%%
%%This trope is not about whether you like the music (these examples don't even have to be good). Please do not insert your opinions about whether the music or scene is awesome. These opinions belong on a work's YMMV or SugarWiki/AwesomeMusic subpages, not here.
%%



[[quoteright:250:[[Franchise/{{Transformers}} http://static.tvtropes.org/pmwiki/pub/images/TransformAndRockOut_small.jpg]]]]
[[caption-width-right:250:Autobots wage their battle to rock out the evil forces of the Decepticons!]]

->'''Danny''': Anything we can do?\\
'''Phineas''': Yeah! Musical accompaniment!
-->-- ''Film/PhineasAndFerbTheMovieAcrossThe2ndDimension'', before the song "Robot Riot"

This is it. Whether it be a culmination of a dozen hours of gameplay, or the first two acts of the film, or a season's worth of hour-long episodes, after all this time and effort, it's time for the FinalBattle.

Cue the electric guitar.

For some reason, nothing says "Let's kick some ass!" quite like ThePowerOfRock (except maybe OminousLatinChanting, or [[TakeAThirdOption both]]). Maybe it's the heavy bass, or the wailing guitar, or the pounding drums, but rock music just seems to get the [[HotBlooded blood pumping]], so it's typically used to underscore the big action scenes.

This trope applies to rock of any kind being played when the heroes do their thing. Sometimes it's a ThemeMusicPowerUp. May overlap with ThePowerOfRock, where rocking out ''is'' the heroes doing their thing. Occasionally accompanied by OminousLatinChanting, which means someone's ''really'' about to get wrecked. For ''even more'' epicness, add some OrchestralBombing. Has every reason to be CrowningMusicOfAwesome, so it had better be up to it. Compare BigDamnHeroes.

The trope title is a pun based on the ''Franchise/{{Transformers}}'' CatchPhrase, "Autobots, (transform and) roll out!"

----
!!Examples

[[foldercontrol]]

[[folder:Anime]]
* ''Anime/{{FLCL}}''. (Great soundtrack, too.)
** It's all done by a Japanese alternative rock group called "ThePillows". The battle music is a song called "Advice", until Canti has pretty much nailed down a win, then it's "Little Busters".
*** Canti only applies in the 2nd and 3rd episode. In the 4th ''Crazy Sunshine'' plays, 5th is ''Blue Drives Monster'' and the last one is ''I Think I Can''.
* ''Anime/GuiltyCrown'' has done this three times as of episode twelve, and they're only halfway through season one at that point. Considering the people that were hired to write the music [[note]]The popular J-pop band, Supercell[[/note]], there is going to be a lot more of this in the coming series.
* Occurs quite a few times in ''Anime/TengenToppaGurrenLagann''.
** Bonus points to Viral's heavy metal {{Leitmotif}}, "Nikopol", and "Libera Me From Hell", which takes ThemeMusicPowerUp to new levels of BadAss.
** Another great example is the opening song, [[http://www.youtube.com/watch?v=731Jzxv3xR0 Sorairo Days]], played during both the main series' and second movie's final battle between the two galactic mechs.
* About OnceAnEpisode in ''{{Saiyuki}}''.
* Used in the finale of ''Anime/CowboyBebop:TheMovie'', with the final fight between Spike and Vincent, shown [[http://www.youtube.com/watch?v=Y41FCMkOFnQ here]].
* ''ShakuganNoShana'' plays the second season's first OP (a rock song) during the "victory moment" ending the battle in episode 21.
* Every ''{{Macross}}'' is about this.
** {{Macross 7}} is 50+ solid episodes of this trope. Notable in that it had no other soundtrack ''but'' Fire Bomber's rock music, with an occasional other bit song thrown in.
** ''MacrossFrontier'' takes it to new heights, especially in the final episode, with a medley of the songs from the series being sung (in universe) during the climactic battle.
* ''BubblegumCrisis'' almost always has rock music during fight scenes.
** Technically, the OVA series of [=BGC=] is practically a series of action-filled music videos.
* ''Manga/SoulEater'' does this quite a few times.
%%* ''Manga/{{Naruto}}''
%%** "The Raising Fighting Spirit".
%%** "Strong and Strike".
%%** "Need to be Strong"
%%** ''Reverse Situation''
%%** ''[[http://www.youtube.com/watch?v=kDPQm4nrF6k Crushing]]''
%%** While the Third Hokage reminds us that he still kicks major posterior, [[http://www.youtube.com/watch?v=JMA29UTspC0 his battle theme]] certainly doesn't hurt.
* TheNineties Creator/DiC dub of ''Anime/SailorMoon'' has "Carry On" for the season one finale, and "She's Got the Power" for the first battle with Rubeus.
** "She's Got the Power" is by Stan Bush, best known for "The Touch" (noted above).
** The original series also has "Moon Revenge" in the R movie, which is so awesome that you can't understand unless you actually watch the scene. Also, "La Soldier" during the battle against Doom Phantom, which was replaced by "Power Of Love" in the dub, both of which are kick ass, respectively.
** ''Ai No Senshi'' was another song for an epic battle, the Sailors vs all of the Dark Moon sisters and Rubeus.
** In the original series, Moonlight Densetsu played in the first season finale, and Sailor Star Song played in the last season finale, both accompanied by awesomely epic final battles.
* ''Manga/{{Bleach}}'' breathes this trope. Inverted when the BigBad, [[spoiler:Aizen, blocks Ichigo's bankai]] and [[TheDayTheMusicLied KILLS the theme music]].
** ''He's such a freaking troll!''
* [[Manga/TokyoMewMew Mew Zakuro's]] [[http://www.youtube.com/watch?v=kjEJa7yuEy4 transformation theme]] is probably the most badass music you'll find in a MagicalGirl show.
* ''MobileSuitGundam00'' breaks out Daybreak's Bell or Unlimited Sky whenever something epic is about to happen, not to mention how much of the show's [[AwesomeMusic/{{Gundam}} Crowning Music Of Awesome]] features the electric guitar.
** [[Film/Gundam00AWakeningOfTheTrailblazer The movie]] took this concept to new levels of awesome by combining several themes from the main series in one, adding awesome chanting, blaring trumpets, and orchestral arrangements. Called ''[[http://www.youtube.com/watch?v=_0pfo7obtuc Final Mission ~ Quantum Burst]]'', it pretty much defines [[CrowningMusicOfAwesome 8 minutes of pure awesome alien ass-whoopin']] for the movie.
* The first season of ''Anime/GhostInTheShellStandAloneComplex'' would often have the rock theme "Run Rabbit Junk" playing whenever the main team was storming a building or doing something else {{badass}} but not part of the serious ongoing plot. The song disappeared for the second season, but returned for the climax of [[TheMovie Solid State Society]] to signal that Section 9 was truly [[AwesomeMusic/{{Anime}} back in business.]]
* "Gravitation", the title theme of ''HeroicAge'', combines this with elements of OminousLatinChanting [[AwesomeMusic/{{Anime}} to great effect.]] Sadly, it's ''only'' ever used for the title theme. No {{Theme Music Power Up}}s for Age and company.
* ''GaoGaiGar'': Arguably, this is half the purpose of Mic Sounders the 13th's existence. The other half is to provide literal {{theme music powerup}}s.
* The climactic battle in ''Anime/{{Slayers}} [[OddlyNamedSequel Evolution-R]]'' featured the opening theme from the second season (''Next''). [[AwesomeMusic/{{Anime}} It was amazing.]]
* The ''Anime/{{Pokemon}}'' anime's arrangement of ''VideoGame/PokemonRedAndBlue'''s trainer battle theme, [[http://www.youtube.com/watch?v=48S_q42YQkw Burning Battlefield]] features fast paced drums and wailing electric guitars.
** Then for when things get really epic there's [[http://www.youtube.com/watch?v=xDOtEeI8sOQ Kanto Gym Intense Action]]
** And [[http://www.youtube.com/watch?v=08PyqFAVOUs Fight! Team Aqua/Magma ]]
** The anime's arrangement of the ''VideoGame/PokemonGoldAndSilver'' [[http://www.youtube.com/watch?v=5hDHkfWLrNo&feature=related Wild Pokemon Battle Theme]] as well.
* ''Anime/{{Noir}}'' is all over this. Whenever Salva Nos kicks in, expect the drums to bring the awesome soon.
* The third ''Anime/RebuildOfEvangelion'' movie has "[[https://www.youtube.com/watch?v=vmHbboM5yMA It Will Mean Victory]]", a face-meltingly metal/orchestral theme for [[spoiler:Shinji, Kaworu, and Rei fighting Asuka and Mari]].
* ''Manga/FairyTail'' uses Celticy folk-rock sounding music for its fights. Plus, there's plenty of plain ol' rock parts. And metal parts, such as the metal version of the Celticy folk main theme.
* ''Anime/DragonBallKai'' decides it wants to get in on the action, creating several new hard rocking themes for certain people, including a theme for the Ginyu Force, Freeza, Vegeta, The Cell Games, a brand new theme for Trunks, and a completely unrelated awesome song just for a car traveling scene with Goku, Chichi, Gohan, and Krillin.
** Bruce Faulconer's music for the American {{Funimation}} dub of ''Anime/DragonBallZ'' is filled with this.
* The original Japanese version of ''Anime/SonicX'' used "[[AwesomeMusic/SonicTheHedgehog Live & Learn]]" from ''[[SonicAdventureSeries Sonic Adventure 2]]'' in their adaptation of that game's storyline; specifically when [[SuperMode Super Sonic & Super Shadow]] fight the Final Hazard, which is the same place the song is played during the game. The 4Kids dub replaced it with a generic piece of music instead (and yes, the fans were ''pissed'' when they found out).
* The final episode of ''Anime/DigimonXrosWars'' features [[spoiler:the X7 version of [[ThemeMusicPowerUp "We Are Xros Heart"]] playing during the [[AllYourPowersCombined Final Xros]] and epic, [[OneHitKO though short]], [[FinalBattle final confrontation]] with [[BigBad DarknessBagramon]]]].
** ''Anime/DigimonAdventure''[='s=] final battle against Apocalymon featured [[ThemeMusicPowerUp "Brave Heart"]], opening the entire episode with its [[MostWonderfulSound famous]] EpicRiff.
* In the ''{{Mazinkaiser}}'' OVA series, whenever the titular Super Robot would go to town, the song "Mazinkaiser's Theme" would play. When the last episode's final fight kicked in, the full version started to play.
* In the ''Manga/OnePiece'' anime, when Luffy, Zoro and Sanji start fighting the Pacifistas after the TimeSkip, the music switches to the current opening, We Go.
* ''Anime/RevolutionaryGirlUtena'' features the duel themes, which combine an epic rock soundtrack with WordSaladLyrics to provide the perfect accompaniment to the surreal duels themselves.
* ''Anime/OutlawStar'' gives us "Crash", the heaviest version of the show's {{Leitmotif}}. Perhaps the best usage is in the final battle of the final episode, when Gene pulls a minor AllYourPowersCombined moment to deliver a CurbStompBattle against his godly adversary.
* In the Anime/BlackRockShooter OVA, battles between the eponymous character and [[ArchEnemy Dead Master]] are usually accompanied by killer guitar riffs. Sadly, the 2012 anime doesn't use this trope for its fight scenes.
[[/folder]]

[[folder:Fanfic]]
* Invoked by resident vigilante badass Garrus Vakarian in the ''Franchise/MassEffect'' fanfic ''[[http://www.fanfiction.net/s/5775707/1/Mass_Effect_Interregnum Interregnum]]''; during combat sequences, he uses his visor to pipe in music, including "Die For The Cause": "the only imperial anthem to feature an electric guitar solo".
** It's canon, too. The anthem part, at least -- no word yet on the guitar solo.
* Short but technically fanfic. The Warhammer 40,000 ''Disco Marines'' [[http://www.gamefaqs.com/boards/943419-warhammer-40000-dawn-of-war-soulstorm/42193739 here.]]
* ''FanFic/RedLightning'' gives Conner, who is literally made of this trope. In fact, his Superpower means he can weaponise this!
* Before the final battle with [[spoiler:the golem]] in Fanfic/TheDuskGuardSaga, Nova asks Vinyl Scratch to put on 'the beat to beat down to'.
[[/folder]]

[[folder:Film]]
* ''Film/TopGun'' uses "Danger Zone" by Kenny Loggins to start many of its action sequences ("Mighty Wings" by CheapTrick is also used at least once). Also, the main theme of the film has a guitar riff as a musical motif.
* The final battle in JetLi's ''Film/TheOne''.
* A few portions of the ''Film/ThreeHundred'' soundtrack featured rockin' electric guitars.
* The whole freaking soundtrack to ''AKnightsTale''.
** One notable example creates a hilarious anachronism when the the audience in-universe is clapping and singing along with [[{{Queen}} Queen's]] "We Will Rock You".
* Most of the soundtrack to ''InBruges'' is tinkly piano music, of the sort that is played while the camera focuses on [[SceneryPorn the ripples made by a swan's passage through a canal]]. However, towards the end of the movie, in the first genuine action sequence, a snarling electric guitar shows up.
* Used awesomely, hilariously and very Americanly in ''TeamAmericaWorldPolice'', as the heroes jet off to fight terrorists as the over-the-top anthem[[https://www.youtube.com/watch?v=IhnUgAaea4M "America, Fuck Yeah!"]] blares in the background.
* Dario Argento's ''Film/{{Inferno}}'' gets the Rock and Roll AND Ominous Latin Chanting version (courtesy of Keith Emerson, he of Lake and Palmer fame).
* ''Film/GodzillaFinalWars''
** An early scene in ''Film/GodzillaVsBiollante'' has a Middle Eastern spy gunning down redshirts while the soundtrack plays a rocked-out version of the main theme.
** [[Film/InvasionOfAstroMonster Behold]], the [[http://www.youtube.com/watch?v=kOvScJfV5Ns Monster Zero March]].
* ''Film/HotFuzz''. And how!
* While most of the pieces in the soundtracks to the ''Franchise/PiratesOfTheCaribbean'' series are epic orchestral pieces by HansZimmer, a few numbers take it UpToEleven (literally) with distorted electric guitar lines blaring over the strings and winds.
** Played with in ''Dead Man's Chest'', where it was revealed by Zimmer in an interview that what many people thought to be electric guitar was actually the orchestra played though a guitar amplifier.
* ''Film/{{Watchmen}}''. All Along The Watchtower, baby.
* Literally the entire score of ''Film/IronMan''.
** It also doesn't hurt that most of it was performed by [[Music/RageAgainstTheMachine Tom Morello.]]
** It ''really'' doesn't hurt that most of [[Film/IronMan2 the sequel's]] soundtrack was provided by [[Music/{{ACDC}} AC/DC]].
** Special props go out again to [[Film/IronMan2 the sequel]], wherein a drunk-as-fuck Tony asks his party's DJ to bless him with a proper soundtrack. Cue Music/{{Queen}}'s "Another One Bites The Dust", and later, Music/DaftPunk's "[[StealthPun Robot Rock]]".
--> "Goldstein! Gimme a phat beat to beat my friend's ass to."
** And then he invokes it on an even grander scale in ''Film/TheAvengers'', as he hacks a quinjet's PA system to blast "Shoot to Thrill" as he arrives on the scene.
* ''Film/HalloweenTheCurseOfMichaelMyers'' has a mean electric guitar version of Michael's regular {{Leitmotif}} play at several points.
* ''WesternAnimation/{{Shrek}} 3''. The best use of "[[Music/LedZeppelin Immigrant Song]]" ever. [[spoiler:[[http://www.youtube.com/watch?v=MNu_kqxqbew Snow White uses it to defeat two evil trees standing guard.]]]] (And it's followed by a cover of Heart's "Barracuda".)
** Does "Holding Out For A Hero" in ''Shrek 2'' count?
* "Shipping Up to Boston" from ''TheDeparted''. (In case you're wondering, the song is performed by the Dropkick Murphys.)
* Done entirely with AC/DC in ''Film/MaximumOverdrive''.
* This trope got invoked in-universe in several 80s films (''Film/IronEagle'', the "Bishop of Battle" sequence from ''Nightmares''), as kids wanting to concentrate on things like games or flying would put on Walkman headphones, crank up the volume, and then kick some ass while blasting their ears with hard rock.
* ''Film/LastActionHero''. Played straight, subverted, and an {{Homage}} -- ''all at the same time''.
* Frequently invoked in ''Film/ScottPilgrimVsTheWorld'', where the big fights happen during rock gigs (and in one memorable case, the fight actually ''is'' the rock gig).
-->'''Kim Pine''': ''[[CatchPhrase WE ARE SEX BOB-OMB]], AND WE'RE HERE TO WATCH SCOTT PILGRIM KICK YOUR TEETH IN! ONE, TWO, THREE, FOUR!''
* ''Film/TheHangover'' does this with a blackjack tournament, set to the tune of Wolfmother's "Joker and the Thief". And it's awesome.
* The ''Franchise/{{Rocky}}'' series seems to be rather fond of this trope, and each film in the series arguably tops its predecessors. Though the best-known example from this series is undoubtedly Survivor's "Eye of the Tiger" from ''Film/RockyIII'' (which does qualify for this trope, despite not being reserved for the FinalBattle), however, the real standout examples are Bill Conti's "Going the Distance" from [[Film/{{Rocky}} the original]] and [[http://www.youtube.com/watch?v=CaigiM23ogo Vince Dicola's "War"]] from ''Film/RockyIV'' (not to be confused with the Edwinn Starr song). Survivor's "Burning Heart" (also from ''Rocky IV'') deserves an honorable mention, but is just mood music in comparison (and "War", not "Burning Heart", is the song that plays during the FinalBattle anyways).
* ''Film/BlackhawkDown'' featured a soundtrack heavy in guitar riffs, serving as a TropeCodifer in regards to American post-UsefulNotes/ColdWar military stories.
* ''Film/HarryPotterAndTheOrderOfThePhoenix'' features a ''guitar solo'' in the full version of "Fireworks", the track that plays during [[spoiler:Fred and George's escape from Hogwarts]], though it's not heard in the film itself.
[[/folder]]

[[folder:Literature]]
* The Battle of Hope, the military turning point in ''Literature/WorldWarZ'', begins with the U.S. Army blasting Music/IronMaiden in an attempt to draw hordes of zombies to the slaughter. The soldier being interviewed [[LampshadeHanging notes]] that it really didn't matter to the zombies what music they were playing, but the heavy metal soundtrack got the soldiers [[ThePowerOfRock hyped for the battle]].
* In the ''Literature/LegacyOfTheAldenata'' by John Ringo:
** The hero Michael O'Neal, Jr leads his team of PoweredArmor troops by broadcasting to them inspirational music. In his book, he even lists the songs that O'Neal has on his list. Most, but not all, are rock songs. There's even a justification thrown out -- powered armor being what it is, the troops take long, loping strides while traveling overland and normal marching cadences don't work well. Led Zeppelin, BlueOysterCult, and Heart, on the other hand...
** O'Neal also uses "Immigrant Song" as a psywar tool on multiple occasions.
** Subverted late in the first series as O'Neil is preparing for what he thinks will be his unit's LastStand, he selects what he feels is appropriate music and queues the playlist with great gravitas and then.... deep in the bowels of the transport hauling his unit to the front lines one of the heavy-weapons troopers hears the opening bars and bitterly complains to the new guy, "It's his WE'RE GONNA DIE playlist" after hearing "Veteran of the Psychic Wars" start playing.
* Literature/FateZero, the prequel novel (and now anime) to VisualNovel/FateStayNight gives us [[http://www.youtube.com/watch?v=0e6Rog9FK9w The Berserker]] as the theme for the Berserker of the 4th War, aka The Black Knight, aka [[spoiler: Lancelot. ARTHURRRRRRRR!!!!!!]]
[[/folder]]

[[folder:Live Action TV]]
* ''Series/BuffyTheVampireSlayer'': When Buffy comes back to life to go kick the Master's ass, her theme starts playing.
* ''Series/MightyMorphinPowerRangers'', whose main theme had an electric guitar riff so awesome and memorable as to be engraved on to the souls of those who grew up in the 90's.
** Hell, Masaaki Endoh, king of hot-blooded theme song performances, [[http://www.youtube.com/watch?v=zVEMCFjPvzY did a cover of the song for his "ENSON" album]] where he does hot-blooded covers of anime themes. It's the only English song to feature on the album.
* In ''[[Series/BattlestarGalacticaReimagined Battlestar Galactica: The Plan]]'', the Cylons get an awesome inversion, as the rock song "[[http://www.youtube.com/watch?v=vDAedoUZPNE Apocalypse]]" scores their attack on the Twelve Colonies.
* Self-invoked by one of the ''Series/MisfitsOfScience'', when electricity-powered Johnny B. starts singing his favorite Music/ChuckBerry song before blasting hell out of some troops. Justified, as he's a former rock musician who needed to psyche himself up.
* ''Series/SpartacusBloodAndSand'': Many of the gladiator fights are to sound of the electric guitar.
* Series/{{Best Motoring}} likes inserting electric guitar as background music before a circuit battle.
[[/folder]]

[[folder:Pinball]]
* ''Pinball/BlackKnight2000'' has one of the most famous examples in {{Pinball}}. [[http://www.youtube.com/watch?v=fCKDvjVzpNQ Listen for yourself.]]
* ''Pinball/ElviraAndThePartyMonsters'' begins with some bouncy but unspectacular music, but multiball starts a full-blown rock show (with synchronized playfield lights) that goes UpToEleven when the player [[http://www.youtube.com/watch?v=oe1zqOSWdv0&t=3m43s scores the Jackpot.]]
** Alternately, spell ELVIRA and make the three million shot for "Elvira's Theme", a [[http://www.youtube.com/watch?v=oe1zqOSWdv0&t=5m39s twenty second extravaganza.]]
* Featured throughout ''VideoGame/LastGladiators'', which boasts over 80 rock music tracks, including original compositions by Doug Aldrich of Whitesnake.
** The SpiritualSuccessor, ''VideoGame/{{Necronomicon}}'', has numerous goth metal tracks, and an introduction and epilogue by John Petrucci of Music/DreamTheater.
[[/folder]]

[[folder:Professional Wrestling]]
* This is the reason why about 90% of the entrance music used in Wrestling/{{WWE}}, Wrestling/{{TNA}}, and Wrestling/RingOfHonor are hard rock or heavy metal.
* For an object lesson, compare [[http://www.youtube.com/watch?v=r8_ybQfJ_tY this]] to [[http://www.youtube.com/watch?v=n2UXNe_iXbo this]]. Wrestling/{{Rey Mysterio|Jr}}, for one, certainly benefits from rocking out.
[[/folder]]

[[folder:Video Games]]
* ''VideoGame/AlanWake'' has an amazing sequence which takes place on an old stage on the farm of two aged heavy metal rockers, formerly known as the Old Gods of Asgard. All the lights and fireworks go crazy and rock n' roll blares loudly from the speakers as you fight of hordes of enemies to the tune of "[[http://www.youtube.com/watch?v=7M1k1tgq87g Children of the Elder God]]", which is surprisingly rock-tastic.
* ''VideoGame/BrutalLegend''. Hell, it's pretty much the entire premise of the game, given that it takes place in a world created by "Metal Gods" where spells are cast by [[ThePowerOfRock playing sweet guitar solos]].
** One such spell summons a burning zeppelin that [[ColonyDrop crashes into the ground]] [[EarthShatteringKaboom and explodes!]]
** Another is the [[ExactlyWhatItSaysOnTheTin Face Melter]].
** Though the final boss is easily the most hardcore track in the game, JudasPriest's Painkiller.
* ''[[VideoGame/CommandAndConquer Command & Conquer: Red Alert 3]]'' implements rock and metal music themes for each faction which are activated whenever you enter in a battle situation, the result is [[http://www.youtube.com/watch?v=VnmvfBua-9Y really cool!]]
** And it gets better when a Superweapon [[http://www.youtube.com/watch?v=uqI-6Ywrhp8 is fired (upon you)!]]
** ''UniverseAtWar''. Frank Klepacki (artist for nearly all C&C soundtracks) is always happy to supply those willing to buy RTS games these days with [[http://www.youtube.com/watch?v=bpcLhbBJbKQ extremely kickass heavy metal battle themes]].
* The ''VideoGame/SonicTheHedgehog'' games, from ''{{Sonic Adventure|Series}}'' to ''VideoGame/ShadowTheHedgehog'' fall under this, as the final battles of these games feature [[SuperMode Super Sonic and/or Super Shadow]] fighting the final boss as the game as (usually) the main theme of the game plays in the background. This changed with [[VideoGame/SonicTheHedgehog2006 the fifteenth anniversary game]], as since then the final boss battle takes place to an orchestral version of the game's theme song.
** Until [[VideoGame/SonicGenerations the twentieth milestone]], in which they used an original song. Granted, Generations didn't have its own theme song anyway.
* The battle themes in the recent ''VideoGame/PrinceOfPersia'' games aren't straight rock, but you can definitely hear the influence. Especially in ''Warrior Within'' (where Music/{{Godsmack}} contributed two songs to the soundtrack).
* ''VideoGame/SuperSmashBrosBrawl'''s Final Destination stage music is a hard rock remix of the main theme. OminousLatinChanting intact! [[http://www.youtube.com/watch?v=RdAz3mumq80 As heard here]], it is epic.
** The FinalBoss, [[spoiler: Tabuu]], has a rather [[ProgressiveMetal proggy]] battle theme, [[http://www.youtube.com/watch?v=R0PvTo9Dkt0 as heard here]].
** There are also themes from many other series' universes (including ''Smash Bros.'' itself) exhibiting this trope, such as [[VideoGame/{{Kirby}} "Gourmet Race"]], [[Franchise/{{Pokemon}} "Victory Road"]], and [[VideoGame/{{F-Zero}} "Mute City"]].
** Even Sonic's themes from his games made it into Smash Bros Brawl. Open Your Heart from Sonic Adventure, Live and Learn from Sonic Adventure 2, Sonic Heroes theme, Right There, Ride On from Sonic Rush, an instrumental version of His World from Sonic 06(Which never made it onto a Nintendo system), and Seven Rings in Hand from Sonic and the Secret Rings.
*** With Sonic set to return in Smash Bros 4, expect many of these themes to return.
** In ''Super Smash Bros. for Wii U / Nintendo 3DS'', on top of a theme for the games' iteration of Final Destination, an original theme was composed specifically for the fight against Master Hand and Crazy Hand.
* ''VideoGame/FinalFantasyIV'', ''[[VideoGame/FinalFantasyVI VI]]'', ''[[VideoGame/FinalFantasyVII VII]]'', and even ''[[VideoGame/FinalFantasyMysticQuest Mystic Quest]]'', have rock music for boss battles.
** And ''[[FinalFantasyVIIAdventChildren Advent Children]]'' uses a rock version of the famous "One-Winged Angel", with [[OminousLatinChanting revised Latin lyrics]].
** At the climax of ''VideoGame/DirgeOfCerberus'' [[spoiler:when Vincent transforms into Chaos and flies into Omega]], Creator/{{Gackt}}'s "Longing" starts playing.
** The theme "Otherworld" in ''VideoGame/FinalFantasyX'', is first used during Sin's arrival. It then becomes [[spoiler:Jecht]]'s battle theme. It's not so much rock as a homage to everything Music/{{Rammstein}} (even though [[UrbanLegendOfZelda they didn't actually perform it.]])
*** Tidus in ''VideoGame/DissidiaFinalFantasy'', when he [[spoiler:gets up after apparently being one-shotted by Jecht, who's saying things like "Well, maybe next time you can give it a shot,"]] is cued by the re-start of "Otherworld." Talk about passing the {{Badass}} torch...
*** Another scene has Bartz vs. [=ExDeath=] with [[http://www.youtube.com/watch?v=gO5nr2lCMuM&feature=related Clash on the Big Bridge]].
** ''VideoGame/FinalFantasyIII's'' final battle theme, which already rocks hard, was re-used as the final race theme for Chocobo Racing. Ooooh yeah.
** ''VideoGame/FinalFantasyVIII'' has [[http://www.youtube.com/watch?v=RVkcmx2l3WA The Extreme]] as its final battle music. It starts slow. Very slow. And then it gets ''awesome''.
** ''VideoGame/FinalFantasyVI'''s final battle theme ''[[CrowningMusicOfAwesome Dancing Mad]]'' manages to pull this off in epic fashion, with the first three movements of the piece consisting of operatic organ instrumentals with the last being a chaotic rock song that fits the final showdown with [[spoiler: Kefka himself]] perfectly.
** ''[[VideoGame/DissidiaFinalFantasy Dissidia 012 Final Fantasy]]'' gives us [[https://www.youtube.com/watch?v=MrbwRuM-6-s Cantata Mortis & God in Fire]] as a battle theme for [[spoiler:[[OneWingedAngel Feral]] [[GameBreaker Chaos]]]]. Back-to-back with [[OrchestralBombing an orchestral ambient]] and [[OminousLatinChanting epic Latin chanting]] (Cantata Mortis), and [[AutobotsRockOut blazing guitars]], head-banging, and [[HotBlooded blood-pumping]] rock song (God in Fire), this song is PERFECT to slay or to brawl as a [[SuperMode upgraded]] (unless you challenge him at the start, if you master the game) or [[ClippedWingAngel handicapped]], [[DifficultButAwesome but cooler]] version of the game's [[BigBad villain.]]
*** [[spoiler:"God in Fire" [[VillainSong actually tells a backstory]] about Chaos' (and Garland's) life, despair and longing for destruction, thus [[OneWingedAngel becoming]] [[ExactlyWhatItSaysOnTheTin Feral]] Chaos turns himself into a [[WithGreatPowerComesGreatInsanity merciless berserker]]]].
** Chaos's theme in the original Dissidia also is a deliciously hopeful rocking out, even when you hit his third form, struggling for victory.
** Pretty much all of the battle themes in ''[[VideoGame/CrisisCore Crisis Core: Final Fantasy VII]]'' consist solely of hard rock and metal. The most notable song is probably the final boss [[http://www.youtube.com/watch?v=q47iesfPbgs theme]], which begins with a pounding drum beat reminiscent of marching soldiers as the two combatants face off before the guitars kick in and the swords start flying. ''And it is awesome.''
* In ''VisualNovel/FateStayNight'', the most common fight music is ''[[http://www.youtube.com/watch?v=dBYxsv2S1kU Colliding Souls]]'', which arguably counts... then you get to the Heaven's Feel route, specifically Bad End 40 (Sparks][[HeroicSacrifice Liner]] [[HolyShitQuotient High]]), and ''[[http://www.youtube.com/watch?v=ji03z81ebyg Mighty Wind]]'' takes its place to accompany [[spoiler: Shirou fighting [[KingArthur Saber]] [[SuperpoweredEvilSide Alter]] to a standstill at the cost of his own mind by using his DangerousForbiddenTechnique.]]
** And whenever you hear the song "[[http://www.youtube.com/watch?v=uSm6nnwesV4 Emiya]]" play you know shit just got real.
* In ''VideoGame/{{Earthbound}}'', the final boss' first form's music sounds like an innocent throwback to NES music, then halfway through, BAM! Metal.
** There's also the music of the battle against the Natural Killer Cyborg in ''VideoGame/MOTHER3''. The regular battle themes Fate and Serious also count, though they're slower and more melodic.
* The ''ThunderForce'' series (specially III, IV and V) is the [[CrowningMusicOfAwesome embodiment]] of this trope.
* The otherwise completely-forgettable RTS ''Franchise/{{Star Wars|Expanded Universe}}: Force Commander'' had a couple of kickass rock arrangements of John Williams' "Imperial March".
** One of them was used in [[VideoGame/LegoAdaptationGame Lego Star Wars II]]. How could that not prove its awesomeness?
* ''VideoGame/EliteBeatAgents''' remix of Jumpin' Jack Flash.
** Technically the final battle is made up of two parts, the first one being "Without a Fight" by Hoobastank, and the second one is Jumping Jack Flash. Both parts fit this trope perfectly though.
* Not quite the same, but when [[AmericaSavesTheDay the Americans win]] in ''VideoGame/CallOfDuty 4'', their victory music is a little RAWK.
** In-story, the soundtrack takes on a metal rock tone whenever it focuses on the US Marines.
* Nearly every boss in ''VideoGame/BatenKaitos'' has an electric guitar theme. Motoi Sakuraba loves the electric guitar.
* [[VideoGame/CommandAndConquer Hell March]]. Also counts as [[AwesomeMusic/CommandAndConquer Crowning Music of Awesome.]]
** And it just gets cooler with each new iteration
** ''Kane's Wrath'' featured a remix of "Act on Instinct", the opening theme to the original ''Command & Conquer'', during its opening level.
* Geez, the final boss battle in ''VideoGame/GuitarHero III''. Sure, there are other boss battles (including the ones present in ''Aerosmith'' and ''World Tour''), but [[http://www.youtube.com/watch?v=R8ar-xLFSao none of them can top this one]]. You may never listen to "The Devil Went Down to Georgia" the same way again because of this.
** For bonus points, after you defeat Lou, you get to play the final stretch of the song alone, undisturbed and, why not to say it, gloriously.
* In ''VideoGame/SoulNomadAndTheWorldEaters'', the main character's [[DemonicPossession "soulmate"]] Gig gets one in the form of his ThemeMusicPowerup, [[http://www.youtube.com/watch?v=NGXJ6LfGkmM Rock'n Rocks]], which does triple-duty as the game's CrowningMusicOfAwesome. When this song plays, shit is about to go down ''hard''.
* The original ''VideoGame/DisgaeaHourOfDarkness'' deserves a mention: LittleMissBadass Etna has just unveiled that she's been [[spoiler: playing both the main character and the current villain who is holding her memories of the King hostage for chumps]] since ''before the start of the game'', declares that she's through toadying around for him, and decides to beat the baddie so utterly senseless that he begs her to let him be her slave. Cue metal-infused punk rock backed up by a ''pipe organ'', courtesy of the song "Invasion From Within" by Tsunami Bomb.
** This song only plays in the PS2 version with the English audio. When set to the Japanese audio, Etna's {{leitmotif}} "You Go Girl" (or "Do Your Best, Girl") plays instead. The subsequent {{Updated Rerelease}}s on the PSP and the DS use "You Go Girl" in both languages.
* In ''Franchise/FireEmblem: [[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]'', the musical track "Powerful Foe", which is used for major boss fights, opens with an electric guitar rift followed by OminousLatinChanting.
** Many of the boss battle themes of [[VideoGame/FireEmblemAkaneia the DS Akaneia remake duology]] are very much rock-themed; the best example may be "Clash of Two Virtues", the theme for the fights against Michalis and Camus, themselves climatic foes responsible for much of the ill fortune befalling the world. Similarly, "Dark Emperor Hardin" and "Medeus, Shadow Dragon", the themes for... well, [[ExactlyWhatItSaysOnTheTin Emperor Hardin and Medeus]], and "Tearing Shadows", the theme for Gharnef's assassins.
* In ''AdvanceWars'', CO Powers tend to open up with awesome songs, usually including some sort of electric guitar solo. Combined with the ridiculous power of Double CO Powers of the later games, you begin to feel the awesome flowing in your veins.
** Sturm, BigBad of the first two games, has a theme that sounds like the Imperial March if it incorporated an electric guitar solo. He is only fought on the last two missions in both games, adding to their climactic feel.
* While not actually at the climax, ''Warcraft 3: The Frozen Throne'' does have Arthas and a number of other heroes [[http://www.youtube.com/watch?v=VUgNBTLLvro rock out at a concert]] during the credits of the game, singing "Power of the Horde".
* ''FreeSpace 2'' has mostly rather ominous and moody music, but in certain levels the dynamic background music steps it up by several levels.
* ''VideoGame/{{Halo}}'' had the literal [[http://www.youtube.com/watch?v=RO1y7WQfD9c Rock Anthem for Saving the World]] that would play during more intense parts of the game.
** ''And'' OminousLatinChanting aplenty.
** In the second game, an instrumental version of "[[http://www.youtube.com/watch?v=oS6vwmrFxGo Blow Me Away]]" plays when the Master Chief enters the Mausoleum of the Arbiter, where the EnemyCivilWar is at its most epic. Cue the urge to kick ass and ChewBubblegum.
*** Cortana even tells you it'd be better to sit this one out and wait for the enemies to kill each other. But with this music it's just impossible to do.
** And not to mention that the second and third games had Steve Vai shredding over the more intense themes.
** The [[http://www.youtube.com/watch?v=a43xjc6iT9k Mjolnir Mix]] of the main theme yet.
** And then ODST pretty much blows everything that has come before away with a little thing called [[http://www.youtube.com/watch?v=YCVmzTGq4pA&feature=search Air Traffic Control]]: imagine that playing while fighting against hordes of Covenant air support hundreds of feet in the air on the edge of a skyscraper.
* ''VideoGame/{{Half-Life 2}}'': ''Episode Two'' has the final boss battle. You've just beaten back multiple Strider waves and are rewarded with a moment of eerie calm to catch your breath. Then the final push comes in from all directions, and the [[http://www.youtube.com/watch?v=HOS4SdqXscY&feature=related soundtrack kicks in]].
** Even more so [[http://www.youtube.com/watch?v=gIAduxJ8z9o this particularly awesome example]] for when [[spoiler: the Vortigaunts show up in the antlion defence section]] in ''Episode Two''.
** The Episode One fight in the AbandonedHospital, with [[http://www.youtube.com/watch?v=1VHUhxfgJqQ "What Kind of Hospital Is This?"]] playing over the action.
* ''VideoGame/KillingFloor'' lives on rock tracks during a wave of a zed attack (if it's not playing some of the techno tracks). Particular note goes to ''Abandon All'', the theme for the [[{{FinalBoss}} Patriarch]]
* The ''VideoGame/{{Kirby}}'' series usually just has intense- or melancholy-sounding music for its final bosses, but in ''[[VideoGame/KirbySuperStar Kirby Super Star Ultra]]'', Meta Knightmare Ultra's final boss is accompanied by a hard-driving metal tune.
** And when you see him again in ''VideoGame/KirbysReturnToDreamLand'', the first half of his boss fight is rather easy and the music is an intense, but slow, theme from another boss. Then when you get him to half health and he TurnsRed, the difficulty picks up and a remix of his Super Star Ultra theme starts.
** The first phase of the battle against [[spoiler: Queen Sectonia]] in ''VodeoGame/KirbyTripleDeluxe'' opens with nothing but an OminousPipeOrgan, but mixes in guitar riffs later in the song.
* Inverted in ''VideoGame/{{Persona 3}}'': The battle theme for EvilCounterpart Strega is a rock song aptly titled [[http://www.youtube.com/watch?v=xIn7yWzwCeo "Unavoidable Battle."]]
** ''VideoGame/{{Persona 4}}'' follows in its predecessor's stead by using a fun, catchy, vocalized tune for standard battles, then rocking out for bosses - [[EarWorm most memorably]], [[http://www.youtube.com/watch?v=_58-XYXuJMs "I'll Face Myself,"]] played for the characters' shadow counterparts. And then it all gets completely inverted with [[spoiler:the secret ''real'' final boss and its fully-orchestrated theme, [[http://www.youtube.com/watch?v=N_ghYuPzvqE "Genesis."]]]]
** As well as [[http://www.youtube.com/watch?v=rdMhTL5bZrs "Battle For Everyone's Souls."]]
** The UpdatedRerelease of the original ''VideoGame/{{Persona}}'' adds in some rock to it's [[http://www.youtube.com/watch?v=G6Olve5ACYQ final battle music.]] Also [[VideoGame/{{Persona 3}} ''Portable'']] gives us [[http://www.youtube.com/watch?v=jbkLkVgqop0 Danger Zone.]]
** ''VideoGame/DevilSurvivor'' has this just before the respective ending. Your plan has worked, the remaining doubts have been cleared and the path to [[spoiler: Babel]] is open. Cue epic music (appropriately named "Final Battle").
* For non-Persona Atlus games, there's the quest boss theme for [[Videogame/EtrianOdyssey Etrian Odyssey 4]], [[https://www.youtube.com/watch?v=Cw6Wc3VzNzE The End of Raging Winds]]
* ''VideoGame/LostOdyssey'''s final battle actually uses this ''and'' OminousLatinChanting together for its final battle.
* ''VideoGame/BlueDragon'' tried to invoke this trope with it's boss battles.
** The same song was used in ''Barkley, Shut Up and Jam Gaiden'' with an awesome effect.
* ''VideoGame/GuiltyGear'' is this trope exemplified. The most notable songs of this type are "Awe of She" (Dizzy's theme), "Meet Again" (Justice's theme), "The Midnight Carnival"(I-No's theme when fought as a boss), "Get Down to Business" (Holy Order Sol's theme), "Still in the Dark" (theme when Millia and Eddie fight) and "Keep the Flag Flying" (when fighting Order-Sol as Ky). And there's also "Worthless as the Sun Above Clouds" from ''Overture'', which is the theme song of Raven; and "Ride the Fire" from ''Xrd'', the theme of Sol's [[SuperMode Dragon Install]] ('''''[[MetalScream LET IT OUUUUUUUUUUT!!!]]''''').
** ''VideoGame/BlazBlue'' has "Awakening the Chaos", the theme of Nu -13-. It starts out as OminousLatinChanting, but after a minute and 20 seconds it goes into pure heavy metal with the chanting intact. After a second loop of the main riff it suddenly goes into a orchestra solo, then back to metal for the remainder of the song. Then we have "Black Onslaught", the theme of Ragna's boss form. It's pure death metal, complete with {{Narm}}y {{Engrish}} lyrics courtesy of the same vocalist from "Worthless as the Sun Above Clouds". It's amazing this didn't come from [[{{Metalocalypse}} Dethklok]]
*** Bang's [[AwesomeMusic/BlazBlue Crowning Music Of Awesome]] "Beat a Nail With a Hammer". My ''goodness.''
* ''HenryHatsworthInThePuzzlingAdventure'', a platformer/puzzle game hybrid, allows the player to activate "Tea Time" (because he's [[QuintessentialBritishGentleman British]]) when the Super Meter fills, transforming the titular Henry into [[InstantAwesomeJustAddMecha a giant robot]]. [[http://www.youtube.com/watch?v=6ZhsmN79owM It's awesome!]] The soundtrack during the transformation starts as a simple classical song, then proceeds to [[http://www.youtube.com/watch?v=vJzpLAOXMfY ROCK OUT COMPLETELY]].
** The final battle also has an awesome metal song, simply called "Heavy Metal".
*** And you had better learn to love "Heavy Metal" because like the rest of the later part of the game, the final boss is as hard as hell. And don't even get me started on Gentleman's mode (aka SO HARD YOU WILL RIP YOUR OWN SPLEEN OUT THROUGH YOUR EYE SOCKETS mode)...
* Boss battles in ''VideoGame/SeriousSam'' - The Second Encounter are accompanied by upbeat music with loud guitars.
* ''VideoGame/ManaKhemiaAlchemistsOfAlRevis'' gives us "The Menace" and "Nefertiti" for the strong regular encounters and one of the climax bosses, respectively.
* The ''VideoGame/DynastyWarriors'' series abuses the hell out of rocking music, particularly in the third and sixth installments. Whether you're trying to put down a peasant rebellion or engaging in the truly epic [[KillItWithFire flaming ships]] battle, you ''will'' be accompanied by a wall of electric guitars and thrashing drums proclaiming your awesomeness. Especially [[NarmCharm hilarious]] because the games are set in ancient China.
** The siege of He Fei Castle, which is the final showdown between the Wu and Wei kingdoms, seems to particularly lend itself to epic rocking guitars, [[http://www.youtube.com/watch?v=fWs2JWgHXTg as heard here]].
** The seventh installment introduces the Kingdom of Jin, who bring the Three Kingdoms era to a close with [[http://www.youtube.com/watch?v=F-3O7yoHyP4 the power of rock.]]
*** [[MemeticBadass Lu]] [[ThatOneBoss Bu's]] [[http://www.youtube.com/watch?v=YfEMbK6qnvQ theme]].
* ''VideoGame/YoshisIsland'', normally a very childlike game, culminates in [[http://www.youtube.com/watch?v=9THf5QlXuyo an intense, hard-rocking electric guitar theme]] in its final battle. And ''it is '''[[AwesomeMusic/YoshisIsland AWESOME.]]'''''
** The World BossBattle music also features this, and throws a [[http://www.youtube.com/watch?v=YtFb33RuaWc kickass rock organ]] for good measure.
* ''VideoGame/YoshisStory'' activates a [[http://www.youtube.com/watch?v=rq-mhE_rn80 rock version of the theme]] of whichever stage you are on whenever you consume an invincibility power-up. The only exception to this is the final boss theme, which keeps playing in its usual orchestral strings even when Yoshi is invincible.
* In ''VideoGame/PaperMario'', the final boss, Bowser, has a pretty heavy theme, mixing some organs in there, too. In TTYD, the boss Rawk Hawk's song owns almost TWICE as hard. Then, Bowser's ''new<'' battle theme at the end tops them both.
** Similarly, ''VideoGame/SuperMarioWorld'''s final boss.
* While it's not the final boss of ''VideoGame/TalesOfVesperia'', electric guitars are abundant and ''awesome'' during Yuri's climactic duel with [[spoiler:Flynn]] near the end of the game. [[Awesome/BossesTalesSeries Merely part of the reason why the fight's so cool.]]
* ''VideoGame/{{Doom}}'' and ''Doom II'' both use generic versions of heavy metal songs (Them Bones by Alice in Chains among others) for its music.
** ''Doom II'' is arguably an inversion, since the entire game is spent rocking out right up to the Icon of Sin, which is... [[NothingIsScarier eerily quiet]]
* VideoGame/{{Iji}} wicked awesome HeavyMetal in quite a few of the sectors. Fully in line with the trope, however, is the truly epic final boss theme, which takes the metal of the series (pardon the pun) UpToEleven.
* Nothing says "[[VideoGame/TheKingOfFighters Rugal]] will kick your ass and then bronze you" quite like [[http://www.youtube.com/watch?v=rkvWYtAkGP0 this number]].
** His predecessor in the {{SNK Boss}} realm, [[FatalFury Geese Howard]] has an equally impressive [[http://www.youtube.com/watch?v=eM1wlHP2eDY theme]].
* Not even games without much music are doomed to lack this if they have microphone chat support. For example, the BLU team of ''VideoGame/TeamFortress2'' are losing during cp_Steel. Someone begins to micspam "Ride into the Danger Zone" as the entire thing begins to reach it's end, and the BLU team manages to pull through just in time.
* ''[[VideoGame/ModernWarfare Call of Duty: Modern Warfare 2]]'' has several heavy metal sequences. Probably the most impressive during the [[http://www.youtube.com/watch?v=QlZwKqRorRk#t=3m13s helicopter ride]] when you do your LastStand in the form of DeathFromAbove. Of course, Hans Zimmer is responsible for this, so no surprise there.
** ''VideoGame/CallOfDutyBlackOps'' takes this UpToEleven, with the rock music kicking in on the second half of almost every level.
* ''VideoGame/SupremeCommander'' has [[http://www.youtube.com/watch?v=q6O9p7cRzjI Cybran Razors.]] The guitar takes a while to kick in, at about 1 minute in.
* The final level of the Dark Carnival campaign in ''VideoGame/Left4Dead2'' takes place on a concert stadium, already set up for the fictional band "Midnight Riders". In order to signal a helicopter flying around in the area, the survivors have to start up the sound system and fireworks. The Riders are apparently not averse to the use of playback, because as soon as you hit the button rock music starts playing, attracting a horde of zombies.
** "Well I'm a half-ton son of a gun with a suitcase full of [[CrowningMusicOfAwesome pistols and MON-AAYY]]!"
* The final stage of the Tower of Lost Souls in ''[[VideoGame/SoulSeries Soul Calibur IV]]'' uses a rock song, interspersed with blaring trumpets sounding out the game's recurring riff.
** Happens again when you fight the same guy in ''V''. [[TrueFinalBoss Algol]] sure likes his rock, doesn't he?
* In the videogame for ''WesternAnimation/SpongebobSquarepants:'' ''TheMovie'', the [[http://youtu.be/GAxEBhoQ8UU final boss music]] is also electric guitar.
* Many of the track and character themes of ''VideoGame/{{F-Zero}}'' are practically made of this.
* NeedForSpeed: Many of the games featured rock songs for some of it's tracks such as ''Gore'' in the second, ''Little Sweaty Sow'' from the third and ''Cone of Silence'' from ''Hot Pursuit 2''.
* The last boss fight of the first disc of ''VideoGame/StarOceanTillTheEndOfTime'' features "[[http://www.youtube.com/watch?v=IlV1hsOd_WA&feature=related Divine Spirit Of Language]]", a driving electric guitar song.
* ''[[VideoGame/DonPachi DoDonPachi Daifukkatsu]]'''s soundtrack has a pop/electronica feel to it. The ''Black Label'' release, on the other hand? [[http://www.youtube.com/watch?v=vMxY5m7RhXo DonPachi Squadron,]] [[http://www.youtube.com/watch?v=6HPBoBecZGE rock out!]]
* ''VideoGame/NoMoreHeroes'' and its sequel do this quite a bit. [[http://www.youtube.com/watch?v=9hBzhehxx0Q Assassins,]] [[http://www.youtube.com/watch?v=Tb9b-BxOsZM rock]] [[http://www.youtube.com/watch?v=FyF5QHLUrj0 out!]]
* While the main themes of ''VideoGame/PunchOut'' Wii are all heavy on guitar, the final boss, Mr. Sandman, is outright ''metal''.
* The ''VideoGame/{{Touhou}}'' fangame ''VideoGame/MegaMari'' (a takeoff of ''VideoGame/MegaManClassic'' starring Marisa) is [[CrowningMusicOfAwesome no stranger to RAWK]] throughout, but the final boss fight against Patchouli [[spoiler:and her HumongousMecha]] kicks off with the [[ThemeMusicPowerUp title]] [[http://www.youtube.com/watch?v=Lnx1J2KuPlM&feature=related#t=0m45s theme]].
** [[NinjaMaid Sakuya's]] theme, "Luna Clock ~ Luna Dial" from ''Embodiment of Scarlet Devil''. That is all.
** Not to mention [[spoiler:Reimu]]'s series of Last Words from ''Concealed the Conclusion'', which are set to a rock version of her final boss theme.
** Also Utsuho Reiuji's theme, "Solar Sect of Mystic Wisdom ~ Nuclear Fusion", which is the most definite FinalBoss theme in the series, aptly fitting a [[CreepyRavens hell raven]] [[PersonOfMassDestruction with the power to create]] [[ILoveNuclearPower nuclear suns]]... who is also just a [[TheDitz complete idiot]] behind all the flashy bluster.
*** Utsuho also gets this treatment in the fangame Fantasy Explorer Nitroid, where she appears as the final (pre-extra stage) boss and has easily the [[http://www.youtube.com/watch?v=Te97aVgGFic most rock-oriented theme]] in the game.
* The aptly named "Save the World" from ''[[VideoGame/SaGa2 Final Fantasy Legend II]]''.
** [[OhCrap Release the Smasher.]]
* ''VideoGame/CastlevaniaSymphonyOfTheNight'' opens with a subdued choral theme, and the title sequence features ominous, orchestral opening music. Then the game begins with a replay of the last battle between Richter and Dracula in ''Rondo of Blood''. What's the music? That's right: driving, wailing electric guitars. But only for a short time: Dracula's music is the epic orchestral music, remixed from Rondo.
** Inverted with the rest of the game - there are two main boss themes, a face-melting metal style one, and a more orchestrated one. The orchestrated one becomes more common throughout the game, and many of the later bosses have it, giving it a tone of "important boss music" (key characters like Death and Shaft have this theme). Dracula has another different orchestral theme altogether.
* ''VideoGame/DevilMayCry'' The games are basically nothing but this trope.
** Which is of course notable in his cameo in ''VideoGame/ShinMegamiTenseiIIINocturne'' where he gets one of the most [[http://www.youtube.com/watch?v=BZTNjzXCtII epic themes]] in the game
* ''EveOnline'''s soundtrack is pretty [[{{Pun}} muted]] and focuses on ambience, but it does have a few combat tracks like ''[[http://www.youtube.com/watch?v=bAqEl7yfxZ0 Retribution]]'' and ''[[http://www.youtube.com/watch?v=6xY8ygvV6Z4 Fight Like You Live]]''.
* ''VideoGame/MonsterHunter Tri's'' final boss theme song is a mix of this and ''OminousPipeOrgan''. The result is pure awesome.
* The original ''VideoGame/PerfectDark'' on the Nintendo 64 has different music for each level, but is perhaps unique for having an amped-up version for most, if not all of these themes that kicks on most missions once the action really revs up (i.e. when Joanna's cover is blown, when a bomb is about to go off, and so on).
* ''{{Earth 2150}}'' has the UCS battle themes containing [[http://www.youtube.com/watch?v=fYn-kIg7JeA&fmt=18 large amounts]] of this trope, unlike the orchestral-themed ED and LC soundtracks.
* In the [[VideoGame/ScottPilgrim Scott Pilgrim Vs. The World video game]], the [[http://www.youtube.com/watch?v=7_ZIMl6oTmg final boss music]] is this.
** The boss battle with Nega-Scott as well.
* The [[http://www.youtube.com/watch?v=zTuiejp70kM final boss theme]] in ''Jumping Flash!'' and the [[http://www.youtube.com/watch?v=hca7beHBm7Q penultimate boss theme]] in the sequel.
* Klavier Gavin much? In VisualNovel/ApolloJusticeAceAttorney, the prosecutor/rock star/MemeticSexGod Klavier Gavin's theme music "Guilty Love," a looped metal track, picks up every time he's at an advantage - ''and it's awesome.''
* ''BlueWishResurrection Plus'' mostly plays techno tracks but for the TrueFinalBoss we get [[http://www.youtube.com/watch?v=WUgabwRX3t4 Fortune]].
* RefleX uses the organ most of the time but the battle against Cancer have the rock powered [[http://www.youtube.com/watch?v=ZLm8xjnVVxw Despair -Cancer-]].
* ''VideoGame/JetSetRadio'' was all about this, particularly the screwy final boss music - simply titled [[http://www.youtube.com/watch?v=kJEkdbg8dxc Grace and Glory]].
* ''VideoGame/ZoneOfTheEnders'' is incredible. [[http://www.youtube.com/watch?v=K_B1x8E_mJc Just listen]]. And that isn't even the best track. That whole series is like the biggest most badass sci-fi film you have ever seen (and there is a film - Zone of the Enders IDOLO).
* ''VideoGame/MechAssault 2'' Is made of this . Mid-way boss theme? Getting Away With Murder- Papa Roach. Final boss theme? Right Now by Korn. Besides those around 90% of the original music is some form of hard rock.
* ''MechWarrior'' tends to normally feature a more orchestral soundtrack or atleast dark sounding ones but ''MechWarrior 2: Mercenaries'' and ''MechWarrior 4: Mercenaries'' both feature more rocking tracks for their fights ranging from ''[[http://www.youtube.com/watch?v=n4tiHGMZu0U Freedom Fight]]'' from the second, to ''[[http://www.youtube.com/watch?v=SbevUYP55HI Hunter]]'' from the fourth
* ''VideoGame/ShinMegamiTenseiIIINocturne''[='s=] endgame is basically made of this trope, to the point where one path ends with what can best be described as a [[OrchestraHitTechnoBattle techno]] [[HeavyMetal rock]] [[FinalBattle battle]]. [[AfterTheEnd at the end of the universe]]. [[LouisCypher with]] [[{{Satan}} the]] [[OneWingedAngel Devil]].
* VideoGame/TransformersWarForCybertron has some good soundtracks during the game but it's the end credits everyone looks forward to, leaving us with an amazing song by Stan Bush that has us feeling good and satisfied after all we fought against.
** VideoGame/TransformersFallOfCybertron follows this pattern, along with a short remix and the actual song "The Touch" as its credits.
* Also in the [[TransformersPreludeToEnergon Transformer]] PS2 game based around TransformersArmada when in the boss fights of Starscream and Cyclonus.
* Creator/YokoShimomura's soundtrack for VideoGame/LegendOfMana uses rock music for [[http://www.youtube.com/watch?v=Xy2thlIa_hU nearly]] [[http://www.youtube.com/watch?v=AN9fAUPuy8U every]] [[http://www.youtube.com/watch?v=s2cEWwYBD7E boss]] [[http://www.youtube.com/watch?v=wDg2z0iys7Q theme]], most notably [[http://www.youtube.com/watch?v=_aNcqCYCJKk The Darkness Nova]].
* Rock music is the basis of a lot of the battle themes in ''VideoGame/{{Xenoblade}}'', but two of them stand out the most: ''[[http://youtu.be/V4vCEHpv6Hg You Will Know Our Names]]'', which kicks in when waging battle against [[BossInMookClothing a unique monster]], and ''[[http://youtu.be/aJl12Oy4Rus Vision Reacts]]'', which overrides almost all the other battle themes every time the party [[ScrewDestiny tells destiny where to shove it]].
* ''VideoGame/PuyoPuyo'' has some ''very'' odd themes for boss fights, where they proceed to break the recording studio'sn drums at least once every three games; [[http://youtu.be/POoZIjSlcV4 Popoi tips the ice burg]], but [[http://youtu.be/Sbcc3FFpTfY Strange Klug]] and [[http://youtu.be/D99eb7MHLHc Dark Arle]] hammer the hell out of the guitar and drums. [[http://youtu.be/VO-giCD4P6E Final De Puyo's 15th Anniversary]] gets the last laugh, though... Then again, [[RuleOfCool this is a]] ''[[RuleOfCool puzzle game]]'' [[RuleOfCool series...]]
* ''[[{{VideoGame/Tribes}} Tribes: Ascend]]'' has an entire soundtrack of synth music, most of it slow, heavy tracks played quietly in the background... until you pick up the flag. Then you're blasted with the kind of loud, pounding, intense backing that careening across the terrain at 200kph with half the enemy team shooting at you should have.
* VideoGame/AceCombatZeroTheBelkanWar Certainly deserves some mention. While most of the tracks follow the same tone and feel as the previous titles, the final mission, when you fight Pixey, listening to [[http://www.youtube.com/watch?v=DBlGyUctjkc Zero]] While flying head on at him, dodging his laser, and his burst missiles is just epic.
* ''[[WorldOfTanks World of Tanks]]'': Some of the soundtracks are about average for a tank game, but nothing gets you more pumped for a clash of steel then [[http://youtu.be/Pqvivwps3pg this track]]. Although you're usually singing a different tune when trying to get away from the [[FluffyTheTerrible Maus]]
* Sierra/Dynamix combat simulator ''Silent Thunder: A-10 Tank Killer II'' utilized a rock soundtrack for many of its missions. The game itself is generally forgettable, but plunging out of the sky on a tank column, [[{{BFG}} GAU-8 Avenger]] roaring and hard rock blasting still manages to ''scream'' "awesome."
* Stage 9-8 of DonkeyKong94 has the closest thing to a guitar solo you could get from the original GameBoy. Fitting, since it's the FinalBoss [[spoiler:until [[OneWingedAngel Donkey grows gigantic]]]].
* The MMO ''VideoGame/CityOfHeroes'' has several city zones with rockin' intro themes, though these fade after a few seconds. If you make it onto the downed Rikti Mothership during a raid in the Rikti War Zone, however, you are treated to inspiring ROCK for the few minutes the ship is vulnerable to attack.
* LaTale contains a surprise version of this in the very first instance dungeon. To be specific, the background music spends the first ten seconds or so sounding like generic "cave" music, and then [[http://www.youtube.com/watch?v=XSSRRywYkXE becomes awesome]].
* The ''VideoGame/WorldOfWarcraft'' expansion ''Wrath of the Lich King'' features [[http://www.wowpedia.org/Bronjahm a 5-man boss]] that is essentially one big ShoutOut to James Brown. His boss quotes and attacks in-game are all references to Brown's music, his title is , and when you start the boss encounter, you get treated to [[http://www.youtube.com/watch?v=l3jSY5fIeDA this]].
* ''VideoGame/MetalGearRisingRevengeance'' has this trope occur every time you fight a boss, with each one having a specific theme song. In a unique twist, the songs start as simple instrumentals, only for the lyrics to kick in as you begin getting the upper hand in the fight. A few in example; [[http://www.youtube.com/watch?v=IUSbP2sPFCM "The Stains of Time"]], [[http://www.youtube.com/watch?v=JYbgGbUvgSk "Red Sun"]] and [[http://www.youtube.com/watch?v=R86NrDpC06g "I'm My Own Master Now"]].
* Most of the soundtrack in ''VideoGame/TheHalloweenHack'', but especially "[[http://www.youtube.com/watch?v=F5pTrP9Cuug Megalovania"]], which was reused for a webcomic [[Music/TobyFox Radiation]] worked on later.
* ''VideoGame/SaintsRowIV'' does this many times. In fact, the final section of the final mission "Punch the Shark" is set to Stan Bush's The Touch from the Transformers Movie.
* Mischief Makers for the N64 has a relatively happy and goofy soundtrack...until you get to the bosses which plays a metal style track with someone shouting "LOOK AT ME!"
** Then the final boss, which not only looks like something straight out of Power Rangers/Super Sentai, but also has a suitably epic rock/techno track to go with it.
* Far Cry 3 has a soundtrack that mostly rotates through generic (but still excellent) context-sensitive orchestral compositions. During the Kick The Hornet's Nest mission however, when you take a flamethrower to the criminal warlord's drug plantation while mowing down more enemies than you've yet fought in any single encounter, you suddenly get hit with [[http://www.youtube.com/watch?v=BGpzGu9Yp6Y this]].
* ''VideoGame/{{Hellsinker}}''[='=]s [[DualBoss Apostles of the Seed]], the Segment 6 bosses, have the only track in the game with guitar riffs.
* The soundtracks to ''[[VideoGame/{{Contra}} Contra: Shattered Soldier]]'' and ''Neo Contra'' feature heavy metal and electronica music.
* Most of ''[[VideoGame/MetalSlug Metal Slug 5]]'''s soundtrack, which is heavy metal.
* ''VideoGame/MegaManZero 4'''s final boss theme, titled [[http://www.youtube.com/watch?v=1p9hQokrhuc Falling Down]].
* When you hear [[https://www.youtube.com/watch?v=qDceasx9Ct4 electric guitars]] in ''VideoGame/AsurasWrath'', it's a sign that [[CharClone Yasha]] is [[LetsGetDangerous about to do something seriously awesome]].
* The ''Franchise/{{Ys}}'' series in general has a rather disproportionate number of rock tracks for a medieval fantasy game.
** How do you make the already-awesome dungeon boss fights in ''Ys Origin'' more awesome? Have [[http://www.youtube.com/watch?v=TlSxN98y7Z4 Scars of the Divine Wing]] as the music for those fights.
[[/folder]]

[[folder:Web Animation]]
* ''Machinima/RedVsBlue.''
%%** [[http://redvsblue.com/archive/?id=1344 This]] episode
** The two final episodes of the RE-series have an instrumental version of [[http://www.youtube.com/watch?v=guo5gJlUu30 this]] track when Tex and the Reds and Blues fight their final battle against The Meta.
** "Mental Meta Metal", in Episode 9 of Season 10 which starts playing right before Maine not only rips apart a Warthog...but then kicks it at the insurrectionists.
* Most major fight scenes in ''WebAnimation/{{RWBY}}'' are accompanied by vocal rock songs:
** The fight against the Giant Nevermore in "Players and Pieces" has "[[https://www.youtube.com/watch?v=euuxPokAeIA Red Like Roses part 2]]"
** The FoodFight in "Best Day Ever" [[https://www.youtube.com/watch?v=n6nL6i5jOaY gets an instrumental metal track]] with [[OminousLatinChanting a choir of "ooh"s]] to highlight the MundaneMadeAwesome nature of the scene.
** In "Painting the Town", "[[https://www.youtube.com/watch?v=asM-6lXOOUU Die]]" starts to play when Yang's CriticalStatusBuff activates.
** "[[https://www.youtube.com/watch?v=KIZ8lLtsQWo Caffeine]]" starts to play in the episode "Breach" during team CFVY's fight scene.
[[/folder]]

[[folder:Webcomics]]
* Tom Siddell recognizes this. At the end of ''Webcomic/GunnerkriggCourt'''s particularly girly 13th chapter, he left [[TheRant a note]] jokingly promising that the next chapter would feature "monster trucks and rocking electric guitars". Unfortunately, a few too many fans took the note at face value[[note]]or they [[NeverHeardThatOneBefore thought they were the first]] to ''pretend'' to take the note at face value, which was no less annoying[[/note]] and began asking "Where are the electric guitars?" halfway through Chapter 14, so Tom just deleted the note.
* The trolls' FinalBoss fight against the Black King in ''Webcomic/{{Homestuck}}'' isn't animated and is in the form of a quickly-glossed-over flashback, so it doesn't have music. But then the [=AlterniaBound=] album answered the question of what that final boss theme would sound like: [[http://homestuck.bandcamp.com/track/rex-duodecim-angelus Rex Duodecim Angelus]], a hugely awesome theme that ties all of the trolls' musical motifs into fitting music [[spoiler:to precede the creation of a new universe]]. Nightmare organs, harpsichord, chainsaw noises, honks, and culminating in a heavily distorted guitar Western-style showdown theme for Vriska.
** Cascade, the theme for the End of Act 5 and the climax of the story up to that point, consisted primarily of rock music.
[[/folder]]

[[folder:Web Original]]
* In ''[[DarwinsSoldiers Fools Gold]]'', AC/DC's ''Highway to Hell'' and Breaking Benjamin's ''Blow Me Away'' are used to ''awesome'' effect during the final chase.
* [[http://i1.kym-cdn.com/entries/icons/original/000/000/143/1150341449762.jpg One does not simply ROCK into Mordor]].
* [[WebVideo/DoctorHorriblesSingAlongBlog Brand New Day]]: When it's time for Doctor Horrible to get his evil on, the electric guitar cuts in.
* Army Aviation to the tune of Music/{{ACDC}}. [[http://www.youtube.com/watch?v=9FPcA7rNbTs Thunderstruck]]
* When not talking over complete silence or blaring the theme tune, the standard background music for ''WebAnimation/InfernoCop'' is this, usually accompanied by StuffBlowingUp and ridiculous fight scenes where [[LimitedAnimation nobody moves]].
* ''Yu-Gi-Oh! Bonds Beyond Time Abridged''
* ''WebVideo/TheAngryVideoGameNerd'' "Where Did Their Hair Go?"
* Robin Donnel cleverly used an instrumental version of ''The Ballad of Clay Carmine'' from [[GearsOfWar3]] during the final episode of ''Shephard's Mind'' when Adrian Shephard has to fight the Gene Worm, played all the way up to the end.
* In [[TheOnlineWarrior Maximilian Christiansen]]'s Boss Rage focusing on the Street Fighter DLC for VideoGame/AsurasWrath, he gets beaten down repeatedly by Oni. Afterwards, [[http://youtu.be/hm-aeT4NXpw?t=8m45s cue an inspiring speech followed by "Dare" by Stan Bush]].
[[/folder]]

[[folder:Western Animation]]
* TropeNamer: The music in ''TransformersTheMovie'', particularly the Stan Bush song "The Touch", which is used twice in the film - for Optimus Prime's final fight with Megatron, and for the climax of the film as well when the power of the [[MacGuffin Matrix]] is unleashed against Unicron. The same movie [[InvertedTrope inverts the trope]] with a villainous version, featuring Megatron's troops slaughtering an Autobot shuttle crew to the tune of "Instruments of Destruction".
** "The Touch" was reused in "The Return of Optimus Prime, Part 2" when he uses the Matrix to stop the HatePlague.
** The trope is used ''[[ThePowerOfRock literally]]'' in the climactic battle of WesternAnimation/TransformersAnimated Episode "Human Error, Part 2".
--->'''Soundwave''': Your axe is useless, Autobot.
--->'''Optimus Prime''':[[note]]referring to guitar Decepticon Laserbeak[[/note]] But ''yours'' isn't!
**** Prime then proceeds to [[InstrumentOfMurder kill Soundwave with his own guitar]].
* ''WesternAnimation/SpongebobSquarepants TheMovie''
** The episode "Band Geeks" also ended with ThePowerOfRock with the usual ButtMonkey [[ThrowTheDogABone Squidward getting a rare moment of pure joy]].
* ''WesternAnimation/MegasXLR'' ended with Coop and [[EnemyMine the Glorft]] battling his EvilTwin and his HumongousMecha army for the fate of New Jersey... all set to [[ThemeMusicPowerUp an extended instrumental version of the show's main theme]].
** The entire soundtrack can be used for ass-kicking.
* An episode of ''WesternAnimation/ReBoot'' ended with this trope literally on display: Bob and Megabyte have an electric guitar duel on stage at Enzo's birthday party.
* ''WesternAnimation/JusticeLeague'' did this frequently after it was {{Retool}}ed into the HeroesUnlimited format ''Justice League Unlimited'', especially in the third season (''Unlimited'''s first).
** Before ''Unlimited'', awesome riffs always accompanied the BadassBiker Lobo's appearances.
** And also ''WesternAnimation/BatmanBeyond''. In fact, the creators joked in a commentary that using rock in ''JusticeLeagueUnlimited'' was to provide a stepping stone for the future of ''WesternAnimation/BatmanBeyond'', in a bit of retroactive SureLetsGoWithThat.
* Before it came up in any of his games, Franchise/SonicTheHedgehog did it at the end of an episode of the ''WesternAnimation/AdventuresOfSonicTheHedgehog'' series. It frustrated the MonsterOfTheWeek so much he blew up and caused Robotnik to do a TwinkleInTheSky.
* ''WesternAnimation/AdventuresOfTheGalaxyRangers'' had a whole ''soundtrack'' circling this trope! The opening theme, the closing theme, and just about every bit inbetween was underscored with some over-the-top [[TheEighties Eighties power ballad]]. To the fanbase, the soundtrack is an intrinsic part of the series' charm. [[http://www.youtube.com/watch?v=3Sso3h0xMJA&feature=related Here's a sample]], with clips from a [[WhatDoYouMeanItWasntMadeOnDrugs particularly crack-tastic episode]]
* ''Transformers WesternAnimation/BeastWars'' runs on this trope, to absurd degrees in early episodes. Growling electric guitar riffs and high-pitched shredding accompany everything from tense shootouts and transformation sequences to conversation and a change in the weather. The music finds its footing at about the same time as the rest of the show.
** The most blatant example would have to be "The Agenda, Part 2". When Ravage (yes, the same Ravage from the G1 cartoon) attacks the Maximals he transforms himself into his alt-mode (an audio cassette), inserts himself into his own ship's console, and suddenly a ''tremendous'' guitar riff [[https://www.youtube.com/watch?v=vbj63DzK6vc cuts through the soundtrack]]. One can only conclude that ''Ravage's alt-mode'' is recorded with this music.
* ''WesternAnimation/SWATKats'' adores this trope. While just about all the music is [[AwesomeMusic/WesternAnimation epic rock]], nearly every episode kicks it up a notch for the final showdown.
* All the most epic scenes in ''WesternAnimation/{{Megamind}}'' are accompanied by a variety of epic rock songs.
** Megamind himself actively attempts to invoke this trope. The background music that plays when he's around? All part of his '''[[MemeticMutation PRESENTATION]]'''!
* "12 Years Later" and its TriumphantReprise, "Jim Saves the Crew" from ''Disney/TreasurePlanet''.
* ''PhineasAndFerbTheMovieAcrossThe2ndDimension'': The citizens of Danville defending their town to this song is [[http://www.youtube.com/watch?v=Jy4PbtPJuJU all kinds of epic.]]
** The end credits...[[http://www.youtube.com/watch?v=rF_lPMNa9jw featuring Slash!]]
* Rainbow Dash's {{Leitmotif}} in WesternAnimation/MyLittlePonyFriendshipIsMagic.
** Also Gilda's.
[[/folder]]

[[folder:Real Life]]
* During the first [[UsefulNotes/TheGulfWar Gulf War]], American pilots would frequently blast "Rock The Casbah" by TheClash, which features a line about "dropping bombs between the minarets." The band were ''not impressed'' when they found out.
* During the Battle of Fallujah, the U.S Military used music as a means of demoralizing the insurgents and getting their troops pumped up for combat. It mostly consisted of metal and hardcore gangster rap. The insurgents, in turn began blasting prayers, chants and Arabic music. The music was blasted so frequently that the Marines fighting in the city started calling it "[[JustForPun Lollafallujah]]".
[[/folder]]
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