If you're a writer of a TV drama series with recurring characters, you have a problem: You need a new story every week, and they cannot all be just about your regular cast. So most TV series formats, particularly for drama, involve some way of bringing a new set of guest stars into your leads' lives for every episode. There are just two ways to do this: Either your leads work as cops, lawyers, doctors, or some other profession that naturally brings lots of other people to them for short periods of time; or else your leads do something that has them travelling around a lot, meeting new people and situations wherever they go.

Maybe they're [[TheDrifter Drifters]] WalkingTheEarth. Maybe they are being [[{{SternChase}} chased by the law]]. Maybe they are just trying to get home. Whatever the reason, our main characters go to a new place each week that results in an adventure that they have to solve in forty-two minutes -- sixty minutes minus the commercials. Often the heroes will be MistakenForSpies when they get there. Count [[WastelandElder on a local]] or [[GirlOfTheWeek two]] to help.

The location version of MonsterOfTheWeek. Compare to CityOfAdventure and WackyWaysideTribe. In ScienceFiction shows, instead of going from town to town, the protagonists tend to go from world to world (thus travelling to "[[{{Planetville}} Adventure Planets]]"). Combined with AlternateUniverse to make "Adventure Universes" in ''{{Sliders}}''. Combine it with TimeTravel and you get ''{{Quantum Leap}}''. Combine with both space travel and time travel (plus the occasional alternate universe), and you get ''Series/DoctorWho''.

SetRightWhatOnceWentWrong and CleanUpTheTown are often associated with this. Wandering heroes like TheDrifter and the KnightErrant are built to save Adventure Towns.

A subset would be the TownWithADarkSecret. Best examples are from movies like ''Bad Day At Black Rock'', ''High Plains Drifter'', or ''Hang 'Em High''. The town is complicit in some evil criminal past and the arrival of the stranger disrupts their efforts to keep the lid on.

%%If you have time, please take time to put examples in alphabetical order. This page Administrivia/HowToAlphabetizeThings should help you with that.
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Examples:

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[[folder: Anime and Manga ]]
* ''Manga/OnePiece'' has several, except they're adventure ''islands,'' and they tend to spend an Arc there.
* ''[[LightNovel/KinosJourney Kino's Journey]]'' has the main character visit a new Adventure Town in most episodes, occasionally visiting several new ones in a single episode. Each Adventure Town tends to have its own physical laws, technological level, and eccentric characteristics. Frequently subverted by Kino's aloofness preventing her from actually taking part in an adventure.
* The 2003 ''Anime/FullmetalAlchemist'' anime utilized this in a way that was very unique for the time, combining it with [[ChekhovsArmory Chekhov's Armory]]. The early part of season 1 was yet another anime where the heroes visited a town every week looking for a MacGuffin and just happened to be there at the right time to set right that which was wrong. However, after a few episode of this, a much larger plot materialized. The clincher is that, with the exception of the Psiren incident, practically everything that happened during this period of visiting adventure towns came back to affect Ed and Al at some point, highlighting one of the show's theme of equivalent exchange: you give something up (in this case, time they could've been using to search for the Philosopher's Stone), you gain something equal (aid in their quest later on). This left such an impression on many that even Hiromu Arakawa, the writer of the ''Manga/FullmetalAlchemist'' manga upon which the anime is loosely based, actually took inspiration from this specific story structure during the later chapters of her series.
* The ''Anime/{{Pokemon}}'' anime has a lot of these in practically every episode between Gym battles. Even the Gym towns ''themselves'' qualify as this, as they spend a few episodes in each one doing various things.
* The original ''Manga/DragonBall'' started out this way as part of the quest to collect the Dragon Balls, and ''[[Anime/DragonBallGT GT]]'' as well.
* ''Manga/{{Trigun}}'' quite blatantly does this, especially the first season.
* ''Manga/TsubasaReservoirChronicle'' provides examples of ''Adventure Universes'', although major plot key to the MythArc was hidden in one of them.
* The Flying House and Super Book titles have kids visiting places in Biblical times.
* In ''Anime/ErgoProxy'' they're really more like [[{{Mindscrew}} Mindfuck]] Towns.
* Kenshiro's wanderings in ''Manga/FistOfTheNorthStar'' often had him going through many such towns.
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[[folder: Comic Books ]]
* The MarvelUniverse [[ComicBookTropes comic book]] ''Comicbook/{{Exiles}}'' is an Adventure Universe series, and ''Comicbook/{{Excalibur}}'' had an Adventure Universe {{story arc}}.
* ''UsagiYojimbo'' uses this a lot. The plot of an issue would have Usagi wondering into to a town plagued by bandits or yakuza or a supernatural monster.
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[[folder: Film ]]
* Every film in the ''Blind Swordsman'' series has Zatoichi wandering into a new one of these.
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[[folder: Literature ]]
* ''Literature/ASeriesOfUnfortunateEvents'' takes this approach. Some of the "towns" are individual foster parents for the orphans. As the books progress, they become more like actual towns including a lumber mill, a boarding school, and an actual village called the Village of Fowl Devotees, an unusual community where arbitrary laws and birdwatching are SeriousBusiness.
* ''Literature/TheOdyssey'', forcing Odysseus to travel to several islands, travel through dangerous waters, and go to the land of the dead before coming back home.
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[[folder: Tabletop Games ]]
* In ''DogsInTheVineyard'', the [=PCs=] are God's Watchdogs in an {{Expy}} of 19th century Mormon territory, traveling between towns ("branches") and fixing thorny problems before they fester into full-blown demon-enabling heresy.
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[[folder: Television ]]
* Classic SternChase versions include ''Series/TheFugitive'', ''Series/TheIncredibleHulk'', and ''NowhereMan''.
* ''Cheyenne'' may be the first live TV example (it started in 1955). Cheyenne Bodie, the only recurring character after the first three episodes (during which he had a sidekick), aimlessly wanders the West, taking on odd jobs and having adventures.
* ''Series/DoctorWho'': Featuring a time machine that can go anywhere in time and space, features Adventure ''Times'' that are often also Adventure Planets and at least three times an Adventure Universe. Adventure Bases, Adventure Starships and Adventure Space Stations are also par for the course.
* ''Series/{{Farscape}}'': Another good example.
* ''Series/{{Firefly}}'': Often visited Adventure Planets and Adventure Moons as the crew of Serenity went on jobs.
* ''Series/HaveGunWillTravel'', and to a lesser degree ''Series/WagonTrain'' and ''Series/{{Rawhide}}'' are also early Western examples.
* ''Series/{{JAG}}'': Harm and Macís line of work (court cases and/or field investigations) takes them all over the world, i.e. wherever the US Navy and Marine Corps forces are stationed. Not to mention the occasional CIA undercover stuff and Harmís private searches for his MIA father.
* ''Series/TheLittlestHobo'': A classic Canadian series that exemplifies the Adventure Town theme, what with wandering hero strolling into a new town every week to set right whatever domestic issues they may be facing, only to head off into the sunset by the end of the episode. Only the hero in question is a dog. Most Canadians and quite a few Australians older than twenty-five can sing its "Maybe Tomorrow" theme from memory to this day. Those of us even older remember the original theme -- "Road Without End".
* ''Series/{{Quantum Leap}}'': Sam wound up in major cities, small towns, even flying a plane once (which he did not know how)!!
* ''Series/{{Revolution}}'': While there is an overarching story, each episode finds the protagonists somewhere new with a new 44-minute adventure.
* ''Series/{{Route 66}}'', ''Then Came Bronson'', ''KungFu'', ''Series/KnightRider'', and ''Series/{{Supernatural}}'' did this every week.
* ''Series/{{Sliders}}'': It's (almost) always the same city (''UseFulNotes/{{San Francisco}}''), but due to our heroes travelling from one alternate reality to another, they find themselves in a different situation each episode.
* The [[Franchise/StargateVerse Stargate]] franchise: Fits this trope also.
* Used in most of ''Franchise/StarTrek'' [[CityOfAdventure except]] ''[[Series/StarTrekDeepSpaceNine Deep Space 9]]''. In fact, Gene Roddenberry described ''Star Trek'' as "it's like ''Wagon Train'' to the stars" in his early pitches.
* ''Series/TheXFiles'': FBI Agents Mulder and Scully chase aliens, alien-human hybrids, clones, genetic mutants, vampires, serial killers and conspirators all over the United States. Plus in Norway, Hong Kong, Russia and Antarctica.
* ''Series/XenaWarriorPrincess'' visited adventure villages weekly, as did her SpearCounterpart in ''Series/HerculesTheLegendaryJourneys''.
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[[folder: Video Games ]]
* In ''MyWorldMyWay'', ''every'' town is an Adventure Town...'even the little hamlet out in the oasis.
* ''VideoGame/EarthBound''. One city is filled with delinquent children, another has a cultist group just around the corner, another is in the middle of a ZombieApocalypse...
* The ''VideoGame/{{Fallout}}'' games have numerous adventure towns. It's not mandatory to visit them, but they are good sources of experience and equipment.
* The ''VideoGame/{{Spore}}'' expansion pack ''Galactic Adventures'' turns whole planets into this. Your captain can go down onto them and do quests, ''Franchise/StarTrek'' style.
* this is generally how ''VideoGame/{{Pokemon}}'' is structured.
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[[folder:Webcomics]]
* Webcomic/IncubusTales features this model for each adventure: the shop Phantasies can go anywhere, anytime, any reality.
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[[folder:Western Animation]]
* ''WesternAnimation/ReBoot'' has this happen while Matrix and Andraia are lost on the Net, though most of the towns are visited offscreen. They mention visiting over dozens of systems but we only see three of them before they find one with ports to the Net and can finally reach the Web.
* ''WesternAnimation/HereComesTheGrump'' sends the protagonists to a new town every episode in their quest to find [[MacGuffin the Cave of Whispering Orchids]] and [[SternChase escape from the villainous Grump]].
* ''WesternAnimation/ThunderCats2011'' has its title group of {{Catfolk}} HitchhikerHeroes stumble on to these while hunting for various magical {{Ancient Artifact}}s on a MulticulturalAlienPlanet, in hopes of defeating BigBad Mumm-Ra.
* ''WesternAnimation/GlennMartinDDS'' is about a BumblingDad wandering the country in his RV. They go to a different town every episode, such as the Amish Country, a green town populated by Hippies, and the setting of a reality show where the host secretly tries to break up their family. They also go to various major cities.
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