* In VideoGame/KirbysDreamland 3, your copy ability changes when it's used with one of Kirby's animal friends. Using Parasol with Chuchu the squid results with her and Kirby [[ShipTease sitting in the parasol holding hands and looking into each other's eyes.]] The parasol, by the way, [[BattleCouple is spinning in the direction that you're holding the D pad in, decimating anything in its way.]]
* The ending of VideoGame/Kirby64TheCrystalShards. Ribbon actually ''kisses Kirby''. This then becomes a CrowningMomentOfFunny as Kirby gets so... erm... charmed that he dances around and falls down the stairs.
* The Waddle Dees in Kirby's Epic Yarn seem like they would rather pal around with each other than get in the way. Try not to stop and smile at them playing catch or even just falling asleep where they stand.
** In the first level, [[SleepCute there are two sleeping Waddle Dees backed up against each other]]. A heart made of beads is above their heads.
* In fact, playing any Kirby game, especially the old ones, qualify as a heartwarming moment because of the sheer amount of nostalgia fuel within them.
* The part of Super Star where Meta Knight orders his followers to evacuate the Halberd. When they insist on staying to fight Kirby, he acts like he doesn't care what happens to them, and it sounds like he's trying to get them mad enough to leave so they won't get hurt. Then he apologizes under his breath, either for snapping at them, getting them in danger in the first place, or said faking of indifference towards their fate.
* A minor one, but after the credits of Squeak Squad, we find out that the Squeaks sent Kirby's cake back as an apology for causing so much trouble. It's such a nice thing to do, especially after Kirby endlessly beat them all up just for that cake slice.
* The ending to Revenge of the King from VideoGame/KirbySuperStar. It begins with [[TearJerker Dedede sadly walking home against a sunset after being defeated by Kirby once again...]] and then [[YouAreNotAlone one by one, his Waddle Dees begin to follow him, still loyal.]]
* A more minor one, but in [[MilestoneCelebration Kirby's Dream Collection]], [[spoiler:[[Videogame/KirbysReturnToDreamland Magolor]] states that after the events of Return to Dreamland, he wanted to apologize to Kirby by building him a theme park]]. He actually means this, and that the only action that even closely resembles maliciousness is attacking you when you race.
** The credits for that section of the game is another one with the music alone, if you're a longtime fan of the series: [[http://youtu.be/6PKLvVgauus?t=3m11s all the regular enemies and recurring characters clapping Kirby while 8-bit music plays]].
* If you beat the extra mode of KirbysDreamland; there's a short scene of Kirby consoling King Dedede [[FriendlyEnemies after defeating him.]]
* HeartWarmingInHindsight: Air Ride was the last game that Masahiro Sakurai was personally involved in before he left Nintendo to found his own company. At the time, there were rumors floating around that he considered Air Ride to be an OldShame due to the amount of ExecutiveMeddling involved during development. However, every project Sakurai has worked on since then has had at least one thing in common with Air Ride:
** [[SuperSmashBros Brawl]] and KidIcarusUprising borrowed the way that certain features were unlocked via a large grid that slowly revealed more objectives the more you unlocked, along with a tool to bypass certain objectives that the player found too challenging.
** The concept of the Dragoon and the Hydra: a potentially game-breaking ability that's divided into three parts that players have to collect or fight over before it can be used. Not only did the Dragoon appear as an item in Brawl, but this is also how Day Break works in KIU's multiplayer mode.
** And finally, the recently-announced Smash Run mode from the 3DS version of Smash 4 was explicitly stated during a Nintendo Direct to have been inspired by Air Ride's City Trial mode.
** Looks like Sakurai doesn't hate Air Ride after all!