!! September 11 terrorist attack-related

* A setpiece of the Corneria mission from ''VideoGame/StarFox1'' is when Fox flies between rows and rows of twin towers collapsing above him.
* During the ''Fragile Cargo'' mission from ''VideoGame/AceCombat3Electrosphere'', you have to prevent an airplane packed with anthrax by a bunch of terrorists from crashing against some huge chimneys that look a bit too much like the World Trade Center. In order for that blimp to safely land on water and not crush the chimneys, the player must shoot the chimneys in the way.
* The original ''VideoGame/CommandAndConquerRedAlert2'' packaging had artwork of the Soviet attack on New York, with the burning Twin Towers prominently displayed. Needless to say, said packaging was pulled off the shelves after 9/11.
** The first Soviet mission sends you to destroy the Pentagon. The third has you guarding a superweapon built right next to the Twin Towers. Yes, you can destroy the towers with your tanks (they are better utilized as garrisons for your conscripts). To make matters worse, the game rewards you for this by dropping boxes of cash for you to pick up once the towers are destroyed. Later patches would change the names of these buildings (and other famous monuments) to generic ones. And then fan mods reverted the names because as we all know, people don't like censorship.
** In ''VideoGame/CommandAndConquerRedAlert3'', the main tank of the Empire of the Rising Sun, which is Japan, is called the Tsunami tank.
* In the opening to ''VideoGame/TheCombatribes'' on the SNES, the center of all evil in New York is run by a group called Ground Zero. They became "Guilty Zero" in the VirtualConsole version.
* The first level of ''VideoGame/KingOfTheMonsters 2'' has the Twin Towers, which can be thrown or destroyed for giggles.
* In the opening levels of ''VideoGame/DeusEx'', set in NYC, the WTC towers cannot be seen in the distance due to an engine limitation[[note]]basically, the skybox for any given level, rather than showing the full 360 degrees of art, only show 180 degrees of it and then mirror that for the other half; the half that is shown for the NYC levels just so happens to be the half that doesn't include the towers[[/note]]. The in-game explanation? Terrorists.
** The fact that one of the main plots portrays a government orchestrating terrorists acts to get pretense for freedoms-curbing legislation doesn't help either.
** Then there's the Statue of Liberty being C4'ed by terrorists, which makes the absence of the WTC even more disturbing. On the other hand, Statue of Liberty has been decapitated by French freedom activists who have deliberately chosen such act to perform a symbolic action without any human casualties. [[spoiler:Although it is strongly implied that the main villains framed them for it, which makes it possibly ''more'' disturbing]].
** Another one from Deus Ex: One of your missions reflects the in-universe gas prices. The gas station in question has something in the lines of $4.50 a gallon (this was back when gas was still under $2/gallon). Now take into consideration that average price of gas now in the U.S. has reached that point...
*** American shows referring to the price of gas are always HarsherInHindsight for British audiences. The price of gas in the UK, as of 2012, is $12/gallon.
* One of the possible things that could happen in ''VideoGame/SimTower'' was for terrorists to plant bombs inside your tower, which you then have to stop. Ouch.
* The [[http://pics.mobygames.com/images/covers/large/1223933030-00.jpg cover and start screen]] for the NES ''VideoGame/DieHard'' game is "kinda disturbing, maybe offensive" as WebVideo/TheAngryVideoGameNerd put it.
* The ElectronicArts game ''[[DesertStrike Urban Strike]]'' was set in the year 2001, according to the intro. A cutscene in which Malone's laser fires and blows up part of the World Trade Center is shown right before the seventh campaign, which takes place in New York City. When you reach your destination in the mission to rescue the survivors, there is a huge smouldering hole in the side of one of the towers. If you fail the mission by incorrectly defusing the bombs that have been set in the towers, the whole thing comes crashing down. The fact that [[ConspiracyTheorist some crackpots do believe that placed explosives brought down the Twin Towers]] makes this even harsher. [[OlderThanTheyThink It originally came out in 1994]], a bit TooSoon after the 1993 car bomb attack.
* In ''VideoGame/FinalFantasyV'', there is a forked tower (meaning it is one building on the bottom, but splits into two) that two party members must take each side.[[note]]Half of it's magic, half physical. Any deviation will [[NintendoHard fucking kill you]].[[/note]] It turns out [[LoadBearingBoss the bosses are load-bearing]].
* The 1990 NeoGeo game ''The Super Spy'' ends with a warning on the increase in power of terrorism, complete with an image of the Twin Towers in the background. Then come 9/11...
* ''VideoGame/AeroFighters 2'' features New York as the backdrop for level 2. While the Statue of Liberty can be shot for a powerup, there is no physical damage, though this is not the case with ''both'' of the World Trade Center's towers. Not only that, but there's money inside each! Paid to destroy the Twin Towers. Golly.
* A rare example of it happening before the game is released, so the moment really only happened to the developers: ''VideoGame/{{Metal Gear Solid 2|SonsOfLiberty}}'' had a scene showing Arsenal Gear crashing into New York, including a detailed scene where the towers were destroyed. It was supposedly going to be one of the best scenes in the game - but just before the game was set for release, 9/11 happened, causing them to hastily edit the scene and leave it rather disjointed.
** More specifically, the landfall of Arsenal Gear purportedly destroyed all of New York City's financial district. The prow made it so far inland as to toss the protagonist and his nemesis onto the roof of Federal Hall, which, as anyone who has been to Wall Street knows, is quite removed from the coastline. Early concept art shows the devastation, with the south end of Manhattan reduced to smoldering rubble. The final version cuts away to black as Arsenal Gear approaches the Brooklyn Bridge, then shows the mobile base already at rest at Federal Hall.
** The 2010 oil spill off the US coastline makes one wonder when BP is gonna put up a Big Shell over the Gulf of Mexico...
** The game also introduces the main villains of the series with the NebulousEvilOrganization of ''the Patriots'', which has been in full control of American politics apparently for well over a hundred years with the ultimate goal of stripping the population of its civil liberties and turn them into mindless slaves that are completely oblivious of their control. Given that the game was released in November 2001, any similarities to the [=PATRIOT=] Act and its aftermath are probably completely coincidence.
** Way back in the first ''VideoGame/MetalGear'', released in the ''late Eighties'', Snake must reach Metal Gear by crossing an electric floor. All the other electric floors in the game have had panels which can be shot with missiles in order to prevent Snake getting zapped; this one had no such thing. In order to reach Metal Gear, Snake has to eat Rations to regain his draining health meter while he blinks in eight-bit damage. If you have played ''VideoGame/MetalGearSolid4'', this simple gameplay puzzle will likely bring you to tears, for its similarity to the [[spoiler: microwave tunnel scene]]. Only there, Snake can't restore his health with rations.
** Also, wince at a line where the Colonel informs Snake that if he refuses to co-operate, he'll be 'in the stockade until [he is] a very old man'. Considering Snake's accelerated aging as a clone and how he looks as of 4, he wouldn't have to be there very long.
* In ''VideoGame/SimCity 2000'', if you build your airport too close to your big cities, your planes can and will crash into your skyscrapers, sparking fires and the collapse of said skyscrapers. Yeah. Plane crashes were removed from future installments [[TooSoon for obvious reasons]].
* In the first level of the forgotten NES game ''Tetrastar: The Fighter'', aliens destroy the Statue of Liberty and then go for the World Trade Center, whose destruction the player can prevent.
* ''VideoGame/RainbowSix: Rogue Spear: Black Thorn'' originally had the eighth mission set in a airport terminal. After 9/11 it was changed to a bus depot, but the developers actually sent the level designs to modders who wanted to restore the original level.
** ''Rogue Spear'' itself had Perfect Sword, where terrorists hold an airliner hostage.
* The third mission in ''VideoGame/SilentScope 2'', which came out less than a year before 9/11, has a cargo plane being hijacked, and it crashes at the end of the mission. Worse, the PS2 version was released ''[[TooSoon on]]'' 9/11.
* In ''VideoGame/FinalFantasyTactics'', the guy who founded the corrupt church of Glabados, Ajora Glabados, who was also implied to be the AntiChrist or at least under DemonicPossession of the Lucavi Ultima, was born on September 11. His actions in the game alone are bad enough as it is. It gets worse approximately three to four years later, with the real-life 9/11.
* And then there's [[http://29.media.tumblr.com/tumblr_lfpdxafEQ51qc7etro1_400.jpg this]] from ''TheLegendOfZeldaMajorasMask''. A closer depiction to the ''Film/DieHard'' example above. Reads "the end is coming October 26". Majora's Mask released October 26, 2000, which was less than a year prior to the Trade Center attack.
* ''VideoGame/HydroThunder'', a game released in 1999, features the New York Disaster course, which is set in a flooded, apocalyptic version of New York.
* In ''VideoGame/PokemonGoldAndSilver'' it is said that 700 years before the game, two skyscrapers were built in Ecruteak City, but one was later destroyed in a massive fire that raged for three days. The remaining tower is referred to in-game as the ''Tin Tower''. It was changed to the Bell Tower in later generations for obvious reasons.

!! Others

* Another case that involved the death of LiamNeeson's wife: the character he voiced for the game ''VideoGame/{{Fallout 3}}'' loses his wife in the intro sequence.
* One of the missions in ''ShadowTheHedgehog'' requires the player to complement a(n alien) terrorist attack by detonating five large bombs planted around a city centre. The game was actually released ''after'' the attacks on London, but the mission would have been completed well before.
* In 1998, the makers of ''{{Doonesbury}}'' released ''Doonesbury Flashbacks: 25 Years of Serious Fun'', which contained an archive of every strip published up until that point, as well as numerous extras. Each menu on the disc featured "fun" little animations. The menu for the archive itself was an exterior shot of the White House. One of the many "wacky" things that goes on if the viewer leaves the menu on long enough: an airplane crashing on the White House lawn.
** Almost certainly a reference to [[http://www.nytimes.com/1994/09/13/us/crash-white-house-overview-unimpeded-intruder-crashes-plane-into-white-house.html?pagewanted=1 Frank Eugene Corder's Cessna in 1994]], so not exactly coincidental or prescient.
* An in-game example comes from ''VideoGame/TalesOfSymphonia''. Close to the beginning, there is a cutscene about Lloyd's [[OrphansPlotTrinket Exphere]] in with Genis says something about his mother protecting him through it. It feels way heavier the second time you play it since [[spoiler: you then know that the Desians imprisoned his mother's probably [[AndIMustScream still conscious]] soul in the stone, which gives it its power.]]
* These are everywhere in ''VideoGame/TalesOfGraces'' because of its prologue structure. Playing the game again and seeing how much everyone changes is one thing, but there's also lots of awful {{Foreshadowing}} around. Probably the worst one is when Asbel tells Hubert that he's pretending Richard is his older brother, and Hubert asks "What about me? Am I still your brother?" Pathetic on its own, but even worse once you know that [[spoiler: Hubert's about to be adopted by the Oswell family, and he makes it very clear in the beginning of the adult arc that because of the adoption, he ''doesn't'' consider Asbel his brother anymore.]]
* ''ModernWarfare 2'' was highly controversial at its release for including a level in which the player is part of a terrorist attack on a Moscow airport as an undercover agent. In January 2011, actual terrorists also decided that the airport would make an excellent target. However, they used explosives instead of machine guns (which had been used in a terrorist attack on an airport in India earlier).
** An earlier example would be the first ''ModernWarfare'', which was made in 2007, but took place in 2011. Now that the actual year 2011 has rolled around, the events of the Arab Spring, especially the stuff going on in Libya, make the depictions of civil unrest, a violent coup, and subsequent Western intervention across the course of Al-Asad's rise to power seem chillingly prophetic.
** The very depiction of a PresidentEvil named Al-Asad is itself HarsherInHindsight when you consider the [[http://en.wikipedia.org/wiki/Syrian_Civil_War_%282011%E2%80%93present%29 ongoing Syrian uprising and civil war]] against a government led by a president named, guess who, Al-Assad.
* In-universe example of this trope is the premise of ''AlanWake'', as the eponymous writer gets caught up in scenarios eerily reminiscent of the books he wrote.
* ''VideoGame/SonicTheHedgehog2'': [[http://www.youtube.com/watch?v=hu1Kmss7UJo Oil ocean zone.]] (Counts extra within that particular video, since the uploader's username has "bp" in it.)
** Double for [[Comicbook/SonicTheHedgehog the comic]] which is Sonic and Bunnie in said zone. [[WordOfGod Ian Flynn]] has stated that he planned the storyline before the Oil Spill.
* ''VideoGame/SonicAdventure'': Perfect Chaos laying waste to Station Square in his fury is much harsher after the flooding of New Orleans and the tsunami at Tokyo.
* Minor one for the SonicTheHedgehog series, Madonna (a scrapped human character) [[WhatCouldHaveBeen was planned on being Sonic's girlfriend early on]], but the idea was dropped because of fear regarding the fans' reactions to a human-animal relationship and she was promptly scrapped. Come SonicTheHedgehog2006, and we find out that ''they were right'', as the Elise and Sonic romance was ''the'' most criticized aspect of the game[[spoiler:, especially the kiss which is virtually stated to be the single worst thing in the whole game]].
* Once again, [[http://www.gamefaqs.com/nes/587228-die-hard/images/box-39524 Die]] [[http://www.gamefaqs.com/nes/587228-die-hard/images/screen-2 Hard]]. See the film section for the movie poster.
* What was already a pretty heavy bit of foreshadowing in the Human Noble backstory of ''VideoGame/DragonAgeOrigins'' becomes painful to see on a second playthrough. While talking to your brother and his family, you can engage your young nephew in a conversation about swords, at which point his father says [[spoiler:[[TemptingFate "Don't worry, son. You'll get to see a sword up close real soon, I promise."]]]]
** In the ExpansionPack ''[[VideoGame/DragonAgeOriginsAwakening Awakening]]'', the banter between Anders and Justice [[spoiler:about demonic possession]] is horrifying and ironic when you consider what happens in ''VideoGame/DragonAgeII''.
** And now [[spoiler:Anders blowing up the Chantry]] in ''VideoGame/DragonAgeII'' is rather uncomfortable in the wake of the 2011 Norway attacks, especially since the perpetrator happens [[spoiler:to share the same name with him]].
* The Asian-themed level "Tsunami" in ''VideoGame/CrashBandicootTheWrathOfCortex'' in which you evade a [[ExactlyWhatItSaysOnTheTin small tsunami]] and then explored around the flooded remains. Granted the game's levels were themed around natural disasters, though at this point in time, it's hard not to view it in a rather grim fashion.
* In ''VideoGame/PokemonRubyAndSapphire'', the player is charged with fighting water- or fire-themed villains. The villains want to use the games' legendary Pokémon to their various ends, but [[spoiler: the legendary Pokémon turn out to be ''too'' powerful, and end up causing torrential downpours threatening to flood the entire world (in the case of the water Pokémon) or causing massive worldwide droughts, threatening people with starvation (in the case of the fire Pokémon).]] It all looks like a standard case of GoneHorriblyRight, but takes on a new meaning if you consider that some of these things are happening (or threatening to happen) nowadays as a result of global climate change.
** Take a look inside the Pewter City Museum in the first-gen ''VideoGame/PokemonRedAndBlue'' [[MyFriendsAndZoidberg (and Yellow)]]. Among the displays is a space shuttle, labelled ''Space Shuttle Columbia''. The name is removed in the Gen IV remakes.
* The Kanto region also features an abandoned and ruined power plant, in about the same spot where the Tokai Nuclear Power Plant exists in RealLife. ''Tokai was one of the plants which faced meltdown after the 2011 Earthquake and Tsunami.'' Since Pokémon is implied to occur in a parallel universe, It makes one wonder where Pokémon [[AfterTheEnd really]] [[ILoveNuclearPower came]] [[FridgeHorror from]], [[RagnarokProofing and how long the ruins have been there]]...
* ''VideoGame/PokemonBlack2AndWhite2'':
** About half of the Unova region (based on the New York City area and part of New Jersey) is frozen over by a tremendous snowstorm, forcing many characters to relocate and leaving the fates of others uncertain. In 2012, a good chunk of New York City and part of New Jersey was flooded and/or otherwise damaged by Hurricane Sandy, forcing many people to relocate and leaving the fates of others uncertain. It gets even more accurate with the [[http://en.wikipedia.org/wiki/2013%E2%80%9314_North_American_cold_wave Polar Vortex]] in 2013.
** There's a mild in-game example of this: Before you get your first Pokémon, your rival's little sister tells you to make sure you take good care of it. When you reach Nimbasa City, you learn that [[spoiler:her Pokémon was stolen five years ago by Team Plasma, and your rival is hell-bent on getting it back and taking revenge on them.]]
* ''[[VideoGame/TronTwoPointOh Tron 2.0]]'' and its sequel comic ''Ghost in the Machine'' came out in 2003, well before Film/TronLegacy was even written. 2.0 is even considered CanonDiscontinuity or AlternateContinuity. Still, about half the game's plot straddle the line between this and HilariousInHindsight when it comes to light that in ''both timelines,'' Kevin Flynn and Tron vanished under mysterious circumstances. There was also a plot element with a Tron upgrade code (which is ''called'' the Tron Legacy code...) with an unfortunate bug in it that turns the Program it's installed into AxCrazy.
** Even one of the weapons counts. The Sequencer disc allows Jet to split his disc into multiple parts and fight with them. Remember who fights with multiple discs in the canon sequel?
** And for more unfortunate moments in Film/{{Tron}} games, check out the UsefulNotes/{{Intellivision}} games. Due to Mattel getting an early draft of the script, they screwed up and made Tron an ''orange'' (bad guy colored) sprite, cutting through hordes of ''blue'' (good guy colored) enemies. A simple mix-up in 1982 gets ''much'' nastier when you factor in "Rinzler." The other one is from ''Maze-A-Tron.'' You're playing Flynn, trapped on a circuit board and trying to navigate the maze - alone, [[EndlessGame with no way to win]]...
** Tron himself is a party member in ''VideoGame/KingdomHeartsII'', and develops a strong friendship with [[{{TheHero}} Sora]], though he is often prone to be [[{{DistressedDude}} in distress]] (especially in the [[{{Manga/KingdomHeartsII}} manga adaptation]]), and requires the teenager to save him. Now try and see him captured and fighting for his life in the game grid after seeing the sequel. Or worse, after playing ''VideoGame/KingdomHearts3DDreamDropDistance'', where [[spoiler: he serves as a boss for Sora]]!
* The ''Franchise/AceAttorney'' series has quite a few.
** One of the most gut-wrenching is [[spoiler:this quote from Diego Armando/Godot when he is describing Maggey Byrde's supposed guilt: "Using the dark, aromatic depths of coffee to conceal the poison...classy lady!"]] It really hits home when you find out [[spoiler: [[DarkAndTroubledPast Armando]] himself was poisoned by the murderous Dahila Hathorne and fell into a five-year coma, during which time Mia Fey, the love of his life, was murdered. [[JerkassWoobie Poor guy]] really had in rough...]]
** In some ways, case three of the third game became a little bit hasher, or maybe just weird to play through, for those who live in Chicago. The case features a sudden "out of nowhere" lottery winner dying from cyanide poisoning. [[http://www.chicagomag.com/Chicago-Magazine/The-312/April-2013/Poison-Lotto/ A real life case occurred in early 2013 when a Chicagoan died in the exact same circumstances.]]
** Another example comes in ''Rise from the Ashes'' in the first game. Phoenix being accused of [[spoiler:illegally withholding a piece of crucial evidence and having Gant say his badge will be taken away]] becomes a lot more apparent and foreshadowed when Phoenix is disbarred in the fourth game after he [[spoiler:unknowingly presents forged evidence during a murder trial.]] This could however be a deliberate foreshadowing since ''Rise from the Ashes'' was made and released in the DS port for the first time while the fourth game was probably already in development.
** ''Dual Destinies'' has a extremely dark example, especially by ''Ace Attorney'' standards. The first case features a bombing of a courtroom, where the courtroom was cleared in time before the explosion. This was thanks to Ted Tonate alerting everyone to the bomb. Later on, Ted Tonate is fingered by Phoenix as being the real bomber, and that he detonated the bomb to hide a murder, leading the player to conclude that Tonate must have tried to clear the courtroom out on purpose. The fact he killed someone, blew a courtroom up, and risked killing innocent people is bad enough for this to a dark case. But it gets a whole lot worse much later on in the game [[spoiler:when the player learns that the actual bomber wasn't Ted Tonate, but someone else who stole the remote switch and then detonated the bomb with it. In other words, the actual bomber DID mean for everyone to still be in the courtroom when the bomb went off. It was simply by luck that Tonate noticed the bomb was activated and alerted everyone. Making the bombing of the courtroom a WHOLE look harsher AND darker in hindsight.]]
* Another in-story example from ''HaloReach'': Noble Six is notified to be a soldier with a hyper-lethal skill set and a lone wolf personality. Carter, Noble Team's leader and Noble Six's new commander, upon meeting Noble Six tells them that he is happy to have a soldier with Noble Six's skill set on the team but that those lone wolf tendencies should stay behind now that he/she is part of a team. Near the end of the game Noble Team is assigned to defend the ''Pillar of Autumn'' and [[spoiler:all of Noble Team dies in the process]] except for Noble Six (and Jun who escaped with Dr. Hasley according to WordOfGod) who stays behind on Reach to make sure the ''Pillar'' can escape Reach. Carter's statements become sadly ironic as [[spoiler:Noble Six is left alone as the only Spartan, or UNSC soldier period, on Reach]] and all he/she can do is watch as Reach is glassed by the Covenant. Forced to become a lone wolf once again [[spoiler:Noble Six's final actions are to fight against unrelenting waves of Covenant forces in a Last Stand that lasts for several hours until he/she is finally subdued and killed]]. Decades later, the only reminder on Reach that any sort of conflict had ever occurred is the shattered remains of Noble Six's helmet, a lone wolf but a noble and courageous one indeed.
* An in story example for ''VideoGame/AssassinsCreedRevelations''. On the final mission Ezio goes into the library in Masyaf, there are absolutely no books or anything at all, save a ring of chairs with only one occupant: [[spoiler: the skeleton of Altair.]] You then have an Altair Memory, of him dousing all of the torches in the hall to the library (mirroring Ezio relighting them as he goes into it) and then hiding the Apple of Eden behind a wall. The final mission statement? [[TearJerker Take a seat and rest for a bit.]]
** Comes again in ''VideoGame/AssassinsCreedBrotherhood'', when you realize that he had lost another loved one in the city he lived in and watched helplessly as his father and brothers were executed. He had every reason to brutally execute Savonarola for the death of [[spoiler: Cristina]]. It took a lot of self control to not give him the same fate he had given [[spoiler: Vieri and Uberto]]
* In ''GhostRecon'', released in 2002 and set in 2008, a war between NATO and an Ultranationalist Russia starts off with the Russians backing Georgian separatists in an invasion of Georgia. [[http://en.wikipedia.org/wiki/South_Osetia_war Fast forward to 2008 and]]...
* In ''VideoGame/MassEffect1'', Ashley writes an e-mail to her sister warning her not to fraternize, as she doesn't want to have romantic feelings come into play when deciding which of her subordinates lives or who dies. On Virmire, [[spoiler:where you [[MutuallyExclusivePartyMembers must choose between saving Kaidan and Ashley]], both of whom can be romanced, it's possible to sacrifice Ashley to save a romanced Kaidan or save a romanced Ashley at the cost of Kaidan's life, making Ashley a potential victim or reluctant beneficiary of this kind of thought]].
** In ''VideoGame/MassEffect3'', if you choose to [[spoiler:allow the quarians to destroy the geth, EDI]] will [[WhatTheHellHero criticize the logic behind your decision]], suggesting that [[spoiler:if given the choice, Shepard would save Joker over her]]. This gets even harsher if, at the end of the game, you [[spoiler:take the Destroy ending, which not only destroys the Reapers, but all synthetic life in the galaxy, EDI included]].
* An in-game (and fully intended) example in ''VideoGame/DiabloIII'': During Act 3, Leah's journal mentions how the spirits she's trying to keep trapped within the black soulstone are starting to wear on her, but comforts herself by remembering that once [[spoiler:Asmodan is dead and captured, and]] the black soulstone is destroyed, she'll be herself again. At the end of the act, before the soulstone can be destroyed, [[spoiler:Diablo's spirit is freed from the stone and placed into Leah's body, turning her into the Prime Evil and the end boss of the game, whom the player must then destroy to save the day.]]
* The tagline of the planned-but-cancelled ''VideoGame/MegaManLegends 3'' was supposed to be "Legends Never Die", made doubly ironic as a bad case of ExecutiveMeddling is blamed for the [[LeftHanging death of the project]] (and the ''Legends'' [[FranchiseKiller sub-series]]) ''and'' is believed to be one of the reasons why one of its chief producers left Capcom.
* An in-story example occurs in ''VisualNovel/HatofulBoyfriend''. At one point during Nageki's route, Hiyoko tells him (in a non-malicious way) that he's like a [[spoiler:friendly ghost]] that hangs around the library. [[spoiler:Then later on it's revealed that [[DeadAllAlong Nageki really]] ''[[DeadAllAlong is]]'' [[DeadAllAlong a ghost]] (having [[DrivenToSuicide committed suicide]] 5 years ago), and is ''unable'' to leave the library]].
* ''VideoGame/SpecOpsTheLine'' - released in late June 2012 - is about an unlikely massive Sandstorm that hits Dubai, causing a serious natural disaster. In late October of 2012, Hurricane Sandy hits an unlikely part of the United States in the northern east coast - mainly damaging New Jersey and New York - causing a real natural disaster. Many parts of New Jersey was even reported buried in sand.
* ''VideoGame/KingdomHearts3DDreamDropDistance'':
** The game makes the [[spoiler:original Organization XIII arc]] much harsher as it reveals that [[spoiler:the members were actually growing new hearts]]. It makes you feel sad for Demyx, [[spoiler:"Oh, we do too have hearts!"]].
** [[spoiler: Sora's heart shattering from darkness due to his inexperience with it and causing his DisneyDeath.]] It's hard to take after recalling this line: "The closer you get to the light, the greater your shadow becomes."
* In ''VideoGame/VirtuesLastReward'':
** Quark gives Sigma a letter about how he met his adoptive grandfather and how he gushed about getting a chance to have root beer float which none of his friends ever had. [[spoiler: This is actually a hint that the world has pretty much gone post-apocalypse.]]
** There's a moment when Sigma's monologuing about how he can't see a reason for his kidnapping. The first first two of examples he gives, he goes on to do during the game. [[spoiler:Considering his special ability, this might not have been a coincidence.]] The characters' dismissal that they're in quarantine facility due to none of them obviously not having radical-6 becomes harsh when you learn that [[spoiler:some of them do have radical-6. And even harsher when you learn that EVERYONE has radical-6, but didn't notice due to the fact they're all on the moon, so the effects it has [slowing your brain's processing speed down by a root of root-one-sixth] got cancelled out. There's also the bad ending in which all of the cast, including the protaganist, kills themselves in quite gruesome fashion due to the effects of radical-6.]]
---> Sigma: [[spoiler:Had I started a fight with a new and powerful religion]]? No... [[spoiler:Had I hacked into a terrorist group's server]]? No...
* ''KnightsOfTheOldRepublic'' has a bucketful if you've played ''StarWarsTheOldRepublic''. That HopeSpot (and lightside boost) on Taris with those Outcasts? Yeah, instead of a quick death by orbital bombardment, you instead condemned the lot to be picked off by disease, rakghouls, starvation, and finished off with toxic waste. Playing the "canonical" option as a Light Side Male with a Bastila romance? Well, your character knocks Bastila up, has a Force vision about the HumanoidAbomination Sith Emperor, and runs off to try and stop it, leaving their friends and loved ones behind ''without so much as a holocron warning them about the threat or telling them why you had to leave.'' They spend the rest of their lives waiting and you never return. Even worse is if you go canon with the sequel, which is already running on this Trope. Exile hooks up with Revan, they try to take on the Emperor. [[KarmaHoudini Lord Scourge]] literally stabs Exile in the back, Revan ends up with the same fate Malak put all those Jedi in, then goes insane and tries to commit genocide of anyone with a ''trace'' of Sith blood before the ''Imperials'' save the galaxy by putting him out of his misery. Canderous's people become vassles of the Sith again (whith those who followed his teachings hunted down by the Imperials), and the Sith charge in and lay waste to half the Republic anyway - so everything in both games turned out to be near-completely pointless.
* In ''VideoGame/{{Earthbound}}'', Ness can randomly get Homesickness, a crippling condition which causes him to waste turns in battle thinking about home. The only way to cure it is by calling Mom. [[BlatantLies Good thing]] this doesn't happen to Lucas in ''VideoGame/{{Mother 3}}''!
* Pretty much everything involving [[spoiler: Penelope]] in ''VideoGame/Sly3HonorAmongThieves'' becomes really painful after knowing [[spoiler: she does a FaceHeelTurn in ''VideoGame/SlyCooperThievesInTime''.]]
* ''VideoGame/{{Minesweeper}}'' has an option to change from defusing mines to avoiding flowers, in case one of its players also happens to be a victim of a landmine.
* YuukoKaida voicing Lara Croft in ''VideoGame/TombRaider2013'' voiced Marida Cruz in GundamUnicorn. Look up Marida to know what kind of trauma she goes through...
* As the years go by and more interesting, amusing, and worrying news about ''real'' cybercrimes mount up (Bitcoin activity of questionable nature, hacking of embedded systems in everything from smart lighting systems/toilets to Baby Monitoring IP Cameras and possibly even hospital ECG systems with network connectivity, Stuxnet, Flame, and suchlike), ''VideoGame/MegaManBattleNetwork'' has slowly become more worryingly realistic with each new iteration of malware rising from the depths the Internet each and every year.
* Any and every time Samus's narration mentions Adam in ''VideoGame/{{Metroid}} Fusion'', after ''Other M'' was released.
* This quote from Carlov in ''VideoGame/TheLegendOfZeldaTheWindWaker'', referring in-game to the loss of members in the Nintendo Gallery, but retroactively becoming meaningful for the controversial (even to this day) transition between the NintendoGameCube and the {{Wii}}, as well as between the GameBoyAdvance and the NintendoDS:
--> '''Carlov:''' Ah, well, no worries one way or the other. We've been losing members due to our lack of "gimmicky attractions"...but we don't worry. True fans know we're the coolest.
* EA and Dice developed a map for the ''[[BattlefieldSeries Battlefield 4]]'' DLC ''Naval Strike'' that takes place on a South Pacific island, with the central feature of the map a crashed commercial jet liner. They announced it about two weeks after [[http://en.wikipedia.org/wiki/Malaysia_Airlines_Flight_370 the disappearance of Malaysia Airlines Flight 370]].
* The ''Jane's Combat Simulations'' series had one campaign in Crimea set in April 1997 where [[MakeTheBearAngryAgain Russia was trying to reclaim the Black Sea Fleet]]. [[http://en.wikipedia.org/wiki/2014_Crimean_crisis They were roughly 17 years early, plus the stakes have changed from ships to land and people]], but it is spooky that one of the scenarios they made up looks to be seting up even when you acount for them trying to be as realistic as possible.[[note]][[http://en.wikipedia.org/wiki/Jane%27s_Information_Group Its parent company]] is a publicly available (for a fee) catalogue of military information.[[/note]] Doubly so for the [[http://en.wikipedia.org/wiki/Latvia%E2%80%93Russia_relations Baltic]] [[http://en.wikipedia.org/wiki/Lithuania%E2%80%93Russia_relations Republics]], especially [[http://en.wikipedia.org/wiki/Estonia%E2%80%93Russia_relations Estonia]] which is the battlefield for another scenario. On the other hand, it also predicted [[http://en.wikipedia.org/wiki/2011_Egyptian_revolution the overthrow of the Pro-Western Egyptian Government]], albeit in 1998 and it didn't get quite as hot as a full fledged air campaign; they probably didn't count on [[http://en.wikipedia.org/wiki/Libyan_civil_war the simultenous rebellion against the]] ''anti''-Western Gaddafi regime.
* In ''VideoGame/SuperSmashBros'' for Wii U and 3DS, Rosalina can summon her Lumas to essentially act as a puppet. This doesn't sound too bad until you realise that these are her children and as shown in her trailer, they can be killed. She is essentially forcing her own children to fight for her and be meat shields, not caring when they die.
* In 2007, the creators of ''VideoGame/DeusExHumanRevolution'' thought up a story of having the city of Detroit suffer from an automotive industry collapse, but would then become one of the most economically thriving cities in North America by the time of 2027 thanks to the Bio-Technology industry that it built up. In 2008, Detroit suffered an automotive industry collapse. The game was released in 2011, and in 2013, the entire city declared official bankruptcy. Ouch.