[[quoteright:250:[[http://GENZOMAN.deviantart.com/art/Sinbad-86237022 http://static.tvtropes.org/pmwiki/pub/images/Sinbad_by_GENZOMAN1_2396.jpg]]]]

''Sinbad the Sailor'' is an outcome report about a [[IntrepidMerchant venture capitalist]] who goes on seven high risk business ventures to open new trade routes to oversea markets, only to have unforeseen complications create areas of opportunity for his [[GuileHero negotiating skills]] to create mutually beneficial outcomes.

Or at least, that would be the modern interpretation of Sinbad. This middle eastern fable is a collection of stories told in a manner similar to the ''[[Literature/ArabianNights Thousand And One Nights]]''; Sinbad the Porter stops to rest outside the mansion of Sinbad the merchant, and laments that for chance he missed out on the amazing riches of the latter, which he won very easily. However, [[ExactEavesdropping who should hear him]] but [[NamesTheSame Sinbad the Sailor?]] Rather than be angry at his jealousy, he invites the porter to sup with him and regales him for seven consecutive nights with the tales of his fortunes and misfortunes, adventures and perils, giving him a hundred gold coins at the end of each.

The tales of Sinbad the Sailor were originally independent of the ''Thousand and One Nights''. Antoine Galland [[CanonImmigrant added Sinbad to the "Nights"]] when compiling his 18th century French translation, which was the first translation into any European language and which introduced the ''Nights'' to European culture. The "Sinbad" stories have since become closely associated with the ''Thousand and One Nights'' and are usually included in ''Nights'' translations. The original Arabic name is most closely transliterated as "Sindbad"; this is how it's spelled in the famous Richard Burton translation and the 2008 Lyons translation. Note that there are two radically different versions of Sinbad's seventh voyage (one where he spends a long period in a city of intermittently winged men, the other where he's enslaved and encounters an ElephantGraveyard); some translations include both.

Despite being commonly called "the Sailor," Sinbad is a merchant and a ship-owner, and has adventures in places reached by sailing, but is not himself a sailor of any sort; at most, he occasionally improvises rafts for emergency travel. Some translations call him something like "Sindbad of the Sea", which might be more accurate.

Sinbad has proven a popular figure in the cinema and on TV, where, however, his adventures have generally had little connection with his original ''1,001 Nights'' version.

Not to be confused with {{Popeye}} The Sailor, though they did "costar" together in ''WesternAnimation/PopeyeTheSailorMeetsSindbadTheSailor''.
!!Tropes used in the Seven Voyages:
* AesopAmnesia: Whenever Sinbad gets in a really bad spot on one of his journeys he regrets leaving home and wishes he hadn't taken a risky sea voyage. After he finally does get home, he gets bored and winds up going to sea again.
* ArabianNightsDays: The baseline setting.
* CityOfGold: Sinbad gets to visit some very wealthy kingdoms, though none of them really hit the peak version of the trope.
* DisproportionateReward: Perhaps filtered by ValuesDissonance, but the rich kings and caliphs in Sinbad's tale do seem to enjoy lavishing him with presents and riches just for being an interesting guy. They may be flaunting their wealth to a foreigner there, of course.
* DoomMagnet: Sindbad is unlucky, very unlucky. However, his crews tend to be a lot unluckier -- at least Sindbad always survives. Most of the stories end with him the sole survivor of some terrible cataclysm, or ''begin'' that way. Then it gets worse. ''Then'' he got rich(er). Then he goes out on more adventures and ''does it again!''
* DwindlingParty: Sinbad tends to be the lone survivor of a lot of his tales.
* FramingDevice: Sinbad tells his stories to Sinbad the Porter over several dinners.
* GuileHero: Only rarely does Sinbad ever need to use violence to escape his predicaments.
* TheHomewardJourney: Every time he goes off on an adventure, Sinbad eventually gets homesick and looks for a ship heading back to Baghdad.
* IntrepidMerchant: Sinbad's schtick. He does seem to have a gift for trading.
* NonActionGuy: Despite the habit of portaying him as a [[{{Swashbuckler}} swashbuckling hero]] in modern times (just look at the page image), like a lot of 1001 Nights heroes Sindbad was more of an explorer and businessman than a fighter and primarily [[GuileHero used his cunning]] to find was to ''avoid'' conflict. When he ''was'' forced to fight it was always as a last resort, he wasn't particularly good at it, he rarely did so in a very action packed or heroic way - typically, [[GoodIsNotNice he would spring upon his enemies when they were vulnerable and beat them down before they could react.]]
* MrViceGuy: Sinbad is a lot like Scrooge [=McDuck=], ambitious ([[AmbitionIsEvil but not evil]], ValuesDissonance not withstanding) and out to make a buck. In fact, by the end he's one of the richest men in Baghdad.
* OneSteveLimit: Notably averted when Sinbad the Porter attracts the attention of Sinbad the Sailor, who proceeds to tell the porter of his seven voyages.
* SoleSurvivor: Often Sinbad's status by the mid-point of a story.
* WalkingTheEarth: Well, more like sailing the ocean, but still.

!!Tropes used in the First Voyage:
* ThatsNoMoon: The sailors mistake the giant sea creature for an island.
* TurtleIsland: The sleeping giant whale[=/=]fish has a forest growing on it.

!!Tropes used in the Second Voyage:
* AttackOfThe50FootWhatever: Sinbad lands in a valley full of snakes ... ''giant'' snakes.
* GiantFlyer: The Roc ("Rukh").
* ThatsNoMoon: Sinbad mistakes the Roc's egg for a white dome, and looks for a door.

!!Tropes used in the Third Voyage:
* EyeScream: Sinbad and the other sailors blind the giant with two red-hot iron spits with which the monster has been kebabing and roasting the ship's company.
* GiantMook: The giant.
* GoForTheEye: The way to take out something that's basically too big to kill.
* ImAHumanitarian: Mmm. Mmm. Sailors!

!!Tropes used in the Fourth Voyage:
* CapturedByCannibals: Sinbad just keeps walking into this sort of thing, doesn't he?
* GraveRobbing[=/=]SerialKiller: After escaping from the tombs, Sinbad periodically returns, murders whoever else was thrown in there alive, and takes their stuff.
* LotusEaterMachine: Well, plain old "Lotuses" anyway. The cannibals make their other captives docile with an herb to fatten them up.
* TogetherInDeath: The bad kind. The kingdom has a custom that when one member of a married couple dies, the spouse will be entombed with them.

!!Tropes used in the Fifth Voyage:
* CantHoldHisLiquor: Sinbad's homebrew makes the Old Man fall off his back, and then he kills him.
* DeathFromAbove: What the Rocs do after the sailors eat one of their eggs.
* GiantFlyer: Another Roc.
* MadeASlave: The Old Man clings to Sinbad's back and can't be shaken off; he rides him around.
* ManiacMonkeys: A feature of life in the City of the Apes.

!!Tropes used in the Sixth Voyage:
* WorthlessYellowRocks: The land of Serendib is so jewel studded it's a massive piece of jewelry.

!!Tropes used in the Seventh Voyage:
* ElephantGraveyard: Sinbad finds one in the variant version.
* MadeASlave: In the variant version.
* OurDemonsAreDifferent: The inhabitants of the distant city where Sinbad settles for a while turn out to be demons, or at least demon-worshipers.
* RevisedEnding: Some versions, such as Burton and Lyons, include the alternate version in which the Caliph sends Sinbad back to Serendib bearing gifts -- in effect, an eighth voyage, especially once things go wrong for Sinbad yet again.
* SeaMonster: The enormous fish that threaten Sinbad's ship.
* ShapeShifting: The demons[=/=]demon-worshippers change form and grow wings once a month.

!! Works Featuring Sinbad (Sometimes InNameOnly) Include:

* ''Series/TheAdventuresOfSinbad''
* ''Anime/ArabianNightsAdventuresOfSinbad'' an anime series, made in 1975 and one of ''Creator/NipponAnimation'''s earliest works.
* ''Film/CaptainSindbad'', a 1963 fantasy B-movie.
* ''Film/TheGoldenVoyageOfSinbad''
* ''[[Film/{{Sadko}} The Magic Voyage of Sinbad]]''
* ''Film/The7thVoyageOfSinbad''
* ''Film/SinbadAndTheEyeOfTheTiger''
** ''{{Pinball/Sinbad}}'': A 1978 [[LicensedPinballTables licensed pinball game]] based on the movie.
* ''WesternAnimation/SinbadLegendOfTheSevenSeas''
* ''Film/SinbadTheSailor''
* ''[[http://www.imdb.com/title/tt0293742 Sinbad Jr.]]'', whose [[http://www.youtube.com/watch?v=IP4cf4Zn00E theme]] [[http://www.youtube.com/watch?v=B6_2QbRvM_o song]] describes the hero as "Sinbad the Sailor" (with no Jr.)
* ''Series/{{Sinbad}}'': A 2012 British TV series starring newcomer Elliot Knight as Sinbad, [[{{Curse}} cursed]] to never be able to stay on dry land for more than a day after [[AccidentalMurder accidently killing a man in a fight]].
* ''VideoGame/{{Magi}}'' features Sinbad as the ruler of the prosperous island nation of Sindria, as well as an adventurer famous for completing seven deadly trials.
* Osprey Publishing have [[http://www.ospreypublishing.com/store/large_image.aspx?ID=4172 a volume about Sinbad]] in their "Osprey Adventures" line.
* Sinbad even got a TextAdventure spinoff on the UsefulNotes/ZXSpectrum, ''Sinbad and the Golden Ship''!
* ''The Fantastic Voyages Of Sinbad The Sailor''.