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[-[[caption-width-right:324:Link and Fox's unique method for DIY acupuncture never did catch on, possibly because neither of them actually had a medical degree.]]-]

->''I'm rubber, you're glue, your attacks bounce off me and stick to you.''
-->--Variation on an old schoolyard taunt.

LuckilyMyShieldWillProtectMe -- and hurt you.

Because sometimes dodging and blocking aren't quite enough. The ultimate way to evade an opponent's attack is to send it right back at him.

This can be done through magic, specialized DeflectorShields, thinking with VideoGame/{{Portal}}s, [[MirrorsReflectEverything ordinary old mirrors]], a cartoonish U-shaped pipe, or just sheer momentum-reversing martial arts. Either way, there's nothing like smacking your enemy in the face with his own attack, possibly with some added power.

If ''both'' combatants have this, it can lead to a TennisBoss.

Similar to CatchAndReturn, only without the Catch but with all of the Return. See also CounterAttack, DeadlyDodging and ReflectingLaser. Once MagicalEye appears, its interaction with mirrors will be either clarified or abused.

Compare HoistByHisOwnPetard.

----
!!Examples

[[foldercontrol]]

[[folder:Anime & Manga]]
* ''Manga/{{Bleach}}''
** Captain Ukitake can do this with his sword, [[EmpathicWeapon Sogyo no Kotowari]]. In its shikai state, Ukitake can absorb an attack through one blade, send it down the chain connecting the two swords, and back out the other blade. Although it's not just reflection, as Starrk observes Ukitake can control both the timing and the strength of the returned attack (the only example so far being ''many'' of Starrk's ceros). For this reason, the Espada notes it's a far more "malicious" ability than it may otherwise appear.
** [[spoiler:Orihime]] get this after the {{Timeskip}}. More exactly, [[spoiler:she combines both her defensive shield Santen Kesshun ''and'' her attack reflector Koten Sanshun; this creates the Shiten Kosshun shield, which as soon as it receives an attack, disperses the resultant force as a concentrated explosion that is automatically returned along the attack's opposing trajectory.]]
** In the "Gotei 13 Invading Army" arc of the anime, Nozomi's zanpakuto can absorb spiritual pressure attacks (such as those from other zanpakutos and Uryu's Quincy attacks) and strike back at her attacker(s) with that energy.
* Specialty of Audrey, number 3, in ''Manga/{{Claymore}}''
* ''Anime/DigimonFrontier'' has Mercuremon and his mirror shields. He can reflect an attack at the user immediately, or even absorb an attack with one mirror and then fire it with another.
* ''Anime/GaoGaiGar''
** [=GaoGaiGar's=] Protect Shade/Protect Wall.
** Also, the Mirror Shield used by [=EnRyu=].
* The Akatsuki from ''Anime/MobileSuitGundamSEEDDestiny'' has a computer-controlled mirror coating which allows it to reflect any beams that hit it.
* Edgar's Excalibur move can do this in ''VideoGame/InazumaEleven''.
* ''Manga/InuYasha''
** Inu-Yasha's Backlash Wave acts like this, only with interest. See also Kanna's Mirror.
** Naraku's barrier developed this ability after he rebuilt himself in Mt. Hakuri. Naraku could reflect both Inu-Yasha's Wind Scar and Sesshomaru's Tokujin Ki attack
** Also in the second movie, when the Kaguya-hime youkai uses her mirror to capture Inu-Yasha's Backlash Wave and duplicate its return-with-interest feature. Then taken UpToEleven [[spoiler:when in the climatic battle scene, Inu-Yasha uses the Backlash Wave again, Kaguya fires it back, and Inuyasha [[TennisBoss Backlash Waves his own reflected attack right back at her, completely annihilating her physical existence.]]]]
* Class Minus 13 member Kagamaru Chougasaki from ''Manga/MedakaBox'' takes this UpToEleven. His "Encounter" Minus redirects all damage directed against him -- physical ''and'' emotional. His personality is especially warped because of this. He redirected so many of his feelings and memories -- anything that could be the least bit unpleasant -- to other people that he essentially became "nothing". People grow up by dealing with hardship, not by avoiding it.
* In ''Manga/NanatsuNoTaizai'', this is the power of the leader of the main characters, Meliodas. With Full Counter, he can reflect any attack directed at him back to the attacker with greater force.
* Impact Dials in ''Manga/OnePiece'' can absorb attacks and store them to be released later, though this tends to do a number on both the user and the victim. The more powerful Reject Dials return it with ten times the power, which can be fatal for both parties (and technically did kill the guy it was used on, his power just revived him).
** After the timeskip, Luffy has turned his BalloonBelly into one of these.
** Kuma's paw pads can also do this.
* ''Anime/{{Pokemon}}'' anime. When a Pokémon (such as Wobbuffet) uses the Counter or Mirror Coat moves, the Pokemon that attacked it will take the damage from its own attack.
* According to WordOfGod, in ''Anime/PuellaMagiMadokaMagica'''s [[spoiler: new reality from the final episode, Homura's wings can do this.]]
* In ''Manga/SaintSeiya'', this is first revealed by Poseidon (and demonstrated by Phoebus Abel in the NonSerialMovie) as an ability gods possess.
** The Gemini Saint has a Dimension VideoGame/{{Portal}} approach to the problem.
** Hyoga managed once to pull this with Ikki's Phoenix Demon Illusion Fist by virtue of reflecting light.
* One episode of ''Manga/CorpsePrincess'' had a shikabane who could reflect damage done to him back on his opponents, for example when Minai hit him in the face, she got thrown back as if she was the one who got hit, with a bruise on her face in the same spot as she hit the shikabane.
* ''LightNovel/ACertainMagicalIndex'': Accelerator's ability, Vector Transform, functions like this by default. Anything that tries to hit him will automatically have its vector value reversed and go back where it came from. '''HARD.''' He can even reflect the backlash on his hand when he punches things, making his punches twice as hard. [[spoiler:Unfortunately, it does in fact simply reverse the vectors, and not redirect away from him, so pulled punches get reflected inwards to hit him.]]
* Sunny from ''Manga/{{Toriko}}'' can do this with his Spatula, where he uses his PrehensileHair to redirect the force of attacks. Super Spatula does the same, only it ''amplifies'' the original force depending on how many hairs he uses.
* In ''Manga/BokuraNoKiseki'', this is the unique magic ability of Princess Veronica (and by extension, her reincarnation, the protagonist Harusumi).
* In ''Manga/FairyTail'', Midnight has a similar attack reflection ability as Accelerator listed above. [[spoiler: However, he can't reflect living things.]]
* The [[DemonLordsAndArchDevils God Hand]] of ''Manga/{{Berserk}}'' can [[RealityWarper warp time and space.]] They are normally more than powerful enough to [[NoSell simply ignore]] any attack on their person, but in at least one case, their leader Void considers an attack against him by Skull Knight to be sufficiently threatening that [[ThinkingUpPortals he opens a portal]] that redirects the attack back at Skull Knight himself. [[FanNickname Skully]], [[IKnowYouKnowIKnow anticipating this]], already has his shield up to block his own attack.
[[/folder]]

[[folder:Card Games]]
* ''TabletopGame/MagicTheGathering''
** At least one of the cards does this ([[GameplayAndStorySegregation according to the art, anyway]]): [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=189252 "Willbender"]].
** [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=1718 "Reflecting Mirror"]] is the game's UrExample.
** And "Ice Age" introduced [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=45277 Deflection]], which did ExactlyWhatItSaysOnTheTin and had the art and flavor text to go with it.
** The card art of [[http://gatherer.wizards.com/Pages/Card/Discussion.aspx?multiverseid=89087 Reroute]] accomplishes this via thinking with portals.
* ''Tabletopgame/YuGiOh'': Mirror Force (and variants thereof, including Radiant Mirror Force and Sakuretsu Armor), magic Cylinders and, for a monster example) Reflect Bounder.
* ''TabletopGame/SentinelsOfTheMultiverse'' has a few cards that do this. Most of them have a restriction.
** Tachyon's Synaptic Interuption lets her reflect any instance of 3 or more damage from herself to any other target. It only works once.
** Mr. Fixer's Driving Mantis Style lets him reflect the first instance of 2 or less damage he takes each turn.
** Wraith's Smoke Bombs reflect damage that would be dealt to the hero target with the lowest HP to the hero with the highest HP. It also reduces that damage by 1.
** The Villain Kismet's Inexplicable Obstruction gives her the chance to reflect damage but only if the the top card of the environment deck is a target.
** Iron Legacy's Superhuman Reflection reflects damage of 5 or greater to a hero.
[[/folder]]

[[folder:Comic Books]]
* During the UsefulNotes/ColdWar, Creator/MarvelComics had Vanguard, a Soviet hero/villain who carried a hammer and sickle. Whenever he crossed the two of them, they'd reflect any attack back at his attacker.
* 1980's British ''Starblazer''.
** The Reflector was a dish-like defensive weapon which reflected enemy fire.
** The Nimbus Cloud could deflect an attacker’s energy back at itself.
* In the [=1990s=] ''ComicBook/HeroesForHire'' series, the Black Knight Dane Whitman gains the Sword of Light and the Shield of Night, where whenever the shield absorbs energy it channels it to the sword, which can then fire the energy back at the attacker. Later in ''[[ComicBook/{{Excalibur}} New Excalibur]]'', the original Black Knight Sir Percy shows he can use the Knights' usual weapon, the Ebony Blade, to directly deflect an energy blast back at the attacker.
[[/folder]]

[[folder:Fan Fic]]
* In ''FanFic/MegaManReawakened'', Robert reflects Gemini Man's lasers back at him, surprising him.
[[/folder]]

[[folder:Films -- Animation]]
* In ''WesternAnimation/{{Igor}}'', the main character and his sidekicks are being shot at with a shrinking ray by Dr. Schadenfreude. Scamper comments, "If only you'd made yourself indestructible," which reminds Igor that Eva's indestructible skin makes any projectile ricochet off, and so he gets her to pop up when the next beam is shot, sending it right back at Schadenfreude, shrinking him instead.
* In ''CinderellaIIIATwistInTime'', Lady Tremaine fires at Cinderella and Anastasia with a magic wand, but Prince Charming comes in and reflects the magic with his sword, firing the magic back and turns Lady Tremaine and Drizella into frogs.
[[/folder]]

[[folder:Films -- Live-Action]]
* ''Franchise/StarWars''' Lightsabers are commonly used not only to deflect blaster bolts, but send them back as well.
* In ''Film/{{Tron}}'', the title character's disc could not only block enemy attacks but reflect the attacks back at them.
* ''Film/{{Spaceballs}}''
** This parody of ''Franchise/StarWars'' (and other such movies) has Lone Starr use an ordinary mirror to reflect Dark Helmet's GroinAttack.
** And in another scene, Barf the Mog rips a bundle of U-shaped pipes off a bulkhead of ''Spaceball One'' and uses them to deflect a number of Spaceball stormtroopers' blaster shots back at them.
* In the Soviet sci-fi two-part film ''[[Film/MoscowCassiopeia Teens in the Universe]]'', TheCaptain uses a ChekhovsGift (a small mirror) given to him for luck by his LoveInterest to reflect a [[FrickinLaserBeams laser]] fired by an automated defense system.
* Speaking of mirrors, a rear-view mirror was the Man of Steel's weapon of choice against General Zod's heat vision in ''Film/SupermanII''.
* ''Film/BigTroubleInLittleChina''. Egg Shen uses a mirrored fan to send Lightning's lightning bolt attack back at him.
* ''Film/ClashOfTheTitans'' (1981). Perseus uses a mirrored shield to reflect Medusa's gaze back at her and [[TakenForGranite petrify her]].
* In ''Film/KamenRiderXSuperSentaiSuperHeroTaisen'', a group of Kamen Riders have trouble fighting [[Series/KamenRiderV3 Doktor G's]] monster form as he keeps shooting lasers at them. To help them, three of the ''Series/TensouSentaiGoseiger'' give Series/KamenRiderBlade, Series/KamenRiderRyuki and Series/KamenRiderDecade their reflection cards to use with their devices, granting them a reflection shield to blast his lasers back into him.
* During [[LetsYouAndHimFight the fight between Iron Man and Thor]] in ''Film/TheAvengers'', Iron Man's armor absorbs and returns the power from the lightning Thor sends his way.
* In Film/TheAdventuresOfBaronMunchausen, Berthold spots a sniper firing at the Baron, and uses his super-speed to chase the bullet, get ahead of it, and uses a piece of armor to deflect the bullet, which ricochets around and kills the sniper. The Baron doesn't notice.
[[/folder]]

[[folder:Gamebooks]]
* In the ''Literature/LoneWolf'' series, [[InfinityPlusOneSword the Sommerswerd]] can sometimes be used to volley a magical attack back at the caster. An example from ''Shadow on the Sand'' is the [[TheUndead Vordak]] riding a [[GiantFlyer Zlanbeast]] and firing on Banedon's skyship with a magic staff, who subsequently gets a taste of its own {{fireball|s}}.
[[/folder]]

[[folder:Literature]]
* The Shielding Charm ("Protego") from ''Literature/HarryPotter''. It doesn't work on all spells; against sufficiently powerful spells it blunts the attack ''at best'', and it's completely useless against Unforgivable Curses.
* In the ''Literature/VorkosiganSaga'''s first entry, the scientists of Beta Colony develop Mirror Shields which they give to their Escobaran allies when they're attacked by the Barrayarans. [[spoiler:Unknown to either group, intel on the mirror shields had been leaked to the Barrayaran emperor, who used this as an opportunity to have his warmongering son, the prince Serg, killed in a forward assault before they can catch on to the new tech.)]]
* This is the purpose of the Jigger-Rock Snatchem in Creator/DrSeuss's ''Butter Battle'' book.
* In ''The Empire of the East'', Som the Dead, the liche viceroy of the Black Mountains, has a permanent enchantment of this type. Any attempts to harm him rebound back on the attacker. [[spoiler:He is eventually killed when a large share of liquid life force is thrown his way.]]
* In ''BookOfSwords'', Doomgiver is a powerful example of this as a supremely magical force that turns all attacks on the wielder back on the enemy. It even works [[spoiler:against Aphrodite's seduction, causing her to fall in love with a human]]. Unfortunately, it isn't seen in action much [[spoiler:because it is destroyed by Shieldbreaker in the third book.]]
* In a ''Franchise/StarTrek'' ExpandedUniverse novel, a race of [[GeneticEngineeringIsTheNewNuke genetically-engineered]] humans, upon whom TheFederation declared war, have a number of technological advances way beyond what the Federation (or anyone else) has. One of these is a DeflectorShield that reflects most of the incoming energy back at the attacker. [[TheCaptain Picard]] figures out that there is a slight delay between the shot and the reflection, so he has the pilot literally run circles around the ship at extreme speeds in order to have the reflected shots reflected harmlessly into space, building up the damage that does hit the shield until it fails.
[[/folder]]

[[folder:Live-Action TV]]
* In ''Series/StarTrekTheOriginalSeries'', Kirk threatens to do this (as a bluff) with a device embedded in the ''Enterprise'' that would reflect any attack back at an aggressor. He couldn't do it then, but in the video game ''Franchise/StarTrek Armada'', set almost a century later, the player can perform a "Corbomite Maneuver", which deflects torpedoes.
* In ''Series/StarTrekVoyager'', one MonsterOfTheWeek was a swarm of alien ships that used an energy field which could absorb their enemies' attacks and shoot it back in one massive pulse. They were defeated when Kim figured out how to adjust the weapons to negate that ability. Instead of reflecting the energy, it spread to every single ship and wiped them all out.
* ''Series/RedDwarf'': Lister uses an effective one to [[spoiler:bring everyone back]] in "The Inquisitor". [[spoiler:He gets Kryten to reprogram the Inquisitor's gauntlet they stole through a series of events that would [[TimeTravelTenseTrouble take too long to explain]]. When the Inquisitor picks up the gauntlet after winning the climactic battle to use its CosmicRetcon power on Lister, it's instead directed at ''himself''. He disappears up his own existence, everyone comes back and Lister gives Kryten [[{{Squick}} fifteen]].]]
** The Justice Field in "Justice" has a similar effect, causing any criminal action committed to be reflected upon the perpetrator. As a result, the Rogue Simulant attempting to strangle Lister ends up choking ''himself'' to death, as well as getting his own thrown knife embedded into his chest.
* In the third episode of ''Series/LostGirl'', Bo uses the reflective surface of a toaster to expose a Fury to her own MagicalEye power.
* ''Series/MightyMorphinPowerRangers''
** The Green Ranger's Dragon Shield could serve as one of these (among having other powers), as Jason found out when he tried shooting Tommy during "Green with Evil". Also, in the battle where the Thunderzords were destroyed Rito Revolto reflected the Tigerzord's White Tiger Thunderbolt back up the Tigerzord's throat. This may have been why they didn't try switching to the Mega Tigerzord -- without the tiger's mouth to charge up the Firebird, the finisher doesn't work.
** Speaking of the Green Ranger, during one part of "Green with Evil", Tommy tries to attack the Megazord head on by firing an energy blast at it. The Megazord responds by pulling out its shield and reflecting the attack back at Tommy.
* In ''Series/{{Charmed}}'', the main forms of attack for many demons are {{fireballs}} and {{energy ball}}s. One of the main characters has telekinesis as her power, so she can just send those projectiles right back at the attacker. Sometimes attacks on [[DeflectorShields shielded characters]] also bounce back.
* In ''Series/{{Warehouse 13}}'', Artie ends up shooting himself in the shoulder when he tries to shoot the BigBad while she's wearing the Corsican vest. She takes the bullet, but the properties of the vest cause Artie to take all the damage.
[[/folder]]

[[folder:Myths & Religion]]
* Perseus deflecting the [[TakenForGranite gaze of Medusa]] with a mirror shield.
** This depends on which version of the tale. In most versions, it was her direct gaze that killed; she was asleep when Perseus snuck in while wearing the invisible cap and used the shield to guide his strike in case she woke up. The "makes her petrify herself" version is mostly a Disney-like version for children. In the original myth, he cuts the head and then keeps it (or sometimes just one eye) to petrify his enemies with. He ultimately throws it at the ocean or gives it to Athena.
[[/folder]]

[[folder:Tabletop Games]]
* In the ''TabletopGame/{{Champions}}'' superhero RPG, the Reflection power works like this against enemy superpower attacks.
* In ''TabletopGame/DCHeroes'' this was covered by the Reflection power.
* ''TabletopGame/DungeonsAndDragons''
** ''Basic D&D'' supplement ''The Book of Marvelous Magic''. The Lens of Reflection would reflect any Light, Darkness, Continual Light or Continual Darkness spell cast upon its wearer back on the caster.
** 1st Edition
*** The Volley spell protected the recipient by reflecting incoming spells back at their caster. Later it became Spell Turning, though attempts to [[PlayingTennisWithTheBoss Play Tennis with the Boss]] using them can be more disastrous than the initial attack.
*** ''Unearthed Arcana'' supplement. The first magical attack upon the halfling deity Arvoreen is reflected back onto the attacker.
*** ''Deities & Demigods Cyclopedia''. If any creature casts a Lightning Bolt spell at the NorseMythology deity Thor, the bolt will rebound on and strike the caster. Each combat round, the GreekMythology deity Poseidon's trident could send a spell back at its caster.
** 1st and 2nd editions
*** If a monster had a gaze attack (e.g. the basilisk's petrifying gaze or the catoblepas death gaze), reflecting the gaze back at the monster (e.g. with a large mirror or the Gaze Reflection spell) would cause the gaze attack to affect it instead.
*** If the Fire Shield spell was in effect on a creature, anyone physically attacking that creature took damage. In 1st Edition they took double the damage they inflicted, in 2nd Edition they took the same amount of damage as they inflicted.
*** The spectator (a relative of the beholder) had a central eye that could reflect one ranged spell per combat round back at the caster.
*** The Ring of Spell Turning could reflect some spells directed against the wearer back upon the spell's caster.
** The psionic Kinetic Control power absorbed mechanical damage which could be discharged back as an impact.
** And then there's the Shield enhancements Reflecting and [[UpToEleven Great Reflection]], the first one can be called once per day, the second one can be turned on and off to allow beneficial spells as a free action, ShieldsAreUseless?, Not so much.
** ''TabletopGame/ForgottenRealms''
*** The Spelltrap spell caught incoming spells and spell-like powers used on its caster directly (i.e. ProjectileSpell but not any Fireball) and discharged everything it caught in the random order at any targets chosen by the caster in addition to normal actions. And [[ClingyMacGuffin follows its caster]] everywhere. Its only weakness is [[OverclockingAttack explosive]] [[PhlebotinumOverload overloading]].
*** The magical shield Dzance's Guardian reflected any Magic Missile spell cast against the user back on the caster.
*** Jhessail's Silver Ring reflected any Charm magic cast on its wearer back on the creature that cast the magic. This included Charm attacks delivered by gaze, such as that of a vampire.
*** The mirror created by a Wand of Magical Mirrors will reflect a Color Spray spell back on the caster. It also reflect gaze attacks back on the creature they came from the same as a Gaze Reflection spell.
*** The Cloak of Reflection would reflect the following spells back on their caster/source: Magic Missile, Irritation, Ray of Enfeeblement, Tasha's Uncontrollable Hideous Laughter, Polymorph Other, Feeblemind and Color Spray.
*** Laeral's Spell Shield. Any physical missile (such as an arrow or crossbow bolt) that hits the shield will rebound and strike the source of the missile, such as the creature that fired it.
*** The spell Dark Mirror causes any darkness-based effect/attack sent against the creature it's protecting to rebound on its source. If the source of the darkness is a creature it is allowed a saving throw to resist.
** The 2E ''Tome of Magic'' also has the priest spell Physical Mirror. This one doesn't just redirect spells, but anything crossing the invisible "mirror" plane, including arrows or catapult stones.
* ''TabletopGame/{{GURPS}}''
** The default Reflective Damage Resistance will actually reflect punches back at the enemy just as well as lasers. But because it's ''GURPS'' someone can simply overpower it if you're too far out of your league.
** Also, the Reverse Missiles spell, which (as the name suggests) only works on projectile attacks.
* ''TabletopGame/MutantsAndMasterminds'' offers attack reflection on two different flavors of powers. It can either be attached to Protection, working on all attacks under a certain power automatically, or it can be attached to Deflect, requiring an attack roll to deflect and one to attack with the deflected projectile, but allowing attacks of any level to be reflected.
* ''TabletopGame/{{Rifts}}'' has the spell Targeted Deflection, which can send even laser blasts back.
* ''TabletopGame/{{Shadowrun}}'' supplement ''Awakenings: New Magic in 2057''
** The Reflective Shielding metamagic ability for initiates. If an initiate successfully used the ability, any spell cast on them rebounded on the attacker.
** If a mage had the Redirect spell available and a held action ready, he could cast the spell and any physical or melee attack on him would be reflected onto the attacker.
* ''TabletopGame/StarFleetBattles''. The Omega Sector race the Loriyill have Flame Shields on their ships which can reflect some of the damage hitting the ship back on the attacker.
* Mongoose Publishing's ''Comicbook/StrontiumDog'' RPG. The psionic ability Mind Mirror reflects any psionic attack back on the attacker.
[[/folder]]

[[folder:Video Games]]
* Attack reflecting is a [[StockRPGSpells common RPG Spell]]. Generally, they reflect magical attacks, though some attacks may be unable to be reflected, and there are often ways around attack reflection in order to keep them from being a GameBreaker.
* Dixen's [[AttackDrone satellite]] shield in ''VideoGame/TechRomancer''.
* ''VideoGame/BaldursGate 2''
** There's a Shield of Missile Deflection, which does just that -- sends all incoming arrows, bolts, etc. back (in)to the shooter.
** The Shield of Balduran does the same thing for beholder eye rays, turning these DemonicSpiders into a self-cleaning encounter.
** There's also a cloak the reflects lightning, and another that reflects all magical attacks, though in the expansion it was sensibly [[{{Nerf}} nerfed]] to simply absorb spells.
*** Enter the Override folder and delete file "clck26" [[MinMaxing if you find]] [[CombatPragmatist this annoying.]]
* ''Zelda''
** The Mirror Shield is different from each game: sometimes it turns all attacks into energy that can be fired back, sometimes it only mirrors fire and ice attacks and its main use is for light-based puzzles....
** The Shield Attack in ''VideoGame/TheLegendOfZeldaTwilightPrincess'' allows you to reflect projectiles.
** Sword swings can also serve this role in some fights, notably against Agahnim in ''VideoGame/TheLegendOfZeldaALinkToThePast'' and Ganon(dorf) in subsequent titles.
* The item 'blademail' in DefenseOfTheAncients does this to all damage. A couple of the heroes have spells with similar effects.
* ''VideoGame/LeagueOfLegends'' has Thornmail to reflect auto-attack damage onto foes. Maokai and Galio have ults that absorb some of the damage taken and return it to any foes inside it when the ult ends, and Rammus has this in his W (which also gives him a defensive boost and a slight attack boost).
* ''VideoGame/EarthBound''
** The Franklin Badge, named after Benjamin Franklin, reflects [[ShockAndAwe lightning attacks]] in ''VideoGame/EarthBound'' and ''VideoGame/{{Mother 3}}''[[note]]which, in ''VideoGame/{{Mother 3}}'', becomes a fairly significant plot point[[/note]], [[FrickinLaserBeams PK Beam]] γ in ''[[VideoGame/{{Mother 1}} EarthBound Zero]]'', and all projectiles in ''SuperSmashBros Brawl''.
** Another ''VideoGame/EarthBound'' series example: the Power Shield and Counter spells in ''VideoGame/EarthBound'' and 'Mother 3'', respectively. The Counter spells only block and return half of the damage, though.
* ''VideoGame/SuperSmashBros'' has numerous examples of this.
** The earliest users of this in the series are Fox and Ness, the former having his aptly named Reflector special, and the latter having his forward smash attack (A swing of a baseball bat), both of which will reflect and increase the damage of any projectiles they bounce back. The latter has an advantage in that his method of deflection works on projectiles regardless of strength (Though it requires timing), whereas Fox's will eventually shatter and stun him if he plays tennis with another Fox or Ness for too long.
** ''Melee'' gives Mario his Cape special, adds Falco who has a Reflector identical to Fox's, and adds Zelda, who uses Nayru's love to spin and deflect all incoming projectiles. The game also allows ''any'' character to bounce back projectiles by guarding at the last moment, though the damage of them gets reduced rather then boosted.
** ''Brawl'' adds Wolf, whose Reflector works like Fox's, but increases the speed of the projectile instead of its damage, adds Lucas, who can reflect projectiles with his stick swinging forward smash, and adds R.O.B., who has a very impractical reflector in the form of a slow SpinAttack. It also adds the aforementioned Franklin Badge item, which reflects all projectiles for as long as it lasts. It also changes Falco's reflector to be kicked a short distance forward.
* ''VideoGame/WorldOfWarcraft''
** The Warrior ability Spell Reflect.
** Warriors and Paladins both have the ability to damage you when they block an attack. Warriors gain the Damage Shield talent, while the Paladins Holy Shield spell causes the shield to blast enemies with [[HolyHandGrenade Holy damage]] when struck.
** There are a few other chance-based reflects such as certain talents or a meta gem.
** Mostly however, the ability is found on bosses. There are numerous variants, from the simple reflecting a portion of the damage they take, preventing the damage entirely and hitting back with an attack of their own, or more unusual versions. It's a [[HoistByHisOwnPetard popular trap]] for catching damage dealers grown careless on their ability to burn through enemies. Two of the three high difficulty instances introduced in the Wrath of the Lich King expansion (Forge of Souls and Pit of Saron) feature a final boss who uses such abilities. The Devourerer of Souls uses an ability that causes all damage dealt to it to also hit a random party member, and often leads to the healer being butchered by their own allies. Scourgelord Tyrannus occasionally causes all damage and healing dealt by one person to hit his current target or himself, respectively.
** At low health Hungarfen causes all attacks to heal him, leading to people not paying attention healing him from 20% health to almost full.
** Pandemonius shields himself occasionally, preventing all damage, reflecting spells at their casters, and striking back from any melee attack that hits him.
** The second stage of the Reliquary of Souls is a particularly nasty version of this, causing 50% of all damage dealt to it to strike the player while reducing the mana people have available. There's no trick to it, everyone simply has to damage it through the stage as quickly as possible before they run out of mana while healing through the massive damage they take.
* In ''VideoGame/MagicalBattleArena'', this is [[MagicalGirlLyricalNanoha Nanoha's]] Block special, creating a barrier that reflects weak projectiles back at the attacker.
* ''Franchise/FinalFantasy''
** The "Reflect" spell does this, but only for spells, and as has a limited duration. (Unfortunately, it also reflects healing spells, making it somewhat awkward to use.)
** Some items and abilities can ignore Reflect status, allowing you to heal without worry and bypass an enemy's Reflect. Unfortunately, there are some late game enemies and side bosses that can also ignore your Reflect status.
** The recommended technique in many of the games is to cast Reflect on ''everyone'', including the enemy. Spells only bounce once, so you can attack by casting offensive spells on yourself, and heal by casting beneficial spells at the enemy.
*** In some examples with larger parties (like 4 in ''VideoGame/FinalFantasyVI''), the sum of the multi-target damage reflected 4 times is greater than the single-target damage cast directly. Especially effective against enemies with an elemental weakness.
*** In fact, there are a few bosses that basically require you to do this, either because they have Reflect on themselves or constantly cast healing spells on themselves.
*** Notably Ashura, from ''VideoGame/FinalFantasyIV'', who has an extremely powerful counterattack whenever you hit her (enough to kill any member of your party unless you did heavy LevelGrinding), and is constantly casting on herself the highest healing spell, the one to get extra defense, and, for some reason, the one to revive. That last one is the key; in this game, the Reflect spell isn't timed, it's just eventually broken by the magic. But WhiteMagic doesn't break it, so you just cast reflect on her, attack, wait until she revives you, and attack again. Rinse and repeat until she dies (does take a bit of time though).
* The "Wall" spell in ''VideoGame/SecretOfMana''.
* In ''VideoGame/BloodlineChampions'', the Spinning Strike ability for Raveners, the Chronosphere for Heralds of Insight, and the [[ExactlyWhatItSaysOnTheTin (tellingly)]] Reflect ability for Vanguards reflect projectiles. The second does so very slowly, to limit it to a more just defensive manner.
* ''VideoGame/DiabloII''
** The Paladin has a "Wall of Thorns" ability that reflects a certain percentage of damage back to the attacker.
** There is also a Necromancer curse called Iron Maiden that causes enemies to be damaged by their own attacks. It also multiplies the reflected damage. Unfortunately for players, [[OneHitKO enemies can use it as well]].
* ''VideoGame/MegaManDrWilysRevenge'' has the Mirror Buster and ''VideoGame/MegaMan9'' has the Jewel Satellite, which reflect shots directly back at the shooters. Other shield-type weapons absorb the shots or bounce them at an angle.
* The shield mechanic in ''VideoGame/GigaWing''.
* The Bat and the Reflect EX weapon in ''Bangai-O Spirits''.
* Kirby's Mirror power adds this effect to his defense pose in ''VideoGame/KirbySuperStar''.
* ''Franchise/{{Pokemon}}''
** Wobbuffet's Counter and Mirror Coat work this way in the anime. It still takes damage in the games, but returns double to the attacker.
** A more direct example would be the move Magic Coat which sends status effect moves back at the opponent.
* ''VideoGame/{{Iji}}'': One of Iji's weapons, the Resonance Reflector, does this for a split second. Time it right. This is also a useful way of remaining a TechnicalPacifist as (post v.1.6) kills by reflected enemy attacks do not count. This is also practically required against one boss.
* ''Franchise/ShinMegamiTensei'' series has demons/Personae with built-in Reflect attributes, which allow them to return certain types of attacks back to sender without cost.
** The Makarakarn and Tetrakarn spells, along with reflection are a form of [[ElementalRockPaperScissors elemental resistance]].
** In ''VideoGame/ShinMegamiTenseiImagine'', you have a counter ability which readies you to receive and attack, then sends it back at your enemies.
** There are also item versions of Makarakarn and Tetrakarn: Attack Mirrors and Magic Mirrors.
** ''VideoGame/DigitalDevilSaga'' has one-turn castable shields that protect against one element only either as Null, Absorb or Repel, and a lot of Mantras later, Tetrakarn and Makarakarn.
* A staple of the ''Franchise/MortalKombat'' series. Not only can characters like [[EvilOverlord Shao Kahn]] and [[MagicalNativeAmerican Nightwolf]] perform special moves that reflect projectiles, [[ThatOneBoss Motaro]] does this by ''default'' in ''MK3''.
* ''VideoGame/MasterOfOrion 2'' has two devices demonstrating this trope: Reflection Field gives a chance to turn incoming beam attacks back, and Energy Absorber [[ExactlyWhatItSaysOnTheTin absorbs 1/4 of all damage inflicted to the ship]] then allows the equipped ship to fire the stored energy as a beam weapon in the next turn.
* The Refractor in ''VideoGame/RatchetAndClankUpYourArsenal'' could redirect any laser that hits the shield out of its emitter. This was used not only to solve puzzles (or attack enemies who came at you in those rooms, but could also reflect the beam attacks of some enemies (like walkers).
* In ''[[VideoGame/GuardianHeroes Advance Guardian Heroes]]'', a perfectly-timed parry would send any projectile right back at it's firer, even if they normally couldn't be attacked from their position. This skill was vital to surviving later stages of the game. [[spoiler: The end of the game even has you reflecting a [[EarthShatteringKaboom planet-killing attack]].]]
* ''VideoGame/TeamFortress2'''s Pyro uses the super-non-magical version, a blast of compressed air from his/her flamethrower. As befitting its mundane nature, the compressed air blast only works on rockets, grenades and other projectile weapons (bullets don't count). On the bright side, deflected projectiles deal [[CriticalHit mini-crits]].
* Max and Monica each have their own version of this in ''VideoGame/DarkChronicle''. Swing Max's right-hand weapon at the right time and you can knock enemy projectile attacks back at them. Block elemental magic attacks with Monica's sword, and it stores up the absorbed energy, allowing you to send it right back at them (or at another enemy of your choosing).
* In ''VideoGame/{{Okami}}'', although not usually used to reflect attacks, Power Slash can be used to bounce back fruit from cursed fruit trees. Equipping certain weapons as sub-weapons also reflected attacks, [[spoiler:most notably, Infinity Judge against Crow Tengu when they swoop down to attack.]]
* In ''VideoGame/{{Nethack}}'', items with the "reflection" property (e.g. the shield of reflection) can reflect ray-based attacks, like magic missiles and {{death ray}}s, back at whoever fired them. [[spoiler:It's also the easiest way to deal with [[TakenForGranite Medusa]].]]
* In ''VideoGame/DragonQuestSwords'', you can reflect some attacks by swatting them with your sword. This is the only way to defeat some enemies, such as the bodkin archers, who only attack from a distance.
* ''VideoGame/PaperMarioTheThousandYearDoor''
** Super-Guard, an ActionCommand that, it done right when the enemy attack connects, nullifies all damage to you and deals 1 HP of damage to the enemy (unless it was a projectile attack or the enemy can only be hurt by a specific attack, like the Iron Clefts). Super-Guarding against a projectile attack is a more direct usage of this trope, because certain projectiles will bounce back at the enemy, making them take whatever damage they were going to do. Weaker projectiles, like what Dry Bones throw, will just bounce away without harming either side.
** The Return Postage badge, only found after defeating the BonusBoss. When equipped, direct attackers take half the damage they deal. A Spite Pouch also gives this effect, but only for a few turns. The Zap Tap badge is kind of related, but it only does 1 point of damage to a direct attacker. Neither badge requires an action command, and the effect can be combined with a Super-Guard to protect Mario (there is no Partner Badge version of either).
* In ''VideoGame/{{Boktai}} 3'', Vanargand can fire bolts of energy at you, and they are pretty good at tracking you down unless you're Dashing. If you swat them back with a sword, however, they will damage one part of Vanargand instead -- if it damages the face, it may trail off to hit a hand as well! These attacks will do a number on your sword's durability, but a broken sword is just as useful as a fresh one in this regard, so keep a broken sword handy for this purpose.
* Quick guarding with a shield in ''[[VideoGame/{{Boktai}} Lunar Knights]]'' has a similar effect, but it works on all projectiles. This is useful against the Manticore's beams, as they behave like Vanargand's when reflected -- that is, they go straight back to the boss.
* ''Franchise/StreetFighter'' has several cases
** Rose can reflect or [[EnergyAbsorption absorb]] energy projectile attacks.
** Urien from ''VideoGame/StreetFighterIII'' and his Aegis Reflector.
** Cracker Jack from ''VideoGame/StreetFighterEX'' and Eagle from his ''[[VideoGame/CapcomVsSNK2MarkOfTheMillennium Capcom vs. SNK 2]]'' appearance onward have Batting Hero and St. Andrew's Green respectively.
* All of whom are probably inspired by Rugal's fireball reflector from ''VideoGame/TheKingOfFighters''. Which also belonged to Athena Asamiya, who calls it ''Psycho Reflector''. Even more, up until KOF 98, a Psycho Reflector performed with Strong Kick could even be used ''as a direct attack''.
* ''VideoGame/GodOfWar'': Kratos could do this once he obtained the golden fleece (or Helios shield in the prequel). It even works on [[TakenForGranite gorgon stares]] and leads to a PlayingTennisWithTheBoss match with Persephone in the prequel.
* [[MasterSwordsman Youmu's]] Netherworld Reflection Slash special in the ''VideoGame/{{Touhou}}'' fighting games, which bounces back any projectile that hits the barrier it creates. Alice had this in ''Mystic Square''.
* The Corbomite Reflector ability mentioned above becomes available in the ''Star Trek Armada'' games. It reflects torpedoes back to the attacker. Has no effect on regular phasers, pulsed phasers, or long-range torpedoes.
* ''Franchise/TheElderScrolls'' games have the Reflect Damage and Spell Reflection abilities. The first reflects damage back to the attacker based on a percentage, and does not work for ranged damage. The second reflects harmful magic, but has a percent chance of working (20% Spell Reflect has a 20% chance to bounce back magic; it does not automatically reflect 20% of damage like Reflect Damage does).
* In both ''VideoGame/SinAndPunishment'' games, you can use your sword to swat projectiles back at the enemy. The {{final boss}}es in both games can only be damaged like this.
* ''VideoGame/SwordOfTheStars'' has this as two armor types that only reflect a percentage of incoming projectiles (with each having higher, more expensive levels of protection that require research for each level.) One type reflects lasers, while the other reflects ballistics. Unusual in that the one that reflects ballistics also provides more structural integrity, but the one that reflects lasers does nothing other than reflect lasers.
* In ''VideoGame/SamuraiShodown'', several characters can reflect attacks back at the attacker. (And some characters like Galford, Hanzo and Earthquake can instead do NinjaLog counterattacks.)
* A core mechanic in ''RefleX''.
* ''VideoGame/AliceMadnessReturns'': Alice's parasol can help deflect enemy's attacks. Sending their projectiles back at them is crucial to defeating them, because of their ability to block or evade normal attacks.
* ''VideoGame/KingdomHearts''
** Aeroga, in ''VideoGame/KingdomHeartsI''
** In ''VideoGame/KingdomHeartsII'', the reflect line of spells casts a spherical shell around Sora, negating any damage for a split second before inflicting identical damage to any enemies in range through energy bursts. Even the highest level of the spell has a fairly small range, so it doesn't often hurt long range attackers, but this is made up for the fact that the reflected attack can damage as many enemies as it can reach. (It ends up being a great way to do a lot of damage to Sephiroth.)
** ''VideoGame/KingdomHeartsBirthBySleep'' has reprisals, which require a successfully blocked attack. The block and reprisal are separate actions, and it's not so much of a reflection as taking advantage of the enemy getting caught off guard by their blocked attack, but the fact that it is a fluid transition from block to attack, and is almost guaranteed to hit the blocked enemy for damage can make it seem like this trope.
* The [[MeaningfulName Reversal]] spell in ''VideoGame/QuestForGloryII: Trial by Fire'', which bounces back whatever offensive spell is cast ''at'' it. If it's an area spell it will falter though. The [[FighterMageThief Magic User]] has to have this spell to [[GuideDangIt finish the game]].
* ''Blood Omen: VideoGame/LegacyOfKain:'' The chaos armor, although both you and the enemy would be harmed, and the 'repel' spell which causes missiles to bounce back.
* ''VideoGame/{{Prototype}}'' has the Shield power which does this for small arms fire only.
** ''VideoGame/{{Prototype 2}}'' improves on this ability, allowing the shields to bounce back missiles if you time the block right.
* In ''VideoGame/HyperPrincessPitch'', Counter can reflect certain projectiles, while it only blocks most others.
* ''VideoGame/HardCorpsUprising'' lets your character swat normal (green) bullets back at enemies.
* In ''VideoGame/ShootManyRobots'', you can hit back red bullets using your melee attack, which is often key to defeating the enemies that fire them (until you get much better guns). Yellow bullets, on the other hand, explode on contact.
* In ''Acceleration of VideoGame/{{Suguri}}'', Kyoko's [[KillItWithIce ice]] mirror reflects any energy projectile and transforms it into a homing laser that turns back on the attacker. Unfortunately, melee attacks or explosive weapons (such as Saki's [[GrenadeSpam grenades]]) can easily destroy it.
* In ''VideoGame/BioShock2'', the Decoy plasmid reflects damage back at attacking enemies at level 2. At level 3 it also heals you while doing this.
* In ''VideoGame/BioShockInfinite'', maintaining the "Return to Sender" vigor allows Booker to not only block enemy projectiles, but gather and crush them into a lump of semi-molten metal before throwing it back at the offending foe(s).
* In ''VideoGame/{{Bastion}}'' the shield can reflect energy projectiles and spikes fired by enemies.
* In the Sega Genesis version of ''Series/MightyMorphinPowerRangers'', each character has the ability to reflect projectiles thrown by enemies. Most characters just swat it back. Some, like the Megazord and Dragonzord, use shields or barriers to reflect it.
* The Sega Genesis version of ''TabletopGame/{{Shadowrun}}'' has a cyberspace version called "Rebound" (Level 3 is 3,000 nuyen and not that much good when you get to purchase a Level 6 version, while 30,000 nuyen is also well worth it) which sends a hostile system's attack from it's AI back at it (though it lasts either 2 or 3 hits, but Level 6 allows for better results).
* In ''Party Of Sin'', swinging Pride's sword at an incoming projectile accomplishes this quite nicely.
* In ''VideoGame/ReflecBeat'', some objects that you hit (or don't) will bounce back towards the opponent, sometimes splitting into two or more notes. In addition, you can perform a Just Reflec attack, which causes one of the reflected objects to bounce back faster and at a more obtuse angle, giving you a point bonus and delivering a greater score penalty to the target if they miss the JR'd object.
* ''VideoGame/TronTwoPointOh'', like the movie example (see films) can use the disc to block ''some'' attacks. Jet can amplify the effectiveness with a Power Block subroutine
* The Sonic Wave cannon in ''[[Videogame/BattleZone1998 BattleZone II]]'' is a Scion-exclusive assault-mode weapon, which will project a hemispherical shield ahead of the player which can reflect any projectile-based attack away, making them [[AIBreaker essentially immune to roughly 90% of ISDF units]]. It's also possible to reflect the shots back at the attacker at close range, though it's so difficult that there's very little reason to attempt it. Thankfully, the [[ArtificialStupidity AI is incapable of using the weapon properly]]. There's also the M-Curtain Mine, a special weapon which generates a magnetic bubble that will repel any projectiles, making it a useful weapon to give yourself a breather in combat - or, since it works on units too, slow down pursuers while also deflecting their fire.
* Oyeatia's [[LuckilyMyShieldWillProtectMe shield]] in ''VideoGame/{{Gyossait}}'' reflects projectiles back at his opponents. It can't, however, protect him against melee attacks.
* [[Franchise/DeadSpace Isaac Clarke]] can do this with his throw command in ''VideoGame/PlayStationAllStarsBattleRoyale'', and besides being mapped to a throw, it's also a move unique to him (most characters just absorb projectiles if they're given a shield special).
* Raz's psychic shield in ''{{VideoGame/Psychonauts}}'' can reflect certain energy attacks. When upgraded, it deals damage to anyone hitting it with a direct physical attack, as well.
* ''{{RuneScape}}'' has a shield ability, aptly named Reflect, that does just this for a few seconds.
* In ''VideoGame/SouthParkTheStickOfTruth'', the [[OurElvesAreDifferent Drow Elves]] can use the "Reflect" stance to knock any projectile (yes, even the non-pretend [[spoiler:alien rifle you get aboard the UFO]]) back at the shooter.
* Several spells in the Dragonquest series allow for an incoming attack to be redirected towards a random target. Sometimes it's the reflector's enemy, sometimes it's his ally (which can, and often does, lead to your BigGuy one-shotting your SquishyWizard).
* The reflect power in KidIcarusUprising does just that. When deployed, it forms a barrier that reflects all shots made back at the shooter. This is usually a great help for those boss battles that turn into BulletHell.
** Also, if timed right, you can knock back enemy projectiles with your weapon. This is not an easy this to do and its better to try and dodge them, however its easier to do with the club.
[[/folder]]

[[folder:Web Comics]]
* One elf from ''Webcomic/EarsForElves'' uses [[http://www.earsforelves.com/archives/407 the blade of his sword]] to deflect Luero's arrow. It doesn't go back at Luero, though — instead, it hits the railing Tanna is leaning on.
* Rowasu's sword in ''Webcomic/{{Juathuur}}'' can work as this. For example, [[http://oneway.juathuur.com/466/?strip_id=478 here.]]
* In ''Webcomic/TheBeastLegion'' , Sgluttun uses a transformation stone to [[http://www.thebeastlegion.com/issue-07-page-51-no-effect/ absorb Fyre's most powerful attack & reflect it]].
[[/folder]]

[[folder:Web Original]]
* In the ''Literature/WhateleyUniverse'', FlyingBrick Lancer has this ability now. He can reflect energy attacks back at you, and he can hold them for a bit before he hits you with them while your guard is down. It's apparently not an uncommon ability of PK bricks.
* [[http://www.scp-wiki.net/scp-073 SCP-073]], also known as [[CainAndAbel Cain]], of the ''Wiki/SCPFoundation'' has an ability similar to this trope. When a person inflicts injuries on him, that person receives the injury, leaving Cain unharmed. [[BlessedWithSuck He claims however to still feel the pain associated with the injury]].
[[/folder]]

[[folder:Western Animation]]
* A typical gag in cartoons is for the character being shot at to pull out a bent pipe so that the bullets come in one end and go back to the shooter. Never mind the actual logistics of this, [[MST3KMantra it's just a cartoon]].
** The Series/MythBusters have shown that with a handgun and a bent piece of pipe, a bullet could be reflected back to the shooter. Of course, the pipe made a circle about 10 feet wide, but it worked.
* ''WesternAnimation/CodeLyoko''
** The FrickinLaserBeams of the monsters can sometimes be reflected by Ulrich's swords, Yumi's fans or Odd's [[DeflectorShields shield]] (and even by the landscape in the Ice Sector). Though not the most common tactic, it is occasionally used by the heroes (most often Ulrich) to destroy monsters, especially when they're out of immediate striking range.
** And in episode "Music Soothes the Savage Beast", a mirror is used to send back the [[ShockAndAwe lightning attacks]] of XANA's specters.
* In ''WesternAnimation/BatmanBeyond'', silent assassin Curare can do this with her sword. Terry also did it to one of Blight's radiation blasts once, but it didn't work out too well for either of them.
* [[CoolOldGuy Hudson]] of ''WesternAnimation/{{Gargoyles}}'' fame has an entire episode of being pursued by Demona, [[FrickinLaserBeams laser gun]] in hand, and repeatedly parrying her point-blank attacks with his trusty sword.
* Iroh, Zuko, and Aang of ''WesternAnimation/AvatarTheLastAirbender'' use lightning redirection techniques, as can Mako in [[WesternAnimation/TheLegendOfKorra the sequel]].
* In ''WesternAnimation/{{Wakfu}}'', Yugo's portals can be used to redirect his opponents' attacks. Most notably in episode 3 against the Black Raven, or in episode 5 where he finally defeats the huge [[ALoadOfBull Bully]] leader this way.
[[/folder]]
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