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[[quoteright:299:[[TabletopGame/MagicTheGathering http://static.tvtropes.org/pmwiki/pub/images/Kyren_Negotiations_Title_Only_7902.png]]]]
[[caption-width-right:299:Violence tends to override compromise.]]

->'''Anakin:''' When I got to them, we got into aggressive negotiations.\\
'''Padme:''' ''Aggressive'' negotiations? What's that?\\
'''Anakin:''' Ah, well, negotiations with a lightsaber.
-->-- ''Franchise/StarWars: Film/AttackOfTheClones''

The BigBad and the Hero meet in peace. Whether the intent is malicious or benign, both sides seem willing to talk it out, at least for now. And anyways, you can't just lop off somebody's head during parley, right? [[TemptingFate Eh... right?]]

Apparently you can, considering the fact that somebody involved in the parley has just busted out swords, guns, or a HumongousMecha. Both sides can pull one of these, though it usually happens when a Mook from one side of the conflict goes to negotiate with the other sides. There are exceptions, however, where many members from both sides participate. In this case, somebody pulling this trope can spark an all-out ClimacticBattleResurrection, resulting in a NiceJobBreakingItHero if the hero was aiming for peace. Villains (or [[AntiHero Anti Heroes]]) invoking this trope tend to be [[MagnificentBastard Magnificent Bastards.]]

In a series on the cynical end of the SlidingScaleOfIdealismVersusCynicism, a character that does this is either being badass for silencing the enemy, or is just being really stupid. Seeing as pulling this trope tends to cause war to break out, there aren't many idealist series with this in them, but characters that do invoke this trope tend to be just incredibly stupid.

Note that, in the long term, regardless of who initiates this trope or why, the main accomplishment will be that the other side simply won't trust them to negotiate in good faith. Which might be good (albeit horrifically immoral) if you can completely wipe out the enemy in this one attack, but will absolutely come back to bite you in the butt later if the enemy has the upper hand.

Contrast and compare with ShootTheMessenger, in which a messenger, who comes in peace, but only to deliver a message, is killed. The two tropes can overlap, as well: if the victim of the invoker of this trope delivers a message and is negotiating, it is both tropes at once.

See also: ISurrenderSuckers, GunboatDiplomacy. The calling card of the {{Ambadassador}} when the peaceful solution fails.



[[folder:Anime & Manga]]
* ''Anime/CodeGeass''
** [[spoiler:Lelouch pulls one of these at the UFN meeting.]]
** [[spoiler:And then [[PowerIncontinence unintentionally with Euphemia]].]]
* In ''Manga/MahouSenseiNegima!'', Negi and Fate almost invoke this, over [[SeriousBusiness whether or not tea or coffee is better.]] [[spoiler:This happens later anyways.]]
* [[spoiler:Danzo]] was going to do this in ''Manga/{{Naruto}}'', but was interrupted by [[spoiler:Sasuke busting in.]]
* In ''Anime/CrossAnge'' [[TheHero Ange]] and [[BigBad Embryo]] have a meeting in which they both discuss on how to fix the world's mess as both do think the world has become very reliant of {{Mana}} to the point that they are slaves to it and it's not fair for the [[AntiMagic Norma]] because they're basically slaves. As expected, negotiations broke down with [[spoiler: Ange killing Embryo, while Embryo invoking his DeathIsCheap card to inflict MindRape on Ange.]]

[[folder:Comic Books]]
* In ''Webcomic/TheOrderOfTheStick'' prequel book ''Recap/StartOfDarkness'', we see that this is how The Dark One ultimately met his end: he was murdered while attempting to negotiate a peace settlement with the human, dwarven, and elven kings. Rather than ending the war, it made things ''far'' worse, as the goblins [[RoaringRampageOfRevenge swarmed upon their enemies]], inflicting huge losses in vengeance for their fallen warlord, who as a result ''Ascended to Godhood''.
* In the ''ComicBook/SinisterDexter'' story "The Why-Shaped Cut", leaders of the global criminal syndicates meet in [[TruceZone The Reef]] to discuss how to divide up [[MegaCity Downlode]] after the war between Senor Apellido and The Mover ends. When John Crash discovers that Carrie Hosanna is planning on betraying the rest of them and seizing Downloder for the Mangapore {{Yakuza}}, he starts firing, and all Hell breaks loose.
* During ''{{Comicbook/Infinity}}'', CaptainAmerica suggest to surrender. He assures he sent his best negotiator: Comicbook/Thor. At this point, you guess [[ISurrenderSuckers he doesn't intent real surrender]]. But Thor doesn't switch to violence until the enemy cleared there would be no peace negotiation, and they would destroy Earth anyway.

[[folder:Comic Strips]]
* The title characters in the ''ComicStrip/KnightsOfTheDinnerTable'' have had their {{PC}}s do this at least once, while parleying with some orcs. Both Sara and B.A. Felton were ''not'' pleased by this.
* ''ComicStrip/HagarTheHorrible'':
-->'''Helga:''' Where are you going?\\
'''Hägar :''' To make peace with the English.\\
'''Helga:''' If you are making peace, why do you need all the weapons?\\
'''Hägar:''' Well, we have to negotiate first.

[[folder:Fan Works]]
* When prophet's ship arrives at the Legion base in ''Fanfic/{{Legionnaire}}'', a bizarre combination of welcoming, questioning, and MexicanStandoff ensues.
* The initially peaceful conference in ''Fanfic/MyMirrorSwordAndShield'' for the opening of the SAZ with the JLF falls apart when [[CrazyJealousGuy Sir Raleigh]] orders the troops to attack behind Euphemia and Suzaku's backs, turning into a massacre. It ends in further tears when Euphemia calls Raleigh out on his actions and refuses to back down from her ideals.

[[folder:Films -- Live-Action]]
* This is played with in ''Film/PiratesOfTheCaribbeanAtWorldsEnd''. One pirate shoots another for questioning the pirate code. However, nothing really major happens -- the dead pirate was a nobody, and none of the assembled pirates really want a fight to break out at their meeting. A fight breaks out ''anyway''. As Captain Jack Sparrow explains, "This is politics."
* ''Film/ThreeHundred''
** In the famous [[MemeticMutation This is Sparta]] scene, Leonidas is essentially doing this. The Athenians reportedly did it as well. Based on a RealLife example, where when Xerxes' father Darius' messenger demands earth and water as tributes, the Spartans tell them to "dig them out themselves." Athenians did the same. Sparta shoved them into a well, Athens off a cliff. Everybody now:
--->'''Messenger:''' This is blasphemy! This is madness!\\
'''Leonidas:''' Madness? '''[[PunctuatedForEmphasis This! Is! Sparta!]]''' ''[punts messenger into pit]''
** Later in the movie, Leonidas mentions that he hopes Xerxes is dumb enough to try this, saying that if they assassinate him during parley, all of Greece will go to war. Regicide during parley would prove to all Greeks that the Persians can't be trusted.
* In ''Film/TheFifthElement'', Korben Dallas negotiates by shooting the leader of the Mangalores, knowing that without their leader, the rest of them will fold.
-->'''Dallas:''' Anyone ''else'' want to negotiate?\\
'''First Mate:''' Where did he learn to negotiate like that?\\
'''President:''' [[DeadpanSnarker I wonder.]] ''[glares at General Munro, who looks uncomfortable]''
* Inferred to have happened in ''Film/{{Gladiator}}'', as the Roman negotiator is returned headless by the barbarians.
* In the extended ''Film/TheLordOfTheRings'' films, Aragorn answers the Mouth of Sauron's demands and insinuations [[ShutUpHannibal by beheading him]] with [[AncestralWeapon Andúril]]. In the books, he is merely sent off in a rage; in the theatrical cut, the negotiation does not appear at all.
* ''Franchise/StarWars'':
** In ''Film/ThePhantomMenace'', the Trade Federation does this to the Jedi. They escape, however.
--->'''Obi-Wan:''' You were right about one thing, master: The negotiations were short.
** The TropeNamer is from ''Film/AttackOfTheClones'', as mentioned above. Incidentally, this scene was improvised by Hayden Christensen and Creator/NataliePortman, which explains why the dialogue is less stilted than in the other love scenes. The CallBack to the scene during the arena battle ("You call this a diplomatic solution?", "No, I call it aggressive negotiations.") was written afterwards.
* ''Film/{{Braveheart}}'': William Wallace kind of does this when he angers the English generals when they are parleying before the Battle of Stirling. He incites the English until they have no choice but to shut down the parley and begin battle, where Wallace has a secret plan to slaughter them. [[HoistByHisOwnPetard Only fitting]], since as a child Wallace had seen the gruesome aftermath of the English using this tactic.
* ''Film/MenInBlack'': This is how the Arquellians negotiate. First step is to deliver an ultimatum. Next, they fire a "warning shot" at an uninhabited area (in this case a heat beam at Earth's ice caps). Finally, if the demands are not met within a galactic standard week (one hour), [[EarthShatteringKaboom you can say goodbye to Planet Earth]]. Though they were at least nice enough to add a "Sorry" at the end of the ultimatum.

* In ''Literature/HaloContactHarvest'', a nervous Grunt attacks a human militiaman during a diplomatic meeting and starts the entire Human-Covenant war. The "negotiations" involved the Brutes demanding the humans hand over the planet with everything on it. There was no way this was going to end well.
* In one of the ''Literature/MythAdventures'' books, Skeeve is parleying with the head of the opposing army when suddenly he realises the opposing army has been moving into position to attack him while he's distracted by the peace talk. He complains that this is a breach of protocol, and is informed that yes, it is, but it also works extremely well.
* There are actually a few examples in the ''Literature/BridgeTrilogy'' by Creator/WilliamGibson, most noticably in the second book, ''Literature/{{Idoru}}'', between Eddie, Maryalice, Chia, and Masahiko. It doesn't help when Zona Rosa gets involved.
* ''Literature/{{Discworld}}'':
** The First Battle of Koom Valley, as described in ''Discworld/{{Thud}}''. [[spoiler: Their leaders originally wanted to make ''peace'', but a sudden fog made people on both sides panic and assume they were being ambushed.]]
** Parodied in ''Discworld/{{Jingo}}'', where Vimes' army charges while waving a white flag.
* ''Literature/TheDresdenFiles'':
** Harry Dresden does this from time to time, most notably at the end of ''Literature/GravePeril'' when [[spoiler:his girlfriend is kidnapped by the Red Court. The war he started over the matter only ended nine books/years later, when he indirectly killed every single vampire of the Red Court.]]
** This is also a trait of the Order of the Blackened Denarius, to the point where Dresden only agrees to a meeting with them because he knows it isn't in their best interest to attack him just yet. He arranges to have backup nearby in case he's wrong.
* ''Literature/ASongOfIceAndFire'':
** Invoked but ultimately subverted by [[MagnificentBastard Petyr "Littlefinger" Baelish]]. He meets with the Lords Declarant, lords of the Vale who want to remove him from his position of [[EvilChancellor Lord Protector]]. He deliberately talks in circles during the parley until one of them gets frustrated, draws a sword, and threatens violence. Littlefinger notes that he would now have every right to toss all of them into a cell for this, and since they're in his castle with his guards around, none of them could stop him. Littlefinger instead gives them the ultimatum that instead of attempting to remove him immediately, they will give him a year to attempt to correct the mismanagement that has gone on in the Vale. With the threat of being tossed in a cell still hanging over their heads, they reluctantly agree. Later on in the chapter, Littlefinger reveals to an accomplice that the guy who drew his sword [[TheMole was actually working for him all along]] and the whole thing was a ploy to buy himself time. During the course of the year that the lords agreed to, he will befriend some of them and acquire the debts of others who are {{Impoverished Patrician}}s, that way in a year it will be impossible for them to remove him.
** Similarly, Catelyn and Jaime hash out a prisoner exchange agreement while he's chained to a wall and she's holding a sword to his chest -- after she's already gotten him very drunk. Looking back on it the next day, he actually finds it hilarious -- which is a good thing, because for a Lannister, the Rule of Funny is a much more binding law than a sworn oath, and seems to actually be a big factor in Jaime deciding to keep the promise after all.
* After Fëanor's death in ''Literature/TheSilmarillion'', his son Maedhros receives envoys from Morgoth offering a truce and the return of [[MineralMacguffin a Silmaril]]. Both sides try to use this trope: Maedhros brings a large party to the appointed place, but "Morgoth sent the more and there were Balrogs" and so overpowered him.

[[folder:Live-Action TV]]
* When ''Series/{{Angel}}'' and the gang are working for Wolfram & Hart, Angel flips out on seeing a Groxlar Beast (a type of demon that kills babies and eats their heads) inside the offices and immediately kills it. When he angrily demands how it got past security, [[GirlFriday Harmony]] informs him that the beast was actually his three o'clock appointment, here to start negotiations to get the demons to stop eating baby heads.
-->'''Angel:''' Oh, so that's good. ''[beat, realization]'' Oh, so this--this is bad.\\
'''Gunn:''' No, actually the Grox'lar clan respects someone who takes a strong opening position.
* The beginning of the new ''Series/{{Battlestar Galactica|2003}}''. There's no actual negotiations at all: the Cylons, after years of not showing up at the annual diplomatic meeting, show up and kill everyone with barely a word.
* This also happens in the beginning of the original (1970's) ''Series/{{Battlestar Galactica|1978}}''. Count Baltar arranged a peace treaty between the 12 Colonies and the Cylons. The Colonies sent all 12 Battlestars to the conference, leaving the Colonies completely undefended. The Cylons carried out a massive attack on both the Battlestars and the colonies, almost completely wiping out both. The battlestars would have had a chance, if Baltar hadn't sabotaged most of the ships and insisted on keeping the Vipers in the hangar bays.
* ''Franchise/StarTrek'':
** ''Series/StarTrekTheNextGeneration'':
*** In one episode, a mediator beams down to a planet which has been at war for hundreds of years with his interpreters (he's a deaf-mute). One of the Mooks on one side is against peace talks and kills the interpreters. You have to question the intelligence of this move.
*** In a couple of other episodes, Spock defends his frequent use of "cowboy diplomacy" when Picard challenges him on it.
** ''Series/StarTrekTheOriginalSeries'':
*** This came up as early as TOS episode "A Taste of Armageddon"; when Spock takes matters into his own hands, destroying suicide booths with disruptor fire. Spock knows what he's talking about.
---->'''Spock:''' Ladies and gentlemen, please move quickly away from the chamber or you may be injured.\\
'''Ambassador Fox:''' What are you doing, Mister Spock?\\
'''Spock:''' Practicing a peculiar variety of diplomacy, sir.
*** Another TOS episode, ''A Piece of the Action'', featured something in between this and GunboatDiplomacy through a combination of OrbitalBombardment and the Enterprise's phasers having the little-known capacity for being set to stun just like the hand-held ones (the Enterprise targeted the block around the building Kirk was in). The negotiations were pretty tense anyway, since Kirk was held hostage and only allowed to get the call that allowed him to order that bombardment because the hostage-takers needed him to deliver their demands to the ''Enterprise''; still it's difficult to consider a show of force of this magnitude anything but this kind of negotiation.
** ''Series/StarTrekDiscovery'':
*** The Vulcans engaged in this with the Klingons before formal diplomatic relations were formed. When a Vulcan ship unknowingly first entered Klingon space, the Klingons destroyed the ship. Not one to make the same mistake twice, the policy for future encounters by any Vulcan ship running across Klingon vessels was to attack with everything they had. This ferocity lead to respect, which opened the way for a diplomatic dialogue and proper channels.
*** Episode 6 has Sarek invited to what is supposed to be negotiations with a splinter Klingon group. Good thing Sarek was almost killed on the way and they had to send a Human admiral instead.
* One episode of ''Series/MacGyver1985'' features the very careful aversion of this trope: Mac acts as a go-between for two groups who recognize the need for peace, but can't be together for more than a few minutes without hurling insults, at the very least. He keeps them apart by putting them in comfortable suites at opposite ends of a skytram, and relays only written materials.
* In ''Series/DoctorWho'', when the Cybermen refuse to answer Rory's demand to know the location where [[spoiler:the Silence were holding Amy prisoner]], the Doctor blows up the entire Twelfth Cyberfleet in the distance, to show that they were ''not'' messing around.
-->'''Rory:''' I have a message and a question. A message from the Doctor... and a question from ''me''. [[spoiler:Where. Is. My. Wife?!]] Oh, don't give me those blank looks! The 12[[superscript:th]] Cyber Legion monitors this entire quadrant. You hear ''everything''. So you tell me what I need to know, you tell me ''now''. And I will be on my way...\\
'''Cybermen:''' [[foldercontrol]]

[[folder: What is the Doctor's message? ]]
''[the entire fleet explodes]''\\
'''Rory:''' Would you like me to repeat the question?
* On ''Series/The100'', Clarke and Anya meet to discuss the possibility of peace between the 100 and the Grounders. They agree to not bring any weapons or soldiers to the meeting ... an agreement both of them ignore, instead having people with guns or bows hiding in the woods nearby. Clarke's backup was only supposed to get involved if Anya betrayed them first; it's unclear if Anya's backup was under the same orders, or if they were meant to assassinate Clarke mid-negotiation, because Clarke's backup spotted them first and opened fire.
* In the ''Series/RedDwarf'' episode "Justice", the [[KillerRobot Simulant]] requests to negotiate with the Red Dwarf crew, and despite [[DirtyCoward Rimmer]] urging him to shoot it in the back while it's unaware, Lister instead agrees to at least meet and talk with it.
-->'''Lister:''' You wanna talk? Let's talk.\\
'''Simulant:''' You have no weapons?\\
'''Lister:''' No. You have no weapon?\\
'''Simulant:''' No. ''[the two approach each other]'' Guess what? ''[pulls out large knife]'' ILied.\\
'''Lister:''' Guess what? ''[pulls out lead pipe]'' So did I.\\
'''Simulant:''' But I lied... ''[pulls out gun]'' ...twice.\\
'''Lister:''' [[OutGambitted ...didn't think of that.]]

[[folder:Myths & Religion]]
* In the Myth/KingArthur myth, his final battle with Mordred started this way. Neither side trusted the other, and brought plenty of heavily armed soldiers along to the negotiations. The fighting started when one soldier, bitten by an asp, drew his sword to kill it. Both sides had been warned to expect treachery, and responded immediately. Due to the confusion and disorganization, both sides were essentially wiped out.

[[folder:Tabletop Games]]
* Quite likely to happen whenever the player characters in any tabletop RPG attempt diplomacy, because there's almost always at least one player who thinks negotiation is boring and would rather have a big fight.
* Can be pretty common in ''TabletopGame/RogueTrader'' games.
* In the ''TabletopGame/{{Exalted}}'' first and second edition rulesets physical combat automatically trumps social combat, making a swing of a really big sword quite a rational response to persuasion attempts. One of the Dawn Solution Ink Monkeys Charms was particularly extreme, allowing you to ''hurl sword blows across the world'' in response to negotiations by ''letter''. (Of course, given that Exalts can actually write letters that will kill you, this does make sense in a sort of psychotic way.) However, the same rules prioritized MASS combat over individual physical fighting. Having an army at your side really helps having polite and civil conversations, true GunboatDiplomacy. The names of corresponding initiating actions made quite an inside joke in the community, too.
-->'''Social-build cruncher:''' So here I am going to have, like, 20 automatic successes on ''Join Debate'' and around ten at unnatural mental influence for its duration...\\
'''Deadpan:''' That's probably a prompt brainwashing, countered only by ''Join Battle'' in response!\\
'''Ultimate powergamer:''' Here's the difference between a bad and good Exalted diplomat. Bad one gets beaten all the time. Good one responds with ''Join War''.
* Happens a lot in ''Tabletopgame/{{Battletech}}'', most notably is the start of the Jihad. The Word of Blake had sent a warship to Tharkad, the capital of the Lyran Alliance, intending it to be a present of the alliance the Word intended to form to combat the Clans. When the Star League disbanded, they instead used the warship to attack Tharkad, officially starting the Jihad.

[[folder:Video Games]]
* ''VideoGame/RadiataStories'' was the scene of a trade dispute between the humans at Radiata and the dwarves at Earth Valley. Cross suggested sending knights to 'improve their negotiating position' and its implied this trope was his plan all along.
* ''Franchise/MassEffect''
** The Renegade-unlock sidequest in ''VideoGame/{{Mass Effect|1}}'' has Shepard sent to negotiate with a self-styled warlord. Said warlord's negotiation style is to start by insulting Shepard, and then make several increasingly unreasonable demands, and becoming hostile if Shepard even questions the demands. At any point during the "negotiation," Shepard has the option of getting fed up and attacking the warlord[[spoiler:, which was Admiral Hackett's idea in the first place]].
** Almost all ways of solving problems nonviolently using renegade options, especially in ''VideoGame/MassEffect2'', such as getting past a guard, or having someone reveal information. Sometimes it crosses into BadassBoast territory.
** The fluff text for one small planet reveals that multiple krogan warlords all tried to do this [[GambitPileup at the same meeting.]] The resulting fight resulted in all of the warlords' deaths.
** Played with in "The Miracle of Palaven" in the third game. One of the Reapers' strategies to make conquest easier is to pretend to open peace negotiations (on-board the Reaper) with whatever leaders the enemy has left. The goal in this case is not to kill those leaders, but to [[MindControl indoctrinate them]], allowing the Reapers to easily destroy resistances from the inside-out. The turians were too savvy to fall for this, but played along for a bit... then the "leaders" they sent in for negotiations detonated the bombs they'd brought with them, leading to the destruction of several Reaper capital ships.
* Evoked for laughs in ''VideoGame/SamAndMaxFreelancePolice''. Max, PresidentEvil of the United States, uses his Peacemaker (gun) to ensure successful Peace Summits. In the end, Max [[spoiler:is awarded the Nobel Prize for Peace!]]
* ''TabletopGame/BattleTech''
** ''[[VideoGame/MechWarrior MechWarrior 4: Mercenaries]]'' has a mission where player is asked to stand honor guard during the peace talks. It doesn't take long for the enemy army to suddenly bust in with a large group of mechs, and the player is asked to help protect the peace delegates. Brought your most glamorous, but useless in combat mech with you? Too bad.
** ''VideoGame/MechCommander'' has an "honor guard" scene similar to the ''Mercenaries'' example above. Blindingly obvious, since your tactical officer says that [[TemptingFate they don't expect any trouble]].
* ''VideoGame/SuikodenIII'' opens with uneasy peace negotiations between the Grassland clans and the Zexen Confederacy, with [[TheChiefsDaughter Hugo]] delivering a message to the capital, only to get jerked around, ignored, and ultimately attacked when the {{Jerkass}} Zexen Council decides he'd make a good hostage. Escaping that, he makes it home just in time to see his home [[spoiler:[[DoomedHometown being burned to the ground]]]].
* ''Franchise/RatchetAndClank'' weapons sometimes imply this trope as a pun -- notably, ''The Negotiator'' rocket launcher, and it's upgraded form, ''The Arbiter''. Said to quickly conclude legal disputes across the galaxy!
* In the ''VideoGame/{{Touhou}}'' series, any disagreement is settled with a [[BulletHell danmaku]] duel - even such petty things as whether to use red or white miso for a hot pot. Yuyuko seems to like inserting an obligatory BossBattle into a scene that would otherwise have ended peacefully.
* In the the backstory of ''Videogame/StarWarsTheOldRepublic'', the terms of the Treaty of Coruscant that ended (for now) the war between the Galactic Republic and the Sith Empire were essentially dictated to the Republic by the Sith in this manner. After taking control of much of the galaxy by force, the Sith asked for an armistice and a negotiated end to the fighting. The fighting did stop, but only temporarily; during the negotiations on Alderaan, the Sith launched a sneak attack on the Republic capitol of Coruscant and took control of it, forcing the delegation on Alderaan to accept a treaty whose terms were highly favorable to the Sith Empire. The plot for the Karraga's Palace operation[[note]]raid[[/note]] involves this trope as well.
* ''VideoGame/{{Sacrifice}}'':
** Playing Persephone's campaign leads to this as all of her 'homeland assaults' on the other gods start out as diplomacy missions that go sour when the other party tries to kill you. So you have to kill them instead to leave.
** Similarly, Charnel's fourth mission is a diplomatic envoy to Pyro. Charnel advises you to focus on slaying and banishing [[{{Ambadassador}} Ambassador Bhuta]], to impress Pyro with your strength and make him deign to accept Charnel's envoys. This works because, InUniverse, DeathIsASlapOnTheWrist for wizards who champion the five gods. When a third party consisting of two allied wizards serving Stratos and Persephone interrupts, you and Bhuta instead team up to fight them off together -- even then, your optional mission for a special reward is to have a higher kill counter at the level's end than Bhuta.
* ''VideoGame/WarcraftIII'': The second mission starts with Uther telling Arthas he sent two of his best knights to negotiate an orc tribe's surrender. Cue two horses returning, pointedly missing their riders.
* ''VideoGame/FinalFantasyVIII'': Rinoa states that as soon as the party's ready, she'll begin 'serious negotiations' with the Galbadian president, Vinzer Deling.
-->'''Squall''': (''[[{{Facepalm}} facepalming]]'') 'Serious negotiations'... Better make sure my GF's equipped...
* ''VideoGame/FinalFantasyXIV Stormblood:'' When Lyse invites the leaders of Gyr Abania’s communities to a conference where they’ll discuss the future of the newly-liberated Ala Mhigo, the Primal-worshipping Qalyana [[SnakePeople Ananta]] hatch a complex plan to [[spoiler:smuggle crystals into the conference room so they can summon their goddess Lakshmi during the conference and brainwash all the attendees, with Qalyana warriors and brainwashed Resistance fighters waiting just outside the conference room to kill anyone who tries to flee]]. The plan is only thwarted by the timely intervention of [[PlayerCharacter the Warrior of Light]] [[spoiler:and a penitent Fordola]].

[[folder:Visual Novels]]
* ''VisualNovel/{{Sunrider}}'':
** Several of Kryska's battle quotes reference this trope, particularly the ones that play when she successfully hits an enemy unit.
--->"Weaponized diplomacy was successful!"\\
"Surrender, or I will resume hostilities."\\
"Do you ''still'' refuse to negotiate?"
** In ''Sunrider Liberation Day'', [[spoiler:the titular Liberation Day ceremony is meant to serve as a peace conference between the Solar Alliance and PACT following the defeat of PACT’s Prototype-led hardliner faction, but it quickly becomes a bloodbath when a third party [[DemonicPossession hijacks]] the hero of the hour and turns a bunch of machinegun-equipped {{Spider Tank}}s loose on the audience. Both sides—who didn’t trust each other to begin with—blame each other for the massacre, and the war escalates, just as the third party planned.]]

[[folder:Web Comics]]
* In the ''Webcomic/DMOfTheRings'', the unnamed DM becomes rather upset at the heroes for [[spoiler:killing Saruman, Grima, and the Mouth of Sauron in parley.]]
-->'''Aragorn:''' Yeah, let's speed this up. ''[kills [[spoiler:the MouthOfSauron]]]''\\
'''DM:''' What? You attack him? During parley? This is the third time you've killed someone during negotiations!\\
'''Legolas:''' And they keep falling for it! It's hilarious!\\
'''DM:''' You're supposed to be a king! Can't you at least pretend to be one for a few seconds?\\
'''Aragorn:''' If I hadn't shot him Legolas would have.\\
'''Legolas:''' He's right, too. I was just about to announce my attack.
* ''Webcomic/DarthsAndDroids'': Naturally, Jim is fond of this trope. Although he claims to need a laser blaster to properly negotiate, because the lightsaber's reach isn't good enough.
* ''Webcomic/ProblemSleuth'': Spoofed; "Sleuth Diplomacy" is only an increasingly indefensible euphemism for canned whoop-ass. ''Solitudinem faciunt, pacem appellant'', and the only time he actually has to negotiate he ''cheats''.
* In ''Webcomic/{{Goblins}}'', Thaco and Goblinslayer meet in a parley. Goblinslayer plans from the very beginning to kill Thaco instead of negotiating. However, Thaco uses Goblinslayer's pride to his own advantage by challenging him to a single combat, preferably somewhere everyone can see them, causing him to be removed from the place where the actual battle was going on.
-->'''Goblinslayer:''' You three bowmen will accompany me.\\
'''Guard:''' Sir, it could be a trap.\\
'''Goblinslayer:''' That's imposs--\\
'''Goblinslayer:''' You six bowmen will accompany me.
* A frequent occurrence in ''Webcomic/SchlockMercenary'', particularly [[http://www.schlockmercenary.com/2002-03-24 when an Attorney Drone is involved.]]
-->'''Reinstein:''' Those not wearing body armor are hereby advised to keep their arguments on topic.

[[folder:Western Animation]]
* [[LampshadeHanging Lampshaded]] in ''WesternAnimation/BeastWars'', when Megatron and Optimus meet to discuss a truce.
-->'''Optimus:''' When Predacons talk peace, it just means they need time to reload their weapons.\\
'''Megatron:''' Under normal circumstances, yes.
* Given a literal parody in ''WesternAnimation/{{Futurama}}''. In "Saturday Morning Fun Pit", a parody of old-school cartoons using ''Futurama'' characters, MoralGuardians demand that President Nixon do something about the horrible violence in the ''Franchise/GIJoe'' parody ''G.I. Zapp''. Nixon proceeds to hastily edit the latest episode, including redubbing the opening volley of the Cobra parody troops as "Ready... Aim... Negotiate!"

[[folder:Real Life]]
* Colonial powers throughout the nineteenth and early twentieth centuries commonly used this ploy to draw native leaders out, only to capture or kill them.
* Asking for negotiations as a ploy to draw them out and slaughter them is a very old tactic. For example, the Romans did it to Lusitania after the last Cartheginian war. The Romans promised them that if they would surrender peacefully and come hand in their weapons, they could be buddies. About 20,000 Lusitanians were slaughtered. This backfired horribly, because a guy named Viriathus survived it and [[GenocideBackfire proceeded to very successfully wage war against Rome]] until he got betrayed and murdered by some of his own people.
* Another common historical tactic was to dictate a treaty, in the words of Steven Decatur, "[[GunboatDiplomacy from the mouths of our cannon]]".
* Considering how often negotiations come at the end of a war, this is a very common trope in real life.
* The Mongols were renowned in ancient times for their aversion of this trope; they believed very strongly in Diplomatic Immunity for both sides of the equation, and if they called you out to negotiate that was all they were going to do (for today). The Mongol Empire ended up destroying one of its neighboring civilizations utterly for mistreating a messenger.
* [[UsefulNotes/LEtatCEstMOi Bourbon]] cannons had the logo ''Ultima Ratio Regum'' (final argument of kings).
* Sun Tzu recommends this as one of many stratagems in ''Literature/TheArtOfWar''.
* "I come in peace, I didn't bring artillery. But I am pleading with you with tears in my eyes: If you fuck with me, I'll kill you all."
-->-- Marine General James Mattis
* UsefulNotes/TheodoreRoosevelt, who essentially boiled down America's Foreign Policy to "Speak Softly and Carry a Big Stick." It's little changed in the modern world where anyone wishing to negotiate with America keeps in mind that they control all 11 of the worlds only Super-Carriers.