* In ''Tetris: The Grand Master 3'', the rather mellow Sakura mode music [[BackgroundMusicOverride overrides all over BGM]] when two players are present and not playing versus mode. This leads to some [[SoundtrackDissonance hilarious]] situations for the music to play in, such as the invisible roll in Master mode and the final 300 levels of Shirase mode.
* If you enjoy ''schadenfreude'': watching a new player unwittingly [[PressStartToGameOver pick Shirase]] in ''TGM 3'' and then figuratively soiling their pants about three seconds later. Alternatively, someone challenging a Shirase player to a VS match without understanding that doing so forces the Shirase speed curve ''on both players'', making the resulting match look less like "clear lines to attack your opponent" and more like a desperate struggle to not die.
* ''TGM 3'' defines a T-Spin as simply clearing a line with a T-piece with a rotation as its last movement before locking down, rather than the standardized [[http://harddrop.com/wiki/T-Spin "three of the cells that touch the center block's corners are occupied" check]]. The game will happily give you the "T-SPIN!!" message even for T-piece line clears that could've been executed without rotating the T at all.