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Bio Punk combines PunkPunk with OrganicTechnology and BioAugmentation, usually centered around [[GeneticEngineeringIsTheNewNuke genetic engineering]] and biotechnology. Expect to see a lot of OrganicTechnology, {{sculpted physique}}s and PettingZooPeople walking around... or hopping, swimming, flying, slithering, etc. Many buildings and [[LivingShip ships]] will be grown, and a general WombLevel aesthetic will usually prevail. Issues examined may include DesignerBabies, WhatMeasureIsANonHuman, what ''is'' human, various aspects of ecology and effects of modified crops/animals/bacteria. And you'll see [[AnAesop Aesops]] (particularly {{Green Aesop}}s about creating what you can't control), both real and [[FantasticAesop Fantastic]].

It should be noted that the line between Bio Punk and {{Cyber Punk}} is very thin, and the majority of cyberpunk stories will contain some limited Bio Punk elements. The line between Bio Punk and {{Post Cyberpunk}} is sometimes even thinner and less gross, with Post-Cyberpunk sharing many more elements with Biopunk in addition to not using as many Cyberpunk elements as its precursor due to being a Fuzzy concept. And the last one is between Bio Punk and {{Solar Punk}} will use some or more elements but instead [[LighterAndSofter as a good thing]] for future all species and subverted almost everything the former example above paragraph said.




[[folder:Anime & Manga]]
* In ''Manga/{{Akira}}'' [[spoiler: they are working on creating]] telepaths.
* Appears frequently in Creator/TsutomuNihei's works, especially ''Manga/BioMega''.
* ''Anime/NeonGenesisEvangelion'': A thorough deconstruction of the HumongousMecha genre, except all the humongous mecha, are actually [[spoiler: alternate forms of life to humanity that share the same, alien, origin.]]
* ''Manga/ElfenLied'' revolves around the [[HumanSubspecies Diclonius]], a mutant species created by genetic manipulation, and how they're treated by [[HumansAreTheRealMonsters humans]] in society
* The technology of the North in ''Anime/XamdLostMemories'' consists of this, including the titular Xamd.
* ''Manga/{{Gunnm}}'' features this in Venus, where everything is biological: furniture, vehicles, and clothes. All of them are genetically enginereed, and [[{{Squick}} based on human DNA]].
* ''Anime/{{REDLINE}}'' features this when we are introduced to Roboworld, many of its weapons feature OrganicTechnology
* ''Anime/PokemonTheFirstMovie'' revolves around the creation of Mewtwo, an artificial Pokemon created by reverse-engineering the [[OlympusMons Legendary Pokemon]] Mew. It doesn't turn out well; his story provides the page quote for GoneHorriblyRight.
-->"We dreamed of creating the world's strongest Pokémon... and we succeeded."
* In the ''LightNovel/HaruhiSuzumiya'' universe, Asahina implies that future technology will evolve along these lines.
* ''Anime/GuiltyCrown'' has shades of this.
* ''Manga/IlegenesKokuyouNoKiseki'' is bio punk with a dash of {{Dystopia}}.
* ''Manga/{{Karneval}}'' is Biopunk crossed with UrbanFantasy for the first time.
* ''Manga/{{Guyver}}'', partly because of being an DarkerAndEdgier {{Homage}}/{{Deconstruction}} of {{Tokusatsu}} shows like ''Franchise/KamenRider'', falls pretty well into the [proto-]BioPunk niche (every single bit of advanced tech surrounding the Guyvers and their enemies are at least in-part biotechnology, if not entirely biotech).
* ''Anime/{{Genocyber}}'' is a pulpy (in more ways than one) take on a lot of the more {{squick}}y themes from ''Manga/{{Akira}}''. The second story arc features a WombLevel to boot.
* The setting of ''VideoGame/{{Toriko}}'' dabbles in this, with Toriko and the rest of the Four Kings getting their power from having been injected with special Gourmet Cells, and a division of IGO dedicated to cloning and reviving extinct animals.
* ''Manga/NausicaaOfTheValleyOfTheWind'' has this as a LostTechnology from the [[EarthThatUsedToBeBetter time before]] the [[AfterTheEnd apocalypse]]. The Dorok Empire hoard some of the most advanced secrets of it jealously, though other powers seek to claim it as well. The infamous "[[LostSuperweapon God Warriors]]" that strode the land during the apocalypse are prime examples, being [[OurGiantsAreBigger gigantic humanoid]] {{Living Weapon}}s that have WaveMotionGun {{Breath Weapon}}s and [[NuclearNasty lethally irradiate the environment around them]].

[[folder:Comic Books]]
* The comic book series ''ComicBook/{{Elephantmen}}'' deals with human-animal hybrids created in a war between Africa and China, and their struggle to reintegrate into society being essentially former child soldiers.
* The ''ComicBook/XMen'' series and its spinoffs trade pretty heavily in biopunk themes.
* ''ComicBook/{{Finder}}'' fits into this very well, being set in an AfterTheEnd scenario where a biotech-based civilisation collapsed, but many of its products, being self-reproducing living things, are still around.
* In SCI-Spy apparently genetic modification with animals/aliens whatever is so mainstream that being a normal Joe attracts prejudice.
* In ''ComicBook/{{Prophet}}'', most of the Earth Empire's technology is a mix of biological/technological weaponry, not to mention the veritable army of genetically modified [[CloneArmy Clone Soldiers]].
* This is the core of the technology in the future colony setting of Adam Warren's ''Titans: Scissors, Paper, Stone'', with a smattering of CyberPunk (like the ubiquitous neural jacks and Prosthetic Lass herself), but the biotech is the main emphasis, even forming the basis of the future slang used.

[[folder:Fan Works]]
* Most fanfictions that used science fiction category (like the VideoGame/BioShock series of fanfics and its crossovers) will use several elements from this punk for plot or backstory reasons.
** Many fantasy fanfictions (Like Zelda fanfics) may use some of this if the story focuses on human or non-human technology if set in [[UrbanFantasy Modern day]] fantasy or [[DungeonPunk medieval times with seemingly modern day look]].
* VideoGame/PlagueInc, available through Steam Workshop, offers mods in line with this genre: creating viruses that can make you a Splicer from the Bioshock series, turning uninfected humans into various monsters, or aimed at wiping out any remaining uninfected or unmodified humans.
* Some fanfic author named [[https://www.fanfiction.net/u/4614510/ChadR-2014 ChadR-2014]] seems devoted or loving this Punk in some of his Fanfics, that even few of his fanfics that Cybernetics are either banned or non-existed at all causing somewhat of heavily enforced with NoTranshumanismAllowed trope on Cybernetics.

* ''Film/JurassicPark'' is perhaps the TropeCodifier for modern audiences and was a huge box office success. The story focuses heavily on the themes of [[GeneticEngineeringIsTheNewNuke scientific ethics]], [[LookOnMyWorksYeMightyAndDespair man's hubris]] and [[NatureIsNotNice the force of nature being beyond our control]].
* [[https://www.kickstarter.com/projects/dresdenpictures/biopunk There successful Kickstarter sci-fiction short film]] literally named ''Biopunk'' that take place [[TheFuture 2054]], Where the United Kingdom [[AfterTheEnd suffered massive]] [[DepopulationBomb depopulation]] by unnamed TheVirus, after that this resulted in the majority who did survive outbreak becoming [[HumanSubspecies new species named 'Altereds']] and lastly the main plot is focus woman named Resha to try to find her younger brother Kio taken by extremist group of Altereds.
* Similarly, the rebooted [[Franchie/PlanetOfTheApes Planet of the Apes films]] focus on highly genetically engineered evolved apes that take over the world, mutated and aided by a man-made viral agent that kills [[spoiler: 90% of the human population]].
** [[spoiler: This become little worse in [[Film/WarForThePlanetOfTheApes third film]] of Reboot that of seemly new type of agent merges that [[DevolutionDevice scrambled/damaged human neurological/mental skills back into primitive state]], well least for older survivors while younger survivors just get limited symptoms in case with [[TokenHuman "Nova"]].]]
* Much of Creator/DavidCronenberg's work, particularly:
** ''Film/{{Shivers}}'', where a scientist accidentally creates a sexually-transmitted PuppeteerParasite, causing, in turn, a ZombieApocalypse of rape zombies.
** ''Rabid'', where an experimental skin graft creates a sort of Bio Punk vampire, whose victims all become rabid zombies and attack Montreal.
** ''Film/TheBrood'', where a revolutionary psychiatric method results in hideous bodily mutations.
** ''Film/{{Scanners}}'', where a pharmacological error creates a BizarreBabyBoom of socially-maladjusted, creepy psychics.
** ''Film/{{Videodrome}}'', where warring ideologies use communications technology to mutate viewers into monstrous pawns.
** ''Film/NakedLunch'' is Bio Punk via Creator/TheBeatGeneration, with sentient typewriters, giant bugs, and monsters who give you tremendous creativity in exchange for blowjobs.
** ''[[Film/{{Existenz}} eXistenZ]]'', where genetically-engineered amphibians are used to create OrganicTechnology video game hardware to get into a virtual world, similar in concept to Film/TheMatrix.
** ''Film/TheFly1986'', where a failed teleportation experiment fuses Creator/JeffGoldblum and... well, a fly.
* ''Film/RepoTheGeneticOpera'' plays this with a healthy helping of CyberPunk and {{Gorn}}.
* ''Film/AeonFlux'' (based on the animated show)
%%* ''Film/{{Gattaca}}'',
%%* ''Film/TheIsland''
* ''Film/{{Splice}}'' is about scientists take care their genetically modified [[HalfHumanHybrid hybird]] without being caught by their pharmaceutical company.
* ''Film/TokyoGorePolice''
* ''Film/TheIslandOfDoctorMoreau'', the 1996 version, which was a departure from the book.
* ''Film/{{Proteus}}'', based off of the novel ''Literature/{{Slimer}}''.
* ''Film/DarkCity'' has a primarily DieselPunk aesthetic, but dips heavily into Bio Punk when it hits the story points about [[spoiler:artificial manipulation of memories and aliens playing PuppeteerParasite with human corpses]]. The creators of ''VideoGame/{{Bioshock}}'' have named it as a primary aesthetic influence on their games.

* ''Literature/MonsterBloodTattoo'' seems to cross this genre with SteamPunk and a healthy dose of nightmares.
* ''Night's Dawn'', a trilogy of well-researched SpaceOpera novels by Creator/PeterFHamilton.
* ''[[Literature/TheLordsOfCreation In the Courts of the Crimson Kings]]'', a sci-fi novel by S.M. Stirling set on ''Literature/JohnCarterOfMars''-type world made plausible with Bio Punk technology given to the Martians by AncientAstronauts.
* Jeff [=VanderMeer's=] ''Literature/{{Ambergris}}'' stories, especially the newest novel ''Finch'' are UrbanFantasy BioPunk, or perhaps Spore Punk, with the Graycaps' fungus-based high technology that almost passes for magic, as far as the humans are concerned.
** Hell, in ''Finch'' we even get ''fungus-cyborgs'' in the form of the Partials.
* Creator/ChinaMieville's ''Literature/BasLagCycle'', though closer to DungeonPunk, has elements of this with the [=ReMade=]: bio-thaumaturges can warp flesh, bone and biology to heal, remake a being as something new, or (far, far more often) to punish.
* The books ''Literature/OryxAndCrake'' and ''The Dry Flood'' by Margaret Atwood are set in the [[TwentyMinutesIntoTheFuture near future]], and features many many bio-engineered animals, most notably pigs who can grow human organs for use in transplants.
* The ''Literature/MaximumRide'' series skirt this genre, with the protagonists being genetically engineered bird people that were created by immoral scientists in order to [[ImmortalityImmorality find the secrets of immortality]].
* S. Andrew Swann's Literature/MoreauSeries is a perfect example. The protagonist is Nohar Rajasthan; a Half Tiger/Half Human Private Investigator in a world where hybrid "Moreaus" (As in "Literature/TheIslandOfDoctorMoreau") are confined to ghettos as second class citizens. The series also has genetically improved humans, called "Franks" as in Frankenstein, and aliens.
* ''Literature/BeggarsInSpain'' by Nancy Kress, along with the attendant novels in the trilogy.
* The ''Literature/{{Leviathan}}'' series by Creator/ScottWesterfeld has fabricated Beasties created after Darwin discovered the "Threads Of Life". Also uses LegoGenetics.
* The foundations of biopunk were arguably laid down as early as 1818, with the release of Shelley's ''Literature/{{Frankenstein}}'' -- which means that biopunk was among the first science fiction ever published.
* Another proto-biopunk tale that significantly predates the discovery of DNA is ''Literature/TheIslandOfDoctorMoreau''.
* The ''Literature/WestOfEden'' series by Harry Harrison is set in an AlternateHistory where dinosaurs never went extinct and the Earth is dominated by the reptilian Yilanè, who use specially bred creatures as everything from microscopes to submarines.
* ''Literature/BraveNewWorld'' centers around cloning, genetic manipulation and their impact on society. Arguably the TropeCodifier.
* ''Literature/EveAndAdam'' is about a girl (Eve) who tries to genetically engineer the perfect boy (Adam). Said boy comes to life about halfway through the novel. Also, [[spoiler: Eve herself is genetically engineered, to have [[GoodThingYouCanHeal healing powers.]]]]
* Creator/VladimirVasilyev's ''Literature/WolfishNature'' duology takes place in an AlternateHistory where humans evolved from dogs instead of apes. For unexplained reasons, dog-humans became masters of genetic engineering and focused all scientific efforts on this area instead of developing "dead" technology. By the 20th century, all devices, buildings, and even common things like ''paper'' are grown instead of manufactured and require regular sustenance (when was the last time you fed your house or computer?). All our familiar dog breeds are still there, despite a good number of them being the result of human breeding programs in RealLife. This is also explained by the early days of genetic engineering when plenty of {{Mad Scientist}}s hid in their castles (yes, this happened in the Middle Ages) and tried to mess with dog-human DNA to improve their clans. "Dead" technology is a fairly recent development, as some inventions are better at their job than their "selected" (i.e. grown devices) counterparts, computers being the most obvious example. One of the greatest triumphs of genetic engineering is the so-called Bio-Correction, which took place hundreds of years ago and removed the "wolf gene" from every dog-human, removing their ability to kill without remorse. Anyone who even manages to kill another person is either insane or will go crazy and/or commit suicide. The Bio-Correction ([[spoiler:which is a big lie of the ClapYourHandsIfYouBelieve variety]]) results in a world with no wars, where murder is an extreme rarity, but where espionage has been elevated to an art form, and spies are the only ones specifically trained to kill without going crazy afterward. Interestingly, the author chooses to focus on the "espionage" part, simply using the BioPunk as a setting.
* ''Literature/{{Slimer}}'', which involves genetically turning a great white shark into a shapeshifting unstoppable killing machine.
* [[http://www.omegacom.demon.co.uk/gene.htm Gene Wars]] covers the life of a guy named Evan from making genetically engineered amoebas when he was eight, to dying as essentially the last ordinary human.
* Mira Grant's ''Literature/{{Parasitology}}'' revolves around a genetically engineered tapeworm designed to keep people healthy [[spoiler: that winds up integrating itself into people's brains and setting off a Zombie Apocalypse]]. Her ''Literature/{{Newsflesh}}'' trilogy, about what civilization would be like after a ZombieApocalypse if it didn't collapse also counts.
* Shit Narnia in ''Literature/JohnDiesAtTheEnd'', which is an alternate Earth where technology branched off into this in the mid 19th century. [[spoiler: It's also where EldritchAbomination and BigBad Korrok was born.]]
* Genetic augmentations are abundant in Literature/TheNexusSeries, for both combat and cosmetic purposes. [[NoTranshumanismAllowed Just don't go around using them in the US...]]
* Nikko in Linda Nagata's ''The Bohr Maker'' is genetically engineered to survive in the vacuum of space. Likewise, the police dogs of the Commonwealth are a mixture of bio-engineering and cybernetic augmentation.
* ''Literature/TheRelic'', which is about a TragicMonster that WasOnceAMan going on a rampage in a museum.
* ''Literature/TheWindupGirl'' is set in the future, post-peak oil Thailand where calories are the most important resource and genetically-engineered organisms, including man-made plagues, are common.
* ''Literature/BelDameApocrypha'' by Kameron Hurley, is set in the far future on a planet where descendants of Muslim colonists have schismed into two warring countries. Since this world is arid, water intensive animal husbandry isn't used. Instead, insects have been engineered to be the main source of protein and the level of genetic engineering is so advanced, the insects have become replacements for electronic equipment. Also, there are humans who have evolved on this world with the ability to control these insects via pheromones. The war between the two countries also makes extensive use of biological warfare, it's reached a point where the population has to regularly be checked and operated on for cancerous growths.
* Genetic and ecological engineering play major roles in Paul [-McAuley-]'s ''The QUiet War'' and indeed in most of his later work.
* In Mark Hodder's Burton & Swinburne stories, everyday technology has been advanced by the Technologist caste with the two main branches being the steampunk Engineers and the biotech Eugenicists. Among the Eugenicists' standard innovations have been the specially bred dogs and parakeets used for sending messages, giant swans that tow people on kites, draft horses capable of hauling house-sized weights, and the broom cat - a shaggy cat that slides across the floor trapping dirt in its fur which it then eats. The Eugenicists have also developed [[BrainTransplant transplanting brains]] and [[LongevityTreatment life extension treatments]].
* There was once an obscure novel whose title and author have been lost in which the solar system has been heavily terraformed and constructed lifeforms, or cyborgs created from such, are the majority of technology in the story. The story opens with a woman leaving her bioengineered house wearing a living cloak descended from a fox, using a cyborg tractor to work a field before coming home to find her house is dead, along with its occupants. The system is connected not just by an extended internet, but a second one that holds the minds of people who have voluntarily been absorbed into its terminals, due to a law which forbids people living too long (lest they go insane in a very literal sense) in order that the person, now integrated into a matrix along with all the other departed minds, can still be with us even though not alive. One of the protagonists has bio-engineered children. One of them follows him as he leaves to follow a lead across the system, and when they steal a prison bioship, it becomes indignant that suddenly it has to provide a dessert through its icky delivery tubes. One moon even has cities mostly grown out of huge trees. The climax is a battle with a faction who wish to take over the system and go truly off the scale with the biotech.

[[folder:Live Action TV]]
* In ''Series/BabylonFive'', Bio-Tech is the purview of the most advanced races. The Vorlon and Shadow ships are stated to be bio-ships, and it's hinted through their aesthetics, similar to those of the Vorlons and Shadows, that so are the other First One ships. To raise the tech level of their client races (Minbari for the Vorlons and Drakh for the Shadow) they grant them bio-tech (mostly ships armor). It's also heavily implied in the last episode of season 4 that bio-tech is also the future of human technology as a human from AD 1000000 is shown boarding a bio-ship right before the Sun goes Nova.
* ''{{Series/Dollhouse}}'' is all about messing with the human brain.
* ''Series/{{Farscape}}'' features heaps of organic technology (from the TranslatorMicrobes to the {{Living Ship}}s), and quite a few plots revolve around genetic manipulation.
* ''Series/KamenRiderAmazons'', a web show loosely based on [[Series/KamenRiderAmazon one of the Showa Era heroes]], features monsters and Riders as a result of a biological lab experiment gone horribly wrong. [[DoingInTheWizard A far cry from the supernatural mystics and ancient Mayan science of the original.]]
** ''Series/KamenRiderGaim'': [[spoiler:Helheim fruits alter the eater's DNA, converting them into an Inves. While it proves a DeadlyUpgrade for most people, in Kouta and Kaito's cases, exposure to the Forbidden Fruit and a virus carried by the Inves (respectively) ultimately led to Kouta's upgrade into a human-looking Overlord and Kaito's transformation, triggered by his devouring a Helheim fruit, into a monster Overlord form called Lord Baron.]]
* ''Series/OrphanBlack'', a series about [[CloningBlues human cloning]] and eventually genetic modification, With explored the ethical consequences thereof. Most pronounced with the Neolutionists, a biotechnological faction who believe strongly in humanity using technology to take control of its own evolution, and who played a major role in the ominous Dyad Institute. Also, contains lots of icky medical research and cybernetic-like biotechnological modified maggots implanted in people's cheeks on one episode.

* ''Pinball/{{Centaur}}'' may well be an UrExample, as the title creature depicted on the backglass is a mix of human, horse, and OrganicTechnology motorcycle.

[[folder:Tabletop Games]]
* In ''TabletopGame/{{The Splinter}}'' symbiotic and living weapons aren't all that uncommon.
* ''TabletopGame/PsionicsTheNextStageInHumanEvolution'' includes drugs that release psionic power in individuals with the genetic potential for it, to say nothing of all of the lab-made monstrosities in the game.
* ''TabletopGame/DungeonsAndDragons'': The ''Lords of Madness'' source book includes a "Fleshwarper" prestige class, designed for creating this sort of thing in a HeroicFantasy setting.
* TabletopGame/{{Shadowrun}} offers Bioware, genetically modified cultured tissue that can be implanted in characters to provide many of the same benefits of the more traditional Cyberware.
* TabletopGame/{{Cyberpunk}} has similar stuff, albeit -at least in the rulebook- in considerably less numbers than Cyberware and like the latter [[CyberneticsEatYourSoul cost Humanity Points]].
* The TabletopGame/{{GURPS}} supplement "Bio-Tech" is all about Biopunk.
** The ''TabletopGame/TranshumanSpace'' setting has BioPunk elements, including bioroids (biological androids), bioshells (biological bodies controlled by [[ArtificialIntelligence AIs]] or [[BrainUploading ghosts]]), parahumans and genetically-engineered oddities such as pharm goats (goats that produce drugs in their milk). 4th Edition ''Bio-Tech'' is heavily informed by ''Transhuman Space'', which in turn was based on the vignettes in 3rd Edition ''Bio-Tech''.
* ''TabletopGame/EclipsePhase'' is PostCyberPunk, but most of the modifications available are biological in nature, and bio-morphs (bodies which are fundamentally organic-- but still often weird) are culturally preferred over Synth-Morphs (robot bodies-- derogatorily called the "Clanking Masses") or Pods (half-synth, half-biological bodies, the name comes from the derogatory "Pod-People," a riff on how the biological parts of the bodies are grown). For an example of the sort of bio-mods you can get in this game, see the Sex Switch-- which [[ExactlyWhatItSaysOnTheTin switches your sex]] at will-- or the Skinflex-- which allows you to make major cosmetic alterations to yourself in around ten minutes.
** Also, the bio-engineered space-whales that live in the corona of the sun.
* The aesthetic of the [[MagicTheGathering Simic]] [[EvilutionaryBiologist Combine]] is something reminiscent of this, although not to the same extent as some of the other examples on the page. They are, in essence, to BioPunk what their cousins, the [[MadScientist Izzet]] [[StuffBlowingUp League]] is to SteamPunk.
** Phyrexia as a whole is also partly focused on this, though actual technology and metal, oil and ''severe'' BodyHorror make it verge on conventional {{Cyberpunk}}
* ''TabletopGame/{{Rifts}}'':
** The Coalition State of Lone Star worries the other states as they create [[PettingZooPeople anthropomorphic animals]] and employ them around their labs and other secure facilities, however the other states do approve of their output of Dog Pack Mutants, which fill out the lower ranks of the Coalition miltary;
** ''Atlantis'' has Bio-wizardry, which can use imprisoned magical creatures to power [[{{Magitek}} Techno-wizard devices]], and create superpower-granting parasites and symbiotes, up to large-scale replacement of body parts with such symbiotes, creating a "bio-borg";
** The ''Lemuria'' book shows the Lemurians making their sea homes with Biomancy; Magic OrganicTechnology that is a lot more kinder to the living beings involved than the Splugorth Bio-Wizardry, along with armour and weapons. The Jungle Elves of Maga Island in South America use a more primitive form of the magic.
* ''TabletopGame/{{Splicers}}'' has an AI [[AIIsACrapshoot decide to take over the world]] and turn every piece of metal against humanity. The surviving free humans re-engineer their entire civilization around the use of OrganicTechnology, replacing with bio-engineered organisms their weapons, PoweredArmor, [[TankGoodness AFVs]], warships, aircraft and HumongousMecha.

* OlderThanTelevision: ''Theatre/RossumsUniversalRobots'' by Karel Čapek, 1921. The eponymous robots are not mechanical but artificially created organic beings who rebel against their master.

[[folder:Video Games]]
* ''VideoGame/BioShock'' combines this with DieselPunk/Decopunk, excepted third game with real SteamPunk.
** Yep. [[spoiler:But they're cheating because 99% of their antigravity is QuantumPhysics]]
* ''Ciem 2'' combines BioPunk with CyberPunk and [[EspionageTropes Spy Punk]]. And a sprinkling of TheWarOnTerror just for the heck of it. So in some chapters, [[ViceCity Dirbine]] feels like a ([[EarnYourHappyEnding mutable]]) [[CrapsackWorld Crapsack Town]].
** There are ships, airplanes, cars and so on, but there seems to be not a single weapon.
* The Harmony path in ''VideoGame/CivilizationBeyondEarth'' is a path of technological development centering around genetic manipulation of both humans and aliens, nano-machines, and cloning. Harmony technology involves a lot of [[BioluminescenceIsCool bioluminescence]] and organic curves. Just look at the development of [[http://i1-news.softpedia-static.com/images/news2/Civilization-Beyond-Earth-s-Harmony-Affinity-Gets-Details-from-Firaxis-444760-2.jpg their tanks,]] [[http://downloads.2kgames.com/civdotcom/img/blog/Harmony_Naval_Fighter_Harmony_Unit_Progression_edited-1_GA_flat.jpg their gunboats]] and [[https://downloads.2kgames.com/civdotcom/img/blog/Harmony_Soldier_Harmony_Unit_Progression_GA_flat_2.jpg their footsoldiers.]]
** The Expansion pack introduces hybrid affinities and the Harmony/Purity hybrid also fits. Except where as just Harmony is more of a "at one with" nature approach (allowing for the alien version of nature on the planet), Harmony/Purity tends more to the philosophy of "Humanity Plus", using genetic engineering as well as lessons learned from alien life forms to engineer a better breed of human.
* ''VideoGame/EscapeVelocity Nova'' features the human race of the Polaris, who grow star ships and space stations of organic material.
* ''VideoGame/{{Evolva}}'' gives this feeling.
* ''VideoGame/FinalFantasyVII'' has numerous examples of bioengineered [[SuperSoldier Super Soldiers]].
* ''VideoGame/{{Fracture}}'' presents the world where the East and West coasts of the [[DividedStatesOfAmerica USA]] are split over biotech use. On the Pacific coast, gene modification and grown biotech is embraced as the key to humanity's survival in the post-climate change world, while on the Atlantic coast, it's banned and instead heavily used of cybernetics is the go-to future tech.
* Spiderweb Software's ''VideoGame/{{Geneforge}}'' is this meets [[DungeonPunk Dungeon punk]]. The majority of people use [[OrganicTechnology Organic]] {{Magitek}}, which is exclusively produced by TheMagocracy whose members are called Shapers. The process usually involves heavily modifying existing animals, plants and fungi. Oddly for a Bio Punk world (or any kind of PunkPunk as dark as Geneforge), the system enforced by Shaper control starts out between 'real life Democracy' and '[[PostCyberpunk Post-Cyberpunk]]' in how bad it is despite being an Oligarchy; the one good trait they possess as a group is recognising the responsibility behind the power to create life (they have all the right protocols to quarantine an island like it was an ''[=SCP=]'' while remaining as humane as the real life CDC or WHO), and the main character is always a Shaper themselves working within the system as best they can... and then as the Shaper's creations go steadily out of control over the series, causing everything to get worse instead of better.
* The ''VideoGame/GuiltyGear'' setting has this as part of its backstory with the creation of the titular Gears, genetically and magically engineered living weapons that were eventually hijacked and controlled into revolting, leading to [[TheGreatOffscreenWar The Crusades]]. Even in the present, where most of the Gears have been wiped out, there are still some that continue to pop up and cause trouble. In fact, protagonist Sol Badguy is both one of the original creators of the Gears and the original [[SuperPrototype Prototype Gear.]]
%%* The ''VideoGame/{{Prototype}}'' series.
* ''VideoGame/{{Quake IV}}'' makes heavy usage of this trope with the Strogg's technology, which involves the fusion of captured humans with their cybernetics, especially the [[FateWorseThanDeath Stroggification process]].
* The ''Franchise/ResidentEvil'' series is about Biotechnology gone wrong with [[VideoGame/ResidentEvil1 first-]][[VideoGame/ResidentEvil2 three]] [[VideoGame/ResidentEvil3 games]] is escaped from man-made [[ZombieApocalypse zombie outbreak]] by [[FromNobodyToNightmare Megacorp to terrorist group]] [[StealthPun Umbrella Corporation]] plus [[VideoGame/ResidentEvil4 couple]] [[VideoGame/ResidentEvil5 games]] that have [[PuppeteerParasite mind control parasites]] as [[spoiler:true]] main villains. And the [[ResidentEvil6 sixth game]] which returns to the genre's monstrous roots, and there also a few genetically engineered mutants created by couples groups throughout of series.
** [[VideoGame/ResidentEvil7Biohazard Seventh game]] and current in the entry have heavily implied that [[spoiler:true]] Main antagonist [[spoiler:Eveline]] was genetically modified human-like mutant created from different Biotech corporation, what [[FesteringFungus created Spores]] to infected people under [[HiveQueen her mind control]] and ones who stay control long enough become mutant-like slaves for her seen from the Baker family throughout game.
* In ''VideoGame/{{Technobabylon}}'' the field of Gengineering allows for easy manipulation of organisms' genes to create new species. Many of the characters' jobs involve altering existing plants and animals on a commercial scale. There also exists a restaurant that serves cloned human flesh. Also, there are organic nanomachines called "wetware" are used for many different purposes.
* The first ''VideoGame/HalfLife'' with lesser extent ''VideoGame/HalfLife2'' does share with few elements from examples like [[LivingWeapon Hivemind]] and some enemies like Vortigaunt, Snarks, and [[BigBad Nihilanth]] using their electrokinesis and otherworldly abilities to attack Protagonist.
** ''Opposing Force'' expansion pack take this further with "X-Race" that included three new bioweapons and showing some organically pretense is taking over Faculty than the main game.
* ''VideoGame/KillingFloor'' series main plot is to fight off feral British genetically enhance clone mutants that were later revealed as created for experiments by Dr. Kevin [[spoiler: "The Patriarch"]] Clamely ''the original owner of that Biotech company'' that enemies come from to set vengeance against government for his immoral methods of creating supersoldier.

[[folder:Web Originals]]
* ''Literature/TheChroniclesOfTaras'' combines this with DieselPunk. 50's style noir technology, ActionGirl and WrenchWench Characters, every killing tool is an ImprovisedWeapon, and horrifying Biotech creations.
* ''Webcomic/GenocideMan'': Open-source biotechnology enabled terrorists to create tailored plagues and genetic "deviants" designed as human weapons. In response the UN formed the Genocide Project whose augmented geneticist-soldiers are sanctioned to exterminate deviancies and holders of hazardous ideas, down to the last man, woman, and child.
* Where to even '''begin''' in ''Webcomic/AwfulHospital?'' Here, keratin is used as money and wood. The shells of vitamin capsules are used as houses. You don't want to know what they make life rafts out of...
%%* ''WebOriginal/{{Mortasheen}}'' combines this with {{Mon}}s.

[[folder:Western Animation]]
* ''WesternAnimation/AeonFlux'' inhabits the world where self-modification is the new makeup.
* ''WesternAnimation/BatmanBeyond'' has strong elements of this with the splicers and Kobra cult who are heavily into genetic manipulation to becoming PettingZooPeople.

[[folder:Real Life]]
* Not really a huge concern as of yet, but western culture is well on the precipice of this being an actual thing in the not-too-distant future, with technologies such as the creation of organic body parts in labs being already being developed, [[http://www.bbc.com/news/health-31594856 United Kingdom was being the first nation to legalized the creation of babies from the DNA of three separate parents]] and [[ArsonMurderAndJaywalking real biotechnology which is named CRISPR that can actually modified genes]] [[RealityEnsues in limited way]] [[OhSnap as for now]].
** Already, cloning is being carried out with animals on small levels, there are surgical transsexual operations and body modifications with used from animal parts which few subcultures are adopting with punk and plastic surgery, which touches on some of this punk.
** Looking forward, nanotechnology has gotten a huge boost by integrating with microscopic organisms, and there have been other breakthroughs, like a prototypical memory storage device utilizing salmon DNA.
*** This type of technology get even its own PunkPunk in [[http://en.wikipedia.org/wiki/Nanopunk OtherWiki]] when ether Cybernetics or Bio-Augmentations are limited or banned put still retain somewhat of Biopunk elements.
** A company named [[MegaCorp Monsanto]] is working hard [[http://en.wikipedia.org/wiki/Monsanto to make this a reality]] in food for years since mid-20 century.
*** It is worth noting that Monsanto is quite controversial in mostly all cultures, and this is not necessarily a good thing.
** [[https://en.wikipedia.org/wiki/GloFish GloFish]], genetically engineered, brightly colored zebra danios that glow under U.V. light, have been legal to purchase as pets throughout the U.S. since 2003.
* One can say this is OlderThanDirt, since agriculture depends upon the use of artificially created species. This is especially true for modern-day agriculture.
** Dog and horse breeding are also form of genetic engineering that have been around for millennia,.
* Today, a number of substances (insulin for example) are fabricated using genetically engineered organisms, usually bacteria.
* [[ChurchOfHappyology Raelism]], a religious group founded in the early 1970's by former French racecar driver Claude Vorilhon. One of their religious dogmas involves using cloning and mind-transfers as a way of achieving immortality.
** Vorilhon actually created a corporation to research cloning, claiming at one point to have successfully cloned a human child. Considering the source, actual evidence is not forthcoming.