Some video games represent achievement or progress through the game by means of decorations or improvements to a structure.

Compare TrophyRoom. Naturally goes with AnInteriorDesignerIsYou. See also AndYourRewardIsClothes.
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!!Examples:
%%* ''VideoGame/{{Aquaria}}''
* ''VideoGame/{{The Sims}}''
** ''VideoGame/TheSimsMedieval'' unlocks new furniture (''and'' clothes) as you gain achievement levels.
* ''VideoGame/{{Civilization}}'', where the player's achievement of milestones would entitle the player to add additions to a picture of a palace. ''Civilization II'' did the same shtick with one's throne room.
* ''VideoGame/AssassinsCreedII'': The player's house obtains portraits of assassination victims, and the game encourages the player to buy art objects for his house and other improvements to the town in which the house is located.
* A bulk of the game-play in the ''VideoGame/AnimalCrossing'' games involves finding furniture for your house. There are dozens of sets and themes of furniture, some of which are only found during special events or [[SocializationBonus if you go shopping in another player's town]].
* ''VideoGame/KirbysEpicYarn'' allows you to find furniture and set up apartments for random [=NPCs=] looking for a place to stay.
* In ''VideoGame/PokemonRubyAndSapphire'' you can be rewarded with items to decorate your secret base, while in ''VideoGame/PokemonDiamondAndPearl'' it's your underground cabin.
** It started in ''[[VideoGame/PokemonGoldAndSilver Gold and Silver]]'', where you could decorate your bedroom at your mother's house.
%%* ''VideoGame/PlantsVsZombies''
* ''[[VideoGame/XWing X-Wing Alliance]]'' fills your quarters, which are absurdly spacious by any military standard, let alone that of a rag-tag rebel fleet, with souvenirs from all your family missions--your first [=TIE=] kill, paired swords (a gift from your uncle for saving him), a piece of debris from a Black Sun fighter with the logo intact. Also, your flight suit helmet has different decorations depending on the number of kills you have.
* In ''VideoGame/LegendOfQueenOpala'', you can buy and upgrade a house. If you fill the art gallery (by [[WhatTheHellHero stealing]] paintings you can find all over the world), it unlocks a bonus island.
* ''VideoGame/DragonAgeOriginsAwakening'', where you get Throne Room decorations like a golem shell or a dragon skull for defeating major bosses.
%%* ''{{Uru}}''
* ''VideoGame/{{Fable I}}'' and ''VideoGame/{{Fable II}}''. In the first game, certain bosses you defeat earn you trophies. They can be placed in any house you own (thereby increasing its worth), or you can show it off to others for Renown.
%%* ''{{Gaia Online}}''
%%* ''VideoGame/GameDevTycoon''
* ''Franchise/{{Castlevania}}''
** The cause of an infamous case of GameplayAndStorySegregation in ''VideoGame/CastlevaniaHarmonyOfDissonance'', where the protagonist takes time out from conquering Dracula's castle to decorate one of Drac's rooms with furniture he picks up over the course of the game.
** Then in ''VideoGame/CastlevaniaCurseOfDarkness'', the protagonists does the same, except that the only furniture available are chairs.
* ''VideoGame/AgeOfEmpiresIII'' has the decorations for your Home City. Too bad these are only for European powers, and even then they are not very pronounced.
* ''VideoGame/AlphaProtocol'' has several items and trophies of Mike's foes pop up in his safe houses.
* ''VideoGame/{{Fallout 3}}'' has the ability to purchase "themes" for both your Megaton House and your Tenpenny Tower suite (depending on whether or not you killed dozens of innocent people for Tenpenny's amusement). These aren't granted automatically, but as they are almost purely cosmetic, most players wait until they have enough bottle caps to bathe in before purchasing them.
** The Bobbleheads you obtain can also be put on display.
* Similar to the preceding entry in the series, the Lucky 38 presidential suite from ''VideoGame/FalloutNewVegas'' has a display area for any snowglobes you acquire. You can also purchase various additions for the suite, which do serve some practical purpose by giving you more storage containers and a workbench for crafting.
* In ''VideoGame/ProfessorLaytonAndTheCuriousVillage'', as you progress through the game, you acquire furniture and other decor items, with which you must decorate Layton and Luke's rooms at the St. Mystere Inn. Each item is best suited to either one or the other; completing both rooms unlocks extra puzzles.
** In ''Professor Layton's London Life'', a bonus sprite RPG packaged in with some regions' version of ''VideoGame/ProfessorLaytonAndTheLastSpecter'', fulfilling some of the quests assigned to you by other characters in Little London will earn you furnishings, draperies, wallpaper, and other accessories for your little domicile.
** In ''VideoGame/ProfessorLaytonAndTheMiracleMask'', completing [[DownloadableContent downloadable puzzles]] will allow you to pick furniture items for a room. Occasionally, characters from the game will appear in the room as well. Once you've filled up the whole room, completing further puzzles will give you second chances to swap out the items you don't like. And when you've solved all the downloadable puzzles of a given type, you earn a bonus item.
* ''SaintsRow 2'' has crib upgrades. They actually do something: they increase your reputation so you get more missions, at least until you're swimming in rep.
* ''VideoGame/MassEffect2'' has ship upgrades. They are recommended by crew members, may or may not improve your standing with said crew members, and don't do anything because you always fight on foot. [[spoiler:Until the cut scene during the game-ending mission. If you didn't upgrade your ship, it gets shot up and you lose several crew members. Surprise!]]
** It also has model ships for your quarters, and fish for your aquarium.
* In ''HarvestMoon'' you can get upgrades and items for your house as rewards from festivals and events.
* Countless quests in ''EverQuest 2'' reward you with house items.
* In the flash game ''Villainous'', getting achievements earns various decorations for a throne room, including a pile of treasure and a throne.
* ''VideoGame/DukeNukemForever'' multiplayer has a [[CallOfDuty CoD]]-style [[LevelUp level system]]. Reaching certain levels unlocks new items with which to decorate Duke's penthouse.
* ''VideoGame/{{Persona 4}}'' has a shelf in your room where rewards from some quests appear.
* ''VideoGame/JoeAndMac 2: Lost in the Tropics'' enables decoration of the protagonist's hut.
* In ''Magic Life'' awards for beating your rivals show up as decoration items in an unidentified room of your house.
* In ''Pioneer Lands'' completing the bonus mission nets you anything from a decorative saddle to some little bit of household kitsch for your living room.
* ''NoMoreHeroes2DesperateStruggle'' has two secret items in each stage that can be used to decorate Travis' apartment, one of which relates to the last boss he fought.
* The first ''MegaManZX'' game rewards you for high-level boss victories with models of the bosses, all kept in Prairie's room. The second gives you medals for this, but they still live in their own room, and there are other rooms around the base that you can fill with sidequest items.
* Enemies in ''Videogame/Wizard101'' and its sister game ''Videogame/Pirate101'' can sometimes drop items that can be used to decorate the player's room or house.
* The ''VideoGame/HatsuneMikuProjectDiva'' games with the Diva Room feature allow you to earn new room themes and furniture pieces through performance.
* ''VideoGame/DokiDokiUniverse'' has decorations as some of the rewards you can get for completing its goals.
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