A list of tropes that appear very often in a climax. This also includes tropes that come off as climactic.

See also: TheClimax and AntiClimax

If you were looking for ''climatic'' tropes, see WeatherAndEnvironment.
----
!! Tropes:

[[index]]
* AccidentalPublicConfession
* BigBadassBattleSequence
* BigDamnHeroes: The heroes pull off a dramatic rescue.
* BigDamnHug
* TheBigDamnKiss
* BigDamnReunion
* BigGame
* BurningTheShips
* CataclysmClimax
* TheCavalry
* ClimacticBattleResurrection
* ClimacticElevatorRide
* ClimacticMusic
* ClimaxBoss
* ClimbingClimax
* CollapsingLair
* ConcertClimax
* DeusExMachina: An event from out of nowhere causes things to shift to the hero's favor.
* DisneyDeath: A character who appeared to die at first subsequently turns out to still be alive or is miraculously resurrected.
* DisneyVillainDeath: The villain ends up falling to their death.
* DownToTheLastPlay
* EndingByAscending
* EngineeredPublicConfession: A villain who has been able to hide their true nature from the public is tricked by the heroes into publicly admitting that they are a horrible person who was deceiving everyone.
* JustForFun/EssentialThirdActTwists
* EurekaMoment: A character's thoughts or observations inspire them to come up with a plan.
* FinalBattle
* FinalBoss: The video game ends with one last boss fight that the player must win to finish the game. The final boss will almost always be the main antagonist.
* FlashbackMontageRealization
* GoIntoTheLight
* GunshipRescue
* HeroicSecondWind
* JustInTime
* LoadBearingBoss
* MainCharacterFinalBoss: The game ends with the main character becoming the final boss, requiring their party to either fight to free them or kill them.
* MiracleRally
* MonsterThreatExpiration
* NecroCam: A FlashbackMontageRealization solving the mystery of how a character died.
* NotAnAct
* ParallelConflictSequence
* TheReveal: A twist that involves a secret being revealed.
* ThroneRoomThrowdown: a climatic fight scene occurs in a throne room.
* StockClockHandHang
* StuffBlowingUp
* ThirdActStupidity: The heroes or villains (or both) start acting stupid to sustain conflict in the climax.
[[/index]]
----