->''"Card games are SeriousBusiness!"''
-->-- '''Seto Kaiba''', ''WebVideo/YuGiOhTheAbridgedSeries''

A collectible card game, or CCG, is a [[CardGames card game]] where, instead of using a standard set of cards, each player brings his own deck to the game. The "collectible" aspect comes from the fact that the cards are sold in randomized packs, and players must buy these packs in order to create their decks. Most [=CCGs=] come in starter sets (one or two decks which are playable, but not very powerful, and may ignore some of the more complex rules) and booster packs (random cards which cannot be used alone, but can supplement existing decks).

The are also called Trading Card Games, or Customizable Card Games.

The [[TropeMaker first CCG]] was ''TabletopGame/MagicTheGathering'', and is still a major player in the genre. Currently, ''[[Tabletopgame/YuGiOh Yu-Gi-Oh!]]'' is the '''most sold''' card game in the world, with [[CrackIsCheaper 22.9]] ''[[CrackIsCheaper billion]]'' [[CrackIsCheaper cards]], however, Wizards of the Coast does not release sales numbers for Magic the Gathering and it possibly is the number one sold CCG in the world.

For the VideoGame equivalent of this, see CardBattleGame.
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!!Tropes common to collectible card games include:
[[index]]
* BribingYourWayToVictory: To play constructed formats competitively, you'll often have to spend lots of money, either because the most useful cards are the rarest, or because their usefulness increases demand (and therefore price).
* CCGImportanceDissonance
* CrackIsCheaper: Those little booster packs add up over time. You can drop a hundred dollars (USD) on a huge box, or instead spend that much directly buying the most useful cards for your setup. Pick your drug.
* DiscardAndDraw
* ExpansionPack
* GameBreaker
* JunkRare
* KingmakerScenario
* LoadsAndLoadsOfRules
* LuckManipulationMechanic
* {{Metagame}}
* ObviousRulePatch: Restricted and banned lists
* PrestigiousPlayerTitle
* PromotionalPowerlessPieceOfGarbage
* PowerCreep: An old card set from a LongRunner is usually useless.
* RandomDrops
* SeriousBusiness
* ScrewTheRulesIHaveMoney: Richard Garfield, creator of ''Magic'', called it "Rich Kid Syndrome" and tried to avert it with his game. [[spoiler: He failed.]]
* TournamentPlay
----
!!Collectible card games include:

* ''{{Bakugan}}'': A combination Collectible Card and Figure Game
* ''TabletopGame/BattleSpirits''
* ''CardfightVanguard''
* ''[[http://nulll-void.com/games/play.php?game=10 Hidden Dimensions]]'': Free Card Battle Game in a science fiction setting.
* ''TabletopGame/LegendOfTheFiveRings''
* ''TabletopGame/MagicTheGathering''
* ''TabletopGame/NetRunner'' and its spin-off ''Android: Netrunner''
* ''TabletopGame/MagiNation''
* ''TabletopGame/MitosYLeyendas''
* ''[[{{Redakai}} Redakai: Conquer The Kairu]]''
* ''TabletopGame/TheSpoils''
* ''TabletopGame/SummonerWars''
* ''TabletopGame/SwordGirls''
* ''TabletopGame/WeissSchwarz''
* ''TabletopGame/{{ZG}}''

Some games use [=CCGs=] as one part of the experience which are not part of the original, including:
* ''VideoGame/MapleStory'' (items can be transferred from cards to the MMORPG)
* ''TabletopGame/PerplexCity''(the cards had clues to finding the {{MacGuffin}})
* ''TabletopGame/SorcerersOfTheMagicKingdom ''(the cards are used for combat against villains on animated screens)
* ''VideoGame/WorldOfWarcraft'' ("Loot" cards have codes to unlock mounts, noncombat pets, and other cosmetic bonuses in the video game)
[[/index]]

Another more recent category is games which use personal decks just like [=CCGs=], but do away with the "collectible" part. Some like SummonerWars or Fantasy Flight Games' "Living Card Games" work the same way but eliminate the randomness of booster pack, letting you buy a whole ExpansionPack instead. Other games like ''TabletopGame/{{Dominion}}'', where building your deck is the game use the underlying concepts in a more innovative way.

A number of other media (especially the geeky sort) have licensed [=CCGs=] which are otherwise unrelated.

[[foldercontrol]]

[[folder:Based on Anime & Manga]]
* ''TabletopGame/BattleSpirits''
* The ''Franchise/DragonBall'' franchise has been in '''four''' completely different [=TCGs=].
** The first was in a set of the Ani-Mayhem game, which used material from several Pioneer-licensed anime.
** Score Entertainment then made a ''Anime/DragonBallZ'' game - and later a compatible ''Anime/DragonBallGT'' game.
** After going through the whole anime series, Score started over with a similar yet incompatible game.
** Currently Bandai is making one, using shared rules with the Naruto game. [[UltimateShowdownOfUltimateDestiny So theoretically...]]
* ''Manga/InuYasha''
* ''OnePiece''
* The [[LongRunners long-running]] ''Franchise/{{Gundam}}'' franchise has had two [=CCGs=] in its time. At the height of its popularity in the West, Bandai made ''Gundam MS War'', which died quickly. A few years later they tried again, taking the pre-existing (not to mention better-designed and much more successful) Japanese game ''Gundam War'' and translating the cards into English. Unfortunately, by that point the franchise was on its last legs in the West and Bandai pulled support after only two expansion sets despite the fact that the game had a cult following.
* Bandai took the "engine" from ''Gundam War'' and modified it into the Crusade System Card Series, producing such titles as ''[[{{Sunrise}} Sunrise Crusade]]'', ''[[{{Macross}} Macross Crusade]]'', ''[[VideoGame/SuperRobotWarsOriginalGeneration OG Crusade]]'', ''[[Creator/GoNagai Dynamic Crusade]]'', and ''[[Creator/StudioBONES BONES Crusade]]''. [[MassiveMultiplayerCrossover Since these all operate off of the same system...]]
* ''Manga/{{Naruto}}''
* ''Manga/FullmetalAlchemist''
* ''MagicalGirlLyricalNanoha'' has [[http://img.photobucket.com/albums/v106/jonathanyuac/loot3.jpg Bankett!]].
* ''Anime/SailorMoon''
* ''FruitsBasket''
* ''Manga/{{Bleach}} [=TCG=]''
* ''Franchise/{{Digimon}}'' had 3 [=TCGs=] in America, and has had at least 4 in Japan -- the newest two of which are currently being produced ''at the same time''. The first of the Japanese [=TCGs=] became a CanonImmigrant in ''Anime/DigimonTamers'', which was intended to come from a more 'real-world' perspective where Digimon is a media franchise.
* ''{{Berserk}}'' CCG, which the Abridged Series mocks.
* ''Manga/DetectiveConan''
* ''ShamanKing''
* ''Ani-Mayhem'' was one of the first anime-themed card games, as well as one of the first multi-license card games (predating Vs System and others). The base set included ''RanmaOneHalf'', ''TenchiMuyo'', ''Anime/ElHazardTheMagnificentWorld'', and ''BubblegumCrisis'' (the original). The first expansion had ''ProjectAKo'', ''PhantomQuestCorp'', ''ArmitageIII'', ''DominionTankPolice'', and a couple from ''Manga/AhMyGoddess''. The second and final expansion focused entirely on ''Anime/DragonBallZ''.
* ''InitialD'' had a short-lived card game in the US, made by AEG, the company that handled the CityOfHeroes CCG.
* ''Manga/DeathNote'' has one exclusive to Japan.
* ''Anime/{{Beyblade}}''
* ''Anime/YuGiOh'', which is quite popular (more precisely, the most popular TCG in the world) and [[GuiltyPleasures pretty fun to play]].
** With ''TabletopGame/YuGiOh'', it helps that the original source material is about a [=TCG=] based on ''MagicTheGathering''. The primary differences between the two are that in the show it's called ''Duel Monsters'' and ScrewTheRulesIHavePlot is the order of the day.
** [[TabletopGame/YuGiOhCarddasVersion Yu-Gi-Oh! (Carddas Version)]]
** Likewise, ''TabletopGame/DuelMasters'', sadly no longer going outside of Japan. Starting with the first expansion, the flavor text of the cards began receiving the same sort of GagDub treatment as the show.
** ''TabletopGame/{{Kaijudo}}'': A revival of ''Duel Masters'' created just for North America[[labelnote:*]]The term "kaijudo", while Japanese in nature does not exist in the Japanese franchise[[/labelnote]], and totally incompatible with the original card game.
* ''ZatchBell'' has one. Perhaps the most interesting thing about it is that there is no randomness: instead of a deck, you put your cards in a special miniature binder modeled after the SpellBooks found in the show. You could only use the card that was on the current page.
* Making TCG out of existing works is one half of {{Bushiroad}}'s business, the other half is making anime, which then may or may not be made into TCG. Derivative TCG from Bushiroad includes:
** ''WeissSchwarz'', which pits [[RuleOfCool Cool]] anime characters versus [[RuleOfCute Cute]] anime characters. {{Averted}} NoExportForYou, so far this seems to be the most successful amongst Bushiroad's non-original TCG. Cool characters come from series such as ''Franchise/BlackRockShooter'' and ''FateZero'', while Cute characters come from series such as ''Manga/LuckyStar'' and ''LightNovel/ZeroNoTsukaima''.
** ''Sunday vs. Magazine TCG'', which pits characters from manga serialized in Weekly Shounen Sunday versus character from manga serialized in Weekly Shounen Magazine. ''Manga/DetectiveConan'' versus ''SayonaraZetsubouSensei'', anyone?
** ''Victory Spark'', which pits attractive female characters against each others. Has characters from ''MayoiNekoOverrun'', ''ToLoveRu'', and ''HanasakuIroha''; the full list is somewhat long.
** ''†ALICE†''[[note]]''Alice Cross''[[/note]], which is the same thing except with {{Bishounen}} series. Female characters are on the "Queen" side, male characters are on the "Joker" side. Has characters from ''{{Hakuouki}}'', ''VisualNovel/TogainuNoChi'', and ''JunjouRomantica'', for example.
** ''Chaos TCG'', which seems to be focused on VisualNovel. Include characters from VN companies such as NitroPlus and VisualArts, but also {{Anime}} such as ''StrikeWitches'' and ''{{Ikkitousen}}''.
** Bushiroad also make non-gaming Trading Card for several series, this includes ''VisualNovel/{{Clannad}}'' and ''PersonaTrinitySoul''.
[[/folder]]

[[folder:Based on Comic Books]]
* The VS System, a [=TCG=] built around comic books, primarily those of Marvel and DC, that was reasonably successful for a while. There were at three earlier attempts to make a comic book [=TCG=]: Overpower (Marvel, then DC), [=ReCharge=] (Marvel only), and the Edutainment card game Genio involving Marvel superheroes.
[[/folder]]

[[folder:Based on Film]]
* Both ''Film/HarryPotter'' and ''Film/LordOfTheRings'' each got one when the movies came out.
* ''Film/MontyPythonAndTheHolyGrail'' had a [[http://www.ctlsoftware.co.uk/Python/HGCCG/HGCCG_Main.htm Collectible Card Game]], put out by Kenzer and Company.
** This game is remembered even among non-fans for the presence of the "Get On With It!" card. When played, it obligates another player to stop wasting time thinking and actually make a play. More games should have this card. '''All''' games should have this card.
* ''Film/{{Highlander}}'', which died mostly due to the slow release schedule. There is a new edition of the Highlander CCG, although distribution is limited.
* ''StarWars'' franchise has -- bear it with us -- no less than ''ten'' [=TCGs=] in various state of life to date:
** The first one, Decipher's ''TabletopGame/StarWarsCustomizableCardGame'', was active between 1995-2001 and consistently ranked #2 in popularity, behind only MagicTheGathering. It was notable for complex game mechanics and various fun Easter Eggs inserted on the cards, as well as featuring some ExpandedUniverse characters in later years.
** Before losing their license in 2001, Decipher cashed in and made some spinoffs, [[http://en.wikipedia.org/wiki/Jedi_Knights_Trading_Card_Game Jedi Knights]] and [[http://en.wikipedia.org/wiki/Young_Jedi_Collectible_Card_Game Young Jedi]]. The first one, based on the Original Trilogy, lasted for only three sets and used computer-generated imagery instead of movie stills. The second one was based on ''ThePhantomMenace'' and had even more simplistic game mechanics. Both were aimed at the younger audience.
** In 2002 ''LucasArts'' took the license away from Decipher and gave it to WizardsOfTheCoast, which created a TCG for ''Episode II'' as a Revenue Enhancing Device. It barely made it to ''Episode III'', but still retains some of its followers today. Probably the second-known ''StarWars'' card game.
** Then there was the ''Star Wars Pocketmodel Game'' from WizKids, which utilized both collectible cards and cardboard starship miniatures. It never made it into ''StarWarsTheCloneWars'' expansions, ending in 2008.
** ''StarWarsGalaxies TradingCardGame'', apart from being the first ''StarWars'' card game online, was different from its predecessors in using artwork by world-class artists instead of movie stills and being focused almost entirely on ''Franchise/StarWarsExpandedUniverse'' material, which previous games only touched at best. Unfortunately, being tied to the ''StarWarsGalaxies'' didn't do it justice: the MMO was already in decline and restricting the game to current and former SWG subscribers limited the potential player base to several hundred people at its best. Nevertheless, the game survived thanks to MMO players buying virtual boosters while hunting rare loot items and spawned 8 sets with thousand of beautiful artworks, until it got shot down along with the MMO that gave birth to it in late 2011.
** ''StarWarsCloneWars Adventures'' is a casual "''VideoGame/FreeRealms''-style" MMO based on ''StarWarsTheCloneWars'' TV series. It added its first CCG, Card Commander, shortly after the launch in 2010 - a game with very simplistic gameplay , aimed at the very young audience. In 2012, it added a second came called ''Card Assault''. It's a step up, including Deckbuilding and Strategies, while the ''Card Commander'' is mostly luck-based and has no deckbuilding.
** Meanwhile, the license for physical card games went to Fantasy Flight Games, who now produces ''"Star Wars: The Living Card Game"'' and XWingMiniatures (much like Pocketmodels game above, this one uses both cards and miniatures), both games already several expansions in.
* ''AustinPowers'' [=CCG=]
* ''[[Franchise/EvilDead Army of Darkness]]'' card game
* Decipher released a MassiveMultiplayerCrossover CCG called ''Fight Klub'' based on one-on-one fights between famous movie characters. [[{{Saw}} Jigsaw]] versus [[SilenceOfTheLambs Hannibal Lecter]], [[Film/ReservoirDogs Mr Blond]] versus [[Franchise/EvilDead Ash]], [[Franchise/{{Rambo}} John Rambo]] versus Franchise/RoboCop, [[Film/{{Crank}} Chev Chelios]] versus [[ChuckNorris Scott McCoy]], Film/TankGirl versus [[Film/{{Species}} Sil]], and more.
[[/folder]]

[[folder:Based on Literature]]
* A successful Middle-Earth [=CCG=] came out long before the ''Film/TheLordOfTheRings'' movies.
* ''Literature/ASongOfIceAndFire'' has a spinoff card game, called ''Game Of Thrones''. When first released, it was a fairly traditional [=CCG=], with base decks augmented by booster packs. Starting in 2007, though, it converted to what the makers call a [="LCG"=], or Living Card Game. A $40 starter set will get the starting decks for four main Houses, with additional sets for players wanting to play as other Houses or with expanded options for one of the 'core' Houses (Stark, Banatheron, Lannister, and Targaryen). Since then, though, the makers have released monthly "chapter" packs: Basically 60-card booster packs with identical contents to eliminate randomness, arrayed in six chapter arcs built around a general theme or region, much like [=M:tG's=] card block system. One of the longest lasting card games on the market aside from [=M:tG=], Yu-gi-oh and the Pokemon [=CCG=], in continuous production since 2002.
* ''Literature/TheWheelOfTime'', using the same engine and mechanics as ''Series/BabylonFive''.
* ''Hyborian Gates'', based off Creator/RobertEHoward's writings, features 100% recycled Creator/BorisVallejo and Julie Bell art.
* A company called Cactus Game Design produces the card game ''Redemption'' -- based off of Literature/TheBible. Also an example of TheMoralSubstitute.
[[/folder]]

[[folder:Based on Live Action TV]]
* ''Series/DoctorWho'' has now had three; one released in 1996 which only made it to one set, and two kiddie-orientated new series tie-ins.
* ''Wrestling/{{WWE}} Raw Deal''. ''{{WCW}} Nitro'' came out at pretty much the same time, but was doomed by the fact that it released shortly before the death of the WCW.
* ''[[Series/TwentyFour 24]]'' has one. Doomed by an odd premier release (Starters first, boosters two months later) and released during the [[WritersStrike '07-'08 WGA Strike]], the only season skipped in [[Series/TwentyFour 24's]] 8-season run.
* ''Series/BuffyTheVampireSlayer''
* ''Series/TheXFiles''. Both ironically and appropriately, the basic mechanics of the ''X-Files'' CCG were also used for a ''Franchise/ScoobyDoo'' CCG.
* In Japan, there's a ''Franchise/SuperSentai'' trading card game called "Rangers Strike", which eventually expanded out and added ''Franchise/KamenRider'' and ''Franchise/MetalHeroes''.
* ''Franchise/PowerRangers'' has had two trading card games, the "Collectible Card Game" that was made in 2008 (using art from ''Rangers Strike'') and the "Action Card Game" that started in 2012 as a tie in to ''Series/PowerRangersMegaforce'' using card art from ''VideoGame/SuperSentaiBattleDiceO''.
* ''Franchise/StarTrek'' has had two, the more notable one by Decipher (which was itself split into two editions, where the 2nd edition barely resembled the first).
* "Series/Animorphs" had one made by Decipher. To be honest, it's more of a board game than a card game.
[[/folder]]

[[folder:Based on Tabletop Non-Card Games]]
* The ''BattleTech'' [=CCG=] made by MagicTheGathering creator, Richard Garfield, maybe? It saw about half a dozen expansion sets and a revamp of the main set (Commander's Edition) before folding. By [=CCG=] standards, that's fairly respectable. Even then, its folding was caused by FASA's buyout by Decipher, a rival to Wizards of the Coast who were releasing the CCG.
* A [[http://en.wikipedia.org/wiki/List_of_collectible_card_games list of collectible card games]] on TheOtherWiki has many more examples, including ''AliensVsPredator'', ''[[Series/BabylonFive Babylon 5]]'' and ''Literature/TheWheelOfTime'' (listed together because they actually used the same engine, so you could pit Sheridan against Rand al'Thor), ''Film/JamesBond'' and ''Series/StarTrekTheNextGeneration''.\\
\\
The ''Series/StarTrekTheNextGeneration'' card game, incidentally, eventually branched out to the rest of the franchise. It was made by the same people as the ''StarWars'' game and was also fairly popular.
* There were three Trading Card games based on ''TabletopGame/OldWorldOfDarkness'' table-top [=RPGs=].
** First ''Jyhad'', which was canceled and revived as ''Vampire: The Eternal Struggle'', which is still going (but largely only available through White Wolf's website). This is based on ''TabletopGame/VampireTheMasquerade''.
** Then an entirely separate game, ''Rage'', based on ''TabletopGame/WerewolfTheApocalypse''. This was published by two separate companies with two separate rulesets, one of which continues to receive fan expansions.
** Lastly, there was ''Arcadia'', based on ''TabletopGame/ChangelingTheDreaming''.
* ''{{Deadlands}}'' had the ''Doomtown'' CCG, which had a decidedly niche fandom. The plot and setting were unique, and later [[CanonImmigrant ported over to Weird West canon]]. Perhaps best of all, every card in the CCG had a rank and suit -- just like playing cards -- so they could also be used for poker, or with the tabletop game as the mystical [[CardSharp Huckster's]] spellslinging or a general [[ActionInitiative initiative]] deck.
* ''{{Netrunner}}'' ''technically'' falls into this category, since its background drew upon R. Talsorian Games's ''TabletopGame/{{Cyberpunk}} 2020'' role-playing setting (despite the game itself being produced by Wizards of the Coast). Of course, even at the time that was arguably a fairly obscure property... The game was pretty solidly designed but just sadly short-lived.
* ''{{Rifts}}'' had a short-lived game, but when they came out with their new "half-edition", they actually took a lot of the original artwork and blew it up into quarter- to full-page spreads in the new rulebook. Acknowledging its failure, Palladium would later have a joke contest; what to do with 50,000 Rifts CCG cards. Which was how many the company had in storage after the CCG failed.
* ''SpellFire'', a hastily put together CCG based on ''TabletopGame/DungeonsAndDragons'' and mostly reused art, created by TSR to cash in on the Magic fad while it lasted. Three years later, TSR went ''bankrupt'' and was bought by WOTC, the creators of Magic... but not before being reduced to using photos of TSR employees in extremely crude costumes as card "art."
* The webbased ''Videogame/CardHunter'' is a {{CollectibleCardGame}}/{{StrategyRPG}}/{{TabletopRPG}} combination based on ''TabletopGame/DungeonsAndDragons''
* ''QueensBlade'' was originally a fighting-book game using the ''Lost Worlds'' game books, but of course featured sexy fantasy women. This spawned a CCG, two PS games, and an anime series. Of course, the CCG was [[NoExportForYou only released in Japan]].
* Steve Jackson Games' ''IlluminatiNewWorldOrder'' was a collectible version of their previous classic ''{{Illuminati}}''.
[[/folder]]

[[folder:Based on Video Games]]
* ''[[http://en.wikipedia.org/wiki/Lycče_Trading_Card_Game Lycče Trading Card Game]]''[[labelnote:*]]reads "ree-say"[[/labelnote]], [[/index]]CCG with mostly-{{Bishoujo}} characters from various popular {{Visual Novel}}s. Includes licensed characters from TypeMoon, KeyVisualArts, Creator/AliceSoft, [[{{Utawarerumono}} Leaf]], NitroPlus, etc. [[http://www.lycee-tcg.com/card_list/index.cgi 6000+ cards]] and growing.[[index]]
* ''KingdomHearts'' had its own GBA game [[CardBattleGame which incorporated cards]].
** And then SquareEnix saw fit to remake this game for the PlayStation2 as part of one of its Japanese rerelease packages, and even exported said remake as a standalone release in North America.
** It also had a very short lived TCG, while the translators, Fantasy Flight Games, teased of the fifth set, which would have been Japan's Sixth and Seventh Set, including whatever promos respective to that set.
* There was also a ''VideoGame/SimCity'' [=CCG=].
* Later versions of VideoGame/{{Civilization}} IV came bundled with their self-made [=CCG=].
* Beloved fighting game ''VideoGame/KillerInstinct'' had one, published by Topps.
* ''[[Franchise/DotHack .hack]]'' had one. ''[[VideoGame/DotHackGU .hack//GU]]'' had an in-universe one, Crimson VS, that was made into an out-of-universe one, ''.hack//GU The Card Battle'', which had different rules but could also be played as if it were Crimson VS.
* ''VideoGame/WorldOfWarcraft'' has a [=TCG=] with rules loosely inspired by ''MagicTheGathering''. Interestingly, even people who hate the MMO enjoy the TCG, and it has a strong following.
* ''CityOfHeroes'' developed one, and released initial card sets, through the project got dropped well before it could be called complete (the player base has continued development somewhat). It did have one noteworthy feature, a website app and proxying rule which allowed players to generate and print tournament-legal cards representing their characters.
* The ''MegaManBattleNetwork'' series had a [=TCG=], made by Decipher, which lasted less than a year.
* ''Franchise/FinalFantasy'', of course, has a card game based on its series; ''Lord of Vermillion'' uses iconic monsters from the series, and marries traditional card gameplay with a video game interface (similar to Sony's ''The Eye of Judgment.'') The sequel also includes characters from ''VideoGame/FinalFantasyIV'', ''[[VideoGame/FinalFantasyIX IX]]'', and ''RomancingSaga'', along with {{guest fighter}}s from ''TabletopGame/MagicTheGathering'', ''VideoGame/BlazBlue'', ''TheKingofFighters'', and ''[[{{Sega}} Sangokushi Taisen]]''.
** They also produced a paper version of the Triple Triad game played within ''VideoGame/FinalFantasyVIII''.
** [[SquareEnix Square]] finally published an 'all-13' card game for the series in 2011. Info is [[http://finalfantasy.wikia.com/wiki/Final_Fantasy_Trading_Card_Game here]].
* ''VisualNovel/{{Yarudora}} series vol.3: VisualNovel/{{Sampaguita}}'' has a [[http://tradingcardsfan.conceptbb.com/t1458-sampaguita-trading-collection Trading Card Collection]] set. [[CuttingOffTheBranches It uses the Good End 2 route as the canon storyline]], with Good End 3, Normal End 2, Bad End 1, and Bad End 9 as Parallel Stories.
* ''FireEmblem'' had a [=TCG=] Japan, covering from ''[[FireEmblemAkaneia Monsho no Nazo]]'' through to ''[[FireEmblemJugdral Thracia 776]]''.
* ''VideoGame/{{Touhou}}'' has one. In true ''Touhou'' fashion, it's actually named ''Rumbling Spell Orchestra''. There's also the ''FanWorks/{{Touhou}} Ginfuritsu'', from the company that make Lycče (and using the same mechanic). Note that this is ''not'' a Touhou official TCG, as it's not endorsed by the creator of Touhou.
* ''Videogame/WingCommander'' had one, made by MargaretWeis. Set around the time of ''Wing Commander III'' (2669), it used artwork and technical elements from that period of time.
* MargaretWeis took the opportunity to make a CCG of her own IP, ''Star of the Guardians''.
* ''VideoGame/MaddenNFL'' has "Ultimate Team" mode, which is a TCG within the game (but for real money of course).
* ''Franchise/KamenRider Battle: Ganbaride'' and ''Franchise/SuperSentai Battle: Dice-O'', games based off of two legendary {{Toku}} franchises that are played using arcade machines. In fact, each franchise has a series (''Series/KamenRiderDecade'' and ''Series/TensouSentaiGoseiger'' respectively) that really carry the MerchandiseDriven aspect to the endzone: in both shows, the protagonists' [[TransformationTrinket Transformation Trinkets]] run off of modified versions of the game cards; Decade's Trinket is modeled off of part of the game console (which was changed to match up with ''Series/KamenRiderOOO''), while the Goseiger have a ''Dice-O'' arcade cabinet that turns into a RobotBuddy '''and''' HumongousMecha.
* The online card game ''VideoGame/{{Tyrant}}'' is based of the Facebook game ''VideoGame/WarMetal''.
* ''TabletopGame/{{Pokemon}}''. The ''Pokemon'' card game was popular enough to [[NoExportForYou two]] video games based on the card game... [[RecursiveAdaptation based on the video game]].
* ''VideoGame/{{Alteil}}'': A Card Battle Game
* ''VideoGame/BattleForge'': A CCG MMO RTS!
* ''VideoGame/{{Elements}}'': A Card Battle Game
* ''[[VideoGame/KaijuCombat Colossal Kaiju Combat]]'' has collectible cards that can do battle with each other via a separately purchased Combat Deck, which comes with four stock monsters itself. Using an OfficialFanSubmittedContent method, new monsters go through the card game before being introduced to the video game proper, although significant changes may occur between the card game and video game versions.
[[/folder]]

[[folder:Based on Webcomics and Websites]]
* ''Webcomic/MSFHigh'' has a card game, complete with characters from [[MSFHighForum the forums]]. It's even had Linkara and Spoony have their own decks.
* ''Franchise/{{Neopets}}'' had a CCG that, while made by the masters of the CCG at WizardsOfTheCoast and having easier rules to understand than ''TabletopGame/YuGiOh'' and was in general very fun.
[[/folder]]

[[folder:Based on Western Animation]]

* ''WesternAnimation/AvatarTheLastAirbender'' and ''PiratesOfTheCaribbean'' each had one, and they were based on the ''[=QuickStrike=]'' system. So you could face, say, Katara against Will Turner...
* ''WesternAnimation/{{Ben 10}} [=CCG=]''
* ''WesternAnimation/TeenTitans [=TCG=]''
* ''WesternAnimation/XiaolinShowdown [=TCG=]''
* ''[[WebVideo/TheNostalgiaCritic Geek]] [[WebVideo/TheAngryVideoGameNerd Fight]]''
* ''DragonBooster''
* ''SpongeBobSquarePants'' had one in 2001, based on the first season. The goal was to get customers to the Krusty Krab.
* ''{{Transformers}}'' had at least two, both primarily based on the [[Film/{{Transformers}} live-action movies]]. The first was a "3D Battle-Card Game": characters were represented as punch-out buildable cards that could either be built as vehicles/animals or out-of-proportion OffModel robots ([[http://tfwiki.net/w2/images2/thumb/1/10/3DBattleCard_OptimusPrime.jpg/300px-3DBattleCard_OptimusPrime.jpg here's Optimus, for those interested]]), and the game could easily be played without the card models. Only two sets were released. The second is a more traditional TCG, currently exclusive to Japan; time will tell whether it'll be more successful.
* The {{Cosplay}} website "American Cosplay Paradise" parodies this phenomenon with its "American Cosplay Duel" game, originally intended as an April Fool's joke. The game represents [[MundaneMadeAwesome making/wearing costumes and entering them in masquerades]], and can ''technically'' be considered a multi-license game, except [[Anime/CodeGeass Lelouch]] isn't the real Lelouch, and [[TheMelancholyOfHaruhiSuzumiya Haruhi]] isn't the real Haruhi, and... well, you get the picture...
* ''TheSimpsons'' TCG, made by Wizards of the Coast. The goal here is not combat, but to create a setting with characters suited for that location. Despite everything about the premise suggesting it would fall on its face, those who've played it say it's very fun.
* ''WesternAnimation/{{Chaotic}}''
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