* The corebook uses this line to describe the Arisen's ResurrectiveImmortality:
-->"They are harder to get rid of than a clingy ex, and twice as dangerous."
* The description of the ritual used to reincarnate a mummy whose body has been destroyed gives us this BlackComedy gem:
-->"If the roll fails, the Arisen becomes one of the despised Shuankhsen- So very sorry (as are, one presumes, the grieving families of everyone who was present for the ritual)."
* The description for how Cultists can be used to fight. [[MegaCorp Enterprises]] hire bodyguards or security personnel, [[AncientConspiracy Conspiracies]] just pick up smuggled shotgun. And Tribes?
-->"Well, the mummy just shouts "Slay them, my minions!" and then they chant "[[TabletopGame/{{Warhammer40000}} SOULS FOR THE DEATH GOD]]!" in flawless Iremite Egyptian. All of a piece."
* The description of the rules for the ritual of reincarnation include this:
-->"If the Cult has the Ritualistic Trait, it gets a +1 Bonus equipment (Yes, all those dusty old headdresses and scepters are good for something.)"
* One of the drawbacks available for your tomb? Having to share it with a ghost who is absolutely convinced it's ''his'' tomb. There is something hilarious in the absurdity of a thousand-years-old mummy having to debate with a ghost over whose home her tomb is.
* The explanation for where [[MixAndMatchCritter Amkhata]] come from starts with this comment:
-->"Fortunately, it's not "Well, son, when a jackal and a lion love one another very much...""
* This quote starts the section of the book describing what Mummies have to say on [[TabletopGame/HunterTheVigil Hunters]]:
-->"DIE, THING OF EVIL!"
-->--Yancy Rand Jr., gunsmith (last words)