[[quoteright:250:[[Manga/MyBrideIsAMermaid http://static.tvtropes.org/pmwiki/pub/images/cit_seto_no_hanayome_art_shift_suddenly_manliness.jpg]]]]
[[caption-width-right:250:Same guy, same show.]]

This is a scene in animation or print where the art suddenly and intentionally shifts into a different style, usually for homage or parody purposes. Frequently occurs [[FlashbackEffects during flashbacks]], particularly RashomonStyle sequences. Particularly abrupt shifts can be rather scary.

Not to be confused with instances where the art ''unintentionally'' changes as a result of, for instance, the animation being subcontracted to several different studios. For this, see OffModel. Neither should it be confused with cases where the style changes because two or more unrelated anime have been stitched together by an American distributor -- for this, see CutAndPasteTranslation.

Also should not be confused with ArtEvolution, which is a gradual and more permanent art change over time as the artist gets the hang of drawing the series.

A SisterTrope to ArtShiftedSequel, where a work changes its art style in its next incarnation.

Can overlap with ShowWithinAShow, DeepImmersionGaming, {{Disneyesque}} and SuperDeformed.

Compare NonStandardCharacterDesign. Contrast with MediumBlending, where it isn't just the art style but the whole medium (animation to live-action, 2D to 3D, etc.) which changes.

See also StylisticSuck, a phenomenon used to visually distinguish a show-within-a-show from the work that uses it.

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!!Examples
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%% NOTE: "Make Love Not Warcraft", most of "Road to the Multiverse", and the live-action part of "things got way too real", are not this trope but MediumBlending.
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[[foldercontrol]]

[[folder:Anime & Manga]]
* Almost the entire last episode of ''{{Gunbuster}}'' was deliberately animated in black and white--on ''color'' film stock.
* Many scenes in anime (especially GagSeries) involving fighting will often make a visual reference to ''FistOfTheNorthStar''.
* This happens many times in ''Anime/ExcelSaga'', most notably in episode 17, where there are so many rapid-fire shifts (from WesternAnimation/LooneyTunes to [[WaltDisney Disney]] to [[TheDCU DC Comics]] to ''WesternAnimation/TheSimpsons'' and beyond) that it's impossible to keep track of them all.
** And then there are the Puchuus, who suddenly change from RidiculouslyCuteCritter to something ''{{Golgo 13}}''-esque when you kill them. The also utter something mean-spirited/action-movie-ish when it happens (reflecting their true, evil nature). Sometimes it happens without them being killed, if the gag demands the nasty phrase (e.g. in a scene parodying the survival action-movie fad from TheNineties, [[spoiler:a Puchuu cuts Excel's rope and spits out, "Burn in hell."]]).
* Repeatedly occurs in ''Anime/AbenobashiMahouShoutengai'', with each world often having its own unique art style.
* Done in episode 5 of ''Anime/{{FLCL}}''. When it flashes back to Amarao asking for a "manly" haircut in a hair salon, it's done in the same animation style as ''WesternAnimation/SouthPark''. There's also "manga sequences" in episodes 1 and 6, during which the standard animation style is replaced by pans across (semi-animated, with voice-overs for the dialogue) manga pages. This was incredibly hard to animate, and the second one is brought to an abrupt end by Kamon, who [[NoFourthWall breaks the fourth wall]] to point out "Why can't we be a normal anime!? The animators asked us not to do another manga scene."
** There's also the grayscale style used for collisions, which comes up a few times.
** There's also the scene in episode 2 where Haruka, Mamimi and Naota are all talking and the animation style has suddently changes to a more abstract style. As soon as Canti comes back though, the art goes back to normal.
* Similarly used but played straight in ''Manga/{{Bleach}}'', during the climax of the duel between Ichigo and Ikkaku, the sequence suddenly turns into the manga page.
* Similar to ''Anime/ExcelSaga'', ''PaniPoniDash'' often shifts art styles for scenes or takes or even just eyecatches.
* ''LightNovel/HaruhiSuzumiya'':
** When Haruhi and Kyon are trying to solve a murder, their suppositions are {{Art Shift}}ed. Haruhi's is in low-res red-filtered live-action (possibly [[CulturalCrossReference mimicking]] the ''Series/{{CSI}}'' NecroCam), and Kyon's is simple crayon sketches.
** Also, in the gag series ''[[HaruhiChan Suzumiya Haruhi-chan no Yuutsu]]'', when Kyon tells Itsuki he loves him, the camera shows Itsuki's face. The simple art style turns in to a shoujo style, with Itsuki's hair blowing in the wind and rose petals in the background.
* In ''{{Trigun}}'' -- sometimes for absolutely no reason other than the RuleOfFunny -- Vash suddenly looks like VideoGame/DukeNukem.
* The ''Manga/{{Hellsing}} Ultimate'' OVA occasionally switches from it's usually detailed and glossy art to [[{{Chibi}} chibified]] character designs with [[ThickLineAnimation thick, solid lines]] for comedic effect reminiscent of ''Manga/FullmetalAlchemist''. It's particularly jarring...
* Some parodies of ''InitialD'' go the extra distance and reproduce cars with ConspicuousCG.
* When Saki in ''{{Genshiken}}'' gets really, really, angry or emotional, she becomes crudely animated, often with triangle-teeth, somewhat oversized head, jerky movements, and pupil-less eyes.
** Also, the episode where she and Madarame are in the clubroom together. Madarame goes through the possible scenarios of telling her there's a loose nosehair coming out of her nose, and the art style frequently shifts to look either more like a visual novel or more like KujibikiUnbalance when these scenarios play out in his head.
** And Ogiue's {{Yaoi}} fantasy episode with the guys Art Shifted to {{Bishonen}}.
* ''Anime/LuckyStar'' makes frequent use of art shift as part of its many anime and video game parodies and {{Shout Out}}s -- everything from Konata imagining an athletic competition as ''VideoGame/TrackAndField'' for the NES, to Konata changing to a more "refined" appearance to match her ''LightNovel/MariaSamaGaMiteru''-influenced behavior, to a rather lengthy ''InitialD'' parody done entirely in its art style.
** Having a NonstandardCharacterDesign, Anisawa Meito from the same series is more or less a walking, talking art shift straight out of a {{shounen}} fighting show.
* Nagasumi of ''Manga/MyBrideIsAMermaid'' is especially fond of doing this, turning from OrdinaryHighSchoolStudent to musclebound icon of manliness (''Manga/FistOfTheNorthStar''-style, there's even a ShoutOut to Kenshiro's battle with Raoh from that series at one point) whenever his fighting spirit kicks in (see page picture above). Happens to the other characters as well.
* Sakura in ''LightNovel/BludgeoningAngelDokuroChan'' occasionally does this whenever he is expressing extreme emotion or is in a harrowing situation.
* ''Manga/MinamiKe'' loves switching from its normal style to ''BibleBlack''-esque art during close-ups on character's faces. It is... somewhat disturbing. Probably intentionally.
** The last episode of the second season contains a series of stills showing an intimate moment between the sisters, done in the style of the ''previous'' season, which had been produced by a different company. The background music also switches to the first season's [[AnimeThemeSong opening theme]], which creates a nostalgic mood.
* Episode 7 of ''Zoku SayonaraZetsubouSensei'' has the show art shift to MagicalGirl style, complete with the show's remarkably realistic HairColors turning into a [[YouGottaHaveBlueHair rainbow of phenotypes]].
** Another segment in the same episode is completely dedicated to this trope, with the art constantly shifting to styles such as silhouette animation and {{claymation}}, finally climaxing with an actual video of a pair of hands flipping through a flipbook.
** The first segment of the second episode of ''Goku Sayonara Zetsubou Sensei'' is done in the author's original drawing style. The third segment is animated in a shoujo style.
** And in yet another episode they were doing acoustic art shifts by switching voice actor around between characters, more or less at random.
** ''Zan Sayonara Zetsubou Sensei'''s eighth episode, the third of the ThreeShorts (the "Mystery Train" segment) is animated in a radically different style made up of rough sketches and cardboard cutout animation. It comes across as sort of trippy.
* In ''Manga/{{Naruto}}'', Itachi's Amaterasu technique, which, in the manga at least, produces flames that look they came out of a sumi-e painting (think ''{{Okami}}'') drawn with an ink brush.
** Also, Sai's Choujuu Giga technique involves the drawing of ink charicatures of animals which he uses to scout, attack, and fly, that are clearly inspired by actual "choujuugiga" (meaning ''beast scrolls'') style artwork.
* ''Anime/TengenToppaGurrenLagann'' episode 11 contains a number of flashback-type sequences which resemble elaborate paper cutouts.
** Due to having a guest director, the entirety of episode 4 is either OffModel or an extended Art Shift.
** In his first appearance, the Spiral King Lordgenome is uniquely drawn in a rough, sketchy style [[spoiler:perhaps as a reference to the style used whenever Kamina and Simon are passionate]].
** The {{Eyecatch}}es throughout the series show various character in a very angular style resembling the previous Hiroyuki Imaishi directed work ''DeadLeaves''.
** When [[spoiler:Kamina dies]], the moment is shown in a white/light blue sketchy style, as a homage to the iconic final shot of ''AshitaNoJoe.''
* Ichigo in ''TokyoMewMew'' thinks in chibis. Also, later in the series, the art style evolves so that everyone older than Ichigo, even by one year, looks obviously ''older''.
* ''{{Jubei-chan}}'' does this constantly, to the point where you'll have several characters in the same scene drawn in completely different styles.
* One episode of ''KirbyOfTheStars'' featured quite a few rapid-fire art shifts in King Dedede's homebrew StylisticSuck anime, presumably because none of the (in-universe) art staff was given a specific style to work with. The style switches between dramatic Manga/DeathNote style to contrasting bright and cartoony before eventually settling on crude crayon drawings.
** Becomes extremely noticeable with some of the characters (especially King Dedede), where sometimes they're hand-drawn, while other times they're CGI.
* ''CrayonShinChan'', while maintaining the overall art style, shifts to a more detailed, shaded art style in one episode. The FUNimation dub lampshades this with the narration, "Will we be able to afford that sweet animation used at the beginning again?"
* This happens to Tamaki in the 19th episode of ''OuranHighSchoolHostClub'' where a closeup of his face is in a heavily-shaded ''FistOfTheNorthStar''-esque style. A sign even pops up to indicate that he's Tamaki for any confused viewers.
* In ''Manga/DoctorSlump'', Senbei Norimaki often changes from a fat, short, ugly man into a tall, handsome, muscular one... and then back in a matter of seconds. "He's like Series/{{Ultraman}}... kinda."
* In ''SamuraiChamploo'''s eleventh episode, Gamblers and Gallantry, Shino, the woman with whom Jin falls in love, is drawn in Creator/HayaoMiyazaki's style in the beginning and in the end, but not in the middle when she works in the brothel. Why? You guess...
* ''PetitePrincessYucie'' is generally quite fluidly animated, which only mild occurrences of [[SuperDeformed super deformity]]. Some episodes are suddenly very cartoony though, with over-the-top slapstick effects all over the place. Whether this is done deliberately or out of budget reasons is not clear.
* In ''SketDance'', the art style changes to old-school shoujo whenever [[WrongGenreSavvy Saotome Roman]] turns on her Otome Vision.
* ''Anime/ParanoiaAgent'''s strikingly detailed character designs and animation give way to animation that looks like cardboard cut-outs when a character is sent to a LotusEaterMachine.
** The art style shifts about in more subtle ways throughout the series, complementing the characters' delusions and breakdowns.
* Washizu Vision and Tsubasa Vision in ''AsuNoYoichi''. The first one brings out the BishieSparkle and the LoveBubbles on Ibuki and turns Yoichi into an evil stick figure, while the second one depicts Washizu in a flowery shoujo manga style.
* ''VisualNovel/HigurashiWhenTheyCry'' did a rather comical (and creepy) art shift for a second at the first season's grand finale to show how the gang is back to their normal happy lifes.
** The manga also uses an Art Shift to a style evocative of ancient Japanese artwork when describing the [[TownWithADarkSecret history of Hinamizawa]].
* In ''Manga/{{Saikano}}'', the art frequently shifts to SuperDeformed when Chise and Shuji are talking with their friends, especially when Chise gets embarrassed or Shuji gets mad.
* The first ''Anime/DragonBallZ'' movie, ''[[NonSerialMovie The Dead Zone]]''. There's an abrupt art shift in flashbacks that's used to unbelievably creepy effect.
* ''KOn'''s manga had a strip in which the last panel shifted into being scary -- a ShoutOut to legendary horror mangaka Kazuo Umezu's characteristic style.
* In the anime of ''Manga/AxisPowersHetalia'', the anime once has England shift out of the default {{Moe}} style to the serious style of ''Manga/JoJosBizarreAdventure'' as he plans to get back at Germany.
** The manga and anime both have France occasionally shifting to a 1970s shojo look. While in the comic itself, America was once shown in New York-style doodles. And that's not counting the chibis...
* The opening scene of ''ProjectAKo 3: Cinderella Rhapsody'', which showed the three main characters playing pool, had less-cartoonish character designs, dimmer colors, and higher-framerate animation than the usual art style of ''ProjectAKo''. [[spoiler:This is because the scene is C-ko's [[AllJustADream dream]].]]
* The ''Manga/TsubasaReservoirChronicle'' anime had almost an entire episode with Syaoran, Sakura, Fay, and Kurogane all drawn in chibified forms. A few other characters they met on their travels also showed up in the episode as chibis. The ArtShift can be explained, though; Mokona was the artist drawing the cast and making up the story. The episode was appropriately named "Doodler Mokona."
* ''Manga/ChibiMarukoChan'' has an episode where Maruko gets a stomach ache (it later turns out to be appendicitis). However, despite her moanings and groanings no one will take her to the doctor thinking it's a simple stomach ache (they don't realise it's appendicitis until later). This prompts Maruko to wonder why she can't pull a look on her face to resemble extreme pain. As this happens we momentarily shift from the style of animation normally used to one normally used in anime where we see Maruko drawn in regular anime style.
* ''LightNovel/{{Bakemonogatari}}'' uses art shifts all over the place. They happen so often that it's almost like the series doesn't even have a "normal" art style.
* Happens often in ''Manga/NininGaShinobuden''. Especially Onsokumaru, who rarely goes for more than a minute or two before changing art styles.
** The second half of episode 9 was done in a completely different art style, but with more subtlety (Compare the eyes, chin, and hair of Shinobu with the first half of the episode). It was probably done to see if anyone noticed.
*** Ironically, Onsokumaru looks the same in both renditions.
* In episode 3 of ''Manga/DeathNote'', the animation shifts to a far cutesier shoujo-esque style for the scene where Light is tutoring his younger sister Sayu.
** Later, in episode 6, the backdrops for the scenes where Light is lying to Naomi Misora are almost photorealistic, in a clear divergence from the usual style.
* In ''LightNovel/ACertainMagicalIndex'', when the FreakyFridayFlip situation is hitting its peak before Touma figures out what's going on, he sees [[UsefulNotes/BarackObama Kuroku]] giving an address of [[GratuitousEnglish Yes! We! Can!]] and temporarily shifts into a crudely drawn cartoon figure.
* ''VisualNovel/WhiteAlbum'' uses art-shifts extensively, occasionally shifting into a style reminiscent of a pastel painting.
* In ''{{Change 123}}'', in which the characters are generally drawn very realistically (at least from the neck downwards), various chibi versions of the main female character are used throughout the series to indicate certain visible moods of hers, but always with a sense of good measure, varying the degree of chibiness. Also, sometimes the artist uses a different line style (a soft pencil style or a charcoal style) to indicate various internal emotional states of characters.
* ''OdeToKirihito'' by OsamuTezuka uses an art shift to denote a character's descent into madness.
* ''Manga/HidamariSketch'', following the lives of several art students, appropriately throws in numerous brief scenes that use a wide variety of different art styles. Yuno's daydream during an art history class starts imitating the painting styles they are being taught about (Fauvism and Cubism); watercolour-style art is occasionally used in particularly emotional scenes; other scenes use imitations of collage, silhouette, pencil sketches and a variety of other media.
* In ''Anime/{{Monster}}'', all the sequences of Franz Bonaparta's story books are portrayed this way -- most notably, "The Monster Without a Name".
* In ''Manga/HayateTheCombatButler'', during a ''Anime/TengenToppaGurrenLagann'' parody, the animation and drawing shift to Gainax-style, providing a rather [[CrowningMomentOfFunny amusing sequence]].
* Used profusely in ''Manga/{{Otomen}}''. One of the main characters is a shoujo mangaka who [[MuseAbuse bases his story on his friends]]; another character is always drawn in classic seventies shoujo manga style; one who tends to fantasize about himself as a hot macho guy is sometimes drawn as a shoujo-style "sexy bishounen;" and Ryo's very manly and macho grandfather is always drawn as if he came from a stereotypical seinen manga.
* Usumaru Furuya's surreal [[NoFourthWall Fourth Wall-less]], [[GenreSavvy genre-hopping]] gag manga ''Short Cuts'' does this a great deal.
* ''Anime/TheTowerOfDruaga'' does this in the first episode during Jil's transformation, where the artwork turns extremely sketchy and deformed as a homage to Anime/TengenToppaGurrenLagann's more HotBlooded moments. There's also episode 5, where various characters try to navigate a part of the title tower that's covered in magical booby traps, some of them changing the victims into video game sprites, and the background into the background from the original game.
* Happens several times in ''ArakawaUnderTheBridge''. Oddly enough one was referring to a [[WesternAnimation/TheSimpsons western cartoon]].
* In a very brief moment in ''LightNovel/{{Baccano}}'', the art shifts to an almost childlike colored pencil sketch animation when [[CloudCuckoolander Isaac and Miria]] entertain the idea of Jacuzzi being eaten by the Rail Tracer (who, in their minds at the time, is represented as [[CrowningMomentofFunny a comical giant green worm terrorizing the train corridors]].)
* Makoto of the ''FutariEcchi'' manga whenever he feels "desperate" in having sex.
* Happens often in ''{{SEX}}'' whose art fluctuates between normal "manga" and realistic styles as a RuleOfCool effect.
* The anime anthologies ''BatmanGothamKnight'', ''Anime/TheAnimatrix'' and ''HaloLegends'' being created by different studios show their own unique art styles for the pieces.
* In ''Manga/{{Berserk}}'', elves, Puck especially, seem to exist in their own personal Art Shift dimension, appearing as chibi more often than not. BrattyHalfPint Isidro gets his fair share of super-deformed moments as well.
* ''Anime/PantyAndStockingWithGarterbelt'' loves this trope. In addition to the default ThickLineAnimation style, it frequently shifts into SuperDeformed Flash-style animation during the comedic bits, detailed anime art during the fanservicey moments, and even a realistic style that's reminiscent of Creator/SatoshiKon's work. It also uses rotoscoping in a couple of (more) surreal scenes, live-action sequences with the blown-up models of the defeated Ghosts [[spoiler:and with the pair of feminine legs stomping on the BigBad at the end]], and intentionally half-assed Flash animation in the Sanitarybox shorts.
* In ''Manga/NurarihyonNoMago'', the artwork changes into Sumi-e style whenever yokai characters release their powers.
** Sometimes for comedic effect characters' faces become extremely simple in the way of smilies or emoticons.
* In ''Manga/{{Kochikame}}'', Honda is a shy, weakling motorcycle patrol officer, but when gets on a motorcycle or anything alike, he transform into a mean tough motorcyclist.
* Basically anything involving the [[MonsterOfTheWeek witches]] in ''Anime/PuellaMagiMadokaMagica'' will have this. Otherwise, the show is surprisingly free of this trope for a Creator/StudioSHAFT production. Aside from Kyouko's flashback and [[LesYay that bit with the blood]] in episode 9...
* This trope is somewhat {{enforced}} within ''Anime/NeonGenesisEvangelion'', in that in the last two episodes, StudioGainax ran out of money, and so had no choice but to include Art Shifts to crayon and Copic drawings where they couldn't have animation, i.e. storyboards. This can go on for minutes at a time. Thankfully, they did it well enough that it can be passed off as ArtisticLicense.
* Anime/LupinIII:
** ''Anime/LupinIIIIslandOfAssassins'' features flashbacks by Lupin, which are shown as photo-negatives.
** In the OAV ''Anime/GreenVsRed'', the final showdown between the Red Jacket and Green Jacket [[Franchise/LupinIII Lupins]] is animated in the style of Monkey Punch's original manga, just one of many {{Mythology Gag}}s to Lupin's four decade history scattered through the film.
* In ''Literature/WarriorCats'': ''The Rise of Scourge'', the art changes during Tiny's made up story about how he defeated a dog.
* ''MacademiWasshoi'' parodies ''{{Kaiji}}'' at one point, and the art style momentarily changes to emphasize this.
* In ''Anime/TheIdolmaster'', whenever Kotori gets into an ImagineSpot, this happens. Thus far, the art sometimes shifted into {{Shojo}} style, or ''Manga/JoJosBizarreAdventure'' style.
* In ''Anime/{{Tsuritama}}'', the first episode's introduction and the ending credits use a computer-generated artstyle based around clusters of circles.
* Frequently used as a visual gag in ''Lotte no Omocha'', as well as when Naoya tries to draw, or when Asuha is being particularly crafty.
* Used A LOT in ''Manga/BoboboboBobobo'' So much it would take days to count.
* In ''Manga/SangatsuNoLion'', this is done as a visual gag on Nikaido's face when he's about to go up against Rei, his rival in shogi. The soft, slightly sketchy, shoujo/josei-esque art style Chica Umino is known for changes into a more semi-realistic style, parodying older action-oriented manga for older audiences.
* In ''Manga/KyoKoiOHajimemasu'', the characters shift into a very cutesy chibi style during comedic and embarassing scenes.
* This happened in one scene of Yuuta in the ''LightNovel/ChuunibyouDemoKoiGaShitai'' anime, when Touka plays an audio clip of his OldShame so deliberately loud that Kumin could hear.
* The ''Manga/OnePiece'' anime made use of art shifts to emphasize two particular funny moments :
** Jyabura's lie to Sanji about Robin being his long-lost sister. The flashback is depicted in an incredibly cheesy way, and with [[StylisticSuck a deliberately ridiculous]] art style.
** Boa Hancock's {{ImagineSpot}}s, during which she imagines Luffy as a typical Bishonen.
* BlackButler (Kuroshitsuji): In episode 14, when Ciel is discussing entering in the curry contest, it shows a hyper-realistic shrimp curry in the background behind Sebastian.
* ''Manga/BinbougamiGa'' frequently does this for comedic effect- most notably shifting to the styles of FistOfTheNorthStar and DeathNote.
* ''Anime/KillLaKill'' does this on several occasions, often PlayedForLaughs. One incident in Episode 17 has the Mankanshoku family confronting Gamagoori about Ryuko and their daughter's wellbeing. Barazo's design goes from his normal chubby self into a dramatic, heavily shaded, Manga/FistOfTheNorthStar style. The reason? [[spoiler: First, he wanted to know if Mako and Ryuko were still alive. Second, [[SeriousBusiness he wanted to know if the event he had to attend was catered.]]]]
* Notably [[AvertedTrope Averted]] in ContinuityReboot ''Anime/SailorMoonCrystal'': While otherwise consciously TruerToTheText of the original ''Manga/SailorMoon'' manga, ''Crystal'' lacks the manga and first [[Anime/SailorMoon anime]]'s shared and frequent shifts to broader comedy tropes like {{Chibi}}, BlankFaceOfShame and WingdingEyes, and dispenses with some associated GraphicalTropes, ({{Visible Sigh}}s, large {{Sweat Drop}}s and the like). While not lacking in {{slapstick}}, the result is a less ZanyCartoon tone.
[[/folder]]

[[folder:Comics]]
* In ''ComicStrip/CalvinAndHobbes'', Calvin's fantasy sequences were often drawn in a very realistic and detailed style, unlike the rest of the comic strip. This led, quite intentionally, to the effect of fantasy looking more realistic than reality.
** Similarly, Suzie Derkins's fantasies (seen on the rare occasions that Calvin plays with her) are illustrated in the style of a soap opera comic strip. One excerpt from Calvin's comic book collection is shown in a similar style.
* This ''[[Magazine/{{Mad}} Mad Magazine]]'' parody of the classic comic ''BringingUpFather'', pictured [[http://pics.livejournal.com/dr_hermes/pic/000e3gaw/s640x480 here]] and [[http://pics.livejournal.com/dr_hermes/pic/000e2ezx/s640x480 here]] (courtesy of [[http://therainer.blogspot.com/2008_11_01_archive.html here]]).
* Used effectively in a ''[[Magazine/{{Mad}} Mad Magazine]]'' article detailing the history of courtship in your grandparents' time (1890s), your parents' time (ca. 1940) and the present (1967). The earliest segment uses intricate hatching like a Charles Gibson drawing, the next one is still detailed but done in ink washes, and the last is a bit more pared down (sometimes no backgrounds). All of these are in artist George Woodbridge's typical realistic style - then it looks at computer dating in the future, and the characters are uncharacteristically big-headed and cartoony, in flattened out surreal backgrounds.
* The comic ''ComicBook/SpiderManLovesMaryJane'' uses the art shift a couple of times, both times it is used to indicate a character is flashing back.
* The first issue of the ''ComicBook/SuperMarioAdventures'' comic (it ran in Nintendo Power during the 1990s) featured a scene where the plumbing in Peach's castle goes haywire -- upon running up to the courtyard, Mario almost immediately shouts out "Mama mia! It's a pipe-o-rama!" What makes this scene unique is that the artist shifts -- for this one panel only, and never again -- to a hyper-realistic, almost UncannyValley rendition of the titular plumber.
** [[http://yoshi.2yr.net/images/comics/YA_SMA01.pdf Link here.]]
* The comic book version of ''Archie: To Riverdale and Back Again'' uses this to differentiate between the familiar version of the {{Archie}} characters (who are done in the usual art style and seen through flashback) and the older version (drawn by Gene Colan).
* Also done in ''ArchieComics'' style is ''ComicBook/HackSlash'' #6. This time, however, the purpose is to contrast ''Archie''[='=]s clean, light atmosphere with ''ComicBook/HackSlash''[='=]s massively violent slasher action.
* Most of ''[[Franchise/{{Transformers}} Spotlight: Kup]]'' is drawn in a scratchy style to represent Kup's deteriorating mental state. The art shifts to a cleaner style when the point of view shifts to [[spoiler:Springer and his rescue mission]], and both styles are used together when the two plots converge.
* The ''{{Superman}}'' AlternateContinuity miniseries ''ComicBook/SupermanSecretIdentity'' culminates with "real-life" Superman [[spoiler:and his daughters]] flying across the sky, then suddenly shifting into various Golden Age, Silver Age, and even [[{{DCAU}} Timmverse]] art styles that progress through the panels, in a loving homage to the character and the many artists who have drawn him through the ages.
* If Creator/FredHembeck appears in your comic, it is a fact that he will appear as drawn by the man himself in that signature goofy style of his, no matter how much it might clash with the style of the rest of the characters.
* In the Creator/AlanMoore run of ''ComicBook/{{Supreme}}'', the story became involved with the history of comic books and comic tropes. When Supreme flashbacked to the 1950s, he entered into Creator/ECComics artwork, first from their horror and SF comics and finally from Magazine/{{MAD}}. In the lens of Mad, Supreme transforms into something very similar to their old parody, "SuperDuperMan".
** This is a favorite storytelling style for Alan Moore. In ''ComicBook/TomStrong'', Strong's flashback sequences were often written in classic comic book styles, with artwork to match. In ''{{Promethea}}'', during the title character's tour of the [[AuthorTract worlds of the Khaballa]], each issue was drawn(by J. H. Williams III) in the style of a different artist(ranging from Van Gogh and Da Vinci to Escher and Salvador Dali).
* ''{{Stormwatch}}'' had an issue where Jenny Sparks relates her historical adventures in the style of the cartoons from those periods. This includes duplicating the look of ComicBook/TheSpirit, ComicStrip/DanDare and Comicbook/{{Watchmen}}, amongst others.
* Creator/BrianMichaelBendis loves this trope:
** Flashbacks in ''ComicBook/{{Alias}}'' and ''NewAvengers'', and scenes after time travel in ''Mighty Avengers'' that are set somewhere in the sixties or seventies are imitiating SilverAge style.
** Similiary, scenes in ''Mighty Avengers'' that happen in the middle ages are imitating old paintings.
** In ''DarkAvengers'', scenes in NormanOsborn's mind are drawn by a completely different artist.
* In the Creator/DCComics Comicbook/HarleyQuinn comics series, occasionally the art would shift between a semi-realistic form (when the story was being told by sane characters) and a semi-Timmverse style (when the story was being seen from Harley's... ''unique'' viewpoint).
* The PostCrisis reboot of ''ComicBook/PlasticMan'' was drawn in the style of his old 40's-era comics -- because that's how he saw things. Shortly after falling in a vat of acid, and emerging with goofy shape-shifting powers, he realizes that the acid -- like that ''other'' type of "acid" -- had affected his mind too. He even says "I never saw a car like that [comical 40's-style sedan] before, outside of a comic book." It qualifies for this trope because the first page or two of each issue was done in a realistic style by a different artist, and was referred to as a "reality check" in the credit box.
** His guest spots in ''Superman'' and ''Power of Shazam'' both featured a couple of scenes drawn from his viewpoint.
* In the early episodes of ''BuddyLongway'' the otherwise realistically drawn characters have OrphanAnnie style white ovals for eyes. Later on they get more realistic, but when Buddy tells his kids a story from his bachelor days, the characters in the flashback have white ovals for eyes again.
* The final pages of the ''Magazine/{{MAD}}'' parody comic "Mickey Rodent" shifted (with considerable LampshadeHanging) to a less cartoony style with realistic shading, shadows and [[FourFingeredHands five-fingered hands]].
* ''AmeliaRules'' is drawn in the style of ''{{Peanuts}}'' for when Tanner and Mary were kids, of ''Archie'' for when they were teenagers, and so on.
* ''ComicBook/DesolationJones'' often switches styles, from paintings to sketches, black and white inks, two-tone chiaroscuro, and the standard inks and coloring, though it maintains a similar feel throughout.
* During the middle of the Marispan affair (or the beginning of the Bet Your Life arc) in ''ComicBook/SpyBoy'', the art changes from anime-style to something out of Mike Mignola's mind and back again.
* In ''[[JournalComic Dirty Laundry,]]'' RobertCrumb and his wife Aline Kominsky-Crumb each draw themselves in the comic. At one point when debating what Aline sees as her lack of drawing skill, R. Crumb draws her to [[CrowningMomentOfHeartwarming show how beautiful she looks to him.]]
* ''ComicBook/{{Criminal}}: Last of the Innocent'' sees the art shift from a gritty, realistic-noir style for the protagonist's present life and a colourful ''ArchieComics'' style for when he has flashbacks to his teenage years, which were supposedly more innocent. The NostalgiaFilter is gradually punctured by the gradual realisation that events in his teenage years weren't exactly rosy even if he wasn't aware of it.
* In "Hounded" in ''ComicStrip/KnightsOfTheDinnerTable'' #183, Sara has a dream about the Untouchable Trio Plus One. The dream is illustrated using art from ''Knights of the Dinner Table: Illustrated'' by the Fraim Brothers.
* In the German comic ''ComicBook/{{Werner}}'': After the complaints about the books from ''Wer bremst hat Angst!'' to ''Exgummibur!'', Brösel sort of went back to the roots and drew almost all of ''Volle Latte!'' himself in a much simpler style. The only exceptions are the very beginning which parodies the mainstream-compatible, high-quality Werner drawings and guest drawings by Jörg Reymann who had done a lot of drawing for Brösel before, this time in his unmistakable own style which was intended to clash with Brösel's, also to mock the fact that Brösel couldn't draw women. %% This entry was added automatically by FELH2. In case the wording doesn't make sense, rewrite it as you like, remove this comment and tell this troper.
* Issue #3 of ''ComicBook/MyLittlePonyFriendshipIsMagicIDW'' starts with a quick summary of the previous two issues in a 50's style sepia-tone and slightly simpler-draw ponies, ala the educational film from "Hurricane Fluttershy".
** {{Lampshade|Hanging}}d by the end of the issue: in the same sepia style, Spike provides a cliffhanger dialog, and then Angel flips a switch, reverting the art style back to normal.
** In the second story-arc Luna's exposition of her time as Nightmare Moon and her defeat are told in the same style as the storybook in [[Recap/MyLittlePonyFriendshipIsMagicS1E1MareInTheMoon the pilot]].
* In ''ComicBook/{{Noob}}'', the art changes towards a more manga-like style (specifically [[YaoiGenre yaoi manga]]) when [[YaoiFangirl Gaea]] puts her ShippingGoggles on. There was also a DreamSequence during which the style was closer to American comics.
* In ''ComicBook/{{Asterix}}'', the brochure for the Mansions of the Gods has artwork drawn in a realistic style parodying cheesy stock photography in advertising.
** One soothsayer ([[ItWillNeverCatchOn denounced as a charlatan]]) in the ExpositionDump page of ''Asterix and the Soothsayer'' predicts modern high-rise developments in the form of a cut-out photograph pasted to his speechbubble.
** In ''Obelix and Co'', Mrs Geriatrix is drawn in a much more realistic, detailed style than she usually is - for the whole comic, but most noticeably when she's having her ambiguous romance with Obelix. When asked why, Uderzo explained that she's fairly easy to draw realistically as she is based somewhat on his wife, and added "[[AuthorAppeal I like drawing beautiful women]]".
** There was a short ''Pilote'' one-shot from the late 60s (republished in ''The Class Act'') which had the conceit that they were obeying reader suggestions for how to improve the comic. This included a GrossUpCloseUp DarkerAndEdgier version where they [[AnachronismStew are all fighting Romans with guns]], a style parodying ''{{Peanuts}}'', a realistically-drawn parody of pulpy 1950s sci-fi comics, and a FadSuper story drawn in the style of ''YellowSubmarine'' in which psychedelic Gauls defeat hippie-chick Romans by brushing them with magic flowers, resulting in confusing geometric visual effects that prompt Obelix to complain that he can't tell what's going on any more, and preferred just punching people.
** A few panels towards the end of ''The Laurel Wreath'' taking place in a misty street at night are drawn in a monochrome, pontillist style, apparently more as an artistic experiment than anything.
** ''How Obelix Fell Into The Magic Potion When He Was A Little Boy'', being a childhood story recounted by Asterix in the first person, is illustrated with gorgeous, muted water-colour paintings instead of the usual loud, poppy style.
** The fight scene at the end of ''The Roman Agent'' is drawn in a style based on history textbooks and museum displays, with two drawings of the typical warrior outfits of either side at the top alongside the title, portraits of important characters along the bottom, and sharp, draftsmanlike art covered with arrows and annotations explaining what is going on in the battle. This is kind of a TakeOurWordForIt because the battle is explained as being the most intense, dramatic battle in the village's history, but is riddled with plenty of fun gags.
** The end of ''Asterix and the Goths'' is also done in a history book style, explaining in abbreviated style the complicated political fallout of Asterix's meddling.
** ''Asterix and Obelix's Birthday'' is full of this, such as parodies of famous paintings and the Vitruvian Man.
* In ''ComicStrip/FoxTrot'', background crowd scenes behind the main characters have incredibly simplified, "cartoony" people, as opposed to the details of the main characters.
* ''ComicBook/JonSableFreelance'' #33 deals largely with the plot of one of Sable's children's books. A framing sequence was drawn by Mike Grell in his usual style, while the majority of the issue is drawn by Sergio Aragaones in a much more cartoony style, representing the illustrations in the book.
[[/folder]]

[[folder:Fan Works]]
* ''WebVideo/PoniesTheAnthology'' has a few shorts that are done in the style of the work they're parodying. Such as Gilda and the ponies as ''WesternAnimation/SouthPark'' Canadians, [[VideoGame/KingsQuest Pony Quest I]] or [[WebAnimation/HomestarRunner SPIKEDOR]].
* Bonbon in the Blog/ReadingRainbowverse puts up various pictures to show her stories. Not only do these pictures vary with each other, this is also the only blog in the verse that uses original art as its primary medium.
* ''WebAnimation/ZanyToTheMax'': Whenever the Warners drink {{Acme|Products}} [[PowerUpFood Super Carrot Juice]], they spin around [[ThemeMusicPowerUp as part of the theme song plays]] (namely, the part with the lyrics "So just sit back and relax; you'll laugh till you collapse! We're WesternAnimation/{{Animaniacs}}!"). When they stop spinning, they have an "{{Anime|sque}}niesque" appearance that parodies ''WesternAnimation/ThePowerpuffGirls''.
* ''Fanfic/CalvinAndHobbesTheSeries'' has an episode partially set inside the MTM, [[ScriptFic apparently]] changing the art style to CGI ("think [[WesternAnimation/TheAdventuresOfJimmyNeutronBoyGenius Jimmy Neutron]]"), and the narration even notes that Calvin's hair looks rather awkward in CG.
* ''FanFic/TouhouM1GrandPrix'''s first two contests had different artists for each skit.
* ''WebAnimation/TurnaboutStorm'' briefly changes the VisualNovel style of ''Franchise/AceAttorney'' to an animated sequence done in the simplistic "pointy pony" style when Twilight explains the mechanics of teleportation to Phoenix. This style returns later without animation to accompany the FinaleCredits.
[[/folder]]

[[folder:Films -- Animation]]
* In the CGI ''HortonHearsAWho'' an entire sequence narrated by Horton is done in the style of a colorful anime. The producers explain that this was simply for the entertainment of the children watching.
** Earlier, Horton has an ImagineSpot which was animated like the 2D illustrations of Dr. Seuss.
* ElArca has this, though whether or not it's intentional is debatable- The art noticeably shifts depending on how many characters are in a scene. In a scene with only one or two, or even a small handful, the art is of quality comparable to Disney. However, in scenes with many characters present, like when Kairel is trying to get everyone organized right after they get on the Ark, and Xiro completely ruins her efforts, the designs quickly become comparable to a toddler's scribbling.
** An example that was clearly on purpose would be when the Villain describes his future plan for the prey animals, and visualizes what it will be like.
* ''WesternAnimation/TheIncredibles'': Invoked. The opening and closing themes are animated in a shiny, 60's and 70's deco art.
* ''WesternAnimation/{{WALL-E}}'': During the credits, [[spoiler:the art goes from simplistic cave paintings up through the history of art. It's implied that this is humanity slowly regaining its artistic ability as they readjust to life on Earth.]]
** Not only that, the video message of the President is live action footage of a real human being, so [[spoiler: the implication may be that humanity became "animated" as we essentially de-evolved.]]
*** [[spoiler: Best shown in the paintings of the various Captains, seen on the bridge - the first few are actual photographs, while the latest ones are CG. The ones in between are a hybrid, and fall into UncannyValley for some of them.]]
* Utilised in ''Film/SpaceJam'' when Mr. Swackhammer fantasizes his use of Michael Jordan in Moron Mountain after Jordan makes a bet with him but before he seals the deal. In this sequence, Jordan is animated rather than live-action, and the characters are drawn in a shadowed solid color.
* ''WesternAnimation/ThePrinceOfEgypt'' features a dream sequence that plays out in the form of an animated mural, drawn in the exact style used by ancient Egyptian painters.
* The film version of ''WatershipDown'' begins in a simplistic, limited-animation style while explaining the legend of El-ahrairah, but then shifts to [[SceneryPorn lush, photorealistic animation of the English countryside]] for the rest of the movie.
* In ''ThePrincessAndTheFrog'', Tiana's vision of her restaurant in "Almost There" is done in the same Art Deco style (inspired, according to the director's commentary, by Harlem Renaissance artist Aaron Douglas) as the picture she carries with her.
* In the StudioGhibli film ''PomPoko'', the ''tanuki'' shift from realistic to FunnyAnimal to SuperDeformed.
* The entire point of OsamuTezuka's short film ''Legends of the Forest'' (along with a GreenAesop). It shows the long, epic story of a forest's slow cannibalization by humans, showing the passage of time by shifting through the different styles of animation. It starts out by panning across realistic-looking woodcuts, moves into an early, B&W Disney style, and then turns to color, TermiteTerrace influenced style, and then into a more lush, ''Disney/{{Cinderella}}'' style, and finally into something similiar to ''Disney/{{Fantasia}}''.
** MW uses art shifts, often as tribute to classical works. And then there's a chase scene, where a still cartoony looking [[ReusedCharacterDesign Shunsaku Ban]] is being chased down by a grotesquely realistic attack dog.
* Used all over the place in ''WesternAnimation/TheSecretOfKells'', which plays with perspective and the draws inspiration from the [[ShownTheirWork different styles of medieval illumination]]. Notable examples include Brendan's [[ImagineSpot slate sketches]], the tale of Collum-Cille, and the Viking raids.
* The song "I Just Can't Wait to be King" from ''Disney/TheLionKing'' featured stylized character designs and backgrounds based on traditional African fabric patterns.
* The story in the middle of ''WesternAnimation/TheNutcrackerPrince''.
* ''WesternAnimation/KungFuPanda'' seems to love this trope. While it's primarily filmed in CGI, it opens with a flash animated DreamSequence and a traditionally animated CreativeClosingCredits; ''Secrets of the Furious Five'' shifts to traditional animation to show the Five's backstories; and the [[ChristmasSpecial holiday special]] has yet another 2D DreamSequence. Then there's ''WesternAnimation/KungFuPanda2'', which opens with a sequence resembling Chinese shadow puppets, and has a few traditionally animated flashbacks and one DreamSequence that are animated traditionally. Plus, there is at least one cut-out animation sequence in every episode of the TV series.
* A dream sequence seen about halfway through the song "A Girl Worth Fighting For" from ''Disney/{{Mulan}}'' appears to be animated in the style of traditional Chinese watercolor paintings.
* "The Backson Song" in ''Disney/WinnieThePooh'' is done as colored chalk drawings.
* In the first ''WesternAnimation/IceAge'' movie, we see how Manny lost his family as rendered in animated cave paintings.
* ''Disney/WreckItRalph'', whenever the action is seen from 'our' side of the screen.
* The credits ''Disney/TheTiggerMovie'' tells the events of the film drawn in the style of E.H. Shepard's illustrations in the original ''Literature/WinnieThePooh'' books.
* The ''WesternAnimation/HowToTrainYourDragon'' short "Legend of the Boneknapper" shifts from CGI into cartoon when Gobber has a flashback.
* The Bunyip song in ''DotAndTheKangaroo", features animation based on Aboriginal rock paintings.
* In ''Disney/AliceInWonderland'', the backgrounds become more abstract and boldly-colored after Alice lands in Wonderland.
[[/folder]]

[[folder:Films -- Live Action]]
* During the stretch of Creator/SpikeLee's ''Crooklyn'' that takes place away from Brooklyn in rural Virginia, the image is horizontally squashed, leaving everything looking freakishly tall and skinny. Those scenes were filmed in widescreen but with anamorphic correction deliberately left unapplied.
* Quentin Tarantino's ''KillBill'' Vol. 1 & 2 also feature this. A sword fight is completely done in silhouettes, the begining of Vol. 2 starts in black and white and O-Ren's backstory is [[MediumBlending completely anime]].
* The stop-motion animated musical dream sequence with dancing hamburgers in ''Better Off Dead''. Yes, the whole movie is cartoonish, but otherwise as realistic as 80ies teenage comedies go.
* In the film adaptation of Film/TheHitchhikersGuideToTheGalaxy, a stylised cartoon accompanies each of the Guide's definitions. As well, at one point the characters briefly turn into stop-motion-animated yarn puppets after the Infinite Improbability Drive has been used.
* In ''Film/HarryPotter and the Deathly Hallows Part 1'', the medium switches to stylized animation when Hermione recites [[Literature/TheTalesOfBeedleTheBard The Tale of the Three Brothers]].
* ''{{Melancholia}}'': The opening montage is shot in a completely different style than the rest of the film.
* ''Film/TheWizardOfOz'' may be one of the earliest and most in your face uses of this trope in film. The switch from the sepia tones of Dorothy's Kansas to the technicolor world of Oz is almost jarring.
* There were talks of producing a sequel to the film adaptation of Daniel Handler's SeriesOfUnfortunateEvents as a stop-motion animation, and writing off the previous live action foray as AdaptationDistillation, established so as to not distress the audience to the extent that it would have otherwise.
* The opening exposition of ''Film/{{Hellboy}} 2: The Golden Army'' is depicted with huge CGI armies of puppets whaling on each other, illustrating how young Hellboy imagines the battles his foster father describes to him. This allows the movie to show the scope of the ancient human/Fair Folk conflict, without giving away the appearance of the actual fey races prematurely.
* Producer Norman Maurer attempted doing this for ''Film/TheAngryRedPlanet'' by having all the surface of Mars footage to turn directly into hand drawn animation from live-action, or at least to simulate that through the use of CineMagic technique, which enables hand-drawn backgrounds to look as real or as unreal as the live-action footage.\\
Though the Mars scenes do shift from Technicolor to a red hue.
* ''Film/AVeryHaroldAndKumar3DChristmas'' turns into claymation after the guys unwittingly drink some eggnog laced with drugs.
[[/folder]]

[[folder:Literature]]
* Mervyn Grant illustrates ''Discworld/WheresMyCow'' with three different art styles. Sam and Young Sam (and the later scenes featuring Ankh-Morporkians) are realistic; the world of the [[ShowWithinAShow book within the book]] is all pastels, and the third, Young Sam's imagination, is cartoony. Then they start to blend together...
* Used in ''Literature/TheHeroesOfOlympus'' series via book cover art to highlight and visually accentuate the cultural differences between the Greek and Roman demigods.
* DavidMacaulay won a Caldecott medal for his picture book ''Black And White,'' which tells four overlapping stories simultaneously, [[EverythingsBetterWithCows mostly about cows]], using four markedly different styles of illustration.
* In DavidWeisner's picture book retelling of [[Literature/ThreeLittlePigs The Three Pigs]], the pigs realize partway through the story that they can escape their book and visit characters in other stories, all of which are illustrated in different styles. This one also received a Caldecott medal.
* ''Literature/{{Relativity}}'' is a series of short stories in prose form, but one story is presented as a comic.
[[/folder]]

[[folder:Live-Action TV]]
* An odd live-action one occurs in the final TV movie of ''Series/SavedByTheBell'', which is filmed on more traditional film cameras and lacks the show's brighter lighting and soundtrack. (Compare this to the show's first TV movie, "Hawaiian Style", which is filmed using the show's cameras.)
* In ''Series/{{Spaced}}'', some flashbacks are done in a blurry, pink-hued style.
* Going the other way, the ''Series/{{Scrubs}}'' episode "My Life in Four Cameras" had J.D. musing on the concept of life as a sitcom being able to solve problems, which turns the normally naturalistic filming style of the show into a garish, brightly lit set with a laugh track, a silly plot about a talent show and all the female cast members in overly sexualized outfits, before revealing that [[spoiler:it was just wishful thinking, and the problems posed in the episode (a man discovers he has terminal cancer; budget cuts force a loved employee to be fired) have depressingly real consequences.]]
* In the ''Series/StargateSG1'' episode "Heroes", the interviews filmed by reporter Emmett Bregman are done either using different equipment or different film, and as a result look distinct from the rest of the show. The show usually has more of a "cinematic" feel compared to the more "live TV" feel of Bregman's footage.
* ''Series/{{House}}'' does things like this a lot. The episode with the father and daughter with nearly no emotional reactions is done with a blue filter until they get cured. When House has insomnia all scenes with him in have a bloom effect, etc.
** Many of cold open scenes in ''House'' are directed in the distinct style of a different kind of series or show, so much that they may confuse a less savvy viewer.
** The season 5 episode in which [[spoiler:Kutner dies]] has strangely subdued lighting throughout, presumably to emphasize its [[VerySpecialEpisode serious tone]].
* ''Series/{{Mash}}'' had an episode where the various characters were interviewed by a film crew about their experiences during the war. The interview segments were very tight shots, using a very grainy, black-and-white newsreel style, which contrasted greatly to the clear, open, full-color photography used for the rest of the episode.
* ''Series/{{Community}}'': The second season Christmas episode "[[Recap/CommunityS2E11AbedsUncontrollableChristmas Abed's Uncontrollable Christmas]]" was stop motion-animated. In fact, Abed's noticing of the ArtShift that no other character notices is central to episode's plot.
** There are DeliberatelyMonochrome segments in the ClipShow spoof in season 3, o ne of [[TheTag the tags]] is an animated ShowWithinAShow created by the Dean, and one episode is styled after an 8-bit videogame.
** In Season 3, Jeff and Shirley engage in a game of table football which is shown in anime. There's no real explanation - it appears to be for no reason other than the fact that they couldn't think of a better way to make table football suitably dramatic.
*** More likely Harmon was playing on the fact that anime tends to contain a lot of MundaneMadeAwesome.
* In a rather unexpected example, we have Series/{{Fringe}} where in the episode LSD, [[spoiler: in Olivia's mind it suddenly changes to a cell-shaded/cartoony style when Walter and Bishop enter Bell's Room]]. Apparently they couldn't get Leonard Nimoy to appear in person so they had to use this.
** "Walter: Bellie, why are you a cartoon?"
* ''Series/StargateAtlantis'', Season 5 ep 19 "Vegas" has an alternate universe Shepard in a CSI-like cop show, complete with recurring camera-zoom-in to a close-up of the evidence he's talking about at the moment. The crime he's investigating turns out to have been committed by a Wraith who is on a covert mission on earth.
* ''Series/{{Farscape}}''. When Harvey turns out to be NotQuiteDead, Crichton sees him as Film/{{Nosferatu}} in a scratchy black & white film.
** Another episode has Crichton in a coma, envisioning the dilemma he's trying to solve in the style of a WarnerBros cartoon, specifically a Roadrunner cartoon.
* ''Series/{{Hustle}}'' does this for certain exposition scenes. A description of a very old con trick is done via a B&W silent movie, and an explanation of fugu fish preperation is done via anime.
* ''Series/{{Eureka}}'' used this in the ChristmasEpisode "Do You See What I See?" A machine in town malfunctioned and turned everyone into various animated styles. They used everything from Peanuts to claymation.
* The two part episode of ''Series/{{JAG}}'' in season eight which served as a backdoor pilot for ''Series/{{NCIS}}'' had much faster cuts and a completely different musical score from the usual fare on ''JAG'': whenever the ''NCIS'' characters were on screen (except for when they went to JAG HQ).
* In one episode of ''Series/That70sShow'', Fez says that he wishes he was in ''WesternAnimation/ScoobyDooWhereAreYou'', and that episode's scene in the circle is animated in the style of 60's ''Franchise/ScoobyDoo''.
* The opening of ''Series/EvenStevens'' is done in claymation.
* ''Series/{{Friends}}'' : During scenes involving Joey's soap opera work, the show goes from 30fps to the soap opera standard of 60fps.
* In the ''[[Series/DoctorInTheHouse Doctor in Charge]]'' episode "There's No Fire Without Smoke", the climax in which the doctors of St. Swithin's hospital rush in comically inept style to a fire (which one of them assumes is just a drill) is done in the style of a silent film comedy, complete with title cards for dialogue and lively piano accompaniment.
[[/folder]]

[[folder:Pinball]]
* The cabinet for [=WhizBang=] Pinball's ''[[Pinball/WhoaNellieBigJuicyMelons Whoa Nellie! Big Juicy Melons]]'' eschews the conventional design of pinball machines, and looks instead like a series of melon crates stacked on top of each other.
* Creator/SternPinball's ''[[Pinball/BatmanStern Batman]]'' combines original animated art with digitized clips from ''Film/TheDarkKnight'', with jarring results.
* Similarly, ''[[Pinball/IndianaJonesStern Indiana Jones]]'' combines digitized clips from the four movies with hand-drawn animated sequences.
[[/folder]]

[[folder:Video Games]]
* Zero's art changed so radically from ''VideoGame/MegaManX5'' to ''VideoGame/MegaManZero'' that fans were left wondering if it was really the same Zero.
** ''Zero 3'' answered it in a rather confusing manner.
*** To be precise about it, [[spoiler:it's revealed that Zero's body in the ''Zero'' series is a completely new body. When you fight the final boss, Omega, his final form is Zero's original body. Which wouldn't be so confusing, except Zero's "original" body looks just like his new one!]]
*** [[spoiler:Although Omega Zero's sprites change to Zero's old sprites temporarily whenever he uses certain animations, so this might just be laziness on the part of the developers.]]
** The ''Zero'' and ''[[VideoGame/MegaManZX ZX]]'' games in general have a different art style from the ''X'' series. Likely to accommodate the transition from TV screens to tiny handheld displays.
*** Both the ''Zero'' and ''ZX'' character designs were done by Toru Nakayama. The original and ''X'' series was still done by Keiji Inafune.
*** Keiji Inafune only handled the character designs for ''Mega Man 1-6, 9, 10'' and ''X 1-3''. Hayato Kaji was responsible for ''7'' while Shinsuke Komaki worked on ''8''. Haruki Suetsugu for ''X4-X6'' and Tatsuya Yoshikawa for ''X7'' and ''X8''. Inafune more or less draws the same as he did in the Famicom era.
* During the 6 year release gap between ''{{VideoGame/Persona 2}}'' and ''{{VideoGame/Persona 3}}'', the main artist changed from Kaneko Kazuma (who also does the majority of the ''ShinMegamiTensei'' artwork) to Shigenori Soejima, who has a softer, anime-like (albeit only to a certain extent) art style compared to Kazuma's imitable style. Soejima designed the characters and Personas for ''3'' and ''{{VideoGame/Persona 4}}'', and he even redesigned the characters for the PSP remake of ''{{VideoGame/Persona 2}}''. [[WordOfGod Kazuma himself]] even put out at one point that he deliberately let another artist handle the ''Persona'' series because he felt his art style did not fully match with the tone and overarching world (which is more down-to-earth and focuses as much on the daily lives of the characters, even with a supernatural backdrop) that it embodies. However, for the characters in ''3'' and ''4'' who can use multiple Personas, most of them are based on Kazuma's designs of demons from other SMT games, and his Persona designs for the remakes of both the first and second games were retained.
* In ''VideoGame/FinalFantasyIVTheAfterYears'', although most of the game's sprites have a FFVI-esque appearance, flashbacks will show them with the same dwarfish proportions they had in the original.
* The developers of ''VideoGame/{{killer7}}'' hired two different anime studios to create brief, fully animated cutscenes for some of the game's more bizarre levels, one level featuring what look like flash-based animations while another level is filled with more traditional cel animation, which serve as a welcome break from the game's usual in-engine cutscenes.
* ''[[Franchise/CrashBandicoot Crash: Mind Over Mutant]]'' enjoys abusing Art Shift for its animated [[FullMotionVideo FMV]]s for no apparent reason other than to amplify its wackiness. Across the 17 such scenes, there are ''twelve'' art styles used in total!
** These styles include: Shadow puppet cutouts, hand puppets, old frame animation akin to the old Marvel shows, somewhat abstract yet technological-looking, more streamlined and flash-like animation, chinese and [[SuperDeformed SD-like]] animation, ''WesternAnimation/SouthPark''-ish construction paper cutouts and an anime style akin to ''Anime/DragonBallZ''.
* ''WebAnimation/IDontEvenGame'' has a minor one after you [[spoiler: get past the nuclear core level.]] The white background changes to a grassy field.
* In ''VideoGame/MetalGearSolid4'', Snake dozes off on his way to a location and has a dream. The dream is all in the same graphics and engine as ''VideoGame/MetalGearSolid'' for the [=PS1=]. (This is because it's actually a real section from the original [=MGS1=].)
* In ''VideoGame/KingdomHeartsII'', in the Timeless River area, all the characters shift to the style of 1930s Golden Age Disney cartoons (into their own character designs for Mickey, Donald, Goofy, and Pete).
** Port Royal and the characters in it are more detailed than the rest of the game and feature a lot of RealIsBrown since they are based on a [[Franchise/PiratesOfTheCaribbean live-action movie]]. Sora and his friends [[LampshadeHanging point out]] that this world looks different when they first arrive.
** The final cutscenes are also generated using much more realistic-looking CGI. It can be a bit of a shock the first time you see it, but it looks extremely good.
** More subtly, weapons and common Heartless get their textures shifted in [[WesternAnimation/TheNightmareBeforeChristmas Halloween Town]] and [[Film/{{Tron}} Space Paranoids]] into darker, detailed textures for the former and TronLines for the latter while keeping their models (the heroes do get shifted in those worlds too, but their changes are more drastic than a simple texture swap). To wit: [[http://images3.wikia.nocookie.net/__cb20090825032958/kingdomhearts/images/0/05/Soldier_KH2.png a regular Soldier]], [[http://images1.wikia.nocookie.net/__cb20100913212358/kingdomhearts/images/e/e5/Soldier_HT.png a Halloween Town Soldier]] and [[http://images4.wikia.nocookie.net/__cb20101005175639/kingdomhearts/images/2/27/Soldier_SP.png a Space Paranoids Soldier]].
* ''VideoGame/EliteBeatAgents'' and ''VideoGame/OsuTatakaeOuendan'' do this cleverly; while the agents/ouendan dance in 3D on the bottom screen, the results of their cheering is shown on the top screen in a mix between manga style (there are manga effects and word bubbles) and limited animation. The most clever use is in the ''Jumping Jack Flash'' stage of Elite Beat Agents: [[spoiler:as all of the agents' clients try to break the agents out of their stone status, the bottom screen is black. When they are freed, the agents jump down onto the bottom screen and start dancing]].
* In ''VideoGame/RakugakiShowtime'', which is done normally in a low-detailed, scribbly art style, does a momentary art shift in its intro movie. Yukiwo, the main character, is momentarily rendered in typical anime style for comedic effect before a dramatic attack.
* Used a lot in the ''VideoGame/WarioWare'' series for the mini games, where even igoring the deliberate retro style choices in 9-Volt (and 18-Volt)'s microgames, the games seem to range for sprite to cartoon to semi photo realistic style on a per game basis. The music changes about as frequently as well.
* ''VideoGame/SuperMarioRPG'' had a part where you would go behind a curtain and Mario would go from psuedo-3D-rendered-isometric sprite to 8-bit just as he appears in the original ''VideoGame/SuperMarioBros''.
** ''VideoGame/PaperMario'' had a similar scene that was a ShoutOut to the same scene from ''[=SMRPG=]''.
*** ''VideoGame/PaperMarioTheThousandYearDoor'' would also 8-bit-ize your partners in yet another room. It's almost a running gag in the series.
*** ''VideoGame/SuperPaperMario'' has power-ups (Pal Pills, and the Superstar) that summon up "mini" 8-bit versions of your current character, and turn you into a GIANT 8-bit version of your current character respectively. And they stay when you switch characters. So yes you CAN get Peach surrounded by her own legion of 8-bit Bowser protectors.
* Several scenes in the ''VisualNovel/{{Tsukihime}}'' sequel Kagetsu use this. Notable example, the curry restaurant scene with Ciel where she acquires blank white eyes, three v shaped teeth, cartoony hands... oh, and a head larger than her torso.
* Combined with ArtEvolution in ''VideoGame/AdventureQuest'', as one quest involves a distortion in time, thus causing characters' art to reverse to its original and first images.
** One monster-hunting quest has never had its art updated, but had a LampshadeHanging added to it halfway through when your character complains about searching for aquatic beasts in a picturesque lake.
--->"Also, [this NPC's] pants look funny."
* In ''VideoGame/CastlevaniaSymphonyOfTheNight'', Maria asks Alucard if he has seen Richter Belmont. Maria has a thought bubble depicting a SotN style Richter sprite. Alucard responds with a remembering of when he fought alongside Trevor Belmont, who he remembers in the form of the NES Trevor Belmont sprite.
** Also, in variation, the sprite used for Richter Belmont in that game is the same as his Rondo of Blood sprite, which doesn't match the artwork for the game. However, the Sega Saturn version has the option to play as him in a more accurate get up.
* ''VideoGame/RaymanOrigins'' looks a lot different to the previous games. The game features 2D environments with enemies from the first game, but with a somewhat darker colour scheme much more similar to the 3D games. Other than this, the characters have much more exaggerated character designs and animations, possibly as an homage to wacky, ''[[WesternAnimation/TheRenAndStimpyShow Ren & Stimpy]]'' esque cartoons.
* ''[[VisualNovel/FateHollowAtaraxia Fate/hollow ataraxia]]'' occasionally switches to intentionally bad chibi figures for the main cast at different times such as Ilya's castle or certain bonus scenes.
* Due to being a [[DolledUpInstallment dolled-up version]] of an unrelated Famicom game, ''Super VideoGame/SpyHunter'' has a completely different art style.
* ''VideoGame/{{Prototype}}'' uses real-life photos with special effects mixed with in-game footage, sometimes together at once.
* The cutscenes for ''VideoGame/SuperMario3DLand'' are all animated in-game, but the "photos" [[BigBad Bowser]] took of the captive Peach are hand-drawn.
** ''VideoGame/SuperMarioGalaxy'' also uses in-game graphics for the cutscenes, but flashbacks are drawn in the same style as the children's picture book ''Literature/TheLittlePrince''.
* ''VideoGame/SuperMeatBoy'' has a rather large contrast between somewhat realistic in-game environment, cartoonish style in menus and cutscenes and pixellated in-game characters.
* ''VideoGame/GoldenSunDarkDawn'' has the "''Sun Saga''" [[ShowWithinAShow books-within-a-game]], retelling the events of the original ''VideoGame/GoldenSun'' games with simplistic 2d figures instead of the rest of the game's lush cel-shaded 3d animation.
* ''VideoGame/RatchetAndClankFutureACrackInTime'' (and, to not quite the same extent, its predecessors ''[[VideoGame/RatchetAndClankFutureToolsOfDestruction Tools of Destruction]]'' and ''Quest for Booty'') use drawn, 2D images in place of 3D renders for photos and [[FlashbackEffect flashbacks]].
* In ''VideoGame/{{Rage}}'' the final mission eschews a Borderlands- or Fallout-esque dusty post-apocalyptic look for a sci-fi futristic high-tech look, including littering the level with ammunition for the futuristic Authority MG's upgraded ammo and the even more futuristic BFG, both of which give off sci-fi laserlike streaks and "pew pew" noises rather than gunshots.
* ''VideoGame/TheSecretOfMonkeyIsland'' has close ups for some of the important conversations Guybrush has with Cobb (the 'Ask me about Loom' guy), Elaine, Captain Smirk and Carla. In these close ups, the characters are much more detailed and look like they do on the box for the game. It is thought that all the graphics would have looked like this had technology permitted it at the time.
* The menus, loading screens, and Game Over screen for ''VideoGame/LollipopChainsaw'' are all presented in the style of a vintage comic book from the 70's or 80's. And then in Chapter 2, there's an Art Shift that happens during ''gameplay'': Being struck by lightning (or electrocuted by the boss's electric attacks during the boss battle) results in XRaySparks, viewing from the front shows us that Juliet--a realistic-looking character (or as realistic as the Unreal Engine allows)--has a CARTOON skeleton.
* ''VideoGame/{{Antichamber}}'': The final area before the end is a really soft and rounded area in what up to that point was a very blocky, angular game.
* In ''VideoGame/SaintsRowIV'', the recruitment mission for [[spoiler:Johnny Gat]] involves the PlayerCharacter being transported into an old-school beat-em-up called ''Saints of Rage'', complete with [[StylisticSuck badly-compressed sounds and dialogue]] and DigitizedGraphics ''a la'' ''VideoGame/PitFighter''.
* In ''VideoGame/{{Robopon}}'', the first game had Pokemon-esque overworld sprites; the second had much more detailed GBA sprites. This had the side effect of making characters two tiles tall. It also made Professor Don and Sam, from the first game, look decidedly inhuman.
* In ''VisualNovel/{{Danganronpa}}'', the Art Shifts into a NES 8-bit style for a few seconds as the condemned perp is walked across the scene. Another Art Shift right afterwards for the executions, which are deceptively more darker in coloring.
[[/folder]]

[[folder:Web Animation]]
* ''WebAnimation/HomestarRunner'' does this ''all. the. time.'' Several alternate versions of the main characters exist to parody various media genres, such as the "20X6" anime versions, the old-timey versions, the 60's [[AmateurSleuth cartoon mystery-solver]] versions... all of which have their own art style.
* ''Machinima/RedVsBlue'': In the original series, a few episodes were filmed with the game ''VideoGame/{{Marathon}}'' when Church gets sent back in time. Everyone else got sent ''forward'' in time, and the series now uses ''VideoGame/{{Halo 3}}'' graphics instead of ''VideoGame/HaloCombatEvolved'' graphics. And now that Monty Oum (the creator of ''{{Haloid}}'' and ''DeadFantasy'') has joined the Rooster Teeth staff, a few scenes in the latest season, ''Revelation'', have been made using CGI alongside the ''Franchise/{{Halo}}'' game-generated content.
** In Season 9, instead of trying to integrate them together, they have the flashbacks involving the freelancers in CGI and things involving the Blood Gulch teams in machinima.
* ''Hellbenders'' Done terrifyingly.
* ''WebAnimation/BowsersKingdom''
** The scene where Hal fought Donkey Kong in episode 6 was 8-bit. Hal and Jeff used sprites from the orginal SuperMarioBros, while VideoGame/DonkeyKong used the orginal VideoGame/DonkeyKong sprites.
** The story in episode 9. Everyone was drawn in Flash.
* ''WebAnimation/{{Ducktalez}}''
** In episode 3, when Vegeta pulls a [[BodySwap Captain Ginyu]] on Scrooge [=McDuck=]. Vegeta gets Scrooge's animation style and Scrooge gets Vegeta's animation style. Dewey and Louie immediately wonder why Scrooge looks crappy.
** Kind of in episodes 4 and onward. The animation switches from 2D to 3D while still keeping the StylisticSuck art.
* The end of episode 5 of ''WebVideos/TomorrowsNobodies''. The animation changes from the series usual style to live action, to crude squiggly animation, and back several times.
* In Appisote 18 of ''WebAnimation/DaAmazinOTAdvenchr'', Lite freaks out as the show starts getting colours, shading, and backgrounds. It's all fixed in the end, though.
[[/folder]]

[[folder:Webcomics]]
* ''WebComic/CinemaBums'' does an homage to TheFamilyCircus in [[http://www.cinemabums.com/?p=344 this]] strip.
* WhatsShakin uses this in every flashback. Each flashback has a different art style.
** ''[[http://whatsshakincomic.com/2011/05/30/page-37/ Page 37]]'' - Ell's flashback uses the old B&W animation style.
** ''[[http://whatsshakincomic.com/2011/06/06/page-38/ Page 38]]'' - Pai's flashback uses a childish crayon style.
** ''[[http://whatsshakincomic.com/2011/06/13/page-39/ Page 39]]'' - Nith's flashback is in a B&W manga style.
** ''[[http://whatsshakincomic.com/2011/06/20/page-40/ Page 40]]'' - Coffin's flashback uses an old disco painting/tarnished style.
** ''[[http://whatsshakincomic.com/2011/08/29/page-49/ Page 49]]'' - Fred's flahback has a monochrome red grunge style.
** ''[[http://whatsshakincomic.com/2011/09/19/page-52/ Page 52]]'' & ''[[http://whatsshakincomic.com/2011/09/26/page-53/ Page 53]]'' - The Sister's flashback uses an old cartoon, like Scooby Doo kind of style.
* In a non-animated example, ''Webcomic/CollegeRoomiesFromHell!!!'' has at times shifted to a more realistic style of art for dream sequences and flashbacks, only to fall back on the usual stylized designs when returning to the present storyline.
* In ''Webcomic/TheOrderOfTheStick'', the multi-strip {{flashback}} to the legendary events that shaped the world are drawn in the distinctive stick-figure style, but with [[http://www.giantitp.com/comics/oots0273.html crayons]].
** [[http://www.giantitp.com/comics/oots0339.html This strip]] has a police sketch artist draw up a picture of two antagonists, which he does in a much more realistic style than the comic itself. Naturally, he was then sacked for being rubbish at art -- I mean, it looks nothing LIKE them! (This one was actually a bit of a TakeThat to critics claiming that the comic's style was due to a lack of talent rather than an aesthetic choice.)
* Loki's first person in ''Webcomic/SparklingGenerationValkyrieYuuki'' is rendered as an impressionist painting, in contrast with the comic's Animesque style.
* [[http://www.sinfest.net/archive_page.php?comicID=2813 This]] ''{{Sinfest}}'' webcomic.
** Also [[http://www.sinfest.net/archive_page.php?comicID=2916 this one.]] And [[http://www.sinfest.net/archive_page.php?comicID=3232 this one]].
** Sinfest actually does this a lot, usually demonstrating the seriousness of the situation with how complex the art is. {{Animesque}} is more dramatic than smaller and more cartoonish strips.
*** And completely lampshaded and played around with starting [[http://www.sinfest.net/archive_page.php?comicID=3607 here]].
** Earlier, [[http://www.sinfest.net/archive_page.php?comicID=2287 God does some sunsets "in the style of" several artists.]]
** [[http://www.sinfest.net/archive_page.php?comicID=2742 Monique's thoughts influence what gets drawn in: she starts as a pencil sketch and acquires ink, perspective, etc.]]
* In NotAVillain, LiFe is mostly solid colors and simple lines. Reality looks much darker and grainier, and has more shading.
* ''TheKAMics'' has some series done in different art styles, although sometimes an art shift happens on an artistic whim.
* [[http://www.sluggy.com/daily.php?date=070703 This]] ''Webcomic/SluggyFreelance'' uses Art Shift to make the DreamSequence that much [[MindScrew Mind Screwier]].
* [[http://elftor.com/elftor.php?number=112 This Elftor strip]].
* ''Webcomic/GunnerkriggCourt'' switches to more detailed shading and exaggerated perspective when [[http://www.gunnerkrigg.com/archive_page.php?comicID=402 Kat narrates a flashback]] to her childhood, and when Annie [[http://www.gunnerkrigg.com/archive_page.php?comicID=514 uses the Blinker Stone to see.]] And it switches to stylized, Native American-inspired art whenever Coyote [[http://www.gunnerkrigg.com/archive_page.php?comicID=490 tells]] [[http://www.gunnerkrigg.com/archive_page.php?comicID=276 stories]].
* ''Webcomic/EightBitTheater'' has [[http://www.nuklearpower.com/2001/05/03/episode-024-shes-a-white-magic-woman/ done]] [[http://www.nuklearpower.com/2003/10/07/episode-339-he-thinks-of-everything/ this]] [[http://www.nuklearpower.com/2004/04/13/episode-407-odd-mage-out/ a few]] [[http://www.nuklearpower.com/2004/11/11/episode-481-black-belt-walks-into-a-bar/ times]].
** And then the epilogue for the series was done in handrawn art by the artist who worked on Creator/BrianClevinger's [[Webcomic/HowIKilledYourMaster other webcomic]] InTheStyleOf Akihiko Yoshida, the man who made the official artwork for the remake of ''VideoGame/FinalFantasyIII'', [[MythologyGag the original being where most of the sprites used in the comic came from.]]
* ''SuicideForHire'' uses a shift into poorly-drawn cartoons with scribbly shading [[http://suicideforhire.comicgenesis.com/d/20090618.html here]] in a flashback sequence; the character narrating the flashback is telling very flimsy lies, and the listeners know exactly how untrue his allegations are, hence the art being, in the artist's words, "as poorly composed as his story".
* ''TheCyantianChronicles'': All comics written/drawn in TheCyantianChronicles have at least some changes in the art style over the years. Although the Art Shift is especially apparent in Cesilee's Diary (Available via purchase only) and in Genoworks Saga.
** Typically, major art changes occur between the published comic books.
* ''YuMeDream'': [[spoiler:Throughout the second section of the story, which takes place in the Dream World, the webcomic basically lives on this trope as the style changes every time the characters walk into a different area]].
* In ''Webcomic/{{Digger}}'', the art switches to extremely simplified "cave painting" style when Ed tells a hyena legend about She-Is-Fiercer[[spoiler:, and later when he talks about his exile.]]
* In ''Webcomic/YetAnotherFantasyGamerComic'', [[http://yafgc.net/?id=674 comic #674]] is a {{homage}} to ''Webcomic/TheOrderOfTheStick'', with the art changing to its characteristic stick-figure style.
** Also, [[http://yafgc.net/?id=1076 strip #1076]] shifts to medieval tapestry style to go along with the "bardic" rhyming narration. This is an [[http://yafgc.net/forums/viewtopic.php?f=3&t=687 homage to Ed Gorey]] and the theme song to the TV show ''Mystery!'', for which Gorey did the animation.
* Played for laughs in [[http://feywinds.com/comic/page.php?id=16 this]] ''FeyWinds'' strip.
* In ''SlightlyDamned'', happens [[http://www.sdamned.com/2004/11/11182004/ several]] [[http://www.sdamned.com/2004/11/11192004/ times]] [[http://www.sdamned.com/2006/03/03082006/ during]] {{Dream Sequence}}s.
** Also, {{Flash Back}}s, like when Kieri reads through [[spoiler:Darius]]'s [[FictionalDocument diary]], are done in the same style. Another recent flashback is for [[spoiler: [[http://www.sdamned.com/2010/08/08212010/ Kieri's past.]]]]
* ''KhaosKomix'' shifts between realistically-drawn and chibi characters, with the chibis usually representing inner thoughts or moments of high emotion.
* Although ''Webcomic/UnionOfHeroes'' is a photo-comic, if the background of a character is told, the strips are drawn.
* In ''Webcomic/RustyAndCo'' you get several, once-a-frame Art Shifts in [[http://rustyandco.com/comic/level2/level-2-14/ a few strips]], thanks to a "Girdle of ''Genre'' Bending".
* ''TheExtremelyPostModernAdventuresOfFlintAndHinawa'' Had one of these, in response to the "Fan Art" it recived.
* ''NatureOfNaturesArt'' uses a slow transition (along with a [[PaintingTheMedium medium painting]] shift of the usual site's black background to white) to illustrate [[spoiler: the character XZ/Nutsedge, previously conceived as innocent and childlike by the viewpoint character]] no longer appearing as such to the aforementioned character. The original stylized appearance the character was drawn in shifts into a more realistic rendition until the end of that story arc.
* ''Webcomic/{{Homestuck}}'' uses several very distinct art styles. [[WordOfDante Theoretically]] they communicate context and mood, although Andrew [[WordOfGod insists that no such thing is taking place]].
** The primary style uses sprite sheets that give the main characters a SuperDeformed, babyish look and emphasizes that they are characters in a game. By the second half of Act 5, Sprite Mode mostly phases out in favor of Hero/Villain Mode.
** The walkarounds generally use a highly pixellated sprite style reminiscent of SuperNintendo-era game graphics. [[note]]However, the differing styles of the talksprites in the first troll walkaround, "[S] Past Karkat: Wake Up", were the unintentional result of using contributions from multiple artists, and thus not a deliberate Art Shift. Since then, only one artist has supplied talksprites and some of the sprites were redrawn for future walkarounds.[[/note]]
** Hero/Villain Mode features less stylized artwork with more realistic -- if [[NoodlePeople rather willowy]] -- proportions and is used to indicate seriousness. Hero mode appears most often during combat or moments of extreme passion or grief. Also possibly [[RuleOfCool because it looks totally awesome]]. Hero/Villain Mode replaces Sprite Mode as the default character art style by the second half of Act 5.
** A shaded variation on Hero/Villain Mode, featuring a great deal more detail [[TheNoseless (and noses, for the first time!)]], sometimes referred to as "Hussnasty mode", which appears to be used mostly just for the hell of it.
** A scribble-style used occasionally for a few {{Running Gag}}s. For example a character tasting something horrible may shout "Bluh" while going into scribble mode, an occurrence occasionally referred to as "doofus mode" or "scribble mode". Where John is involved, this may be accompanied by a yell of "[[PunctuatedForEmphasis THIS IS STUPID!]]"
** Some panels are drawn certain characters' personal art styles. This is a major downgrade in the case of Dave's ''SweetBroAndHellaJeff'' art and an even more extreme one in the case of Caliborn's [[TerribleArtist absolutely execrable fanart]] (which is an almost indecipherable bunch of lines), but something of an upgrade in Calliope's beautiful art style.
** The Art Shifts are lampshaded in a scene where Doc Scratch demands that the Handmaid "render [her]self in a more symbolic manner", forcing her from Hero Mode to Sprite Mode.
* ''NicktoonsTales'' does this occasionally, but the most notable shift is in the [[HalloweenEpisode Nicktoons Tales of Terror]] segment, ''[[http://nicktoonhero.deviantart.com/art/Nicktoons-Tales-10-part-2-139873582 When The Crickets Cry]]''.
* The comic ''[[http://doodlediaries.comicgen.com Doodle Diaries]]'' is made by three different people, who draw eachother in very different styles.
* ''ArthurKingOfTimeAndSpace'' has the heavily-stylised "triangle" format, which indicates either Arthur's comic-within-a-comic or that Paul Gadzikowski [[RealLifeWritesThePlot has less time to draw than usual or a broken scanner]]. A not ''quite'' as stylised version (the same one used for his fanfic comics) was used for the AlternateContinuity of ''Arthur King of Time And Space 2.0''
** Merlin's comic (now Nimue's) is done in a different style as well.
* ''{{SSDD}}'' added a bit of realism in one comic.
-->[[http://www.poisonedminds.com/d/20030314.html "When I stop hallucinating, I'm gonna really kick your arse Kingston!"]]
* ''TheRoamingThicket'' (NSFW) changes styles of paper and medium depending on the context. Currently [[http://roaming.comicgenesis.com/d/20101103.html past events are on old paper in ink]], [[http://roaming.comicgenesis.com/d/20101210.html recent events are on sketchbook paper in pencil]] and perspective changes to a workbench [[http://roaming.comicgenesis.com/d/20101213.html whenever the Ghost Writer is talking.]]
* [[http://www.godmodeonline.com God Mode]] has done this multiple times due to ever-changing artists. The [[http://godmode.keenspot.com/d/20051003.html first artist]] then the [[http://godmode.keenspot.com/d/20070713.html second artist]] then the [[http://godmode.keenspot.com/d/20090826.html third artist]] and finally the [[http://godmode.keenspot.com/d/20110107.html most recent artist]]
* ''Webcomic/KnightsErrant'' has a beautiful [[http://knights-errant.smackjeeves.com/comics/1150697/chapter-2-page-1-2/ Mucha moment]].
* In Webcomic/ElGoonishShive, this is [[http://egscomics.com/?date=2003-12-22 done in one panel]] to show seriousness.
* In ''BirdBoy'', the opening strips, recounting a legend, differ substantially from the main story.
* FinalBlasphemy has bittage shifts, with things changing from 8-bit to 16-bit to 32-bit at random. This is {{lampshaded}}.
* RavensDojo does this occasionally to illustrate the crudeness of Rodney's descriptive abilities. Illustrations become sloppily drawn in crayon, and everyone but Rodney becomes very small and stupid. Example [[http://ravensdojo.com/?p=733 here]]
* Combined with PaintingTheMedium in [[http://www.neopets.com/newnt/index.phtml?section=4637&week=33 this]] [[{{Neopets}} Neopian Times]] strip.
* ''SnowByNight'' does this for "Feathers and Frost: A Snow by Night Vignette." For reference, [[http://www.snowbynight.com/pages/ch1/pg2.php here]] is the first strip of the main comic, and [[http://www.snowbynight.com/pages/ch1/v1.php here]] is the first panel of the vignette.
* Used in ''TheLifeOfNobTMouse'' to demonstrate [[http://www.nobmouse.net/2010/12/10/into-another-world/ passage between universes]], or shifts in genre.
* ''Webcomic/UniversalCompass'' sometimes has the characters in a deformed style to emphasize humor. Also, the artist used to draw in a more detailed style to show the importance of a scene, but then she switched to giving every page that style.
* ''Webcomic/ZombieRanch'' switches between a more realistic style showing actual happenings on the ranch (and beyond), and a [[http://www.zombieranchcomic.com/2010/04/14/catastrophe-to-commodity/ cartoony style]] representing the in-universe media ads and inserts for the TV show.
* In ''Webcomic/{{Roommates}}'' the more serious the mood the more realistic the art gets (but remains {{animesque}}) just to become SuperDeformed when something silly happens. its SpinOff s ''Webcomic/GirlsNextDoor'' and ''Webcomic/DownTheStreet'' tend to do the other way around (because they are heavier on comedy), the art can go ''all straight'' (so not even {{animesque}} anymore) when something ''NOT'' silly is going on. [[UpToEleven More]] in the ''{{Franchise/Buildingverse}}'' even the [[FanFic fics]] can go "and the art went all straight and all".
* In ''{{Erstwhile}}'', [[http://www.erstwhiletales.com/maidmaleen-02/#.T29zg9m6SuI Maid Maleen's story opens with her own pictures]], and [[http://www.erstwhiletales.com/maidmaleen-03/#.T29zT9m6SuI shifts to more ordinary pictures.]]
* In ''TheAdventuresOfShanShan'', [[http://shanshan.upperrealms.com/view.php?pageid=028&chapterid=2 Backpack's fantasies are childishly drawn.]]
* In ''Webcomic/CucumberQuest'', Cabbage's explanation of the background of the Nightmare Knight is accompanied by a shift to paper cutouts.
** A presumably less deliberate example: some stylistic elements like the crayon-style outlines are used inconsistently from page to page.
* The majority of ''Webcomic/BlackAdventures'' is done in a simplistic noodly cartoon style. However, certain scenes (such as transformation sequences) become more detailed and {{Animesque}}, and at one point in-universe N tries graffiti and displays improbable spray-paint skills and a fondness for Alphonse Mucha. To say nothing of the parts that openly parody ''Anime/PantyAndStockingWithGarterbelt'', which is itself known for this trope (recursive art shifting?).
* ''Webcomic/{{Academia}}'' has frequent {{dream sequence}}s set in Dante's ''[[TheDivineComedy Inferno]]'', which are drawn in the style of Gustav Dore's illustrations for Dante.
* ''WebComic/CommanderKitty'' shows us Mittens and Fluffy's plan to fake having a working [[TeleportersAndTransporters transporter]] through [[http://www.commanderkitty.com/2009/12/06/mittens-has-a-cunning-plan/ crayon-esque drawings]].
* ''Webcomic/TheDailyDerp'': Derpy [[http://dailyderp.tumblr.com/post/41040367089/derpy-this-is-serious "gets serious"]] by turning from a cartoonish style to a realistic art style.
* In ''Webcomic/TheForgottenOrder'' the art style shifts to a colorful and lineless style when in the dream world.
* In Webcomic/WarriorU, during the [[http://warrior-u.com/?p=886 "Cailburry Tales"]] arc, the drawing style changes whenever someone holds Leenan's illusion staff.
* In the VideoGame/LegendOfTheValkyrie webcomic on ShiftyLook, the characters and comic as a whole undergoes a massive art shift starting with [[http://www.shiftylook.com/comics/valkyrie/time-for-a-change Time for a Change]]. And yes, the characters lampshade how random the whole experience is.
* Susan in ''{{Webcomic/Sire}}'' can be displayed either as an angrier version of her blonde haired counter-part or as her "true" self design depending on who is controlling the body or is being spoken to. [[http://sire.smackjeeves.com/comics/705454/chapter-1-page-25/ Sometimes on the same page.]]
* ''WebComic/DragonBallMultiverse'':
** The Specials are done by different artists, with different styles each.
** There was an obvious shift in art as Gogeta left the project.
* ''Webcomic/PoppyOPossum'' switches to (drawn) hand puppets [[http://www.poppy-opossum.com/2014/01/03/poppy-2-page-20/ for a single panel]] during its TournamentArc, to explain what "lucky stars" are.
* Each of the short stories in ''Webcomic/BookOfLies'' has a vastly different art style due to different illustrators.
[[/folder]]

[[folder:WebOriginal]]
* ''WebVideo/NintendoDirect'' sometimes does this, as a fun way of promoting certain games. Examples include Iwata being shown with a "paper border" from Paper Mario, when showing ''VideoGame/PaperMarioStickerStar'', and showing a LEGO version of Iwata, before showing ''VideoGame/LEGOCityUndercover''.
* In ''[[WebVideo/TheCartoonMan Return of the Cartoon Man]]'', Peter's story about his father and Oswald Sherzikien is told through a series of black and white 2-D drawings with some LimitedAnimation.
* Most ''WebVideo/UniversityEverAfter'' Season 2 episodes are filmed in varying styles. For example, "[[https://www.youtube.com/watch?v=bXTR4VcpsX8&index=4&list=PL2li01QqIBgELD8eBAjTUJBLvDdv4_svNTale as Old as Time]]" is filmed in black-in-white, instead of the full color of most episodes, as an {{Homage}} to FilmNoir.
[[/folder]]

[[folder:WesternAnimation]]
* ''WesternAnimation/AdventureTime'', "Guardians Of Sunshine": Finn and Jake get stuck inside a video game and consequently, the art style becomes a sort of blocky 3D animation style complemented with green and black graphics for the in-game characters and levels.
** It happens again in "A Glitch Is a Glitch": The episode is animated in a crude CGI to reflect the fact that the Ice King has unleashed a computer virus to delete everyone in Ooo.
* ''WesternAnimation/DextersLaboratory'': The animation for the outside sequences in "Snowdown" is an {{Homage}} to ''ComicStrip/CalvinAndHobbes''.
* ''WesternAnimation/TheRenAndStimpyShow'' made extensive use of art shifts in many of its stills. [[GrossUpCloseUp The paintings would often be hyperrealistic and grotesque, with emphasis on abject features like body parts and excretions like eye gunk, hair, liver spots, etc.]]
* ''WesternAnimation/TheGrimAdventuresOfBillyAndMandy'', "My Peeps": Billy gets eyestrain, and Grim uses his magic to fix Billy's eyes, accidentally giving the boy precognitive powers. Grim ends up repeatedly altering Billy's sight in an effort to fix things, demonstrated by point-of-view shots through Billy's eyes as the art shifted to a sketchy Jhonen Vasquez-inspired style, then an {{Animesque}} style, then a cutesy little-kids' show style.
** ''The Big Boogie Adventure'' movie also did this when the characters have to paddle through a vortex, briefly turning them into puppets (Billy even lifts up his shirt to reveal a arm underneath causing the others to scream) Grim comments it as "disturbing" once they exit out of it.
** The show even switches to the style of ''WesternAnimation/ThePowerpuffGirls'' at the end of one episode, after [[WhenSheSmiles Mandy smiles]] and [[TheseAreThingsManWasNotMeantToKnow breaks the laws of physics]].
* The ''WesternAnimation/AvengersAssemble'' episode "Molecule Kid" features a {{Flashback}} to the era covered in ''TheAvengersEarthsMightiestHeroes'', and as such the characters are all drawn in TimmStyle, complete with their ''EMH'' costumes.
* The ''WesternAnimation/OggyAndTheCockroaches'' episode "For Real" features Oggy and Joey turned into a realistic cat and cockroach, respectively, with much more detailed animation to go with it. In the end, after Oggy and Joey are turned back to normal, Jack, Marky, Dee Dee, and Bob end up with the same fate, though Bob becomes a photo cutout of a real bulldog, and the effects are...disturbing, to say the least.
** Additionally, TheMovie ([[http://www.youtube.com/watch?v=OEnf0w3ZLtI Yes, seriously]]) begins with a ParodyOfEvolution where the art style is drawn much more simplistic.
* ''WesternAnimation/SouthPark'' has had quite a few:
** In "Good Times With Weapons", the kids' imaginary adventures as ninjas have an {{Animesque}} art style.
** In "Chinpokomon", the kids smile in a cutesy {{Animesque}} fashion as a result of the Chinpokomon influence.
** A scene in the episode "A Scause For Applause" is animated in Dr. Seuss' style.
** The episode "Make Love, Not Warcraft" is half machinima.
** In "Major Boobage" Kenny's hallucinations after he gets high on cat urine are animated in the style of ''WesternAnimation/HeavyMetal''.
** In general, Canadians are animated in an even cruder style than the rest of the charcters.
** Live-action is sometimes used in sharp contrast to the rest of the show. Some examples are Mr. Garrison's rhinoplasty in "Tom's Rhinoplasty" (which causes his face to resemble David Hasselhoff), Saddam Hussein's head, and the [[StylisticSuck intentionally]] [[DawsonCasting atrocious]] news re-enactment in "I Should Have Never Gone Ziplining".
* FamilyGuy has done this several times:
** In one episode they go back to the Pilot, which is more crudely drawn, than they go into the future which is ultra-realistic CGI.
** The Multiverse episode, especially the Disney part and a brief live-action segment where Brian and Stewie are played by an actual dog and baby with their voices dubbed over.
** Or when Peter remembers when he took drugs.
* In the SanjayAndCraig episode "Prickerbeast", Craig momentarily becomes jarringly detailed in a close-up shot when he is told to look "real scary" by Sanjay.
* ''WesternAnimation/TripTank'' due to being a SketchComedy show and animated by different animators.
* The ''WesternAnimation/KingOfTheHill'' episode "Death of a Propane Salesman" has Kahn telling an old Laotian fable that is animated in a sketchy papyrus style.
* In the ''WesternAnimation/AmericanDad'' episode "The Longest Distance Relationship" when Jeff and Sinbad travel through the wormhole they morph into several different animation styles including ''WesternAnimation/SouthPark'', ''WesternAnimation/TheSimpsons'' or 'WesternAnimation/{{Futurama}}'',''WesternAnimation/ThePowerpuffGirls'', ''WesternAnimation/CloneHigh'', and characters from the computer game Dragon Scuffle from the earlier episode "Dungeons and Wagons".
* During a two-part episode of ''WesternAnimation/TheLegendOfKorra'' that details the origins of the first avatar, the art style takes on a look and feel reminiscent of the paintings of feudal Japan, with watercolor backgrounds, lots of swirls in things like fire and dust, and a pale tint.
* ''WesternAnimation/{{Detentionaire}}'' sometimes shifts from the usual flash animation to something else. For example, the big prank that kicks off the plot is only shown through image stills with sound to convey the utter chaos going on in the gym. The last shot of the intro is in a more traditional, sketchy animation style. When there are closeups of hands, they tend to be drawn in more detail, and several nameless background characters are drawn in different styles as well.
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