Culture Chop Suey is a FantasyCounterpartCulture cobbled together from multiple real-world cultures.

As with an AnachronismStew, the reasons for this can vary from case to case. It can stem from the writer's ignorance on the subject: they simply might not realize that these cultural elements are alien to one another. Likewise, it can be a case of CreatorProvincialism, when the writer uses aspects of their own culture in the fictional one, either because they aren't aware that they would seem out of place, or because they want to make it more familiar for their audience. Of course, when they're completely aware of the differences, they may be taking ArtisticLicense, blurring the lines for unique WorldBuilding, or just playing to the RuleOfCool or RuleOfFunny.

These are cases where elements are of a contrasting culture; elements of technology from a [[AnachronismStew contrasting time period]] are SchizoTech. When ninjas show up as part of a Culture Chop Suey, that is also a McNinja. A {{Ruritania}} is usually constructed using this trope. A character from one of these cultures may sport a MultiethnicName just to drive things home.

Some cultural mash-ups are common enough to warrant their own pages: AncientGrome, FarEast, {{Qurac}}, {{Mayincatec}}, {{Scotireland}}, {{Spexico}}, TipisAndTotemPoles, {{Americasia}}, CityOfEverywhere, and some versions of NorseByNorsewest.

Compare InterfaithSmoothie for when this is done to religions.

'''Since the distinction between the cultures is the point, and no example is Administrivia/SelfExplanatory, when citing an example, please mention what real world cultures that the fictional one is based on.'''



[[folder: Anime and Manga ]]

* ''Manga/FullmetalAlchemist'' has at least one scene where Ed is shown to be eating rice out of bowls with chopsticks in what is otherwise based on early twentieth century Europe.
** An early episode of the [[Anime/FullmetalAlchemist the 2003 anime version]] has Edward being submitted to a rice bowl interrogation by the local police. He eagerly consumes multiple bowls because he was really hungry, but it doesn't help the police get anywhere in getting a confession out of the completely innocent alchemist-- they ultimately just gave him a free meal.
** May simply be something he picked up from his possibly Japanese alchemy teacher (with a name like Izumi, she's certainly not a full Amestrian). In both [[Anime/FullmetalAlchemist the 2003 anime version]] and the manga, a Japan analogue is shown to exist; Breda is once shown playing shogi and is able to answer when someone asks where it came from (an Eastern island). The manga has an Asian counterpart in Xing, which is a China counterpart with some Japan mixed in.
* In ''Anime/WolfsRain'', all of the writing is in Russian, yet there are Native Americans. With tepees, of course...which they reach after crossing a frozen strait and passing through what looks a lot like the Pacific Northwest. Funny how that actually works with real life geography (the teepees should be in the Plains, not the Southwest, though).
* An early episode of ''Manga/OnePiece'' had Rice Balls (edited out by 4Kids to be cookies), even through the pirates are somewhat based on Western fictional depictions of pirates. The characters also drink sake, wield katanas, make Japanese-language puns, etc.
* ''Anime/SoundOfTheSky'' is a very deliberate version of this. Most everyone has Japanese names, the writing is French, the country is named for Switzerland but is modeled on a Spanish city, the uniforms are German, and so on. What makes this especially interesting is that it appears to be in the future of our world.
* ''Manga/TheFiveStarStories'' practically runs on this trope. Most of the countries have some level of Japanese styling, even if it's just their samurai-inspired sword designs, but beyond that, it's completely all over the place. Colus, for instance, has castles designed to look like techno versions of Mayan pyramids, military uniforms based on post-WWII West Germany, hovertanks based on the Swedish S-Tank, & insignias based on Viking runes.
* ''Anime/TurnAGundam'' takes place in what appears to be SweetHomeAlabama, but aspects of the culture and technology are closer to UsefulNotes/WorldWarI-era Europe and their religion seems to be some weird kind of Native American shamanism or animism, possibly similar to Shinto. And let's not even get started on the parralels to the UsefulNotes/ArabIsraeliConflict with the Moonrace...
* ''Anime/SamuraiChamploo'', with its rapping samurai (and graffiti ninja, and marijuana monks, and...), is more an example of AnachronismStew, but also worth mentioning in as the title's "champloo" refers to a dish not unlike chop suey, and is used in the same sense as the trope title.
* ''Manga/{{Naruto}}'' has the Land of Iron, which is Switzerland (political neutrality and mountainous alpine terrain) with samurai.
* ''Anime/{{Pokemon}}'' In Best Wishes it shows the residents of Unova eating rice balls and other Japanese dishes as if it is the norm, though there are western dishes as well. In the games that the anime is based off of, Unova is based around New York City and parts of New Jersey.
* ''LightNovel/{{No 6}}'' is a bit tricky. It's unknown what culture the titular city, No. 6, is but the ghetto shows remnants of Chinese signs while a character has a collection of what was left of Shakespeare while a few characters have Japanese names (Shion, Rikiga) and at the same time odd names (Safu). Did we mention this takes place in a dystopian future where a bad enough world war destroyed superpower nations?
* ''Anime/PantyAndStockingWithGarterbelt'''s Daten City appears to be mostly American, but for whatever reason there are quite a few Japanese elements (driver's wheel on the right, the flag is the Stars and Stripes but with blue stripes and Japan's rising sun replacing the stars).
* ''Manga/FairyTail'' is supposed to be set in a SchizoTech fantasy equivalent of Spain, complete with ramen, a ryokan, a currency that's a much closer equivalent to yen than to the euro, and bento boxes.
** It also has an impressive number of jokes based solely on the use of various suffixes. So many that when it was localized they ended up having to leave suffixes intact and tack an explanation on whenever someone reacts oddly to them.
* ''Anime/FinalFantasyLegendOfTheCrystals'' is a distant sequel to ''VideoGame/FinalFantasyV''. The game was MedievalEuropeanFantasy (mostly, with some samurai and ninja flavoring in gameplay), but one that grew out of a high-tech civilization [[BuildLikeAnEgyptian that had vaguely to very Egyptian architecture]]. Meanwhile, the society of the OVA itself has transitioned to more of an Eastern blend, with Linaly and her grandfather wearing Chinese-inspired clothing and a yin-yang, while Tycoon Castle was rebuilt as the Taj Mahal and added a minaret to house the Dragon Shrine. The technology is still SchizoTech, blending swords and magic with firearms and robots.
* ''Manga/SoulEaterNot'', despite taking place in America, has some rather Japanese things, like maid cafes and summer festivals, complete with tanuki statues.


[[folder: Film ]]

* Most of the cultures depicted in the ''Film/LordOfTheRings'' trilogy are [[FantasyCounterpartCulture obviously based closely on real-life cultures]] - the Rohirrim are Anglo-Saxons with a major horse theme, the Shire resembles Romantic-era rural Britain and Ireland, Gondor looks a lot like late Medieval Italy, and so on. However, the human bad guys tend to be more CultureChopSuey, presumably to avoid the impression of "[[UnfortunateImplications X culture is evil]]".
** The Easterlings, as one might suspect based on the name, are meant to be vaguely Middle Eastern. All we see of their culture in the movies is them marching to war, but their armour is a mishmash of "oriental" influences - Turkish, Mongolian, Persian and Japanese samurai.
** The Southrons, or "Haradrim", are also meant to be Middle Eastern or perhaps African. Their costumes are based on a mix of Aztec and Kiribati motifs, with turbans and [[BlingOfWar a lot of gold]].
* ''Film/{{Silence}}'' is an American movie in English directed by an Italian-American (Creator/MartinScorsese), adapting a Japanese language novel (Shusaku Endo) with Portuguese priests as protagonists. Of course, [[CommonalityConnection both director and author]] were RaisedCatholic.
* The Telmarines as depicted in ''Film/PrinceCaspian'' are very obviously based on Renaissance Spain, but also have pronounced Japanese elements (for example, a mock-samurai warrior ethos and ornate face masks they wear in combat).
* ''Film/OnlyGodForgives'':
-->'''Creator/NathanRabin''': "It’s a contemporary neo-noir (although in this case, the word “noir” [[DarknessInducedAudienceApathy somehow doesn’t seem dark enough]]) written and directed by [[Creator/NicolasWindingRefn a Danish filmmaker]] with [[Creator/RyanGosling an American star]], a British female lead[[note]] Kristin Scott Thomas [[/note]], and a Bangkok setting, resulting in a film without a country or a home about protagonists who are outsiders wherever they go."

[[folder: Literature ]]

* Creator/TerryPratchett's ''Literature/{{Discworld}}'' series. A discussion amongst the gods about the empires on the Counterweight Continent:
-->"They are five great families feuding. The Hongs, the Fongs, the Sungs, the Tangs, and the [[OddNameOut McSweeneys]]."
-->"Very old, established family."
** The Agatean Empire, as featured in ''Discworld/InterestingTimes'', is itself a mixture of various FantasyCounterpartCulture elements, borrowed mainly from Japanese and Chinese history: We have both samurai and a thinly-veiled Terracotta Army taking part in the climactic battle. Needless to say, as this is Literature/{{Discworld}} we're talking about, [[RuleOfFunny Funny reigns supreme]]. Later writings added Thai and Korean elements to the stew. ([=BhangBhangDuc=] and the fermented cabbage condiment "Grimchi")
** Uberwald is, well, {{Uberwald}}, but Bonk's chocolate museum and mad fretwork that make the buildings look like cuckoo clocks sounds more like the Black Forest. Fat soup was inspired by a signing tour in Poland, and the Unholy Empire's crest parodies that of the Russian Empire and its name that of the UsefulNotes/HolyRomanEmpire. Basically, anywhere east of France where [[VampireVords v and w are the same letter]].
** WordOfGod describes Ankh-Morpork as a cross between Renaissance Florence, 18th century London, 19th century Seattle and 20th century New York. (This is a simplification - it also has elements of 19th and 20th century London, post-Imperial Rome, medieval Prague, and pretty much any other city with some interesting stories attached to it.)
*** Stephen Briggs' map made Ankh-Morpork look ''exactly'' like central London rotated by ninety degrees, including the U-shaped bend in the river. (Creator/TerryPratchett later named the relevant part of the city "The Isle of Gods" (as opposed to London's corresponding Isle of Dogs.)
** Klatch is mostly the Middle East (most obviously in the ''Literature/ArabianNights''-flavoured ''Discworld/{{Sourcery}}'' and the slightly-[[UsefulNotes/TheGulfWar Desert Storm]]-inspired ''Discworld/{{Jingo}}''), but there's a definite Indian element as well; Klatchian takeaways in Ankh-Morpork sell curry (although they also sell falafels) and the jungle is home to tigers.
** Omnia, and especially the [[HolyCity Holy Citadel of Kom]], are roughly where Israel and Jerusalem should be and have various Middle Eastern aspects, but the details of the Omnian religion and the fact Omnia's a theocracy mean it's culturally a lot closer to the medieval Vatican. [[note]]There is a hint of a Jewish-like people on the Disc,the Cenobians, who give a valid reason for the existence of kosher butchers and who are responsible for creating {{Golem}}s.[[/note]]
** Geographically speaking, the Ramtops seem to be the Disc's Alps. Culturally speaking, they're the Pennines with a touch of the Ozarks on one side (Lancre and environs) and the Himalayas on the other (Enlightenment Country). With Mount Olympus in the middle.
* All over the place in ''Literature/HonorHarrington'', but {{justified|Trope}} by the peculiarities of a humanity's Diaspora to the stars.
** Haven is a pretty equal mix of all things Anglo-Saxon and French, both ethnically and politically: their original [[spoiler: and later]] state was pretty much a UnitedSpaceOfAmerica, while most of the series they've spent as a variation of [[TheRevolutionWillNotBeCivilized Revolutionary France]] with a healthy dose of Stalinist Soviet Union thrown into the mix.
** The Andermani Empire is an ethnically Chinese but culturally German state, built by the loony but very successful ex-mercenary Gustav Anderman, who believed that [[BunnyEarsLawyer he was a reincarnation of Frederick the Great]].
** Grayson is a funny mix of Idaho with [[RecycledInSPACE Space Mormons]], and just enough of [[UsefulNotes/ImperialJapan Meiji Japan]] for it to be noticeable.
** Even Manticore itself, while giving undeniably British vibes, was actually an all-European effort, so at least ethnically it runs the whole gamut from the UK to Russia. Plus the royal family is Black.
*** The new ''[[AllThereInTheManual Honorverse Companion]]'' specifies that 60% of the original colonists of the Manticore System came from western Europe, with most of the remainder being from North America or the Caribbean and a small minority of Ukrainians. Considering how multicultural the European Union, the United States, Canada and the Caribbean [[RealLife already are today]], this alone is enough to presume that ''most'' of Old Earth's major cultures have some representation in Manticore's heritage, even without allowing for the large second wave of immigration after the Plague years.
** CultColony went bad? Okay now you've got a planet of Atheists. Racial Colony go bad? Now you've got a planet of Albino Zulus. There are examples in some of the short stories of what happens when different colonies hit the same planet and it gets ugly.
** Then there is Beowulf, whose biggest examples have been members of Honor's family, so a planet with a large chunk of Asian ancestry and very pseudo-Spanish names.
* Most cultures in ''Literature/TheWheelOfTime''. The Aiel have a nomadic desert culture mixing Native American[[note]] by itself a conscious invocation of this trope, mixing multiple desert, plains, and possibly woodlands tribes[[/note]], Bedouin, Zulu, Jewish, and [[Franchise/{{Dune}} Fremen]] influences, but they look Irish and speak with Slavic accents. The Seanchan are a Imperial Chinese/Japanese/Persian/Hellenistic melange that were founded by an {{Expy}} of King Arthur, while WordOfGod says they have Texan accents.
* In Creator/LoisMcMasterBujold's Literature/VorkosiganSaga, the planet Barrayar has a mixture of Russian, French, Greek and English influences.
* ''Franchise/{{Dune}}'' is a completely justified example - while it is less chop suey and more cultural broth, it is reasonable to assume that after so long in the stars, all the cultures that have been subsumed into the Sublime Padishah Empire will mingle - although there is a heavily pronounced Islamic strain, suggesting some sort of Islamic or neo-Islamic period.
** The official religious text of the Imperium is the Orange Catholic Bible, a mish-mash of various tenets from major human religions. According to the [[Literature/GreatSchoolsOfDune prequel novels]], when the Commission of Ecumenical Translators first came to Emperor Jules Corrino with their work, he endorsed and published it, earning himself and the CET such ire that the Emperor had to put members of the CET into protective custody to avoid lynch mobs. When a member of the CET was found supposedly raping the Empress (later revealed to have been consensual), Emperor Jules had all members of the CET publicly beheaded to the joy of the masses.
** It's also worth noting that the only culture that mentioned to have survived relatively unchanged through 20,000 or so years are the Jews. Even Islam has been merged with East Asian religions. The Fremen, for example, are descended from Zensunni (i.e. a mix of Zen Buddhism and Sunni Islam), while there are mentions of violent Zenshiite minorities. Collectively, they are known as Buddhislamics.
* The civilization of the Masters from ''Literature/TheStoneDanceOfTheChameleon'' comes across as a mixture between [[AncientGrome ancient Rome]] and [[{{Mayincatec}} indigenous South American people]].
* The Icecarls of Garth Nix's ''Literature/TheSeventhTower'' series are mostly Norse but with hints of Lapps as well due to their nomadic lifestyle and their domestication of reindeerlike creatures..
* Pops up a bit in Lyra's world in ''Literature/HisDarkMaterials'', to emphasize the AlternateHistory. For instance, the gyptians (their equivalent of gypsies) have Dutch names and take to the seas like the real life Moken or Bajau. Meanwhile there's hints of extensive North Europe or Central Asian influence in the Americas, but things originating in the New World still have Nahuatl names.
* Any culture in the ''Literature/ASongOfIceAndFire'' series that is not in southern Westeros (which, with the exception of Dorne, is a straight FantasyCounterpartCulture of Medieval England).


[[folder: Live-Action TV ]]

* The Klingons as portrayed from ''Series/StarTrekTheNextGeneration'' onward combine about 50% each of Viking and Japanese Samurai culture. Essentially, they are Viking Samurai InSpace. With [[RubberForeheadAliens forehead ridges]]. (In the original series they appeared to be about 50/50 Russian and [[Film/TheThiefOfBagdad Thief of Bagdad]] Persian stereotypes, although there was little to no cultural exploration at all.)
* The ''{{Series/Firefly}}'' 'verse is a case of Culture Chop Suey, but it's not really an equal blend of Western and Chinese culture; rather, it's a SpaceWestern where the characters supplement their English dialogue with (bad) Mandarin, eat Chinese dishes as well as Western ones, and in some cases (like the Tams) have Asian-ish surnames but look white.
* In ''Series/{{Chuck}}'', Lester belongs to a "cult" based on a mishmash of Jewish, Indian, and Canadian culture.
* The Castithi in ''Series/{{Defiance}}'', particularly as seen through the focus on the Tarrs, mix Italian Mafia, the Hindu caste system, Japanese bathing rituals and Arabian Muslim attitudes towards women. Furthermore it was originally planned to give older Castithans like Datak and Stahma an accent that would have sounded like a cross between Japanese and Indian.
* ''Series/SirArthurConanDoylesTheLostWorld'' had quite a number of fantasy cultures living on the plateau. During a season, the group ran into King Arthur, an Egyptian Pharaoh, a society of Amazons, Tribune's people (based on Roman society), and several other peoples with Scottish, Norse, and even one with HollywoodVoodoo mythologies.
* In ''Series/{{Raumpatrouille}}'', which is set in the year 3000 when "there are no more nation-states", the culture is generally futuristic Europeanized Western. However people eat with chopsticks. This may be a fortunate side-effect of the budget constraints: buying a few sets of chopsticks was obviously cheaper than to look for and buy cutlery that looked futuristic enough to come from the year 3000, and yet still would be completely unlike what European viewers in 1966 would have been accustomed to. It seems to have been a late change, as in episode 1, where two ''Orion'' crewmen come across two dead members of the space station MZ 4 still holding their chopsticks after being killed mid-meal, one of them comments: "But you don't die that way, with a fork in your hand!"
* In the ''Series/StarTrekTheOriginalSeries'' episode "The Paradise Syndrome," the space Native Americans' village includes structures actually used by the Iroquois and the Plains peoples, who lived a considerable distance apart from each other (which is rather silly as their design philosophies are nearly inverted). Spock claims they're a blend of Delaware, Navajo and Mohican.


[[folder: Tabletop Games ]]

* ''TabletopGame/DungeonsAndDragons'' loves this for the non-European based areas of its settings. The "Middle East" tends to be a blend of Turkish, Persian and Arabic influences, and the "FarEast" Japanese and Chinese.
** Hey, the [[MedievalEuropeanFantasy 'European' areas are usually no exception]].
** It goes to the point that the Kara-Tur and Maztica subsettings for the TabletopGame/ForgottenRealms are notable because they ''don't'' follow this trope, in favour of dialing up FantasyCounterpartCulture -- Kara-Tur goes to the point of having ''two'' Chinas and Japans to avoid the [[AnachronismStew temporal counterpart]] to this trope, while Maztica closely replicated Cortez' expedition against the Aztecs (up until the thing gets heavily derailed by the fact that this is a setting with high-power magic and active gods, at least).
* ''TabletopGame/BigEyesSmallMouth'' actually spells this out for the world of Ikaris: the Seven Stars are described as a fusion of ancient Greece and samurai-era Japan.
* ''TabletopGame/{{Exalted}}'' has many of these -- always done very deliberately. The one described in the most detail is the Realm: it's mostly a blend of [[UsefulNotes/TheRomanEmpire Imperial Rome]] and [[UsefulNotes/DynastiesFromShangToQing various Chinese dynasties]], but there's also hints of Tokugawa Japan, Achaemenid Persia, and pretty much any other premodern Old World empire you could name.
* Although each of the Successor States in ''TabletopGame/{{BattleTech}}'' is ruled by a royal family from a specific culture, the general populaces of said states tend to be vastly multicultural. For example, the Capellan Confederation is nominally a Chinese nation and styles itself after Imperial China, but has a significant minority of Russian-speaking citizens and tequila is a nationally enjoyed drink.


[[folder: Theatre ]]

* The Met Opera's recently revived 1980's production of Mozart's ''Idomeneo'' features styles that are a mix between Mozart's own time, and the story's Ancient Greek setting.


[[folder: Video Games ]]

* ''Franchise/TheLegendOfZelda'', especially in the earlier games, has largely had the feel of being based around MedievalEuropeanFantasy. It varies in later games, but not in a way that makes Link using a boomerang ever seem to fit.
** While the series superficially appears to be MedievalEuropeanFantasy, there's a lot of Eastern influence in the architecture, symbolism, and especially the religion, featuring Eastern elements like reincarnation and polytheism.
** The [[{{Ninja}} Sheikah]] are heavily based on pre-modern Japanese culture, but one of their main crops in ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' is the pumpkin, a New World plant.
** The Gerudo are primarily based on the Arabian BedlahBabe archetype as is fitting for their desert homeland, but their musical themes in ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' and ''VideoGame/TheLegendOfZeldaMajorasMask'' are very Latin-influenced. Many of the Gerudo in ''Breath of the Wild'' have South Asian-sounding names, while TheOneGuy among them in ''Ocarina of Time'', Ganondorf, has a name ending (-dorf) that is commonly found in German names (though admittedly, his full name was first revealed in ''VideoGame/TheLegendOfZeldaALinkToThePast'' when [[EarlyInstallmentWeirdness his Gerudo people and their presence in the desert had yet to be established]]).
* ''VideoGame/DarkSouls'' appears to be a MedievalEuropeanFantasy, but when it comes to Izalith, it borrows element of Southeast-Asian architectures, and not to mention the FarEast, which appears to resemble a combination of Chinese and Japanese culture. Shiva of The East, one of the Forest Guards, borrowed the name of a Hindu goddess and was voiced by a Chinese voice actor[[note]]Kuei Lin Hsu[[/note]].
* The ''VideoGame/EverQuest'' series has the monk guilds in the human cities, which seem Asian-influenced, in what is otherwise largely MedievalEuropeanFantasy.
** In the second game, while the city of Freeport maintains a largely medieval feel, the Freeport Militia have gained a distinctly [[AncientRome Roman]] aesthetic.
* ''VideoGame/JadeEmpire'', which is based on Ancient China, includes creatures specifically identified as [[{{Golem}} golems]], which are from Jewish folklore.
* Most ''VideoGame/WorldOfWarcraft'' races are a hodgepodge of many different bits and pieces from real world cultures. For instance, Night Elf architecture is based in equal parts on Japanese and Northern European styles. The Draenei speak with an Eastern-European accent and are inspired in equal parts by the Roma and some South Asian cultures, but use a lot of Greek sounds in their names. Goblins are infamous for both their gold smarts (a Jewish stereotype) and the pervasiveness of the Mafia in their culture (an Italian stereotype, with a matching accent to boot).
** There was a small controversy regarding the Pandaren being too Japanese. This offended China's government and they were redesigned to be more Chinese.
* ''Franchise/TheElderScrolls''
** Each of the series' races blends ''at least'' two real world cultures. To note:
*** The [[UnevenHybrid Bretons]]: Politically, they resemble medieval England and France along with elements of Renaissance Italy (dozens of smaller city states instead of large kingdoms, minor nobles with private armies duking it out, moderately more technologically and artistically advanced than their contemporaries, some clothing and building aesthetics, etc.), with elements of various Celtic cultures present as well.[[note]]Breton is the real-life French word for the inhabitants of Britanny.[[/note]]
*** The [[HumansAreLeaders Imperials]]: Earlier games gave them two cultures with different influences. The Colovians were primarily based on Rome (especially their martial traditions as well as military equipment and strategy), while the Nibenese had Chinese, Japanese, and Mesoamerican influence. This was all but dropped by ''Oblivion''. Since then, they've been Medieval Europe meets Rome. By ''Skyrim'', they're based on Rome, with a smattering of Italy.
*** The [[{{Precursors}} Nedes]]: Elements of pre-Columbian Mesoamerican cultures along with elements of the early Chinese Empire. (These elements survived in their Nibenese Imperial descendants at least until the 3rd Era.)
*** The [[HornyVikings Nords]]: While modern Nord culture is firmly rooted in Norse with Celtic and Germanic undertones, their ancient culture is quite the blend. They believe (or at least used to, before adopting the Imperial religion) in cyclic time (called kalpas), which is loosely inspired by Hinduism. Their names and aesthetic comes from the Medieval Norse. But they used to mummify their dead much like ancient Egypt, and their religion is heavily influenced by both Norse pagan and Egyptian traditions, though this has fallen out of practice by the 3rd and 4th Eras.
*** The [[ScaryBlackMan Redguards]]: They primarily draw from the Middle East, particularly the Moors, with their naming conventions somewhat reminiscent of Arabic. However, the value they place on skill in battle and their tradition of a noble caste of warriors draws from the {{Samurai}} of feudal Japan.
** Most of the [[OurElvesAreBetter Races of Mer (Elves)]] draw more heavily from a fantasy basis, with comparisons to real life cultures much less pronounced than the Races of Men. However, there are a few exceptions To note:
*** Where to even begin with the Dunmer (Dark Elves)...Biblical Israelites/Hebrews/Jews: Led to Morrowind via mass exodus by the prophet Veloth, who shares aspects of Abraham and Moses. Practice a comparitively unusual religion for the setting (Tribunal/Ancestor worship vs. the worship of the Divines,) similar to the Israelite's monotheism vs. the polytheism popular in the region at the time. Struggling against a powerful foreign empire occupying their homeland (Cyrodiilic Empire, Roman Empire.) Had a long rivalry with the Dwemer, who have some appropriately Babylonian influences. Ancient Mesopotamia: Particularly the ancient Chimer. The names of many people and places sound like they're straight out of ''Literature/TheEpicOfGilgamesh''. Mongolia: The Ashlanders combine this with Mesopotamia mentioned above. Nomadic and "barbaric" (at least from the point of view of the Great House Dunmer.) Japan/China: Building aesthetics, especially House Hlaalu and Indoril styles.
*** The [[OurDwarvesAreDifferent Dwemer]]: While the most distinctive aspect of their culture is their heavy use of {{Steampunk}} and {{Magitek}}, the Dwemer themselves dressed and wore their beards in a manner akin to Mesopotamian cultures, such as the Babylonians. In ''Skyrim'' and ''Online'', their armor and weaponry tend to have a very Bronze Age Mediterranean influence.
*** The [[OurOrcsAreDifferent Orcs (Orsimer)]]: They have a culture reminiscent of the Mongols, with a social structure reminiscent of Slavic tribes (small non-nomadic strongholds that are run by a single large family with the patriarch at the head). As of the 4th Era, they seem to have become fantasy counterpart Native Americans. A once tribal people, who had their land stolen from them under threats of violence, and now live on compounds remarkably similar to reservations.
** The [[PettingZooPeople Beast Races]]:
*** The [[LizardFolk Argonians]]: They combine elements of Meso-American cultures (in the {{Mayincatec}} fashion) along with native cultures of Southeast Asia. Their ancient cultures built grandiose pyramid structures called "xanmeers" while Argonian art makes use of bright colors, feathers, and hides of all kinds. A succession of conquerors has long prevented the Argonians from growing past the "tribal" stage of society, while the Argonians are also masters of Viet Cong style guerilla warfare.
*** The [[CatFolk Khajiit]]: Their caravans, nomadic lifestyle, and propensity for stealth recall medieval views of the Roma. Like the Redguards, they also take a lot of cues from various "desert" cultures, including north African and Middle-Eastern cultures. Their cultural ties to the drug Moon Sugar are also reminiscent of the Chinese Opium culture.
** For additional details on the races of ''The Elder Scrolls'' series, please see the series' [[Characters/TheElderScrollsRaces Races]] sub-page.
** Some of the series' various "factions" also draw from multiple real world counterpart cultures. To note:
*** The [[AncientOrderOfProtectors Blades]]: The {{Samurai}} meet western-style knights meets the CIA/Secret Service. Although they use katanas and their buildings resemble Oriental architecture, they function as a western-styled order of knights, and their uniform resembles a mish-mash of Japanese-style [[ lamellar]] and Roman [[ lorica segmentata]]. The helmet is a cross between a japanese kabuto and a roman legionnaire helmet.
* The whole ''VideoGame/IronGrip'' series lives and breathes this trope, in addition to being chock-full of PunkPunk SchizoTech. Example : The Fahrongi are a nation that has many similarities to the UsefulNotes/HolyRomanEmpire, the Byzantine empire ''and Napoleonic France''. As if this wasn't enough, they have an UpToEleven CrystalDragonJesus ChurchMilitant with KnightTemplar attitudes and [[AcheyScars medieval-esque flagellants...]] [[DoesThisRemindYouOfAnything who serve as volunteer suicide bombers...]] The ruler of the country is something like a cross between a [[ Byzantine emperor]] and an Islamic calif.
* The ruins of ''[[VideoGame/LaMulana La-Mulana]]'' have design motifs that echo those of numerous ancient real-world cultures.
* The ''Franchise/{{Pokemon}}'' world is basically a mashup of Japan and the US (or at least Japan's view of the US). Not surprising, given the fact that many of the the original employees on the first Pokémon game had worked on ''Videogame/EarthBound'', which was a similar mash-up, albeit a bit more US-centric than Pokemon's world (which is more like Japan with some American flairs and cues added in).
** This has become even more the case now that the fifth generation of games take place in Unova, which is [[FantasyCounterpartCulture based on the New York City metropolitan area]]. For example, you now encounter trainers based around (American) Football and Basketball, sports that aren't nearly as popular in Japan as they are in the US.
** The sixth generation brings us France's equivalent called Kalos, complete with GayParee and assorted French stereotypes (but not CheeseEatingSurrenderMonkeys), and introduces Japanese tourists.
** The seventh generation is essentially based in Poké![[AlohaHawaii Hawai'i]], so HulaAndLuaus abound.
* ''Franchise/DragonAge'':
** Antiva, a land of olive-skinned macho men with Spanish accents, the culture of which is otherwise based on medieval Venice.
** The Qunari, who are meant to be a counterpart of the Islamic Middle East, except for the fact that their philosophy resembles Buddhism with swords more than Islam and they live in a jungle, not a desert. This would possibly make them Indian (having a FantasticCasteSystem supports this) rather than Afghan - or, due to the fact that they live across a sea from the rest of Thedas, part of DarkestAfrica instead (bonus points for the fact that the majority of their members are kossith, a race of [[OurGiantsAreBigger very large]] [[ScaryBlackMan Scary Black]] {{Horned Humanoid}}s).
** Speaking of Islam, while the Chantry is basically a GenderInverted [[ChristianityIsCatholic Catholicism]], their CrystalDragonJesus is more like a combination of UsefulNotes/TheProphetMuhammad and UsefulNotes/JoanOfArc.
* In ''VideoGame/HeroesOfMightAndMagic'', Academy/Wizard faction at different points has Greek [[ShockAndAwe Titans]], Indian [[PettingZooPeople Rakshasa]] and [[MultiArmedAndDangerous Nagas]], Middle-Eastern [[SpellMyNameWithAnS Djinns/Jinni]], European [[OurGargoylesRock gargoyles]], English [[GripingAboutGremlins gremlins]], and Jewish {{Golem}}s. ''VideoGame/HeroesOfMightAndMagic V'' also gives them an ArabianNightsDays style.
* Pretty much all of the countries in the ''VideoGame/AceCombat'' series exhibit this sort of characterization. While some are closer to the real world nations they're based on, they all exhibit various levels of [[SubvertedTrope subversion]], thus [[AvertedTrope averting]] straight-up examples of FantasyCounterpartCulture. Osea shows political and cultural elements of both the United States and European Union member states as well as an obviously Japanese-derived [[InsistentTerminology self-defense force]]. Yuktobania has a Russian-influenced, but overall "generic Slavic" culture, and lies in climatic zones unlike any of the ones within Russia's or the USSR's territory (jungles, etc.) and its air force flies lots of real world Western planes in addition to Russian models. Belka has many obvious parallels to Germany and German history, but its name sounds Slavic, its national legends also encompass iconography from the Arthurian legends and its plight in the 1980s and 1990s is often very reminiscent of the violent breakup of Yugoslavia, in addition to being a modernized allegory of World War Two. Ustio is a mix of Switzerland and the long-disputed Alsace-Lorraine region between France and Germany. Emmeria is an odd mix of American, Canadian, British, French and other Western European nations. Aurelia has a lot in common with South American countries, but also shares similarities with modern Australia. And so on...
* ''VideoGame/SwordOfTheStars II'' has this for humanity by implication, where the admiral name randomizer allows you to have Anglo-Saxon first names with Native American family names, Chinese on Russian, Arabic on Japanese...
* The country where ''VideoGame/HarvestMoon'' games are set is a mix of the US, Japan, and Europe.
* The empires in ''VideoGame/EveOnline'' are all descended from various Terran colonists who arrived to New Eden before the wormhole connecting the cluster and Earth collapsed. As a result they tend to have elements of multiple Earth cultures. The most obvious are Caldari who are a combination of Japanese and Finnish with a heavy dose of cyberpunk corporate dystopia. The Amarr religion derived from Christianity (although after several thousands of years of separation means it only has the barest similarity), while their names tend to be more Persian.
* The entire culture of the Eastern Kingdom of Mikado in ''VideoGame/ShinMegamiTenseiIV''. The inhabitants are mainly of Eastern descent, but they live in a European-style kingdom filled with modern-day technologies revered as mystical relics, and their main defenders are called samurai. [[spoiler: The backstory explains what happened and how such a culture came to be.]]
* While being heavily based on Lithuanian folklore and the religions of the ancient Baltic cultures, the world of ''VideoGame/TreeOfSavior'' has a ''lot'' of elements of other Earthly cultures. This is most easily seen in the character classes--Hoplites, Peltasti, and Oracles from Classical Greece, Cataphracts from the Middle East/Central Asia, Murmillones and Centurions from the Roman Empire, Shinobi from feudal Japan, Wugushi and Taoist Priests from China's imperial dynasties, Highlanders from medieval Scotland, Squires and Plague Doctors from medieval Europe, Spanish Rodoleros, Finnish Hakkapeliitta, and German Doppelsöldner and Schwarzer Reiter from the Renaissance, UsefulNotes/{{Voudoun}} Bokors, UsefulNotes/{{Hindu|ism}} Sadhus ... in fact, so far there are only ''two'' classes that have a distinct Lithuanian background, and those are the Krivis and Dievdirbys (both in the Cleric class family).
* ''VideoGame/ValkyrieProfile'' is a predominantly Norse-affected world, with the Aesir, Vanir, and Jotuns. However, there is also Hai-Lan with a decidedly Japanese flavour. The ruins of Akhetnan, while abandoned in game, are heavily based on Egyptian myth.
* ''VideoGame/PillarsOfEternity'':
** Free Palatinate of Dyrwood is what USA could be if they appeared some 400 odd years earlier, in a world where democracy never existed. It is very Anglo-Saxon overall, with a government resembling that of UsefulNotes/PolishLithuanianCommonwealth. And then there's the goddess of fire and war as their Statue of Liberty.
** Eir Glanfath is a mix of MagicalNativeAmerican and celtic tribes of British Isles. Glanfathans have hereditary nobles, yet are begrudgingly united in a Iroquois-like confederacy (there are even exactly six major tribes).
** Vailian Republics are mix and match of 15th-18th century Spain, France and Italian states.
** Aedyr Empire is AncientGrome, with Anglo-Saxons and elves in place of Romans. In overall picture of the world they take the role of the British Empire.
** Rauatai has a strong Polynesian flair, yet their government is something of a constitutional monarchy, which is made even more interesting by the fact that Rauatai has [[UsefulNotes/BritsWithBattleships the strongest navy]]. There's also an Ottoman-like artillery obsession taking place.
** Ixamitl Plains has Mesoamerican-like people dressed in traditional Bulgarian and Ethiopian clothing engage in Shaolin monk rituals with Native American influences and 19th century level philosophy.


[[folder: Webcomics ]]
* Lampshaded in ''Webcomic/TheOrderOfTheStick'' in the backstory strips during the trial sequence. When the gods are creating the world again they have to take turns to prevent the Snarl from forming and one of the 12 gods of the Southern pantheon (The Monkey) puts in ninjas 'cuz it's his turn.
** Some of the individual cultures play the trope straight: Azure City is a mix of Japanese, Chinese, and Korean elements, while the Western Continent has Arabic, Babylonian, and African pieces mixed together (along with lizard-people).
* In ''Webcomic/CityUnderTheHill'', the very City itself is one. Though this is explained by Babylon's buildings and landmarks being magical copies from most of the world's major cities, the clashing cultures follow suit.
* Ceannis in ''Webcomic/LeifAndThorn'' has American-based elections and media, Indian food, French and Gaelic names, Italian architecture, and English (Arthurian) national myths. In contrast with Sønheim, which is a more streamlined NorseByNorsewest.
* Atru, the religion of the ''Webcomic/KillSixBillionDemons'' universe, is mostly an eclectic mix of Gnosticism, Hinduism and Judeo-Christianity in terms of mythology, and a little bit of Buddhism in terms of cosmology, but its philosophy and worldview resembles neither. It also has some... [[BadIsGoodAndGoodIsBad odd]] [[ViolenceReallyIsTheAnswer ethics.]]

[[folder: Web Video ]]

* During ''WebVideo/SomeJerkWithACamera''[='=]s ''Series/FamilyMatters'' Disney World review, he wonders why Winnie-the-Pooh is dressed as a [[CanadaEh Mountie]] in the ''Italian'' Pavilion of Epcot, which then leads him to wonder why a ''British'' character is even dressing like a Canadian in the first place.


[[folder: Western Animation ]]

* [[{{Lampshading}} Lampshaded]] in an episode of ''TheSimpsons'', where Lisa is playing ''[[Franchise/CrashBandicoot Dash Dingo]]'', a video game based on the {{Theme Park|s}} version of [[LandDownunder Australia]]. She is killed by a group of koalas dressed as ninjas, leading her to remark "Ninjas? [[McNinja But those aren't even Australian!]]"
* ''WesternAnimation/AvatarTheLastAirbender'':
** Sokka carries a [[BattleBoomerang boomerang]], despite his Water Tribe culture being largely based off of the Inuit people.
** The Sun Warriors, a cross between Aztecs/Maya and different Southeast Asian cultures.
** The Foggy Swamp Water Tribe, based on Vietnamese tribes in style, Buddhist spiritual culture...and Creole dialect and diet.
** Not even the main "nationalities"/"ethnicities" are immune to this; the capital of the Northern Water Tribe has Chinese-influenced architecture, with the canals and bridges of Venice, and while the Fire Nation's political situation and industrial superiority may be reminiscent of Imperial Japan, its material culture is mainly Chinese (with a bit of Thai mixed in).
** The Earth Kingdom is a step above all others in this trope. It takes influences from Imperial China Bureaucracy,for government/culture, but also has quite a bit of American West and Federated regional rule blended with the above mentioned Foggy Swamp Tribe, and Mongolian Desert Culture. In Korra, it gets the addition of various fascist states from the 1930s which lead it to elected democracy, possibly constitutional monarchy.
* SequelSeries ''WesternAnimation/TheLegendOfKorra'' jumps seventy years forward, where the established FarEast blending now adds elements of TheRoaringTwenties and TheGreatDepression to its cultural milieu, with [[CityOfAdventure Republic City]] itself as a blend of UsefulNotes/{{Shanghai}}, UsefulNotes/HongKong, [[UsefulNotes/NewYorkCity Manhattan]] and UsefulNotes/{{Vancouver}}.
** The soundtrack, as per the Track Team, is "[=1920s=] UsefulNotes/NewOrleans {{jazz}} but if it were invented in China".
* Though you'd see a handful of straight-up [[FantasyCounterpartCulture Fantasy Counterpart Cultures]] in ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', Contemporary Equestria blends Ancient Greece with a considerable helping of both Medieval and continental Europe, then adds some 19th century Britain, a bit of TheWildWest, and just a pinch of [[TheEighties the 1980's]] - all of it wrapped up in contemporary Midwestern North America.
** Outside countries seem to throw France, the Ottoman Empire, ancient Babylonians and Aztec culture into the mix as well. The Kingdom of Griffonstone is basically a mountainous medieval kingdom that helps itself from various Carpathian, Caucasian and even ''Himalayan'' cultures, particularly those of the Ottoman Empire and Nepal.


[[folder: Real Life ]]

* Many real life cultures adopted aspects from their neighboring cultures, as well as from foreign conquerors. Let's take the English culture as an example. Modern English culture is a mix of the old Celtic settlers native to the island who got Romanized, just to get later conquered by the Germanic Angles, who in turn got conquered by the Saxons. During the Viking Age, viking lords carved out many small jarldoms and kingdoms on the island and mixed with the native people. Then finally, the Norman invaders conquered the island one last time, with the Norman culture actually being a mix of the Norse vikings and the Northern French culture. And only then can you speak of these people as Englishmen.
* No culture in recorded history has ever been free of foreign elements or influences. Archeologists are still not in agreement just how often writing and agriculture were invented and how often they were taught to one culture by another. A letter based alphabet seems to have only arisen once, which means every single person reading this has some Semitic people in the Mediterranean to thank. The Romans used to think of soap and trousers as barbaric and wore socks in their sandal-like shoes - all of those would come as a surprise to most meticulously groomed suit-wearing Italians of today. And that's just the surface of it.
* It appears that during the Age of Migrations many ethnic groups started to band together and form raiding parties/tribes crossing ethnic lines giving themselves AwesomeMcCoolName - names like "Franks" (the free people) "Alemanni" (all men) or Huns (nobody knows what it means, but given they were TheDreaded even to the UsefulNotes/RomanEmpire it must have been some name indeed). Ironically even two millennia later some people claim continuity from those heterogeneous groups to modern ethnicities.
* The United States is the UrExample thanks to its UsefulNotes/MeltingPot status. There are many large areas in cities (and even some suburbs) that blend elements of various cultures. In fact, states as close as Virginia and Maryland can be culturally miles apart culturally. Many cities have a Chinatown or Little Italy, which were developed from immigrant communities settling in those neighborhoods. And of course, it is the home nation of Chop Suey, which was a blend of Chinese Cooking for European taste. Its not uncommon for regional foods to have found a happy home in a state or two because of the culture that settles there.