[[quoteright:243:http://static.tvtropes.org/pmwiki/pub/images/applemacintosh_7464.jpg]]
->'''*BONG!*''' "Welcome to Macintosh.''

Traditionally, the Apple "Mac" Macintosh computer has been known for desktop publishing, Photoshop, audio and video editing, networking, and high prices, not gaming. [[note]](In fact, Apple management for some time actively ''discouraged'' any attempts to turn the Mac into a gaming machine, because they envisioned it as a business tool and feared that gaming would add to the already somewhat whimsical image of the computer.)[[/note]] But despite this it ''has'' a gaming history, including a small number of original titles, most famously ''VideoGame/{{Myst}}'' and ''VideoGame/{{Marathon}}''. Another irony is that, due to being based on the popular Motorola 68000 CPU, widely used at the time in various video game platforms, the Mac had a long history as an authoring platform for console games in the eight-bit and 16-bit era.

The Mac was a revolutionary computer, with its Xerox Alto-inspired graphical user interface [[note]]though Mac OS X made it so modern Macs have a terminal feature to provide text-based functions other UsefulNotes/{{UNIX}}-based operating systems have[[/note]], and Apple marketing executives were worried that it would be seen as a toy. So the only games developed for it prior to its release in January 1984 were a [[http://www.folklore.org/StoryView.py?story=Puzzle.txt 600-byte]] FifteenPuzzle and a real-time board game by an Apple programmer that [[http://www.folklore.org/StoryView.py?story=Alice.txt went intentionally underpromoted.]] After the launch, games were ported over from other systems, but there were only a few unique titles.

Several companies stepped forward to fill the gap. Silicon Beach's ''EnchantedScepters'' and ''VideoGame/DarkCastle'' demonstrated the Mac's mouse-based input and multimedia capabilities, respectively. Creator/ICOMSimulations created the first fully mouse-driven AdventureGame in ''VideoGame/DejaVu'', followed by ''VideoGame/{{Shadowgate}}'' and two other "[=MacVentures=]". In the 1990s, Creator/{{Bungie}} gave Mac users a reason to be proud with ''VideoGame/{{Marathon}}'' and ''VideoGame/{{Myth}}''. ''{{Halo}}'' [[WhatCouldHaveBeen would've been their next Mac title]], but Microsoft bought them out and turned it into a launch title for the {{Xbox}}. Other major developers included Ambrosia (''VideoGame/EscapeVelocity'') and Casady & Greene (''CrystalQuest'', ''VideoGame/{{Glider}}''). Still another Mac debut, Cyan's HyperCard-based ''VideoGame/{{Myst}}'', went on to reign as the all-time best-selling PC game for nearly a decade.

The Mac hardware went from the 68k UsefulNotes/CentralProcessingUnit family to the [=PowerPC=], and UsefulNotes/MacOS went from Classic to X (pronounced "ten"; it's a Roman numeral, not an [[XtremeKoolLetterz Xtreme Kool Letter]]), but it remained a system of third-party ports from those who were willing. And as the "wintel" platform caught up with the Mac's technical sophistication, porting became more difficult and fewer were willing.

Things took a startling change in the mid-2000s. In 2006, the Mac went to the same [=80x86=] CPU as the IBMPersonalComputer, even allowing it to run Windows without the need for an x86 emulator, and thus the vast majority of computer games (i.e. other than what was already available for UsefulNotes/MacOS). This made porting easier, but still not a piece of cake; the UsefulNotes/MacOS still uses different UsefulNotes/{{Application Programming Interface}}s, such as [=OpenGL=] (as with many other Unix-based or Unix-like operating systems, such as Linux, which primarily uses the Mesa implementation), in place of Microsoft's [=DirectX=]. It also used a different, more sophisticated BIOS called EFI in place of the outdated IBM PC BIOS that [=PCs=] were stuck with until Microsoft updated Windows Vista and 7. An upside of the transition was the sudden prominence of the Hackintosh, a standard PC running Mac OS X (versions 10.4 and up); though technically not allowed under Apple's EULA, Hackintoshing opens up a lot of flexibility that Apple doesn't offer on the low end, and there's even a book out there on how to do it.

Much like earlier [=80x86=] competitors to Windows such as [[UsefulNotes/{{UNIX}} Linux]], native game ports have mostly died away as a result, replaced with the common CPU architecture's ability to use various types of emulation to run Windows games at a decent speed or simply reboot into Windows using the Boot Camp bootloader software. In particular, a commercial enhancement of Wine [[PunnyName called Cider]] is bundled into most current Mac game "ports", so native Mac games have been reduced from those ported by third parties to those originally written by MultiPlatform Mac developers, like [[BlizzardEntertainment Blizzard]] and [[IdSoftware id]]. And in 2010 Creator/{{Valve|Software}} had brought {{Steam}} to the Mac, opting to port the code to run natively on Mac OS X instead of using Cider. Likewise, EA has joined Valve with porting Origin to the Mac, and promised that while most games were ported using Cider, some games will be ported to run natively on the Mac (most recently being VideoGame/SimCity 2013, which was ported to native Mac OS X code).

----

!!Specifications:

[[foldercontrol]]

'''''"Old-World" Macs'''''

Macs are generally classified into three eras: Old-World, New-World and Intel. Old-World Macs use the Toolbox BIOS, a proprietary BIOS only capable of loading Mac OS, and they had most of their graphical instructions stored in-BIOS. Later "Old-World" Macs are actually hybrids, they have both Open Firmware (albeit an early implementation) and Toolbox BIOS stored on ROM. The thing that sets these hybrids apart from New-World Macs is that while hybrids store both BIOS's on ROM, New-World Macs only store Open Firmware on ROM, but they are capable of loading the Toolbox off the hard disk into RAM and chainloading Toolbox from there.

[[folder:Black & White Macs, 1984-90]]
The Macs of ''VideoGame/DarkCastle'' and the ICOM [=MacVentures=].

[[foldercontrol]]

[[folder: Processors ]]

* UsefulNotes/CentralProcessingUnit: Motorola 68000, 8 [=Mhz=].
* GPU: ''None.'' Somewhat ironic, but for all the graphical sophistication of its interface the Mac's entire graphical subsystem consisted of a simple DMA video controller, based on just two discrete logic chips, with all graphics drawn in software.
* The machine's entire ''chipset'' fit into just 10 chips (6 programmable logic devices, two custom chips for the clock and floppy drive, an 8530 dual serial port and a 6522 VIA to handle interrupts), a tiny number in 1983 considering most desktop [=PCs=] were still being built out of discrete TTL chips (which required dozens of individual chips to do the same thing). Burrell Smith wanted to put the entire machine's guts into one big chip called the "[[FunWithAcronyms Integrated Burrell Machine]]", but they couldn't get the chip debugged in time and had to fall back on Smith's original PLD-based design. Apple eventually got it working for the Macintosh SE and Classic, though.

[[/folder]]

[[folder: Memory ]]

* 128 KB for the original "thin" Mac, which almost killed the machine the design team was really challenged to do ''anything'' with such a tiny amount, because graphical software required more memory than the old-fashioned character-based one, and applications' constant loading and unloading of the unused software pieces slowed the machine to a crawl, as it didn't have a HDD, just a 400K floppy!
* The first major update of the system, the "fat" Mac, upped the memory amount to 512 KB. Later models increased it further, to 4 MB.

[[/folder]]

[[folder: Display ]]

* 512342 bitmap.

[[/folder]]

[[folder: Sound ]]

* Eight-bit mono [[WavAudio PCM]] (software).

[[/folder]]

[[folder: Useful Notes/Mac OS ]]

* 128K: 1.0-3.3
* 512K: 1.1-4.1
* [=512Ke=]: 1.1-6.0.8
* Plus: 1.1-7.5.5
* Classic: 6.0.7-7.5.5
[[/folder]]

[[folder:Color 68k Macs, 1987-94]]
The Macs of ''VideoGame/{{Myst}}'' and ''VideoGame/{{Marathon}}''. This class also includes the oddball SE/30 and Macintosh Classic II, which were both Mac II-class machines (based on the Mac [=IIx=] and the LC II, respectively) that just happened to be in the classic "toaster" Mac's form factor. Also, the earliest [=PowerBook=] models (Mac laptops) are in this class. Some of these Macs had an internal CD-ROM drive (on the SCSI bus), essential for loading games too big for floppies.

* UsefulNotes/CentralProcessingUnit: Motorola 68020, 68030, or 68040, 16-40 [=Mhz=].
* GPU: Still 100% software; add-on boards with "[=QuickDraw=] accelerators" became available around 1990, but they were expensive and mainly intended for professional users.

[[/folder]]

[[folder: Memory ]]

* 1-256 MB.

[[/folder]]

[[folder: Display ]]

* Up to 1152870 resolution.
* Up to 24-bit color.
* The SE/30 and Classic II used the same 512x342 monochrome screen as the original Macs. However, there were add-ons for the SE/30 that made it just as capable as a full-size Mac II, and even made it possible to display grayscale video on the internal monitor.

[[/folder]]

[[folder: Sound ]]

* Eight- or 16-bit stereo.

[[/folder]]

[[folder: Useful Notes/Mac OS ]]

* Mac II: 2.0-7.5.5
* Quadra: 7.1-8.1
[[/folder]]

[[folder:Beige Power Macs, 1994-98]]
The machines that introduced the [=PowerPC=] CPU to the world. Also the era when the Mac adopted technologies originating in IBM-compatible [=PCs=], such as the PCI bus and the IDE hard disk. (The first Mac with an IDE disk was a late 68k model, the Quadra 630. Many lower-end [=PowerPC=] models had IDE disks. During this era, IDE disks were slower but cheaper than SCSI disks.) Along with the Power Macintosh line, the later Performa and [=PowerBook=] models also have [=PowerPC=] processors. This is the only era to have official Mac clones, the non-Apple computers that have a license from Apple to run {{Mac OS}}.

A few [=PowerPC=] Macs are non-PCI models. These recycled old 68k designs and did not have Open Firmware. Almost all [=PowerPC=] Macs are PCI models with Open Firmware booting the Mac Toolbox. A few owners have hacked Open Firmware to boot [[UsefulNotes/{{UNIX}} Linux or NetBSD]], bypassing the Toolbox, though this does not always work.

* CPU: [=PowerPC=] 601, 603, 603e, 604, 604e, 604ev "Mach 5", or 750 (called "G3"), 60-366 [=MHz=]. The 603/604 series Power Macs are unofficially upgradable to G3 chips of up to 400MHz using third party upgrade kits, while the G3 Power Macs are unofficially upgradable to G4 chips of up to 1.2GHz using third party upgrade kits.
** [=PowerPC=] processors had fewer [=MHz=] than contemporary Intel processors; but a clock speed comparison ignores the different architectures. Mac fans claimed that a [=PowerPC=] was just as good as an Intel with higher clock speed, because of the [=PowerPC=] RISC design.
* GPU: Either software-driven onboard video, Apple video cards, or PCI cards. Beige G3 Power Macs had onboard 3D acceleration and support for up to 1280x1024 thanks to an integrated ATI Rage II+, Rage Pro Or Rage Pro Turbo chipset, depending on motherboard revision.

[[/folder]]

[[folder: Memory ]]

* 8-384 MB, unofficially up to 1.5 GB for [=PowerSurge=] machines and 768MB for Beige [=G3s=].
** The "[=PowerSurge=]" machines (the 7500-9500 and their follow-ons) used an oddball transitional memory standard, the "fast-page DIMM". These were available in sizes up to 128 MB; the 7500 and 8500 had 8 DIMM slots, and the 9500 has 12, making their maximum RAM 1 GB and 1.5 GB, respective -- both huge numbers for consumer machines in 1995.
** The Beige G3s switched from fast-page RAM to the then-new (but far easier to get) [=PC66=] SDRAM. RAM modules must be double-sided or the computer will exhibit memory-related issues like not reporting all the RAM installed or randomly crashing on boot. [=PC100=] and [=PC133=] RAM sticks are accepted, but the RAM will only be operated at [=PC66=] speed (66MHz). All-in-one and Desktop models require low-profile RAM. Also, the firmware is programmed to only detect 768MB of RAM and then give up, so adding more than 768MB of RAM is pointless, and even then it's Apple being a bit generous, since Apple advertised the maximum amount of RAM as 384MB.
* The [=PowerSurge=] machines could handle up to 4 MB of VideoRAM, using an on-board, Apple-designed frame buffer chip. The Beige G3 upgraded to an ATI Rage {{GPU}}, which came with 2MB onboard; another 4MB can be added via a SGRAM module.
* Machines with PCI slots accept PCI video cards, though getting one working in a [=PowerSurge=] is tricky because of the old BIOS.

[[/folder]]

[[folder: Display ]]

* 640x480 with 16-bit color on internal video.
* Up to 1152x870 with Apple video cards. 16-bit color with PDS card, 24-bit with AV card [[note]](the AV card had a slightly better frame buffer chip, and supported NTSC/PAL video in/out)[[/note]].
* Up to 1280x1024 and up to 24-bit color with PCI cards.
* Beige G3s can achieve 1280x1024 at 24-bit color using the onboard video if a 4MB video SGRAM upgrade module is present.

[[/folder]]

[[folder: Sound ]]

* 16-bit stereo.

[[/folder]]

[[folder: Useful Notes/Mac OS ]]

* 601 models: 7.1.2 - 9.1
* 603/604: 7.5.3 - 9.1 (9.2.2 can be force-installed using third-party software); 604 models can run OS X up to 10.4.11 using third-party installation software.
* G3: Classic 8.1 - 9.2.2, or OS X up to 10.2.8. Can run OS X up to 10.4.11 using third-party installation software, and up to 10.5.8 using third party software if an unofficial G4 upgrade card, enough RAM, and either a PCI graphics card with 3D acceleration or the 4MB SGRAM video memory expansion module is installed.
[[/folder]]

'''''"New-World" Macs'''''

Starting with the iMac, Macs have fully embraced the industry-standard Open Firmware BIOS instead of its homegrown Toolbox BIOS (while Open Firmware existed as early as the Power Mac era, the implementation on those is somewhat kludgey and they co-existed with the Toolbox BIOS on ROM). However, on early New-World Macs, it is possible to have Open Firmware load the Toolbox BIOS from the hard disk into RAM and chainload it, a technology known as ROM-in-RAM, and is actually necessary for running Mac OS 9 as a stopgap solution while Mac OS X was still being developed. This feature was removed from later G4 Macs and is absent from G5 Macs.

[[folder:Translucent [=iMac=], 1998-2001]]
The iconic Mac of the ''VideoGame/{{Unreal}}'' and ''VideoGame/{{Quake}}'' era. Starting with its direct ancestor, the Power Mac G3 family, Apple dumped the homegrown chipsets of the Beige PCI era and went with a solution based around a Motorola "north bridge" and ATI {{GPU}}s; this saved money and actually increased performance.

The iMac introduced Mac users to USB, and got rid of the floppy drive. The iMac was also missing the old ADB, modem, printer and SCSI ports. Some people bought USB adapters or USB floppy drives. Later iMacs added [=FireWire=], because USB 1.1 was too slow for some devices.

* CPU: [=PowerPC=] 7xx (called "G3" as the third-generation [=PowerPC=],) 233-700 [=Mhz=].
* GPU: ATI Rage [=II/Pro/128=].

[[/folder]]

[[folder: Memory ]]

* 32 MB to 1 GB.
* 2-16 MB video memory.

[[/folder]]

[[folder: Display ]]

* Up to 1024768 with built-in monitor, up to 16001200 on an external monitor.
* Up to 24-bit color.

[[/folder]]

[[folder: Sound ]]

* 16-bit stereo.

[[/folder]]

[[folder: Useful Notes/Mac OS ]]

* Classic OS 8 or 9.
* OS X up to 10.3.910.4.11
[[/folder]]

[[folder:"New World" Power Macs, 1999-2005]]
The Mac takes a big leap forward with OS X, and dumps all the remaining legacy Mac standards (and whatever legacy PC standard it also had), but remains in its own world with the [=PowerPC=] processor. G3 and early G4 models came in shells with aesthetics similar to iMacs in that they have a rounded, semitransparent shell, later G4s dropped the transparency altogether, and the G5 ditched the plastic casing for an aluminum body, which was brought forward to the Mac Pro era.

[[foldercontrol]]

[[folder: Processors ]]

* CPU: [=PowerPC=] 7xx ("G3"), 74xx ("G4"), or 970 ("G5"), 300 [=MHz=]-2.7 [=GHz=].
* GPU: PCI or AGP graphics cards: ATI Xclaim, Rage, or Radeon, or NVIDIA [=GeForce=].

[[/folder]]

[[folder: Memory ]]

* 64 MB to 8 GB.
* 4-512 MB video memory.

[[/folder]]

[[folder: Display ]]

* G3, early G4: Up to 16001200.
* Later G4, G5: Single or dual link DVI, 19201200 or 25601600.
* 24-bit color.

[[/folder]]

[[folder: Sound ]]

* 16-bit stereo.

[[/folder]]

[[folder: Useful Notes/Mac OS ]]

* Classic Mac OS 8.5-9.2.2
* OS X up to 10.5.8
[[/folder]]

'''''Intel Macs'''''

Starting mid-2005, Apple ditched Motorola's Power architecture for Intel's x86/x86-64 after Motorola failed to deliver a G5 Power CPU that runs cool enough to be placed on a laptop. With this move, Apple also ditched Open Firmware in favor of Intel's revolutionary EFI BIOS (which is only recently started to be embraced by the PC world). The first few generations of these Macs are only 32-bit capable, while newer generations are fully x86-64 compatible (the latter being the necessary requirement to run Mac OS X Lion, thus the 32-bit machines are only capable of upgrading to Snow Leopard).

[[folder:2012 Mac Mini]]
The modern bottom-end Mac.

[[foldercontrol]]

[[folder: Processors ]]

* CPU: Intel ''Ivy Bridge'' (Third Generation), Core i5, dual core 2.5 or quad core 2.3 [=GHz=]. The quad-core i5 2.5 [=GHz=] machine can be ''sized up'' to a quad-core "Ivy Bridge" i7 2.6[=GHz=] CPU to the tune of an additional US$100 if buying from the Apple online store.
* GPU: Intel HD Graphics 4000 (Graphics Memory scalable from 288MB to 512MB depending on system RAM) using shared memory for all models. Unlike the 2011 Mac Minis, an [=ATi=] Radeon GPU option is not offered this time around.

[[/folder]]

[[folder: Memory ]]

* 2-16 GB. Graphics shared memory starts at 288MB at 2GB, scales to 512MB at 8GB on Intel HD Graphics 4000.

[[/folder]]

[[folder: Display ]]

* Single via either HDMI or [=DisplayPort=], or dual link HDMI+[=DisplayPort=]. Can drive two monitors at 1920x1080 independently.
* 24-bit color.

[[/folder]]

[[folder: Sound ]]

* 24-bit 5.1 channel surround via HDMI. Optical or stereo out via the sound out port.

[[/folder]]

[[folder: Useful Notes/Mac OS ]]

* OS X 10.8.0
[[/folder]]

[[folder:2012 [=iMac=]]]
The go-to Mac for most of its desktop users and arguably still the definer of a very capable all-in-one computer. The latest iteration is very thin at 5mm on the edges, but actually bulges out in the middle. At certain angles, [[https://www.apple.com/imac/ it looks very thin]].

[[foldercontrol]]

[[folder: Processors ]]

* CPU: Intel ''Ivy Bridge'' Core i5 quad core processor, 2.7[=GHz=] - 3.4[=GHz=] (3.2[=GHz=] - 3.6[=GHz=] turbo boost) per core, depending on the model.
* GPU: NVIDIA [=GeForce GT 640M=] to a [=GeForce GTX 670MX=].

[[/folder]]

[[folder: Memory ]]

* 8GB [=DDR3-1600=] SDRAM. Configurable up to 16GB-32GB and higher end models have user accessible ports.
* 1TB [=5400RPM=]/[=7200RPM=] hard drive (configurable with a 1TB-3TB Fusion drive) or a 768GB SSD.

[[/folder]]

[[folder: Display ]]

* Built-in 21.5" or 27" display. Resolutions are 1920x1080 and 2560x1440 respectively.

[[/folder]]

[[folder: Sound ]]

* Built-in stereo speakers with a headphone/digital audio jack.

[[/folder]]

[[folder: Useful Notes/Mac OS ]]

* OS X 10.8
[[/folder]]

[[folder:2013 Mac Pro]]
The latest top-of-the-line Macintosh workstation, guaranteed to burn a hole in your pocket and your savings account, too. The latest version is an odd-duck in itself- with an unorthodox cylindrical design. The idea is all the components are built around one giant heat sink with a single fan pulling air through it. The unit is pretty small though, comparable in size to a rolled up sleeping bag. It also has little room for internal expandibility- Apple figures you're just going to make use of the Thunderbolt 2 ports.

[[foldercontrol]]

[[folder: Processors ]]

* A choice of one of the following Intel Ivy Bridge EP based Xeons
** Quad core E5-1620 v2 running at 3.7GHz
** 6-core E5-1650 v2 running at 3.5GHz
** 8-core E5-1680 v2 running at 3.0GHz (build-to-order option)
** 12-core E5-2697 v2 running at 2.7GHz (build-to-order option)

[[/folder]]

[[folder: Memory ]]

* 12GB of [=DDR3-1866MHz=] RAM minimum for 4-core version, 16GB [=DDR3-1866MHz=] minimum for 6-core version. Maximum RAM capacity officially offered is 64GB [=DDR3-1866MHz=].
* 256GB of PCI-Express based SSD, upgradeable to 512GB or 1TB. Teardown website [=iFixit=] noted these are the same formfactor [=SSDs=] used in the laptops.

[[/folder]]

[[folder: Display ]]

* GPU: Dual AMD [=FirePro=] D300 with 2GB of [=GDDR5=] RAM per card on the quad-core version, or Dual AMD [=FirePro=] D500 with 3GB [=GDDR5=] per card on the hex-core version. Dual AMD [=FirePro=] D700 with 6GB [=GDDR5=] per card is available through Apple as a build-to-order option.
** Under Mac OS X, applications must be written to use both [=GPUs=]. In Windows, it's just a matter of turning on [=CrossFire X=] in the driver settings.
* Up to 3 4K displays can be connected. Otherwise, supports up to seven displays (1 HDMI, 6 Thunderbolt).

[[/folder]]

[[folder: Sound ]]

* 24-bit 5.1 channel surround via [=mini-TOSLINK=] Optical

[[/folder]]

[[folder: Connectivity ]]

* 3.5mm line out/[=mini-TOSLINK=] optical out and 3.5mm headphone out.
* 4 USB 3.0 ports
* 6 Thunderbolt 2 ports, these can support support 6 Thunderbolt devices via daisy chaining for a total of 36 devices.
* Dual gigabit ethernet ports
* 1 HDMI 1.4 port.
* 802.11 a/b/g/n/ac Wi-Fi

[[/folder]]

[[folder: Useful Notes/Mac OS ]]

* OS X 10.9 minimum
[[/folder]]

----

!!This computer (and its [[http://folklore.org colorful history]]) exhibits the following Tropes:
* AscendedExtra: Hardware engineer Burrell Smith, who started in the service department before showing that he knew so much about the Apple II that he was given the job of designing the Mac without actually being promoted to engineer.
* ComputerEqualsMonitor: The signature design of many Macs, from the 1984 original to the iconic iMac line, which is what most people visualize when talking about Apple's computers.
* ControlFreak: Steve Jobs.
* DoubleStandard / HypocriticalFandom:
** With Apple's recent resurgence, there have been concerns of a DoubleStandard in that Apple will not get as much vehement criticism as Microsoft when it comes to being almost as ruthless in their business practices.
** [[Series/TheDailyShow Jon Stewart]] [[http://www.thedailyshow.com/watch/wed-april-28-2010/appholes finds it quite puzzling]] that Apple enforces heavy-handed litigation against anyone who leaks details of unreleased or rumored products, yet they are still looked at in a better light than Microsoft.
** On the other hand, it's become quite common to ''bash'' Apple on the internet for doing things that other companies [[KarmaHoudini get away with]].
** One of the biggest complaints is that since Apple commands a sizable market share in the personal computer field and has very large portion of the mobile sector, it should be subjected to the same monopolistic litigation that has plagued Microsoft in the past. But it's never gotten slapped with a fine ''once'', even in the fine-happy European Union.[[note]]The EU fined Microsoft hundreds of millions of dollars over what amounted to a bug in the browser election Microsoft was forced to do.[[/note]]
* FanNickname: The color era Macs are sometimes lovingly called "Big Macs" by fans.
** And now, some fans are jaded by the lack of internal upgradeability of the 2013 Mac Pro and have taken to calling it various derogatory names, like ''diaper bin'' and ''[[Franchise/StarWars Darth Vader's]] trash can''
* ForWantOfANail:
** Averted with the Resource Manager, which was almost canned by a petulant manager, crammed into a tiny sliver of memory by developer Bruce Horn, and turned out to be one of the most important design elements of the entire system. Said manager also once almost fired Andy Hertzfeld, the main programmer of the Toolbox, the main Mac OS UsefulNotes/{{API}}, and chief architect of the OS itself, over ''insubordination'' issues the guy was once in the Navy, y'see.
** Also an aversion: the original Macintosh' ability to [[http://www.folklore.org/StoryView.py?project=Macintosh&story=Sound_By_Monday.txt&sortOrder=Sort%20by%20Date&detail=medium&search=sound play back sound]]. Very nearly nixed by Steve Jobs, it turned out to be one of the Mac's [[KillerApp killer features]] that subsequently cemented the Mac's status as a superior multimedia machine to [=PCs=] in the 80s and early 90s.
* GeorgeJetsonJobSecurity: Former Apple employees claim that working under Steve Jobs was like this.
* HeWhoFightsMonsters: The original "1984" commercial had the Mac as the one fighting against corporate power for the freedom of choice. Now, in a world with a Mac App Store and a heavily guarded iOS Store, it has become the very thing it tried to avoid. In their defense, the regulated nature of the iOS store means that apps are likely to work and not be malware, but this doesn't excuse some heavy-handed censorship of the content of media apps.
* InNameOnly: Mac OS X is a pretty awesome operating system, but what it isn't is anything even remotely resembling the original Mac OS except in overall appearance and support for some Classic technologies and data formats. Switching between OS X and Classic is almost as big a jump as switching between Mac and Windows. Mac OS X 10.7 ended up getting rid of [=PowerPC=] Carbonized apps (due to removal of Rosetta), the only apps that run in both Mac OS 9 and Mac OS X.
* {{iProduct}}: The iMac and the portable iBook. The iMac created this trope. The "i" might mean "internet", because the first iMacs included everything for going online: internal modem, Ethernet, and web browsers. (Newer iMacs lose the modem but have [=AirPort=] for Wi-Fi.)
* ItWillNeverCatchOn: People have been saying this almost throughout the Mac's history. Starting in 1998 alone (only halfway back to the start of the platform), we've had people saying that the iMac, USB-only for peripherals, the lack of a floppy drive, the iPod, Apple retail, iTunes and its proprietary music/audiobook/TV/movie store, the iPhone, the App Store, and the iPad were all destined to be massive failures. Instead, each was a spectacular success and is part of the reason why Apple Inc. is now worth more money than Microsoft.\\
\\
Heck, even at the launch of the original Mac, it gathered flak for its GUI and being branded a "toy" by UsefulNotes/{{UNIX}} users, who believed that command line interfaces would reign into the distant future. (Incidentally, Mac OS X's certification for the Single UNIX Specification means that [[HilariousInHindsight modern-day Mac users are Unix users themselves]].)
* KickedUpstairs: Some accounts claimed that Creator/SteveJobs did not get kicked out of the company, but left on his own accord after he was given said treatment- still a chairman of the company, but stripped off all decision making powers and having his office reassigned to a building that is almost empty. [[http://www.folklore.org/StoryView.py?project=Macintosh&story=The_End_Of_An_Era.txt]]
* KillerApp: Aldus [=PageMaker=] and Adobe's [=PostScript=] printer language were a natural fit for the Mac's graphics-intensive interface and taught a generation how to do page layout and design without Linotypes, pasteboards, or expensive and cryptic optical pagesetters. For [=NextStep=] / OS X, the killer app was arguably the platform itself, with its highly sophisticated programming toolset.
** The four channel sound built into every single Mac is a killer app in it's own right during it's early years. Said feature gave the Mac a leverage over [=PCs=] of that era, as up until the release of the [=SoundBlaster=] sound card in 1988, most [=PCs=] were only capable of beeping music or sound effects through it's built in speaker (although some games were actually able to manipulate said speaker to play speech, most developers didn't care much about sound at that time). Said feature put the Mac one step ahead and on the same level as the {{Amiga}} and {{Atari ST}}
** VideoGame/{{Myst}} was the killer app for the color classic CD-enabled Macs in the early 90s, being the first game ever to heavily feature cutscenes, voice-over and pre-rendered 3D imagery, and thus take full advantage of the Mac's (superior-to-the-PC) built in audio and CD-ROM drive.
* {{Mascot}}: Clarus the [[MixAndMatchCritters Dogcow]], introduced in Apple's famous [[http://clarus.chez-alice.fr/originals/tn31.html Tech Note 31]]. Clarus originally came from one of Susan Kare's [[UsefulNotes/{{Fonts}} font designs]] and eventually became the standard image for printer setup dialog boxes. [[http://developer.apple.com/legacy/mac/library/technotes/tn/tn1031.html Tech Note 1031]] came along years later to show how to create a 3D rendering, as well as giving some of the history.
* NiceJobBreakingItHero:
** Copland was probably the most {{egregious}} example -- the core OS was good enough for Apple engineers to be using it as their daily OS in-house, but management ineptitude ultimately killed the project by feature creep. (The carcass was ultimately stripped for parts, with most of the window dressing finding its way into the later Classic releases and the kernel apparently relegated to the bit bucket.)
** Most anything Apple management did in the 1990s, Copland being just ''one'' of these decisions. Another one was ousting Steve Jobs from his own company and replacing him with a sugar-water salesman; Apple became pretty directionless from then. Only Steve Jobs' return saved the company from the fate of {{Sega}}, as the companies seemingly competed on shooting themselves in the foot more spectacularly.
** They were little better in the 1980s choosing, for example, to market the original Macintosh at $2,500 for a high profit margin instead of the much lower $1,500-$2,000 that the engineers wanted, thus crippling the machine's market share from the very beginning.
* NoGoodDeedGoesUnpunished: Ellen Hancock, Apple's chief technology officer, was responsible for the [=NeXT=] merger and Steve Jobs' return (and therefore more or less directly for saving the company), but Jobs ridiculed her into resigning.
* NoPlansNoPrototypeNoBackup: Bill Atkinson, who programmed most of the graphics subsystem for the Mac and its predecessor the Lisa, was seriously injured in a car accident while still planning regions, a critical part of the graphics package. Jobs rushed to the hospital to see what Atkinson's condition was. Atkinson responded "Don't worry, Steve. I still remember regions."
* OlderThanTheyThink: The first official Intel-compatible Mac OS build happened in 2001 (see WhatCouldHaveBeen below).
* ProductPlacement: Macs appear so often in media, there's ''[[EveryoneOwnsAMac an entire trope around it]]''.
* PunnyName: The Mac is named after the [=McIntosh=] breed of apple, making it a pun on the name of the company.
* TheRedMage: Arguably software architect Andy Hertzfeld, whose business card literally read "Software Wizard" and who was responsible for many diverse ideas, as well as much of the Toolbox API.
* ScrewThisImOuttaHere: Since Steve Jobs' return, Apple has been remarkably successful at doing this -- locking out the Mac cloners they had only just licensed, blindsiding a reticent Avid with Final Cut Pro, dumping IBM's Power architecture for Intel when IBM couldn't deliver 64-bit laptop chips, and giving Adobe a [[BringMyBrownPants brown pants moment]] by banning Flash from [=iOS=]. They've also been upping the pressure on Intel, with their [=iOS=] devices running on [=ARM=]-derived architecture, and in-house builds of OS X apparently capable of doing the same. Pretty much the only area where they've failed at this was trying to outdo Google Maps with their [=iOS=] 6 Maps app, which has a [[http://theamazingios6maps.tumblr.com blog dedicated to just how bad it is]].
** This is, according to the same account mentioned above, Steve Job's response to being KickedUpstairs.
* SpinOff: The iOS platform; the UsefulNotes/{{Pippin}}.
* SpiritualSuccessor:
** The Mac, to the Xerox Alto and Star systems; Microsoft Windows, to the Mac; [=NextStep=] to the Mac, Mac OS X to [=NextStep=].
** Windows in part was a ''direct'' sequel, because its inner workings and UsefulNotes/{{API}} were greatly inspired by the Mac. It still retains Pascal function calling conventions in its API, despite being written in C, as most Mac software, including the parts of the OS, was written in Pascal, and early versions of [=WinWord=] and Excel were little more than ports from the Mac, where they were born.
** Some members of the original Mac team worked on parts of the GNOME desktop environment.
* SpringtimeForHitler: The very popular "I'm a Mac and I'm a PC" ad campaign actually ended up inspiring more support for the [[{{Adorkable}} goofy]] [[FanOfUnderdog PC]], largely because Mac comes off as a SmugSnake who rubs his superiority in the [[{{Adorkable}} goofily endearing]] PC's face. John Hodgman himself, however, is a Mac user.
* {{Take That}}s at Microsoft are strewn about as [[http://www.wired.com/gadgetlab/2007/06/apple-teases-mi/ Easter eggs.]]
* ThemeNaming: OS X releases have been named after big cats (Cheetah, Puma, Jaguar, Tiger, Leopard, Snow Leopard, Lion and Mountain Lion[[note]]Biology-inclined readers will note that a number of these are technically the same species[[/note]]), and later versions of the Classic OS had musical names (Tempo, Allegro, Sonata, Rhapsody [the first version of OS X], as well as the never-shipped Copland and the never-existed Gershwin). On June 10, 2013, it was announced that future versions of Mac OS X would be named after places in California, starting with the 9th, to be called Mavericks after the surfing location in Northern California.
* TookALevelInBadass: The move from 68K to [=PowerPC=], the move from OS 9 to OS X, and the move from [=PowerPC=] to Intel (although hardcore supporters who still believe the [=PowerPC=] to be superior to Intel see the latter move as BadassDecay).
* ViewerFriendlyInterface: The old-world [=PowerPC=] Macintoshes were the inspiration of this trope. Hardware errors are indicated with an icon of a sad classic Macintosh with a bunch of (commonly ignored) numbers in small font underneath it and usually with a heart-skipping sound being played back from the speaker. Also, system crashes were indicated with just a [[CartoonBomb large bomb]], a message saying that the system has crashed and needs to restart, and a restart button, with no technical details displayed at all.
* WeWillUseWikiWordsInTheFuture: Apple was at least partly responsible for mainstreaming [=CamelCase=] terminology through the 1980s. [=AppleWorks/ClarisWorks=], [=MacPaint=], [=MacWrite=], [=LocalTalk=], [=AppleTalk=], [=QuickDraw=], [=QuickTime=], [=PowerBook=], [=MacBook=], ...
* WhereAreTheyNowEpilogue: Many of the original Mac development team left Apple to do great things in their own right, including Smith and Hertzfeld founding Radius to make graphics hardware for the Mac and Atkinson retiring from computers to become a nature photographer. Hertzfeld now works for Google, and Smith is retired. Susan Kare went with Jobs to [=NeXT=], but is now an independent graphical designer.
* WorkingTitle and SureLetsGoWithThat: After years of Mac fans referring to Apple products by their code names (especially the confusingly named G3 [=PowerBooks=], best known to users as Kanga, Wallstreet, Lombard, and Pismo), Apple started using the code names of OS X releases in its marketing, starting with 10.2 Jaguar.
** The Macintosh name itself is this. Macintosh was initially just a codename for the project coined by Jef Raskin (at one point, Steve Jobs and Rod Holt even wanted to change the name to "Bicycle" just to distance the project from Raskin)[[note]][[http://www.folklore.org/StoryView.py?project=Macintosh&story=Bicycle.txt]][[/note]]. The Macintosh name stuck due to the developer team being adamant and refused to accept the change, and Jobs himself accepted it after looking through the names suggested by a marketing firm and not liking any one of the suggested names.
* WrongGenreSavvy: Jef Raskin, the creator of the Macintosh project, whose original vision was almost but not entirely unlike the finished product. Given a chance to realize his vision in the Canon Cat, Raskin's original concept proved a complete failure in the market. Also, the entire company circa 1994, when game programmers (most notably [[IDSoftware John Carmack]]) were gushing over the [=PowerPC=] architecture and Apple did absolutely nothing to support their interest. (Apart from the Pippin, Apple never really made a serious effort in the gaming market until the introduction of the second-generation iPod Touch.)
** As for the Pippin, unfortunately, poor marketing pretty much killed it.

----
!!Magazines:
[[index]]
* ''Magazine/MacAddict''

!!Applications:

* HyperCard

!!Games:

[[/folder]]

[[folder: Original Titles ]]

* ''VideoGame/ThreeInThree''
* ''VideoGame/TheSeventhGuest''
* ''VideoGame/AmandaStories''
* ''AMBER: Journeys Beyond''
* ''Ares''
* ''VideoGame/AtTheCarnival''
* ''VideoGame/{{Avadon}}''
* ''VideoGame/BalanceOfPower''
* ''VideoGame/BattleGirl''
* ''VideoGame/{{Bolo}}''
* ''VideoGame/BubbleTrouble''
* ''VideoGame/{{Bugdom}}''
* ''VideoGame/ChipWits''
* ''Citadel: Adventure of the Crystal Keep''
* ''VideoGame/TheColony''
* ''VideoGame/CosmicOsmo''
* ''VideoGame/CosmologyOfKyoto''
* ''VideoGame/CroMagRally''
* ''VideoGame/CrystalCaliburn''
* ''VideoGame/CrystalQuest''
* ''VideoGame/{{Cythera}}''
* ''VideoGame/DamageIncorporated''
* ''VideoGame/DarkCastle''
* ''VideoGame/DejaVu''
* ''VideoGame/TheDungeonOfDoom''
* ''VideoGame/EasternMindTheLostSoulsOfTongNou''
* ''VideoGame/EnchantedScepters''
* ''VideoGame/EscapeVelocity''
* ''VideoGame/{{Exile}}''
** ''VideoGame/{{Avernum}}''
* ''Ferazel's Wand''
* ''VideoGame/TheFoolsErrand''
* ''VideoGame/{{Geneforge}}''
* ''VideoGame/{{Glider}}''
* ''VideoGame/GoldenLogres''
* ''VideoGame/HarryTheHandsomeExecutive''
* ''VideoGame/JinniZeala''
* ''VideoGame/TheJourneymanProject''
* ''VideoGame/TheKingOfChicago''
* ''VideoGame/LoonyLabyrinth''
** ''VideoGame/MadDaedalus''
* ''VideoGame/LoseLose''
* ''VideoGame/{{Lugaru}}''
** ''VideoGame/{{Overgrowth}}''
* ''VideoGame/LunarRescue''
* ''VideoGame/MacSki''
* ''VideoGame/TheManhole''
* ''VideoGame/{{Mantra}}''
* ''VideoGame/{{Marathon}}''
* ''VideoGame/MinotaurTheLabyrinthsOfCrete''
* ''VideoGame/{{Myst}}''
* ''VideoGame/{{Myth}}''
* ''VideoGame/{{Nanosaur}}''
* ''VideoGame/{{Nethergate}}''
* ''VideoGame/OdysseyTheLegendOfNemesis''
* ''VideoGame/OttoMatic''
* ''VideoGame/{{Pararena}}''
* ''PathwaysIntoDarkness''
* ''VideoGame/PowerPete''
* ''VideoGame/PrimeTarget''
* ''VideoGame/QuarterstaffTheTombOfSetmoth''
* ''VideoGame/QuestOfYipe''
* ''VideoGame/{{Realmz}}''
* ''VideoGame/ScarabOfRa''
* ''VideoGame/SensoryOverload''
* ''VideoGame/{{Shadowgate}}''
* ''VideoGame/ShadowKeep''
* ''VideoGame/{{Shanghai}}''
* ''VideoGame/ShufflepuckCafe''
* ''[[VideoGame/SimCity SimCity 2000]]''
* ''VideoGame/SimTower''
* ''VideoGame/{{Snood}}''
* ''VideoGame/SpaceshipWarlock''
* ''VideoGame/SpacewardHo''
* ''VideoGame/{{Spectre}}''
* ''VideoGame/{{Spelunx}}''
* ''VideoGame/SpinDoctor''
* ''VideoGame/StuntCopter''
* ''VideoGame/TaskMaker''
** ''VideoGame/TheTombOfTheTaskMaker''
* ''VideoGame/TrustAndBetrayal''
* ''VideoGame/{{Uninvited}}''
* ''VideoGame/WeekendWarrior''
* ''VideoGame/WesleyanTetris''
[[/index]]

[[/folder]]

[[folder: Ports: Classic Mac OS (titles / franchises with installments also OS X-compatible marked with an asterisk) ]]

[[index]]
* ''[[VideoGame/ThreeDUltraPinball 3-D Ultra Pinball]]''
** ''[[VideoGame/ThreeDUltraPinballThrillRide 3-D Ultra Pinball: Thrill Ride]]''
* ''VideoGame/{{Abuse}}'' *
* ''VideoGame/TheAdventuresOfWillyBeamish''
* ''VideoGame/{{Afterlife}}''
* ''VideoGame/AgeOfEmpires'' *
* ''Franchise/AlienVsPredator'' *
* ''Franchise/AloneInTheDark''
* ''VideoGame/AlterEgo''
* ''[[VideoGame/AlternateReality Alternate Reality: The City]]''
* ''VideoGame/AmericanMcGeesAlice'' *
* ''VideoGame/TheAncientArtOfWar''
* ''VideoGame/AnotherWorld''
* ''VideoGame/{{Archon}}''
* ''VideoGame/{{Arkanoid}}''
* ''VideoGame/{{Asteroids}}''
* ''VideoGame/BackyardSports'' *
* ''VideoGame/BadMojo''
* ''VideoGame/BaldursGate'' *
* ''VideoGame/BattleChess''
* ''VideoGame/BlackAndWhite'' *
* ''VideoGame/{{Blackthorne}}''
* ''VideoGame/BrainDead13''
* ''VideoGame/{{Breakout}}'' *
* ''VideoGame/BurnCycle''
* ''VideoGame/{{Caesar}}''
* ''VideoGame/CaptainBlood''
* ''VideoGame/{{Carmageddon}}''
* The ''Franchise/CarmenSandiego'' series
* ''VideoGame/{{Castles}}: Siege and Conquest''
* ''VideoGame/{{Centipede}}'' *
* ''VideoGame/{{Civilization}}'' *
* ''VideoGame/CliveBarkersUndying'' *
* ''VideoGame/CloseCombat'' *
* ''VideoGame/{{Colonization}}''
* ''VideoGame/ColossalCave''
* ''VideoGame/CombatMission'' *
* ''VideoGame/CommandAndConquer'' *
* ''{{Creatures}}''
* ''VideoGame/CriticalPath''
* ''VideoGame/DarkForces'' *
* ''VideoGame/DarkSeed''
* ''VideoGame/DayOfTheTentacle''
* ''VideoGame/DeerHunter''
* ''VideoGame/{{Defender}}''
* ''VideoGame/DefenderOfTheCrown''
* ''VideoGame/{{Descent}}'' *
* ''VideoGame/DeusEx''
* ''VideoGame/{{Diablo}}'' *
* ''VideoGame/DiabloII''
* ''VideoGame/TheDig''
* ''VideoGame/{{Doom}}'' *
* ''VideoGame/DragonsLair''
* ''VideoGame/{{Driver}}'' *
* ''[[VideoGame/TestDrive The Duel: Test Drive II]]''
* ''VideoGame/DukeNukem3D''
* ''VideoGame/{{Fallout}}'' *
* ''VideoGame/FattyBear''
* ''VideoGame/{{Flashback}}''
* ''VideoGame/FoulPlay''
* ''VideoGame/FreddiFish''
* ''VideoGame/FreddyPharkasFrontierPharmacist''
* ''VideoGame/{{Frogger}}''
* ''VideoGame/FullThrottle''
* ''FutureCopLAPD''
* ''VideoGame/GabrielKnight''
* ''GadgetPastAsFuture''
* ''VideoGame/{{Gauntlet}}''
* ''VideoGame/GhostRecon'' *
* ''VideoGame/{{Gobliiins}}''
* The ''VideoGame/GoldBox'' series
** ''VideoGame/UnlimitedAdventures''
* ''VideoGame/GoldRush''
* ''VideoGame/{{Gubble}}''
* ''{{Harpoon}}''
* ''VideoGame/HarryPotter'' *
* ''VideoGame/{{Havoc}}''
* ''VideoGame/{{Heretic}}''
* ''VideoGame/{{Hexen}}''
* ''VideoGame/HiddenAgenda1988''
* ''VideoGame/TheHitchhikersGuideToTheGalaxy''
* ''VideoGame/HollywoodHijinx''
* ''VideoGame/IHaveNoMouthAndIMustScream''
* ''VideoGame/TheIncredibleMachine''
* ''VideoGame/IndianaJonesAndHisDesktopAdventures''
* ''IndianaJonesAndTheFateOfAtlantis''
* ''VideoGame/IndianaJonesAndTheLastCrusade''
* ''IndyCarRacingII''
* ''VideoGame/InheritTheEarth'' *
* ''VideoGame/InThe1stDegree''
* ''VideoGame/JazzJackrabbit'' *
* ''VideoGame/{{Joust}}''
* ''VisualNovel/KanaLittleSister''
* ''VideoGame/KillingTime''
* ''VideoGame/TheKingOfDragonPass''
* ''VideoGame/KingsBounty''
* ''VideoGame/KingsQuest''
* ''TheLabyrinthOfTime'' *
* ''VideoGame/TheLastExpress''
* ''VideoGame/TheLegendOfKyrandia''
* ''VideoGame/LeisureSuitLarry''
* ''VideoGame/{{Lemmings}}''
* ''VideoGame/LexiCross''
* ''VideoGame/LifeAndDeath''
* The ''VideoGame/LivingBooks'' series
* ''VideoGame/LodeRunner''
* ''VideoGame/LogicalJourneyOfTheZoombinis'' *
* ''VideoGame/{{Loom}}''
* ''VideoGame/TheLurkingHorror''
* ''VideoGame/MaddenNFL'' *
* ''VideoGame/{{Majesty}}''
* ''VideoGame/{{Manhunter}}''
* ''VideoGame/MarioIsMissing''
* ''VideoGame/MasterOfOrion'' *
* ''[[VideoGame/BlasterSeries Math Blaster]]''
* ''VideoGame/MaxPayne'' *
* ''VideoGame/MazeWar''
* ''VideoGame/{{MDK}}''
* ''[[VideoGame/MechWarrior [=MechWarrior=] 2]]''
* ''VideoGame/MedalOfHonor'' *
* ''VideoGame/MicrosoftFlightSimulator''
* ''VideoGame/MonkeyIsland'' *
* ''VideoGame/MightAndMagic''
** ''VideoGame/HeroesOfMightAndMagic'' *
* ''VideoGame/MightyNo9''
* ''VideoGame/AMindForeverVoyaging''
* ''VideoGame/MuseumMadness''
* ''VideoGame/NightTrap''
* ''VideoGame/NobunagasAmbition''
* ''VideoGame/NoOneLivesForever'' *
* ''VideoGame/NumberMunchers''
* ''OdellDownUnder''
* ''VideoGame/{{Odium}}''
* ''VideoGame/{{Oni}}'' *
* ''VideoGame/TheOregonTrail''
** ''VideoGame/TheAmazonTrail''
* ''VideoGame/{{Phantasmagoria}}''
* ''VideoGame/{{Planetfall}}''
* ''VideoGame/PoliceQuest''
* ''VideoGame/{{Populous}}''
* ''VideoGame/{{Postal}}'' *
* ''VideoGame/PrinceOfPersia1''
* ''VideoGame/PrinceOfPersia2''
* ''VideoGame/PrinceOfPersiaTheTwoThrones''
* ''VideoGame/PrinceOfPersia2008''
* The ''VideoGame/ProPinball'' series
** ''[[VideoGame/ProPinballTheWeb Pro Pinball: The Web]]''
** ''[[VideoGame/ProPinballTimeshock Pro Pinball: Timeshock!]]''
** ''[[VideoGame/ProPinballBigRaceUSA Pro Pinball: Big Race USA]]''
** ''[[VideoGame/ProPinballFantasticJourney Pro Pinball: Fantastic Journey]]''
* ''VideoGame/{{Quake}}'' *
* ''VideoGame/QuestForGlory''
* ''VideoGame/RailroadTycoon'' *
* ''VideoGame/RainbowSix'' *
* ''{{VideoGame/Rama}}''
* ''VideoGame/{{Rayman1995}}'' *
* ''VideoGame/ReaderRabbit''
* ''VideoGame/RebelAssault''
* ''VideoGame/RedBaron''
* ''VideoGame/RedneckRampage''
* ''VideoGame/RianaRouge''
* ''VideoGame/TheRiddleOfMasterLu''
* ''VideoGame/RiseOfTheDragon''
* ''VideoGame/RobinsonsRequiem''
* ''VideoGame/{{Robotron 2084}}''
* ''VideoGame/{{Rogue}}'' *
* ''VideoGame/{{Rune}}''
* ''VideoGame/{{Sacrifice}}'' *
* ''VideoGame/SamAndMaxHitTheRoad''
* ''TheSecretIslandOfDrQuandary''
* ''VideoGame/TheSettlers''
* ''VideoGame/ShadowWarrior1997''
* ''VideoGame/ShatteredSteel''
* ''VideoGame/{{Shivers}}''
* ''VideoGame/ShogoMobileArmorDivision''
* ''VideoGame/SidMeiersAlphaCentauri'' *
* ''VideoGame/SidMeiersPirates''
* ''VideoGame/SimAnt''
* ''VideoGame/SimEarth''
* ''VideoGame/TheSims'' *
* ''[[VideoGame/SimonTheSorcerer Simon the Sorcerer II]]''
* ''VideoGame/SpaceAce''
* ''VideoGame/TheSpaceBar''
* ''VideoGame/SpaceQuest''
* ''VideoGame/SpiderMan'' *
* ''VideoGame/SpycraftTheGreatGame''
* ''VideoGame/SPYFox''
* ''[[VideoGame/StarControl Star Control 3]]''
* ''VideoGame/{{Starcraft}}'' *
* ''VideoGame/StarFlight''
* ''VideoGame/StarshipTitanic''
* ''StarTrek25thAnniversary''
* ''VideoGame/StarTrekBorg''
* ''VideoGame/StarTrekEliteForce'' *
* ''[[JudgmentRites Star Trek: Judgment Rites]]''
* ''[[VideoGame/AFinalUnity Star Trek TNG: A Final Unity]]''
* ''VideoGame/StarWarsEpisodeIRacer''
* ''VideoGame/StayTooned''
* ''VideoGame/{{Stellar 7}}''
* ''StrangeAdventuresInInfiniteSpace'' *
* ''VideoGame/{{Stronghold}}'' *
* ''VideoGame/{{Summoner}}''
* ''VideoGame/SuperSolvers''
* ''VideoGame/{{Suspended}}''
* ''VideoGame/SwordOfSodan''
* ''VideoGame/{{Syndicate}}''
* ''VideoGame/SystemShock''
* ''VideoGame/{{Tetris}}''
* ''VideoGame/{{Thexder}}''
* ''VideoGame/ThemePark''
* ''VideoGame/TitanicAdventureOutOfTime''
* ''VideoGame/TombRaider'' *
* ''VideoGame/TonyHawksProSkater'' *
* ''VideoGame/TorinsPassage''
* ''VideoGame/TotalDistortion''
* ''VideoGame/{{Transarctica}}''
* ''VideoGame/{{Tropico}}'' *
* ''VideoGame/UltimaII''
** ''VideoGame/UltimaIII'' *
* The ''VideoGame/{{Unreal}}'' franchise
* ''VideoGame/{{Uplink}}'' *
* ''VideoGame/VampireTheMasqueradeRedemption''
* ''VideoGame/VengeanceOfExcalibur''
* ''VideoGame/{{Vette}}''
* ''VideoGame/VirtualPool''
* ''VideoGame/VoodooIsland''
* ''VideoGame/{{Voyeur}}''
* ''VideoGame/{{Warcraft}}'' *
* ''VideoGame/WingCommander''
* ''VideoGame/{{Wizardry}}''
* ''VideoGame/Wolfenstein3D'' *
* ''VideoGame/{{Worms}}'' *
* ''VideoGame/XWing''
** ''VideoGame/TIEFighter''
* ''VideoGame/YouDontKnowJack''
* ''VideoGame/{{Z}}''
* ''VideoGame/{{Zoop}}''
* ''VideoGame/{{Zork}}''
* ''VideoGame/{{ZPC}}''
[[/index]]

[[/folder]]

[[folder: Ports: Mac OS X (Intel-only titles marked with an asterisk) ]]

[[index]]
* ''[[VideoGame/{{Nightfire}} 007: Nightfire]]''
* ''VideoGame/AgeOfMythology''
* ''VideoGame/{{Altitude}}''
* ''VideoGame/AlwaysRememberMe'' *
* ''VideoGame/AmnesiaTheDarkDescent''
* ''VideoGame/AngryBirds'' *
* ''VisualNovel/AnimamundiDarkAlchemist''
* ''VideoGame/{{Aquaria}}''
* ''VideoGame/AssassinsCreedII'' *
* ''VideoGame/AssaultOnDarkAthena'' *
* ''VideoGame/BackToTheFuture'' *
* ''VideoGame/BarkleyShutUpAndJamGaiden'' *
* ''VideoGame/{{Bastion}}'' *
* ''VideoGame/{{Battlefield}}''
* ''VideoGame/BattleForWesnoth''
* ''VideoGame/BattleNations'' *
* ''VideoGame/BatmanArkhamAsylum'' *
* ''VideoGame/BeatHazard'' *
* ''VideoGame/{{Bejeweled}}''
* ''VisualNovel/BionicHeart''
* ''Franchise/{{BioShock}}'' *
* ''VideoGame/{{Blockland}}''
* ''VideoGame/BloodRayne''
* ''VideoGame/{{Borderlands}}'' *
* ''VideoGame/{{Botanicula}}'' *
* ''VideoGame/{{Braid}}''
* ''VideoGame/CallOfDuty'' *
** ''VideoGame/ModernWarfare'' *
* ''VideoGame/CaveStory''
* ''VisualNovel/{{Cinders}}'' *
* ''VideoGame/CityOfHeroes'' *
* ''VideoGame/CompanyOfHeroes'' *
* ''VideoGame/{{Counter-Strike}}'' *
* ''VideoGame/CreaVures'' *
* ''VideoGame/{{CSI}}''
* ''VideoGame/CuteKnightKingdom''
* ''[[VideoGame/TheDarkness The Darkness II]]'' *
* ''VideoGame/{{Darwinia}}''
* ''VisualNovel/DateWarp''
* ''VideoGame/DearEsther'' *
* ''VideoGame/DeathSpank'' *
* ''VideoGame/{{DEFCON}}''
* ''VideoGame/DefendersQuest'' *
* ''VisualNovel/DigitalALoveStory''
** ''VisualNovel/AnalogueAHateStory''
* ''Videogame/DinerDash''
* ''VideoGame/DinkSmallwood'' *
* ''[[VideoGame/DiRT DiRT 2]]'' *
* ''VideoGame/DLCQuest'' *
* ''[[VideoGame/DoctorWho Doctor Who: The Adventure Games]]'' *
* ''VisualNovel/DontTakeItPersonallyBabeItJustAintYourStory''
* ''Franchise/DragonAge'' *
* ''VideoGame/DukeNukemForever'' *
* ''VideoGame/DungeonDefenders'' *
* ''VideoGame/DungeonSiege''
* ''VideoGame/DwarfFortress'' *
* ''VideoGame/EmpireAtWar'' *
* ''VideoGame/EternalLands''
* ''VideoGame/EVEOnline'' *
* ''VideoGame/EverQuest''
* ''VideoGame/{{Fable}}'' *
* ''VideoGame/{{Facade}}''
* ''VisualNovel/FadingHearts'' *
* ''FallenEarth'' *
* ''[[VideoGame/FIFASoccer FIFA Soccer 12]]'' *
* ''VideoGame/FootballManager''
* ''VideoGame/TheForceUnleashed'' *
* ''VideoGame/FreedomForce''
* ''VisualNovel/FrozenEssence''
* ''VideoGame/FTLFasterThanLight'' *
* ''[[VideoGame/TheGreatGianaSisters Giana Sisters]]'' *
* ''VideoGame/GiantsCitizenKabuto''
* ''VideoGame/{{Gish}}''
* ''VideoGame/GrandTheftAuto'' *
* ''VideoGame/GrannysGarden''
* ''VideoGame/GratuitousSpaceBattles'' *
* ''VideoGame/GuildWars2'' *
* ''[[GuitarHero Guitar Hero III]]'' *
* ''VideoGame/{{Half-Life}}'' *
* ''VideoGame/HaloCombatEvolved''
* ''VisualNovel/HatofulBoyfriend''
* ''VideoGame/HectorBadgeOfCarnage'' *
* ''VisualNovel/{{Heileen}}''
* ''VideoGame/{{Homeworld}}''
* ''VideoGame/IndianaJonesAndTheEmperorsTomb''
* ''VisualNovel/InfiniteGameWorks'' *
* ''VideoGame/JadeEmpire'' *
* ''VideoGame/JetsNGuns''
* ''VideoGame/JurassicParkTheGame'' *
* ''VisualNovel/KatawaShoujo''
* ''VideoGame/KnightsOfTheOldRepublic''
* ''VideoGame/Left4Dead'' *
* ''VideoGame/LegendOfGrimrock'' *
* ''VideoGame/{{Limbo}}'' *
* ''VideoGame/LoneSurvivor'' *
* ''VisualNovel/LongLiveTheQueen''
* ''VideoGame/{{Luxor}}''
* ''VideoGame/{{Machinarium}}''
* ''VisualNovel/MagicalDiary''
* ''MatchesAndMatrimony'' *
* ''VideoGame/MightyJillOff''
* ''VideoGame/{{Minecraft}}''
* ''VideoGame/MondoMedicals''
* ''VideoGame/TheMovies''
* ''VideoGame/MysteryCaseFiles''
* ''VideoGame/{{N}}''
* ''VideoGame/{{Naev}}''
* ''VisualNovel/{{Narcissu}}''
* ''VideoGame/NBAJam'' *
* ''[[VideoGame/NeedForSpeed Need for Speed: Carbon]]'' *
* ''VideoGame/NelsonTethersPuzzleAgent'' *
* ''VideoGame/NeverwinterNights'' *
* ''VideoGame/NuclearDawn'' *
* ''[[VideoGame/{{Tyrian}} Open Tyrian]]''
* ''VideoGame/ThePath'' *
* ''VideoGame/PennyArcadeAdventures''
* ''VideoGame/{{Penumbra}}''
* ''VideoGame/PillarsOfEternity'' (requirements TBA)
* ''VideoGame/ThePinballArcade''
* ''VideoGame/PlaneShift''
* ''VideoGame/PlantsVsZombies'' *
* ''VideoGame/PokerNightAtTheInventory'' *
* ''VideoGame/{{Portal}}'' *
* ''VideoGame/{{Prey}}''
* ''VideoGame/PrisonArchitect''
* ''VideoGame/ProjectBlackSun'' *
* ''VideoGame/{{Psychonauts}}'' *
* ''VideoGame/{{Rage}}'' *
* ''VisualNovel/REAlistair''
* ''VideoGame/RiseOfNations''
* ''VideoGame/{{Roblox}}'' *
* ''VideoGame/RomeTotalWar''
* ''VideoGame/{{Ryzom}}'' *
* ''VideoGame/{{Sanctum}}'' *
* ''ScienceGirls''
* ''SecondLife''
* ''[[VideoGame/SeriousSam Serious Sam 3: BFE]]'' *
* ''VideoGame/{{Shadowgrounds}}'' *
* ''ShiraOkaSecondChances'' *
* ''[[VideoGame/{{Skylanders}} Skylanders: Spyro's Adventure]]'' *
* ''VideoGame/{{Slender}}'' *
* ''VideoGame/SpacePiratesAndZombies'' *
* ''VideoGame/{{Spore}}'' *
* ''VideoGame/SpyHunter''
* ''VideoGame/StarWarsBattlefront''
* ''VideoGame/SuperCrateBox'' *
* ''SuperMarioWar''
* ''VideoGame/{{Synthesia}}''
* ''VideoGame/TeamFortress2'' *
* ''VideoGame/TinyAndBig'' *
* ''VideoGame/{{Torchlight}}'' *
* ''VideoGame/{{Toribash}}''
* ''VideoGame/{{Trine}}'' *
* ''VideoGame/TronTwoPointOh''
* ''TrueCrimeStreetsOfLA''
* ''VideoGame/VegaStrike''
* ''VisualNovel/VeraBlanc''
* ''VideoGame/{{VVVVVV}}'' *
* ''VideoGame/TheWalkingDead'' *
* ''VideoGame/WarhammerOnline'' *
* ''VideoGame/TheWitcher'' *
* ''VideoGame/WorldOfGoo''
* ''VideoGame/WorldOfWarcraft''
* ''VideoGame/{{XIII}}''
* ''[[VideoGame/{{X}} X-Universe]]''
* ''VisualNovel/YoJinBo''
* ''VideoGame/ZooTycoon''
[[/index]]
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