[[quoteright:350:[[VideoGame/DawnOfWar http://static.tvtropes.org/pmwiki/pub/images/BadAssArmy_3098.jpg]]]]
[[caption-width-right:350:[[TabletopGame/{{Warhammer 40000}} I fear nothing,]] [[BadassBoast for I am fear incarnate!]]]]

-->-- '''Leonidas''', ''Film/ThreeHundred''

This is where the BadassCrew is taken to the next logical step and turned into an entire army. The Badass Army is made of 100% badasses and there is absolutely nothing that can stop them short of [[ZergRush overwhelming numbers]] or an ''even more badass'' Badass Army. There is not a single soldier who can not hold their own in a fight. They are likely to be {{super soldier}}s and have a high likelihood to have been raised in TheSpartanWay. They will ''not'' use HollywoodTactics, like amateurs.

Count on them to boast many a ColonelBadass, and many more {{Sergeant Rock}}s. Almost always commanded by one or several {{Four Star Badass}}es.

The polar opposite of RedShirtArmy. A sub-trope of this, where an especially Badass Army is sealed in the can, is the SealedArmyInACan. ProudWarriorRaceGuy is another variant where a guy is from a culture that makes an unusually big deal about trying to be this. Usually an EliteArmy. Compare HumansAreWarriors, where having a Badass Army is humanity's [[PlanetOfHats hat]], and with MenOfSherwood, a smaller scale support crew. SemperFi is similar, but they are [[InsistentTerminology quick to inform you]] that they are not an army, regardless of the infantry, tanks, artillery, and attack helicopters that they use.



[[folder: Anime & Manga]]
* ''Manga/{{Berserk}}'':
** Judeau says that even though the individual soldiers in the Band of the Hawk are no different than the mercenaries you would find in other armies, Griffith's inspirational leadership has made them into a force that's more than the sum of its parts. There's no one in the Band of the Hawk who didn't join of their own will or who isn't willing to endure suffering, and their superior morale and tactics have enabled them to defeat armies that were much stronger than them on paper.
** In later arcs [[spoiler:Griffith's new Band of the Hawk]] is even more so because in addition to disciplined and motivated humans, its ranks include champions and monsters with superhuman powers.
* ''LightNovel/FateZero'' introduces this trope in the form of one of the most powerful [[http://www.youtube.com/watch?v=Ma80xRSu8AM Noble Phantasms]] ever:
-->'''Iskander:''' "BEHOLD MY PEERLESS ARMY! Their bodies may return to ash, [[BackFromTheDead but their spirits still hear my call!]] These men are my legendary heroes--my loyal followers! [[ThePowerOfFriendship They're my true friends--breaking the rules of space and time to fight once more at my side!]] [[BadassBoast They are my treasure within treasures; they're my right to rule!]] They make up Iskander's mightiest Noble Phantasm - ''Ionian Hetairoi!!''"
* Balalaika in ''Manga/BlackLagoon'' commands one of these. Justified as they are all former Russian Special Forces. To highlight their level of awesome, they carried out a highly organized campaign that crippled and took control of the Japanese Underworld. Even Rock essentially said "These guys aren't just ordinary {{Mooks}}" when he first saw them.
** There's also the US Army Special Forces Unit, Gray Fox. Led by [[MajorlyAwesome Major Shane Caxton]]. In addition to their military careers before the events of "El Baile de la Muerte", they've survived a few dozen hired mercenaries, contact with elite FARC soldiers, Revy and Shenhua (who they disarmed rather easily), as well as close contact and a gunfight with Roberta. Thrice. Especially considering they were funnelled into several situations that should have killed them. Eda warns Chang that if he pursues them into the jungle, he and his men are as good as dead. Their established badassery only shows further how [[spoiler:dangerous Roberta is when she kills several of them. And even then, they're under orders not to kill her by that point]].
*** In the anime adaptation, the battle is less one-sided, as Gray Fox [[spoiler:cripple Roberta for life as she tries killing them]]. By the time Garcia manages to put his plan into action, it's ambiguous whether he's saving Gray Fox from Roberta, or Roberta from Gray Fox.
* ''Manga/FullmetalAlchemist'': The whole Briggs Division. According to Major General Olivier Armstrong, each one of her Briggs men can take down a grizzly bear in hand to hand combat.
* First Easter Mirage Corps, commonly called Mirage Knights or just simply Mirages, from ''Manga/TheFiveStarStories''. An elite knightly order of Kingdom of Grees, which serves as bodyguards and personal army to [[PhysicalGod Emperor Amaterasu]], Mirage.A.
* Near the end of the first half of ''Anime/TengenToppaGurrenLagann'', [[BadassCrew Team Dai-Gurren]] is joined by an entire army of humans in stolen Gunmen. Naturally, they're all Badass. Especially the scene where the entire force rallies around the Dai-Gurren and they takeoff into a huge melee.
* The [[Manga/OnePiece Whitebeard Pirates]] and their allies consist of about forty-two {{Badass Crew}}s joined into a single force to take on the World Government, itself sporting its own Badass Army of Marine officers and privateer pirates, and cyborg Pacifcas.
** Following the Dressrosa arc, the [[TheHero Straw Hat Pirates]] themselves have upgraded from a small ([[CrouchingMoronHiddenBadass if]] [[OneManArmy powerful]]) RagtagBunchOfMisfits to an entire pirate fleet full of notorious figures.
* ''VideoGame/SengokuBasara'' has Date Masamune's army of badass {{Delinquents}}. '''[[MemeticMutation ARE YOU READY GAIZ??!!]]'''
* In ''Manga/{{Naruto}}'', the [[spoiler:Fourth Ninja World War]] leads to the five great villages pooling their resources to form a Badass Army. They are up against [[spoiler:Kabuto's Badass Army of [[OurZombiesAreDifferent zombies]]]]. Both armies consist of individuals who can [[OneManArmy single-handedly destroy whole military units]] or [[PersonOfMassDestruction level entire cities]].
** OneManArmy Naruto [[spoiler:makes the entire Allied Shinobi Forces [[TookALevelInBadass take a level in badass]] by transferring his mixed Kurama chakra to ''everyone'' in the surviving army. Its enough to overwhelm [[EldritchAbomination Juubi]], [[BigBad Obito]] and [[GreaterScopeVillain Madara]] and sever the latter two's control over the former... on top of two tails of the former]].
* The Maganac Corps from ''Anime/MobileSuitGundamWing'', a group of 40 Arabian rebel pilots who are [[TheHeart Quatre's]] personal squadron, TrueCompanions, and occasional father figures. And they kick ass in machines that are outdated ''and'' underpowered because they're all ace pilots and they have exceptional teamwork.
* ''Manga/{{Bleach}}'':
** The Gotei 13 is an elite army unit split into 13 divisions. They only take the best students from the Academy into their ranks. Once the best students join, they discover to their shock that their abilities are only average... and that's just the rank and file. It takes truly exceptional shinigami to become seated officers, never mind lieutenants or captains. The Gotei 13 can handle most threats that exist, but the top threats have to be dealt with by the higher ranks.
** The Arrancar Army was Aizen's attempt to create an army that could rival the strength of the Gotei 13. Several of the highest ranking Espada couldn't be fought by individual captains and the shinigami had to team up to take them on.
** The [[ANaziByAnyOtherName Vandenreich]], which invaded and conquered Hueco Mundo (which was being run by a Vasto Lorde level Arrancar at the time) and then proceeded to lay siege to Soul Society. Among their number are the Sternritter (Star Knights), which seem to be their answer to the Espada and Gotei 13 Captains, and the Soldaten (Soldiers), which are obviously their grunts but are noticeably more powerful than counterpart Shinigami or Arrancar.
* In ''Manga/SaintSeiya'' it's stated that the titular [[WarriorMonk Saints]] can move faster than the speed of sound. And that's just the lowly ones, the [[EliteMooks Gold Saints]] can move at [[SuperSpeed the speed of light]]. Gold Saint Leo Aioria can punch you one billion times at that speed, his attack resembling a gold web of doom. And there are 88 of them. Not to mention the 108 spectres under command of two undead gods serving [[BigBad Hades]].
* The Jomsvikings from ''Manga/VinlandSaga''. Though their actual historic existence is unclear, they appear in stories from the 12th century (most prominently, ''Literature/SagaOfTheJomsvikings'') which quite match the way they appear in the manga.
** [[http://www.mangareader.net/vinland-saga/90/12 Fox's face pretty much sums up what you would look like if you had to meet them on the battlefield]].
* [[Anime/DigimonXrosWars Xros Heart]] certainly qualifies. They may start out as only a few members, but they sure gain lots of powerful allies fast, and aside from that, they are all badass. They definitely prove this shortly before Beelzemon joins them, when the entire army is willing to risk their lives to protect their enemy, who also holds a grudge against the Bagura Army. And even after Ba'almon's death, he is reincarnated as Beelzemon, and is a dozen times more badass after that, and joins Xros Heart.
** And it was just the beginning. It becomes even more badass when [[spoiler: Nene, Blue Flare and then Yuu join them]].
** In the sequel series, they are helped by an even more Badass Army composed of [[spoiler: the heroes of all previous Digimon series]].
* Both the Saiyajin and Freeza's army in ''Anime/DragonBallZ''. To put this in perspective, these are groups that only consider a small handful of fighters enough to wipe out the populace of civilized planet. Raditz, who is only considered a common soldier, [[CurbStompBattle curb-stomped]] Goku and Piccolo, who were both [[PersonOfMassDestruction persons of mass destruction]] at that point in the series.
* Experienced soldiers in the Survey Corps in ''Manga/AttackOnTitan'' are this. Combined with their ability to dual wield swords and swing from building to building, many are already killed dozens of Titans. Contrast the Garrison and Military Police troops who [[RedShirtArmy die like flies]] once the real fighting starts since they have no real experience fighting Titans.
** Ironically, only the top 10 students of the Training Corps can join the Military Police, but it is the weakest army when facing Titans.
*** Zig-Zagged later on. While most of the Military Police Brigade are corrupt louts, [[spoiler:it turns out the "Top 10" rule served to make the Military Police into a recruiting ground for the Anti-Personnel Control Group - a secret unit of highly skilled fighters/assassins equipped with a specialized variant of the 3D maneuver gear, and were officially formed as a counter to the Survey Corps]].
* ''Franchise/LyricalNanoha'' has the [[http://nanoha.wikia.com/wiki/Time-Space_Administration_Bureau Time-Space Administration Bureau (TSAB)]], which includes Air Armaments Service, Ground Armaments Service, and the Dimensional Navy among different other services. The heroes were/are members of two subdivisions, the Riot Force 6 and the Special Duty Section 6, respectively. When the former was active, it was criticized by other branches for being founded by a former criminal, having ex-criminal as their members, and being ''overpowered''. And of course, the Special Duty Section 6 is even more powerful, not only it has almost every member of the Riot Force 6, it has even additional powerful members, and most of the old members are stronger than ever.
* The Parsian army, especially their cavalry, in ''Anime/TheHeroicLegendOfArslan''. There is a good reason why they were well known and widely feared from other countries. During the disastrous Battle of Atropene, despite being overwhelmed, badly injured and abandoned by the main army, the cavalry continued [[DoNotGoGentle their charge]] till the very end.
* A modern military like the JSDF in ''Literature/{{Gate}}'' faces off against a MedievalEuropeanFantasy army in the other, and ''[[ThereIsNoKillLikeOverkill annihilates]] [[CurbStompBattle them]]''.

[[folder: Comic Books]]
* Pretty much every Lantern Corps qualifies. And the [[Characters/GLGreenLanternCorps Green Lantern Corps]] is the longest standing one of them all as far as the real-world acknowledgement goes (we didn't start hearing stories about [[Characters/GLSinestroCorps Sinestro Corps]], etc, until much later). For that matter, against foes other than Green Lanterns, the Thunderers of Qward would count. The Green Lantern Corps divides the galaxy into 3600 sectors. There are about 400 billion stars in the galaxy, so assuming things are divided evenly, each GL is responsible for patrolling an area containing about 11 ''million'' stars... and in Franchise/TheDCU, most star systems are host to intelligent life. It takes a '''really big''' threat for the Corps to consider sending more than one or two Lanterns to handle it, and something literally universe-shattering to mobilize the entire Corps.
* The entirety of [[ComicBook/ThePunisher Frank Castle's]] Vietnam era [[ElitesAreMoreGlamorous Force Recon]] [[SemperFi Marine]] unit. Whose various exploits during the Vietnam war would go on to become the stuff of legend/nightmares.
* Franchise/GIJoe would be a non-superhuman example, at least in the comics where a rifle pointed at you was at least vaguely threatening.
* The underused Human Defense Corps once invaded Hell. They won.
* The [[ComicBook/RomSpaceKnight Space Knights of Galador.]] First, two hundred of them in nuthin' but PoweredArmor fought off the entire Wraith starfleet to defend their homeworld. ''Then'' they fanned out across the entire galaxy hunting down and killing every Wraith they could lay their hands on. Eventually, [[LastOfHisKind the last of their kind]] ''annihilated'' the entire species by ''sending their planet into Limbo''. Bad. Ass.
%%* [[ComicBook/BuffyTheVampireSlayer Buffy's]] army of slayers in ''Season Eight''.
* The Judges of ''Comicbook/JudgeDredd'' have had to become this on occasion. Two notable occasions are after the Great Atomic War of 2070 when the Judges brought down [[PresidentEvil Robert L. Booth]] and during the Apocalypse War against the Sov Block.
** Hell, they have their own defence division comprised of judges who are seen to be too dangerous for use on the streets, but have been found useful in wars around the galaxy as well as in defence of the city. Also, Mega City One has a space corps, a regular military which fights offworld.
* In the ''Comicbook/GhostRider: Heaven's On Fire'' miniseries, when Johnny Blaze needs to take down a rebel angel who's usurped Heaven, he gets the help of every Ghost Rider who ever existed. And over the course of history, there's been a Spirit of Vengeance for every culture in every era. [[http://static.tvtropes.org/pmwiki/pub/images/GhostRiders.jpg This]] is what the resulting army of Ghost Riders looks like.
* The World Army of ''ComicBook/{{Earth 2}}'' fought off the [[Comicbook/{{Darkseid}} parademon]] invasion with the help of Superman, Batman, and Wonder Woman at the start of the series. After the parademon invasion, they start creating their own [[MilitarySuperhero Wonders]] to combat future threats.

[[folder:Fan Works]]
* ''FanFic/WeaverNine'': The PRT and the Protectorate consider an Endbringer attack equivalent to a malicious natural disaster. An event they cannot hope to truly stop, just to drive it off and minimize the damage. To [[TheDreaded The Society]]? It's time for weapons testing. Two instances of Society forces engaging Leviathan resulted in zero casualties for the Society. The force defending Monrovia? Who repelled Leviathan without any casualties? Numbered '''twelve people'''... and five missiles. Contrast to the Protectorate, who lose ''one in four capes'' to every endbringer fight, due to their ZergRush stratagem.
* ''Fanfic/ACrownOfStars'': The army of Empire of Avalon is vast, comprised of well-trained and highly competent {{Super Soldier}}s, many of them with PsychicPowers, and equipped with all sci-fi imaginable weaponry. They are so badass that they make known where their main bases are located in case any of their enemies want to pick a fight.
* ''Fanfic/{{Legionnaire}}'' has several, including the Khan Army, the Equestrian armed forces, and the infamous, titular Equestrian Legion.
* ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' / ''[[VideoGame/{{STALKER}} S.T.A.L.K.E.R.]]'' crossover, ''Fanfic/SeeTheZoneAndSurvive'' has one: Dawn faction, created by Strider, Celestia and their friends/allies. Not only they have a large number of really good soldiers and mercenaries, assload of firearms, shitload of ammo but also a freaking tanks (two T-80B and one T-64BM), APC's (two BTR-70K), IFV's (four BMP-2M), helicopters (three Mi-24D and two Mi-26S), some bikes plus workshop and maintenance bay for them. And some of these vehicles have been upgraded by them. And they have their own R&D section. ''Holy crap!''
* The Originals in [[http://www.mediaminer.org/fanfic/view_st.php/19769 The Legend of Link: Lucky Number 13]] take this trope UpToEleven by being a two-hundred thousand strong swarm of ''gods''. Furious and primitive, they are [[TheDreaded well-known]] in-universe for being impossible to defeat - [[GoneHorriblyRight even by their own creators, the supreme gods Fate and Destiny]].
* ''Fanfic/TheGodEmpressOfPonykind'' has the Twenty Legions of Equestria. Each one is comprised of one thousand ponies clad in heavy armor (based off the armor [[TabletopGame/{{Warhammer40000}} Imperial Space Marines]] wear), led by a FourStarBadass, and capable of taking on an army three times its size.
* ''Fanfic/FateZeroSanity'' has two such armies in the form of Noble Phantasms. The first is the familiar "Ionian Hetairoi" belonging to [[LightNovel/FateZero Rider]]. The second belongs to [[Manga/{{Hellsing}} Avenger]], [[OurVampiresAreDifferent "Vampire King: Army of the Dead"]]. And yes, the biggest battle in the war involves the two of them, with the other six Servants [[TeethClenchedTeamwork aiding the former]], duking it out in a winner-take-all battle. And it is [[CrowningMomentOfAwesome glorious]].
* The Hell Knights/Nephilim in ''FanFic/SonicXDarkChaos'' are essentially the [[NamesTheSame Hell Knights]] from ''VideoGame/{{Doom}}'' crossed with Chaos Space Marines from ''TabletopGame/{{Warhammer 40000}}''. A small group of them led by their leader Astorath nearly defeats the entire Metarex armada and the Blue Typhoon during the final battle. Sonic and his friends pretty much fit this trope too, as they manage to beat back said Hell Knights and severely damage the Demon fleet.
* Just about any human military in ''Fanfic/{{Worldfall}}'', as they have had six years to prepare for the invaders. Chinese tank crews maintain a 6:1 kill/death ratio against Race landcruisers.
* ''Fanfic/PrinceIroh'' has the Army of the Granite Mountains. An Earth Kingdom unit under the command of the heroic General Nifong. These guys have been causing the Fire Nation much heartache over the last twenty years. Over three hundred thousand sons of fire have perished at their hands. Within the events related in story itself, the Army of the Granite Mountains also defeat the Fire Nation at the Battle of Lake Myojin. Despite being at an extreme disadvantage technology wise, they manage to win an impressive victory due to exploiting a weakness in the Fire Nation tank; a weakness that many of its men sacrificed their lives to learn in an earlier battle. Special mention goes to the Army of the Great Divide, a Fire Nation unit. These guys despite suffering a catastrophic defeat at the hands of Nifong, still manage to get their act together and join Prince Iroh in his journey across the Dune Sea.
* FanfFic/ShatteredEmpire Has the Galactic Empire or [[VestigialEmpire what's left of it ]] using Battle Droids left over from the Clone Wars and Orcs of all things.
* Four of them (five if you count Atlas) in the ''WebAnimation/{{RWBY}}''/''Literature/TheHobbit''/''Literature/TheLordOfTheRings''[[note]]And Machinema/RedVsBlue, for some characters, including Jaune's sister and the few named members of the Sky Knights of Vale, namely Tucker, Caboose, and Freckles[[/note]] FusionFic ''[[https://www.fanfiction.net/s/11852303/1/Rise-of-a-Star-Knight Rise of a Star Knight]]'', and its sequel ''[[https://www.fanfiction.net/s/12404778/1/Knights-of-Remnant-The-Ring-of-Darkness Knights of Remnant: The Ring of Darkness]]''. Each Kingdom has a Star Knight, whose powers are passed from father to eldest son (or brother to brother), and each Star Knight has their own army, that answers to the Star Knight or their General[[note]]usually the second son of the Star Knight's family, though the current one for the Sky Knights of Vale is Jaune's older sister[[/note]], though it is still loyal to that kingdom, refusing any orders that would harm it. They are made up of the best their kingdom has to offer, with all members being chosen by the Star Knight or the General, and also get the best equipment[[note]]Most of which seems [[Franchise/{{Halo}} familiar]]...[[/note]], including PoweredArmor and MiniMecha.
* The Norman military in ''Roleplay/LordsAmongTheAshes''. It took sacrificing one-hundred elite soldiers for another kingdom to dispose of a [[OurGhoulsAreCreepier Ghoul]]. It takes ten Norman soldiers to do the same and they would be expected to survive. They're also the only force to ever [[spoiler:[[DidYouJustPunchOutCthulhu kill a]] [[{{Kaiju}} Titan]]]].It helps that they're led by [[FourStarBadass Jaune]] [[SuperEmpowering Arc]] but there's a reason they are the only "Legendary" fighting force on Remnant.

* ''Film/ThreeHundred'': The Spartans. Xerxes' Immortals (being [[DualWielding dual-wielding]] [[CoolMask masked]] [[NinjaPirateZombieRobot undead ninjas]]) are also this trope; according to the [[UnreliableNarrator narrator]] they had never been defeated before meeting the Spartans. It's merely one Badass Army meeting an even more Badass Army.
* Non-human example. ''Film/DestroyAllMonsters'' features an army of [[ExactlyWhatItSaysOnTheTin monsters]] that are mind-controlled by aliens to destroy the major cities of the world. They help destroy the evil aliens after being freed from their mind control. This army consists of Franchise/{{Godzilla}}, Rodan, Mothra, Kumonga (Spiega), Gorosaurus, Anguirus, Manda, Baragon, Varan, and Minya. Oh, and the monster army has a truly epic CrowningMomentOfAwesome where they fight and ultimately kill pre-BadassDecay [[spoiler:King Ghidorah]].
* In ''Film/{{Gladiator}}'' Maximus starts out as the [[FourStarBadass General]] of the Badass Felix Legions. When he becomes a gladiator he fashions a Badass Army of his very own in the space of a few minutes to win a badly mismatched fight in the Colosseum. They remain loyal to him until the end.
* ''Film/TheLastSamurai'' has the samurai rebels who take on western civil-war era weapons with swords and bows, giving quite a good accounting of themselves [[spoiler: until the gatling guns appear in the final battle]]
* ''Film/TheLordOfTheRings'':
** The elven army is implied as being this trope, especially at the battle on the slopes of Mount Doom. They are also played this way at Helm's Deep, when they arrive to great triumph and stand-to in perfect unison. Of course, being immortal and a few thousand years old does tend to give you a bit of extra training time. Their badassery is and InformedAttribute as - Besides Legolas - they mostly seem to be letting the Uruk Hai kill them.
** The ghost army in ''Film/TheReturnOfTheKing'', being immortal and all.
** The Rohirrim, at Minas Tirith, where the full might of their cavalry is able to perform some great deeds, even against oliphaunts twenty times the size of their horses.
* ''Film/TheMummyReturns'' had three: the opening army led by the Scorpion King, the Army of Anubis, and the Medjai.
* The live-action ''Film/{{Transformers|FilmSeries}}'' series are very big on portraying the US military this way. Made even more badass by the fact that the US soldiers appear to be ''more effective against the Decepticons then the Autobots do.''
* The Joes from ''Film/GIJoeTheRiseOfCobra''. Cobra's Neo-Vipers would be this if they had the numbers (only 26 were made at the time of the movie, though there appear to be more). The "More than 26" part was because the Vipers (normal soldiers) and the Neo-Vipers look the same (Neo-Vipers have metal color chest armour while Vipers are all black, and in the game blue, like they should be).
* The Leafmen from ''WesternAnimation/{{Epic}}'', being incredibly structured and full of competent warriors.
* The titular ''Film/{{Megaforce}}''-an elite multinational "phantom army" equipped with the most advanced firepower devised by man (by 1982 standards).
* ''Franchise/StarWars: Film/TheEmpireStrikesBack'' gives us ''Death Squadron'', [[TheDragon Darth Vader]]'s personal fleet of Star Destroyers, complete with the [[CoolStarship Star]] [[MileLongShip Dreadnought]] Executor. The Alliance are no slouches, but upon them showing up around Hoth, they're scrambling to evacuate in time. The only reason the rebels managed to get away was aside from PlotArmor that the then-tactical commander [[GeneralFailure was an idiot]]. Vader [[YouHaveFailedMe in turn replaces the fool]] [[YouAreInCommandNow with the next ranking officer]], who isn't too sure if he should be happy or worried. His ground forces counterpart then proceeds to [[CurbStompBattle curb-stomp]] the hastily put-up defences with minimal losses, chasing them out.
* ''Film/CloudAtlas'': The Kona, who ride warhorses, carry primitive crossbows and scimitars and use scary-awesome warpaint. Later in the movie they begin to split between this and RedShirtArmy.

* Any army in ''Literature/GauntsGhosts'', but notably the Ghosts, who can be best summed up as Scottish-influenced-ninja-army-with-laser-guns.
%%* The 12th legion in ''Literature/TheHeroesOfOlympus''.
* ''Literature/TheMalazanBookOfTheFallen'' has this in spades. Bridgeburners, Malaz 7th Army, Crimson Guard and later Bonehunters. There is also the the 'Punitive Army of the Seguleh' in ''Literature/MemoriesOfIce'', because Seguleh are just so good at fighting, that they only need to send three people when they want to crush an entire empire of cannibals.
* The Mobile Infantry of ''Literature/StarshipTroopers'', at least in the novel. The adaptations not so much.
* Jedi and Sith armies in some of the ''[[Franchise/StarWarsExpandedUniverse Star Wars]]'' [[Franchise/StarWarsExpandedUniverse Expanded Universe]] material, when they aren't being a RedshirtArmy after graduating from the ImperialStormtrooperMarksmanshipAcademy. ImperialStormtrooperMarksmanshipAcademy is ''completely'' averted in any Timothy Zahn work; he writes his stormtroopers to remind people everyone exactly why the galaxy was so scared of them.
%%* Literature/TheDraka military in the works of S. M. Stirling.
* The Bloodguard in the ''Literature/ChroniclesOfThomasCovenant'', filled with immortal warriors who don't sleep and fight with their fists.
** The Bloodguard philosophy towards weapons can basically be summed up as "Weapons can ''break'', or get lost, or be used against you."
* Creator/FrankHerbert's ''Franchise/{{Dune}}'' series:
** [[Literature/{{Dune}} The Sardaukar]], an army of soldier-fanatics trained TheSpartanWay on a prison planet.
** [[Literature/DuneMessiah The Fremen]], at least on Arrakis, and especially after Paul Atreides organizes them and teaches them the Weirding Way.
** [[Literature/GodEmperorOfDune The Fish Speakers]] and their successors [[Literature/HereticsOfDune The Honored Matres]] have this spliced with AmazonBrigade. [[spoiler: The Fish Speakers were created by Leto II from Sardaukar and Freman stock after the Fremen badassery was diluted through massive relocation from Arrakis (which was the source of their badassery). The Honored Matres evolved from the Fish Speakers and the [[Literature/ChapterhouseDune Bene Gesserit]] during the 1000 year exodus, and [[UpToEleven took their badassery to eleven]].]]
* Creator/LarryNiven and Jerry Pournelle: the Sauron Supermen and the Motie Warrior class in the ''Literature/CoDominium'' universe.
* The Dinochrome Brigade in the ''Literature/{{Bolo}}'' universe, created by Creator/KeithLaumer. When your individual "soldiers" are self-aware artificially intelligent [[TankGoodness super-tanks the size of a WWII battleship]], with individual firepower measured in [[WaveMotionGun megatons per second]], yeah, you've got an army of badasses.
* The [[OurOrcsAreDifferent Orc/Goblin]] infantry in the Literature/ArciaChronicles is effectively indestructible on the battlefield, which is why they are inherently peaceful beings.
* ''Literature/ASongOfIceAndFire'':
** The eunuch slave soldiers called Unsullied are considered the best fighting force in the world. They are raised TheSpartanWay and conditioned with drugs and brainwashing techniques to make them robotically fearless and literally immune to pain. They somewhat subvert this trope by the fact that they are substantially less effective individually. Their castration limits their physical strength, and their combat skills specialize in phalanx tactics designed for large-scale battlefields. One character notes that they are soldiers, not warriors.
** The Night's Watch consists of badass rangers who have to hunt down and kill groups of barbarians, zombies, giants and [[EldritchAbomination terrifying supernatural beings of legend]]. However, by the time the series begins, their numbers have dwindled to a virtual skeleton crew, most of them [[ArmyOfThievesAndWhores convicted criminals]].
** The Golden Company, the most illustrious sellsword company in the world. They are 10,000 strong and have a reputation for never breaking a contract. They were formed by generals banished from Westeros during a civil war, giving them a stricter sense of pride and purpose than other mercenary bands. Most importantly they are the equivalent of a modern "combined arms" unit with infantry, archers, engineers and [[WarElephants mounted]] [[TheCavalry elements]] all trained to fight as a single force. This avoids the CripplingOverspecialization of the Unsullied.
* Literature/TheCulture: Special Circumstances: its members are either {{Sociopathic Hero}}es ''before'' they joined, or they are formed to become this. Some advanced civilizations which are ''on good terms with the Culture'' simply refuse to let TWO members of SC travel together within their sphere of influence: too much foreign badassitude in the same place being apparently dangerous even to powerful space traveling civilizations.
* In ''Literature/TheElenium'' by Creator/DavidEddings, the four orders of Church Knights. Not only do they generally tear equivalent secular armies apart in hand to hand combat, but (in an interesting shift from the TabletopGame/DungeonsAndDragons cliché of warrior =/= wizard) can [[MagicKnight totally use magic as well]]. One of the Orders has such a fearsome reputation for what they do to prisoners that just about anyone they capture immediately spills the beans. Think about that for a minute. Of course, they spread that reputation themselves, specifically so they ''don't'' have to do anything.
* The eponymous Literature/{{Lensm|an}}en may be SF's ur-example. The Galactic Patrol is a pretty Badass Army in its own right. The Lensmen are its elite forces. The ''Grey'' Lensmen are the elite of ''those''.
* Ian Irvine's ''[[Literature/TheThreeWorldsCycle View From the Mirror]]'' quartet has the Whelm, a race of human-like creatures who - when finding a master they deem to be 'strong', will become the fearsome Garshard - an almost unstoppable force.
* In Creator/GordonRDickson's Literature/ChildeCycle, the Dorsai offshoot of humans have this as a [[PlanetOfHats hat]]. Five enemy officers willfully (practically) committed suicide by attacking one Dorsai officer.
* This is Rider's strongest Noble Phantasm in ''LightNovel/FateZero''. His shared Reality Marble is something like a reminder of the world from when he was basically king of the known world. It summons his entire army as low class Heroic Spirits, even his horse. This basically terrifies all the other Heroes when they find out about it, as it's EX ranked and, well, it's an army made of total badasses. It's also used to prove a point: Namely, Saber made a shitty king since she never inspired true loyalty no matter how good of a person or warrior she was.
* Both sides of UsefulNotes/TheTrojanWar as portrayed by Creator/{{Homer}} and [[Literature/TheTrojanCycle other epic poets]] were a Badass Army, filled to bursting with epic heroes.
* General Woundwort's Owsla in ''Literature/WatershipDown''. Apparently even The Thousand Enemies preferred to stay away from them.
* ''Literature/CodexAlera'':
** The First Aleran Legion, primarily due to [[TheHero their Captain's]] influence. This is particularly impressive given that they were originally formed as a political statement from the people none of the High Lords wanted in their personal legions. And with people from every citystate in the realm in it, no place need fear of the legion attacking them. Guess after you beat off an army of 8-foot-tall [[{{Wolfman}} wolfmen]] outnumbering you ten-to-one, only the badasses are left.
** The Crown Legion, the personal elite guard of the First Lord, also very much counts as one.
** By the end of the sixth book, the Hero's army [[spoiler:now includes the 8ft tall wolfmen they beat back, and a group of barbarian hordes who bond with an animal and gain some of the beast's strengths]].
* ''Literature/TheWheelOfTime'':
** The Band of the Red Hand, not the most dramatic example on this page but they have more than earned the title of Badass. Led by FourStarBadass Mat Cauthon, under his leadership they have never lost a battle, fought to a standstill some of the greatest armies in the world and pulled off marches of 50 miles then at the end of it dug trenches around their camp and set up barricades so that they would not be surprised in the night. And they have their own theme song, too. [[BornLucky Like everything else he does]], Mat formed the Band ''by accident''.
** The Fists of Heaven are a rapid-strike airborne infantry force that is used to attack targets thousands of miles away from friendly territory. Soldiers are transported in boxes that are delivered by the dragon-like ''To'raken''.
** The Aiel, a large culture of wasteland warriors who are each worth a dozen or more standard soldiers.
** The Asha'man, an entire army of battle wizards. They are trained exhaustively in all the ways that the Power can be used to kill. Even though they can rip other armies apart just by looking at them, they are still trained in swordsmanship so that they can kill you the old fashioned way as well.
* The orc marines of ''Literature/{{Grunts}}''. They're only stopped in the beginning because [[spoiler: the modern weaponry from our world isn't shielded against weaponfail spells. Once they get magic nullifying talismans, they're pretty unstoppable. Until the sci-fi bug army shows up. Then they develop biological warfare]]. This army doesn't get defeated, only experiences mild setbacks.
* In ''Literature/TheBelgariad'' by Creator/DavidEddings:
** The legions of the Tolnedran Empire, who are considered by more or less the entire cast to be the best trained fighting force in the world.
** The Mimbrate knights are a truly fearsome force, if you can just get them to stop dueling ''each other'' over real or imagined slights (and to understand that it's not good for the cavalry to ride down their own infantry just because they're in the way of where the best fighting is). The motto of Arends in general might as well be "Honor Before Everything, including Common Sense."
* Maria's newborn army in the ''Literature/{{Twilight}}'' saga certainly fits this trope. By using an idea pioneered by another Southern nomad, Benito, Maria began creating newborn vampires to create a virtually unstoppable army. With Jasper Whitlock and her sisters, Nettie and Lucy, she was able to take over many Mexican territories previously owned by other vampire clans.
* ''Literature/TheBlackCompany'': The entire Black Company. They were the only force to survive the Battle of Charm. Take on overpowered wizards and win. Take on the entire southern hemisphere and a god. Who should guard that fort which is the key to the entire region? One of the nearly god on earth wizards? No you send in the Black company. Who should be your guards at the last battle the EliteMooks? No, the Black company. Who do you call when you need to take out an EldritchAbomination? And who did you need to take out the avatar of death itself? The Black company.
* The Grantville Militia in ''Literature/SixteenThirtyTwo'' which not only had MoreDakka but could defy Croats with schoolboys with [[BatterUp baseball bats]].
* The Alliance Navy under FourStarBadass "Black Jack Geary" of ''Literature/TheLostFleet'' fame. Granted, his subordinates were more of a ProudWarriorRaceGuy variety at first, but he drilled them into epic hardcases, kicking Syndic ass all the way to Varandal. And he's not the only example - merely the first in a long line that has girls like Captain Desjani and Colonel Carabali in it.
* ''Literature/PrinceRoger'': The Mardukans, once they get their hands on plasma cannons, are able to take on much larger armies, and do good even against PoweredArmor foes while lacking such equipment for themselves (being only humanoid, and not human, with four arms each).
* John Maddox Roberts's AlternateHistory ''Hannibal's Children'' has the Roman Republic exiled north of the Alps. One hundred years later -- one hundred years of constantly fighting and ''assimilating'' the Germans -- it ''comes back''. These new Romans don't swagger or bully; they're too badass for that. In one battle, an "inexperienced" Roman army under a "second-rate" general faces a veteran mercenary force twice their size and led by Carthage's best general. The Romans are wiped out -- but the Carthaginian army is ''wrecked'', with two-thirds of its troops ''killed outright'', and most of the rest badly battered.
* William C. Dietz wrote LegionOfTheDamned and sequels, about the French Foreign Legion [[RecycledInSpace IN SPACE!]]. Among them are 8-foot tall cyborgs with laser canons, machine guns, and rockets. Then there's the immense quadrupedal cyborgs who act as both troop transports and tanks. The ordinary flesh and blood troops need the cyborgs only because they operate in places where wheeled or tracked combat vehicles just don't work. Before the first book ends, they've defeated the invasion of genocidal aliens, and crushed the corrupt regime of the ruler of human space.
** The opening of the first book involves a (not entirely accurate) description of the Battle of Camerone, which is referred to later in the book as well. The Battle is explicitly stated to have been for ''absolutely nothing'', and this is presented as being "both the beauty and the horror of it". In reality, the Battle was an incredibly clever way for the officer in command to complete his objective. The mission was to protect a supply convoy, and the (vastly larger) force they engaged was tasked with stopping the convoy. The Legionaries kept their opponents completely occupied all day, and the convoy was able to escape as a result. Linking up with the convoy and attempting to protect it directly could never have worked against such numbers.
* Various [[Literature/TheIcelandicSagas Icelandic sagas]] feature the Jomsvikings, supposedly an elite warrior band that only accepted first-rate fighters and which was based in a fortress called Jomsborg at the southern shore of the Baltic. They are the heroes ([[NominalHero or are they?]]) of ''Literature/SagaOfTheJomsvikings'' and also figure in ''Literature/{{Heimskringla}}'' and the "Literature/TaleOfStyrbjorn". Unsurprisingly, they also appear in modern HistoricalFiction literature, such as Frans G. Bengtsson's ''Literature/TheLongShips''.
* Everybody except the [[{{Mooks}} Malwans]] in the Literature/BelisariusSeries. The Romans are more {{Consummate Professional}}s while the others are more like {{Proud Warrior Race Guy}}s.
* The Royal Manticorean Navy in ''Literature/HonorHarrington'' has held its own against the navies of far larger star nations, with setbacks, for a long time, one of them over the span of several decades.
* British and Americans whenever portrayed by C S Forester. To some degree he was writing propaganda.
* In Dan Simmons's ''Literature/HyperionCantos'', the Hegemony's military force, simply called the FORCE, is a small but elite army using advanced weapons and gear (including spaceships able to devastate planets, power armors, OneHitKill "death wands", cybernetic implants, personal cloaking, etc.), trained using virtual reality, and depicted as able to face any threat in the known universe. Some of their officers, most notably Colonel Kassad, one of the main characters of the first book, qualify as ColonelBadass. They only have trouble with really powerful and unexpected threats like [[spoiler:cybernetic monsters sent from the distant future or nearly-omniscient treacherous AIs]].
** Most of this still holds true for the PAX from Hyperion's sequel Endymion, and especially their elite unit, the Swiss Guard.
* Imperial Security in Literature/VorkosiganSaga is a Badass intelligence service.
* ''Literature/TheExilesViolin'': Leblanc's air fleet wins the battle against the BigBad's dreadnaughts, follows him to his secret base and then steadily plows through his defenses to reach him personally. Jacquie and Clay do nothing but watch them work. [[spoiler: Then Max activates the Exile's Violin and they all die like so many {{Red Shirt}}s.]]
* ''Literature/TheTraitorSonCycle'':
** The Red Company. With exception of three or four sorcerers, they're all {{Badass Normal}}s who, armed in medieval technology, routinely fight and slay beasts and monsters bigger, tougher, nastier and more numerous than them. They're so good at it that when they're tasked with fighting other humans, they complain that they're bored.
** The Order of Saint Thomas. They're both the best knights and some of the best sorcerers Alba has, and they're so good at fighting, people accompanying them sometimes don't even realize that a battle has just taken place.
* The Xeteskian Protectors in ''Literature/ChroniclesOfTheRaven''. They are individually highly skilled warriors, and partially psychic, so each knows exactly what all the others are doing and feeling. A few dozen have been known to hold off (or even defeat) massive armies of normal soldiers.
* ''Literature/WordsOfRadiance'' (second book of ''Literature/TheStormlightArchive''): Bridge Four (and the rest of the bridgemen) are now guards in Dalinar's employ, under Kaladin's command. They also insist on being referred to as Bridge Four, rather than by the name of Dalinar's previous (now deceased) honor guard.
* ''Literature/{{Victoria}}'': The Victorians' RatedMForManly [[RightWingMilitiaFanatic militia]] troops completely crush everybody they go up against, even though they consist entirely of light infantry with obsolete equipment, due primarily to [[ConfusionFu outside-the-box guerilla tactics]] and an absolutely ruthless disregard for such silly things as the laws and customs of war[[note]]at one point they get the idea to deter air-strikes by kidnapping the families of the enemy pilots and using them as human shields - more worringly the book presents them as ''the good guys''[[/note]]. But mostly because of PlotArmor - the book is a Christian libertarian AuthorTract and an ''extremely bad'' one at that.

[[folder: Live Action TV]]
* ''Series/DoctorWho'':
** The Sontarans appear to have one of these, until UNIT figures out how their weapons are being disabled and rolls over them. Even without that (like with most of the new ''Series/DoctorWho''), their prowess is very much an InformedAbility, marching in close formation through enemy held buildings, etc.
** The Daleks' entire species is one. There is a reason anyone who is not the Doctor (and sometimes even him) [[TheDreaded craps their pants at the mere mention of them]]. So badass they were a match for the [[SufficientlyAdvancedAlien Time Lords]], pushing them all the way back to besieging Gallifrey itself at the conclusion of the Time War. To put their power in perspective, when the Doctor encountered one on Earth in 2012, he declared that the entire combined military might of Earth would be incapable of stopping ''one'' Dalek foot soldier. A few years later, a Dalek army invades Earth and completely crushes all opposition worldwide within 15 minutes.
** Classic Cybermen. In their original appearance they were immune to all weaponry, and were only stopped due to an allergy to gold causing gold dust to muck up their system ([[VillainDecay which got Flanderized into gold being kryptonite to them]]). In the revival series, the Mondasian Cybermen are shown to be at war with a far future human empire, a war spanning multiple galaxies in which the first response to a Cyberman on a planet is to annihilate the planet, because the Cybermen will "upgrade" themselves within minutes to adapt to anything used against them.
** The Daleks and Cybermen did once get into a battle with each other. [[CurbstompBattle The Daleks won overwhelmingly, with the Cybermen unable to get even a single kill against them.]]
** UNIT, when they know what they're doing and have the equipment to shut the Doctor up. ([[DuctTapeForEverything Duct Tape?]])
** "[[Recap/DoctorWhoS32E7AGoodManGoesToWar A Good Man Goes To War]]" blows all of them away.
* ''Series/{{Andromeda}}'': Nietzschean's are another subversion where they wished they were these.
** They are. It's just that Andromeda's crew is even [[BadassCrew more badass.]]
** Individually, all the Nietzscheans are seriously badass, but they also have ChronicBackstabbingDisorder for anyone they don't consider kin, which made it impossible for them to form a stable government with only them in it.
* The Rangers aka the Anla'Shok from ''Series/BabylonFive'', who can be summed up as being part Jedi, part AcePilot.
* When push comes to shove, every single [[Series/StargateSG1 SG Team]] will take off their [[RedShirtArmy red shirts]] and pull out all the stops just to rescue their own. SG Teams only tend to be redshirts when on joint missions with ''SG-1'', or when subject to TheWorfEffect offscreen. When they're on their own, they're almost always this trope.
* ''Franchise/StarTrek'':
** [[SpaceNavy Starfleet]] is one of these. Minus the occasional [[CurbStompBattle curb stomping]] by foes like the [[HordeOfAlienLocusts Borg]] or the ''Narada'' from the new movie, Starfleet regularly goes toe to toe with the biggest and baddest and usually wins or forces a draw, even against foes with better tech. Starfleet even has certain [[OneManArmy ships that take whole fleets by themselves]]; these ships tend to be named ''Enterprise'', though ''Defiant'' certainly earned her way into the ranks, and ''Voyager'' counts [[FanonDiscontinuity for those who admit it exists]]. Despite showings of HollywoodTactics, their [[SpaceMarine land forces are nothing to shake a stick at either,]] [[https://www.youtube.com/watch?v=aJzQmh9TuqM as]] [[https://www.youtube.com/watch?v=1-_lrf44Gw0 these]] [[https://www.youtube.com/watch?v=bIZ3EuvTXFc scenes]] demonstrate.
** Technically, the Borg could be considered a Badass race.
** The Klingons wish they were these, but HonorBeforeReason hurts their strategy and tactics, and their equipment isn't the best, likely because a ProudWarriorRaceGuy society doesn't exactly reward being an engineer.
*** Don't discount them though; they absolutely have their moments. For a brief time during the [[Series/StarTrekDeepSpaceNine Dominion War]], due to some ship-disabling technobabble, the Klingon Empire held the ''entire'' front against the Dominion while their Federation and Romulan allies found a way to get their ships functional again.
** Jem'Hadar, on the other hand, are badass.
** In the ''Series/StarTrekTheNextGeneration'' episode "The Hunted", a race called the Angosians forced their troops to undergo genetic engineering to become an entire force of {{One Man Army}}s. When the troops were no longer needed, they were sent to an orbiting penal colony. They manage to escape their prison and overwhelm the entire planet's defenses in a matter of hours.
* ''Series/KaizokuSentaiGokaiger'' begins with ''34'' Sentai teams united against an AlienInvasion.
** In ''Series/KamenRiderDecade: All Riders vs. Dai-Shocker'', we get to see...well the [[http://www.youtube.com/watch?v=XMOuCusC3qs epic line up speaks for itself.]] It gets even more epic when they decide the BigBad [[spoiler: Shadowmoon]] doesn't just deserve one Rider Kick but [[http://www.youtube.com/watch?v=NbGFfoY-WKM all of them!]]
** And there is the movie ''Film/KamenRiderXSuperSentaiSuperheroTaisen'', whith the two armies joining forces together.
* In ''Series/BuffyTheVampireSlayer'': the Class of '99 becomes one to fight BigBad Mayor Wilkins and his horde of vampire {{Mooks}}. The new Slayer Army during the Battle of the Hellmouth also counts.
* ''Series/GameOfThrones'':
** Khal Drogo leads a massive horde of fierce Dothraki horsemen. Westerosi nobles consider them unbeatable in the field.
** Daenerys acquires an army of Unsullied spearman. Conditioned to be immune to fear and pain, they are considered to be the finest soldiers in the world.
** Tyrion had his own personal force of mountain clansmen, who had proven to be the Lannisters' most effective front-line offense and defense.
* The heavenly host in ''Series/{{Supernatural}}'' contains many garrisons of powerful angels. Unfortunately, the angels are often fighting each other.

* ''Roleplay/DestroyTheGodmodder'': Project Nexus was a gigantic army and one of the most powerful entities to be summoned in the second thread.
** Hell, all of the armies summoned in the Massive Battle of the Armies are this.
* ''Roleplay/RiseoftheBelievers'': The two main camps of these are the Guardians and Anti-Guardians. With the Guardians having the likes of The Lady of the Lake and [[MoonRabbit The Moon Rabbit]], while the other possessing beings like The Boogeyman and the Hydra of Lerna, you can be certain both sides are formidable.
** Even neutral parties can have powerful armies. It's best not to invoke the fury of [[TheFairFolk any fae court]].

[[folder:Tabletop Games]]
* ''TabletopGame/{{Warhammer 40000}}'':
** The {{Space Marine}}s of this setting are an excellent example. This is an entire army of genetically enhanced 9-foot-tall super soldiers encased in 3-inch thick power armor carrying handheld grenade launchers as pistols and massive chainsaw-swords as close combat weapons. Did we mention that they are put through TrainingFromHell, where the survival rate is about 1 out of every thousand?
** The [[ComedicSociopath hilariously feral]] [[OurOrcsAreDifferent Orks]]. Orks are hulking green-skinned monsters made of fungus. They were engineered by {{Precursors}} as bioweapons. They're [[MadeOfIron ridiculously tough]] and able to smash a human into paste with their strength, and their guns- I mean, shootas tend to be wildly inaccurate {{BFG}}s as powerful as the previously described handheld grenade launchers. They also have [[ClapYourHandsIfYouBelieve latent psychic power that allows any technology or plan to work as long as they believe it so]], [[AchievementsInIgnorance and they're stupid enough to believe a LOT of things]], so they're mild {{Reality Warper}}s. Oh, and they have absolutely no sense of self-preservation or fear of death. And they come in ''[[ZergRush droves]]''. Have fun.
** TheStoic and high-tech [[OurElvesAreBetter Eldar]]. [[AgentPeacock Don't let the bright colours, thin frames and jewels fool you]]. Like the above Orks, they were engineered as bioweapons by a now-extinct alien race. All Eldar have agility and reflexes that make humans seem to move like clumsy children in slow-motion, they are [[WitchSpecies all latently psychic]] and [[FunctionalMagic use it to great effect on the battlefield]], and they have hyper-advanced weapons including guns that fire molecule-thin shuriken and anti-armour guns that fire ''black holes''. Their Aspect Warriors are [[CripplingOverspecialization highly specialized]] elite warriors who train for decades to fight with a particular exotic weapon or fighting style, and any meeting with their intended opponent is a CurbStompBattle just waiting to happen.
** The Chaos Space Marines. Take the above mentioned Space Marines, and make them give in to their selfish, base desires. They're individually far superior warriors to their loyalist cousins due to their [[DealWithTheDevil "blessings"]] and their millennia of combat experience, although they don't have the same level of technological sophistication, and they also lack the discipline and cohesion that their loyalist counterparts do [[note]]This is represented by them getting an extra attack in close combat, but not having the Combat Tactics and And They Shall Have No Fear special rules[[/note]]. However, it still stands that the Chaos Space Marines are really the only army in the whole setting who can take on Space Marines head-on, 1-on-1, and stand a good chance of winning.
** The Khorne Daemonkin are basically Khorne Berserkers taken up to eleven; no longer being shackled by concepts such as causality and inter-god rivals, they are the combined forces of the literal God of War himself and are terrifyingly effective at what they do.
** Necrons. They get back up after you kill them, serve gods that ''eat hope'', their standard infantry weapons can ''one-shot tanks'', and they're not even all awake yet. Oh, and they managed to break through the defenses surrounding Mars (home of the [[MachineWorship Adeptus Mechanicus]]... with only five ships. Granted, only one made it to the surface, and it was promptly destroyed, but this is a whole lot more than pretty much anyone else has done in millennia.
** The Tau Empire, an [[TheAlliance alliance]] of several alien Badass Armies, most notably the Tau and their {{BFG}}s and MiniMecha, and their allies: the [[NobleSavage Kroot]], the [[BeePeople Vespid]], the [[OurDwarvesAreDifferent Demuirg]], the [[TheQuisling Gue'vesa]], and the [[HiredGuns Tarellian Dog-Soldiers]]. Their burgeoning empire has fought off Tyranid hive fleets, Ork invasions and Imperial crusades, and they're small fry compared to the galaxy's other major players.
** The Imperial Guard. It doesn't matter how many of them you kill, [[{{Determinator}} they will march forward]] [[KnightInSourArmor grimly]] until they crush you under the weight of [[WeHaveReserves their own bodies]]. And that's just infantry. Imperial Guard Armour Regiments are composed entirely of [[TankGoodness powerful]] [[HumongousMecha warmachines]], and their artillery is lethal. They routinely go toe-to-toe with all the other hyper-advanced aliens and galactic horrors listed here despite being [[PunyEarthlings entirely unaugmented humans]] with [[WhatAPieceOfJunk shoddy equipment that is considered low-powered and weak in-universe]]. ''And they don't always lose''. Their [[FourStarBadass leaders]] are a big help too.
** The [[PlanetEater planet-eating]] [[HordeOfAlienLocusts Tyranids]], an extra-galactic race who are not so much an army as a powerful force of nature. Unlike every other faction, they have actually ''succeeded'' in conquering a galaxy or two (or rather ''consuming'') and [[EvilerThanThou virtually every other faction in the game is deathly afraid of them]]. Guided by a massive, [[ItCanThink incredibly intelligent]] HiveMind, they use OrganicTechnology and [[ZergRush sheer numbers]] to overwhelm their opponents -- and if that doesn't work, they can just adapt their tactics to beat you another way. While the Imperium fends off Ork and Chaos invasions as a matter of course, an attack by the Great Devourer is nothing short of ''terrifying'' for them.
** When it comes down to it, ''Warhammer 40000'' is basically all about several Badass Armies all fighting each other in a ForeverWar. Every army except the [[RedShirtArmy Planetary Defence Forces]] count as this trope. Hell, even some of the (richer and more prestigious) [=PDFs=] count!
* ''TabletopGame/{{Warhammer}}'' has various examples that, for the most part, provided the inspiration and blueprint for it's sci-fi offspring's entries.
** Arguably the biggest are the Warriors of Chaos. Think hulking, 8 - 10 foot tall superhuman Vikings from the far north, their fiercest and strongest fighters clad in several inch-thick plate armour forged in the depths of Hell itself, their least and weakest still giant men clad in the hides of whatever slavering beasts they've hunted and killed, and all wield massive axes and blades that lesser men would struggle to lift, let alone use effectively. Did we also mention that the country they hail from is basically adjacent to a blasted landscape where at the heart of which lies an honest-to-god portal to the depths of hell itself? Hell, let the esteemed Richter Kleiss fill you in on why these guys will fuck you up.
-->''From the harsh snowlands they come, blonde of hair, blue of eye and tattooed upon arms, face and chest. Their eyes are wild with bloodlust, for blood they thirst. Driven forth by the whims of the gods they seek to appease. Clad in few garments and wielding brutal and clumsy axes and maces, they rage against the civilized lands of the south. Burning, looting and slaughtering all before them as a sacrifice to their uncaring masters beyond the gates of hell in the Northern Wastes.''
** Coming in at a close second are the armies of the Empire - essentially the Early Modern German army crossed with the Landsknechts and set up against things like the above. Similar to the Imperial Guard, they get by with massive brass balls, a lot of bodies, guns, fire, faith, steel and some badass leaders - such as warrior-priests of the mighty god [[WarGod Sig]][[DeityOfHumanOrigin mar]]. Unlike the Imperial Guard, they manage to kill Bloodthirsters without the aid of tank the size of city blocks.
** The other factions are nothing to sneeze at either. The armies of Bretonnia are led typical Arthurian knights who's standard tactics is charging straight at the enemy in cavalry charges. The Dwarfs are stocky ax wielding race who face opponents many times their size and numbers on a daily basis. The High Elves who have some of the finest and most elite warriors in the Old World.
** The Lizardmen. Skinks are fast, nimble, and fire deadly accurate volleys of poison darts, but if you can pin them down, you can kill them. Unfortunately, while you've been pinning them down, the Saurus have arrived, meaning you're about to be slaughtered and probably eaten by hulking reptilian warriors who have been purpose-bred to kill since before humanity first used fire, and if they're Temple Guard, wielding halberds that can casually crush the highest-quality armour humans can make. Backing this up are literal dinosaurs and the Slann, who are some of the most terrifyingly potent mages in the Warhammer world, capable of snuffing out entire units with magical death or bestowing spectacular boons on friendly units; in the eighth edition rules, a Temple Guard unit that a Slann had buffed with Birona's Timewarp was capable of being charged on all sides by zombies and skeletons and winning the combat handily.
* The ''TabletopGame/TechInfantry'' would be this, what with being an entire army of supernaturally strong and speedy Werewolves, Vampires, and RealityWarper Mages, all wearing PoweredArmor and each one carrying enough heavy weaponry to level a medium-sized city. Unfortunately, they are usually incompetently led, spend half their time fighting each other instead of the alien enemy, spend the other half of the time trying to run away to avoid the draft, and their [[BugWar usual enemies]] are equally powerful fighters and far more numerous.
* ''TabletopGame/{{Traveller}}'' has a number of these. The best usually follow Terran traditions because HumansAreWarriors.
* ''TabletopGame/{{Exalted}}'' has the Realm's Dragon-Blooded military, a fighting force made up mostly of elementally-powered super soldiers. On the more mundane side, there's Lookshy's Seventh Legion, who are basically what happens when you take Spartans and give them giant robots.
** One feels the need to mention that the commanding officers of Lookshy are still basically Dragon-Bloods, and raised from birth to be soldiers even more so than their counterparts in the Realm. If Lookshy's mortals are elite badasses in giant robots and power armor, Lookshy's leaders make you wonder how the mortals managed to make it through boot camp.
** The point of learning War charms is so that you can have your own Badass Army. With the right combination of charms, you can have an army made of 'mere mortals' who can take on the Dragon-Blooded, will not be demoralized when fighting horde upon horde of undead, and even shake off supernatural influence that will shatter the mind of normal people.
* In ''TabletopGame/{{Paranoia}}'', the elite Vulture Warriors of Armed Forces easily outshine even the better Troubleshooters when it comes to direct combat, albeit at the expense of things like subtlety and cunning. The Troubleshooters are more known for being the RedshirtArmy, but they can push into Badass Army territory as well. In general, they're described as the largest, best-armed group of psychopaths ever assembled; they're given combat training, lethal weapons, and permission to use them openly, and they were at least devious enough to rise above Infrared clearance (usually by fingering a buddy for treason as evidence of extreme loyalty). Faced with personal agendas and grudges, backfiring weapons, unreliable information, and actual competent enemies, good enough players can ''still'' (almost, sorta) succeed at the mission.
* Averted in Creator/{{TSR}}'s ''Battlesystem'' Rules, in which a PC of very modest level, even if they were one of the squishier classes, was ''far'' more effective in combat than several squadrons of soldiers. By 10th level, a reasonably well-equipped fighter could take on literally ''hundreds'' of orcs with very little worry.
* The Clans from ''TabletopGame/BattleTech''. Not that surprising considering that their entire society revolves around martial prowess. It's also subverted in that they will frequently fall victim to HonorBeforeReason. The Inner Sphere armies have centuries of experience in war with one another, and some mercenary commands are famous and badass enough to be respected by the Inner Sphere and the Clans.
* The nations in ''TabletopGame/IronKingdoms'' field large well armed and trained armies. The factions in WARMACHINE have large warjacks the form the very muscle of the forces, and they are backed up with dozens of well armed infantry and lead by badass commanders. The factions in HORDE follow the same formation, except they have massive beasts in place of warjacks.

[[folder: Video Games]]
* ''VideoGame/AceCombat'':
** ''VideoGame/AceCombatZeroTheBelkanWar'': The Belkan Military, particularly their Air Force, are (or rather, were) ''the'' Badass Army of Strangereal. In about a week, they almost took over one of its neighbors and took control of hundreds of miles of land from a US-equivalent superpower. Also, their airforce contains the most [[NominalImportance named aces]] than any other in the series--that has gotta tell you something.
** ''VideoGame/AceCombat6FiresOfLiberation'': The Estovakian Military are close runners-up who, after suffering under years of civil war, were able to quickly bounce back its military and almost took over its neighbor, Emmeria. The fact that Estovakians profited from the work of Belkan emigrants probably contributed.
** ''VideoGame/AceCombat04ShatteredSkies'': The Erusean military ''could'' have had this had they done like the Belkans had (ten years before) and had a Badass Air Force... instead, their Badass Navy simply got cut off from supplies, trapped in harbor, then bombed to bits. Worse yet, their Air Force's Badassery was limited to a single (though elite) squadron and the effectiveness (to a point) of the Stonehenge Turret Network that had allowed them to deter ISAF air power, so when ''both'' of them were cut off, and the best of the rest probably fell at the satellite launch furball.
*** Look at [[http://bbs.stardestroyer.net/viewtopic.php?f=24&t=130670 this link]] for a kind of in-verse "analysis" of Erusea's military and their shortcomings. Among other things, the navy was the only real badass part.
* While you would expect this in a RealTimeStrategy game, it's particularly noticeable in ''VideoGame/CommandAndConquer''. The GDI has commandos who can massacre squad after squad of infantry while throwing out one great and memorable BondOneLiner after another, the Mammoth Tanks that grind entire armies under their massive treads, PoweredArmor equipped special squads with [[WaveMotionGun railguns that can quickly shred even tanks to pieces]], devastating HumongousMecha artillery platforms, and the [[http://media.moddb.com/images/groups/1/1/897/KanesWrath_Marv_16x12.jpg MARV]], to name a few. The Brotherhood of Nod, on the other hand, has heavy armor-clad flamethrower wielding anti-infantry troops, cloaked tanks that can unload missile after missile into a target before it can react, soldiers armed with weapons that spew [[ToxicPhlebotinum tiberium]], and the [[CoolBike attack bikes]], heavy motorcycles with twin missile launchers. No wonder [[BigCreepyCrawlies the Scrin]] had trouble invading.
* In the ''VideoGame/{{Crusader}}'' series, the Silencer Corps definitely count. As far as can be told, they don't even care for mottos or creeds--the closest thing is a saying that has entered mainstream parlance: ''Silencers get the job done''.
* ''Franchise/DragonAge'' has the Grey Wardens. Just to be considered for admittance you have to be pretty badass to begin with and joining the Grey Wardens just makes them that much more badass. To underscore how badass they are, the Dwarves are only willing to risk venturing into the Deep Roads in large armed bands and even then they often lose a few on account of the Darkspawn that have overrun the Deep Roads. The Grey Wardens, on the other hand, are the only ones who can venture alone into the Deep Roads without being considered suicidal.
** Each Grey Warden is even ''[[GameplayAndStorySegregation considered]]'' a one man army. Apart from them, there is also the dwarven Legion of the Dead. The Legion swears off all ties to family, life, hope... everything. They enter the Deep Roads where they are accountable only to the King of Orzammar, never leaving nor ceasing their fight so long as they have orders. Their job is so lethal that upon their joining, a funeral is held and they are declared already dead. This way, they have nothing left to fear.
** Hell, the plot of the game is to assemble such an army under your command to defeat the blight. While a morally inclined Warden will get a typical fantasy army composed of humans, dwarves, elves, and mages, the far less scrupulous of players will get an army of humans, dwarves, stone golems, werewolves, and drug-addled, fanatical, mage-killing templars.
* ''Franchise/TheElderScrolls'':
** Just about any army comprised of [[HumansAreWarriors the races of Men]] qualifies, but there are a few especially notable examples. One example is the Imperial Legion. While the [[HumansAreLeaders Imperials of Cyrodiil]] may [[JackOfAllStats lack the cool powers and strengths of the other races]], but they more than make up for it through discipline and collective martial skill, and the armies of Cyrodiil have conquered all of Tamriel ''twice''. Ultimately, the come down heavily on the "soldier" side of the SoldierVsWarrior debate. By the 4th Era, they're [[RedshirtArmy not in much better shape]] than [[VestigialEmpire the Empire they serve]], but they've still got enough spirit left to fight off the Aldmeri Dominion and keep Skyrim from fully seceding.
** Like the races of Men in general, just about any [[HornyVikings Nord]] army qualifies (as well as their [[{{Precursors}} ancestors]], the [[BarbarianTribe Atmorans]]), but a few deserve special mention:
*** [[FounderOfTheKingdom Ysgramor]] and his 500 Companions. They managed to destroy the entire [[OurElvesAreBetter Falmer]] civilization in Skyrim and nearly drove them to extinction as a race.
*** The ancient Nord armies led by masters of the [[MakeMeWannaShout Thu'um]]. They first managed to defeat and nearly wipe out the ''dragons'', then they carved out an empire spanning from High Rock and Hammerfell in the west, across Skyrim and northern Cyrodiil, to Morrowind in the east. It took a [[EnemyMine coalition]] of [[OurDwarvesAreDifferent Dwemer]] and Chimer forces to finally bring them to a halt.
*** By the events of ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', the Stormcloaks are a faction comprised mostly of Nord warriors is fighting for Skyrim's independence. They can go toe-to-toe with the Imperial [=IVth=] Legion, one of the branches of the Imperial Military that's in the best shape since the [[GreatOffscreenWar Great War]], and while they're not as [[SoldierVsWarrior regimented or as well-trained as the Legion]], they make up for it by being [[ProudWarriorRace individually superior fighters]]. Their initiation rite to join is to swim to an iceberg in the middle of freezing ocean and kill an undead ice wraith.
** The [[FantasyCounterpartCulture very African/Middle Eastern]] Redguards certainly qualify. And they have a Badass ''Navy'' as well. The "Warrior Wave" of Yokudans (Ra'Gada), ancestors of the Redguards, cleared Hammerfell for the resettlement of their people after Yokuda sank beneath the sea. After only a few brutal months, Hammerfell was cleansed of any Men, Mer, or beast to make it safe for settlement. This even included Orcs and giant goblins. Later, by the time of ''Skyrim'', they broke off from the Empire, said "[[ScrewYouElves screw you]]" to the Aldmeri Dominion, and then successfully repelled invasion attempts by an army that fought the Empire to a crippling standstill.
** Speaking of the Empire by the time of ''Skyrim'', the [[AntiHumanAlliance Aldmeri Dominion]] qualifies. After having been ''[[CurbStompBattle crushed]]'' by [[FounderOfTheKingdom Tiber Septim]] and his [[HumongousMecha Numidium]] some 700 years before, the Dominion reformed following the Oblivion Crisis, now under the leadership of the even more extremist [[ANaziByAnyOtherName Thalmor]]. The Altmer, already a WitchSpecies in which every soldier is a MagicKnight, annexed the province of Valenwood and then got the [[CatFolk Khajiit]] of Elsweyr to join them as vassals. They kicked off the Great War by delivering the severed heads of every [[AncientOrderOfProtectors Blade]] within the Dominion to the Emperor and quickly captured the Imperial City. Only with Nord reinforcements form Skyrim was the Emperor able to reclaim the city, and even then his military was too weakened to continue the fight, forcing him to accept the humiliating terms of the White-Gold Concordant. The inclusion of a ban on [[RealMenLoveJesus Talos worship]] was too much for the Nords to take, leading to the Skyrim Civil War. Each party recognizes that a second Great War is inevitable, but the Dominion is able to sit back and prepare while the forces of Cyrodiil and Skyrim bleed each other dry.
** The [[LizardFolk Argonians]] as of the 4th Era. Usually depicted as being at the very least marginally CloudCuckoolander in their tendencies, they have proven to be [[CrouchingMoronHiddenBadass an exceptionally "hidden badass" fighting force]]. Following the Oblivion Crisis, their race TookALevelInBadass. The [[WiseTree Hist]], whose sap the Argonians drink to grow, began to change the Argonians, making them stronger and more aggressive to prepare for the coming chaos and wars following the crisis. Offscreen events recorded in the in-game books make it clear they're masters of Viet Cong style guerilla warfare, and their invasion of Morrowind (and, therefore, its rich ebony deposits) is speculated to have made them one of the only nations still capable of standing against the Aldmeri Dominion. They were also the only force in all of Tamriel that not only held off the Dremora in the Oblivion Crisis, but actually forced the Dremora to close their gates because the ''[[ToHellAndBack Argonians were invading Oblivion]]''.
** The Dunmer (Dark Elves) of Morrowind, especially those within [[ProudWarriorRace House Redoran]]. Great House Redoran is the "Warrior House" of the Dunmer, following a strict code of honor and highly valuing martial prowess in its members. They are the Dunmer's first line of defense, to the point that even the Imperial Legions recognize the Redorans as a badass army. In the backstory, when Tiber Septim was threatening to invade Morrowind, House Redoran was preparing to defend Morrowind ''on their own'' while the other Great Houses chose to remain neutral or to accommodate the empire before [[VoluntaryVassal the armistice]] was signed. Game sources identify them as exceptional soldiers that [[JackOfAllStats seamlessly combine mobile tactics, swordplay, and magic]]. At the end of the [[VideoGame/TheElderScrollsIVOblivion 3rd Era]], they were subjected to the [[VideoGame/TheElderScrollsIIIMorrowind loss of their]] {{Physical God}}s, the [[TheLegionsOfHell Oblivion Crisis]], a [[ColonyDrop moon crashing into their province]], the [[ChekhovsVolcano eruption of Red Mountain]], and the aforementioned [[TraumaCongaLine invasion by Argonians]]... and House Redoran STILL managed to hold the line north of Mournhold.
** In ''[[VideoGame/TheElderScrollsOnline Online]]'', BigBad [[OurGodsAreDifferent Daedric Prince]] [[TheCorrupter Molag]] [[GodOfEvil Bal]] creates one out of the [[OurDemonsAreDifferent lesser Daedra]] Xivkyn. Xivkyn are an unholy hybrid of the [[GiantMook massive]] and [[EliteMooks powerful]] but unruly and [[ChronicBackstabbingDisorder untrustworthy]] Xivilai with the {{Proud Warrior Race|Guy}} [[TheLegionsOfHell Legions of Hell]] Dremora (who refer to themselves as the "Kyn" in the Daedric language). They very nearly succeeded in taking over Mundus during the Planemeld while being an [[ImplacableMan implacable]] fighting force.
* ''VideoGame/EndOfNations'' has the [[LaResistance Liberation]] [[TankGoodness Front]], the [[YourTerroristsAreOurFreedomFighters Shadow]] [[TheRevolutionWillNotBeCivilized Revolution]], and the [[TheEmpire Order]] [[BigBad of]] [[UnitedNationsIsASuperpower Nations]].
* ''VideoGame/FalloutNewVegas'' has a fair few:
** While the [[TheFederation NCR's]] regular troopers are the RedShirtArmy, the NCR [[EliteMooks Rangers and Heavy Troopers]] deserve a mention. Heavy Troopers are armed with [[MoreDakka heavy machine guns and miniguns]] and armoured in scavenged PoweredArmor, while Rangers are described as [[OneManArmy one-man platoons]] who go into battle wearing a BadassLongcoat over pre-war riot gear and are armed with some of the best revolvers and rifles in the game.
** [[TheEmpire Caesar's Legion]] has several examples. First, the Praetorian guard who defend [[BigBad Caesar]] go into battle with shotgun gauntlets and [[RuleOfCool sunglasses]], the Centurions are equipped with heavy weapons and armour scavenged from their defeated enemies, and even their [[{{Mooks}} regular troopers]] are known for defeating their much better trained and equipped NCR counterparts with only {{Improvised Weapon}}s, [[ZergRush numbers]] and [[{{Determinator}} sheer determination]].
** Securitron Mk.II's are armed with [[MoreDakka machine guns]], [[StuffBlowingUp automatic grenade launchers]], [[BeamSpam laser gatlings]] and [[MacrossMissileMassacre missile launchers]]. They also [[HealingFactor self-repair]] and are resistant to small-arms fire. [[WeaksauceWeakness Except for the tire]].
** The [[ProudWarriorRaceGuy Boomers]] deserve a mention. A bunch of tribals descended from Vault 34, armed with heavy artillery, missile launchers, flame-throwers and [[spoiler:a B-29 bomber]]. When they were attacked by raiders while travelling to Nellis air force base, they had a kill-death ratio of '''[[CurbStompBattle 43:1]]'''.
** The [[FeudalFuture Brotherhood]] [[FrickinLaserBeams of]] [[PoweredArmor Steel]]; while impressive they are also vastly outnumbered by their enemies (primarily the NCR), with Mr. House noting that all that combat training and power armor won't save you if you're outnumbered 15 to 1.
** The [[GovernmentConspiracy Enclave]] back in ''VideoGame/{{Fallout 2}}'', before VillainDecay [[VideoGame/{{Fallout3}} set in]]. Enclave patrols were the some of the [[DemonicSpiders nastiest things]] you could run into out in the wastelands of 2240, even at the higher levels, shrugging off your FrickinLaserBeams while returning fire with [[MagneticWeapons Gauss]] and [[EnergyWeapon Plasma Rifles]]. And in ''New Vegas'', a small band of [[RetiredBadass geriatric]] former members using old rusty PoweredArmor can play a significant role in the final battle if you get them involved. The closing narration will say that they become {{Living Legend}}s and a reminder of why the people of the wasteland used to fear the sound of Enclave [[CoolPlane Vertibirds]].
** It's [[OvershadowedByAwesome somewhat understated]], but the Great Khans are one of the most well-armed and dangerous raider groups in the Mojave, toting decent-quality lever-action rifles, sub-machineguns and shotguns. Both men and women are expected to be able to hold their own in either a brawl or a shootout, and the initiation rite is to endure a savage beating from multiple Khans - showing any visible sign of pain or discomfort at any point in the hazing results in automatic failure, and this means the average Khan warrior is determined and tough-as-nails. The Khans also make heavy use of combat drugs to give them an edge in combat.
* ''VideoGame/{{Fallout 4}}'' also has quite a few:
** The Eastern Brotherhood of Steel have [[TookALevelInBadass taken a huge level in badass]] since ''3'', as even though not all of their soldiers come in PoweredArmor now, the ones that do have it have the awesomely powerful T-60 armour instead of the old T-45. Brotherhood Knights are ''powerful'': just one of them can clear out entire Raider camps on their own and one of the few things that consistently beat Deathclaws. They also maintain an entire fleet of captured Enclave Vertibirds, [[spoiler:a CoolAirship called the ''Prydwen'' and have even rebuilt Liberty Prime]].
** The [[UndergroundRailroad Railroad]] don't really seem to have the makings of one of these, being an unassuming bunch of idealistic wastelanders united by a common cause, but you'd be mistaken. Railroad Heavies are often seen wearing coats with metal plates woven into the fabric, and come equipped with railway rifles, which can punch through Brotherhood of Steel T-60 armour with ease. Plus they have some of the best covert operations of all the factions. [[spoiler:If you lead them to victory against all the other factions at the end of the game, it's implied they become a nation in and of themselves as they have captured Vertibirds for your to use along with hundreds of comprehensively superhuman Synths who'd happily take up arms to express their gratitude towards the faction which freed them from slavery.]]
** The Gunners are a ruthless mercenary company modelling themselves off the old military forces of the pre-war United States. Gunners can pose a considerable challenge to the player as they serve as EliteMooks to Raiders and come equipped with durable combat armour and often sport high-tier firearms and energy weapons.
** The Commonwealth Minutemen certainly don't start as this, considering they got wiped out by the Gunners, ghouls and mirelurks quite early on, but if the player helps them rebuild, they can easily become this as at higher levels they begin carrying all sorts of weapons ranging from high-quality pipe guns to plasma weapons and even coming equipped with metal armour. At this point they're on par with their main rivals the Gunners and can even give Deathclaws a tough fight in groups. [[spoiler:Not to mention once they get hold of some artillery, they can inflict a humiliating CurbStompBattle on the Brotherhood of Steel by shelling their fancy heavily-armoured troops from miles away and blast the ''Prydwen'' out of the sky.]]
* ''VideoGame/FinalFantasyVII'' has Shin-ra's SOLDIER units. And in its sequel, ''VideoGame/DirgeOfCerberus'', the Deepground soldiers. The World Regenesis Organization too. Sure they got beaten up at first but once they decided it was time to play hardball, they quickly wiped Deepground out with their badass air force and shock troopers.
* ''VideoGame/FinalFantasyVIII'' has the [=SeeD=] mercenary army, which has 5 groups of three take on an army as their graduating test with minimal support. Additionally, most of the playable characters are newly-graduated [=SeeDs=], and manage to fight the Sorceresses.
* ''VideoGame/FinalFantasyXIV'' has the Grand Companies which the player can join one of: the Immortal Flames of Ul'dah, the Order of the Twin Adder of Gridania, and the Maelstrom of Limsa Lominsa. In the game's story, the Scions of the Seventh Dawn found their own Grand Company independent of Eorzea's city-states, the Crystal Braves.
* ''Franchise/FireEmblem'':
** As a general rule of thumb, ''any'' Player Character army shapes up to be this, with some tactical skill and a little luck. If fate's on your side, you can create a whole ''[[UpToEleven army]]'' of [[OneManArmy One-Man Armies]], wiping out dozens of enemy soldiers and collectively taking on groups ten times their size without taking a single casualty.
** Not as though the NPC armies aren't competent or badass in their own right. In a lot of missions, they generally HoldTheLine against a far superior force so that the Player Army can sweep in as TheCavalry - and in some instances, they even ''drive them back!''
** ''VideoGame/FireEmblemRadiantDawn'' has it's final act chronicles ''three'' badass armies, all in an attempts to [[spoiler:take on Ashera, a LightIsNotGood GodOfEvil.]]
** ''VideoGame/FireEmblemFates'' has a few badass armies to boot.
*** Despite being a peaceful nation, the Hoshidan Army can very well hold its own against the on-paper stronger Nohrian forces, to the point there the ''only'' nation who doesn't crumble under their might without external support. It's telling that they need to be on the wrong side of a KingmakerScenario to be brought down.
*** The Nohrian army is likely the strongest military in the world ''Fates'' takes place in, boasting a king who's a one man army, the RoyalsWhoActuallyDoSomething, and despite being subjected to poor resources and a civil war, they ''still'' manage to be the continent's strongest force. Similar to Hoshido, it takes being on the wrong end of a KingmakerScenario to be brought down.
*** The best part is? [[spoiler:They can join forces to defeat the true enemy in ''Revelation''! If a Badass Army has it's [[BuffySpeak badassness]] increased by two, then imagine how powerful TheAlliance would be!]]
** In general, it's harder to find an army in this series that ''isn't'' a BadassArmy rather than the ones who are.
* In ''VideoGame/HalfLife2'', the Combine, the army of the Universal Union defeats all the world's military forces and conquers Earth in 7 hours. Also, the HECU in the first "VideoGame/HalfLife", were pretty badass too, considering they were a bunch of cigar-smoking war veterans, fighting toe-to-toe with a whole alien army
* ''Franchise/{{Halo}}'':
** Despite being frequently demolished by the Covenant, the human military is considered this by the Covenant's Elites - after all, it's tough to fight a war against hordes of technologically and physically superior aliens led by 8-foot tall Elite warriors who can give a tough fight to the [[PlayerCharacter Master Chief]] himself. In fact, many Elites were so impressed they wanted to ask the humans ''to join the Covenant''. It has been stated in the expanded universe that the humans are generally on par with the Covenant on the ground and fight like maniacs because this is a war for survival; it's just that when the Covenant do not secure a planet on the ground, they resort to glassing the planet because the Covenant space forces are much better than what the Humans can gather.
*** The [[SuperSoldier Spartans]] themselves are a more obvious example, regardless of which version we're talking about. Even the Spartans from "quantity over quality" iterations are individually superior to almost any other type of soldier in the galaxy.
*** Before the Spartans, there were also the [=ODSTs=] - Orbital Drop Shock Troopers that quite literally drop onto a planet from an orbiting battleship in a Jeep-sized drop pod, all within just a few minutes. Unlike the Spartans, they do this [[BadassNormal without the latest in augmentations and powered armor]].
** The Covenant is a quite a badass army itself. The Grunts know how to use their numbers right, and they're experts with heavy weaponry. The Jackals are excellent snipers and very hard to kill when they have energy shields. The Drones are extremely fast and agile fearless warriors who comes in ''hundreds''. The Hunters are basically living tanks instead of infantry warriors, who can take a lot of punishment and deliver even more punishment back to the enemy. The Brutes are zealous devoted warriors who have immense physical strength, great endurance, and weaponry that is extremely deadly in and out of melee combat. And the Elites themselves more than live up to their names; when faced with a Brute-led Covenant fleet three times their own strength in ''VideoGame/{{Halo 3}}'', the Elite fleet's commander simply remarks "Then it will be a fair fight" before proceeding to stomp the enemy force's ass.
** The backstory indicates that the [[{{Precursors}} Forerunner]] Warrior-Servants were this as well; for one thing, their average soldier was capable of remote-controlling a entire small fleet by themselves. [[spoiler:The ancient humans]] they fought against were this too, given that they managed to give the Forerunners a good fight despite inferior technology and numbers.
* The [[ProudWarriorRaceGuy krogan and turians]] of ''Franchise/MassEffect'' are entire ''species'' of Badass Armies. The turians get their reputation for having universal military service and ''the'' most disciplined army in the galaxy, while the krogan got their status as a result of having evolved on the nastiest DeathWorld in the galaxy, finding everything else the universe could throw at them to be an amusing game. Human soldiers can face larger numbers of turians because of a greater emphasis on mobile warfare, adding humans to the list. Plus the humans are really creative. It's mentioned that the whole concept of a aircraft/spacecraft carrier was completely human in origin. Humans also went from being incapable of interstellar travel, to being good enough to kick turian ass in only 9 years. A feat it took centuries for other races to do, if they have done it yet at all.
** It should be noted that the Turians are the only race to face a major Reaper offensive on their homeworld, and not be almost completely overwhelmed almost immediately, unlike the asari, batarians and humanity, though last ones (as well as the asari, as we see in the ending) managed to keep themselves in fight through guerilla tactics even on Earth (Thessia) itself.
** The [[AmazonBrigade asari]] or the [[StateSec salarians]]. Sure, their armies are much, ''much'' smaller, but they're no less badass. Consider the fact, for instance, that each asari soldier is a [[SuperSoldier highly trained]] [[MagicKnight psychic commando]] and that the salarians are reputably the most badass spies in existence. This because in order to become a major race in the Mass Effect universe, you have to demonstrate your bad-ass army qualities on a large scale. It's made clear in [[AllThereInTheManual the codex]] that a person going one-on-one against an asari commando (unless s/he's Commander Shepard or a krogan battlemaster) is practically committing suicide.
*** The badassery of asari commandos is perfectly summed up by the War Assets entry for the Serrice Guard, a unit of asari commandos, in ''VideoGame/MassEffect3''. After a space battle with a [[PsychoForHire Blood]] [[ChaoticEvil Pack]] ship, they and the Blood Pack were forced to crash land on a planet. Over the course of nine days, the Blood Pack suffered over a hundred casualties from traps, ambushes, and night assaults. When the Blood Pack gave up and finally surrendered, they found out that they had only been fighting ''FIVE'' asari commandos.
** [[SalvagePirates Quarians]], who practically ''define'' TrueCompanions. Although their marines are a RedShirtArmy due to their fragile physiology, that doesn't matter much when you have the biggest fleet in the galaxy, with even their [[GlassCannon liveships]] packing as much firepower as a dreadnought.
** The [[MechanicalLifeforms geth]] deserve a special mention. Every geth platform is armed, shielded and capable of combat, combat data and intelligence is shared between geth units instantly, and they employ drones and turrets as well as ambush and stealth tactics. In addition, they are probably the most technologically advanced race in the galaxy. The geth possess the largest and most advanced infantry and dreadnoughts in the galaxy, and if they're recruited, they provide more war asset points than pretty much every race except the [[ProudWarriorRaceGuy turians and krogan]].
** Most of ''Mass Effect 3'' is building the most badass army the galaxy has ever seen: Turians, Krogans, Salarian [=STG=], Asari Commandos, the Quarian Fleet, [[spoiler:Rachni, and Geth Primes]].
** The Alliance has N7 operatives, which are basically the futuristic equivalent of Navy SEALS or the SAS. [[PlayerCharacter Commander Shepard]] is one such agent.
*** More broadly, Alliance military personnel have a letter and a number, the letter denoting their career field (N is special forces, for example) and the number denoting how much training and experience (7 is highest), so all N-series operatives are this trope. Even soldiers who fail training before becoming an N1 are considered worthy of respect, because being considered at all is seen as noteworthy.
** The Citadel Council has the ''Spectres'', where in order to become one, an individual has to prove they are a OneManArmy. Naturally, Commander Shepard becomes one of them ''too''.
** The {{Pr|ecursors}}otheans used to be this UpToEleven. They held the Reapers off for ''centuries'' even after the Reapers had disrupted the mass relay network and cut their systems off from each other, whereas the current cycle was almost tapped out after just ''one year''.
** The Reapers themselves are basically the perfect war machines. A great deal of their technology ''even breaks the laws of physics''. They have no need for logistics, supply lines, energy supply or maintenance, which even has the codex notes how impossible this should be. They create foot soldiers using the bodies of their dead enemies, create an effective shock trooper and psychological breaker. They can indoctrinate anyone who is close to them for a long enough period of time, creating the perfect sleeper agents. Along with this, they have unbelievable firepower that is nearly 12 times more powerful than the firepower of the most powerful non-Reaper ship and near impenetrable defenses. And while the smaller destroyers are not as powerful as the capital ships, they are nearly indestructible to ground attacks. And there are at least thousands of both the destroyers and capital ships.
*** Speaking of the destroyers, it takes either [[spoiler:the mother of all [[SandWorm Thresher Maws]]]] or [[spoiler:several salvos of OrbitalBombardment by the ''entire'' Quarian Fleet]] to kill one. Meanwhile, a single capital ship can tank an entire fleet like they were nothing but little space mosquitoes.
* The ''VideoGame/MetalGear'' series almost entirely revolves around the idea of Badass Armies that consist entirely of {{Super Soldier}}s. The Genome Soldiers from Metal Gear Solid are supposed to be this, having been augmented with genetic code from Big Boss, but against a full clone of Big Boss himself, they fail rather spectacularly. There are a number of supposedly elite mercenary groups in ''VideoGame/MetalGearSolid4GunsOfThePatriots'', but only the Frogs can really take claim to that title. They get bonus points for also being an AmazonBrigade. Portable Ops and Peace Walker revolve around Big Boss assembling his own private army of Badasses. However, ''Guns of the Patriots'' proves that you don't need {{Super Soldier}}s to qualify. [[TheCavalry Snake's support]], who [[BreakOutTheMuseumPiece armed with WWII- era naval weaponry]] [[KeystoneArmy (since anything else more modern is locked out)]], and [[BadassNormal normal soldiers]] who didn't have the benefit of [[SuperSenses SOP]], [[CrowningMomentOfAwesome still manages to effectively fight the FROGS to the standstill.]]
* ''VideoGame/{{Prototype}}'s'' Blackwatch is ''definitely'' one of these. Every individual soldier gets an honorable mention as a BadassNormal, and they have one of the [[BadassCreed best creeds]] of all time (its listed in the quote section for this trope). They are ''assholes'', vicious even beyond the requirements for a hellish job combating bioweapons, but there is no denying their unflinching (sometimes crossing into psychotic) dedication to their duty.
* The ''VideoGame/{{Suikoden}}'' series should get a mention - they are the 108 Stars of Destiny, after all. That's one hundred and eight central figures in an army that eventually gathers into tens of thousands who are all exceptional in their chosen fields. In every game, you lead an army of pretty special individuals.
* Say what you like about them, the Koopa Troop from ''Franchise/SuperMarioBros'' has accomplished AMAZING things with nothing but their own power and a beloved leader. Together they've conquered the Mushroom Kingdom twice, assaulted the Star Spirits, and stolen from {{God}}... [[UpToEleven twice]]. Not to mention their fierce loyalty to their leader, even after several losses. If it weren't for Mario, the universe would be screwed several times over. Even in side games, where some Koopas usually help Mario, they're undoubtedly Badass. With a leader like ''[[CrazyAwesome Demon]] [[RoyalsWhoActuallyDoSomething King]] [[CrouchingMoronHiddenBadass Bowser]]'' there's no wonder they [[{{Determinator}} never give up.]]
* ''VideoGame/SuperRobotWars'' essentially takes the Badass Armies of every faction, weeds out the lesser members through a SortingAlgorithmOfEvil, so by the end of the game you're fighting the biggest and baddest of them all. Arguably, by the end of most SRW games, ''you'' are the biggest and baddest of them all.
* ''VideoGame/WorldOfWarcraft'' is full of these.
** Quoting High Commander Halford Wyrmbane: ''[[BadassCreed Through the valleys and peaks of Mount Hyjal, across the shifting sands of Silithus, against the Legion's dread armies -- we have fought. We are the nameless, faceless, sons and daughters of the Alliance. By the Light and by the might of the Alliance, the first strike belongs to us and the last strike is all that our enemies see. We are 7th Legion.]]''
** The human and Alliance armies may not have been this in the beginning when they were getting beaten by the old (evil) Horde. But during ''World of Warcraft's'' storylines, they and the armies of the new (good/neutral) Horde have been hardened by beating just about anything the whole magical universe has to throw at them, starting with TheLegionsOfHell in just the first ExpansionPack. So now they have ordinary footsoldiers facing off against armies of supernatural monsters.
--> '''Anduin Wrynn''': Yes... we are fighters. But we come from a violent land. We fought off [[TheLegionsOfHell demons]], we fought off [[TheUndead death]], we even fought against [[TheEndOfTheWorldAsWeKnowIt the very end of the world]]!
** Speaking of TheLegionsOfHell, the Burning Legion's mission is to conquer and destroy every world in the universe. They've made a good start at least. When they ''really'' invade Azeroth, they send the Alliance and the Horde limping back severely weakened from the first battle.
** Illidan's demon hunters are a relatively small group whose mission is to destroy the endless Burning Legion and who are quite capable of facing off against it in most circumstances.
** Armies of Legionfall, that is conformed by the members of all class orders.
%%* The Imperial Army in ''VideoGame/YggdraUnion''.
* Squad 422 in ''VideoGame/ValkyriaChronicles III''. While the combined force of Gallian military and conscripted militia have a hard time stopping [[BaseOnWheels Batomys]], Kurt Irving and his men can take on [[BaseOnWheels Echidna]] by themselves and win. Keep in mind that Squad 422 does this without any meaningful support from the HQ [[spoiler:because they have been declared DangerousDeserter, and for all purposes are actually deserters]]. ''Altaha Abilia'', indeed.
* The VideoGame/XCom initiative in any of the games. The series' is based around the enemy being a completely unknown alien menace that vastly outnumbers and outguns humanity even on the most fundamental levels, and the player, the director of the X-COM project, has to hire troops, reverse-engineer alien technology and halt the invasion in less than a year. Furthermore, due to the nature of the alien threat and [[ImperialStormtrooperMarksmanshipAcademy the troops' aiming skills]], by the end of the game any small squadron of survivors from the rest of the game will count as this. And this isn't even touching on the rest of the series' which stacks the odds even more against humanity; nor the actual alien invasion force which ''will'' fuck you up if you're not ready to face them. And are smarter than they might seem at first.
* In ''Videogame/TotalWar'', the player can easily create an army of elite units and, with enough victories, gain them battlefield experience as well as upgrading their weapons and armor. It is especially noticeable in Shogun II. Not only can you have a [[BadassCrew Hero units]] with full upgrades leading the pack (who can often take on ''entire armies'' by themselves at that point) but then you can deck out the rest of the force with badass samurai units that are deadly enough on their own, let alone with upgrades.
* ''VideoGame/ProjectXZone'' brings together a platoon's worth of ass-kickers from franchises owned by Creator/{{Capcom}}, Creator/BandaiNamcoEntertainment, and Creator/{{Sega}}, and pits them against a brigade of baddies that include [[VideoGame/{{Darkstalkers}} a demon noble]], [[VideoGame/GhostsNGoblins a demon king]], [[VideoGame/ValkyriaChronicles a super-soldier]], [[VideoGame/VirtuaFighter a combat robot with a photographic memory]], [[VideoGame/GodsEaterBurst an all-consuming beast]], and [[Franchise/DotHack the Terror of Death]].
* In ''VideoGame/MountAndBlade'', it's quite easy for the player to make up an elite army of top tier units including [[LightningBruiser Swadian Knights]], [[ProudWarriorRaceGuy Nord Huscarls]], [[ColdSniper Rhodok Sharpshooters]], [[RainOfArrows Vaegir Marksmen]], other exotic and powerful mercenaries, and of course, the player character and his elite retinue of TrueCompanions. With a small force of around 50-90 of these, you can make absolute hay of another army consisting of hundreds of lower level troops, especially if you're defending a choke-point or a wall.
* The Nightcrawlers in ''[[VideoGame/FirstEncounterAssaultRecon F.E.A.R.]] Perseus Mandate'' are an entire, permanent free-standing army of very well-trained and skilled soldiers that tote better equipment than the F.E.A.R. crew, and that's at the lowest level of their pecking order. A regular squad is more than twice as dangerous as one of [[EliteMooks Replica Elites]]. Their own Elite units are [[BossInMooksClothing nothing short of mini-boss]] ninjas with even better aim than their regular brethren, on top of being fast enough to challenge the Sergeant's BulletTime-like SuperReflexes and carry more explosives than any normal soldier would deem unsafe. The [[EvilAlbino Nightcrawler Commander]] is the only boss in the first generation of the series, [[ThatOneBoss and he makes VERY good on that title]]. They're not badass just in combat either, as their rather organization existed and acted right under the nose of the US government while having a plethora of data on certain individuals, such as the whole second F.E.A.R. team and [[MissionControl Commissioner Betters]]. They're not quite on [[EldritchAbomination Alma]]'s level, though.
* Being a SpiritualSuccessor of ''VideoGame/{{Suikoden}}'', ''ExitFate'' qualifies with The Elysium Army. Seventy-five misfit badasses of varying quality, ranging from legendary generals and veteran officers to spoiled but capable nobles, as well as a poet, a mad scientist, various undead and spirits, scholars, farmers, ninja and at least one humanoid EldritchAbomination. And those are the commanders and officers (who are playable party members); under them are thousands of loyal soldiers.
* The [[SpaceRomans Cabal]] in ''Videogame/{{Destiny}}'' are a colossal race of powerful, rhino-like aliens who have occupied Mars and are engaged in a massive, constant war of attrition with all other contenders for control of the planet. The other species in the system have strange magical powers granted by cosmic entities or dark gods, or have hyper-advanced time travel and reality-warping technology. The Cabal, on the other hand, have numbers, firepower, organization, discipline, and sheer, bloody-minded tenacity, which is enough that they're the biggest and most powerful military force in the entire solar system.
* ''VideoGame/{{Stellaris}}'': Empires who get a good lead on their genetics technology can build armies of {{Exp|y}}ies of [[TabletopGame/{{Warhammer 40000}} Space Marines]] and tamed [[Franchise/{{Alien}} Xenomorphs]]. Spiritualist empires can back them up with {{Exp|y}}ies of [[Franchise/StarWars Jedi]].
* Time Gate Studios's ''Kohan: Immortal Sovereigns'' has the Kohan Special Forces. In multiplayer, you pick one faction of Kohan and get one element of the Kohan Special Forces (Royal Infantry for the Nationalists, Cavaliers for the Royalists and etc.). For the final level of the single-player campaign, you have united all the factions and have the complete Kohan Special Forces, an army of immortal BenevolentPrecursors of the human race. These guys will completely gut enemy troops with only 2 or 3 attacks. And by this time, you'll probably have recovered enough LostTechnology that your normal human troops aren't too, too far below the Kohan in ability.
* In ''VideoGame/KingArthurTheRoleplayingWarGame'', you are King Arthur and can hire (or with a high enough tech-level, even build) mighty Sidhe troops and Giants to complement your Knights of the Round Table and more mundane troops. But even among the mundane troops, you can get powerful troops that are affiliated with particular alignments and religious belief.
* In ''VideoGame/EndlessLegend'', all of the armies of the main factions qualify, especially if they successfully research and recruit the [[OurGiantsAreBigger Guardians]]. But the biggest badasses are perhaps the Vaulters, a faction of underground dwelling humans that use bows and LostTechnology, it was the Vaulters who canonically conquer the dying planet Auriga and escape it (leaving almost everyone else to die out).
* ''VideoGame/{{ELEX}}'' pits the [[ChurchMilitant Clerics]], a religious, technology-loving police state with Elex-powered plasma weapons, battle mechs and drones, against the [[NatureHero Berserkers]], a clan of hardcore warriors regressed back to medieval ways of war but also converting Elex into Mana to use magic. In other words, it's druidic Viking {{Magic Knight}}s vs. the Brotherhood of Steel but more advanced and building their own tech instead of scavenging it. Between them are the [[ArmyOfThievesAndWhores Outlaws]], basically ''Film/MadMax'' baddies with old-fashioned guns, Elex-derived combat stims and a fierce MightMakesRight attitude. Oh, and finally you have the [[TheStoic Albs]], high-tech {{Super Soldier}}s who consume Elex to gain incredible powers at the cost of their emotions. [[ScienceFantasy It's an unusual setting]].
* [[VideoGame/EarthDefenseForce2025 The Earth Defense Force]] has PoweredArmor soldiers, jetpacks, giant robots, tanks and loads of weapons that are TwentyMinutesIntoTheFuture or reverse-engineered from alien tech. In game, your forces actually get stronger as difficulty increases. It reaches a point where some levels, the EDF can wipe out the aliens without your help.
* On a similar note, TowerDefense game Alien Creeps TD from Outplay Entertainment has the Terran Shield Initiative. Set TwentyMinutesIntoTheFuture, when aliens attacked all the militaries of the world jointly allied with tech industry corporations. This means the Terran Shield Initiative has Army Rangers and Delta Force being its RedshirtArmy and humanity has access to portable fusion power, LightningGun technology, rail guns, cyborgs, artillery-sized machine guns, laser weapons and A.I. robots. The Initiative also has heroes that range from BadassNormal that look like they're from Franchise/GIJoe and ''VideoGame/CommandAndConquerTiberianDawn'' to guys that could have come from Marvel or DC comics and ''VideoGame/OverWatch''.

* The Dogs of War from ''Webcomic/CryHavoc'' are considerably more badass than their enemies.
* The Jägers from ''Webcomic/GirlGenius'' are considered one of the most dangerous armies in all of Europe. And one of the most psychotic, for some. The Geisters might also qualify, those it's been proven that [[spoiler: they are no match for Jägers, but then again, it was [[TabletopGame/{{Warhammer 40000}} Da Boyz]]]].
* In ''Webcomic/TheOrderOfTheStick'', the Sapphire Guard is the PraetorianGuard of Azure City. They merely count as EliteMooks to the BigBad Xykon, who kills them rather effortlessly. What happens after, though, [[http://www.giantitp.com/comics/oots0449.html frightens even him.]]
* The Alternian Trolls from ''Webcomic/{{Homestuck}}'' are implied to have this, seeing as though all adult trolls are sent offworld to conquer and plunder other planets.
* The Jokers of ''Webcomic/AliceAndTheNightmare'' have this reputation in-universe. Seeing how they're an elite force drawn from the lowest social caste, there has to be something to punch through the layers of FantasticRacism.

[[folder: Web Original]]
* In the Literature/WhateleyUniverse, the Knights of Purity, who are set up in teams of ordinary baseline guys who face down and battle mutant threats.
* The Anheim Organization from ''Roleplay/TwilitOverture'' is somewhere between this trope and BadassCrew. There are only 26 "Letters," or officers, but a single Letter is a OneManArmy in the LEAST of situations.
* Each of the Five Powers of ''Literature/{{Lambda}}'' sports a Badass Army to some degree or another.
* [[AncientConspiracy TAROT's]] military arm, the Swords, from the ''Roleplay/GlobalGuardiansPBEMUniverse''.
* The Black Cats/DIS from the ''WebOriginal/ProtectorsOfThePlotContinuum''. The PPC itself is pretty badass, but typically not organised enough to be called an "army".
* In the superhero story ''Literature/{{Worm}}'', the Dragon Teeth consists of the best BadassNormal [[CapeBusters PRT soldiers]] armed with the best mass-produced gear that the combined efforts of [[GadgeteerGenius Dragon and Defiant]] could produce.
* The Mobile Task Force units of the ''Wiki/SCPFoundation'' are varied units ranging from disinformation-sowing secret agents to [[NGOSuperpower entire military battalions with tanks and nuclear weapons.]] Some of the notable militarized [=MTFs=] are:
** [[http://www.scp-wiki.net/task-forces#toc21 MTF Nu-7 ("Hammer Down")]], a whole army unto itself whose task is specifically [[TheCavalry aiding Foundation sites undergoing massive catastrophe.]]
-->Armed Mobile Task Force Nu-7 is a battalion-strength force consisting of three company-sized elements of special operations infantry forces, a light armored vehicle company, tank platoon, helicopter squadron, chemical-biological-radiological-nuclear (CBRN) platoon, combat engineer platoon, nuclear weapon specialist (NWS) squad, plus additional combat specialist and support personnel.
** [[http://www.scp-wiki.net/task-forces#toc10 MTF Eta-10 ("See No Evil")]] and [[http://www.scp-wiki.net/task-forces#toc11 MTF Eta-11 ("Savage Beasts")]], two military units deployed against [[BrownNote visual and auditory cognitohazards,]] respectively. They go up against things that can potentially kill them if they ''look at them.''
** [[http://www.scp-wiki.net/task-forces#toc17 MTF Lambda-5 ("White Rabbits"),]] CapeBusters deployed against [[RealityWarper Reality Warpers]].
** [[http://www.scp-wiki.net/task-forces#toc22 MTF Omicron Rho ("The Dream Team")]], a commando that operates [[DreamWalker inside]] ''[[DreamWalker people's dreams.]]''
** [[http://www.scp-wiki.net/task-forces#toc20 MTF Mu-13 ("Ghostbusters").]] [[ExactlyWhatItSaysOnTheTin Guess what they do.]]

[[folder: Western Animation]]
* Early episodes of ''WesternAnimation/TheSimpsons'' episodes often depicted mundane businesses which employ large, zealous, hyper-vigilant security forces.
** Disne--uh, Itchy and Scratchy Land seems to be [[SecretPolice protected]] by UsefulNotes/TheGestapo.
** Mr. Burns' stormtroopers in "Rosebud" seem to be brutally efficient. The episode also shows that Burns also employs the palace guards of [[Film/TheWizardOfOz The Wicked Witch of the West]]. They had to get work ''somewhere'' after their boss melted.
** Subverted in "Boy Scoutz in 'n the Hood", where the arcade's badass army turns out to be just the Squeaky Voiced Teen, who politely asks Bart and Milhouse to leave.
** Inverted whenever the military is depicted on the show.
* In ''WesternAnimation/CodenameKidsNextDoor'', the KND is a BadassAdorable, {{Child Soldier|s}}, and BadassNormal (with a dash of KidHero) example of this trope, this is an army that protects their world's children from being oppressed and harmed by evil [[ChildHater Child-hating]] adults, many of which have super powers, and yet, when they go toe-to-toe with the KND, they mostly lose in the end. It's a wonder why at least some of the villains don't cringe in fear or dread over the thought of taking them on.
%%* N-tek in ''WesternAnimation/MaxSteel2013''
* ''Franchise/AvatarTheLastAirbender'':
** In the original ''WesternAnimation/AvatarTheLastAirbender'', Chief Hakoda's forces from the Southern Water Tribe count as this; with the assistance of earthbender technology and [[spoiler: Sokka's inventions, they broke through the most powerful blockade in the whole Fire Nation and would have captured the capital had the Fire Nation not already chanced upon their plans]].
** SequelSeries ''WesternAnimation/TheLegendOfKorra'' has Amon's [[AntiMagicalFaction Equalist]] foot soldiers, his Chi-Blockers. They're all BadassNormal GasMaskMooks trained specifically in a PressurePoint-striking fighting method designed to temporarily [[PowerNullifier disarm]] and [[TheParalyzer disable]] the wielders of ElementalPowers. One easily disabled TheChosenOne Korra in her first confrontation against them.
* ''WesternAnimation/StarWarsTheCloneWars'': The entire Republic clone army, whether from small squads to entire legions, have managed to win several battles across the galaxy along side their Jedi leaders despite being outnumbered 100 to 1 (as stated during the pilot). Most prominent is during the Battle of Umbara where they won [[spoiler: despite their Jedi General Pong Krell trying to sabotage the battle and get them killed]].
* ''WesternAnimation/SamuraiJack'': In season five, it's shown that in the 50 year TimeSkip that [[EnsembleDarkhorse The Scotsman]] has had many, ''many'' daughters, who are all big and muscular amazons hefting huge swords and spears. If they're anything like their dad (or mom), these girls are doubtlessly a ''force to be reckoned with''.

%% No Real Life, please. This is about the use of the trope in fiction. This is an admin request.