* Once you've defeated some of the low-ranking pirates, the more experienced ones get savvy to your FinishingMove with the crate. Some of them will duck, only to be caught on the backswing; and the last and best will leap up ''onto'' the crate, waving his sword in taunting triumph... only to [[HoistByHisOwnPetard accidentally cut the rope himself]].
* Things can get ''strange'' if you're trying to do the main quest while staying on good terms with the Spanish, since the recurring villains are all of that nationality and tend to stick to Spanish towns. In one memorable write-up, a player tells of going to see the Governor of Havana, only to find him in tears: it seems that his beautiful daughter, whom the player has been courting, has been kidnapped. Her captor, the evil Mendoza, was last seen in Havana.
--> "But your Excellency... ''this'' is Havana."
--> (sadly) "Si."
** After a short walk to the cantina and an even shorter duel, father and daughter were joyfully reunited.
** It gets even stranger when you have to attack Mendoza while he's on his War Galleon. After defeating the [[CardCarryingVillain obviously evil]] Mendoza and returning to port, you'll be praised for rescueing the governor's daughter... and then scolded for attacking a Spanish War Galleon.