[[quoteright:260:http://static.tvtropes.org/pmwiki/pub/images/pyramidofpower_1841.png]]
[[caption-width-right:260:[[Film/FieldOfDreams If you build it, they will come.]] [[note]]Clockwise from top left: ''VideoGame/EarthBound'', ''VideoGame/TheLegendOfZeldaALinkToThePast'', ''VideoGame/QuestForGloryIII'', ''VideoGame/SuperMarioBros3'', ''VideoGame/{{Ys}} IV: Mask of the Sun'', and ''VideoGame/SuperMario64.''[[/note]]]]

Quick, think of AncientEgypt. What's the first thing that comes to mind? With 90% certainty, you're thinking pyramids, and the other 10% of the time you are probably thinking of Art/TheSphinx. And why shouldn't you? The [[PyramidPower Great Pyramid of Giza]] was the tallest artificial structure on Earth for three and a half millennia and is the only extant example of the [[SevenWondersOfTheWorld Seven Wonders of the Ancient World]].

Ancient Egypt is inherently cool. Plenty of writers, primarily in the {{fantasy}} genre, like to have pyramids in their works to evoke an Egyptian feel. These will almost always be found in desert areas, and will usually have some sort of curse. ShiftingSandLand levels in video games will usually feature at least one pyramid on the premises. Also, regardless of whether the setting is ancient or new, it will all be made of golden-brown sandstone bricks, without the ivory-and-gold outer skin the pyramids were built with.

For cases in which the historical pyramids have something unusual associated with them, see PyramidPower.
For cases where pyramid-shaped buildings show up in science fiction, see FuturisticPyramid.

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!!Examples:

[[foldercontrol]]

[[folder:Card Games]]
* The ''TabletopGame/YuGiOh'' cards "[[http://yugioh.wikia.com/wiki/Level_Limit_-_Area_B Level Limit - Area B]]" and "[[http://yugioh.wikia.com/wiki/Level_Limit_-_Area_A Level Limit - Area A]]" both have big pyramids in the background.
** Don't forget the special edition movie card Pyramid of Light.
[[/folder]]

[[folder:Film]]
* ''Franchise/StarWars'': [[ANewHope The rebel base on Yavin IV]] is a pyramid. Many of the Yavin IV scenes were shot in the ruins of [[http://en.wikipedia.org/wiki/Tikal Tikal]] in what is now Guatemala, making this more of a case of "Build Like a Mayan."
* In the Franchise/StarWarsExpandedUniverse, Yavin IV is dotted with pyramids, built by the Massassi under the direction of an exiled Sith thousands of years before the Rebels arrived. Much of the architecture and art used by the Sith ''species'' (not the order!) in Expanded Universe sources are seemingly based on ancient Egyptian as well as Mesoamerican motifs.
* ''Film/{{Stargate}}'': Pyramids are apparently landing pads for alien spaceships.
[[/folder]]

[[folder:Literature]]
* ''Discworld/{{Pyramids}}'' is, you guessed it, [[ExactlyWhatItSaysOnTheTin about pyramids]] - or, more accurately, a very reluctant Pharaoh who is called back to govern his backwards kingdom after the death of his father, and his similarly reluctant duty to construct a pyramid for his funeral, which his chief advisor (not evil but horribly misguided) insists must be the biggest and grandest pyramid ever built. [[note]] It turns out that ''these'' pyramids indeed [[PyramidPower can re-sharpen a razor]][[/note]]--because they manipulate time: they can keep their occupants perpetually young, but mostly just functioning as a literal ''time sink'' keeping the country of Djelibeybi stranded in the past even in the modern day. Now the Great Pyramid is about to be finished. HilarityEnsues.
* MichaelMoorcock's ''Queen of the Swords''. The City of the Pyramid is an immense ziggurat with houses on each terrace.
* ''TheAncestralTrail'' has the Great Pyramid of Loktar plonked down in the western part of the continent, with no evidence of anything else Egpytesque.
[[/folder]]

[[folder:Live Action TV]]
* ''Series/DoctorWho'''s eponymous [[Recap/DoctorWhoS13E3PyramidsOfMars Pyramids of Mars]].
* ''Series/StargateSG1'': Hooo-boy, have we got pyramids... [[RecycledINSPACE IN SPACE!!!]]
* ''AmericanGladiators'' had a game called Pyramid in later seasons...try to reach the top with the gladiators trying to stop you.
[[/folder]]

[[folder:Music]]
* The Music/IronMaiden album ''Powerslave''. The tour for Powerslave (documented in the concert video ''Live After Death'' continued the Egyptian theme.
* The stage set when Music/Dio toured behind The Last In Line album had an Egyptian theme, to tie in with the song "Egypt (The Chains Are On)". It can be seen in the concert video ''A Special From The Spectrum''.
* Music/EarthWindAndFire had a lot of Egyptian themology on their album covers, costumes and stage shows, including having a pyramid-shaped UFO as part of it.
* Roger Dean's Pyramid With Eyes appears on the covers of the {{Music/Asia}} albums ''Alpha'' and ''Aura''.
[[/folder]]

[[folder:Tabletop Games]]
* ''TabletopGame/DungeonsAndDragons''
** Adventure I3 ''Pharaoh''. The {{PC}}s explore an ancient pyramid to free a pharaoh's spirit so it can reach the afterlife.
** Adventure [=WG4=] ''The Forgotten Temple of Tharizdun''. The Temple is in the shape of a two-stepped pyramid.
* ''TabletopGame/{{Warhammer}}'' has the Black Pyramid of Nagash, the first necromancer (and later responsible for the existence of vampires).
* ''TabletopGame/{{Warhammer 40000}}'':
** The Necron Monolith, which is a floating pyramid [[DoomyDoomsOfDoom of doom]].
** The Thousand Sons Chaos Space Marine legion has many nods to ancient Egypt as part of their imagery and fluff, one of which were the beautiful pyramids on their homeworld of Prospero...before the Space Wolves flattened them.
* In ''{{Spelljammer}}'' 'verse Ptah is one of widely known powers among the spheres, so of course there are early products of his (and the rest of the pantheon's) worshippers. So you may encounter 80' wide stony Flying Pyramids InSpace -- now mostly occupied by mummies and less respectasble {{undead}}.
* Chaosium's ''Stormbringer!/Elric!'' game. Temples to Goldar (one of the Lords of Law) are built in the shape of a pyramid.
[[/folder]]

[[folder:Video Games]]
* ''Franchise/SuperMarioBros'':
** The series featureds pyramids in the ShiftingSandLand worlds of ''2'', ''3'', and ''VideoGame/NewSuperMarioBrosWii''. Likewise, ''VideoGame/SuperMario64'' has a big pyramid in the middle of the actual [[TropeNamer "Shifting Sand Land"]].
** ''VideoGame/SuperMarioLand'' as a whole has a much more Egyptian bend than the rest of the series, with pyramids appearing routinely in level backgrounds and replacing the castles as most end-world stages.
** The Slipsand Galaxy from VideoGame/SuperMarioGalaxy2 also has a pyramid which also has sand-slides for good measure.
* Sandopolis Zone in ''[[VideoGame/Sonic3AndKnuckles Sonic 3 & Knuckles]]'' has pyramids in the background of Act 1. Act 2 is set entirely in one. And that goes for almost every single desert level in the Sonic series. Apparently the ancient Echidnas built pyramids.
** In VideoGame/SonicAdventure2 Dr. Eggman uses the interior of a pyramid as his base of operations.
** And again in the first VideoGame/SonicAdventure the ancient echidnas live in a jungle with a Mayan like pyramid which appears in both flashbacks and the present day. A copy of that pyramid later appears on a space station in Sonic Adventure 2.
** Mirage Road Zone in ''VideoGame/SonicRush'' has a decidedly Egyptian flair, with pyramids in the background and cartouches on the walls.
** Desert Ruins Zone in the Nintendo3DS version of ''VideoGame/SonicLostWorld'' is interpreted in this way, featuring massive sarcophagus-like statues in the background.
* In ''VideoGame/StarFox64'', the base on Katina is a pyramid.
* The second scenario in ''RollerCoasterTycoon'' took place in a vaguely Egyptian desert, complete with pyramids (which guests can't enter) and sphinxes.
* The community maps "Egypt" and "Lakeside" in ''VideoGame/TeamFortress2''.
* The VideoGame/CityBuildingSeries features pyramid construction in both its games set in Egypt.
* The Temple of the Sun in ''VideoGame/LaMulana'' is an Egyptian-themed level built around a pyramid.
* ''VideoGame/WorldOfWarcraft'' has Ahn'Qiraj which has a pseudo-Egyptian look and Uldum which has a more traditional Egyptian appearance. Perhaps not entirely coincidentally, the two zones are adjacent to each other (though blocked from each other by mountains).
* ''VideoGame/BanjoKazooie'' has several pyramids in its [[MeaningfulName Gobi's Desert]] level.
* Stage 4-1 in ''VideoGame/{{Purple}}'' has a lot of pyramids in the background (and despite that, it's not ShiftingSandLand). Stage 4-2 has a pyramid as a part of the stage itself which houses a BonusLevel switch.
* The Pyramid of Moore in ''VideoGame/FinalFantasyV'' which contains one of the tablets to unseal the legendary weapons.
* ''VideoGame/DragonQuestIII'' has a pyramid dungeon located near an Egyptian-like kingdom.
* ''VideoGame/AladdinCapcom'' has a stage in which Aladdin must go into an Egyptian-type pyramid to rescue Abu.
* ''VideoGame/{{Minecraft}}'' has Desert Temples in the shape of classic pyramids which spawn in Desert biomes. Collect enough sandstone, and you can build one yourself, too.
* The Shifting Sands track in ''VideoGame/SuperTuxKart'', where the racers even enter into a pyramid.
* Sophanem and Menaphos in ''VideoGame/RuneScape''
* When playing the Egyptians in VideoGame/AgeOfMythology, you'd obviously build like an egyptian. That said, the developers have done quite some research on the topic so Pyramids aren't that prevalent.
* ''VideoGame/BreathOfFireIII'' has Angel Tower, which despite its name is a ziggurat (step-type) pyramid. Curiously, it is not located in the game's desert zone.
* ''VideoGame/FinalFantasyVII'' has the Temple of the Ancients, although its ziggurat shape (and location in a forest/jungle) suggests the Cetra architecture was inspired, like the Yavin pyramids in ''Franchise/StarWars'', by the Mayans.
* The villain of ''VideoGame/{{Nightshade}}'', an NES AdventureGame, has an Egyptian fetish of some sort. In addition to dressing up like [[EgyptianMythology Set]], he's decorated the entire city with nonsensical hieroglyphics.
* In ''VideoGame/{{Persona 2}}'', the Taurus Shrine, one of four unearthed dungeons, has a sandy desert motif.
* Pyramid Scheme, a level in VideoGame/RocketRobotOnWheels.
* ''MechWarrior Living Legends'' has [[ShiftingSandLand Sandblasted]], which has 4 giant pyramids made of stone, which are partially encased in gold plating, have hieroglypics, and giant laser beacons mounted on the top. Obelisks and ancient homes surround the pyramids.
* The Shrines in ''VideoGame/ShiningTheHolyArk'' were all pyramid shaped. The South Shrine however was Egyptian themed.
* The ''VideoGame/{{Doom}}'' [[GameMod WAD]] ''Alien Vendetta'' has the level "[[ForeignLanguageTitle Misri Halek]]", set in ''really expansive'' underground tunnels under a pyramid next to the Sphinx. (Setting the level in the pyramid itself would presumably require designing it as multiple floors over each other, which is impossible in the ''Doom'' engine.)
* ''VideoGame/BombJack'' has a pyramid and Sphinx in the first stage background, though just as eye candy. In ''Mighty Bomb Jack'', however, most of the game takes place inside a pyramid, and the Sphinx is an item that unlocks hidden rooms.
* ''VideoGame/DokaponKingdom'' has a pyramid dungeon. You have to bring an NPC to the bottom floor to blow up an ancient I.O.U. for the king.
* While the Tomb of VARN in VideoGame/MightAndMagic VI is a FuturisticPyramid, it has traits more closely associated with this trope -- featured in a [[ScienceFantasy fantasy game]], found in a desert, has a curse ([[spoiler: radioactive contamination]]), and features a lot more Egyptian aesthetics than merely the pyramid's shape (instructions in hieroglyphs, jackal-headed guardians...). It also looks perfectly non-futuristic from the outside, and for the most part on the inside.
* In ''VideoGame/MassEffect1'', it is possible to find [[{{Precursors}} Prothean]] ruins consisting of a reflective pyramid on various worlds.
** ''VideoGame/MassEffect3'', Shepard and company end up taking a detour through an abandoned [[BloodKnight krogan]] city, and learn that they used to build towering gold-and-glass pyramids. [[spoiler: In the Extended Cut, the epilogue might show the krogan building even taller pyramids, indicating a new renaissance in their civiliation.]]
** The salarian homeworld of Sur'kesh also has a pyramid-y feel to its buildings, although theirs is more Mayan style than Egyptian.
* In ''VideoGame/AlexKidd in the Enchanted Castle'', the ShiftingSandLand level is followed by a level inside a pyramid, with mummies.
* In ''VideoGame/ActRaiser'', Kasandora Act-2 involves fighting your way through an Egyptian-style pyramid, with mummies, birdmen and a giant Pharaoh mask.
* Heat Man's stage in ''VideoGame/Rockman2DeusExMachina''.
* Creator/{{Toaplan}}'s ''Hellfire'' has an Egyptian-themed second stage, where the boss takes the form of a sarcophagus.
* ''Franchise/TheLegendOfZelda'' examples: The Pyramid of Power in ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' (not inside a desert, but it's not necessary since the DarkWorld as a whole is mostly a wasteland already), the numerous pyramids built in the grassy, temperate islands of the long-fallen Cobble Kingdom in ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'', and the Sand Temple in ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]''. Notably, both Mutoh's Temple and the Sand Temple remain faithful to the pyramidal layout in the inside, as the dungeon maps will attest.
* ''VideoGame/TheCave'' has you running around in the midst of a massive pyramid deep within the Cave that's full of traps. It makes about as much sense as everything else within the titular cave.
* The Pyramids of Shmu-Hadron in ''{{Carnivores}}'' resemble smaller versions of Egyptian pyramids, though they were erected by a long-gone alien civilization. Similar pyramids built by the same AncientAliens can be found on the Greenshire map in ''VideoGame/CarnivoresTriassic''.
* ''[[AncientDomainsofMystery ADOM]]'' has a Pyramid, choke-full of traps and mummies and complete with a mummy lord, that is accessible only between PC's levels 13 and 16. Protip: Balms used for mummification [[spoiler:are highly [[KillItWithFire flammable]]]].
[[/folder]]

[[folder:Western Animation]]
* ''WesternAnimation/StarTrekTheAnimatedSeries'' episode "How Sharper Than a Serpent's Tooth". The Enterprise crew must solve a puzzle involving a pyramid in an ancient city or be destroyed.
* ''WesternAnimation/{{Futurama}}'' features an Egyptian-themed planet, O'Cyris IV.
* ''WesternAnimation/TheSimpsons'' episode "El Viaje Misterioso de Nuestro Jomer" features a golf pro shop on top of a pyramid.
* ''WesternAnimation/TheVentureBrothers'' features the group SPHINX, as well as an Egyptian-theme group calling themselves the Cult of Osiris in "Escape to the House of Mummies, Part II".
[[/folder]]

[[folder:Real Life]]
* Pyramids have in fact been independently invented in many different times and places. (You don't have the technology to do reinforced concrete or steel-framed skyscrapers, but you want to build something Really Big--piling up the rocks in a shape that's larger on the bottom and slopes up to a more-or-less pointy top is the logical way to do it.) In addition to the Egyptians and the aforementioned [[MayIncaTec Mesoamericans]] (Mayans and Aztecs), [[http://en.wikipedia.org/wiki/Pyramid pyramids and pyramid-like structures]] have been built by many different civilizations.
** A slightly less rational, but still plausible reason is that Pyramids imitate the shape of mountains.
** The ancient Egyptian reasons, at least, were that the pyramids resembled both the Mound of Creation, the first land created by [[EgyptianMythology the gods]], and the rays of [[BigGood Ra]].
* "Egyptomania" in nineteenth century Western Europe led to building of various architecture in the Egyptian style.
[[/folder]]

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