[[folder: Standardisation? What's that?]]
* Why is it that when [[VideoGame/ResidentEvil5 RE5]] Majini grab you, you have the standard "shake off and push" defence but when the [[VideoGame/ResidentEvil4 RE4]] Zealots grab you, you have the Leon style "jump up and kick" move? I thought they would have standardised everything to [=RE5=] if the game is based on a modified engine of that. Wouldn't it have been more hassle to directly port 4 enemies in, rather than just use their models and weapons and apply them to 5 style AI and other behaviour?
** It's just a small ShoutOut.
[[/folder]]