%% Image selected per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1340722853071560100
%% Please do not change or remove without starting a new thread.
%%
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/1933_expo_01_154.jpg]]

Art Deco, a flexible and [[ExactlyWhatItSaysOnTheTin decorative art]] that changed history.

The staple style during the [[RoaringTwenties 1920s]] and [[TheGreatDepression 1930s]], with its geometrically futuristic linear design, Art Deco was applied in every field, including architecture, furniture, interior design, graphic design, fashion and typography. Its simplistic, symmetric, fluid and futuristic design was easily managed and breathable, in contrast to the frilly [[TheEdwardianEra Edwardian]] ArtNouveau designs. It took the world by storm after the 1925 Paris ''[[EverythingSoundsSexierInFrench Exposition Internationale des Arts Décoratifs et Industriels Modernes]]'' (although some claimed that the movement started as early as 1910), influenced by works of Romain de Tirtoff (better known as Erté), historical arts like Aztec, Egyptian and Mesopotamian, ArtNouveau, Bauhaus, Neoclassical, Futurist and other modernist style movements. And its forms went on to every World's Fair from the 20s and 30s, then spread to all over the world. Although the term ''Art Déco'' is commonly used, the term was actually coined in TheSixties during its resurgence after its popularity declined about UsefulNotes/WorldWarTwo.

Often this style is found on DieselPunk and mostly RaygunGothic settings.

----
!!Examples that include the art form or is applied about Art Deco:
* Romain "Erté" de Tirtoff's fashion illustrations.
* New York City skyscrapers, like the Chrysler Building and the Empire State Building, are heavily built on Art Deco.
* Nowadays derisively-called [[http://en.wikipedia.org/wiki/Stalinist_architecture Stalinist Architecture]] of the [[TheGreatDepression 1933]]-[[TheFifties 1955]] period in the SovietUnion was a heavily politicized derivative of ArtDeco and [[http://en.wikipedia.org/wiki/Postconstructivism Post-Constructivist]] movements.
** While Stalinist architecture died in [[TheSixties the 1960s]] and got replaced by more modern if duller designs, Soviet sculptors and industrial designers [[FishOutOfTemporalWater still clung to similar styling for a few decades more]].
* The fifth installment of ''VideoGame/{{Civilization}}'' has some influences in Art Deco, some on the mainframe.
* Scenes based on Art Deco is featured on MyLifeAsATeenageRobot.
* The 1990s DCAU is heavily influenced on it.
* The artwork for Music/FlorenceAndTheMachine' ''Ceremonials'' invokes Art Deco, along with the music video for "Spectrum".
* The design team admitted to basing the sandminer sets in ''[[Recap/DoctorWhoS14E5TheRobotsOfDeath The Robots of Death]]'' on Art Deco.
* The film ''Film/TheRocketeer'' had Art Deco leanings in it the design of the Rocketeer costume, and the [[http://upload.wikimedia.org/wikipedia/en/c/cc/Rocketeermovieposter.jpg promotional posters]] were done in this style.
* A lot of the architecture in ''VideoGame/{{BioShock}}'''s Rapture is of Art Deco design, drawing a lot of inspiration from 1930's and 40's American architectural styles. The game's pause menu also has a heavy Art Deco influence.
* The indie fighting game ''VideoGame/{{Skullgirls}}'' borrows a lot influences of the Art Deco style (stylized as "Dark Deco") and the Golden Age of Hollywood. The music, composed by Michiru Yamane of ''VideoGame/CastlevaniaSymphonyOfTheNight'' fame, incorporates jazz-styled music of the 1940s to go along with the game's art direction.
* The titles in most of the promotional materials for ''Film/TheGreatGatsby'' (2013) are stylized in Art Deco.
* The opening titles of ''Series/{{Poirot}}'' are absolutely pure Art Deco, using a mixture of animation and stage sets with live actors.
* TheAbominableDrPhibes is set in the 1920s and has some gorgeous sets, particularly the house interiors of the main characters.
* Rather funnily, an entire class of automotive design which emerged during TheGreatDepression and died hopelessly during TheFifties, the "aerodynamic fastback" style. Most widely-known examples: [[http://3.bp.blogspot.com/-2LkbpW8O0AU/T75UuRPKSNI/AAAAAAAADQE/H-xsF1eroWI/s1600/1936-lincoln-zephyr.jpg Lincoln]] [[http://static.ddmcdn.com/gif/1936-1948-lincoln-zephyr-8.jpg Zephyr]] and [[http://worldcarslist.com/images/cord/cord-810-westchester/cord-810-westchester-03.jpg Cord 810 / 812]]. It relied on a specific set of conditions to be met: [[CaptainObvious relatively low-powered engines were not quite the best for performance]] ([[UsefulNotes/NaziGermany original]] [[http://speedhero.files.wordpress.com/2010/01/1938-vw-beetle-38-first.jpg VW Bug]] had barely 24hp!), yet the roads were still sparsely-populated with cars, so designers went to aerodynamic body shapes to increase efficiency and speed [[http://www.alternatehistory.com/discussion/attachment.php?attachmentid=190170&stc=1&d=1352741674 like in advanced aircraft of the time]], and also to break with the tradition of frilly, horse-carriage inspired earlier designs. Once the new high-compression engines came after [[TheFifties the early 1950s]], there was less interest in aerodynamics.
* Tony Harris and his successors on ''ComicBook/{{Starman}}'' gave Opal City a markedly Deco look.
* The Sierra Madre Casino in the ''VideoGame/FalloutNewVegas'' DLC ''Dead Money'' is designed in art deco style.
* Cloudbank in {{Transistor}} has some obvious art deco influences, mixed in Film/{{TRON}}-like aesthetics in a [[FinalFantasyVII Midgar-esque]] cyberpunk setting.
----