The Technic History is a SpaceOpera setting featured in many short stories and novels written by Creator/PoulAnderson from the 1950s through to the 1980s.

It spans many centuries of future history, but most of the stories are set in one of two periods:

!!! The Polesotechnic League period (25th century).
Most of the stories set in this period feature IntrepidMerchant Nicholas van Rijn, and/or his protege David Falkayn. They include the novels ''The Man Who Counts'' (aka ''War of the Wing-Men''), ''Satan's World'', ''Mirkheim'', and the {{Hugo|Award}}-nominated ''The People of the Wind'', as well as many short stories.
!!! The Terran Empire period (31st century).
Most of the stories set in this period feature Imperial Intelligence agent Dominic Flandry, including the novels ''Ensign Flandry'', ''A Circus of Hells'', ''The Rebel Worlds'', ''A Knight of Ghosts and Shadows'', and ''A Stone in Heaven'', as well as many short stories. Novels in this era that ''don't'' feature Flandry include ''The Day of Their Return'', ''The Game of Empire'', and ''Let the Spaceman Beware''.

Not to be confused with Anderson's Psychotechnic League series, an entirely separate future history deliberately named in a parallel fashion.

Most of the Technic History stories have been re-released in {{omnibus}} editions.

!!The Technic History provides examples of:

* ApeShallNeverKillApe: Dominic Flandry is kidnapped by an alien race, who assert that they are far more civilized than the Terran Empire, as they would never betray an oath or otherwise be dishonest (except to other, lesser, races, like humans). He soon has the entire leadership of the planet backstabbing each other, noting that their refusal to admit that they, too, can betray each other if the price is right, is what enabled him to succeed in destroying them.
* BittersweetEnding: Lots. Especially the Dominic Flandry stories; Flandry succeeds, but [[CartwrightCurse loses any woman he truly loves]], feels guilt at hurting the feelings of the others, and in one story is troubled by the contrast between several honest, decent rebels, who are ''at best'' going to be locked up for the rest of their lives, and the decadent, despicable Emperor. The prequel novel had a back-cover blurb which summed up:
-->Though through this and his succeeding adventures he will struggle gloriously and win (usually) mighty victories, Dominic Flandry is essentially a tragic figure: a man who knows too much, who knows that battle, scheme, and even betray as he will, in the end it will mean nothing. For with the relentlessness of physical law the Long Night approaches. The Terran Empire is dying...
* BlueBlood:
** David Falkayn in the ''Polesotechnic League'' stories is actually an aristocrat on his home world.
** There are a lot of titled characters in the Flandry stories. He's an aristocrat himself.
*** Not really, as he is on the bar sinister side. "You see, my father walked into this sinister bar...."
* BoldExplorer: David Falkayn is an aristocrat who would rather be out exploring new worlds than sitting in comfort on his home planet.
* CanonWelding: The Nicholas van Rijn stories and Dominic Flandry stories weren't, originally, part of the same universe. But a bit of prodding by fans, and he wrote some bridging so that now they are.
* ChivalrousPervert: Nicholas van Rijn. If you are an attractive woman, expect to have him make constant references to your looks as well as many passes. But should danger appear, you couldn't have anyone better at your side.
* CombatPragmatist: Nicholas van Rijn frequently uses sneaky methods. On one occasion, he taunts an alien prince into biting his behind; the alien prince realizes too late that human biochemistry is toxic to his people.
* DidNotGetTheGirl: "The Star Plunderer" features the founding of the empire -- told by the narrator whose girlfriend left him to become empress.
* EvenMooksHaveLovedOnes: One of the Dominic Flandry stories ended with Flandry successfully killing a Merseian agent who'd been stirring up rebellion on a Terran world. Then Flandry wondered if the agent had some children who couldn't understand why their father hadn't come home.
* FeudalFuture: The Terran Empire is more recognisable as using this trope, but the late Polesotechnic league is more literally feudal.
* FloatingWater: Justified in one of the Flandry novels, with an artificial zero-g environment.
* GoodIsNotNice: Nicholas van Rijn from the Polesotechnic League novels is a greedy, sloppy, cynical, womanizing corporate executive. He also constantly saves his employees from death and disaster, often with an elaborate BatmanGambit that involves using evolutionary psychology to psychoanalyze whatever alien race is giving their interstellar trading company trouble. He is also merciful towards his enemies and tries to create win-win situations for them.
* GuileHero: Nicolas van Rijn, very much. Large and fat--though strong and fast--he takes great joy in outthinking and outwitting his enemies.
* HumansAreWarriors: "That race still bears the chromosomes of conquerors. There are still brave men in the Empire, devoted men, shrewd men ... with the experience of a history longer than ours to guide them. If they see doom before them, they'll fight like demons."
* InsufficientlyAdvancedAlien: The Dominic Flandry series has many examples of "barbarians" -- primitive alien species given spaceships and high-tech weaponry by more a advanced civilization, generally for use as expendable mercenaries and deniable proxies.
* IntrepidMerchant: Nicholas van Rijn, and his protege David Falkayn.
* ItIsBeyondSaving: Dominic Flandry has noted that he's just doing his best to stave off the inevitable collapse of the Empire.
* TheJeeves: Dominic Flandry's valet, Chives.
* KlingonsLoveShakespeare: The alien Adzel (who looks like a large centauroid dragon) is a Buddhist (which naturally he learned about from humans). He spent some time on Earth studying human culture.
* LastOfHisKind: The character [[spoiler:Aycharaych, recurring archvillain of the Dominic Flandry stories, is the last survivor of his long-lived, telepathic species]]. But he keeps it a secret for a long time.
* MerchantPrince: Nicholas van Rijn is the head of the Solar Spice and Liquors Company, one of the several conglomerates that make up the Polesotechnic League, an interstellar trading group more powerful than any planetary government. Van Rijn is a classic self-made man, and he is more powerful and influential than many ''actual'' princes.
* MixedMetaphor: Nicholas van Rijn, along with [[{{Malaproper}} malapropisms]], often mixed metaphors. Particularly appealing was his reference to forcefully seeking something he wanted "like a bulldozer going after a cowdozer."
* NobleSavage: Played with with some of the aliens.
* NotAGame: used on van Rijn in "Lodestar"
* ThePardon: Extorted in "The Man Who Counts"
* PatronSaint: Nicholas van Rijn swears by Saint Dismas (the Good Thief, appropriately), and has expressed the intention of burning candles in offering (to which another character responded "The Saint had best get it in writing").
* PlanetTerra: The Dominic Flandry stories refer to Terra and the Terran Empire.
* SettlingTheFrontier
* SpaceOpera
* SpaceWestern: in the sense that a lot is about frontier development.
* SpiceOfLife: Nicholas van Rijn, something of a throwback to the spice traders of the Dutch East India days, is president of the Solar Spice And Liquors Company.
* StandardSciFiHistory: With an emphasis on Step 3, "Interstellar exploration and colonization", and Step 5.3, "Decline and Fall of the Empire".
* StoutStrength: Nicholas van Rijn.
* TalkingYourWayOut: Dominic Flandry. Kidnapped by an alien race, who just assumes he is a decadent worthless low level agent, he soon has the entire leadership of the planet backstabbing each other.
* WholePlotReference: ''The Game of Empire'' is, as aknowledged in the Author's Note, a {{Gender Flip}}ped, [[RecycledInSpace space opera version]] of ''{{Kim}}''.