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[[quoteright:350:[[VideoGame/SonicAdventure2 http://static.tvtropes.org/pmwiki/pub/images/storytw_4029.jpg]]]]

Sometimes, beating a game will unlock the ability to play as ''another character entirely'', presenting a different storyline, often parallel to the main one, which unfolds to reveal a side of the story you never knew before...or perhaps simply an amusing PerspectiveFlip, where the former heroes are now villains or incidental side characters.

Ever wonder just what the {{Sidekick}}/TheRival/the WellIntentionedExtremist was ''doing'' while he wasn't on screen? Here's your chance to ''live'' it.

Compare NewGamePlus, LowerDeckEpisode & RashomonStyle. If, instead of a game mode, you get an entire sequel like this, it's a POVSequel. If, instead, only the good guys get such a perspective, then you have NoCampaignForTheWicked.

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!!Examples:
[[foldercontrol]]

[[folder: Action]]
* ''VideoGame/MarvelUltimateAlliance 2'' allows you to choose if you want to join Ironman's Pro-Reg team or Cap America's resistance. Depending on which side you choose, you get either Ironman or Captain America's perspective about the other team. However, at a certain point the two sides join up to deal with a bigger threat, making both sides available for play.
* In the [=PS2=] video game ''Anime/MobileSuitGundam: Journey to Jaburo'', beating the game once unlocks a bonus mode allowing the player to play a number of sidemissions, taking place both on the Federations side, and on that of the Principality of Zeon (even allowing the player to unlock Char's old red-painted Mobile Suits).
* ''VideoGame/NoituLove 2: Devolution'' lets you play as [[spoiler: Rilo Doppelori]] after you beat the game once, and Mr. Almond after beating it with [[spoiler: Rilo]], although he doesn't have a unique take on the plot like [[spoiler: Rilo]] does.
* In the ''Film/SpiderMan'' movie game for the [=PS2=], it was possible to unlock an alternate mode of play where the player takes control of Harry Osborne as the Green Goblin, looking to avenge his father. The rest of the game plays the same, except that the enemy Green Goblin doesn't seem to be Norman.
** Allegedly, the [=PS3=] version of the third movie game apparently permits you to do much the same thing.
* ''VideoGame/TransformersConvoyNoNazo'' let you play as Rodimus Prime after beating it once with Ultra Magnus. Rodimus was only a recolored Ultra Magnus, though.
* Beating the main chapters of ''VideoGame/HotlineMiami'' grants you a couple more chapters where you play as the Biker. [[spoiler:One of the stages is even the same retread of the boss fight with him, only now the perspective is changed.]]
[[/folder]]

[[folder: Action Adventure]]
* ''Videogame/AloneInTheDarkTheNewNightmare'' has you play as either Edward Carnby or Aline Cedrac, who each have their own path in the story.
* Completing ''VideoGame/BunnyMustDie'' with sufficient time power-ups unlocks ''Chelsea and the 7 Devils'', where you play through the same levels as the antagonist Chelsea. In this case, ''7 Devils'' is not simply a perspective flip, but an attempt by the characters to turn back time and change the past.
** While being Bunny's last boss (as Bunny is Chelsea's last non-anticlimactic boss), they're not really antagonists, as they either ignored or coincidentally helped each other throughout.
* ''Franchise/{{Castlevania}}'' has many examples across many games. Richter Mode (which appears in both ''VideoGame/CastlevaniaSymphonyOfTheNight'' and ''VideoGame/CastlevaniaPortraitOfRuin'', though the latter misspells his name as "Richiter"), Axe Armor Mode, Julius Mode (in both ''Sorrow'' games)...
** The Julius Mode in ''VideoGame/CastlevaniaDawnOfSorrow'' even has its own plotline (following on the [[spoiler:Somacula]] ending). The Julius Mode in ''Aria of Sorrow'', however, is merely a bonus mode as with most other modes with alternate characters (with the exception of ''Dawn of Sorrow''[='=]s equivalent and the below).
** [[spoiler:Sisters]] Mode in ''VideoGame/CastlevaniaPortraitOfRuin'', meanwhile, is a prequel to the game's events.
** Taken to it's logical extreme in ''VideoGame/CastlevaniaLordsOfShadowMirrorOfFate''. The game consists out of four chapters, and all four feature a different playable character. There's the [[JustifiedTutorial Prologue]], Acts I and II that happen roughly at the same time, and [[HowWeGotHere Act III]] takes place before I and II.
** ''VideoGame/CastlevaniaLordsOfShadow2'' lets you play as Alucard in a purchasable DLC chapter which shows what Alucard was doing between the prologue and when the main game starts.
* The [=PS2=] game ''VideoGame/TheGetaway'', after beating the game as Mark Hammond, the next play through allowed you to play as Frank Carter, the cop who initially pursued, and eventually helps Mr. Hammond.
[[/folder]]

[[folder:Fighting]]
* In the fighting game ''VideoGame/DeathVegas'', all the playable characters' Story Modes actually interweave into a single story, with all of their fights and victories canon within that story.
* In ''VideoGame/Persona4Arena'', playing as certain characters unlocks other characters whom you only interact with during one short section, including the final boss with her unique story mode. Given the game's UnreliableNarrator (due to the FinalBoss being a MasterOfIllusion), all the various fights may even be considered canon.
* In ''Videogame/AnarchyReigns'', there are two story modes: White Side, which focuses on Leo and Black Side, which focuses on Jack. Beating both unlocks the Red Side, which is the true ending.
[[/folder]]

[[folder:First Person Shooters]]
* ''VideoGame/HalfLife1: Decay'' features a bonus mission where you can play as a Vortigaunt.
** In fact, basically every single one of the ''Half-Life'' expansion packs was this to the original game, with ''Opposing Force'' casting the player as one of the invading marines, ''Blue Shift'' letting players step into Barney's shoes, and ''Decay'' giving players two [[strike:middle-aged]] young female scientists in powered armor to play with, through the whole resonance cascade.
* ''VideoGame/{{Vietcong}} 2''. While the original game and ''Fist Alpha'' casts the players as a Green Beret, in the second game they're either a MACV operator or a VC fighter.
* ''VideoGame/TheHouseOfTheDeadOverkill's'' extended cut features Varla Gun, previously just an NPC, going through two levels on her own with a character [[RememberTheNewGuy never seen or mentioned in the main game]].
[[/folder]]

[[folder:Hack and Slash]]
* ''VideoGame/NinetyNineNights'' relies '''completely''' on this trope. Entire subplots only appear when you get far enough to play through as the right character.
* Variant in the ''Videogame/SamuraiWarriors'' and ''Videogame/DynastyWarriors'' series: Unlocking a new character means you can go through their specific Story Mode and/or add new missions.
[[/folder]]

[[folder:Platformers]]
* ''[[VideoGame/LegoAdaptationGame Lego]] Franchise/{{Batman}}'' lets you play an episode as the villains after completing it with Batman, showing how they broke into these places and put their nefarious schemes into place before the Dark Knight interfered. The game counts these as separate levels with their own sets of collectibles necessary for OneHundredPercentCompletion.
* Proto Man mode in ''VideoGame/MegaMan9'' qualifies, although technically you can access this immediately if you [[DownloadableContent buy]] it immediately. ''VideoGame/MegaMan10'' follows suit with Bass Mode.
** In ''VideoGame/MegaManPoweredUp'' for the PSP, you get the ability to play the game as any Robot Master you managed to beat by using ''only'' the [[ArmCannon Mega Buster]] - since you're always guaranteed to have done so with at least the first Robot Master you defeated, you'll always have one. So in that version, you actually can have this eleven times. Furthermore, the boss of the stage of the Robot Master you're playing as will be a fake, Wily-produced Mega Man instead.
*** Roll, Proto Man, and Mega Man with his slide and charge shot from later games in the series are also unlockable, as is Mega with [[JokeCharacter no abilities whatsoever]].
** In ''[[VideoGame/MegaManX Mega Man]]: [[VideoGameRemake Maverick Hunter X]]'', you get access to Vile Mode, who can play through the entire game except [[HeadsIWinTailsYouLose the fight against Zero and X]].
* In the doujin ''VideoGame/{{Rosenkreuzstilette}}'', after playing through the game as the regular character, Spiritia, you get a code that if entered at the title screen allows you to play as Grolla, the sword-wielding LadyOfWar who was one of the eight regular bosses of the game; she plays like a clone of [[VideoGame/MegaManX Zero]]...in a game based on the original series. As what is likely a nod to ''Powered Up'', after playing through Grolla's stage as Grolla, you get to fight Spiritia as a boss instead of Grolla. And that fight is apparently meant to be the ''same fight'' as in Spiritia's story. So the other bosses are being beaten ''twice'' at mostly the same time.
** And then, there's ''Rosenkreuzstilette Freudenstachel's alternate mode'', where you can play as Grolla's own perky version, the captain of the Schwarzkreuz, Pamela Arwig. Just like Grolla, she also plays like Zero in a game based on the original ''VideoGame/MegaMan1''. When you get to the end of the Opening Stage as her, you get to fight Freudia as a WarmUpBoss (she also previously served as that trope in the Opening Stage in the first game and its own side-game), and likewise, getting to the end of Pamela's stage as Pamela herself results in a surprise boss fight against [[spoiler:an UnexpectedCharacter in the form of Karl Palesch, Liebea's older brother who was previously imprisoned by Count Michael Zeppelin (as orchestrated by his daughter Iris) in the first game]].
* A lot of ''Franchise/SonicTheHedgehog'' games have this from the start (For example, 2 sides in ''VideoGame/SonicAdventure2'', etc.), though they're usually accessible from the beginning. However, the ''VideoGame/SonicRiders'' subseries unlocks the alternate "Babylon" storyline after you're done with the Heroes and ''VideoGame/SonicAdventure'' allowed to start a character's story immediately after you encountered him in someone else's part of the game.
** This was also in effect in ''VideoGame/SonicTheHedgehog2006'' with '''three''' different characters' scenarios, but in the end it practically meant the developers only had about a dozen levels and were forced to re-use them all twice to make the game long enough. And that's not counting the fact that the final level is a bunch of {{Remixed Level}}s.
* Of the eight bosses that form ''VideoGame/ShovelKnight's'' [[QuirkyMinibossSquad Order of No Quarter]], three have been singled out via fan vote to receive their own single player campaigns: Spectre Knight, Plague Knight, and King Knight. They will be available for free DLC
* Three (four in the [=PS2=] port) unlockable characters exist for ''VideoGame/ViewtifulJoe'', each with a slightly different story. For the record, they're Silvia, Captain Blue, Alastor, and [[VideoGame/DevilMayCry Dante]].
* The upcoming ''VideoGame/{{Shantae}}: Half Genie Hero'' will feature alternate story campaigns starring series villain Risky Boots and Shantae's friends Rottytops, Bolo and Sky.
* In ''[[VideoGame/KirbysAdventure Kirby: Nightmare in Dreamland]]'' completing the main game unlocks Meta Knightmare mode, allowing you to replay the game as Meta Knight. ''[[VideoGame/KirbySuperStar Kirby Super Star Ultra]]'' follows suit with Meta Knightmare Ultra after you complete the original sub-games barring The Arena, allowing you to replay Spring Breeze, Dyna Blade, Meta Knight's Revenge, The Great Cave Offensive and Milky Way Wishes, though rather than facing Marx at the end of Milky Way Wishes you fight [[SealedBadassInACan Galacta Knight]].
** ''VideoGame/KirbyTripleDeluxe'' has Dededetour, in which you replay the story mode as King Dedede, who also has his own final boss.
[[/folder]]

[[folder:Real Time Strategy]]
* ''VideoGame/{{BattleZone|1998}} II'' forks about halfway through. You are given a FriendOrIdolDecision between loyalty to [[GeneralRipper Braddock]] who is your direct superior and promoted you to TheDragon just prior to the mission or loyalty to [[AFatherToHisMen Shabayev]] who WAS your direct superior before [[spoiler:defecting after Braddock made a [[NeverFoundTheBody failed]] attempt on her life and made it look like the Scions did it]]. The Braddock half is [[GainaxEnding only three missions long and leaves several unanswered questions]] (how the heck did the Scions get their hands on [[spoiler:a planet-destroying superweapon]]?) whereas the Shabayev half is triple the length and fully explains what the Scions want (turns out [[spoiler:the superweapon in question is actually a harmless terraforming device and is aimed ''at the Dark Planet'', not Earth as Braddock says]]).
** A good example of the difference between the two is the fate of Manson. The Braddock arc starts right off with you [[spoiler:smoking him out of hiding after he proclaimed Braddock a traitor; his body is found a few hours after the battle]]. The Shabayev arc however has you [[spoiler:at one point relieving the siege on his base and organizing his forces into a counterattack; you also happen to get evidence of Braddock doing background deals with the Scion traitors who only appear in this arc and mess things up a few times]].
* All of the CommandAndConquer games offer campaigns for both NOD and GDI if you're in the Tiberium universe or the Allies and the Soviets if you're in the Red Alert storyline (as well as the Empire in Red Alert 3).
** While that is true, only Firestorm and C&C3 actually tell the same story. The rest of them have the campaigns exist in [[AlternateHistory different timelines]].
** This could be considered only slightly in keeping with the spirit of this trope, as these alternate stories/perspectives are always open from the start, with one exception: Beating the GDI and Nod campaigns in C&C3 unlocks the Scrin campaign.
* ''VideoGame/HaegemoniaLegionsOfIron'' starts with two separate campaigns for Earth and Mars, but they converge after the first several missions. Beyond that, the only differences are the primary hero and cosmetic ship designs.
* ''Literature/TheLordOfTheRings: BattleForMiddleEarth'' games have alternate campaigns for both the Good (canon) and Bad forces.
* For ''[[VideoGame/TotalWar Rome: Total War]]'' and ''[[VideoGame/TotalWar Medieval II: Total War]]'' and their expansions, only a few of the game's factions are playable right from the start. Any factions defeated by the player (as in, if one of your armies personally captures the faction's last remaining city, that faction is eliminated from the current game) become unlocked after the current playthrough is completed successfully. Think of it as DefeatMeansFriendship.
* ''[[VideoGame/StarWarsEmpireatWar StarWars: Empire At War]]'' lets one play as the Rebellion (canon) and Empire (non-canon but epic), with their own missions and accessible planets.
** Star Wars games in general love retreading film territory.
** The "Forces of Corruption" expansion adds a third (non-canonical) side in the form of the Zann Consortium which faces off against both the Empire and the Rebels. In fact, the final battle involves a MeleeATrois with Zann's forces first joining the Rebels and then betraying them. However, it should be noted that it was simply business on Zann's part. He has no political motives and only seeks to extend the reach of his criminal empire no matter who is in charge from a political standpoint. The battle was merely an attempt to capture the Empire's largest warship not to keep but to download its databanks.
* The first two ''VideoGame/{{Warcraft}}'' games allow the player to fight as either the humans or the orcs. A notable difference is that canon assumes that the orcs win the first game.
** ''VideoGame/WorldOfWarcraft'' has the same events play out in some areas from the Horde's and Alliance's separate points of view. A notable example is the Southern Barrens: the Horde is reeling from the fire-bombing and looting of Camp Taurajo, and kill the general responsible. The Alliance players, meanwhile, deal with the death of their general who deeply regretted the way Taurajo turned out, and arrest the convicts looting the ruined town. Another quest has the Alliance player report to a General that his adult military son died when explosion blew up their base, and kill goblin miners for revenge. Hordeside, the players help a Tauren blow up a military base whose inhabitants had killed his family and destroyed a [[DoomedHometown tauren village]] [[KickTheDog during peacetime]].
* The three acts of ''VideoGame/{{Starcraft}}'' requires you to take the sides of all three factions in turn as an ongoing, continuous story. After you've achieved triumph as the Zerg, claiming the Protoss homeworld, you now have to play the Protoss reclaiming said homeworld.
* ''SupremeCommander'' portrays that all three sides are in a dire situation and how they converge in the last mission. The [[TheFederation UEF]] are beset by the Aeon fanatics, and the Cybrans have crippled their communications, forcing them to use [[WeaponOfMassDestruction Black Sun]] as a last resort. The Cybrans need to stop the UEF from firing Black Sun and stop the Aeon from attacking their people. The Aeon is in a state of civil war, as the Avatar of war is usurping the Princess as leader of the Illuminate, and plans to [[DeadlyEuphemism cleanse]] the galaxy of non believers. They ending depends on which side the player chooses.
[[/folder]]

[[folder:Rhythm Games]]
* Beating ''UmJammerLammy'' once unlocks an extra mode where you can play as Parappa from the original game, with all-new story cutscenes (that don't tie in to the gameplay) and remixed stage music with new lyrics.
[[/folder]]

[[folder:Role Playing Games]]
* ''VideoGame/ChaosRings'' lets you play as any of the 4 couples in the same background of the Arc battle arena. The story progression differs slightly with each couple you play with, because inevitably you will have to [[spoiler: kill the other 3 couples.]]
* ''VideoGame/DragonAgeOrigins'' has a DLC called "The Darkspawn Chronicles", which lets the player assume the role of a Darkspawn Commander fighting in the Blight that the protagonist is supposed to stop in the main campaign. Some details are different in this campaign though - for example, the player character of the main campaign does not even survive the initiation ceremony of the Grey Wardens in this DLC, causing many background events to shift accordingly.
* The GBA and PSP versions of ''VideoGame/FinalFantasyII'' has "Soul of Rebirth", a mode where the characters who died through the story meet in the Afterlife to fight [[spoiler:the [[LightIsNotGood Light version]] of the [[FinalBoss Dark Emperor]]]].
* ''Franchise/KingdomHearts''
** ''VideoGame/KingdomHeartsChainOfMemories'' and its [=PS2=]}} remake feature "Reverse/Rebirth", in which you guide Riku through the castle at the same time as and just after Sora goes through it.
** The TropeNamer, while from ''Franchise/KingdomHearts'', isn't actually an example itself; the name comes from a hidden video in [[VideoGame/KingdomHeartsI the first game]] that provided a preview of characters and teased plot threads for ''VideoGame/KingdomHeartsII''.That video later became the focus of a POVSequel, so it isn't entirely unrelated, interestingly enough.
** In ''VideoGame/KingdomHeartsBirthBySleep'' you played as three different characters, where after beating one character's story, you would move on to the next one. However all three are unlocked at the beginning of the game, and you can play as them in any order.
** ''[[VideoGame/KingdomHearts3DDreamDropDistance Dream Drop Distance]]'' outright [[DefiedTrope defies]] this: You play as two characters in one campaign, and the game forces you to switch between them when the Drop gauge runs out.
* This is as good a trope as any to describe ''VideoGame/{{Nethergate}}'', which is essentially two intertwined games with the same engine. At the beginning, you choose to be a Roman or a Celt, and each plays through half the plot, often with one setting up elements that are only explored in the other's scenario. However, since the two scenarios take place concurrently, and since neither side fully understands what's going on, you can play the two in any order.
* ''VideoGame/{{Persona 3}}: FES'', the UpdatedRerelease of the game, gives us The Answer, an entirely new epilogue chapter that makes [[spoiler: Aigis]] the main playable character. A new AI-controlled character appears as well.
* ''VideoGame/SaGaFrontier'' has 7 playable characters, and they cross paths with each other in their respective stories, and can sometimes be recruited on alternate paths.
* ''VideoGame/SaGaFrontier2'' jumps between various members of Wil Knights and Gustave's families at various points in time.
* ''VideoGame/StarOceanTheSecondStory'' allows you to play as either Claude or Rena from the beginning of the game. There are no big differences in the main storyline, however, there are certain Private Actions that aren't available to both characters, and certain characters you can only recruit as one or the other.
* Gathering 104 of the OneHundredAndEight [[TheChosenOne Stars Of Destiny]] in ''VideoGame/SuikodenIII'' would unlock an additional scenario where you played as the four main villains of the game (and the final four Stars).
* ''Franchise/TalesSeries'':
** The ''VideoGame/TalesOfDestiny'' remake has this with fan-favorite character Leon Magnus in the director's cut, although you don't need to play the main plotline first (although you probably should, because Leon is in the know about several things that are spoilers to Stahn.) And, of course, [[DownerEnding it ends a lot faster.]]
** ''VideoGame/TalesOfXillia'' allows you to choose either Jude or Milla at the beginning of the game as the "main character". Whoever you choose will get more scenes, their own set of battle music, and you get to see their version of events when the party splits up. While Jude is a more traditional AudienceSurrogate whose scenes focus on CharacterDevelopment, Milla is more involved in the events of the plot.
* ''VideoGame/YuGiOhTheFalseboundKingdom'' had one story each for Yugi and Kaiba. Completing both modes granted access to a shorter mode for Joey.
* The end credits of ''VideoGame/TheLegendOfZeldaSkywardSword'' allows you to see snippets of what [[spoiler:Zelda]] was doing while you were playing as Link.
* ''[[VideoGame/DevilChildren Demi Kids]]'' for Gameboy Advance, The [[OneGameForThePriceOfTwo Dark and Light versions]] of the game feature different protagonists doing different quests.
* In ''VideoGame/PersonaQShadowOfTheLabyrinth'' for 3DS, you can experience the story from the perspective of the ''Persona 3'' cast, or their ''Persona 4'' counterparts.
* ''Franchise/{{Ys}} Origin'' presents a slightly different version of the story depending on which character you choose to use. Completing the game with either of the two starting characters unlocks a third, whose story is the canonical one.
[[/folder]]

[[folder:Survival Horror]]
* The survival horror game ''{{Kuon}}'' lets you choose between two main characters, however it is only after completing both characters storyline that the final character and the ending is unlocked.
* ''Franchise/ResidentEvil''
** ''VideoGame/ResidentEvil2'' was one of the first to pull this, with one disc for Leon S. Kennedy's side of the story and a second for Claire Redfield's. Players could play both sides of the story in either order, but got more areas to explore in the second run. Additionally, the way certain events transpire also changes depending on which character is chosen first. And once the second scenario is completed, it opens up yet another side story, where the player controls Hunk, a surviving member of the [[GasMaskMooks Umbrella Special Forces]] unit that attacked William Birkin.
** The UsefulNotes/PlayStation2 and UsefulNotes/{{Wii}} versions of ''VideoGame/ResidentEvil4'' added the "Separate Ways" scenario, which depicts the events of the main story from Ada's perspective and even goes as far as to depict why certain locations and items were the way they were in the main story. Oddly enough, the only gap in the story that "Separate Ways" does not cover was the one between Ada's arrival at Sadler's Island and her meeting with Krauser (presumably since "Assignment: Ada" covered a similar ground).
** ''VideoGame/ResidentEvil6'' has three different stories that take place within the same timeframe as each other and intersect at various moments. After they're completed, Ada Wong's story is unlocked, which shows what she was doing behind the scenes.
* ''SilentHill2'': The "Born From a Wish" sub-scenario.
[[/folder]]

[[folder:Stealth Based Game]]
* The UpdatedRerelease version of ''VideoGame/MetalGearSolid2'', ''Subsistence'', features the Snake Tales bonus mode, where you can play short sequences as Snake, to compensate for having to play most of the game as Raiden.
* Beat ''{{Tenchu}} 2'' with both Rikimaru & Ayame to play as Tatsumaru and learn why he betrayed the Azuma. Ditto Tesshu in Wrath Of Heaven.
[[/folder]]

[[folder:Third Person Shooter]]
* ''VideoGame/DeadSpace2'' has a purchasable version of this that allows you to re-experience the outbreak, with ''[[VideoGame/DeadSpaceExtraction Dead Space Extraction's]]'' Gabe Weller and Lexine Murdoch, going through later areas of the core game first and ending in the early levels.
[[/folder]]

[[folder:Turn Based Strategy]]
* ''Franchise/{{Disgaea}}'':
** ''[[VideoGame/DisgaeaHourOfDarkness Disgaea Afternoon Of Darkness]]'' lets you play as [[TheLancer Etna]] in the PSP and DS remakes, an AlternateContinuity where she accidentally kills Laharl [[spoiler: although, he later turns out to be just fine]] at the beginning of the game.
** ''VideoGame/{{Disgaea 2|Cursed Memories}}'' for the PSP lets you play as Axel, a story which takes place before the events of the main game.
** Raspberyl's {{DLC}} story in ''VideoGame/{{Disgaea 3|AbsenceOfJustice}}'' occurs after the game ends, where she becomes a teacher.
*** The PlaystationVita remake of ''Disgaea 3'' has ''four'' new scenarios, including one starring two entirely new characters made for the port.
** ''VideoGame/{{Disgaea 4| A Promise Unforgotten}}'' got a {{DLC}} scenario of the main character's past, as well as another one starring Fuka and Desco.
* ''Franchise/FireEmblem'':
** ''[[VideoGame/FireEmblemElibe Fire Emblem: Blazing Sword]]'' has Hector's Story, where you play as Hector (no, really?). Thing is, with the exception of the first chapter, three added side-quests (including a side-quest ''to a side quest''), two extra mandatory chapters, an extra character in one of the extra chapters, an extra character in a chapter that ''was'' there in Eliwood's story but just never showed up for some reason, [[OverlyLongGag a few dialogue changes, the placement of the enemies, and the two extra endings you could get by playing some or all of the aforementioned side-quests]], it's basically the same thing. Yes, that sounded like a LongList, but really, in a game like ''Fire Emblem'', that's not a lot of stuff. The music was generally better, though.
** Actually, a bit of TrialAndErrorGameplay--emphasis on the "error"--reveals why Karla only shows up in Hector's Story even though the chapter she appears in is also in Eliwood's Story. [[spoiler:Karla is also the person who gives you the Elysian Whip in the village in Chapter 25, Crazed Beast--and if you fail to reach that village and bandits end up destroying it, Karla ''won't'' show up at all, implying that she was killed in the attack on the village. And since in Eliwood's Story, the group never got lost and ended up there, this was the only option. This also means that ''Hector's'' Story is {{canon}}, since Karla is the mother of one of the characters in ''Sword Of Seals''.]]
** ''VideoGame/FireEmblemTheSacredStones'' does this a bit differently. You start the game as Eirika, and after around ten missions you can continue with Eirika or choose to play as Ephraim. The next six missions will be different for each route. Afterwards, you join back up with the other party for the last few missions. Each route actually portrays the principal villain quite differently. [[spoiler: One had him being [[LoveMakesYouEvil motivated by love]], the other [[GrandTheftMe possessed]] by an [[EldritchAbomination Demon God]]. Regardless, said Demon God ends up being the final boss.]] Which route's story is canon is unknown, but it's a standalone game anyway.
* Happens in ''VideoGame/{{Kessen}}'', a rare game where it's entirely possible to advance after losing every battle. Not only are there alternate ways of playing out each campaign, but the events of these campaigns will also be reflected from the position of the opposing forces.
* This is absurdly common in NipponIchi remakes. The PSP remake of ''VideoGame/LaPucelle'' has an alternate story mode involving Overlord Priere, while the PSP port of ''VideoGame/MakaiKingdom'' has a new story mode starring new a character, Zetta's Daughter, Petta, and is fittingly named "Papa is the Strongest Overlord".
* The Wii and PSP ports of ''VideoGame/PhantomBrave'' have an AlternateContinuity called "Another Marona" where right before the plot of the main story, [[EverybodysDeadDave everyone dies and becomes phantoms]].
[[/folder]]

[[folder:Wide Open Sandbox]]
* ''VideoGame/{{Dead Rising 2}}'''s {{Updated Rerelease}} allows players to play as [[EnsembleDarkhorse Frank West]], the protagonist from the first game in a retelling of the second game's story. Chuck Greene (the second game's hero) now serves as Frank's [[TheLancer Lancer]] in co-op mode.
* The DLC's for ''VideoGame/GrandTheftAutoIV'' take place concurrently and intersect with the main story at certain points.
[[/folder]]

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