpecialEdition of ''Timewind''.
* BullOfHeaven.
* Some of {{Autechre}}'s ambient works, such as "[[http://www.youtube.com/watch?v=4lyt_2P46x8 Paralel Suns]]", which sounds like ''Franchise/SilentHill'' ambience, [[http://www.youtube.com/watch?v=h0t3sGmtFqs "Perlence Suns"]], and "[[http://www.youtube.com/watch?v=njkmO2Zi8rw Perlence Subrange 6-36]]".
* Robert Fripp and Jeff Fayman's 2000 collaboration ''A Temple in the Clouds'' uses "Frippertronic" guitar drones. [[http://www.youtube.com/watch?v=z344JWGain4 link]]
* [[http://www.youtube.com/watch?v=lPzp05Q4Vf8 "Modern Ruin Part 2"]], the HiddenTrack on {{Covenant}}'s ''Modern Ruin'' album (only on the CD, not the digital release). Reminiscent of the forementioned ''{{Quake}}'' soundtrack, as well as the nightmare hospital ambience in ''Franchise/SilentHill''. Likewise for "Cryotank Expansion" from their first album. The opening track of ''Skyshaper'', "Ritual Noise", starts with a siren-like drone.
* Some ThrobbingGristle material, such as [[http://www.youtube.com/watch?v=ojO3XvBIT0Y "Slug Bait"]] and the legendary [[http://www.youtube.com/watch?v=lPrTUC7BDn4 "Hamburger Lady"]].
* blowupnihilist use these in many of his works, [[http://www.youtube.com/watch?v=Ekua-qFGrdo as heard here]], and on the ''Objective Nothingness'' EP.
* Several songs by NineInchNails, including "Sanctified," "Something I Can Never Have," "Even Deeper," and the ending to "Hurt."
* [[Music/TheKnife Fever Ray's]] ''[[http://www.youtube.com/watch?v=EBAzlNJonO8 If I Had A Heart]]'', used as the main theme for ''Series/{{Vikings}}''.
* [[https://www.youtube.com/watch?v=QG_gejUSYWs They Come Out at Night]] by Eschaton combines drones with jungle beats.
[[/folder]]

[[folder:Theatre]]
* The last of the six Sea Interludes in Britten's opera ''PeterGrimes'' (and the only one not available in a concert version), "Fog", sustains one fifthless dominant seventh chord quietly for several minutes under various orchestral laments and outbursts.
* In ''Trouble in Tahiti'', a low held note on the cello fluctuates in volume as Dinah and Sam, not looking at each other, despair of reconciling.
[[/folder]]

[[folder:Video Games]]
* Heard in multiple locations in ''VideoGame/{{Blood}}''.
* ''VideoGame/{{Quake}}'' has a soundtrack featuring many creepy drones, composed by [[NineInchNails Trent Reznor]].
* VideoGame/{{Fallout|1}}, epically with the songs composed by Mark Morgan, notably in [[http://www.youtube.com/watch?v=yxdODzKtCVc City of the Dead]], [[http://www.youtube.com/watch?v=Y5RsgMo_i3A Vats of Goo]], and [[http://www.youtube.com/watch?v=aDhhT5_4gIk Industrial Junk]]. Likewise for [[http://www.youtube.com/watch?v=7lN9mKZ_UJM Gold Slouch]] from ''VideoGame/{{Fallout 2}}''.
** ''VideoGame/FalloutNewVegas'' has a number of original drone ambient tracks, such as [[http://www.youtube.com/watch?v=iH71FoCpwHo Garden of Evil (Dungeon 6)]] and [[http://www.youtube.com/watch?v=Jii0CrIxj1k Boys & Ghouls (Dungeon 8)]](especially disturbing when heard in the Divide), as well as reusing many from the first two games.
* This is the entire basis of the award-winning sound design in the ''Franchise/SilentHill'' series. When there isn't all that scraping crashing metal or absolute silence, there's usually low drones of things along the lines of, for example, deepened breathing sounds on the streets of the fog town in the original game.
* Used commonly throughout the ''VideoGame/{{Thief}}'' series in certain segments of its ambient/atmospheric music. Particularly in scary missions.
* ''[[VideoGame/{{Stalker}} S.T.A.L.K.E.R.]]''
* ''[[{{VideoGame/Doom}} Doom 3]]'s'' soundtrack and ambient sound design is composed largely of subtle drones.
* ''VideoGame/OracleOfTao'' has mostly okay music. But a few of the songs are BrownNote material. Especially [[http://www.youtube.com/watch?v=siB1610rjSY this one]]. If you pregnant, nursing, or hell just don't want a stomach ulcer, don't listen to this music.
* Used for macabre effect during the first couple of blocks of EldritchLocation Tartarus in ''{{Persona 3}}'', since you're venturing into the unknown in a place crawling with metaphysical manifestations of the human psyche. The effect goes away as you climb more floors and more and more instruments are added to the piece, and by the time you reach block 6 it's a complete composition.
* ''[[VideoGame/PokemonGoldAndSilver Pokémon Yellow]]'''s version of [[TheMissingno Missingno]] causes the battle music to become dead static. Not quite a drone, but close and creepy as hell.
** As for deliberate musical uses, the Distortion World theme in ''Platinum'' features a lot of drone.
* The opening menu music for ''VideoGame/WarcraftIII: The Frozen Throne.''
* In ''VideoGame/TheLegendOfZeldaMajorasMask'', the [[http://www.youtube.com/watch?v=Z34PBuSjqDs final boss theme]] features an eerie droning tune in the background.
** The [[http://www.youtube.com/watch?v=IjXutKsizE8 Day 3 Clock Town theme]] also has ominous low tones, which makes the cheerful melody from Days 1 and 2 sound pretty darn creepy.
** Two words: [[http://www.youtube.com/watch?v=sfqxpBTCB6Q Ikana Valley]].
** The [[http://www.youtube.com/watch?v=OOmOzWdHzHU Fire Temple]] (v 1.0) music from ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' combines this with [[OminousLatinChanting Ominous Arabic Chanting]], somewhat reminiscent of the aforementioned "Requiem" from ''[[TwoThousandOneASpaceOdyssey 2001: A Space Odyssey]]''.
** [[http://www.youtube.com/watch?v=RyKs_B3t_os Some]] of the [[http://www.youtube.com/watch?v=AJy1Y_yBOQg dungeon]] [[http://www.youtube.com/watch?v=7551WLQ9U8w soundtracks]] in ''VideoGame/TheLegendOfZeldaTwilightPrincess''.
* YasunoriMitsuda's soundtrack for ''VideoGame/{{Xenogears}}'' has two of these: "[[http://www.youtube.com/watch?v=-_nr-Tj4dtU The One Who Is Torn Apart]]" and "[[http://www.youtube.com/watch?v=hGEElC7aQAQ Omen]]". There's also "[[http://www.youtube.com/watch?v=Hou83lJWShA Jaws of Ice]]" which mainly focuses on two slowly-alternating tritone drone notes for a particularly unsettling effect.
* Several pieces in ''{{Halo 2}}'', eg the first and last parts of [[http://www.youtube.com/watch?v=EbbVBNOtRzk "Sacred Icon Suite"]], use choral drones. The first game has [[http://www.youtube.com/watch?v=CcqYoGP44io "Suite Autumn"]](even creepier [[http://www.youtube.com/watch?v=jxnV0u1RkCU in the remake]]), the bass drone in [[http://www.youtube.com/watch?v=cr3ViZXl5Ws The Gun Pointed at the Head of the Universe]], the middle of [[http://www.youtube.com/watch?v=2VQPFpIjz18 "Truth & Reconciliation Suite"]], which also uses PsychoStrings, [[http://www.youtube.com/watch?v=gDUnp0I5YJU "Lament for Pvt. Jenkins"]], and parts of [[http://www.youtube.com/watch?v=gxCWvaQjpg0 "Library Suite"]] (remastered as [[http://www.youtube.com/watch?v=CSwHXY3_Vwc "Dewey Decimate"]] in ''Anniversary''). Also, the first half of [[http://www.youtube.com/watch?v=s07rRQqmpJc "Nightfall"]] in ''HaloReach''. Other reworked ambient tracks in ''Halo: CE Anniversary'' that turn the creepiness factor UpToEleven include [[http://www.youtube.com/watch?v=Dtl5IvMZ6NM Unfortunate Discovery]] (originally What Once Was Lost) and [[http://www.youtube.com/watch?v=fXgkXWdypAc Bad Dream]] (originally Trace Amounts).
* The ''Franchise/ResidentEvil'' games like to use this, for example:
** [[http://www.youtube.com/watch?v=eBqPnAU-H2A "The Second Floor"]], [[http://www.youtube.com/watch?v=X9iB1BaRkcU "Wandering Alone"]], and [[http://www.youtube.com/watch?v=7xe0qPBAJkA "The Underground Laboratory"]] in ''VideoGame/ResidentEvil2''.
** [[http://www.youtube.com/watch?v=B30yfyfr0y8 "Feel The Tense"]] and [[http://www.youtube.com/watch?v=YOLiohZMzf4 "Never Give Up The Escape"]] from ''ResidentEvil3Nemesis''.
** [[http://www.youtube.com/watch?v=nlomKOtqTZU&feature=channel_video_title "Deathtrap"]], [[http://www.youtube.com/watch?v=5-L9b-5SWYY "Lost in Darkness]], [[http://www.youtube.com/watch?v=uXsOk9-OCdw "Narrow and Close]], [[http://www.youtube.com/watch?v=B2bOoIdHF9M "Rush of Fear"]] and [[http://www.youtube.com/watch?v=cwEWMbAbVUc "Rush of Horror"]] from the ''VideoGame/ResidentEvil'' remake.
** ''VideoGame/ResidentEvil4'', while more actionized, still has a plethora of scary drone pieces, especially [[http://www.youtube.com/watch?v=6uyBy8_QeMU Ruined Village]], [[http://www.youtube.com/watch?v=bhdzNj9Ja_k Noche]](heard when first encountering a Plaga), [[http://www.youtube.com/watch?v=_XeBKPYFWCI Bitores Mendez]](combined with PsychoStrings), [[http://www.youtube.com/watch?v=CXp3vlp7tDo Cold Sweat]](combined with HeartbeatSoundtrack), [[http://www.youtube.com/watch?v=qS8DWlbaRZM Novistadors]], and *cough* *cough* [[http://www.youtube.com/watch?v=jWwJBmzHPr8 Regenerador]].
* Most of the ambience in ''TwistedMetal: Black'' fits this trope, but [[http://www.youtube.com/watch?v=E_GqM98ymcg Snowy Fields]] is the epitome of terrifying drone.
* [[http://www.youtube.com/watch?v=rMrDKpSlZ8U Pressure Road]] from ''VideoGame/{{Ys}} II'', and [[http://www.youtube.com/watch?v=-NlNcS2YABQ&feature=BFa&list=PL66C66E43CCC83512 Sanctuary]] from ''Ys IV: The Dawn of Ys''.
* The World 4 background music from ''VideoGame/SuperMarioGalaxy2''.
** Also, the meteorites Mario/Luigi uses to fight [[BigBad Bowser.]]
* The BigBoosHaunt theme from ''SuperMario64''.
* [[http://www.youtube.com/watch?v=OwvRYBFO3kw Amongst the Dead]] from ''MedalOfHonor: Underground'' uses this alongside PsychoStrings, EtherealChoir, and ForDoomTheBellTolls. Also, [[http://www.youtube.com/watch?v=th8mR_rGMMg Passage to Iraklion]], and [[http://www.youtube.com/watch?v=Lu-UsPqXwdQ Rescuing The G3 Officer]] from the first game.
* The [[http://www.youtube.com/watch?v=pv6hdsWiMPU Airbase]] [[http://www.youtube.com/watch?v=-18RizyCdAU&feature=related ambience]] in ''SyphonFilter 2''.
** [[http://www.youtube.com/watch?v=R_lFDHuDdDI The Aljir prison music]] was even better.
* Several of the background songs from ''YumeNikki'', like the appropriately named [[http://www.youtube.com/watch?v=GoxM-QT4xsc "Hellish Hum"]].
* ''VideoGame/DayZ'' has its entire soundtrack as this, and its ''pure, unadulterated,'' ''[[NightmareFuel terror]]''. The best part is the music always seem to come up at the worse moment, making nearly every situation incredibly tense and every player paranoid of what's around the corner.
* ''VideoGame/MassEffect3'' gives the Reapers a chilling BWWOOOAAARRMM when they arrive. It's part of the soundtrack too. The Reapers actually use this with this trope in mind. The sound is there for the purpose of putting fear into their enemies.
* An unintentional example is the Level 3 music in "Lollipops" from ''{{Action 52}}''. Listening to it [[http://www.youtube.com/watch?v=DHMOorKpIKM in a ROM utility]] is scary enough, but that's nothing compared to how it sounds in-game ([[http://www.youtube.com/watch?v=Kx6UdhbDKTc skip to 3:17]]).
* A staple of the ''[[VideoGame/FirstEncounterAssaultRecon FEAR]]'' soundtracks: [[http://www.youtube.com/watch?v=1XssygWLbNY Insertion]], [[http://www.youtube.com/watch?v=HU-9rroa-dc Initiation]], [[http://www.youtube.com/watch?v=9L5WhE3PJog She's Afraid of You]], [[http://www.youtube.com/watch?v=eIYukIGZ5iQ Bad Water]], [[http://www.youtube.com/watch?v=CrapXSsY_Wo Armacham Rooftops]], [[http://www.youtube.com/watch?v=w42MKXyW_ZA&list=PLA649359C0CB6BCB7&feature=plcp Premonition]], [[http://www.youtube.com/watch?v=m8vfgGU0piU&feature=BFa&list=PLA649359C0CB6BCB7 Distorted Realities]], et al.
* The [[http://www.youtube.com/watch?v=mKJRLA1aKAo Medusa Bay]] theme from ''EccoTheDolphin'' uses creepy sitar-like drones, which adds to the desolate feeling. [[http://www.youtube.com/watch?v=jyrGIgRC7NE Undercaves]] also has a droning bassline.
* The Mars Underground and Shield Generator ambient sounds in ''TheJourneymanProject'' have this effect, and to a lesser extent the background hum in the TSA.
* In ''{{PN 03}}'', the FinalBoss's [[ScaryScorpions scorpion]] [[OneWingedAngel form]] uses this.
* The [[http://www.youtube.com/watch?v=iM58-ATpKxc Phazon Mines]], especially Level 2(from 0:50 to 2:16), in ''MetroidPrime''.
* The [[http://www.youtube.com/watch?v=D1dy-KWl4bo Suspense]] music in ''VideoGame/Wolfenstein3D'', although it's only FM synth MIDI, has a drony bass section.
* [[http://www.youtube.com/watch?v=fZVzlugQxvs "Prologue"]] from ''VideoGame/SuperCastlevaniaIV'', especially the beginning. An SNES game, no less.
* The level "Dark Side Part Two" in ''VideoGame/DukeNukem3D'' includes TheMonolith as an homage to ''2001'', complete with similar drony music/sound.
* The scary or suspenseful tunes in the ''VideoGame/WhenTheyCry'' series use this often, like in [[http://www.youtube.com/watch?v=32YZCMPyVbE Depressive Paranoia]] or [[http://www.youtube.com/watch?v=X76lu7TCvOg Stupefaction]].
* [[http://www.youtube.com/watch?v=aNPtlrCVwUk Oblivion's theme]] in ''VideoGame/{{Turok}} 2: Seeds of Evil''(N64 version only).
* The infamously [[NightmareFuel scary]] [[http://www.youtube.com/watch?v=YYb9kSCkjE8 Giygas battle music]] in ''VideoGame/{{Earthbound}}''.
** The Mother's Day Graveyard/Rosemary Manor, cave themes and the [[FinalBoss Gie]][[SpellMyNameWithAnS gue]] battle theme in ''VideoGame/{{Mother 1}}'' also use this, moreso the second and third examples.
* The soundtrack for the Soul Cairn (plane of the undead) in ''VideoGame/TheElderScrollsVSkyrim'' consists of DroneOfDread and more DroneOfDread.
** Some night overland themes for the regular Skyrim world contain this, too.
* The final boss theme (appropriately named "[[http://www.youtube.com/watch?v=8ftJWsVCikg Crocodile Cacophony]]") from ''VideoGame/DonkeyKongCountry 2'' combines this with a techno beat.
* The mission '"Remember... No Russian" from ''Call of Duty: Modern Warfare 2'' has a particularly unsettling repeating bass line playing throughout the whole level. The title "[[http://www.youtube.com/watch?v=oplw0cCskPM Airport Stalk]]" is rather fitting.
* The music in ''VideoGame/HotlineMiami'' switches to [[http://www.youtube.com/watch?v=OvD0P1p6jKY rather unsettling droning ambiance]] after a mission is completed, helping to unnerve the player and keep them on their toes even after everyone's dead [[spoiler: which comes in handy in one mission when a van crashes through the entrance on your way out and tries to run you over.]]
* The gameplay soundtrack of ''[[VideoGame/{{Dgeneration}} D/Generation]]'' is pretty much this exclusively.
* In ''VideoGame/ProjectFirestart'', one plays occasionally to add tension to the otherwise still ambiance, such as when Jon first arrives on the Prometheus.
* In ''VideoGame/ChronoTrigger'', when you enter Magus's castle there is at first no music, then when you proceed deeper into the castle [[http://www.youtube.com/watch?v=eUnr1nUSOfo this song]] plays. It is ''entirely'' a DroneOfDread, with only one violin chord and a half-laugh, half-sob sound effect repeated throughout. The battle music doesn't play when you encounter monsters, and an echo effect is added on to any sounds produced by the fighting.
* ''VideoGame/FarCry3BloodDragon'''s soundtrack has a number of drone tracks, notably [[http://www.youtube.com/watch?v=-bCZA39ddzg "Helo 73"]], [[http://www.youtube.com/watch?v=d-oPjjWRNBE "Moment of Calm"]], [[http://www.youtube.com/watch?v=jVtVWQg3zC8 "Dr. Elizabeth Darling"]], [[http://www.youtube.com/watch?v=WC7RR_suYNo "Sloan"]], and [[http://www.youtube.com/watch?v=YWAYpzxvGio "Nest"]].
* In ''LunaGame 3'', the [[https://www.youtube.com/watch?v=WER797zKJaw music]] changes to a Giygas-esque [[https://www.youtube.com/watch?v=D5XsnVGlw2Q drone]] after the [[LettingTheAirOutOfTheBand slowdown]] and white noise ScareChord. [[note]]This is actually a [[SubliminalSeduction slowed-down and reversed]] version of the Sonic Rainboom ThemeMusicPowerUp from the ''MLP'' [[Recap/MyLittlePonyFriendshipIsMagicS1E16SonicRainboom episode of the same name]].[[/note]]
[[/folder]]

[[folder:Web Original]]
* Used in [[http://www.youtube.com/watch?v=YAltdSthd28 this]] adaptation of a ''FuanNoTane'' segment.
* ''HomestarRunner''. When Coach Z discusses his "Rapping Paper" costume for Decemberween. {{Lampshaded}} by Homestar when he suggests the group groan ''again''.
[[/folder]]

[[folder:Western Animation]]
* This trope is part of the appeal of TheHypnotoad from ''WesternAnimation/{{Futurama}}''. Interestingly, it was originally just a placeholder sound until they found something better, but they decided it was just so ''wrong'' sounding that they had to keep it. According to David Cohen, the name for that particular sound effect in the editing machine is "Angry Machine."
* Used with AdultSwim's sign-out bumper, [[http://www.youtube.com/watch?v=GZiPzGzupU8 "The Dawn is Your Enemy"]].
* ''WesternAnimation/TheLegendOfKorra'' has an in-universe example: [[spoiler: dark spirit Vaatu's [[WaveMotionGun Wave Motion]] EyeBeams]] go accompanied with a thrumming bass roar, similar to the ''Franchise/MassEffect'' example above.
** In Book Two's finale, the drone also features prominently in the soundtrack during [[spoiler: the [[OneWingedAngel Dark Avatar's]] attack.]]
* Appears various times in ''WesternAnimation/ThomasTheTankEngine'', particularly in the more electronic-sounding early episodes. Combined with PsychoStrings in Season 2's "[[https://www.youtube.com/watch?v=Ooi0ZlQxDJE Ghost Train]]"
[[/folder]]

----