'''''Dinosaur World''''' is a 3D exploration-based [[FreewareGames freeware]] EdutainmentGame (and something of an ObviousBeta) from Creator/TheBBC, inspired by their classic TVDocumentary, ''Series/WalkingWithDinosaurs''.

The objective of the game is to explore various Jurassic environments, find all animals, plants and geographical features described in your inventory, and take note of the events that happen via a limited supply of "TV cameras" you can freely place all around the map, as well as onto the dinosaurs themselves. Once the player has found every item of note, a BonusStage opens, where you have the opportunity to create your own dinosaurs and watch them interact.

The game plays like a semi-interactive nature documentary, with a {{Narrator}} describing things as you approach them in detail. Many familiar scenes from the original TV show are recreated, but it also offers a number of new events to explore.

[[http://www.bbc.co.uk/sn/prehistoric_life/games/dinosaur_world/ Available to download here.]]
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!!The game provides examples of:
* OneHundredPercentCompletion: To access the bonus area, you have to find every item that's on the inventory screen, but you don't have to keep track of all the event updates in the game.
* BeatingADeadPlayer: Sort of, but it happens among the dinosaurs due to a glitch. ''Allosaurus'' keep attacking even dead ''Diplodocus'', which results in the carnivores jumping up "onto" the air, clawing and biting it.
* BonusStage: The salt plain.
* FirstPersonGhost: The player, for all intents and purposes ''doesn't actually exist'', as nothing reacts to you.
* GameOver: Only when you quit the game manually.
* InsurmountableWaistHeightFence: You can't walk from the path into the forest, even though there is nothing [[InvisibleWall blocking your way]], and there is a solid wall just a few feet into the forest anyway. Why not stop the player there and let you stroll around the trees? Probably to prevent you from walking up the fallen log and have fun.
** Correction -- it's possible to climb that tree, but it involves a little cheating. Wait until the mother ''Allosaurus'' appears near her nest, then tag her using 'T'. By shaking your mouse like crazy, you'll clip out of the map, and thus it becomes possible to walk ''around'' the map, outside of it. Walk to the outermost edge of the nearby cave-entrance, to the spot where the rock meets the forest shrubbery. You'll be able to walk back into the map again, into the forest and even up the fallen tree. Obviously, the intent was to let you up there in the first place, but they never finished the game completely (evidenced by the fact that you can clip through the other trees freely), and so sealed the whole place off with that invisible wall.
* MamaBear: Averted with the ''Allosaurus''. When an ''Ornitholestes'' robs its nest, it gets real angry, and... continues to stand in a single spot, roaring at nothing in particular.
* MisplacedWildlife: ''Rhamphorhynchus'' in North America, instead of Europe. In the game's defense, it doesn't specify the genus.
* {{Narrator}}
* ObviousBeta: Even the BBC site calls it a "prototype game". And it shows: dinosaurs sometimes randomly walk into mountains and disappear, they merge with each other, and even the player can clip through the ground to discover a strange cube sitting at the "bottom" of the game (though it's also visible through the ponds in the Mossy Plain region).
* OffscreenTeleportation: You've explored every region there is, and only found two ''Allosaurus'' and a single ''Stegosaurus'' in the whole game. What's that? Another ''Allosaurus'' just appeared in the forest while you weren't looking? And yet another ''Allosaurus'' near the riverbed? And there's suddenly a ''Stegosaurus'' stuck in the mud? [[RuleOfThree And also an ]]''[[RuleOfThree Allosaurus]]''? Bear in mind, apart from the forest, everything is visibly sealed off by rock walls.
* PrehistoricMonster: Averted. The game tries to showcase a realistic depiction of these animals, at least as far as their behavior goes, of course without taking the numerous glitches into consideration.
* SmallTaxonomyPools: Granted, since it's a small-scaled freeware game based on the second episode of ''WalkingWithDinosaurs'' (Late Jurassic North America), and only the most noteworthy animals appear.
* StockDinosaurs: ''Allosaurus'', ''Stegosaurus'' and ''Diplodocus''. And that's all the dinosaurs, folks!
* StockSoundEffect: The animal sounds have been copied from ''WalkingWithDinosaurs'', though unfortunately, Ben Bartlett's music tracks are absent.
* SuperPersistentPredator: ''Allosaurus'' will attack ''Diplodocus'' until they bring them down or die trying.
* TheVoice: ''Ornitholestes'' in the game is represented by the sound it makes. The animal itself never appears, no matter how hard you look [[TreeCover into the forest]]. This is purely for convenience's sake, so that the developers didn't have to design and animate it.