[[quoteright:350:[[VideoGame/SengokuBasara https://static.tvtropes.org/pmwiki/pub/images/maxresdefault_2565.jpg]]]]
[[caption-width-right:350:''So keep on partying!'']]

->''"No, there is only one thing on everyone's minds, the only thing in this world that truly matters...\\
...partying down."''
-->--Credits textbox, '''Videogame/StreetsOfRogue'''

So your favorite show just ended, and you beat the final boss of that game that's kept you busy for weeks. What better way to kick off the credits sequence than watching the hapless enemies the hero mowed down do the jitterbug for your entertainment?

The Dancing Mook Credits sequence is very self-explanatory: a group of commonly found enemies in a show or game start dancing at some point during the credits roll, be it in or out of character for them. Most often played for laughs. {{Mascot Mook}}s are especially prone to doing this.

Subtrope of DancePartyEnding.

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!!Examples:

[[foldercontrol]]

[[folder:Anime & Manga]]
* The ending credits of ''Manga/GoGoLoserRanger'' show D and the Dusters dancing to the song along with the Dragon Keepers which is inspired by the Franchise/SuperSentai ending credits.
* The Season 2 credits for ''Anime/SDGundamForce'' were kicked off and ended by the Zako Soldiers dancing to the song playing in the credits.
* The credits from ''VideoGame/SengokuBasara'':''[[TheMovie The Last Party]]'' feature mooks from all over, in a big ending dance number.
[[/folder]]

[[folder:Films -- Animation]]
* The Minions do this ''twice'' at the end of ''WesternAnimation/DespicableMe2'', once to a [[SpeakingSimlish Minionese]] version of "I Swear" by All 4 One, and then again to [[Music/TheVillagePeople "Y.M.C.A."]] Complete with Kevin and several other Minions dressed in costume, and Stuart rocking a [[BlandNameProduct "Gru-Ray"]] DJ board and monitors.
[[/folder]]

[[folder:Live-Action TV]]
* ''Franchise/SuperSentai'':
** ''Series/NinjaSentaiKakuranger'': The ending theme "Ninja! Matenrou Kids." Notable in that the sequence was filmed ''first'', and the song written to match it afterwards.
** The series ''Series/BakuryuuSentaiAbaranger'' has "We Are The One: Bokura Wa Hitotsu," featuring dancing Baomia grunts as part of its end title sequence. (In most series, the it's the Rangers who dance, if anyone.)
** Also done in ''Series/ZyudenSentaiKyoryuger'', coincidentally another dinosaur-themed series.
[[/folder]]

[[folder:Video Games]]
* ''[[VideoGame/HouseOfTheDead The Typing of the Dead]]'' rewarded you for typing out an entire section of credits with a dancing zombie. Up to 10 or 12 zombies in all!
* The ''Anime/TransformersArmada'' video game for the Playstation 2 ended it's credits sequence with several of the Decepticlones and Tidal Wave working out in time with the jazzy music.
* In the first ''VideoGame/PlantsVsZombies'' game, there's a credit song in which the zombies (as well as several plants) get into a dancing party.
* While not all of them are exactly mooks, ''VideoGame/{{Tropico}}'''s credits have various character models (including [[LaResistance rebels]], [[{{Redshirt}} police officers and soldiers]], and [[InnocentBystander civilians]]) dancing and jumping about. Particularly amusing when the General character model (a UsefulNotes/FidelCastro {{expy}}) is doing a rather nice dance.
* In ''VideoGame/DestroyAllHumans 2'', while browsing through the soundtrack, the background is taken up by a {{mook}} or InnocentBystander during an appropriate dance for the region you're in.
* The credits sequence of ''Videogame/CrashBandicootTheWrathOfCortex'' has the titular character dancing with a DiscoDan Lab Assistant (the series' garden variety enemy).
* After beating last boss in ''[[VideoGame/{{crashteamracing}} Crash Team Racing]]'' player sees characters dance next to the credit roll.
* The ending of ''VideoGame/DoomII'' lets you watch the moving, action, and death sequences of all the enemies (and yourself!) in a neverending (looping) parade of slaughter and screams, which killed and advanced to the next enemy on a keypress. The same applies for ''VideoGame/Doom64''.
* ''VideoGame/{{Friction}}'', after around 30 minutes of nonstop gore and violence, rewards the players who completed the game with an extended clip of the game's mooks and bosses having an impromptu dance-off. The bosses - all of them being TransformingMecha - can even transform back-and-forth during their "dance".
* The ''Franchise/MegaMan'' franchise generally had the bosses of the game come on screen, do a pose, and disappear, as part of the credits sequence.
* ''VideoGame/SegaNinja'' from ''1985'' might be one of the earliest examples of this trope, with the end credits showing the mooks and bosses dancing it out.
* ''VideoGame/WarcraftIII'' has every model in the game, friend or foe coming together to sing and dance at a rock concert among other scenes made with the game engine.
* ''VideoGame/GladiatorSwordOfVengeance'' humorously ends with one of these, depicting the game's numerous enemies performing an [[https://youtu.be/3ErnHmelm4I?si=6c8aWlPWQiuhKmLS&t=17848 anachronistic tap-dance]].
* ''VideoGame/GodHand'''s end credit sequence has a series of choreographed dance numbers [[https://www.youtube.com/watch?v=vAga2AjfZlg about halfway through]], featuring every mook and mid-boss in the game.
* The credit sequences of the first two ''VideoGame/PennyArcadeAdventures'' games have this as well, with various kinds of enemies doing silly dances.
* In ''VideoGame/MarvelUltimateAlliance2'', one level ends for the anti-registration side, with a dancing robot, which is a mook for the Pro Registration side.
* Not during the credits, but in ''VideoGame/StarWarsRebelAssault II'', there's an EasterEgg cutscene with dancing stormtroopers.
* ''VideoGame/DawnOfWar'' has a showcase of the various {{Finishing Move}}s on the credits
* ''VideoGame/RogueSquadron II: Rogue Leader'' had a company of stormtroopers dancing to the song played by the Mos Eisely Cantina band, and then hold up sheets of colored paper that formed the Creator/LucasArts logo.
* ''VideoGame/FutureCopLAPD'': With the X-1 being subjected to all sorts of horrors alongside dancing.
* ''VideoGame/FatPrincess'': All the villagers, to the tune of [[Music/SirMixALot "Baby Got Back."]]
* ''VideoGame/DeadRising2 - Case West'': In the middle of the credits, the music changes beat as zombies start to come up doing some dance moves.
* ''VideoGame/MetalSlug'' has the 2P Ending which the rebel soldiers can be seen dancing.
* ''VideoGame/SimonTheSorcerer'' has an ending scene with devils Gerald and Max dancing.
* In ''VideoGame/{{Bug|1995}}'', there's a scene where a good number of the mooks do a roll call across a stage set, but that appears ''after'' the credits have rolled.
* ''VideoGame/Portal2'' features the [[https://www.youtube.com/watch?v=qdpvj_iVAFk turret orchestra]] as part of the ending sequence.
* ''Toys/{{Bionicle}} Heroes'' has the Piraka having a mini-rave as the credits roll.

[[/folder]]

[[folder:Web Animation]]
* Nicole, Samus, and the Covenant troops all do this at the end of ''WebAnimation/{{Haloid}}''.
[[/folder]]
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