[[quoteright:256:[[VideoGame/BalloonFight http://static.tvtropes.org/pmwiki/pub/images/s_Balloon_Fight_DS.jpg]]]]
[[caption-width-right:256:If only they were [[LampshadeHanging this easy to spot]].]]

->'''Radd:''' I don't get this sequel.\\
'''Sequel Radd:''' Huh?\\
'''Radd:''' It's not much like my game at all. The rules are too different. I mean, you can stand on top of enemies? [[BagOfSpilling And you can't shoot]] [[ChargedAttack Radd Beams???]] What's the deal with that? [[LeaningOnTheFourthWall It's almost like the humans just copied our characters into a totally unrelated video game!]]
->'''Sequel Radd:''' What makes you think they'd do [[VideoGame/SuperMarioBros2 stuff like that?]]
-->-- ''Webcomic/KidRadd'', [[http://kidradd.muddasheep.com/kidradd_guillaume/comic357.htm#title "Hit Me"]]

This is the practice of inserting a work into a franchise which it was not originally intended for, usually because of the [[CashCowFranchise marketing value of the name]]. This is usually the result of ExecutiveMeddling, or else a dangerous similarity between a work-in-progress and a published and copyrighted one. Usually easy to spot, since the setting or style is noticeably different.

If the decision to doll up the installment is made soon enough, attempts can be made to make the installment more like the series it's being installed into. The differences between setting and style will then be toned down.

If a DolledUpInstallment is sufficiently successful and accepted, it can trigger LostInImitation: that is, later intentional installments of the series will take on characteristics that began with the Dolled-Up Installment.

It's common with {{Licensed Game}}s. In some cases, all the programmers do is replace the sprites, for a game that ties into the source material InNameOnly. A True Dolled-Up Video Game Installment will at least fit a bit more seamlessly into the franchise, such as with games dolled-up to fit into other, already established game franchises. Compare ''Super Mario Bros. 2'', for example, to ''Yo Noid!''

Subtrope of WhatCouldHaveBeen.

Might overlap with MarketBasedTitle, if the new title puts the work in a franchise [[GermansLoveDavidHasselhoff popular in the country]].

The opposite of a SpiritualSuccessor, where the official franchise may be different, but the installment has a clear heritage.

For when it's the ''box cover'' that makes the work look as though it's something it's not, see AmericanKirbyIsHardcore. See also InNameOnly, TranslationMatchmaking, RecycledScript. DivorcedInstallment is the opposite.
----
!!Examples

[[foldercontrol]]

[[folder:Anime & Manga]]
* The Italian {{Macekre}} of ''[[FutariWaPrettyCureSplashStar Futari wa Pretty Cure Splash* Star]]'' was going to be dolled up as a sequel '''to its own AlternateContinuity''', the original ''FutariWaPrettyCure''. Apparently, the reason [[strike:Saki and Mai]] Nagisa and Honoka look different is because of a PlotRelevantAgeUp... even though Saki and Mai are ''younger'' than the old heroines left off at the end of ''Max Heart''. Luckily they changed idea.
** That's because the new heroines were {{Expies}} of the original duo to the point that saying it was them under new animation styles would have worked ''quite'' well, at least until the team-up movies started. In the ''end'' it's lucky that they changed their minds.
* ''{{Robotech}}'' was an amalgamation of three different series into one; ''SuperDimensionFortressMacross'', ''Super Dimension Cavalry SouthernCross'', and ''GenesisClimberMospeada''. None of these have anything in common, other than TransformingMecha and a similar artistic style.
** The Robotech movie also added scenes from ''MegaZone23'', tacked onto footage from Southern Cross (even Carl Macek thought this was a dumb idea at the time, and so did the handful of viewers who saw one of the test releases).
* The first season of ''{{Voltron}}'' was the American adaptation of ''GoLion'', while the second was an adaptation of ''DairuggerXV''; they were unrelated, other than being CombiningMecha series involving a FiveManBand (in the latter's case, three ''separate'' Five Man Bands).
** Downplayed in that the two series were in the same universe, but not the same part. Lion Voltron was the Voltron of the Far Universe, Vehicle Voltron was of the Near Universe, and an unproduced third series using ''Lightspeed Electroid Albegas'' would have had Gladiator Voltron of the Middle Universe.
* ''Ninja Resurrection'' wasn't a sequel to ''NinjaScroll'', but you could be forgiven if the box text and the distributor misled you. The only similarity was the main character's name, Jubei. ''Ninja Scroll's'' protagonist is an homage to Yagyu Jubei, one of the most famous ninja and folk heroes in Japanese history. ''Ninja Resurrection'', based on the novel ''Makai Tensho'', actually uses Yagyu Jubei as its protagonist.
** It's not even ''called'' Ninja Resurrection in Japan. ADV Films, the US distributor, changed the title, added the subtitle "The Return of Jubei," and marketed it to make it look like a sequel. Many viewers were furious when they found out, but the deception made it a big financial success anyway. Ironically, it sold better than the ''real'' sequel to Ninja Scroll did.
* The Italian version of the volleyball anime ''Anime/AttackerYou'' made the main character You into the cousin of Kozue Ayuhara, star of AttackNumberOne, another famous volleyball anime. The two shows have, of course, nothing to do with each other besides being about volleyball.
[[/folder]]

[[folder:Comic Books ]]
* It was a common occurrence in American comics to alter comic scripts (and sometimes already drawn stories!) made for one series to another one when needed; one example was a JohnCarterOfMars story converted into a StarWars fill-in issue by MarvelComics.
** Similarly, some of the ''Franchise/ConanTheBarbarian'' stories written by RoyThomas for MarvelComics were adaptations of novels by GardnerFox about ''his'' barbarian hero, {{Kothar}}. Change a few proper nouns, and presto!
** This goes back to the Golden Age, actually. There is evidence that some stories were hastily rewritten to accommodate various in-house situations (at least one very late Golden Age Green Lantern story has him so OOC that it must have originally been a Batman story, and at least two All-Star adventures were rewritten with cast changes).
* Even though you don't notice it when you read it, the {{Spider-Man}} classic ''ComicBook/KravensLastHunt'' started out as a Wonder Man/Grim Reaper story. When that was rejected, writer J. M. [=DeMatteis=] reworked it into a Batman/Joker story and submitted it to DC. When that was rejected for containing too many elements similar to another story then in the works (i. e. ''The Killing Joke''), [=DeMatteis=] reworked it again into a story featuring Batman and Hugo Strange. But that was also rejected, and so he finally hit upon the idea to use the story for Spider-Man.
* In the 1970s, Jim Starlin and Steve Englehart created Shang-Chi, a new Asian martial-arts character, for MarvelComics. Because Marvel had recently acquired the rights to FuManchu, it was decided that Shang-Chi would be Fu Manchu's son.
** And now that Marvel no longer holds the rights to the Fu Manchu character, it is unlikely that we will ever see an "Essential Master of Kung Fu" on the shelves. Drat.
*** Marvel never actually had the rights in the first place; they believed incorrectly that he was a PublicDomainCharacter- this was half-true and a ''very'' complicated issue, but it boils down to certain FuManchu stories being in the public domain while others aren't, and the copyright varies from country to country.
** Marvel's been using Shang-Chi's father as a villain again for some time -- he came back in an early MAX version of the franchise, for example -- but they avoid calling him "Fu Manchu" (using nicknames or supposed "real" names instead) and they never depict his face unless it's masked or, as in Secret Avengers, mutilated and rotting. They did much the same in the 1990s, using a visually altered version of Fah Lo Suee in a story but only ever referring to her by a newly-coined (Marvel-owned) nickname. Note that Nayland Smith and other Rohmer-original characters like Karamaneh, who did show up when Marvel had the license, simply don't appear anymore.
* ''[[ComicBook/TheDefenders Fearless Defenders]]'' was originally not going to be called that, as it was a spin-off of the ''Fearless'' mini-series from ''Comicbook/FearItself''. WordOfGod states that Marvel slapped ''Defenders'' onto the title in order to boost sales, even though the new team had ''nothing'' to do with any of the prior incarnations of the group.
* Writer MarkMillar has been accused of doing this with ComicBook/CivilWar given the AlternateCharacterInterpretation of several of the characters involved (IronMan as fascistic, CaptainAmerica as being morally wrong, etc).
* In the 90's, writer [[ChristopherPriestComics Christopher Priest]] pitched a DCComics series called ''The Avenger'', which would've starred a teen superhero struggling with the realities of young adulthood. At some point during development, someone decided that the idea would work better as a LegacyCharacter series centered around the Ray, one of the original ''Comicbook/FreedomFighters'', and thus the 90's ''The Ray'' series was born.
[[/folder]]

[[folder:Film]]
* The commentary track for ''Film/{{Aliens}}'' reveals this trope was in play. When asked to do a sequel to ''Film/{{Alien}}'', Creator/JamesCameron wrote an outline for his thoughts on a film, which was actually based on something he wrote a few months earlier with the Alien characters dropped in.
* ''Adrift'', despite maintaining its original title in Europe and Australia, was retitled ''OpenWater 2: Adrift'' despite the only thing they have in common being that both feature people stuck in the middle of the ocean and the focus of the first film being ''sharks'' of which there are ''none'' in the "sequel".
* ''Film/DieHard'' is in a unique position in that all of its sequels are based on completely unrelated source material. ''Die Hard 2'' was based on a novel that was unrelated to the novel that ''Die Hard'' was based on, ''Die Hard with a Vengeance'' was based on an original screenplay titled ''Simon Says'' (which was also considered for use in a ''Film/LethalWeapon'' sequel), and ''Film/LiveFreeOrDieHard'' (also known as ''Die Hard 4.0'') was based on a combination of a magazine article titled "A Farewell to Arms" and an original screenplay titled ''[=WW3.com=]''.
** ''Die Hard'' itself was something of an inversion: the novel it was based on was a sequel to the novel ''The Detective'', which was made into a movie starring FrankSinatra. The film version, therefore, was originally going to be an installment in a budding series. But Sinatra didn't want to do it, so they rewrote the script to give it a new protagonist.
** Amusingly the original "Die Hard" (based on the novel ''Nothing Lasts Forever'') was originally being shopped as a sequel to {{Film/Commando}}.
** The fifth film is about the closest there's been to a ''Die Hard'' film actually beginning life as a ''Die Hard'' film. But even so, the screenplay was a rejected one for the 4th film.
* ''Film/EbirahHorrorOfTheDeep'' AKA ''Franchise/{{Godzilla}} Vs The Sea Monster'' was originally going to feature Film/KingKong instead of Godzilla. This becomes quite evident when Godzilla starts ACTING like Film/KingKong. He is revived by electricity (like Film/KingKong in ''Film/KingKongVsGodzilla'', and very unlike the Godzilla of that movie). Yes, he even [[InterspeciesRomance shows interest in a female human]].
* Averted by the ''Franchise/{{Halloween}}'' series. Though ''Film/HalloweenIIISeasonOfTheWitch'' did not feature Michael Myers, it was the intent of the director to make a different horror movie each year.
* ''Franchise/PiratesOfTheCaribbean: On Stranger Tides'' is actually based on [[OnStrangerTides a book]] with no connection to the franchise beyond this movie.
* ''The Haunted Palace'' (1963) was an adaptation of an Creator/HPLovecraft story, and was originally titled ''The Haunted Village''. But because its director (Creator/RogerCorman) and star (VincentPrice) were better known for EdgarAllanPoe adaptations, the [[ExecutiveMeddling studio decreed]] that a few lines of Poe's poem be tacked onto the film, and the title changed to match.
** ''The Conqueror Worm'', a historical drama that contains one of Vincent Price's best performances, is an even more egregious case: known as ''Witchfinder General'' in the U.K., it was renamed for the American market and overdubbed with Price reading some lines of Poe's poem to seem to stitch it onto the Creator/RogerCorman series.
* Another, particularly shameless, example featuring Vincent Price: the German dub of the film ''Scream and Scream Again'' renamed his villain Dr. Browning as Dr. Mabuse, and was marketed as an installment in Germany's long-established [[Film/DrMabuseTheGambler Dr. Mabuse franchise]].
* The 2004 film version of ''Film/IRobot'' was initially based on an unrelated screenplay, ''Hardwired'', before being given the title and some surface features of [[Literature/IRobot the short story collection]] by Creator/IsaacAsimov. Granted, the dolling-up process did incorporate something like a Hollywoodized version of Asimov's Three Laws, and the final plot somewhat resembles a mish-mash of Asimov's "The Evitable Conflict" and ''Literature/TheCavesOfSteel''. Still a painfully awkward fit with Asimov's stories, though, and nothing excuses making Susan Calvin into a hot young sidekick. (Contrary to what some have said, the film bears even less resemblance to [[Literature/AdamLink Eando Binder's "I, Robot"]] than Asimov's story collection, except in the basic "robot kills someone" sense.)
* ''Ocean's Twelve'' started out life as a stand-alone heist flick about two dueling master thieves that got the ''OceansEleven'' gang shoehorned into it when the first film's massive popularity required a sequel as quick as possible. The role of the protagonist was split between Danny (master thief), Rusty (relationship with Europol agent), and (to a certain extent) Linus.
* ''Film/TheRageCarrie2'' was originally written as a standalone film titled ''The Curse''. It was retitled and rewritten presumably because somebody pointed out [[FollowTheLeader the obvious similarities]] to ''{{Carrie}}'' and decided that calling it a sequel would not only allow it to cash in on the success of the original, but would help it avoid accusations of {{plagiarism}}.
* The DVD release of the '90s made-for-video movie ''Robot Wars'' (no relation to the TV show of the same name) calls it ''Robot Jox 2''. It doesn't take place in the same universe as ''Robot Jox'' but has a similar look due to both being handled by the same effects company.
* ''{{Saw}} 2'' was based on an old script that was turned down repeatedly for being "too violent" and eventually picked up because ''Saw'' was a big hit and the script had similarities. According to writer/director Darren Lynn Bousman, the finished product bears little resemblance to his original script beyond character names.
** [[DivorcedInstallment Inverted]] when a script originally meant to be a ''Saw'' prequel was, due to lack of interest by the producers, altered into a stand alone movie, ''The Collector''.
* When ''[[Franchise/ThePinkPanther A Shot in the Dark]]'' was adapted into a movie from a stage play (which was itself translated from French), the only seemingly DefectiveDetective Paul Sevigne was replaced with Peter Sellers's slapstick DetectivePatsy, Jacques Clouseau. This sequel to ''ThePinkPanther'' shares little more than the title and the premise with the play. The ArtisticTitle sequence of ''A Shot in the Dark'' also sets it aside from other movies in the ''PP'' series by featuring neither the cartoon panther nor the famous InstrumentalThemeTune (the movie has its own InstrumentalThemeTune).
** On the other hand, the film actually ''introduced'' several major elements of the franchise not present in the first film (Cato, Dreyfuss and of course Clouseau as the protagonist), and is considered by many to be the best entry in the series.
*** Not to mention Clouseau's comic accent, which was absent in the original.
** Then there's the animated Pink Panther theatrical shorts and television series which is about an actual pink panther.
* Creator/RobertRodriguez once planned a stand-alone movie about kids going inside a video game, which he later turned into ''SpyKids 3''. This should come as no surprise considering how the decidedly not spy-oriented premise was haphazardly shoehorned into the ''Spy Kids'' verse.
** In Italy the film was promoted as "Missione 3D: Game Over", without any hint it was part of the Spy Kids franchise, perhaps for the better.
* ''Film/HelloMaryLouPromNightII'' was originally a film unrelated to the Prom Night franchise called ''The Haunting of Hamilton High'' before it was unlucky enough to get picked up by the original Prom Night's distributor, who realized that they had another prom-themed horror film on their hands, and retooled it to cash in on Prom Night's success.
* ''Film/StarshipTroopers'' had little to do with the novel on which it was allegedly based. The rights to the name were bought ''after'' the script was written.
* All of the sequels to ''Film/{{Troll}}'' are InNameOnly sequels. ''Film/{{Troll 2}}'' was originally titled ''Goblins'', but for whatever reason, the distributors just slapped ''Troll 2'' on the movie, despite the lack of trolls. There are also two movies with the name ''Troll 3'', neither of which has anything to do with the first two.
* Similarly, ''House III: The Horror Show'' was simply a haunting movie called ''Film/TheHorrorShow'', but the distributers wanted to cash in on the success of the first two films. That's why it's the only sequel without a pun title (e.g. ''Film/HouseIITheSecondStory'', ''[[Film/HouseIV House IV: The Repossession]]'').
** Ironically, both ''The Horror Show'' and ''House II'' were included among the Italian InNameOnly sequels to ''TheEvilDead'', as parts 6 and 7. TheMockbuster parts 3 (as they were made before ''Army of Darkness'') were released overseas with titles hiding those intentions - ''Film/LaCasa3'' became ''Ghosthouse'', ''La Casa 4'' (with DavidHasselhoff and [[TheExorcist Linda Blair]]!) became ''Witchery'' and ''La Casa 5'', ''Beyond Darkness''.
* All of the ''Watchers'' "sequels" are, in fact, remakes (save for part 3). This makes a ''Watchers'' movie marathon an exercise in redundancy.
* ''Film/HellraiserDeader'' was originally intended to be completely unrelated to the series, despite there being a good bit of fan material on the disk related to it
* Films in the ''Curse'' series have nothing to do with each other (aside from the body-horror element returning in at least part 2)
* The TV movie ''Malibu Shark Attack'' was re-titled for some DVD releases as ''Megashark In Malibu'', with the tagline "the legend returns", presumably an attempt to cash in on the dubious fame of ''MegaSharkVsGiantOctopus''. To make things even more unusual, the title card in the film itself reads ''Shark Attack of the Malibu'' in this version.
* The ''Film/BruceAlmighty'' sequel ''Film/EvanAlmighty'' was initially written as a completely separate script called ''The Passion of the Ark''. After Universal spent a few million on the script, the script was reworked into a sequel due to the success of ''Bruce Almighty'' combined with Creator/SteveCarell's newfound fame. The final result shows that rewrites occurred.
* Creator/TerryGilliam's ''Film/{{Jabberwocky}}'' was released in some areas as ''Creator/MontyPython's Jabberwocky''. Half of the group had nothing to do with the film.
* ''Film/{{Anchorman}}'' has a weird case with ''Wake Up, Ron Burgundy'', a collection of alternate takes and a lengthy deleted subplot about terrorists from the original film, all cobbled together to feature length. The narrator sells it like it's a sequel, but it's obviously not.
* ''Film/WhoFramedRogerRabbit'' is well known as a [[InNameOnly loose]] adaptation of the novel by Gary K. Wolf, but what is less known is that the plot line involving the highway and the dismantling of public transportation was originally meant to be used for a sequel to ''Film/{{Chinatown}}''.
* The script of an unproduced movie ''Big Baby'' was [[ExecutiveMeddling rewritten to be a sequel]] to ''HoneyIShrunkTheKids'', thus came ''Honey I Blew Up The Kid''.
* ''Film/MadMaxBeyondThunderdome'' was first just an AfterTheEnd film about a man meeting up with a colony of feral children. Then someone suggested that man should be Mad Max.
* Bruno Mattei's shark {{mockbuster}} ''Cruel Jaws'' is titled in some places ''Film/{{Jaws}} 5: Cruel Jaws'' (then again, the film blatantly uses footage from ''Film/{{Jaws}}'' and ''Film/{{Jaws 2}}'').
* There's persistent rumors that the first ''Film/ResidentEvil'' movie was this. Supposedly after Romero's version fell through, Paul Anderson was hired to shoot the movie. Anderson had a script that was vaguely similar to ''Franchise/ResidentEvil'' hanging around and decided to use it.
* The script to ''GeorgeOfTheJungle'' was originally a spec script for a Tarzan parody called ''Gorilla Boy'' that writer Dana Olsen avoided sending in to Disney as he felt that the studio didn't want DuelingMovies. Olsen later found out that ''George of the Jungle'' didn't have a script so he sent ''Gorilla Boy'' to Disney, Disney liked it and ''Gorilla Boy'' became ''George of the Jungle''.
* The script for ''SuperheroMovie'' was originally intended for ''ScaryMovie 4'', until they realised it had no horror movie references, and so it was made it into a Superhero spoof.
* One alternative title for ''Memorial Valley Massacre'' turns into a sequel for ''Film/SleepawayCamp''.
* ''[[{{Meatballs}} Meatballs Part II]]'' was originally shot under the name ''Space Kid'' and was going to be more like ''Film/{{Porkys}}'' than the first ''Meatballs''. Then the film got picked up for distribution, the ''Meatballs'' name was applied and nearly all of the sexual content was cut to create a more family friendly film in the vein of the first. Of course, the two later films would end up becoming raunchier in an attempt to keep the franchise going.
* After the film ''Film/{{Society}}'' bombed, the sequel's script was rewritten into ''Film/InitiationSilentNightDeadlyNight4''.
* After ''Film/MastersOfTheUniverse'' bombed, [[DivorcedInstallment the script for the planned sequel was rewritten to make]] ''{{Film/Cyborg}}''. Some listings still put the film as ''Masters of the Universe II: Cyborg''.
* In a remake's attempt to become a DivorcedInstallment, the 2010 version of ''Film/TheKarateKid'' was originally named "The Kung-Fu Kid", but JackieChan refused to do the movie unless it was renamed to increase its marketing appeal.
* ''8MM 2'' has nothing to do with ''EightMM''. It doesn't even feature a video camera at any point, let alone an 8[=mm=] one. It was shot and produced as a boilerplate softcore erotic thriller (the kind you might see on {{Cinemax}} late at night). The ''EightMM'' name was tacked on in the 11th hour when the distributors got the rights to that movie, in a last-ditch attempt to make a profit on the film.
* ''Film/TheRaid2Berandal'' was actually written by Gareth Evans before the original ''Film/TheRaid''. When ''The Raid'' became an international success, Evans simply dusted off his older script, and changed a couple of character names and rewrote the beginning so that the main character would be one of the surviving main characters from the earlier film.
[[/folder]]

[[folder:Literature]]
* Creator/OrsonScottCard had already drafted an outline for his novel ''Literature/SpeakerForTheDead'' before deciding to insert the protagonist from his previous short story "Ender's War" into the lead role. He expanded the short story into the novel ''Literature/EndersGame'' to provide {{backstory}} for ''Speaker for the Dead''. ''Ender's Game'' became by far the author's most successful book, and launched a popular series. When asked by his publisher to write a third installment, he used an idea for a standalone book he was writing, ''Philotes'', and inserted Ender into that one as well.
* Leslie Charteris wrote several stories early in his career featuring protagonists very similar to Literature/TheSaint. When he decided to concentrate on the Saint as his main character, these stories were included in the Saint short story collections with the hero's name changed to Simon Templar.
* William Faulkner's novel ''Literature/AbsalomAbsalom'' is a sort of classic-literature version of this. The young people in the "present time" of the novel were originally going to be characters Faulkner had never written about before: one a Southerner and one a Northerner. However, Faulkner ended up giving these roles to Quentin Compson (a main character from his earlier novel ''Literature/TheSoundAndTheFury'') and his Canadian roommate Shreve, thus giving ''Absalom, Absalom!'' intertextual relationships with other works involving the Compson family.
* The Creator/IanFleming short story "Quantum of Solace" is largely simply about a doomed marriage and the power plays within it. However, Fleming also inserted a framing device of Literature/JamesBond being told the story at a cocktail party so he could put it in ''Literature/ForYourEyesOnly'', a collection of ''James Bond'' short stories.
* It is rumored that most, if not all of the stories Casshern Sebastian Goto writes for [[TabletopGame/{{Warhammer 40000}} The Black Library]] are actually rewritten from original military SF pieces he had previously tried and failed to publish with other companies, which would certainly explain his [[TheyJustDidntCare cavalier attitude]] towards 40k {{Canon}}.
* This happened to the work of Creator/RobertEHoward, the inventor of Franchise/ConanTheBarbarian. Four novellas which originally had nothing to do with Conan and in fact had entirely different settings were posthumously rewritten into Conan stories. Indeed, Howard's ''Literature/ThePhoenixOnTheSword'', the first Conan story published, started life as a rewrite of a rejected Literature/{{Kull}} of Atlantis story.
** Relatedly, several of Marvel's early Conan comics were plots from the "Kothar" novels by Garder Fox, with the names changed.
* Creator/EEDocSmith's ''Triplanetary'' originally had nothing to do with his later ''Literature/{{Lensman}}'' novels, but was heavily rewritten after their success to serve as a {{prequel}}, with ''First Lensman'' written specifically to bridge the two storylines.
** Triplanetary is something of a double example, since it wasn't even a book at all to start with; it was three entirely unrelated short stories which were rewritten to be a single book so that the book could then be used as part of the Lensman series.
* Somewhere between this and PoorlyDisguisedPilot, ''Rinkitink in Oz'' was intended as the beginning of a new series, but crossed over with [[Literature/LandOfOz Oz]] because [[ToughActToFollow the author was having a hard time getting anything published that wasn't an Oz book]]. Sadly for him, everyone preferred Dorothy and company, and he found himself writing [[FranchiseZombie yet more Oz books]].
* The fifth ''Literature/ArtemisFowl'' book, ''The Last Colony'', originally had nothing to do with Artemis and centered around a new character, Minerva. However, since the new character was a lot like Artemis, another [[InsufferableGenius insufferable child genius]], EoinColfer instead opted to focus the book on Artemis and include Minerva as a secondary character.
* When a collection of Creator/JamesHSchmitz's ''Literature/FederationOfTheHub'' stories was republished by Creator/BaenBooks, the non-Hub story "Planet of Forgetting" was rewritten as a Hub story, "Forget It". The theory here was that [[http://groups.google.co.uk/group/rec.arts.sf.written/msg/1e4301970a6520ea?hl=en it may well have been a Dolled Down Installment in the first place]].
* When Creator/DouglasAdams needed to come up with a storyline for the third book of ''Literature/TheHitchHikersGuideToTheGalaxy'', ''Literature/LifeTheUniverseAndEverything'', he took an old ''Series/DoctorWho'' movie script called "Doctor Who and the Krikketmen" and rewrote it to be about the ''Guide'' characters (with some difficulty; he would later say the problem was finding a ''Guide'' character who was ''interested'' in saving the universe -- he eventually settled on Slarty and Trillian, who essentially become [[{{Expy}} Expies]] of the Doctor and Sarah Jane).
* '' DirkGentlysHolisticDetectiveAgency'' was likewise cribbed from "[[Recap/DoctorWhoS17E6Shada Shada]]", an uncompleted ''Series/DoctorWho'' story. Professor Chronotis was originally a Shada character, as is the fictional college he works at (St. Cedd's), his time machine (which closely resembles a TARDIS), and his unnaturally long life. The story itself also derives from his completed ''Doctor Who'' "[[Recap/DoctorWhoS17E2CityOfDeath City of Death]]."
* ''[[JacquelineWilson Tracy Beaker: The Dare Game]]'' was originally a play for a Manchester theater. Jacqueline Wilson was originally going to let Tracy rest, but the lead girl was very similar to Tracy. So when the theater rejected her play after a fire and some new management, she turned it into a Tracy book.
* Creator/PGWodehouse rewrote a few of his earlier stories around his more popular characters, such as ''Literature/JeevesAndWooster''.
* ''Website/{{Cracked}}'''s [[http://www.cracked.com/article_20187_5-little-known-sequels-that-ruined-iconic-stories.html 5 Little-Known Sequels That Ruined Iconic Stories]] explains that Charles Webb admitted that his novel ''Literature/HomeSchool'', the sequel to ''Literature/TheGraduate'', had the old characters shoehorned into a new story.
* Will Murray wrote several official DocSavage novels based on frgaments and story ideas left behind by the original Doc Savage author Lester Dent. One of these—''Flight Into Fear''—was an unsold non-Doc Savage story Murray rewrote to star Doc and his aides.
[[/folder]]

[[folder:Live Action TV ]]
* ''Series/{{Torchwood}}'' began as an idea for an original series called ''Excalibur''. When Creator/RussellTDavies' revival of ''Series/DoctorWho'' did well, he converted it into a SpinOff.
* The ''Franchise/SuperSentai'' series ''Series/HikariSentaiMaskman'' and ''Series/ChoujuuSentaiLiveman'' were renamed ''[[Series/ChoudenshiBioman Bioman]] 2'' and ''Bioman 3'' when aired in France.
* Similarly, in Brazil, the ''Franchise/MetalHeroes'' series ''Series/JikuuSenshiSpielban'' became ''[[Series/KyojuuTokusouJuspion Jaspion]] 2''.
** This happens with the American versions of {{Toku}} series as well, and it's not just in name. When the footage from one series runs out, it's time for a new enemy to displace the old, render the current tech obsolete (or scrap), and have the same characters don new gear. The two seasons of ''VRTroopers,'' the two seasons of ''BeetleBorgs,'' and the first six seasons of ''PowerRangers'' were done this way, to generally agreeable effect, before ''PowerRangers'' made the switch to the Japanese format starting with ''PowerRangersLostGalaxy.'' Of course, when you have an original cast using only the suited fight footage from an earlier series, it's easy.
* An episode of ''TheRockfordFiles'' ("Sleight of Hand") was based on a novel called ''Into Thin Air."
* GeneRoddenberry combined this with PoorlyDisguisedPilot to try getting a potential series called ''Assignment: Earth'' off the ground. When no one went for his pitch, he turned the {{pilot}} into an episode of ''Series/{{Star Trek|The Original Series}}''. The result is that Kirk and Spock enter the storyline and... do pretty much nothing. In the end, no series was made despite the SequelHook.
* Much like "The Slaver Weapon" example below, the ''Series/StarTrekTheOriginalSeries'' episode "Catspaw" was loosely based on the writer RobertBloch's earlier unrelated short story "BroomstickRide" (though with a different ending).
* ShotaroIshinomori intended to adapt his story "Onigeki Hibiki" into a TV series. However, he died before doing so, but said work did end up being produced...dolled up as ''Series/KamenRiderHibiki''.
* ''Series/FridayThe13thTheSeries'' was originally intended to be a stand alone series entitled "The 13th Hour" but Frank Mancuso decided to connect it to the ''Franchise/FridayThe13th'' franchise at the last minute, despite it having nothing to do with Jason Voorhees or the films.
* ''Series/LawAndOrderCriminalIntent'' was originally going to be a standalone series, based on the character dynamic between Detectives Goren and Eames. The studio, thinking that it was more likely to be picked up and draw a larger audience as a ''Franchise/LawAndOrder'' show, added the DONG DONG ''Law & Order''-sound and called it ''Law & Order''.
** Likewise ''Series/LawAndOrderSpecialVictimsUnit'' was originally supposed to be a standalone series called "Sex Crimes"
[[/folder]]

[[folder:Music]]
* When Music/MichaelJackson released ''OffTheWall,'' it was such a monumental success that his previous record label, Creator/{{Motown}}, released an album of material—both unreleased and just kinda obscure—as ''One Day in Your Life'' in 1981, the pure schmaltz of which made "ABC" sound like Music/{{ACDC}}. The following year, ''Thriller'' was released and by 1984, it became the biggest selling album ever, prompting Creator/{{Motown}} to remix some older songs—some being over decade old—and released ''Farewell My Summer Love'' the title song of which makes "The Girl Is Mine" sound like "[[Music/TheBeatles Helter Skelter]]." This stopped happening, thankfully, however, future Michael Jackson album releases seemed to coincide with well-timed Jackson 5 hits collections.
* In 1983, Music/{{Yes}} had kinda reunited (four of the five members of the new band - all save guitarist Trevor Rabin - had been in Yes at one time or another, though never all at once) and recorded ''90125'', but had decided to rechristen themselves Cinema. The recording company said it would make more sense to keep the Yes name, and so they did (though the guitarist objected, as he wanted a new band instead of inadvertently joining a reunion).
** After several former members of the band formed a parallel group with the ExactlyWhatItSaysOnTheTin name "Anderson Bruford Wakeman Howe"[[note]]which some [=DJs=] dubbed "Yes (Not Yes)," playing off the group name Was (Not Was)[[/note]], several songs which would have been released for the second album ended up with some form the above incarnation of Yes, to form the somewhat awkwardly named "Union" album, all under the Yes banner. It's awkwardly named as the two different lineups didn't really record much together; other than Jon Anderson's vocals, it's pretty much two different bands on the same album.
* A much earlier Yes-related example was a track Rick Wakeman composed for the album ''Fragile'', entitled "Handle With Care" (as a play on the album's title). Due to contractual prohibition of Wakeman making any compositional contributions to Yes works, it eventually got renamed "Catherine of Aragon" and inserted on his first solo album, ''The Six Wives of Henry VIII''.
* [[JayZ Jay-Z's]] song "Renegade" with {{Eminem}} off the ''The Blueprint'' was originally written and produced by Eminem as a song for Royce da 5'9". The part during one of Eminem's verses containing what sounds like vocalized record scratches was actually dubbing over a reference to Royce in the lyrics.
* When a band breaks up and the member who was the main creative force records a solo album, it's not uncommon for the record label to [[ExecutiveMeddling insist]] that the album be released under the band's name. Music/BlackSabbath's ''Seventh Star'', {{Candlemass}}' ''Dactylis Glomerata'', Manilla Road's ''The Circus Maximus'', JethroTull's "A" and Music/{{Megadeth}}'s ''The System Has Failed'' and ''United Abominations'', among countless others, are examples of this phenomenon.
** Squeeze by Music/VelvetUnderground is probably the most infamous example, as it doesn't even feature any of the original members and is in a completely different style.
[[/folder]]

[[folder:Newspaper Comics]]
* Charles Schulz originally created the character of Peppermint Patty for a children's book he planned to write. He never got around to writing it, so he made her a ''ComicStrip/{{Peanuts}}'' character instead.
[[/folder]]

[[folder:Pinball]]
* A mild example: [[Creator/MidwayGames Bally's]] ''Pinball/{{Star Trek|Bally}}'' pinball was originally intended to tie into [[Series/StarTrekTheOriginalSeries the original television series.]] However, soon after manufacturing began, the artwork was changed to associate it with ''Film/StarTrekTheMotionPicture'' instead.
* Played rigidly straight with Creator/{{Bally}}'s ''Pinball/TheSixMillionDollarMan'', where the only ties from the game to the television show is the backglass art and a single picture of Lee Majors on the playfield.
* Creator/ElectronicArts' ''VideoGame/CrueBall'' was originally developed as "Headbanger Ball", but MTV balked at a license. Music/MotleyCrue was added late in development.
* The "Gladiators" table of ''VideoGame/LastGladiator'' was re-themed and released on the Japanese iTunes Store as "Ultra Legend Pinball", an ''Series/{{Ultraman}}'' LicensedPinballTable.
[[/folder]]

[[folder:Video Games]]
* ''VideoGame/SleepingDogs'' began development under the {{working title}} "Black Lotus". Activision had the developers rename it ''True Crime: Hong Kong''. After Activision dropped the game it was picked up by Eidos and given its current name.
* The ''Franchise/WonderBoy'' series. The developer, Westone, actually retained the copyright for the code and general concept, while Sega licensed those while owning the rights to the ''Wonder Boy'' title and characters. Thus, there was nothing stopping HudsonSoft from licensing the non-Sega parts of the games and making its own versions with original characters and without the ''Wonder Boy'' name. As a result, nearly every installment of the ''Wonder Boy'' franchise received a dolled-up version by Hudson:
** ''VideoGame/AdventureIsland'' for the NES, a sprite-swapped port of the arcade ''VideoGame/WonderBoy'', which would go on to become its own franchise.
** ''Bikkuriman World'' for the PCEngine is a Japan-only port of ''VideoGame/WonderBoyInMonsterLand'' with the ''{{Bikkuriman}}'' (a lineup of trading stickers) license tacked on. HudsonSoft also released a mobile version in the 2000s titled ''Super Adventure Island'' (no relation to the SNES game).
** ''Dragon's Curse'' for the TurboGrafx16, a port of ''VideoGame/WonderBoyIIITheDragonsTrap''--which, coincidentally, was titled ''Adventure Island'' in Japan.
** ''The Dynastic Hero'' for the TurboGrafx16, a port of ''VideoGame/WonderBoyInMonsterWorld''.
** Jaleco also released a dolled up Famicom version of ''VideoGame/WonderBoyInMonsterLand'' called ''Saiyuki World''. Its sequel, ''Saiyuki World II'', was localized in the U.S. as ''Whomp 'Em'', with the original ''Literature/JourneyToTheWest'' motif replaced with a Native American one.
* ''Contra Force'' actually began life as an unreleased Famicom game in Japan known as ''Arc Hound''. The game differs from the previous ''{{Contra}}'' games by having new play mechanics (including switchable characters, AI-controlled backup, and a ''VideoGame/{{Gradius}}''-style power-up selection system), as well as a present-day setting and human terrorists as villains. Konami of America haphazardly attempted to establish a connection between ''Contra Force'' and the rest of the ''VideoGame/{{Contra}}'' series by claiming that the ruined city in ''Contra III'' was actually Neo City (the place where ''Contra Force'' took place) in the manual.
* Dolled up versions of ''VideoGame/PuyoPuyo'' made their way onto the SNES and Sega Genesis in America as ''[[Franchise/{{Kirby}} Kirby's Avalanche]]'' and ''[[Franchise/SonicTheHedgehog Dr. Robotnik's]] Mean Bean Machine'' respectively because both Nintendo and Sega thought that the Western audience would not accept the aesthetics of the series at the time. Disney Interactive also released ''[[Disney/TheLionKing Timon and Pumbaa's Bug Drop]]'' for the PC, which is a very stripped down ''Puyo Puyo''. Japan eventually got its own dolled-up version, ''Haro no Puyo Puyo'' for the GameBoyAdvance, which used ''Franchise/{{Gundam}}'' characters.
* The ''RecordOfLodossWar'' game for the Dreamcast was not originally based on ''Lodoss''.
* WordOfGod claims that ''VideoGame/SilentHill4'' was always going to be a game set in the ''Franchise/SilentHill'' franchise, but just as a GaidenGame.
* ''VideoGame/StreetFighter2010: The Final Fight'' is a futuristic spin-off of the first ''VideoGame/StreetFighter'' released for the NES in 1990, a year before the ultra-popular ''VideoGame/StreetFighterII'' hit the arcades. The game is a boss-centric action-platformer instead of a competitive fighting game and the plot in the Famicom version didn't even have anything to do with ''Street Fighter'' (nor with ''VideoGame/FinalFight'', for that matter) despite inheriting its name. Despite this, or perhaps because of this, the localization team took the liberty of changing the protagonist's identity from Kevin, a cyborg policeman, to Ken, who became a gifted scientist in the years since the first Street Fighter tournament. Creator/{{Capcom}} [[CanonDiscontinuity no longer counts this as part of the franchise]] (not even as a side-game) and it seems like a strange artifact today, since the franchise has since gone in a very different direction and the year 2010 passed with some of the game's predictions going unfulfilled.
* The Western version of ''VideoGame/SuperMarioBros2'' was essentially a [[GameMod sprite mod]] of the game ''VideoGame/DokiDokiPanic'', which was designed by the same man as the original ''VideoGame/SuperMarioBros'', but was otherwise unrelated. Though not as referenced as other games, and despite a tacked-on AllJustADream ending, Bob-ombs become recurring characters, and ''VideoGame/YoshisIsland'' resurrected Shy Guys and most of the other memorable enemies, some of which became permanent staples of the franchise. It was also an obvious reference pool for later games, since it gave characters different gimmicks: Luigi is a loose-handling but high-jumping character taller than his brother. It also kicked off the sporadic use of Princess Toadstool in an [[AdventureModeCasting action role]] for future games. Similarly, Peach's ability to fly/float has stuck around, but remains canonically unexplained.
** The game also had several subtle but noticeable differences from its original counterpart. A few examples include some animations having more frames for a smoother animation, being able to change characters after clearing a level or losing a life, etc. The game was even {{Recursive Import}}ed to Japan as ''Super Mario Bros. USA''.
** Interestingly, the POW blocks (which debuted in the original ''VideoGame/MarioBros'') ''weren't'' American-made. Miyamoto did work on ''Doki Doki Panic,'' too, so a very small amount of the Mario-ness was already present.
** Interestingly enough, Doki Doki Panic originally started out as a more "vertical" Super Mario Bros. The game eventually became Doki Doki Panic before being turned ''back'' into Super Mario Bros. 2 USA.
* ''Tetris Attack'' is a unique example in that not one but ''two'' {{Cash Cow Franchise}}s' assets (characters from ''YoshisIsland'', and the ''VideoGame/{{Tetris}}'' brand name) were overlaid on the block-swapping action puzzler ''VideoGame/PanelDePon'' (which, it should be added, contains almost no FallingBlocks whatsoever).
** Several years later, ''Anime/{{Pokemon}}'' characters would replace the Yoshi characters in ''Pokémon [[VideoGame/PanelDePon Puzzle League]]'', and from there, the last part of that name stuck.
*** An interesting case for the latter is that PPL was a dolled up installment of a back then canceled ''Panel de Pon'' sequel for N64. The original game was later released as part of ''Nintendo Puzzle Collection'' for Nintendo Gamecube. Now, if they decided to [[NoExportForYou export that game]].
** ''Pokémon Puzzle Challenge'' for the Game Boy Color is an interesting case - it [[http://tcrf.net/Pok%C3%A9mon_Puzzle_Challenge apparently started life as a companion game to the N64 PdP]] (titled [[SuperTitle64Advance Panel de Pon GB]]), [[WhatCouldHaveBeen but had the fairy characters switched out for Pokémon ones at some point in development]]. A very unfinished version of ''PDP GB'' is, however, accessible in the ''Puzzle Challenge'' ROM via an obscure button code.
* The first three ''VideoGame/{{SaGa}}'' games were released under the ''Franchise/FinalFantasy'' name in North America as the ''Final Fantasy Legend'' series. This was during the period when Creator/{{Nintendo}} and Creator/{{Square|Enix}} believed {{R|olePlayingGame}}PGs had [[ItWillNeverCatchOn very limited appeal in North America]] where gamers would be more likely to purchase a title if it had a familiar brand. (The first ''VideoGame/WorldOfMana'' game is not an example of this trope, even though it was ''VideoGame/FinalFantasyAdventure'' in the US -- it didn't start out as its own series, and was named ''Seiken Densetsu Final Fantasy {{Gaiden|Game}}'' even in Japan.)
* ''Dinosaur Planet'', better known as ''VideoGame/StarFoxAdventures'', was originally a completely separate game from the ''VideoGame/StarFox'' franchise, as one might guess from it being of a different genre. Many changes were made to the plot, including replacing one of the main characters with Fox, changing Krystal from a second fully playable character to a DistressedDamsel, and adding a few lackluster space shooter missions mostly so they could say they were there. One might notice that ''Star Fox'' previously had no fantasy elements, and ''Dinosaur Planet'' had no science fiction elements before its reworking. Apparently, the only reason the franchises were merged was because during development, Nintendo noticed that the main character looked a lot like Fox and that there actually was a dinosaur planet in the Lylat system.
** Cynics suggest that Nintendo may have insisted on the Star Fox license because Rare had recently been bought out by Microsoft, and Nintendo didn't want ''Dinosaur Planet'' to be the start of a successful franchise for their competition.
* ''Privateer 2: The Darkening'', the "sequel" to ''VideoGame/WingCommander: Privateer'', originated as a non-''Wing Commander''-related game with a working name of ''The Darkening'' (as per an advert in the back of the ''VideoGame/WingCommander IV'' manual). Due to several factors, including but not limited to ExecutiveMeddling, [=P2D=] had ''VideoGame/WingCommander'' touches added before the final release.
* When ''Elevator Action EX'' was released in the United States, publisher bam! Entertainment put the ''WesternAnimation/DextersLaboratory'' license over it. The three playable secret agents were replaced by Dexter in different suits, and the plot about searching for secret documents was changed into finding codes to deactivate a bunch of robots turned berserk by Mandark.
* The sequel to the pirate-themed RPG ''Sea Dogs'' was repurposed as ''Franchise/PiratesOfTheCaribbean''. Aside from Keira Knightley narrating a cutscene and the plot involving a ghost ship called the Black Pearl, actual connections between the game and the movie are nonexistent.
* ''Soul Reaver'' was conceived as an original project titled "[[http://www.thelostworlds.net/SR1/Shifter.html The Shifter]]", which was redesigned as a ''VideoGame/LegacyOfKain'' spinoff, although the decision was made before any actual production work was done on the title.
** ''Blood Omen 2'' began life as a sequel to the Genesis cult classic ''Chakan'' before being converted into a sequel to the ''Blood Omen'', resulting in numerous deviations from the original game design and the presence of some ''Chakan''-esque background art.
* In Japan, ''Dynasty Tactics'' is considered a SpinOff of the ''Romance of the Three Kingdoms'' series... but since that series isn't nearly as popular in the US, they relabeled it a spinoff of ''DynastyWarriors'' to attract more interest.
* ''DrawnToLife: SpongeBobSquarePants Edition''. ExactlyWhatItSaysOnTheTin. Nevertheless, it was built from the ground up as a MissionPackSequel (by a different developer to boot) and consequently, does differ from the preceding game (and while we're throwing the word "sequel" around, it is also a sequel to the ''[=SpongeBob=]'' episode "Frankendoodle", effectively making this a follow-up to two different things.).
* ''VideoGame/DoubleDragonII'' for the GameBoy has nothing to do with the arcade game ''Double Dragon II: The Revenge'' or its NES counterpart. Instead, it's a localization of a ''[[VideoGame/KunioKun Kunio-kun]]'' game titled ''Nekketsu Kōha Kunio-kun: Bangai Rantō Hen''. The plot was changed, the ''VideoGame/RiverCityRansom''-style backgrounds and character designs were replaced with more realistically designed ones, and the music is different as well. However, the play mechanics and level designs remained more or less the same, with only one boss getting a different attack pattern.
* ''[[SpyHunter Super Spy Hunter]]'' was originally ''Battle Formula'' in Japan.
* The MasterSystem action shooter ''Ashura'' was released in the United States as a ''{{Rambo}}'' game (based on ''First Blood Part II'') and then in Europe as ''Secret Commando'' (which combines elements from the other two versions). Actually a subversion since ''Ashura'' was always meant to be a ''Rambo'' game, but Sega's license was only applicable in America.
* After Color Dreams became Wisdom Tree and started specializing in Biblical video games, they rereleased some of their earlier unlicensed NES games with Bible tie-ins. Thus ''Crystal Mines'' became ''Exodus: Journey to the Promised Land'', and ''Menace Beach'' became ''Sunday Funday'', with the hero is rushing to Sunday school rather than to save his girlfriend. They also took IdSoftware's ''VideoGame/Wolfenstein3D'' and transformed it into the much LighterAndSofter ''Super 3D Noah's Ark'', the only commercially released unlicensed title for the SuperNintendoEntertainmentSystem.
* ''VideoGame/BalloonFight'' was re-released in 2007 with Tingle from ''Franchise/TheLegendOfZelda'' as the balloon fighter. Box art even [[LampshadeHanging parodies]] it.
** ''VideoGame/BalloonKid'', the GameBoy sequel, was ported to the Family Computer in Japan as a ''HelloKitty'' game. Oddly, the original Game Boy version was not released in Japan until several years later on the GameBoyColor as ''Balloon Fight GB''.
* ''[[VideoGame/NinjaGaiden Ninja Gaiden Shadow]]'' for the GameBoy was actually developed by Natsume as a port of their NES game ''Shadow of the Ninja'': Tecmo bought the rights to the game and altered the graphics and story to make it into a prequel to the original NES ''Ninja Gaiden''.
* Kemco's ''Crazy Castle'' games is a series of nothing but dolled-up installments where the American versions somehow managed to be more consistent than their Japanese counterparts. The original NES version of ''The Characters/BugsBunny Crazy Castle'' was actually a localization of a ''[[Film/WhoFramedRogerRabbit Roger Rabbit]]'' game for the Famicom Disk System, while the GameBoy versions of ''Crazy Castle'' and ''Crazy Castle 2'' were originally ''MickeyMouse'' games in Japan, though Japan also got them as Bugs Bunny games in a CompilationRerelease. ''Crazy Castle 2'' was released in Europe as a ''Hugo'' game. ''Crazy Castle 3'' and ''4'' for the GBC were Bugs Bunny games in all regions (as was ''The Bugs Bunny Birthday Blowout''), but ''Crazy Castle 5'' was made into a WoodyWoodpecker game. ''Crazy Castle 3'', however, was first released in Japan on the monochrome GameBoy as ''Soreyuke!! Kid (Go! Go! Kid)'', with Kemco's mascot Kid Klown instead of Bugs Bunny.
** Kemco's ''Mickey Mouse IV: The Magical Labyrinth'' became ''TheRealGhostbusters'' in America and ''{{Garfield}}'s Labyrinth'' in Europe.
** Kemco's DonaldDuck game for the Famicom was released overseas with a different license as ''Snoopy's Silly Sports Spectacular''.
* ''Wario Blast'' is a dolled-up IntercontinuityCrossover. The Japanese version, ''Bomberman GB'' (not to be confused with ''Bomberman GB 2'', which was released overseas with the "2" taken out), is indeed a ''VideoGame/{{Bomberman}}'' game, but has nothing to do with VideoGame/{{Wario|Land}}.
* Narrowly avoided in the case of ''BrutalLegend''. When Activision was slated to publish it, they were keen to tie it in to the ''GuitarHero'' franchise ("Guitar Hero Adventures" was apparently kicked around as a possible title), but the creative team resisted. Activision dropped the game partly over this dispute, leading {{EA}} to publish it instead.
* ''Ms. {{Pac-Man}}'' was created as a bootleg knockoff of ''Pac-Man'' called "Crazy Otto", got acquired by Namco's distributor Midway, and was released with the new name and graphics as an unauthorized sequel. Namco themselves have since made Ms. Pac-Man an official canon character, releasing games of their own starring her.
* The European NES game ''Trolls in Crazyland'' is actually a localization of ''Doki! Doki! Yuuenchi: Crazyland Daisakusen'' with protagonist and his girlfriend redesigned as Trolls.
* ''VideoGame/QuakeII'' was originally supposed to be entirely unrelated to the ''Quake'' series, and was only given the ''Quake'' name when the original name iD wanted to give the game turned out to be unusable for trademark reasons. Since then, the ''Quake'' name has mostly come to be associated with the Strogg story arc, but that's not surprisingly given the disjointed, [[RandomEventsPlot Random Events]] ExcusePlot that was the original ''Quake''.
* The Eastern European computer RPG ''Gorky-17'' (released as ''VideoGame/{{Odium}}'' in the West) actually had 2 prequels made for it, but due to ''Odium'''s relatively obscure reception, only 1 of the games was released in the West, under the name ''Soldier Elite'', with the names changed to do away with most references to the original ''Gorky-17/Odium''.
* ''VideoGame/DragonsLair: The Legend'' was a rebranded GameBoy port of Elite Systems' earlier UsefulNotes/ZXSpectrum title ''Roller Coaster'' (see it and other examples [[http://www.1up.com/do/feature?pager.offset=6&cId=3158520 here]]). The GameBoyColor version, on the other hand, was a port of the original arcade game.
* Parallax developed a space combat simulator, FreeSpace. Problem: a compression software with that name existed. Solution: put the name of Parallax's ''{{Descent}}'' series in the title. And that's why it's called ''Descent: FreeSpace[[ColonCancer : The Great War]]'', even though it has nothing to do with shooting robots in outer space mines.
** To complicate things it was called ''Conflict: FreeSpace'' in Europe, with no overt references to ''Descent''. There was also a separate continuation of the ''Descent'' franchise, ''Descent³'', which ''did'' involve shooting robots in outer space mines, but [[FranchiseKiller died a death in the marketplace]].
* AlexKidd starred in two games that were not originally designed to be part of his series:
** ''Alex Kidd in High-Tech World'' is a graphic hack made for the western market of a Japanese Mark III game titled ''Anmitsu Hime'', which was based on a manga of the same name. The storyline was also altered for its localization. Alex's father appears in the game when he was supposed to be missing in ''Miracle World''.
** ''Alex Kidd in Shinobi World'' started development as an unrelated kid version of ''{{Shinobi}}'' titled ''Shinobi Kid''.
* ''NeedForSpeed: V-Rally'' and ''V-Rally 2 Presented By NeedForSpeed'' were dolled-up localizations of Infogrames/Eden Studios' ''V-Rally'' games.
* A video game adaption of ''Series/AmericasTestKitchen'' was released for the NintendoDS. In reality, it's an ''America's Test Kitchen'' game InNameOnly, as it is actually a [[MissionPackSequel Recipe Pack Sequel]] to ''Personal Trainer: Cooking''.
* The reason the PC version of ''VideoGame/PowerSlave'' (known in Europe as ''VideoGame/{{Exhumed}}'') is so different from its console versions is because it was originally a completely different game titled ''Ruins: Return of the Gods'', developed by 3D Realms as one of many titles to show off the then-fledgling Build engine. Eventually, they dropped the game and sold it to Playmates, after which it was modified to use ''[=PowerSlave=]'' concepts and resources, and then published.
* The ''{{Deception}}'' game series is an ''entire dolled up series''. In their original Japanese versions, they were thematically-related stand-alone games -- the closest it comes to series ties outside of ''Kagero 2'' is that the original ''Kagero'' had the subtitle ''Kokumeikan Shinsho'', formally acknowledging its ties to ''Kokumeikan'' -- but Tecmo decided to market them as a series in the US -- presumably assuming Americans wouldn't be able to follow the idea of stand-alone games by the same company that are so much alike. Bizarrely, the only sequel in the "series" in Japan, ''Kagero 2'', was marketed in the US as the stand-alone game ''{{Trapt}}.'' Even more confusingly, it's less a sequel to ''Kagero'' in any meaningful sense than a loose remake of ''Kokumeikan: Trap Simulation Game'' (released in the US as ''Deception: Invitation to Darkness'') with a female lead this time.
* Originally, ''{{TheBureauXComDeclassified}}'' was supposed to just be called ''XCOM'', and was originally a FirstPersonShooter with mild tactical elements, StarfishAliens, a [[TheFifties 1950s aesthetic]], and {{Steampunk}} inspired weaponry, [[InNameOnly given the name of a]] [[TwentyMinutesIntoTheFuture near future]] isometric turn-based strategy game. [[TaintedByThePreview It went over about as well as you can expect]]. After years of DevelopmentHell, the game eventually transitioned into a third-person shooter with stronger tactical gameplay elements with the aliens replaced with one from [[XComEnemyUnknown Enemy Unknown]], and its title was changed to reflect that it's intended to be a prequel while averting this trope.
* In the early 1990s, French developer Kalisto created a rather interesting [[TeamworkPuzzleGame teamwork-puzzle]] platformer called ''Fury of the Furries''. Namco was interested enough in it that they actually bought the license to it, replaced the titular furballs with a single {{Pac-Man}} wearing many hats and the music with variations on the Pac-Man theme, and the result was ''Pac-In-Time''. Well, except for the SNES version of it, which was a bit more than just a mere sprite swap of ''Fury of the Furries''.
** The characters of ''Fury of the Furries'' were originally created for a PuzzleGame with the WorkingTitle ''The Brainies''. Though Kalisto later released it as ''The Tinies'', Loriciel published the same game as a SpinOff of ''Skweek'' titled ''Tiny Skweeks''.
* ''VideoGame/SolomonsKey'' had two dolled-up editions: first for the PCEngine as a LicensedGame based on the Japanese samurai film ''Zipang'' (which also loosely inspired ''VideoGame/KabukiQuantumFighter''), and later for the GameBoyColor as ''VideoGame/MonsterRancher Explorer''.
* ''VideoGame/{{Turrican}} II'' was ported to the MegaDrive and released as a ''UniversalSoldier'' game after going through a few sprite-swaps.
* ''VideoGame/StarRaiders II'' started life as a never-released LicensedGame based on 1984 movie ''Film/TheLastStarfighter''; prototypes of this for the {{Atari 5200}} and Atari8BitComputers have been found. When the license fell through, the game was released as a ''Star Raiders'' sequel instead.
** ''The Last Starfighter'' for the NES, for that matter, was a rebranded port of the computer game ''Uridium''.
* ''VideoGame/KirbysEpicYarn'' was originally planned as a completely unrelated game starring Prince Yarn. Nintendo decided it wouldn't sell, so they brought Kirby into the mix. It seemed to work, as Epic Yarn wound up the best selling console Kirby game of all time. Fortunately, it also didn't suffer in quality.
* The GameAndWatch game ''Boxing'' was rereleased in 1988 as ''PunchOut'', though it has no resemblance to any other game in that series.
* ''Dan Dare 3'' for the ZX Spectrum. Programmer Dave Perry: "This was actually a game called "Crazy Jet Racer", then when Fergus saw it, he asked if we could change it to "Dan Dare III". So that's what happened. Crazy Jet was about a robot on a unicycle."
* ''RedFaction'' was originally conceived as the [[{{Vaporware}} cancelled]] ''{{Descent}} 4''. Some elements were carried over, such as the textures, the protagonist's name (Parker) and [[UnexpectedGameplayChange the jet fighter combat level]].
* The first AlarmFurCobra11 game. It was a cheap game using the game engine, graphics and even ''levels'' from the cheap London Racer II. Obviously, being the latter a game of street racing, what's the plot of the DolledUpInstallment? Infiltrate into a street racing gang. The only reason why pursuit is in the game is because ''it was already half-coded in London Racer II''
* In-universe example: in the ''DotHackGU'' titles, the original version of the MMO "The World" was destroyed when its servers were caught in a fire on company property, resulting in the loss of most of the game's data. CC Corp merged what was left (including the BlackBox folder, the core of the game) with another title they were working on to form "The World Revision 2", which the GU games take place in.
* ''VideoGame/OutRun 2019'' was originally planned as an unrelated futuristic racing game titled ''Junker's High'', which was actually a converted version of a canceled SegaCD game titled ''Cyber Road''.
* ''Videogame/DiddyKongRacing'' was originally planned as a sequel to ''R.C. Pro-Am''.
* There are many pirated games which amount to nothing more than an obscure game with a more popular character's sprite hacked in to replace the hero, which is, perhaps, this concept concentrated to its purest form (if lacking the power of {{Canon}}). For example:
** ''[[http://www.youtube.com/watch?v=DOIdoUp-YEs Super Mario 7]]'', a hack of ''TheFlintstones'' for NES with Mario in Fred's place.
** ''[[http://www.youtube.com/watch?v=2Svz2E_uCyE Sonic Jam 6]]'', a pirate port of the original ''VideoGame/SuperMarioBros'' to the Sega Genesis with Sonic instead of Mario.
** The Famicom game ''{{Somari}}'' is a pirated knockoff of ''SonicTheHedgehog'' starring Mario.
** The ''Sonic the Hedgehog'' game for the Super NES is a pirated knockoff of ''[[WesternAnimation/LooneyTunes Speedy Gonzales]]'' starring Sonic, with Mario replacing the captured mice. All of them.
** Back in the day of the Famicom's (as well as Mario's) popularity, pirated hacks of games with {{Mario}}'s head pasted on top of the original player character were common. ''TinyToonAdventures''? [[http://www.youtube.com/watch?v=8WllRwNdNV0 Check]]. ''VideoGame/AdventureIsland II''? [[http://www.youtube.com/watch?v=tKE-tpQeKL8 Check]]. ''VideoGame/JackieChansActionKungFu''? [[http://www.youtube.com/watch?v=8Y9agD9Rci8 Check]]. ''Armadillo''? [[http://www.youtube.com/watch?v=25382DzSxRY Check]]. ''TheFlintstones''? [[http://www.youtube.com/watch?v=DOIdoUp-YEs Check]]. ''VideoGame/JoeAndMac''? [[http://www.youtube.com/watch?v=vpL3VbF2aFM Check]]. ''Don Doko Don 2''? [[http://www.youtube.com/watch?v=iUd6wLUJoAs Check]]. ''Kid Niki 3''? [[http://www.youtube.com/watch?v=vPqppv56nEA Check]]. The ArcadeGame ''Pon Poko''? [[http://www.youtube.com/watch?v=zZHyKL2V05Q Check]]. And they're still doing it up until this day!
* This was also somewhat common with arcade games, especially during TheEighties:
** ''VideoGame/DonkeyKong'' was reworked into ''[[http://www.youtube.com/watch?v=bRn-ti2Vnjo Crazy Kong]]''.
** ''[[http://www.youtube.com/watch?v=Fu6JU5fFG_I Hangly-Man]]'' is basically ''VideoGame/PacMan'' with different levels.
** The arcade ''VideoGame/NinjaGaiden'' had a Korean bootleg which hacked it into ''[[Manga/DragonBall Dragon Bowl]]'' (sic).
* ''KidIcarusUprising'' originally wasn't planned to have anything to do with the KidIcarus series. Nintendo and Sakurai were just working on a Nintendo3DS action game involving sky and land combat when they suddenly realized that Pit would be the perfect character for such a title.
* ''Yo! Noid'', a side-scrolling platform game for the NES by Capcom starring Domino's Pizza's now-retired mascot (The Noid), was a graphic hack of a Famicom game titled ''Masked Ninja Hanamaru'', which was originally about a boy ninja who attacks enemies with his bird.
* Way, way back in the waning days of the {{Atari 2600}}, Atari changed their unreleased game ''Saboteur'' into a licensed game of ''Series/TheATeam'' by changing around some text and replacing the hero sprite with... Creator/MrT's disembodied head. (The result was also unreleased.)
* ''Super VideoGame/{{Pitfall}} II'' for the NES, which never went past prototype stage, was actually a scrapped localization of ''VideoGame/AtlantisNoNazo''.
* When the computer game ''Sleepwalker'' created for the British charity telethon UsefulNotes/ComicRelief was released on the SNES in the US, it was changed into an ''EekTheCat'' game. Instead of playing as a dog trying to get his young boy owner back home [[NeverWakeUpASleepwalker without waking him up]], you play as Eek and whoever you're helping depends on the level. Speaking of the levels, most of them are ripped straight from the original. Only the UFO level was original.
* ''VideoGame/JamesBond007TheStealthAffair'' was originally not a ''Franchise/JamesBond'' game, though it was practically a SpiritualLicensee to begin with. The publisher managed to gain the license for the ''James Bond'' name for video games, and all that was necessary to apply that to the game were some minor changes to the text.
* {{Capcom}}'s classic overhead run'n gun game ''Senjō no Ōkami'' (Wolf of the Battlefield) was released outside Japan under the name of ''Commando'', while a later unrelated side-scrolling platformer titled ''Top Secret'', was released overseas as ''VideoGame/BionicCommando''. Although the two games originally had nothing to do with each other, the developers of the NES version of Bionic attempted to strengthen the connection by adding Super Joe (the hero from ''Commando'') as a supporting character, as well as overhead segments that play a lot like ''Commando''.
* The ''KOF Maximum Impact'' series is a spin-off of the main ''TheKingOfFighters'' series. However, that didn't stop SNK's US division from rebranding ''Maximum Impact 2'' into ''The King of Fighters 2006''.
* When ''VideoGame/{{Shatterhand}}'' was imported to Japan, it was reskinned into a Licensed game of ''Series/TokkyuuShireiSolbrain''.
* In Australia, ''VideoGame/BeetleAdventureRacing'' is instead called "HSV Adventure Racing". [[CaptainObvious It features HSV cars instead of VW Beetles]] and the announcer was changed to sound more like a stereotypical Australian.
* Tec Toy, {{Sega}}'s Brazilian distributor, replaced or added their own licenses to localized versions of several SegaMasterSystem games - and some [[SegaGenesis Mega Drive]] ones as well:
** ''VideoGame/WonderBoyInMonsterLand'' and ''VideoGame/WonderBoyIIITheDragonsTrap'' became ''[[MonicasGang Mônica no Castelo do Dragão]][[labelnote:translation]]"Monica in the Castle of the Dragon"[[/labelnote]]'' and ''Turma da Mônica em: O Resgate''[[labelnote:translation]]"Monica's Gang in: The Rescue"[[/labelnote]]; ''VideoGame/WonderBoyInMonsterWorld'' on the MegaDrive was also turned into a ''TurmaDaMonica'' game.
** ''Ghost House'' became ''[[ElChapulinColorado Chapolim x Drácula: Um Duelo Assustador]]''.
** ''Teddy Boy'' became ''Geraldinho''.
** ''VideoGame/PsychoFox'' became ''Sapo Xulé vs. Os Invasores do Brejo''.
** ''Kung Fu Kid'' became ''Sapo Xulé: O Mestre do Kung Fu''.
** ''Astro Warrior'' was rereleased as ''Sapo Xulé: S.O.S. Lagoa Poluída''.
** ''{{Asterix}} and the Secret Mission'' became ''As Aventuras da TV Colosso''.
* The fourth and last game in Taito's ''Rastan'' series, ''Warrior Blade: Rastan vs Barbarian Saga'', was a Japanese conversion of ''Barbarian'', an unrelated arena fighter by Creator/TitusSoftware.
* Creator/DataEast's ''TheRealGhostbusters'' ArcadeGame was an unrelated run-and-gun shooter released in Japan as ''Meikyuu Hunter G'' with some ''Ghostbusters'' elements pasted in.
* ''UruseiYatsura: Lum no Wedding Bell'' for the Famicom is actually a port of the Jaleco ArcadeGame ''Momoko 120%'' with the heroine replaced with Lum and the aliens replaced with ones from the series. The original was a SpiritualLicensee to begin with, though.
* Variant: The game that became ''VideoGame/SuperSmashBros'' was conceived as a unique title before eventually being converted into a MascotFighter.
* ''Doraemon: Meikyū Daisakusen'' (Doraemon's Great Maze Tactics) for the PCEngine is a port of the Nichibutsu ArcadeGame ''Kid no Hore Hore Daisakusen'' (AKA ''Booby Kids'') with the arcade game's original protagonist replaced with {{Doraemon}}, the end-of-level double doors with the Dokodemo Door, the InexplicableTreasureChests with [[TrademarkFavoriteFood Dorayaki]], and the robotic FinalBoss with Tsuchidama and Giga Zombie from the movie ''Nobita at the Birth of Japan'', which inspired some new cutscenes. The localized [=TurboGrafx-16=] version, retitled ''Cratermaze'', brought back the original protagonist, music and treasure chests and replaced Giga Zombie with an {{Expy}}, though the doors weren't changed back and the cutscenes were edited rather than removed.
* Creator/{{Konami}}'s early {{MSX}} game ''Athletic Land'' was re-released as ''Franchise/CabbagePatchKids: Adventures in the Park'', with the player character redrawn as Anna Lee and a few other minor changes.
* ''VideoGame/BlasterMaster Boy'' was developed in Japan as a sequel to ''Bomber King'' (otherwise known by the MarketBasedTitle ''VideoGame/RoboWarrior''), but Creator/{{Sunsoft}} decided to release it in the U.S. and Europe as a sequel to one of their own games. This explains why it lacks platforming and vehicle action but does have a lot of blowing up blocks with bombs.
* ''The Ren & Stimpy Show: Space Cadet Adventures'' takes a few levels from ''The Adventures of Rocky and Bullwinkle and Friends'', such as those taking place in outer space, and replaces the R&B characters with Ren & Stimpy characters. Both Game Boy titles were developed by the same company, Imagineering, Inc., and published by THQ.
* The long history of this (see the film section above) in the ''Franchise/DieHard'' franchise also extends to video games. The original ''Die Hard'' coin-op and SegaSaturn game was originally released in Japan as ''Dynamite Deka'', which was completely unrelated to the movie. It was given the ''Die Hard'' license for the international release, because it happened to feature a cop fighting his way through a terrorist-infested skyscraper before confronting a bearded BigBad, and suffering increasing ClothingDamage as the game progressed. The sequel, ''Dynamite Deka 2'', averts this by being released as ''Dynamite Cop''.
* ''[[WesternAnimation/TheSimpsons Krusty's Fun House]]'' was originally an {{Amiga}} game named ''Rat Trap''.
* The ''{{WCW}}'' game for the NintendoEntertainmentSystem was the Famicom game ''Superstar Pro Wrestling'' with the Japanese wrestlers replaced.
* Two games in the ''River King'' series were dolled up in Europe as ''Harvest Fishing''. Developed by the same company as the ''VideoGame/HarvestMoon'' series, the ''River King'' games have no direct relation, occasional cameos aside.
* The game that became ''VideoGame/XRebirth'' was initially going to be an entirely new IP. During development Egosoft realized it was making an ''[[VideoGame/{{X}} X-Universe]]'' game in all but name and basically said, "The heck with it; let's make a new ''X''." Frankly, that was what the fans wanted anyway.
* The 1980s ''Series/DoctorWho'' computer game ''Doctor Who and the Mines of Teror'' started life as a sequel to the UsefulNotes/BBCMicro game ''Castle Quest'', before the Sixth Doctor, a robot cat, and robots-that-definitely-aren't-the-Daleks were added.
* ''Gunforce II'', one of the last {{Arcade Game}}s Irem produced, was titled ''Geo Storm'' in Japan and has only a vague resemblance to ''Gunforce''.
* ''VideoGame/BuckRogersPlanetOfZoom'' apparently originated as a game titled ''Zoom 909''; it has no real connections to ''ComicStrip/BuckRogers'' beyond the title screen. Interestingly, Creator/{{Sega}} announced three other games for the {{Atari 2600}} based on the same license, but due to TheGreatVideoGameCrashOf1983 none of them saw the light of day.
* Creator/{{Sega}}'s ArcadeGame ''Strike Fighter'' was similar enough to ''VideoGame/AfterBurner'' that it was ported to the SegaCD and FMTowns as ''After Burner III''.
* The obscure pirate original {{Famicom}} game ''Harry's Legend'' is actually a hacked version of an even more obscure game called ''[[BlindIdiotTranslation Titenic]]''.
* ''Quest Fantasy Challenge'' is a game made for the Game Boy Color, based on the {{Quest 64}} license. The only problem is that it has absolutely nothing to do with the Quest series, and is actually a port of ''VideoGame/MrDo''.
* ''Kong Strikes Back!'' combined the characters of ''VideoGame/DonkeyKong'' with the gameplay of ''VideoGame/MrDo's Wild Ride'', which itself might have been dolled-up from a game called ''Go! Go! Coaster''.
* The ArcadeGame ''VideoGame/LethalEnforcers 3'' was called ''Seigi no Hero'' in Japan, and is actually a SpiritualSuccessor to ''Police 911''.
* ''[[VideoGame/{{Nebulus}} Castelian]]'' was released in Japan as ''Kyorochan Land'', with the protagonist replaced by the Morinaga chocolate mascot.
* Inverted in ''VideoGame/{{Homeworld}}''. The writer wanted to make a BattlestarGalactica game (this was before the reboot), but couldn't get the rights. So they changed the plot a little bit and the ships a lot, and voila!
* ''Space Raiders'' was reissued in Japan by the publisher of ''[[VideoGame/EarthDefenseForce2017 Earth Defense Forces]]'' series as part of the Simple 2000 series under the title ''Chikyuu Shinryakugun'' (''Earth Invasion Force'').
* ''VideoGame/TengaiMakyou: Deden no Den'' was one of two multiplayer-only promotional editions of ''VideoGame/{{Bomberman 94}}'', replacing Bomberman with Kabuki.
* ''The Incredible Toon Machine'' was dolled up in Japan as the ''VideoGame/GhostsNGoblins'' game ''Nazomakaimura'', with Arthur and Astaroth taking the place of Sid and Al.
* Originally, ''VideoGame/{{Xenoblade}}'' was going to be a standalone game called "''Monado: Beginning of the World''," with the name change coming later to connect it to the other [[VideoGame/{{Xenogears}} Xeno]] [[VideoGame/{{Xenosaga}} titles]]. [[TropesAreNotBad Even so, it had enough similarity to its predecessors]] in both [[HumongousMecha themes]] and [[{{Expy}} character traits]] that many players couldn't tell it wasn't in the same continuity.
* ''WesternAnimation/TheJetsons: Invasion of the Planet Pirates'' was originally developed by Creator/StingEntertainment for the Western market. In Japan, it became ''Youkai Buster: Ruka no Daibouken'', starring the mascot of ''Marukatsu Super Famicom'' magazine.
* The GameBoy version of the PlatformGame known either as ''[=McDonaldland=]'' or ''M.C. Kids'' was dolled up in the U.S. and Japan as ''Spot: The Cool Adventure'', replacing one food promotion with another.
* In Amsoft's series of Roland games for the UsefulNotes/AmstradCPC, the first two releases, ''Roland in the Caves'' and ''Roland on the Ropes'', were rebranded conversions of Indescomp's UsefulNotes/ZXSpectrum games ''Bugaboo the Flea'' and ''Fred''. ''Roland Goes Digging'' was a ''VideoGame/SpacePanic'' knockoff, though not the only one released for the system.
* The ''Manga/WanganMidnight'' game for the PlayStation2 was essentially a rerelease of ''VideoGame/TokyoXtremeRacer Zero'' with very little changed aside from the use of licensed cars and drivers.
* ''Game Over 2'' was originally published in Spain as ''Phantis'', with no connection to ''Game Over'' (even though it had the same publisher).
* ''Baby T-Rex'', the GameBoy precursor to ''VideoGame/RadicalRex'', was released in the U.S. as ''Film/WereBackADinosaursStory'', in Sweden as ''ComicBook/{{Bamse}}'', and in Australia as ''Agro Soar'' (starring the host of a Australian PuppetShow that otherwise had nothing to do with dinosaurs).
[[/folder]]

[[folder:Webcomics]]
* ''Webcomic/KidRadd 2'' (a fictional game within the comic) resembles the original ''Webcomic/KidRadd'' in name and main characters only, to Radd's dismay. It somewhat resembles ''VideoGame/SuperMarioBros2'', in that the "damsel in distress" is playable and the heroes can lift and throw enemies, and the physics are different in other subtle ways.
* Spoofed when PlatypusComix featured a ''Webcomic/{{Mulberry}}'' comic with artwork taken from ''{{Shadowgirls}}''.
* ''{{Bobwhite}}'': [[http://www.bobwhitecomics.com/?webcomic_post=20100216 This guest comic]] shows young Cleo's distraught reaction to ''Mario 2''.
[[/folder]]

[[folder:Western Animation ]]
* The ''WesternAnimation/StarTrekTheAnimatedSeries'' episode "The Slaver Weapon" was cribbed whole cloth from Creator/LarryNiven's ''Literature/KnownSpace'' short story "The Soft Weapon", with the Pierson's Puppeteer being replaced by Mr. Spock, and the ''Enterprise'' crew standing in for the other humans opposing the Kzinti.
** Not sure "cribbed" is the right word, considering they hired Niven specifically to adapt one of his short stories into an episode.
* ''MichelVaillant'', a French animated series based on a comic book of the same name about a heroic race car driver who keeps getting mixed up in crime and espionage, aired in the United States on the Family Channel (now known as ABC Family) under the title of ''Heroes on Hot Wheels''. The show had nothing to do with the ''HotWheels'' toyline, other than the fact that Mattel sponsored the English dub.
* The ''WesternAnimation/SonicUnderground'' show was accused of this as it involved only Sonic, Robotnik and Knuckles as the original characters. Most background characters were more alienesque than animal, Sonic had a brother and sister who made up a rock band and was a prince, and the hook was that every episode the moral of the episode would be summed up in one song.
[[/folder]]

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