Ameritrash Games are board games which are of the American style, though the "Trash" in the title was put there because in the 2000s there was from the EuroGame community a sense of disdain for more luck based games with plastic components rather than strategy, skill, and wooden components common in Euro Games. The Ameritrash game category essentially fits in a number of HobbyBoardGames that neither fit into the ClassicBoardGames or Euro Game varieties. Often such games will have cover art that is cartoony and plastic, toy like miniatures will be included. Some of these plastic minis are more detailed than others, and there are many internet arguments over the quality of Ameritrash game components.

Normally an Ameritrash game will have a theme rather than being an AbstractGame, making such board games reminiscent of NES cartridge art, with CoversAlwaysLie included. CoversAlwaysLie is more common on older Ameritrash board game box art, because more recent board games in this category, sometimes reprints of older games that have been around for a long time but went out of print - will be more in tune with modern aesthetics than you would find on the pre-Photoshop, TrapperKeeper style board game box art.

!!Ameritrash Games include:

[[index]]
* TabletopGame/ArkhamHorror
* TabletopGame/MansionsOfMadness, which is more akin to Heroscape meets Creator/HPLovecraft than ''Arkham Horror'' was.
* TabletopGame/BattleCry: A Civil War themed wargame by Richard Borg, who also designed Memoir44. In this wargame you play as a number of generals in the UsefulNotes/TheAmericanCivilWar and there are historical scenarios included in the rules to reenact important battles in the conflict using the game and its pieces to refight an already existing historical battle.
* TabletopGame/{{Dust}}: It's Risk, only Steampunk and you control mechs in a Zeerust setting and tactical forces to control territories, will you conquer the world?
* TabletopGame/NunsOnTheRun: Catholic SplinterCell like game where you must use HiddenMovement to track down your Secret Wish, a special item you must bring back to your cell without being caught by the senior nuns in the Abbey to win the game.
* TabletopGame/{{Talisman}}: An adventure quest game originally made by Creator/GamesWorkshop which pits you and your friends against each other on a journey towards the Crown of Command, a magical object of power that allows you to rule the entire realm. Infamous for including a game feature where if you are turned into a Toad, you drop all of your items and cannot fight with your regular stats.
* TabletopGame/TalesOfTheArabianNights: A strange adventure game based on the 1001ArabianNights. You wander around the Middle East as weird things that happen to your character are read from a book of MUD like instructions, which include such GenderBender things as a sex-change spring. WhatDoYouMeanItsForKids? Makes sense, since the 1001ArabianNights were not originally for kids either. But this game is for some reason.
** It's not ''really'' for kids, though they can play it (from experience, the biggest problem a kid playing this game will have is with the vocabulary, but a lot of adults have trouble with the vocabulary too because it has [[CaptainObvious Arabic words]] and a little bit of Burton-translation-inspired SesquipedalianLoquaciousness).
[[/index]]

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