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[[quoteright:350:[[VideoGame/MarioKartSuperCircuit https://static.tvtropes.org/pmwiki/pub/images/mario_kart_super_circuit_desert2.png]]]]
[[caption-width-right:350:"[[WebAnimation/LivingWithWario Look guys, look!]] We're in Egypt, except it's not Egypt!"]]
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Quick, think of AncientEgypt. What's the first thing that comes to mind? With 90% certainty, you're thinking pyramids, and the other 10% of the time you are probably thinking of Art/TheSphinx. And why shouldn't you? The Great Pyramid of Giza was the tallest artificial structure on Earth for three and a half millennia and is the only extant example of the [[UsefulNotes/SevenWondersOfTheWorld Seven Wonders of the Ancient World]].

Ancient Egypt is inherently cool. Plenty of writers, primarily in the {{fantasy}} genre, like to have pyramids, obelisks and sphinxes in their works to evoke an Egyptian feel. These will almost always be found in desert areas, and will usually have some sort of curse. ShiftingSandLand levels in video games will usually feature at least one pyramid on the premises. Also, regardless of whether the setting is ancient or new, it will all be made of golden-brown sandstone bricks, without the ivory-and-gold outer skin the pyramids were built with. The walls will be decorated with hieroglyphic inscriptions, usually meaningless, perhaps with some Wadjet eyes and [[ScarabPower scarabs]] thrown in for FauxSymbolism. Sarcophagi and {{mumm|y}}ies are native to here.

For cases in which the historical pyramids have something unusual associated with them, see PyramidPower.
For cases where pyramid-shaped buildings show up in science fiction, see FuturisticPyramid. For the game show, see ''Series/{{Pyramid}}''.

Compare and contrast with the EyeOfHorusMeansEgypt where the ''[[https://en.wikipedia.org/wiki/Eye_of_Horus Eye Of Horus]]'' is used to symbolize that something's Egyptian, though the two may overlap.

----
!!Examples:

[[foldercontrol]]

[[folder:Anime & Manga]]
* ''Anime/FinalFantasyLegendOfTheCrystals'': The society of Ancients built pyramids and other quasi-Egyptian structures.
* ''Manga/HybridXHeartMagiasAcademyAtaraxia'': Osiris' world looks like a copy of Ancient Egypt, but it is actually an {{inver|tedTrope}}sion. Osiris is one of the four gods that created our world in first place, and she likely created Egyptian civilization based on her home world, as Kei speculates.
[[/folder]]

[[folder:Card Games]]
* The ''TabletopGame/YuGiOh'' cards [[http://yugioh.wikia.com/wiki/Level_Limit_-_Area_A "Level Limit - Area A"]] and [[http://yugioh.wikia.com/wiki/Level_Limit_-_Area_B Level "Limit - Area B"]] both have big pyramids in the background. The special edition movie has the card Pyramid of Light.
[[/folder]]

[[folder:Comic Books]]
* ''ComicBook/{{Asterix}}'': In the album ''[[Recap/AsterixAndCleopatra Asterix and Cleopatra]]'', Edifis the builder admits that he'd rather design pyramids. His cameo in ''The Golden Book'' shows a poorly-made pyramid in the background.
* ''ComicBook/{{Papyrus}}'' is set in AncientEgypt, and several adventures involve exploring some pharaoh's pyramid.
* ''Franchise/{{Superman}}'':
** Daxam ([[ComicBook/{{Valor}} Lar Gand]]'s planet of origin) has a number of historical pyramids, though they more resemble Mayan pyramids than Egyptian ones to tie in with the planet's colonization by Kryptonians in the past.
** In ''ComicBook/WhoTookTheSuperOutOfSuperman'', the confrontation between Superman, Toyman, Prankster and Terra-Man happens in the shadow of the Pyramids of Giza.
** ''ComicBook/TwoForTheDeathOfOne'': As battling Lord Satanis for the final time, Superman gets slammed into the Valley of the Kings. As he flies back to the battlefield, the Pyramid of Cheops is can be seen behind him.
** At the beginning of ''ComicBook/TheUnknownSupergirl'', [[ComicBook/{{Aquaman}} Jerro]] shows ComicBook/{{Supergirl}} a valley of undersea pyramids built by Aquaman's Atlantean race in honor of their land-dwelling ancestors.
** In ''ComicBook/SupermanVsShazam'', Supergirl flies to the Valley of the Kings to find Black Adam, who is robbing a pyramid.
** In ''ComicBook/TheUntoldStoryOfArgoCity'', a computer simulation shows Kara and her parents lifting a pyramid and transporting it across the Nile.
* ''Franchise/WonderWoman'':
** ''ComicBook/WonderWoman1942'': Osira was [[SealedEvilInACan sealed in a pyramid]] long ago, builds herself another one as a personal temple and claims that as a very powerful alien she was worshiped as a god by the ancient Egyptians.
** ''ComicBook/TheLegendOfWonderWoman2016'': Priscilla Rich (ComicBook/{{Cheetah}}) has a luxurious apartment in Cairo with a balcony that has a view of the pyramids.
[[/folder]]

[[folder:Fan Works]]
* In Creator/AAPessimal's ''Literature/GoodOmens'' fic, ''[[https://www.fanfiction.net/s/5304252/6/I-shall-endure-to-the-end I Shall Endure,]]'' the angel Aziraphale is trying to explain to the demon Crowley about the ubiquity of the pyramid as an architectural construct. They are sitting in the shade with drinks watching the post-Flood Egyptians build the first of many.
-->And the three Pyramids still rose.\\
"How did they get the idea, anyway?" Crowley asked.\\
"Basic maths." the Angel said, shrugging. "Look, I'll show you. It's all about square numbers, right? Let me illustrate. Square six is thirty-six. Now look. If you have thirty-six rounded pebbles and lay them out in a square, six to a side, they…"\\
"Roll off the table." Crowley said, helpfully.\\
Aziraphile shot him an annoyed glance.\\
"But say they don't. What do you see? You see twenty-five little pits, right, where the pebbles meet. And twenty-five is square five. So you lay anther twenty-five pebbles into the pits formed in the top of the original thirty-six."\\
"And a lot more pebbles roll off the table."\\
"You're not helping. Now you go to a third level, yes, with sixteen more pebbles. Thirty-six on the bottom, twenty-five above them, sixteen above those, fitting into the dimples left in the five-square. Then nine fit in top of the sixteen. Nine dimples, right? Four on top of the nine. One on top of the four. You then have a stable structure with a low centre of gravity. Do you see it, Crowley?"\\
"And then you fill the sides in. Smooth them out. Yeah, I see it. I've heard over in the big Western continent, they're building 'em like this, but not bothering to fill in the sides. Sort of step pyramids.
* In ''Fanfic/JustLetMeDieAWidowmakerStory'', the Omnic Crisis destroyed or damaged [[UsefulNotes/TheUnitedStates Mount Rushmore]], the [[UsefulNotes/{{London}} Old Bailey]], and the pyramids.
* ''LetsPlay/AScotsmanInEgypt'', as you might imagine from the title, has several scenes in and around the pyramids. King Edward has himself buried in one, and many decades later the discovery of the Mesoamerican pyramids is taken as an omen.
[[/folder]]

[[folder:Films -- Live-Action]]
* ''Film/{{Stargate}}'': Pyramids are apparently landing pads for alien spaceships.
* ''Franchise/StarWars'': [[Film/ANewHope The rebel base on Yavin IV]] is a pyramid. Many of the Yavin IV scenes were shot in the ruins of [[http://en.wikipedia.org/wiki/Tikal Tikal]] in what is now Guatemala, making this more of a case of "Build Like a Mayan". The [[Franchise/StarWarsLegends old lore]] was that the pyramids were built by the Massassi under the direction of an exiled Sith thousands of years before the Rebels arrived. Much of the architecture and art used by the Sith ''species'' (not the order!) in Expanded Universe sources are seemingly based on ancient Egyptian as well as Mesoamerican motifs.
[[/folder]]

[[folder:Literature]]
* ''Literature/TheAncestralTrail'' has the Great Pyramid of Loktar plonked down in the western part of the continent, with no evidence of anything else Egpytesque.
* The {{Gamebook}} ''Literature/CurseOfTheMummy'' is set in Djarrat, a setting obviously inspired by ancient Egypt, with the vile Pharaoh Ankharis awakening from his slumber several milenia ago and the player needing to find an Ankh to defeat Ankharis, fight various mummies in an ancient pyramid, and battle a boss which is an Anubis CaptainErsatz.
* ''Literature/{{Pyramids}}'' is, you guessed it, [[ExactlyWhatItSaysOnTheTin about pyramids]] -- or, more accurately, a very reluctant Pharaoh who is called back to govern his backwards kingdom after the death of his father, and his similarly reluctant duty to construct a pyramid for his funeral, which his chief advisor (not evil but horribly misguided) insists must be the biggest and grandest pyramid ever built. It turns out that ''these'' pyramids indeed [[PyramidPower can re-sharpen a razor]] -- because they manipulate time: they can keep their occupants perpetually young, but mostly just functioning as a literal ''time sink'' keeping the country of Djelibeybi stranded in the past even in the modern day. Now the Great Pyramid is about to be finished. HilarityEnsues.
* Creator/MichaelMoorcock's ''Queen of the Swords''. The City of the Pyramid is an immense ziggurat with houses on each terrace.

[[/folder]]

[[folder:Live-Action TV]]
* ''Series/AmericanGladiators'' had an event called Pyramid in later seasons. Two contenders tried to reach the top of a pyramid built from crash mats while avoiding a pair of Gladiators who were trying to knock them off.
* ''Series/DoctorWho'''s eponymous "[[Recap/DoctorWhoS13E3PyramidsOfMars Pyramids of Mars]]".
* In ''Series/GameOfThrones'', the city-state of Meereen was ruled from a great pyramidal palace, although it had a somewhat more complex shape than the Egyptian ones.
* ''Series/StargateSG1'': Hooo-boy, have we got pyramids... [[JustForFun/RecycledINSPACE IN SPACE!!!]]
[[/folder]]

[[folder:Music]]
* Creator/RogerDean's Pyramid With Eyes appears on the covers of the Music/{{Asia}} albums ''Alpha'', ''Aura'', and ''XXX''.
* The stage set when Music/{{Dio}} toured behind The Last In Line album had an Egyptian theme, to tie in with the song "Egypt (The Chains Are On)". It can be seen in the concert video ''A Special From The Spectrum''.
* Music/EarthWindAndFire had a lot of Egyptian themology on their album covers, costumes and stage shows, including having a pyramid-shaped UFO as part of it.
* The Music/IronMaiden album ''Powerslave'', whose TitleTrack is even told from the point of view of a Pharaoh. The tour (documented in the concert video ''Live After Death'') continued the Egyptian theme, and so did a throwback in the Somewhere Back In Time tour nearly 25 years later.
[[/folder]]

[[folder:Tabletop Games]]
* ''TabletopGame/DungeonsAndDragons''
** Adventure I3 ''Pharaoh''. The {{PC}}s explore an ancient pyramid to free a pharaoh's spirit so it can reach the afterlife.
** Adventure [=WG4=] ''The Forgotten Temple of Tharizdun''. The Temple is in the shape of a two-stepped pyramid.
** In ''TabletopGame/{{Spelljammer}}'' 'verse Ptah is one of widely known powers among the spheres, so of course there are early products of his (and the rest of the pantheon's) worshippers. So you may encounter 80' wide stony Flying Pyramids JustForFun/InSpace -- now mostly occupied by mummies and less respectable types of TheUndead.
* Creator/{{Chaosium}}'s ''TabletopGame/{{Stormbringer}}/Elric!'' game. Temples to Goldar (one of the Lords of Law) are built in the shape of a pyramid.
* In ''TabletopGame/{{Warhammer}}'' the land of Nehekhara is studded with them, the greatest being the Black Pyramid of Nagash, the first necromancer, who practically bankrupted his kingdom building it.
* ''TabletopGame/Warhammer40000'':
** The Necron Monolith, which is a floating pyramid [[DoomyDoomsOfDoom of doom]]. Additionally, Necron Tomb Citadels have a large Tomb Ziggurat that houses an Eternity Gate to facilitate fast travel of the Dynasty's forces.
** The Thousand Sons Chaos Space Marine legion has many nods to ancient Egypt as part of their imagery and fluff, one of which were the beautiful pyramids on their homeworld of Prospero...before the Space Wolves flattened them.
* In ''TabletopGame/{{Pathfinder}}'', Osirion has many pyramids and used to worship the actual Egyptian gods before they largely departed for Earth. The ''Mummy's Mask'' adventure path set there features a number of pyramids, some of them flying - while originally the floating was just a particularly extravagant addition to a tomb, they were modified into mobile fortresses when their occupants rose as undead.
[[/folder]]

[[folder:Video Games]]
* In ''VideoGame/ActRaiser'', Kasandora Act-2 involves fighting your way through an Egyptian-style pyramid, with mummies, birdmen and a giant Pharaoh mask.
* ''[[VideoGame/AncientDomainsofMystery ADOM]]'' has a Pyramid, choke-full of traps and mummies and complete with a mummy lord, that is accessible only between PC's levels 13 and 16. Protip: Balms used for mummification [[spoiler:are highly [[KillItWithFire flammable]]]].
* When playing the Egyptians in ''VideoGame/AgeOfMythology'', you'd obviously build like an Egyptian. That said, the developers have done quite some research on the topic so Pyramids aren't that prevalent.
* ''VideoGame/AladdinCapcom'' has a stage in which Aladdin must go into an Egyptian-type pyramid to rescue Abu.
* In ''VideoGame/AlexKidd in the Enchanted Castle'', the ShiftingSandLand level is followed by a level inside a pyramid, with mummies.
* With ''VideoGame/AssassinsCreedOrigins'' being set ''in'' Egypt, the entire game world is full of this. Taking place just under two decades from the end of the Ptolemaic era, the Pyramids aren't as "run down" as they are in the present day, with the landmarks - especially the ones in Giza - still possessing most of what the developers envisioned as their original exterior; a layer of white stone forming a sheer sloped surface[[note]]Though the bottom twenty-or-so feet of this surface has already worn away.[[/note]] and a darker cap at their summit.[[note]]Which, oddly, plays metallic noises whenever Bayek scrambles onto them.[[/note]]
* ''VideoGame/BanjoKazooie'' has several pyramids in the level Gobi's Valley, and each of them have their own puzzle or challenge: A match pair minigame, a racing minigame to reach and enter the top, a maze you have to escape from in a time limit, and feeding a snake to reach a Jiggy.
* ''VideoGame/BombermanHero'' has Death Pyramid and Kanatia Shrine on the third planet, Kanatia Star. The Boss of Kanatia Shrine, Bolban, is a Sphinx-like creature.
* ''VideoGame/BombJack'' has a pyramid and Sphinx in the first stage background, though just as eye candy. In ''Mighty Bomb Jack'', however, most of the game takes place inside a pyramid, and the Sphinx is an item that unlocks hidden rooms.
* ''VideoGame/BreathOfFireIII'' has Angel Tower, which despite its name is a ziggurat (step-type) pyramid. Curiously, it is not located in the game's desert zone.
* The Pyramids of Shmu-Hadron in ''VideoGame/{{Carnivores}}'' resemble smaller versions of Egyptian pyramids, though they were erected by a long-gone alien civilization. Similar pyramids built by the same AncientAstronauts can be found on the Greenshire map in ''VideoGame/CarnivoresTriassic''.
* ''VideoGame/TheCave'' has you running around in the midst of a massive pyramid deep within the Cave that's full of traps. It makes about as much sense as everything else within the titular cave.
* The ''VideoGame/CityBuildingSeries'' features pyramid construction in both its games set in Egypt.
* ''VideoGame/CivilizationVI'': Enforced, as the Pyramids wonder must be built on a desert tile.
* ''VideoGame/DokaponKingdom'' has a pyramid dungeon. You have to bring an NPC to the bottom floor to blow up an ancient I.O.U. for the king.
* The ''VideoGame/{{Doom}}'' [[GameMod WAD]] ''Alien Vendetta'' has the level "[[ForeignLanguageTitle Misri Halek]]", set in ''really expansive'' underground tunnels under a pyramid next to Art/TheSphinx. (Setting the level in the pyramid itself would presumably require designing it as multiple floors over each other, which is impossible in the ''Doom'' engine.)
* ''VideoGame/DragonQuestIII'' has a pyramid dungeon located near Isis, an Egyptian-like kingdom. Though it's only optional, you can get the sought-after Golden Claw, which can raise a hefty sum if you sell it to a merchant. Just be aware that it'll effectively [[CursedItem turn every step along the way in the dungeon into a enemy encounter]].
* ''VideoGame/EarthBound1994'': The town of Scaraba which has a pyramid that also functions as a TempleOfDoom.
* ''VideoGame/{{Extrapower}}'': The pyramid witch Blackberry lives in the pyramid of the ancient wizard Diamond Mine. Any game that involves Blackberry typically features her pyramid at some point.
* The Pyramid of Moore in ''VideoGame/FinalFantasyV'' which contains one of the tablets to unseal the legendary weapons.
* ''VideoGame/FinalFantasyVII'' has the Temple of the Ancients, although its ziggurat shape (and location in a forest/jungle) suggests the Cetra architecture was inspired, like the Yavin pyramids in ''Franchise/StarWars'', by the Mayans.
* ''VideoGame/FroggersJourneyTheTheForgottenRelic'': One location Frogger goes to in search of his grandfather is a pyramid out in the desert.
* ''VideoGame/{{Glider}} PRO'' has two user-made houses set in or around pyramids: "Sahara Desert" (which has original graphics) and "the Pyramid" (which reuses graphics from ''Glypha'', a ''VideoGame/{{Joust}}''-like game by john calhoun).
* The Oasis theme in ''VideoGame/GolfWithYourFriends'' takes place in a sandy desert, with a pyramid, Sphinx statue, and other stereotypical ancient Egyptian structures and decor.
* ''VideoGame/Hellfire1989'' has an Egyptian-themed second stage, with a pyramid and a sphinx in the background near the beginning. Its boss takes the form of a sarcophagus.
* ''VideoGame/HomeImprovementPowerToolPursuit'': The Second Set is an Egyptian desert setting.
* ''VideoGame/ImmortalCitiesChildrenOfTheNile'': As you plan cities and your own Pharaonic dynasty in Ancient Egypt, pyramids of all sizes and sphinx statues are among the monumental projects you're required to undertake. They provide a tidy boost to your Prestige score besides.
* ''Franchise/TheLegendOfZelda'':
** ''VideoGame/TheLegendOfZeldaALinkToThePast '': The Pyramid of Power in the DarkWorld (not inside a desert, but it's not necessary since the DarkWorld as a whole is mostly a wasteland already). It is located where Hyrule Castle (from Hyrule and the Light World) would be, and it's here where Ganon challenges Link in the FinalBoss battle. It's not entirely malicious, however, as it also houses the Great Fairy who can empower Link's arrows and Tempered Sword into the Silver Arrows and Golden Sword respectively.
** ''VideoGame/TheLegendOfZeldaSpiritTracks'': The game's [[ShiftingSandLand Sand Realm]] features a temple built like a pyramid, which is also reflected in the inner layout of its dungeon map (this was also the case with Mutoh's Temple in ''Phantom Hourglass'', though the pyramids in that game evoke {{Mayincatec}} instead). Find it requires completing a series of dangerous trials, and once inside ven more hazards (like boulders and spiky traps) await.
** ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'': Once erected from the underground, the Lightning Temple is shown to have a pyramidal form, appearing next to the southwest corner of Gerudo Desert. It's a mystical building where Link and Riju enter to hunt Queen Gibdo, and once inside they have to avoid numerous traps and solve puzzles to find and slay the aforementioned monster and purge the desert from the Gibdo plague.
* ''Franchise/MassEffect'':
** In ''VideoGame/MassEffect1'', it is possible to find [[{{Precursors}} Prothean]] ruins consisting of a reflective pyramid on various worlds.
** ''VideoGame/MassEffect3'', Shepard and company end up taking a detour through an abandoned [[BloodKnight krogan]] city, and learn that they used to build towering gold-and-glass pyramids. [[spoiler: In the Extended Cut, the epilogue might show the krogan building even taller pyramids, indicating a new renaissance in their civiliation.]]
** The salarian homeworld of Sur'kesh also has a pyramid-y feel to its buildings, although theirs is more Mayan style than Egyptian.
* ''VideoGame/MechWarrior Living Legends'' has [[ShiftingSandLand Sandblasted]], a combat arena which has 4 giant pyramids made of stone, which are partially encased in gold plating, have hieroglyphics, and giant laser beacons mounted on the top. Obelisks and stone homes surround the pyramids. The Jungle [[BloodSport Solaris Arena]] inexplicably has fake Egyptian ruins dotted around it, and has a quarter of a Pyramid in one corner of the two kilometer-wide arena.
* ''Franchise/MegaMan'':
** ''VideoGame/MegaMan4'': Pharaoh Man makes his lair within the depths of an Egyptian tomb, appropriate to the character's design.
** ''VideoGame/MegaManV'': Uranus has an Egyptian-themed stage that appears to be [[JustForFun/RecycledInSpace in space]], complete with a sphinx-like jackal statue as a miniboss. Given that the planet Uranus was named after the Greco-Roman god of the sky, [[GeniusBonus his stage being like this may be a reference]] to [[https://en.wikipedia.org/wiki/Ptah Ptah]], an Egyptian god symbolized by bulls who was associated with the sky and architecture.
* While the Tomb of VARN in ''VideoGame/MightAndMagic VI'' is a FuturisticPyramid, it has traits more closely associated with this trope -- featured in a [[ScienceFantasy fantasy game]], found in a desert, has a curse ([[spoiler: radioactive contamination]]), and features a lot more Egyptian aesthetics than merely the pyramid's shape (instructions in hieroglyphs, jackal-headed guardians...). It also looks perfectly non-futuristic from the outside, and for the most part on the inside.
* ''VideoGame/{{Miitopia}}'': The Neksdor Kingdom architecture is partly inspired by ancient Egypt, and its main dungeon is a pyramid. The latter is littered with mummies and hieroglyphs, and the main boss is a [[NephariousPharaoh giant pharaoh mask]].
* ''VideoGame/{{Minecraft}}'' has Desert Temples in the shape of classic pyramids which spawn in Desert biomes. Collect enough sandstone, and you can build one yourself, too.
* ''VideoGame/MonstersIncScreamTeam'': The desert levels prominently feature Egyptian-style sphinxes, pyramids, and tombs. In one such level, Mike and Sulley have to push a button next to a gate entrance that takes them to a different side of a pyramid, each one presenting a different type of hazard (like snakes or steam vents).
* The Temple of the Sun in ''VideoGame/LaMulana'' is an Egyptian-themed level built around a pyramid.
* The villain of ''VideoGame/Nightshade1992'', an NES AdventureGame, has an Egyptian fetish of some sort. In addition to dressing up like [[Myth/EgyptianMythology Set]], he's decorated the entire city with nonsensical hieroglyphics.
* ''VideoGame/OriAndTheWillOfTheWisps'' has the Windtorn Ruins, a [[ShiftingSandLand desert]] TempleOfDoom with heavy Egyptian influences, including the murals illustrating the history of Niwen and {{the prophecy}} [[TheChosenOne of Ori's arrival]], and the [[FantasyCounterpartCulture Gorlek]] sarcophagus that holds the [[MacGuffin Heart of the Forest]].
* In ''VideoGame/Persona2'', the Taurus Shrine, one of four unearthed dungeons, has a sandy desert motif.
* ''VideoGame/Persona5'': Futaba Sakura's dungeon has you trying to infiltrate a pyramid in the middle of a desert.
* Stage 4-1 in ''VideoGame/{{Purple}}'' has a lot of pyramids in the background (and despite that, it's not ShiftingSandLand). Stage 4-2 has a pyramid as a part of the stage itself which houses a BonusLevel switch.
* ''VideoGame/PyramidBuilder'' takes place in a desert where you control people who build a pyramid.
* Pyramid Scheme, a level in ''VideoGame/RocketRobotOnWheels''.
* Heat Man's stage in ''VideoGame/Rockman2DeusExMachina''.
* The second scenario in ''VideoGame/RollerCoasterTycoon'', "Dynamite Dunes" took place in a vaguely Egyptian desert, complete with pyramids (which guests can't enter) and sphinxes.
* Sophanem and Menaphos in ''VideoGame/RuneScape''.
* ''VideoGame/ScribblenautsUnlimited'': The Tomb of Onomatopoeia is a pyramid which has traps, mummies, a frog god statue and [[AncientAstronauts aliens]].
* ''VideoGame/ShantaeAndThePiratesCurse'' has Tan Line Island, a desert with cursed mummy sarcophagi, sandstone brick buildings covered in hieroglyphics, and an ancient people led by a serpent-staffed priest [[spoiler:who will mistake Shantae for their long lost princess and dress her up in a skimpy Egyptian princess outfit]].
* The Shrines in ''VideoGame/ShiningTheHolyArk'' were all pyramid shaped. The South Shrine however was Egyptian themed.
* ''VideoGame/TheSimpsonsBartVsTheWorld'': Egypt includes the obligatory Great Pyramid level. There's a Sphinx that has Krusty's face.
* ''VideoGame/{{Skylanders}}'':
** This motif fits for the leader of the Doom Raiders from the 4th game: the Golden Queen. Her music, namely her [[https://www.youtube.com/watch?v=XwM0w4YctyE boss]] [[https://www.youtube.com/watch?v=5W7XkKibH6I theme]] as well as her {{Leitmotif}} ([[https://www.youtube.com/watch?v=t9ukioxuwNo here]]) have a heavily Egyptian motif. Her design is also reminiscent of a [[NephariousPharaoh pharaoh]], and her headdress also has the emblem of a [[ScarabPower scarab beetle]]. Her lair is a pyramid within the Golden Desert (interestingly, it does bear more of a resemblance to a Mesoamerican pyramid than an Egyptian one), while her boat in the fifth game, the Glitter Glider, is based on the [[https://en.wikipedia.org/wiki/Khufu_ship Khufu ship]]. Finally, her main attack during her PromotedToPlayable appearance in the sixth game is to launch scarabs at opponents, and during her [[LimitBreak Sky-Chi]], she [[PowerGivesYouWings grows scarab wings]] and creates a [[GeometricMagic magic circle]] with ankhs and the [[EyeofHorusMeansEgypt Eye of Horus]].
** Krypt King is a bit more subtle. His helmet has a braid that resembles that of a pharaoh's headdress, he's capable of releasing undead insects in a reference to the Plagues of Egypt, he was originally going to be named King Kut (after King Tut), and later games give him the ability to summon mummies or have names relating to pharaohs.
* ''VideoGame/SongsForAHero'': The second and third acts of the fourth level, Pyramid Skeeme and Ottoh Tomb, happen inside of a pyramid. The enemies are scorpions, bats, and [[ChestMonster chest monsters]], and the phases are full of traps, spikes and poisonous gas, as well as puzzles.
* ''Franchise/SonicTheHedgehog'':
** Sandopolis Zone in ''[[VideoGame/Sonic3AndKnuckles Sonic 3 & Knuckles]]'' has pyramids in the background of Act 1. Act 2 is set entirely in one. And that goes for almost every single desert level in the Sonic series. Apparently the ancient Echidnas built pyramids.
** In ''VideoGame/SonicAdventure2'', Dr. Eggman uses the interior of a pyramid as his base of operations.
** And in the first ''VideoGame/SonicAdventure'', the ancient echidnas live in a jungle with a Mayan-like pyramid which appears in both flashbacks and the present day. A copy of that pyramid later appears on a space station in ''Sonic Adventure 2''.
** Mirage Road Zone in ''VideoGame/SonicRush'' has a decidedly Egyptian flair, with pyramids in the background and cartouches on the walls.
** Desert Ruins Zone in the UsefulNotes/Nintendo3DS version of ''VideoGame/SonicLostWorld'' is interpreted in this way, featuring massive sarcophagus-like statues in the background. Also, Desert Ruins Zone 1's interiors in the Wii U/PC version to a lesser extent.
** ''VideoGame/TeamSonicRacing'' has two examples; Boo's House, which has a few BigBoosHaunt elements, and Clockwork Pyramid, which has a few ClockworksArea elements.
* ''VideoGame/SpyroYearOfTheDragon'' features the level Haunted Tomb, a pyramid where the friendly NPC's are Anubis-like dogs and the enemies pop out of sarcophagi.
* In ''VideoGame/StarFox64'', the base on Katina is a pyramid.
* ''Manga/{{Strider}}'': In the NES game, the Egypt stage is set inside a large pyramid full of traps and enemies.
* ''Franchise/SuperMarioBros'':
** As a whole, the series features pyramids in the ShiftingSandLand worlds of ''VideoGame/SuperMarioBros2'', ''VideoGame/SuperMarioBros3'', ''VideoGame/SuperMarioLand'' and all ''VideoGame/NewSuperMarioBros'' games except ''[[VideoGame/NewSuperMarioBrosU U]]'' (which replaces them with sand structures modeled after [[VisualPun desserts]]). In all cases, the desert world has an Ancient Egypt feel, so it's justified. In ''Super Mario Bros. 2'' and ''Land'', the designated castle for the desert world is a dungeon set in a pyramid.
** ''VideoGame/LuigisMansion3'': One of the suites in the Last Resort hotel is themed after ancient Egypt, so naturally it has a big pyramid at the centre, with a host of booby traps in the chambers underneath, from spiked ceilings to rolling boulders. The boss ghost, an ancient Egyptian queen, sleeps in a sarcophagus in the pyramid. Even the paintings on the walls are styled like hieroglyphics, and at one point Luigi has to strike the classic “Walk Like an Egyptian” pose to open a hidden door.
** ''VideoGame/MarioKart'': Desert Courses in the series often feature pyramids and sphinxes, like [[VideoGame/MarioKartSuperCircuit Yoshi Desert]] (pictured above), [[VideoGame/MarioKartDS Desert Hills]], [[VideoGame/MarioKartDoubleDash Dry Dry]] [[VideoGame/MarioKart8 Desert]] or [[VideoGame/MarioKartWii Dry Dry Ruins]]. Yoshi Desert gets its name because the course has a sphynx statue modeled after Yoshi.
** ''VideoGame/MarioParty7'' has the aptly named Pyramid Park board, located in the midst of a desert, whose pyramids house Chain Chomps that can steal stars from players they approach while they ride alongside the character who paid for a ride.
** ''VideoGame/PaperMario64'': The Dry Dry Ruins are in a pyramid. It is guarded by Tutankoopa, the boss of Chapter 2.
** ''VideoGame/PaperMarioStickerStar'': The Drybake Desert is clearly Egyptian-themed, featuring both a Yoshi sphinx and pyramids.
** ''VideoGame/MarioPinballLand'': The Desert Table has a pyramid as its center attraction where the boss is Tutankoopa, a mummified Koopa pharaoh.
** ''VideoGame/SuperMario64'' has a big pyramid in the middle of the actual [[TropeNamer "Shifting Sand Land"]]. It has two entrances: The main one which has all sorts of traps and obstacles, and a secret one at the top which leads to the level's boss (Eyerock).
** ''VideoGame/SuperMario3DLand'': One of the stages is a pyramid. Like most stages it has a remixed version in the Special Quest.
** ''VideoGame/SuperMarioGalaxy'': In Dusty Dune Galaxy, there are planetoids that resemble double-sided pyramids, and one of them can be explored within to find a secret, green-colored Power Star. The Slipsand Galaxy from ''VideoGame/SuperMarioGalaxy2'' has a pyramid which also has sand-slides for good measure.
** ''VideoGame/SuperMarioOdyssey'' plays with the trope. The Sand Kingdom has pyramids as a reference to the pre-Columbian (Aztec, Toltec and Mayan) architecture, since that level was inspired by Mexico instead of Egypt.
** ''VideoGame/WarioMasterOfDisguise'': Poobah the Pharaoh's Pyramid, the setting of Episode 5. It is an ancient, subterranean pyramid with a good dose of SchizoTech where Wario has to make use of his Genius power-up to see and open invisible doors, as well as his Dragon powerup to lit torches that trigger setpieces like doors and platforms.
* The Shifting Sands track in ''VideoGame/SuperTuxKart'', where the racers even enter into a pyramid.
* The community maps "Egypt" and "Lakeside" in ''VideoGame/TeamFortress2''.
* ''VideoGame/{{Terraria}}'' worlds sometimes spawn with a Pyramid, which contains items and accessories you can never find anywhere else. Of course, you can make one too, given enough Sandstones.
* ''VideoGame/TimeBandit'': The levels Sentinel and Guardian are sphinxes that flank the pyramid of Cheops' Curse.
* ''VideoGame/TheUntoldTalesOfTheVocaloids'': The second major region visited in the story is a desert with a large pyramid at the northenmost part which you can explore and contains ''three'' [[OptionalBoss optional bosses]], and a smaller one at the east of a local town which is blocked off.[[spoiler:[[ChekhovsGun The later one has one of the Holy Altars.]]]]
* One of the civilizations the submarine crew can visit in ''VideoGame/WeNeedToGoDeeper'' is an underwater dome containing a pyramid, occupied by living Egyptians.
* ''VideoGame/WorldOfWarcraft'' has Ahn'Qiraj which has a pseudo-Egyptian look and Uldum which has a more traditional Egyptian appearance. Perhaps not entirely coincidentally, the two zones are adjacent to each other (though blocked from each other by mountains).
* A lot of the levels in ''VideoGame/XMenTheRavagesOfApocalypse'' have Egyptian iconography, as is appropriate for bases under the control of Apocalypse.
* There's an entire pyramid level in ''VideoGame/YoJoeBeatTheGhosts'' with standard tourist attractions including traps, mummies and venomous snakes.
[[/folder]]

[[folder:Western Animation]]
* ''WesternAnimation/{{Babar}}'': Rhinoland is full of pyramids.
* ''WesternAnimation/{{Futurama}}'' features an Egyptian-themed planet, O'Cyris IV. They explain when the crew arrives that the Ancient Egyptians visited ''them'' and taught them religion, architecture, and the secrets of space travel.
* ''[[Film/PressStart2007 Press Start Adventures]]'' episode "Tomb Terror" features the cast visiting the Valley of Gizeh.
* ''WesternAnimation/TheSimpsons'' episode "El Viaje Misterioso de Nuestro Jomer" features a golf pro shop on top of a pyramid.
* ''WesternAnimation/StarTrekTheAnimatedSeries'' episode "How Sharper Than a Serpent's Tooth". The Enterprise crew must solve a puzzle involving a pyramid in an ancient city or be destroyed.
* ''WesternAnimation/TheVentureBrothers'' features the group SPHINX, as well as an Egyptian-theme group calling themselves the Cult of Osiris in "Escape to the House of Mummies, Part II".
[[/folder]]

[[folder:Real Life]]
* Pyramids have in fact been independently invented in many different times and places. You don't have the technology to do reinforced concrete or steel-framed skyscrapers, but you want to build something Really Big--piling up the rocks in a shape that's larger on the bottom and slopes up to a more-or-less pointy top is the logical way to do it. In addition to the Egyptians and the aforementioned [[MayIncaTec Mesoamericans]] (Mayans and Aztecs), [[http://en.wikipedia.org/wiki/Pyramid pyramids and pyramid-like structures]] have been built by many different civilizations. A slightly more poetic, but still plausible reason is that Pyramids imitate the shape of mountains. The ancient Egyptian reasons, at least, were that the pyramids resembled both the Mound of Creation, the first land created by [[Myth/EgyptianMythology the gods]], and the rays of [[BigGood Ra]]. Selection bias also plays a definite role in how strongly pyramids are associated with ancient civilizations. The Egyptians, Mesoamerican nations, Nubians, Mesopotamians, and others built far more buildings that ''weren't'' pyramids than ones that were, but the latter out-lasted the former because it's so difficult for a building shaped that way to ''fall down''.
* "Egyptomania" in nineteenth century Western Europe led to building of various architecture in the Egyptian style. For example, the [[https://en.wikipedia.org/wiki/Washington_Monument Washington Monument]] is styled after an Egyptian obelisk.
* Quite a few modern-era cemeteries can boast of a pyramid-shaped tomb or two, custom-built to suit the eccentric tastes of whomever is buried within.
[[/folder]]

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