* "Wild" cyclopes idle animations. If you watch them for a while before attacking them, they might start bunny-hopping/playing hopscotch, complete with resounding booms when they land.
* Pawns absolutely love their overkill and almost always charge their spells to the highest level, whether they be fighting goblins or drakes. They're also fond of joining their spells together to multiply the effects. This can lead to CurbStompBattles consisting of a lone goblin flailing around in a panic as he gets pelted by a dozen gigantic meteors, or awakening a nest of sleeping saurians with a quartet of tornadoes.
** Also, anytime a goblin gets hit by the Deadly Arrow skill. *SPLAT!*
* Duke Edmun's reaction to the party hat his jester puts on your head when you first meet him. "Your crown outshines my own" indeed.
* Jump off a high ledge when your health is extremely (read: 1000+) high. The resulting splat/faceplant is HILARIOUS, and only to get up with a slight groan.
* After completing the Escort Duty quest, which involves touring the city with [[BrattyHalfPint Symone,]] one of your pawns will give this gem:
---> '''I fear you made a friend of her.'''
* Or whenever you meet a spellcaster and your pawns shout "[[YouShallNotPass You shall not cast!]]"
* '''Feste:''' ''Mi'lady is mistaken. I would never violate His Graces privates while he violates Mi'lady's privates...''
* Enemies are just as subject to falling damage as you are. The obvious use for this is to throw them off of nearby cliffs, but some enemies can be tricked into taking suicidal plunges all on their own. For example the cyclops on the narrow pass to Heavenspeak Fort can be enraged by snapping off one of its tusks; if it rampages too close to the edge of the cliffside the great oaf will go plummeting to its death [[SoundtrackDissonance followed shortly by the entirely-inappropriate heroic victory theme]].