--> ''"I even had this red carpet imported from the Fire Nation! You know, they make the '''best''' [[SinglePaletteTown red stuff]] over there!"''
---> '''Varrick''', ''WesternAnimation/TheLegendOfKorra''

%% Image selected per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1351413964024740100
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[[quoteright:350:[[Music/LindseyStirling http://static.tvtropes.org/pmwiki/pub/images/rsz_lindseystirling_elements_collage_2_501.jpg]]]]
[[caption-width-right:350:[[http://www.youtube.com/watch?v=sf6LD2B_kDQ An elementary sonata.]]]]



A common trope, especially in video games that feature ElementalPowers, is that every element will have a color associated with it. This way, you know that anything red is related to fire, blue to water, etc.

This can manifest in many ways. Some common ones are enemies being the color of their element, element-resistant armor having that element's color, and elemental spells being color coded in menus.

A few common examples of this trope follow. There are occasions where other colors are used for these elements, and these are by no means the only elements that get color coded.
* '''Fire''': Almost exclusively [[FireIsRed red]] or orange.
* '''Water''': Almost exclusively blue. See also WaterIsBlue.
* '''Wind/Air''': Green in [[WindIsGreen most Asian works]], yellow otherwise. Sometimes white or grayish, rarely blues or purples. Occationally reds and browns if Autumn themed.
* '''Earth''': Yellow, brown, and orange are all common. Green if nature is not separate or if yellow is already taken.
* '''Ice''': In settings where water and ice are distinct, water will tend to be a darker blue, while ice tends toward lighter blues, cyan or even white.
* '''Lightning''': When Lightning is treated as a separate element (sometimes, it gets lumped with air/weather), it's pretty much always yellow. In the rare cases it isn't yellow, it will be electric blue, purple (thunder clouds), or white. See YellowLightningBlueLightning.
* '''Wood/Plants/Nature''': Usually green, perhaps with other earth tones. If dealing specifically with flowers, it will usually be pink.
* '''Metal/Steel''': When treated as a distinct element (rather than a subset of earth), metal is usually a [[CaptainObvious metallic]] gray, silver, or white (particularly in Wu Xing inspired works).
* '''Light''': Usually white or a bright yellow. Pink, if ThePowerOfLove is a major aspect.
* '''Dark''': Usually black, though [[PurpleIsTheNewBlack dark purple]] is also very common. Dark greens if it is also centered on poison.

A SuperTrope to ElementalHair and ElementalEyeColors. A SubTrope of ColourCodedForYourConvenience. A SisterTrope to ColorCodedWizardry (the wizards themselves being color coded).

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!!Examples

[[foldercontrol]]

[[folder:Anime & Manga]]
* In ''MagicKnightRayearth'', fire powers are red, water powers are blue, and wind powers are green. Note that the three main characters were already colour-coded red, blue, and green before getting magic, and then got the associated element.
* Used in ''RoninWarriors'': Red=Fire, Cyan=Water, Green=Light, Blue=Air, Orange=Earth.
* ''Franchise/SailorMoon'' follows almost all of these rules. [[PlayingWithFire Sailor Mars]] has a red fuku, Sailor Mercury has ice and water based powers and a blue fuku (Sailor Neptune has both sea green hair and fuku and controls the sea); Sailor Jupiter has lightning, wind, and GreenThumb powers, with a green fuku and pink accents. Sailor Uranus is the Soldier of Flight[=/=]Wind and has wind-related powers. Although her main colour is dark blue, the secondary colour of her uniform is gold.
* Directly used in ''RuneSoldierLouie''. Although the world doesn't particularly focus on elemental colors, at one point, Louie directly invokes this trope when he has to place five colored orbs in place to represent the five elements. The tricky part is, as this page shows, there's no universally accepted set of colors, so he has some trouble, mostly over if blue represents air or water.
* ''Anime/HeartcatchPrettyCure'' has Cure Blossom [[note]]and, to a certain extent, [[spoiler:Cure Flower]][[/note]] (Earth/Nature) = pink; Cure Marine (Water/Sea) = blue; Cure Sunshine ([[ThePowerOfTheSun sunlight]]) = yellow; Cure Moonlight ([[CaptainObvious well, just look at]] [[{{Lunacy}} her name]]) = silver/purple.
* ''Anime/SmilePrettyCure'' has Cure Happy (Light) = pink; Cure Sunny (Fire) = orange/red; Cure Peace (Thunder) = yellow; Cure March (Wind) = green; Cure Beauty (Ice) = blue. [[spoiler:Also, Royale Candy (Light) = white]].
[[/folder]]

[[folder:Fan Fiction]]
* In ''Fanfic/KeepersOfTheElements'', each Energy Keeper wears silver, Water Keepers wear blue, Fire Keepers wear red and orange, Earth Keepers wear green, and Air Keepers wear white.
* In ''Fanfic/CloudedSky'', there are temples dedicated to each Pokémon type, and the acolytes of the temples dress in colors that correspond with the type their temple represents (Fire Temple = Red, Water Temple = Blue, etc.).
[[/folder]]

[[folder:Film]]
* In ''Film/TheFifthElement'' the four stones that are collected represent each element and when opened glow a specific elemental color: red = fire, blue = water, yellow = air and green = earth.
[[/folder]]

[[folder:Literature]]
* In ''Literature/TheQuestOfTheUnaligned'' elemental magic is employed in this way, and mages wear the color of the element of magic with which they are aligned. Aeshes, fire mages, wear red; shamais, water mages, wear blue; ruahks, air mages, wear silver; and aretzes, earth mages, wear green. [[spoiler: Also shows up in the actual magic of orahs (light aligned) and hosheks (dark aligned), which are gold-white and purple-black versions of the regular elements, respectively. For example, aesh-fire is the same color as regular fire, but orah-fire is pure white and hoshek-fire is dark purple.]]
* Creator/MercedesLackey's ''Literature/ElementalMasters'' series: red = fire, blue = air, yellow = earth, green = water.
* ''Literature/CodexAlera'' has a color associated with the element involved in each of the six types of furycrafting: fire is red, water is blue, earth is green, air is also green, metal is gray, and wood is brown. Each element also has its own symbol, which is on the covers of some editions of the books.
* In Creator/TamoraPierce's ''Literature/CircleOfMagic'' series the dedicates of the Living Circle take vows to gods of one of the four elements and then wear habits colored to one of the four elements: red = fire, blue = water, yellow = air and green = earth.
[[/folder]]

[[folder:Live-Action TV]]
* ''Franchise/SuperSentai''/''Franchise/PowerRangers'' teams (who already are ColorCodedForYourConvenience) that feature elemental powers use these in different ways:
** ''Series/SeijuuSentaiGingaman'': Red uses fire, Green uses wind, Blue uses water, Yellow uses lightning, and Pink uses...flowers. (''Series/PowerRangersLostGalaxy'' lacks the powers but still keeps bits of the elemental motifs.)
** Seen in the theme of the mecha of ''Series/RescueSentaiGoGoFive''/''Series/PowerRangersLightspeedRescue'': (Using the ''Rangers'' names:) Haz Rescue is yellow and a mining truck (Earth), Aero Rescue is green and a helicopter (Air), Pyro Rescue is Red and a fire truck (Fire), Aqua Rescue is blue and a truck with water cannons (Water), Med Rescue is Pink and an ambulance (Life). The Max Solarzord is silver and light blue (Light).
** ''Series/NinpuuSentaiHurricaneger''/''Series/PowerRangersNinjaStorm'': Red uses wind, Blue uses water, Yellow uses earth, Crimson and Navy (dark red and dark blue) use thunder.
** ''Series/MahouSentaiMagiranger''/''Series/PowerRangersMysticForce'': Red and their/his father, also in red armor post HeelFaceTurn, uses fire, Yellow uses lightning, Blue uses water, Pink uses wind, and Green uses earth/nature. Their gold-armored mentor uses light and their/the Red Ranger's white-clad mother uses ice.
** ''Series/SamuraiSentaiShinkenger''/''Series/PowerRangersSamurai'': Red uses fire, Blue uses water (see a pattern?), Pink uses wind, Green uses nature, Yellow uses earth, and Gold uses light.
** ''Series/TensouSentaiGoseiger''/''Series/PowerRangersMegaforce'': Red and Pink use Air, Yellow and Black use Earth/Nature, and Blue and Green use Water. The metallic-colored SixthRanger can use [[AllYourPowersCombined any element]], but it's implied that his original element was Earth.
* ''Series/KamenRiderOOO'' has shades of this trope with the Core Medals: Green is Lightning, Yellow is Light, Gray is Earth, Red is Fire, Blue is Water, and Purple is Ice/Void.
** In ''Series/KamenRiderWizard'', Wizard's elemental [[MultiformBalance Styles]] are color-coded: Flame is red, Water is blue, Land is yellow, and Hurricane (wind) is green.
* Some minor color variations used in the Filipino fantasy series ''Encantadia'': Air is white/blue, Water is green, Earth is brown, Fire is the more conventional red.
[[/folder]]

[[folder:Music]]
* Music/LindseyStirling's music video for "[[http://www.youtube.com/watch?v=sf6LD2B_kDQ Elements]]" uses this a lot, with water, earth, fire, and air having different dominant colors. For fire and water, she also uses face paint/makeup in blue or red.
* The Music/SpiceGirls did this in the videos for "[[http://www.youtube.com/watch?v=gFBWbH5CeRE Holler]]" and "[[http://www.youtube.com/watch?v=RtczIm5XrNo&feature=relmfu Let Love Lead The Way]]", using white for wind instead of yellow.
** In the former, Mel B represents fire (she wears a red dress and is surrounded by fires in grates); Mel C represents earth (she's meditating on some dry ground that becomes covered in grass); Victoria represents wind (she wears a white catsuit and is standing in a wind tunnel); and Emma represents water (she wears a blue dress and blue shades, and is standing under a fish tank).
** In the latter, the elements are swapped round. Victoria represents fire (she wears a red catsuit and is standing on a burning wasteland); Emma represents earth (she wears a green dress and green eyeshadow, and is lying in some grass); Mel B represents wind (she wears a white top and trousers, silver eyeshadow and is in a white room); and Mel C represents water (she wears a blue outfit and blue eyeshadow, and is sitting in some kind of fountain).
[[/folder]]

[[folder:Tabletop Games]]
* Each of the five elements in ''{{Exalted}}'' is associated with a colour of Jade - the standard Red for Fire and Green for Wood, but a slightly more unusual matchup of White for Earth, Blue for Air, and Black for Water.
* In TabletopGame/{{Warhammer}}, elemental magic comes in winds of different colours. [[LightEmUp Light powers]] come from the White wind, [[ExtraOreDinary metal powers]] come from the Yellow wind, [[GreenThumb life powers]] come from the Green wind, [[ShockAndAwe sky powers]] come from the Blue wind, [[CastingAShadow darkness powers]] come from the Gray wind, [[SoulPower death powers]] come from the Purple wind, [[PlayingWithFire fire powers]] come from the Red wind, and [[TheBeastMaster animal based powers]] come from the Brown wind.
** When these winds are in their unrefined form, all mixed up, it's BlackMagic, while when they are refined to their maximum potential, they become [[WhiteMagic High Magic]] (manifesting as either silver or as a rainbow).
* ''TabletopGame/MagicTheGathering'' is all about this; the entire resource system is based around mana coming in five different colors, each associated with a different land feature and set of elements: white for plains, law, order, and [[LightIsNotGood (the literal sense of)]] light; blue for islands, water, wind, and intellect; black for swamps, death, [[DarkIsNotEvil (again, the literal sense of)]] darkness, and ambition; red for mountains, chaos, fire, and lightning; and green for forests, life, growth, and wildness. There are also [[NonElemental colorless]] artifacts (and occasionally other things) with more generic abilities.
* The six elements in TheDarkEye are coded (at least by human standards) mostly this way with a few exceptions: fire is red, wind is yellow or colorless, ice is purple or light blue, water is blue, rock/stone is orange and humus(earth and plants as well as all living things) is represented by earthen colors, but usually by green.
[[/folder]]

[[folder:Toys]]
* This trope is one of the main aspects in {{LEGO}}'s {{Bionicle}} and its related lines, {{Slizers}}, RoboRiders, and, to an extent, HeroFactory. Especially in Bionicle, there are confusingly many combinations and exceptions, but generally, red (sometimes with yellow or black) means fire, blue (sometimes with added white) is water, green is air or jungle, white (may be part-blue or gray) is ice, black (sometimes with gray, red, orange, tan, or ''purple'') is earth or rock, brown or yellow (at times with gray, orange, or tan) is stone or sand. Some elements can change their colors, and numerous colorful characters don't even have elements, making the whole thing even more difficult. Then, there are secondary elements that use the pre-established colors of main elements as either ''their'' main or secondary colors! And this is just Bionicle!
[[/folder]]

[[folder:Video Games]]
* The orbs in ''VideoGame/PuzzleAndDragons'' are color-coded for each elemental attack.
* In ''VideoGame/TalesOfSymphonia'', the color of the magic circle that appears when an ally or enemy is casting a spell changes depending on the element. Red for fire, blue for water, green for wind, bright blue for ice, brown-orange for earth, black for dark, white for light, and purple for lightning.
* In ''Franchise/FireEmblem'', the color of a spellbook is determined by what element it is. Bright yellow for light, black for dark, red/orange for fire, green for wind (though the more ice-ish are blue), and yellow for thunder. The last three are lumped as "anima" in the GBA games, making them quite multicolor compared to light and dark.
* In ''VideoGame/MegaManBattleNetwork'' and ''VideoGame/MegaManStarforce'', [[strike:Fire]] Heat is associated with Red, [[strike:Water]] Aqua is associated with Blue, [[strike:Electric]] Elec is associated with Yellow, and [[strike:Nature]] Wood is associated with Green.
* In ''VideoGame/MegaManZero'' and ''VideoGame/MegaManZX'', Fire is associated with Red, Water/Ice is associated with Blue, Electric/Wind is associated with both Green and Yellow, and Non-elemental is associated with Purple.
* In ''LordsOfMagic'', each element is associated with a faith, which fills the role of races or civilizations in other games. Each faith's units have color schemes that fit the above trends.
* ''VideoGame/TheLegendOfDragoon'' color-coded all the elements thusly: Fire is red, Water is light blue, Wind is green, Earth is gold, Darkness is indigo, Light is yellow (though the Dragoon is White-Silver), and Thunder is violet.
* ''VideoGame/ZanZarahTheHiddenPortal'''s [[ElementalRockPaperScissors Table of Effectiveness]] lists Nature as green, Stone as grayish brown, Water as blue, Fire as orange, Air as white, Light as yellow, Darkness as purple, Chaos as burgundy red, Ice as whitish-bluish-cyanish-something, Energy as violet/bright purple, Psi as cyan, and Metal as steely gray.
* ''Franchise/{{Pokemon}}'' generally follows a skin color scheme based on the element of the Pokémon: Fire pokémon having lots of red or orange, Water pokémon having lots of blue and so on...at least, in the first couple of games. The later generations also featured color-coded icons for each type, though many of them have two colors (e.g., the Dragon-type is half-red, half-blue). Later games updated the icons to all be single-colored (so Dragon is now royal blue).
* In ''VideoGame/SecretOfMana'', all the spells of a given school, which are element-based, have the same color scheme.
* ''VideoGame/WorldOfWarcraft'' has Fire as red/orange, Ice/water as blue, Holy as yellow, Shadow as black/purple, Nature as green and Arcane as pink/purple.
* In ''VideoGame/TheLegendOfZeldaTheMinishCap'', the colors of the elements come from the colors of the Links in ''[[VideoGame/TheLegendOfZeldaFourSwords Four Swords]]''. Wind is green, Fire is red, and Water is blue, as usual, but Earth is purple.
* ''VideoGame/ChronoCross'' skips naming the elements directly and just uses colors for elemental affinities. Red is fire and heat, Blue is water and ice, Green is air and nature, Yellow is earth and electricity, Black is shadow and gravity, and White is light and celestial bodies.
* ''VideoGame/SkiesOfArcadia'' does something similar, although the colors are different: Green is nature, Purple is ice, Blue is both wind and water, Red is fire, Yellow is electricity, and Silver is both life and death. Each of these color-elements is governed by an appropriately colored WeirdMoon.
* Played straight in ''VideoGame/DistortedTravesty'' with Fire, Earth, Wind, and Water for elemental techniques. (Unfortunately, the brown looks too much like red).
* The six elements in ''VideoGame/WarriorsOfMightAndMagic'': [[PlayingWithFire Fire]] is red, [[AnIcePerson Water]] is navy blue, [[DishingOutdirt Earth]] is green, [[ShockAndAwe Air]] is light blue, [[LightEmUp Light]] is pure white, and [[DarkIsEvil Darkness]] is black.
* ''VideoGame/{{Onimusha}}'' in all its four (and more) games has shown: Lightning (navy), Fire (fire red), Wind (green), Ice (powder blue), Earth (orange), Light (gold) and Air (sky blue). The Dark element appears, but as an alternative name for [[ShockAndAwe Lightning]].
* ''Bomberman 64: The Second Attack'' has different elements for different bomb upgrades you can get. You start out with [[color:#ff4000:Fire]], the traditional bomb with a cross shaped explosion, and can upgrade to [[color:#0080ff:Ice]], [[color:green:Wind]], [[color:#bc00bc:Lightning]], [[color:brown:Earth]], which is more of a magma bomb, [[color:#d8d8d8:Light]], and [[color:#770077:Dark]]. Each enemy takes damage differently from each bomb; for example, metallic enemies aren't harmed at all by the [[color:#d8d8d8:Light]] bomb, aquatic enemies are fine with [[color:#0080ff:Ice]], etc.
* In the ''VideoGame/DeptHeaven'' games, we have Fire (red), Ice (light blue), Lightning (yellow), Darkness (purple), and Light (green; sometimes referred to as Sanctity instead).
* ''VideoGame/FinalFantasyX'': Red = Fire, Blue = Water, White/Light Blue = Ice, Yellow = Lightning. This is important for a late-game boss, [[BarrierChangeBoss who switches his elemental attacks/strengths/weaknesses]] based on how the coloured nodes on wheels behind him line up (however, this is rendered moot by using Scan and coordinating your elemental attacks and element-nullifying magic accordingly).
* In ''VideoGame/FinalFantasyXIII'', light blue = ice, red = fire, yellow = thunder/lightning, medium blue = water, orange-brown = earth. Also has reddish pink = physical attacks and purple = non-elemental magic.
* ''VideoGame/{{Quest 64}}'' has [[FireIsRed fire portrayed as red]], [[WaterIsBlue water as blue]], earth in a orange-brown, and [[WindIsGreen wind as green]]. Many enemies also vaguely follow this color scheme as well.
* World 6-F1 (RGB Factory) in SuperMarioFusionRevival: This fortress level takes place in a high-tech factory with three distinct areas: a red area (lava and fire), a green area (overrun with plant life), and a blue area (a swimming area). This is a key hunt level with a central hub that leads to a boss fight with Dobkeratops of R-Type fame.
* ''VideoGame/{{Persona 4}}'' slightly mixes up the colors with its various "Wall" skills. [[FireIsRed "Red Wall" resists fire]] and [[WindIsGreen "Green Wall" resists wind]], but "Blue Wall" resists electricity and "White Wall" resists ice.
* ''VideoGame/{{Magicka}}'' color-codes all ten elements thusly: blue for water, green for life, gold for shield, pale blue for cold, purple for lightning, red for arkane, brown for earth, and orange for fire. If you haven't memorized all of them by position yet, chances are you'll be reading the key based on the colors rather than the pictures.
* ''VideoGame/{{Borderlands}}'' uses orange for fire, blue for shock (lightning), green for acid, and yellow for explosives. The sequel adds a fifth element, "slag", which has properties similar to "ice" in most games. It's represented by purple.
* In ''[[VideoGame/StreetPassMiiPlaza Find Mii/StreetPass Quest]]'', the Miis' shirts correspond to their attack. Most of them have these (a few don't). Black Miis [[CastingAShadow darken rooms]], White Miis [[LightEmUp light up rooms]], Blue Miis [[MakingASplash cast water spells]], Red Miis [[PlayingWithFire cast fire spells]], Yellow Miis [[DishingOutDirt create sandstorms]], Purple Miis [[PoisonousPerson poison enemies]], and Cyan Miis [[AnIcePerson freeze enemies.]]
* ''Gauntlet:Legends'' and ''Gauntlet: Dark Legacy'' had the following scheme for shot-power and magic potion power-ups: ''Red'' was Fire, ''Blue'' was Lightning, ''Yellow'' was Light, and ''Green'' was acid. Knowing which element your shot power was could tell if it boosted attack power or didn't against a boss.
* ''VideoGame/GoldenSun'' makes it easy to identify Adepts, as they'll usually wear colors associated with their element, or even have ElementalHair or eye colors. Mars (Fire) tends toward reds and oranges. Mercury (Water/Ice) is inevitably blue, usually cyan. Venus (Earth and Plants) can be gold, green, and/or brown. Jupiter (Wind/Electric/Telepathy) tends to be [[WindIsGreen green]] or [[SupernaturalIsPurple light purple]].
** ''VideoGame/GoldenSunDarkDawn'' [[spoiler: adds two new powers to the scene. Darkness uses [[PurpleIsTheNewBlack dark purple]], and Light uses [[SupernaturalGoldEyes pale gold]].]] Himi also breaks the pattern by wearing [[ShrineMaiden red and white for her day job]], instead of dressing for her element (she's a Venus Adept).
* In ''VideoGame/TheDenpaMen'', Denpa Men come in 12 different colors, 9 of them tied to elements. They're all pretty standard: Fire is red, Water is blue, Wind is green, Earth is orange, Electric is yellow, Ice is light blue, Light is white, Dark is purple, and NonElemental is black. Of note is that the color of a Denpa Man determines his or her elemental resistances, ''not'' their powers -- any Denpa Man can only have one "spell", and a yellow Denpa Man's spell can easily be Earth or Wind type, for instance. Also, many Denpa Men of every color have non-combat spells, or no spells at all.
[[/folder]]

[[folder:Webcomics]]
* ''Webcomic/{{Homestuck}}'' has all players given a class and element, in the style of Hero of Element. There are many different classes, each of which can interpret elements in different ways and titles aren't immediately intuitive. The three thus far shown Heroes of Light all have drastically different abilities. However, elements typically can be loosely defined.
** Breath ([[BlowYouAway Wind]]) is associated with blue, ranging from a pale sky blue to darker navy.
** Light ([[WindsOfDestinyChange Luck]]) is associated with yellow and orange.
** [[TimeMaster Time]] is associated with red.
** [[RealityWarper Space]] is associated with black and to a lesser smaller extent, dark green.
** Mind (unclear abilities; suggested to be emotional bonds) is associated with teal.
** Heart (SoulPower) is associated with pink.
** [[HealingHands Life]] is associated with vibrant green and beige.
** Void ([[PowerOfTheVoid Nothingness]]) is associated with dark blue.
** Hope (unclear abilities; suggested to be knowledge) is associated with golden yellow.
** Doom (unclear abilities; possibly fate and prophecy) is associated with dark muddy green.
** Blood (unclear abilities; only the broadest strokes of the element are known) is associated with rust brown and blood red.
** [[UnstoppableRage Rage]] is associated with purple.
[[/folder]]

[[folder:Web Original]]
* ''TheQuestportChronicles'' has the elemental essences: Fire (red), Water (blue), Air (light green), Earth (brown), [[spoiler: and Aether (black)]].
[[/folder]]

[[folder:Western Animation]]
* In ''WesternAnimation/AvatarTheLastAirbender'', clothing is color-coded by nation and the wielders of ElementalPowers therein. Air Nomads wear oranges and yellows, Earth Kingdom citizens wear greens and browns, Fire Nation citizens wear reds and blacks, and members of the Southern and Northern Water Tribes wear blues, whites, and purples. This also extends to the colors of Team Avatar's members, since they're essentially an in-universe FiveTokenBand. There are some exceptions; for instance, [[TheOrder The Order of the White Lotus]] consists of citizens from all the different Nations, and they have one type of uniform which, while dark-blue like some Water Tribe clothing, is distinct from any one Nation's style shown in the series and Azula's famous blue fire as opposed to the traditional [[FireIsRed red-orange]] that all other character use.
** {{Downplayed| Trope}} in SequelSeries ''WesternAnimation/TheLegendOfKorra''
* In ''CaptainPlanet'', the Planeteers' rings have different colors based on the element the ring's power represents.
[[/folder]]

%%[[folder:Other]]
%%* The colours of the five Chinese elements (Wu Xing) are assigned as follows: '''[[color:#00ff80:Wood]]''' ([[GreenIsBlue green/blue]]), '''[[color:red:Fire]]''' (red), '''[[color:#ffd000:Earth]]''' (yellow), '''[[color:#c0c0c0:Metal]]''' (white), '''[[color:black:Water]]''' (black).
%%[[/folder]]

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