[[quoteright:256:[[VideoGame/KirbySuperStar http://static.tvtropes.org/pmwiki/pub/images/bubblyclouds.bmp]]]]

A video game area that takes place on solid clouds in the sky. The characters may be seeking out a [[FloatingContinent landmass or building in the sky]], but they also might just be wandering through a huge field of solid clouds. Naturally, not [[BottomlessPits falling to one's death]] is the biggest challenge of such an area, which can be made worse by the presence of [[GoddamnedBats annoying]] [[AirborneMooks flying enemies]]. FluffyCloudHeaven is often this in video games. It's interesting to mention that already the first sidescrolling platformer - ''Jump Bug'', released in 1981 - contained solid clouds.

Named after the fourth stage from ''VideoGame/KirbysDreamLand''. Compare LevelsTakeFlight. SolidClouds is the supertrope.
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!!Examples:

* Mario from ''Franchise/SuperMarioBros'' seems to end up in the clouds often:
** The end of World 8-2 and entirety of 8-3 in ''VideoGame/SuperMarioBrosTheLostLevels''.
** [[HailfirePeaks The second half of]] Sky Land in ''VideoGame/SuperMarioBros3'' (the first is GreenHillZone).
** Rainbow Ride and a couple of bonus levels in ''VideoGame/SuperMario64''.
** World 7 in ''VideoGame/SuperMarioBros2'', ''VideoGame/NewSuperMarioBros'', ''VideoGame/NewSuperMarioBrosWii'', and ''VideoGame/NewSuperMarioBrosU''.
** World 5 in ''VideoGame/NewSuperMarioBros2'', along with a smidgen of DeathMountain.
** Gusty Garden Galaxy from ''VideoGame/SuperMarioGalaxy'' has all the various platforms being suspended in the sky. The third Star mission in particular evokes this. Other levels have clouds, but they are only solid when Mario has the Bee powerup.
** Fluffy Bluff Galaxy and Cloudy Court Galaxy in ''VideoGame/SuperMarioGalaxy2''. In this game, not only the Bee powerup allows Mario to walk over the clouds; so can the Cloud powerup, which in addition allows Mario to create his own clouds!
** Nimbus Land in ''VideoGame/SuperMarioRPG''.
** The Overthere in ''VideoGame/SuperPaperMario''. Also FluffyCloudHeaven.
** Giddy Sky from ''VideoGame/SuperPrincessPeach''.
** The second half of world 5 in ''VideoGame/YoshisIsland'', and the very obviously named 'In the Clouds' from ''Yoshi's Island DS''.
** While not the entire level, Coin Heaven in ''SuperMarioBros'' and ''VideoGame/SuperMarioBros3''.
** The daytime obstacle courses in ''VideoGame/SuperMarioSunshine''.
** The clouds over Flower Fields in ''VideoGame/PaperMario''.
** Lemmy's High-ate Regency Hotel in ''VideoGame/HotelMario''.
** Mario's Rainbow Castle and Rainbow Dream in the ''VideoGame/MarioParty'' series.
** Peach's stage in the unlicensed FightingGame ''VideoGame/KartFighter''.
* VideoGame/{{Kirby}} finds himself in the sky a lot, what with his flying ability and all:
** The TropeNamer comes from the first game, ''VideoGame/KirbysDreamLand''. Bubbly Clouds shows up again in ''VideoGame/KirbySuperStar'''s UpdatedRerelease of the original, along with the "Skyhigh" level in the Milky Way Wishes mode.
** Grape Gardens in ''VideoGame/KirbysAdventure''.
** The second level of the icy Shiver Star in ''VideoGame/Kirby64TheCrystalShards''.
** Cloudy Park in ''{{Kirby}}'s Dream Land 2'' and ''3''.
** And in select stages of ''VideoGame/KirbySqueakSquad''. Note: Do not attempt a [[SignatureMove final cutter]] when wielding a [[FlamingSword Fire Sword]] in one of these stages. Since fire burns away clouds and final cutter is uninterruptible, the result can only be described as an {{Epic|Fail}} '''[[DisneyVillainDeath Fall]]'''.
** Nutty Noon in ''VideoGame/KirbysReturnToDreamLand''.
* Air Man from ''VideoGame/MegaMan2'' hides in a sea of clouds and odd blocks with evil faces on them.
** Snake Man from ''VideoGame/MegaMan3'' resides in a cloudy tower, full of [[WhyDidItHaveToBeSnakes giant snakes]] and missiles hidden in clouds.
** Ring Man (''[[VideoGame/MegaMan4 4]]'') also waited in a cloudy tower, although it reached to space and was filled with hippos and spinning Saturns, instead of snakes and missiles.
*** The third section of Dr. Cossack's Siberian Citadel took place in the sky above the citadel, full of clouds that often obscured the platforms.
** Gyro Man from ''[[VideoGame/MegaMan5 5]]'' had a base that fit this trope to a T.
** Wind Man's (''[[VideoGame/MegaMan6 6]]'') has a variation; his level is semi-cloudy, but has more of a Chinese-motif.
** Cloud Man, naturally. His level in ''[[VideoGame/MegaMan7 7]]'' was at a research institute, but clouds were major platforms in this level.
** Tengu Man's level in ''[[VideoGame/MegaMan8 8]]'' eventually got to the point where there were no more cloud platforms. To continue, Mega Man had to undergo an UnexpectedGameplayChange and fight through a {{SHMUP}} section. There were still clouds, but no platforms.
** His level in ''Mega Man & Bass'' was just a regular example of the trope.
** Finally, Tornado Man from ''[[VideoGame/MegaMan9 9]]'' had the clouds in the level change from normal, to snow, to rain.
* Sky Sanctuary in ''[[VideoGame/Sonic3AndKnuckles Sonic And Knuckles]]'', as well as Angel Island from ''SonicAdvance'' (though both consist mostly of FloatingContinent).
** Although before both of these, ''VideoGame/SonicTheHedgehog2 (8-bit)'' gave us Sky High Zone, where it was [[NintendoHard impossible to tell the difference between clouds which were walkable and clouds which were not]].
** [[HailFirePeaks Variants]] on this trope have also been done, like the [[AirborneAircraftCarrier machinery-based]] [[VideoGame/SonicRushSeries Altitude Limit]].
** [[VideoGame/SonicBeforeTheSequel Sonic Before The Sequel]] has Cloudy Crowd.
* Several levels in the ''VideoGame/AdventureIsland'' series. The sixth island in ''Adventure Island II'' was an entire ''island'' dedicated to this (even if there were only two levels in the clouds up there).
* Cloud Tops in ''TheLegendOfZeldaTheMinishCap''.
* The Dark Cloud and Above the Clouds in ''VideoGame/TheLegendOfZeldaFourSwordsAdventures''.
* Dalaam in ''VideoGame/EarthBound''.
* ''VideoGame/SuperSmashBros Brawl'' starts with a few levels which are made out of clouds, based mostly on ''VideoGame/KidIcarus''.
* The third world and the final level in the first game of ''VideoGame/KidIcarus'' take place in this trope setting. Most of the game in the Gameboy sequel take place here as well.
* Above the Clouds in ''VideoGame/WarioLand 3''.
* The sky sublevels in ''VideoGame/WarioWorld''.
* Sky Tower and Sky Stairway in ''VideoGame/PokemonMysteryDungeon''.
* ''VideoGame/MegaManStarForce 2'' featured Sky Road, which also acts as the HubLevel for a lot of later areas.
* ''VideoGame/BatenKaitos'' features Diadem. Heck, there's even a castle entirely made out of ''clouds''. Even more relevant in the appropriately named "Cloud Passage" level.
* In ''VideoGame/JackieChansActionKungFu'', the second part of the fourth level largely takes place on clouds.
* The Wind Elemental level in ''VideoGame/WizardsandWarriors: Ironsword'' takes place on clouds as well. You can also get ''inside'' the clouds and the boss is a cloud-shaped EldritchAbomination.
* Chimpanzee Clouds from ''Donkey Kong Land''.
* [=CloudRun=] from ''VideoGame/AnUntitledStory'' is unusual in that it is actually one of the ''lowest'' lying areas in the game world. It is also pink. ''Very'' pink.
* The fourth and fifth ''VideoGame/MightAndMagic'' games, ''Clouds Of Xeen'' and ''Darkside Of Xeen'', had these at the top of every tower. If your Levitate spell wore off while you were up there, you'd fall straight through the clouds and take a lot of damage.
* The Sky World (stages 6-7) from ''VideoGame/ForgottenWorlds''.
* The Genie stages in ''VideoGame/AladdinCapcom'' has some areas with cloud platforms, including one where the Genie determines which platforms you get based on how well you did on the stage so far (with the clouds being the easiest platforms to use)
* In ''Videogame/JablessAdventure'', many above-ground areas have a line of cloud platforms near the top, and even those that don't will lead to a cloudy sky area if you fly off the top of the screen.
* Although it's not apparent in the original, ''VideoGame/FinalFantasyI'' has the Sky Castle, which takes place in the sky. It's also home to [[BossInMookClothing Death Machine/WarMECH]].
* ''VideoGame/FinalFantasyIX'' brings you to Chocobo's Air Garden if you play enough of the [[SidetrackedByTheGoldSaucer Chocobo Hot and Cold]] minigame.
* Cloud Ruins in ''VideoGame/LittleNemoTheDreamMaster''.
* Lux Lirata from ''VideoGame/{{Snailiad}}'' has shades of this.
* ''TabletopGame/DungeonsAndDragons'', Lair Assault module ''Temple of the Sky God''. The clouds are solid ground. When characters reach the half-way point of the mission, the clouds mostly dissipate, and the ones remaining become electrified (harming those who stand on them).
* Stage 2 (Clouds Island) of ''MiracleGirls'' for the SuperFamicom.
* World 2 in ''[[VideoGame/{{Something}} Something Else]]'' takes place in the clouds. Only three of the levels take place in the tall trees.
* ''VideoGame/{{Gruntz}}'' has this mixed with LevelAte in the world "High On Sweetz".

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