[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/disgaea-artbook_lineup-over-island_1173.jpg]]

'''Disgaea''' is a series of TurnBasedStrategy games created by NipponIchi Software ({{Atlus}} published the first game in America, since Nippon Ichi didn't have an American division at the time).

There are currently five main games in the series, plus an upcoming 6th game:
* ''[[VideoGame/DisgaeaHourOfDarkness Disgaea: Hour of Darkness]]''
* ''[[VideoGame/Disgaea2CursedMemories Disgaea 2: Cursed Memories]]''
* ''VideoGame/Disgaea3AbsenceOfJustice''
* ''VideoGame/Disgaea4APromiseUnforgotten''
* ''[[VideoGame/DisgaeaDimension2 Disgaea D2: A Brighter Darkness]]'' -- The direct sequel to ''Hour of Darkness''
* ''Disgaea 5''

And three {{Spinoff}} titles:
* ''VideoGame/PrinnyCanIReallyBeTheHero'', a PlatformGame {{Spinoff}} starring the titular [[EverythingsBetterWithPenguins Prinnies]]. Also, it's NintendoHard.
* ''Prinny 2: Dawn Of Operation Panties, Dood''
* ''VisualNovel/DisgaeaInfinite'', a VisualNovel game.

All four games are highly regarded by enthusiasts of TurnBasedStrategy games for their twisted humor and myriad ways to [[EliteTweak customize and level up characters and equipment]]. Oh, and the Prinnies are so cute too, dood!

The storylines of the games are set in various [[{{Hell}} Netherworlds]], populated by demons and the souls of the dead (who serve as [[PlayerMooks Prinnies]] until they can pay off their sins). Each game stars a primarily new cast, and is set in a different Netherworld, but guest appearances from the previous games are inevitable (and they can usually be recruited). The series' tone is FAR towards the silly side of the SlidingScaleOfSillinessVersusSeriousness; expect loads of LampshadeHanging, [[GenreSavvy Genre Savviness]], [[ShoutOut Shout Outs]] (enough to warrant [[{{ShoutOut/Disgaea}} their own page]]), and [[AffectionateParody Parodies]], all set in a WorldOfHam with NoFourthWall.

The first two games both have [[UpdatedRerelease PSP ports]], with the NA localization of the first entitled ''Disgaea: Afternoon of Darkness'', and a DS port of that port, ''Disgaea DS''. Afternoon of Darkness is known for its [[AnotherSideAnotherStory Etna Mode]], a "What If" story where Etna accidentally ''kills'' Laharl, and takes over as the main character. The localization of ''Disgaea 2'' PSP is entitled ''Dark Hero Days'', complete with its own Etna Mode variant (This time telling what happened before the game started) starring the Dark Hero, Axel. The third and fourth game followed suit with PS Vita ports. ''Disgaea 3'' port was released with the new subtitle ''Absence of Detention'', which includes all the DLC from the PS3 version, including Raspberyl Mode, two new characters, and four new scenarios which focus on the rest of the main cast while the ''Disgaea 4'' port, ''A Promise Revisited'', adds two new characters and a new scenario that involves Fuka and Desco traveling back in time to a war as well as all DLC released for that game.

All four main games have been adapted into manga and a series of [[LightNovel/DisgaeaNovels light novels]] with the original game also getting an [[Anime/MakaiSenkiDisgaea anime]].

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This series is the TropeNamer for:

* CaptainSpaceDefenderOfEarth
* LoveFreak
* GeoEffects

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!!This series as a whole provides examples of:

[[foldercontrol]]

[[folder:General Tropes]]
* ActionGirl: Most physical-oriented female units.
* AbsurdlyHighLevelCap: Max level is 9999, although only a fraction of this is needed to get through the stories of the games.
* ACupAngst: Etna and Flonne get emotional if their underdeveloped breasts are brought up.
* AerithAndBob: In a series with LoadsAndLoadsOfCharacters, this couldn't be avoided.
* AesopAmnesia: Despite the canonical good ending of the first game's implications that he's matured into a straight hero, Laharl's [[VisualNovel/DisgaeaInfinite most recent non-cameo]] appearance places his character back at his {{Tsundere}} NobleDemon stage, where he [[CardCarryingVillain strives to be evil]] despite himself.
* AffectionateParody: These games are quite fond of parodying subjects from anime and RPG cliches to {{Space Opera}}s and SuperSentai.
* AirGuitar: Asagi has this as her idle animation in ''VideoGame/{{Disgaea 3| Absence of Justice}}''.
* AllYourColorsCombined:
** The Prism Rangers, a parody of {{Sentai}} shows like ''Franchise/PowerRangers'', would have 'transformed' were it not for Etna [[TalkToTheFist shooting two of the three]]. In a side-quest in the second game, all seven of them show up, and they use this as their ultimate attack. All slots of the Prism Rangers, apart from the relatively strait-laced red and blue, are filled by various random people, such as someone who can't speak English and a {{salaryman}} who answered the wrong job posting.
** And Prism Black, aka [[spoiler: Adell]]. After winning that title Rozalin expresses a desire to be Prism Pink.
** Purposely spoofed by the main cast of the third game when they do their own role call as the ''Evil Rangers'' after defeating Prism Red to make their victory all the more sweet.
** There's also an actual group known as the Evil Rangers in ''Dark Hero Days'', who are a group of appropriately colored monsters that act in a kid's show.
* AlternateContinuity: Though most of the sequels and cameos occur after the Best Ending of Disgaea 1, it's possible that ''[[VideoGame/PrinnyCanIReallyBeTheHero Prinny]]'' takes place in a different continuity then the main series, judging by the presence of [[spoiler: Prinny Laharl]] as a boss fight.
* AmericanKirbyIsHardcore: All games have differing Japanese and American box arts, but Disgaea 2 and Disgaea 3 stand out the most. Whereas the Japanese box art for both game uses the standard chibi group shot, Disgaea 2's box art has Adell featured prominently while all the other characters are shadowed out with the exception of their glowing red eyes, while Disgaea 3's boxart is a single image of Mao glaring menacingly.
* AnAxeToGrind: Axes are a staple of combat.
* [[AliensSpeakingEnglish Angels And Demons Speaking English]]
* AnimeHair
* ApologeticAttacker: Flonne occasionally exclaims "Oops! Pardon me!" when attacking.
* ArtEvolution: Primarily in Harada's use of color and shading. [[http://images1.wikia.nocookie.net/__cb20100814001842/disgaea/en/images/5/55/D1_Laharl_Cut-In.jpg Compare]] [[http://images2.wikia.nocookie.net/__cb20100813234915/disgaea/en/images/7/71/Laharl_Bust.png Laharl]] in Hour of Darkness to his appearances in [[http://images2.wikia.nocookie.net/__cb20100615012632/disgaea/en/images/7/7a/Laharl_Disgaea_2_Bust.jpg later]] [[http://images2.wikia.nocookie.net/__cb20100822202035/disgaea/en/images/3/3a/I_chr_011_m.jpg games]]
* AttackOfTheFiftyFootWhatever: FLONNEZILLA!
* BadassBoast: You ever had your ass kicked by a book?!
* BadBoss: Netherworld Prinnies are treated (with good reason) pretty badly, but Etna is sadistic enough to them to shock other demons in the ''[[VideoGame/PrinnyCanIReallyBeTheHero Prinny]]'' games. Adell, Yukimaru and Rozalin comment about this in the second game.
--> '''Rozalin:''' I am a princess... yet I feel like I should be on the Prinnies side.
* BeadyEyedLoser: Laharl is drawn with his normal eyes in the beginning of the ''Disgaea 2'' manga, but after volume two his eyes have turned into this.
* BeehiveBarrier: In the protecting spells for physical and magical attacks.
* BenevolentBoss: Both Mao and Laharl's dads were good to work under. Also Valvatorez
** Presumably, Emizel's Father as well, [[spoiler:before Judge Nemo took control anyway]]
* BlackMage: Nearly every game has set caster classes.
* BlackComedy: Lots, usually at the expense of the Prinnies.
* BladeOnAStick: One of the options for weapons, and Etna's [[WeaponOfChoice preferred means of attack.]]
* BloodOnTheDebateFloor: If the Dark Assembly rejects one of your proposals, you can attempt to physically persuade naysayers.
* BonusBoss: Disgaea (and many NipponIchi titles) love this trope in general. The most famous of such is Overlord Tyrant Baal who makes frequent appearances throughout each of the Disgaea titles as a monstrous super side boss, always around the area of 4000+ in levels at minimum. Baal is not the only example, as past Disgaea characters make appearances as powerful bosses, other characters from other Nippon Ichi titles (such as Priere) are also bonus bosses, and the list could continue. Most bonus bosses cannot just be fought either, it requires usually fulfilling certain requirements (i.e. for ''Disgaea 2'' Zetta requires 10 dark sun maps, and the port to the PSP requires Champloo and Raspberyl defeated, and all 16 treasure maps found to fight Mao).
** One of the most incredibly evil ones they made was Pringer X, a level 9999 unit that has his stats placed at the total stat caps in 40,000,000. Additionally, you have to fight 8 of him, and all 8 become immune to any special attack that one of them is hit by. Nippon Ichi loves Bonus Bosses if it isn't obvious.
* BonusDungeon: There are quite a few of them in all of the games, including a system to create an infinite number of random dungeons.
* BoobsOfSteel: The [[CatGirl Felynn class]] are one of the best physical fighters in the {{Mook}} gallery, and sports the largest rack. Among story characters, you have [[VideoGame/DisgaeaHourOfDarkness Jennifer]], [[VideoGame/Disgaea3AbsenceOfJustice Sapphire]], and recurring bonus character [[VideoGame/LaPucelle Prier]].
* BookEnds: The English narration in the beginning of each game is [[spoiler: the voice for each respective game's FinalBoss.]]
** ''VideoGame/DisgaeaHourOfDarkness'': Creator/JamiesonPrice [[spoiler: as Seraph Lamington.]]
** ''VideoGame/{{Disgaea 2|CursedMemories}}'': Creator/LexLang [[spoiler: as Overlord Zenon.]]
** ''VideoGame/{{Disgaea 3|AbsenceOfJustice}}'': Creator/DaveWittenberg as Geoffrey [[spoiler: AKA Super Hero Aurum.]]
** ''VideoGame/{{Disgaea 4|APromiseUnforgotten}}'': However, breaks this trend. The Narrator's voice does not resemble any character in the game, and is most certainly not [[spoiler: Judge Nemo.]]
* BoringInvincibleHero: Spoofed. Characters are [[MediumAwareness thoroughly aware]] of Main Character privileges, and will often try to [[HostileShowTakeover steal your spotlight.]]
* BreakoutCharacter [=/=] SpotlightStealingSquad: Etna, who's gotten more and more focus over the years, being made into a main character in ''Disgaea 2'', featured predominantly in spinoff titles such as ''VideoGame/CrossEdge'', ''VideoGame/PrinnyCanIReallyBeTheHero'' and it's sequel, and VideoGame/TrinityUniverse, and Etna Mode (which is essentially a "What if [[DemotedToExtra Laharl had never reawakened]]") in the updated re-release of the first Disgaea. Etna even lampshades it in one of the Netherbattle Tournament cut scenes in ''VideoGame/{{Disgaea 4|APromiseUnforgotten}}'', telling all the other Disgaea heroines that she appeared in more games than they have.
** However, with Disgaea 3's Raspberyl Mode and Disgaea 4, it appears that Etna has been ditched in favor of Flonne, [[spoiler: especially considering that's she's an Archangel now.]]
* BribingYourWayToVictory: InUniverse, you can give members of the Dark Assembly items before they conduct their vote, which will swing them to becoming more likely to vote for your bill. They also remember previous bribes, and can be bribed further in the future - thus making it possible to have nearly the entire Dark Assembly in your pocket.
* ButtMonkey: The Prinnies are an entire ''race'' of butt monkeys. Mid-Boss is also an example, though much moreso in the anime and especially the manga than in the games.
* CallBack:
** All the games will present a "barrier" during Chapter 3. Said barrier halts you from getting to the next battle until the main character has a Lv. 10 item equiped, an excuse to introduce the Item World.
** The first game suggests you try a Common Sword for your first Item World run, being the cheapest weapon in the game. In the fourth game, you are given a Common Sword to try your first time there, except that now the Common Sword is a special sword that can't be bought, can't be stolen since no enemy will be using one, and can't be gotten as a bonus.
* {{Cap}}: In this series, as well as many other N1 games where it's absurdly high.
** In example, In ''Disgaea 2: Dark Hero Days'', Pringer X has maxed stats. The main six stats are all at 40,000,000.
* CameBackStrong: You level up, then you reincarnate into a new body that starts with better stats.
* CapeWings: Laharl's scarf. Also, most Nosferatu/vampires.
* CatGirl: You have the Felynn race, the ''VideoGame/{{Disgaea 2|CursedMemories}}'' Bandits, [[VideoGame/PrinnyCanIReallyBeTheHero Anise]], and the [[{{Stripperiffic}} Beast Tamers]]. This does NOT include [[VideoGame/PrinnyCanIReallyBeTheHero Cardamon]] because she's actually a [[PettingZooPeople fox girl.]]
* ChangingGameplayPriorities: In early-game ''Disgaea'', every stat is about as important as it sounds. In late-game, the only stat that matters is the one you use to deal damage. In addition, magic and special abilities are almost useless in the early game with a few exceptions, due to the cost of using magic and restoring your spell points. In the later game, your magic use is much less limited.
* CharacterExaggeration: Arguable. But it's a general rule that any character that makes a cameo appearance outside of their debut game will be greatly exaggerated. For example, [[spoiler: When Laharl shows up in D2, he seems to have forgotten all of his character development at the end of the first game. Flonne's later appearances, particularly D4, dial-up her otaku-ness and make her much more of an airhead than she originally was. Mao's appearances in ''Disgaea Infinite'' and ''Disgaea 4'' also has he seemingly forget his character development and also portrays him as much more of a pervert. Among other examples.]]
* ChefOfIron: Mr. Champloo of ''Disgaea 3''. A [[NinjaPirateZombieRobot Demonic Cooking Teacher Martial Artist]].
* TheChewToy: The Prinnies are the Nippon Ichi world's choice for menial labor and StuffBlowingUp. They deserve it, though; they're working off their karmic debt for bad deeds done in a previous life.
* ClassAndLevelSystem: Subverted. The core of ability progression is more about leveling up individual abilities. While leveling up one class does unlock a new one, typically that class has slightly better stats but the exact same skills. (The exceptions are classes that require ''combinations'' of characters to unlock.) Additionally, you can't class change, so if you want the new class you're in for some ForcedLevelGrinding with your newborn Lv.1.
* ClassChangeLevelReset: A staple of the series. The Reincarnation ability allows you to change any unit to any other type of unit, keeping some of their abilities, but they always start over at level 1.
* ColorCodedForYourConvenience:
** All non-main characters you can recruit have differing colors among their strength classes.
** An unlockable character painter can PaletteSwap characters at will, or for a fee depending on which game, allowing even generic characters of the same class to look distinct.
* CombinationAttack:
** Just about any character can do combination attacks with any other character, in the third game this is taken to absolutely absurd levels.
** And parodied in the [[http://www.youtube.com/watch?v=I4m1DUVrRcM&feature=response_watch Galaxy Omega Star scene]], which features no less than three unsuccessful combination attacks before [[AutobotsRockOut the ass-kicking music cues the successful one]].
* ComicallyMissingThePoint: When Fuka tries to rob the Netherworld mint with Desco and an unwilling Artina in the Fuka & Desco Show, the three of them are stopped by Flonne, who insists they're about to commit a terrible crime: how can they even ''think'' of robbing the Netherworld mint without first coming up with an awesome PhantomThief team name!?
* ContinuityNod: One of the endings in ''VisualNovel/DisgaeaInfinite'' explains how Laharl ended up in a bottle and his status as a Bonus Boss in ''VideoGame/PhantomBrave''.
* CoolAndUnusualPunishment: Prinnydom. Basically, human souls are forced to dress as penguins and ''literally'' pay for their sins through nonstop, menial labor.
* CoolGate: Dimensional gates warps the main characters to selected locations.
* CouncilOfAngels: Celestia.
* CrapsaccharineWorld (The situations in each game can be quite serious despite the quirky characters and humor)
* CripplingOverspecialization: Adell ran out of demons to hunt after the end of ''Disgaea 2'' and left Veldime because he doesn't know how to do anything but fight. He didn't get a job at Evil Academy because HotBlooded isn't a teaching skill! (Or rather, it ''is'', but Mr. Champloo has that position filled already.)
* CrossDressingVoices: Barbara Goodson (Rita Repulsa from ''Series/MightyMorphinPowerRangers'' and Alcyone from ''Manga/MagicKnightRayearth'') supplies the voice of Laharl in the video games. Rather refreshingly for a profession that has no problem with replacing previous actors with sound-alikes, she voices Laharl in ''every single instance'', even in other games where he's no more than a brief cameo.
* CuteBruiser: Laharl & Etna.
* CuteLittleFangs: General feature of most demons.
* CuteMonsterGirl:
** The Succubus and [[CatGirl Nekomata]] races in the first game, the plant-girls in the second. Notable because the Succubus and Nekomata characters (as well as Jennifer) were drawn by a different artist -- Yoshiharu "[[http://homepage3.nifty.com/aws/ Ryoji]]" Nomura -- the artist who did the characters and art for the Marl Kingdom / ''VideoGame/LaPucelle'' games -- did the "sexy type" characters with the new artist Yuichi "[[http://www4.ocn.ne.jp/~u1h/ Haradaya]]" Harada for the rest -- which is why they stand out so much. (Both links go to their respective homepages, which are {{NSFW}}.)
** Also subverted when Dratti --one of Laharl's vassals who happens to be a big, scaly (and snarky) dragon-- points out that it's a she.
** Also lampshaded with one of the Flora Beasts you meet early in the second game, who happens to be named Bridget...
* CuteMute[=/=]TheSpeechless: Pleinair, but only when she's not a Dark Assembly guide. In ''VideoGame/DisgaeaHourofDarkness'', ''VideoGame/{{Disgaea 3| Absence of Justice}}'', and in one of the chapters of the Disgaea manga, she is able to speak normally, albeit without recorded audio, but as one of the anchors in ''VideoGame/{{Disgaea 2|CursedMemories}}'' and as a downloadable character in ''VideoGame/{{Disgaea 3| Absence of Justice}}'' and the UpdatedRerelease of ''VideoGame/{{Disgaea 2|CursedMemories}}'', she doesn't speak at all except for a few select instances. She was given a voice when she became a downloadable character, but her voice is inaudible, and only says variations on the words 'same' and 'usa'.
** In ''VideoGame/{{Disgaea 4| A Promise Unforgotten}}'', Pleinair no longer speaks when met on the field, with her rabbit companion instead being credited with her normal silent dialogue.
** This is subverted in ''[[VideoGame/DisgaeaDimension2 Disgaea D2: A Brighter Darkness]]'', since, when you have the game using the japanese audio track, Pleinair's line is spoken clearly, while she has no English voice actress. Pleinair's voice actress however is not credited.
* DarkIsNotEvil: A major plot point of the four games is the nature of demons/angels as being supposedly "absolute evil/good", nature vs nurture, etc. For example, Flonne staying with Laharl during ''Disgaea'' to prove that he can love (and thus, isn't truly evil), Rozalin becoming more upset the more of the outside world she sees, etc.
* ADayInTheLimelight
** ''VideoGame/DisgaeaHourOfDarkness'' has Etna Mode, where she accidentally kills Laharl and tries to cover it up.
** ''VideoGame/{{Disgaea 2|CursedMemories}} : Dark Hero Days'' has Axel Mode, where he desperately tries to reclaim his stardom and get work to support his family. Takes place before the main game.
** ''VideoGame/{{Disgaea 3 Absence of Justice}}'' has the downloadable Raspberyl Mode, where she makes an attempt to become a teacher at Evil Academy.
*** The Vita port, ''Absence of Detention'', adds four more, each covering two characters; one for Kyoko and a Asuka, one for Sapphire and Almaz, one for Salvatore and Master Big Star, and one for the new character. (This leaves Champloo the only main cast member not to receive a story)
** ''VideoGame/{{Disgaea 4| A Promise Unforgotten}}'' has a downloadable Tyrant Valvatorez Mode which takes place during Val's time as a Tyrant and a Fuuka and Desco Mode in which Fuuka starts getting interested in Prinny reincarnation.
* DeadpanSnarker: Etna & Laharl.
* DeathIsCheap:
** Disgaea has a weird relationship with this trope. Characters come BackFromTheDead on a regular basis, both in the story and game mechanics, but some stay dead for unexplained reasons. ''MakaiKingdom'', a game set in the universe of Disgaea, introduces the Sacred Tome a book that grants any wish provided you have enough mana power, and it is indeed used to bring a person back from the dead. In ''Disgaea 3'' a character dies, but comes right back to life when he receives a different title then the one he had when he died. In ''Prinny 2'' a particular prinny is given their old body back after doing a very good deed. The game mechanics opens even more loopholes. The thing is; this methods of resurrection is never used to bring certain other characters back from the dead, e.g. parents of the main characters are often dead from the beginning or will be by the end, and their deaths are threatened as final.
** One character is directly killed in the worst ending of ''Disgaea 2''. [[spoiler: after defeating True Zenon, Zenon dies and Adell begins to lament since Zenon was Rozalin and he promised to protect her, he feels extreme guilt. This is potentially averted when Zenon then turns and possesses Adell, but in that example he kills his siblings and it is implied he got Yukimaru and Etna as well, as they were in the room.]]
** In ''Disgaea 4'' [[spoiler: there's Artina who died 400 years ago, then comes back as an angel.]]
* DeathOfAThousandCuts:
** Averted -- large level differences will render one immune to enemy attacks. Because combos increase damage, however, it can also be played straight by piling on gargantuan combos ForMassiveDamage.
** Also played straight with Prinnies.
* DeceasedParentsAreTheBest
* DemiHuman: Humanoid demons and angels.
* DemonLordsAndArchdevils
* DemotedToExtra
** Prism Red --> [[CrowningMomentOfFunny Prism-ish]]
** After Disgaea 2, Adell has only been accessible as unrelated DLC events along with Rozalin while his rival Axel is unlockable in every post game afterwards. The creator even made a joke that the Disgaea games that would get a sequel would be 1 (a trilogy) and 3 completely skipping over 2.
* DifficultySpike: The first game has this at chapter 12, when you start fighting EDF soldiers with way higher HP that what you have at the same level and brutal skills. ''Disgaea 2'' has it at Chapter 11, a puzzle-themed chapter which is hard to navigate, sports strong enemies and mad geo puzzles. ''Disgaea 3'' stops being nice midway chapter 5 when you start facing advanced enemy classes in high numbers and introduces you to [[ThatOneBoss Salvatore]]. ''Disgaea 4'' has it at Chapter 7 with powerful mages pelting you from everywhere.
* DiscOneNuke - Some dungeon crawling in the Item World and prodigious LevelGrinding can turn any character you wish into this; during the NewGamePlus, everybody is this in just about all but perhaps the last few chapters after the first replay cycle (unless you pass the bill to make the enemy stronger), and even more so in subsequent cycles.
* TheDitz - At least one per game.
* DivineDate - Cross-realm romances are very common. To wit:
** Laharl's mother was a human, his father an Overlord.
** Laharl himself is [[SheIsNotMyGirlfriend not dating]] a FallenAngel (and a minor demon)
** Adell hooks up with [[spoiler: Rozalin, a.k.a. Overlord Zenon]]. Subverted since [[spoiler: Adell is a demon.]]
** Most recently, Valvatorez, a vampire, hooks up with [[spoiler:Artina, an angel who was formerly a human.]]
* DoesNotLikeShoes: Clerics (Female Healers). It's hard to see because of their normal sprites, but you can notice it during some of their attacks.
* DoppelgangerAttack - One of the Bow's special moves, among other things.
** Mid-Boss has one. It even uses the combo attack animation, showing four close-up pictures of Mid-Boss before he starts his attack.
** One of the late-game Zombie abilities from the first game might qualify as this, except he summons more zombies out of the ground to pounce on you instead of making copies of himself (though all zombies are the same rank).
* [[DownloadableContent DLC]]: ''Disgaea 3'' has several characters from previous NIS games. ''Disgaea 2: Dark Hero Days'' has a handful of them available, though they are glitchy in the American version. ''Disgaea 4'' is looking to one-up the previous game by having characters from previous games, entirely new classes and even making otherwise unplayable bosses available through DLC. ''Disgaea 3'' and ''Disgaea 4'' also have alternative stories starred by secondary characters available for purchase, which rewards players with new items and even more characters.
* DownerEnding - Each game has at least one "bad ending," which normally requires more dedication than the ''good'' ending to get as they are either gained by passing a certain bill or [[ViolenceIsTheOnlyOption killing your own allies]]. In the first game, for example, you have to pass at least 100 bills in the Dark Assembly ''by force'' before the final battle. [[spoiler:This gives you an ending where Laharl wanders the Netherworld for eternity holding [[BalefulPolymorph the flower that Flonne got turned into.]]]]
** Think that's bad? In ''Disgaea 2'' the worst ending has [[spoiler: Adell kill a Zenon-possessed Rozalin before becoming possessed by Zenon himself and EATING his siblings.]]
** Disgaea 4 mostly averts this as the bad endings you can get for losing certain battles are still played humorously.
* {{Dracolich}}: Dragon Zombies.
* DubNameChange: [[SarcasmMode Who is this Akutare guy I heard about?]]
* {{Early Bird Cameo}}: Asagi is a test character that the [[NipponIchi NIS]] team used to test the engine for another one of their games, ''MakaiKingdom''. (It is rumored she was going to be the main character for ''Makai Wars'', which was canceled and possibly rerolled into ''Makai Kingdom'', but this is not confirmed.) They liked her so much that they left her in as a bonus character, a "cameo from a game that they haven't made yet" ([[DemotedToExtra or since]]). They've added her to every game since then -- including ''VideoGame/{{Disgaea 2|CursedMemories}}'' and [[VideoGame/Disgaea3AbsenceOfJustice 3]] -- and she's become a sort of mascot for the company. She's even in the opening movie for ''Disgaea 3''.
** And in ''Prinny 2'' there is "Asagi mode", which makes her a main character of the half of the game.
* EagleLand: '''Captain Gordon, Defender of Earth''' is so obviously American it hurts.
* EarnYourBadEnding: The worst endings in the games are often much more difficult to obtain than the normal or "good" endings. Sometimes they're for things like wiping out the final boss with the main character solo at an absurdly high level or things like that. Other times the bad ending requires deliberately doing horrible things like killing your own allies fifty or a hundred times.
* EarthShatteringKaboom: Starting with the fourth game, the netherworld and neighboring celestial bodies began to be subjected to this type of abuse by some of the special attacks. D2 decided to [[SerialEscalation take it a step further]] and blows up the entire galaxy with some of them. One can only assume that it's just a matter of time before not even the entire universe is safe...
* ElementalRockPaperScissors: Starting in Disgaea, and carrying over to spinoff franchises like Phantom Brave and Makai Kingdom, all characters have three resistance levels to fire, ice, and wind magic; it's usually balanced by anyone having a strong resistance in one category having a weakness in another, though it doesn't follow a pattern.
** Averted with the "Star" element, which no one is particularly resistant to, but no one is particularly vulnerable, either.
* EmotionalMaturityIsPhysicalMaturity: Does 1313 year old demons act and look like they are 13? Yes, yes they do.
* EquipmentUpgrade: ''All'' items (even consumables) can be upgraded by going inside their "item world" and clearing levels of it (as well as rescuing "innocents" - {{NPC}}s which raise the items' stats).
* EscapeRope: Mr. Gency's Exit.
* EvenEvilHasStandards: This is a recurring theme between the games, along with WhatIsThisThingYouCallLove and NobleDemon.
* EverythingsBetterWithPrincesses: A few have shown up, and often were {{Badass Princess}}es as well.
* [[EverythingsBetterWithPenguins Everything's Better With Prinnies]], dood! They even have [[{{Spinoff}} their own game]].
* EvilIsPetty: The majority of the demons aren't so much evil as they are simply jackasses, and their most nefarious deeds amount to stuff such as not washing their hands before dinner. Most of them [[EvenEvilHasStandards end up appalled]] at the genuinely evil characters.
* EvilLaugh: There are {{Evil Overlord}}s, thus it is [[RuleofCool required]].
* EvilOverlord: Plenty of them, [[NobleDemon for a given amount of evil]].
* ExpandedUniverse: [[LightNovel/DisgaeaNovels The Disgaea Light Novels]]. Following the end of the ''VideoGame/DisgaeaHourOfDarkness'' novelization, the next four novels introduce Laharl's relatives and Flonne's family as well as Gordon and Jennifer's daughter. Also, the novelization of ''VideoGame/{{Disgaea 2|CursedMemories}}'', the fifth novel, takes place 120 years after the first novel (In the games, they're only three years apart).
* EyesAlwaysShut: Healers. WordOfGod says that their beliefs require them to keep them closed. Of course, this being ''Disgaea'', this is often lampshaded when you talk to them.
* FallenAngel:
** The female healers are apparently such.
** The best ending of the first game also [[spoiler:makes Flonne one, but she is still the LoveFreak she was as an angel]].
** Some material heavily imply the Succubi are in this class as well.
* FantasticRacism: A major theme of the first game despite its light-hearted nature. More specifically, the point about judging a group before you know them, a point elaborated on in detail by Lamington. Almaz comments on this in the third game as well.
* FastballSpecial:
** Prinnies explode when thrown. If their blast hits other Prinnies, they explode as well, setting off a chain reaction.
** Taken to ludicrous heights in one sequence ''where they literally challenge the protagonists to a game of baseball''.
** And later bowling, complete with a black prinny with a custom class, the "10-Pounder."
** Lifting and throwing your own party members also allow you to get them all over the map, essential for reaching problematic geo symbols and opponents.
* FireballEyeballs: When Flonne gets ticked off (or finds something especially awesome), her eyes turn into fireballs.
* FiveManBand: In each game. The descriptions of the Prism Rangers also note such a dynamic:
*** Red:[[TheHero Prism Leader]]
*** Blue:[[TheLancer Cool Cat, rival of red]]
*** Yellow:[[TheBigGuy Loves eating curry]]
*** Green:[[TheSmartGuy Cowardly and Nerdy]]
*** Purple:[[TheChick Has the heart of a girl!]]
* {{Flanderization}}: Applies to just about any cameo appearance, possibly due to RuleOfFunny.
* ForMassiveDamage: You can do ''trillions'' of HP worth of damage in one turn by one character if you want; if you're not that patient, you can still kill a lot of things fast by using combo attacks, team attacks, and tower attacks (a new feature of the second game).
* ForTheEvulz: This is encouraged by petty demons, such as Mao who goes out of his way to do this.
* ForcedLevelGrinding: During the post-story, the game flows like: win battle, unlock new stage, spend some hours grinding your characters and items, beat new stage, repeat. Disgaea 3 is the worst offender, taking 8 full chapters to make enemies reach Lv. 90 while the first optional chapter, Mansion of Ordeals, start with enemies at Lv. 100 and each battle after that raises their levels by another 100 levels. And that's just the beginning.
** Due to the games' AbsurdlyHighLevelCap, and encouragement of {{elite tweak}}s, there are usually ways to make this go ''very'' quickly. Statisticians can be collected and stacked for massive XP boosts, team and tower attacks will split xp among multiple characters, GeoEffects provide further boosts, and bills passed in the senate can raise or lower enemy levels to make them more valuable. In the post game, it's seriously not uncommon to take a character from level 1 to level 1000 after a single ten second long battle.
* FreeRotatingCamera
* FusionDance: In all of the games, you can create stronger enemies by tossing them into each other (except for Prinnies, who explode when thrown). ''Disgaea 3'' introduced the Magichange mechanic, allowing monster-class units to becomes weapons for humanoid users (examples being Wood Golems becoming fists and Dragons becoming spears), also transferring evilites and gaining new specials (for the record, don't throw anyone with a magichanged Prinny gun). ''Disgaea 4'' amps this mechanic up two new levels by allowing two monsters to merge into a giant version, then allowing said giant monster to become a whole new weapon for a humanoid when Magichange is used again (Giant Wood Golems become axes, for example.)
* {{Gainaxing}}:
** Whilst most characters stand still when it's not their turn, the [=Kit-Kat=] and Succubus monsters, well, ''don't''.
** Averted in the case of the Succubus starting from ''VideoGame/{{Disgaea 3| Absence of Justice}}'', where she got a new sprite, and in ''VideoGame/{{Disgaea 4| A Promise Unforgotten}}'' for the Kit-Kat for the same reason (Which may strike some as odd, considering that she got an...upgrade).
* GenreRelaunch: This series is along with FinalFantasyTacticsAdvance is co-credited with saving the entire SRPG genre.
* GenreSavvy:
** Nearly '''everyone.''' Even Flonne--or more accurately, ''especially'' Flonne, as she turns out to be a huge {{Toku}} and anime [[{{Otaku}} geek]].
** As is Mao, who attempts to use take advantage of his knowledge of tropes. For example, if only a Hero can defeat a BigBad Overlord, he'll become a Hero. This ends up being WrongGenreSavvy.
* GeoEffects: The TropeNamer.
* GiantWaistRibbon: The Knight class and Rozalyn's dress both sport one.
* GirlishPigtails: Etna, the Archer Class (adding MegaTwintails to boot), etc.
* GiveMeYourInventoryItem: The Dark Assembly.
* GlassCannon: Every single character in the [[BonusLevelOfHell post-game content]]. The long and short of it (see OneStatToRuleThemAll below) is that after a certain point, you are simply never, ever going to be able to survive more than a hit or two from the bosses, and gameplay descends to trying to get your numbers high enough to instantly kill the enemies before they instantly kill you.
* GodGuise: Vulcanus does this to Flonne in Etna mode.
* GoingThroughTheMotions: The cutscene artwork. In ''VisualNovel/{{Disgaea Infinite}}'' and ''VideoGame/{{Disgaea 4| A Promise Unforgotten}}'' they are animated.
** Disgaea 3: Absence of Detention has animated cutscene artwork, whereas the original PS3 release still used still pictures.
* GoldAndWhiteAreDivine: Most angels.
* GoodIsNotDumb: Sereph Lamington, a ChessMaster grade example.
* GoodWingsEvilWings
* GuideDangit:
** ''Nothing'' in the game tells you how to get which ending. This can be especially frustrating when you finally ''do'' go on [=GameFAQs=] and learn that [[spoiler: team-killing, accidental or otherwise]] disqualifies you from the Good Ending. Some of the better equipment is also nigh impossible to stumble into by accident.
** Also, the conditions for unlocking most Dark World maps in the second game are pretty much impossible to guess, and for some maps it could take hours of experimentation if a FAQ is not used.
** The requirements to unlock some secret bills and character classes are also unclear, and are sown only when the player actually fills the requirement.
* {{Halloweentown}}: The Netherworld.
* HealingHands: Angels are known for their healing powers in the Disgaea universe, all characters with healing abilities are somehow related to the angel race, according to The World of Disgaea.
* HeartSymbol
* HeavenAndHell: Celestia and all of the Netherworld.
* HeyItsThatVoice: You might find yourself saying this a ''lot''.
** For starters, ''Disgaea 2'' has NorioWakamoto ''and'' NobuyukiHiyama in the Japanese track.
** The American version has [[Series/MightyMorphinPowerRangers Rita Repulsa]] as Laharl.
*** With Laharl, it's also a case of [[MemeticMutation Hey, Listen!]] [[VideoGame/TheLegendOfZeldaOcarinaOfTime It's that voice!]]
** Japanese '''[[Creator/NobuoTobita Captain Gordon, Defender of Earth]]''' is, [[Anime/MobileSuitZetaGundam Kamille Bidan?]]
*** While his English version [[Creator/MichaelMcConnohie is]] none other than the Emperor '''[[Anime/CodeGeass Charles zi Britannia]]'''!
** Mao's [[Creator/VicMignogna English voice]] is essentially [[Manga/OuranHighSchoolHostClub Tamaki Suoh]] gone completely nuts.
*** Along with [[Manga/FullmetalAlchemist Edward Elric]].
* HolyHandGrenade: A number of spells.
* HornedHumanoid: Many, ''many'' demons.
* HornyDevils: Succubi, naturally. Nekomata (and Flora Beasts), also being cute female ([[UnsettlingGenderReveal er, mostly]]) demons, are occasionally lumped in with them (usually when they show up together). Almost all the HornyDevils are drawn by the ''VideoGame/LaPucelle'' artist, making them stand out.
* HumansAreFlawed: Demons and to a lesser extent angels tend to be very critical of humans, viewing them as [[PunyEarthlings weak]] or [[HumansAreMorons stupid]] at best or [[HumansAreBastards complete bastards]] at worse, though the main character does eventually meet decent humans.
* HyperactiveSprite: Succubus and Nekomata characters [[{{Gainaxing}} bounce around]] during their idle animation.
* IdiotBall: Several characters on several occasions, mostly played for comedy. Mao in the 3rd game is particularly fond of the ball, too -- he might have even [[TooDumbToLive swallowed it]].
* ImmortalImmaturity: Angels and demons can become several thousand years old, but since time flows differently in their dimensions, they age 100 times slower then normal and act exactly as old as they look.
* InformedEquipment: You can see your characters weapons, but not their armor. Played further with monsters which also don't shown the equipped weapons, which leads to having everything from sardine bones to, er, naughty tentacles.
* InfinityPlusOneElement: Star magic is somewhere between this and NonElemental.
* InfinityPlusOneSword:
** With enough LevelGrinding, ''any'' weapon can become an InfinityPlusOneSword. At which point you find a zero-level Infinity Plus Two sword in the hundredth level of the Infinity Plus One sword, level that up until you find an Infinity Plus Three sword in its final level, and so on, until you finally have a 100th-level Infinity Plus Infinity sword of the most powerful base type in the game. To actually get a weapon up to Infinity Plus ''Most'' status, you need to ensure it is a legendary item of the most powerful base type, fully leveled, stuffed with the maximal amount of specialists throughout the leveling process, and in the hands of a character with maxed out proficiency (which modifies weapon strength ''geometrically'', not linearly). And weapon proficiency is just one of many, many ways in which one can level up an Infinity Plus One Character.
** THE InfinityPlusOneSword is the Yoshitsuna sword, its base states are significantly superior to all others of any type, not that you need it to break the game.
*** To Illustrate just how much of a game breaker this sword is, among other benefits, it has a range of 5 panels. No need to actually get close to your opponents anymore, just stab 'em from across a gap, or have your MightyGlacier character stand between you and them! This only applies in the first game though. In later games, it has the same range as any other sword.
*** This is actually broken from the third game on. Yoshitsuna is only the second-best sword, with the Baal Sword being the absolute strongest. And in [[MakaiKingdom one of the spinoffs]], Yoshitsuna wasn't a sword at all -- it was the '''Space Battleship Yoshitsuna'''. The Japanese producer has said it doesn't matter what Yoshitsuna is, as long as it's the most badass item in the game.
**** A producer who is, of course, named Kobayashi Yoshitsuna.
*** Note that while the Baal sword, when it appears far outclasses the Yoshitsuna, this is more due to the fact that rank 40 weapons in the 3rd and 4th games all have an insane amount of power of their closest rank weapon of the same type. The Baal sword is in fact not the undisputed death machine the Yoshitsuna was in the first games, sharing both games with other rank 40 weapons that also boost range, movement, and jump like it does, some doing so in areas more than it does, and the rank 40 ax in both said games also does more damage, though the Baal sword does give the highest overall stat boost.
* InstantRunes: Any time any kind of spell (or spell-like effect) is used, they show up.
* InterClassRomance: This game loves this trope. Almaz is an extremely UnluckyEveryDude ChewToy guardsman. Sapphire is an AxCrazy princess. There's also Rozalin (fake overlord's daughter), Adell (peasent hero). Laharl's dad (overlord) and his mom (unknown social status mage).
* InvisibleBowstring: Bows in these games don't have strings. This allows for [[RuleOfCool cooler, more impractical]] designs, though. Especially with [[EquippableAlly Magichange system]].
* ItemAmplifier: Every item in the series has a randomly generated dungeon inside of it--the more floors you clear, the stronger the item becomes.
* {{Kaiju}}: [[http://www.youtube.com/watch?v=ETmHXLCUfLg Flonnezilla]]. Contender for the most hilarious special attack NipponIchi has ever come up with.
* KillerRabbit: the smaller and more adorable it is, the more likely it can utterly destroy you. Sometimes you can only watch in horror as your entire crew is eviscerated by [[http://www.youtube.com/watch?v=goBdjj7TH2M#t=6m40s tiny robot penguins of death]]
* KnifeThrowingAct: The Marionettes, creepy puppets that throw knives around.
* KnightOfCerebus: The games are mostly lighthearted, but they still throw one of these in at a certain point, typically at least half way through:
** The original had General Carter, with his BadBoss and {{Jerkass}} tendencies, unlike the villains before him, weren't played humorously. And even with his departure, the angels Vulcanus sends to aid him means he still sets up for the finale of the game where Flonne starts questioning Lammington's orders.
** ''Disgaea2'' [[spoiler: Fake]] Zenon. One of the rare demons in the series that qualifies as evil. [[spoiler: The real Zenon is even worse, with her appearance marking the possibility of the game's infamous bad ending.]]
** ''Disgaea3'' [[spoiler: Super Hero Aurum]], shortly after he appears its [[TheReveal revealed]] that [[spoiler: Mao's father was [[DeadAllAlong a lingering ghost]] after Aurum's fight with him, and nearly causes Almaz's death.]]
** ''Disgaea4'' has Nemo, who brings the game's plot shifting from lighthearted fight against other demons, to trying to prevent the extinction of humanity.
* LadyOfBlackMagic: The mage-class PlayerMooks, inasmuch as their personality can be determined.
* LaserBlade: A weapon across several games.
* LaughablyEvil: Regardless of how evil most of the characters may be, they rarely fail to be funny.
* LawyerFriendlyCameo: The Prism Rangers.
* {{Leitmotif}}: Several characters have their very own theme songs.
* LevelGrinding: The game caps out at Level 9999, and you can store up to 270,000 levels for stat bonuses through the game's Reincarnation system.
-->'''Prinny:''' "You gotta play for hours, grind the levels dood!"
* LevelInReverse: The Dark World and X-Dimension variants of standard campaign maps sometimes move around where the boss and start points are.
* LittleMissBadass: Etna, Raspberyl, female brawlers, etc.
* LittleMissSnarker: Etna yet again.
* LoadsAndLoadsOfCharacters:
** The three games have just enough special characters that join so that you don't really have room to use generic characters. Most of these special characters join at a low enough level that it's pointless to use them, however. The third game has an alternative -- Loads And Loads Of '''Generic''' Characters -- it contains male and female versions of every generic NPC that was in ''Disgaea 1'' and 2, ''as well'' as generic characters from some other NIS games.
** The downloadable content goes even farther, offering nearly ''every playable Disgaea character ever'' (and some that weren't), as well as a crapload of other NipponIchi characters, from ''VideoGame/PhantomBrave'', ''MakaiKingdom'', and ''SoulNomadAndTheWorldEaters''.
* LoveChart: Both of 'The World Of Disgaea' artbooks contain such a chart with arrows, though the only relationship that is described with the word '''Love''' over the arrow is that between Laharl and Flonne, and even then [[ShipTease a question mark is thrown at the end]].
* LoveFreak: Flonne, the TropeNamer, is completely obsessed with love.
* LukeIAmYourFather: A ''lot'' of examples. By the third game, they start spoofing it in an alternate ending when [[spoiler:Laharl waltzes in and claims to be Mao's father. Surprisingly, ''everyone'' believes him even after Flonne and Etna start arguing that they're his mother, though it takes some time before Mao starts believing them as well]].
* MadeOfExplodium: Prinnies. Picking them up and throwing them causes damage equal to half that Prinny's remaining Life Points. Also, causes any other Prinnies caught in the blast to explode, with similar results.
* ManaPotion: Drinks restore magic points.
* MasterOfOneMagic: The starting lineup of Mages and Skulls (male mages) are only able to learn one of three types of attack magic depending on their color: wind, ice or fire (with "Star" Mages being able to learn a fourth). Later down the line you are able to create Prism Mages and Galaxy mages which learn multiple colors of magic at once but they are never able to learn the ''final'' elemental spell, so single-element specialists are never totally obsolete.
* MilestoneCelebration: ''Disgaea D2'' is one of five games planned for Nippon Ichi's 20th Anniversary and, unlike the past three games, has [[VideoGame/DisgaeaHourOfDarkness Laharl, Etna, and Flonne]] return as the main characters.
* MiniDressOfPower: Archers, Mages in the first game.
* {{Mon}}: You can create or capture monsters by throwing them into the base panel. (You have to weaken them first.)
* MoneyFetish: Hoggmeiser; a PigMan (possibly an orc?) with obsessive greed. He shows up as a character in the first ''Disgaea'' but references to him keep cropping up later. By ''Disgaea 4'' he gives out money loans by phone to the player.
* MonsterLord: The "elite" ranks of various monsters count. The top type of Prinny is called a Prinny God for example.
* MoodWhiplash: Each game has a narrative opening that sounds dark, dramatic and tense, as opposed to the general wackiness and humor of the plot. There's generally at least one point in each game where it whiplashes back, though.
* MultipleEndings: Usually dictated by how many times you kill your own allies. Others lead to a NonStandardGameOver.
* TheMultiverse: Each game is considered to be in its own universe or series of universes, but dimensional portals abound. This makes for easy cameos from other games in the series.
* MundaneMadeAwesome:
** A lot of the characters' ultimate special attacks, such as the Prism Cannon example above, seem to operate entirely on [[RuleOfCool Coolness]] and [[ItRunsOnNonsensoleum Nonsensoleum]]. They're still hella devastating, though.
** Taken to its logical extreme in ''VisualNovel/DisgaeaInfinite''. Just to give an idea of ridiculous some of the scenes are, one has Flonne and Jennifer perform a flying trapeze act to hand off a blu ray followed by Gordon smacking said blu ray with a nail-filled baseball bat into Thursday in order to have it play. Another has Laharl using lasers to straighten out posters.
* MusclesAreMeaningless:
** Just take a look at the picture above -- Do any of them ''really'' look like they could blow up the world?
** Averted in-game. Muscle items give often large HP boosts.
** Though they do it with magic and {{ki attacks}}. But they do hit pretty hard too, okay REALLY REALLY hard.
* MythologyGag:
** The Rosenqueen Company, which runs the shops in all three games AND ''VideoGame/LaPucelle''. It is named for Etoile Rosenqueen, the RichBitch [[TheRival Rival]] in one of NipponIchi's early [=RPG=]s, ''VideoGame/RhapsodyAMusicalAdventure''. The strongest gun in both ''VideoGame/DisgaeaHourOfDarkness'' and ''VideoGame/{{Disgaea 2|CursedMemories}}'' is also named after Etoile, who was very fond of using guns herself.
** In a sort of Meta Example, Rosenqueen was also the name of their online store. Key word being was as it's since (sadly) dropped the name.
* NewGamePlus: The game's bonus content tends to become unlocked after 2 or more play-throughs, which is good, cause for the most part the level requirements for even beginning to prepare for a NIS game's bonus content is several exponential orders of magnitude higher than the original bosses.
* NoCureForEvil: WordOfGod states that Celestia has something of a monopoly on healing magic, and that demon healers are either fallen angels or descended from them.
* NoFourthWall: Most characters are well aware that they're in a video game series.
-->'''Emizel:''' Veldime? That doesn't ring a bell. Is it in a different Netherworld?
-->'''Adell:''' A different Netherworld? Well... play Disgaea 2 for more details.
-->'''Fuka:''' Did he seriously just plug his own game?
* NoGoodDeedGoesUnpunished: Almaz in the Almaz ending of the [[VideoGame/Disgaea3AbsenceOfJustice third game]]. Deconstructed in the [[VideoGame/Disgaea4APromiseUnforgotten fourth game]] with [[spoiler:Artina]], who was killed as a result of nursing someone back to health. The recipient of her kindness, [[spoiler:Nemo]], [[OmnicidalManiac did not take it well]], as [[spoiler:Artina]] was the only person who showed him any kindness in his life.
* NonStandardGameOver: Triggered by a loss to Mid-Boss in the first game, or to Axel in the second (these also count as MultipleEndings). There are also multiple instances in the games of winning "unwinnable fights" thanks to the NewGamePlus mode. Some of these cause Nonstandard endings. In other instances, these are caused by the hero having too many Ally kills, which allows unusual plot choices that end the game (refusing to show mercy where in the "real" plot you do, for example).
* NonStandardSkillLearning: Starting from the second game there is always one party member whose ultimate skill is obtained through story instead of leveling up.
** In ''VideoGame/Disgaea2CursedMemories'' we have Yukimaru's [[SelfDuplication Midare Fubuki]].
** In ''VideoGame/Disgaea3AbsenceOfJustice'' we have MainCharacter Mao's [[OneWingedAngel Vasa Aergun]].
** Finally [[TokenHuman Fuuka's]] [[HumongousMecha Prinny Kaiser XX]] in ''VideoGame/Disgaea4APromiseUnforgotten''.
* NumberTwo: Overlords and their vassals.
** Flonne is the new Archangel for Seraph Lamington.
* ObfuscatingStupidity:
** [[spoiler: Mid-Boss is the grandmaster of this, as Seraph Lamington's secret partner in the masterful BatmanGambit to turn Laharl into a decent ruler and make peace between their two realms. About the only part of his personality that isn't an act is his impressive vanity, exemplified when he pauses to point out to himself how awesome he is after menacing a lesser villain]]
** Adell also counts, seeing as he is usually a firm believer in {{Honor Before Reason}}, but at one point solves a ridiculously complex Geo Puzzle with one glance. He doesn't play the fool to be sneaky, however. He just considers it more fun to solve his problems by punching them.
* OddlyVisibleEyebrows: Usually.
* OneHitPointWonder: The Deathblow geo effect will turn anyone into this: if they're hit by attack strong enough to do even one point of damage, they die instantly.
* OneManArmy: Arguably the easiest way to beat the main games. Having one character soak up all the Exp. and Mana will often make him/her naturally overleveled, and by expending all the money on one character allows you to buy much better weapons and armor than sharing the money with multiple characters. In the end the enemies will barely be able to scratch your character while every attack of yours will knock out one or more enemies.
* OneStatToRuleThemAll: NIS games tend to become offense only affairs in post game. Got better in the second game where tank builds (Taro and Wood Golems) are actually playable. This runs out of control in the third game thanks to the way the damage formula works. Modifiers that increase damage occur before calculations based on offense versus defense rather than after (modifiers that reduce damage occur after those calculations). This trope shows up much earlier as a result, around the point where you fight Marona.
* OnlyChildSyndrome: Barely any one has any siblings.
* OnlyOneName: Most of the main characters got no last name.
** This is atleast consistent. Most human characters have last names, but demons and angels don't. Almaz's last name is Von Almandine Adamant, Sapphire's is Rhodinite, Fuka's is Kazamatsuri, etc. Gordon's is apparently THE 37TH DEFENDER OF EARTH. It's possible demons and angels just don't bother with last names.
* OptionalPartyMember: [[BonusBoss You'll usually have to fight them first.]]
* TheOtherDarrin: MichelleRuff took over for Amanda Winn-Lee as the voice of Etna in every game after the first. They even re-recorded Etna's dialogue for ''Afternoon Of Darkness''.
* OurDemonsAreDifferent
** OurVampiresAreDifferent
** OurWerewolvesAreDifferent
** OurZombiesAreDifferent
* PetitePride: Girl Archers infamously have no chests at all and their character description says that this was deliberate via magic, so their boobs wouldn't get in the way of their archery. (Rather like the legends of Amazon warriors)
* PlotArmor: Lampshaded with cameo characters, but most prominently with Laharl who wants to be the main character again, stating that the main character has a lot of screentime in addition to always winning.
* PokeThePoodle:
** The demons tend to be more naughty and mischievous than anything else, despite what they might say. Except in the bad endings, [[spoiler: Demon deciding to kill AND EAT his little brother and sister, anyone?]]
** [[http://www.animelyrics.com/game/disgaea/laharlsanbika.htm Laharl's theme]] claims he is a great evil because he doesn't wash his hands after going to the bathroom and he plays with fire.
** Mao's idea of being naughty in the third game involves sharing sandwiches with a girl.
* PowerCopying:
** Every time you spawn a new "player mook" in the first two games, it has to be the "Pupil" of an existing character (say, [[BreakoutCharacter Etna]]). If Etna stands next to her Pupil, she can now use any skills that Pupil knows - and, with enough uses, can even learn them permanently.
** This system is abandoned from ''Disgaea 3'' onward in favor of the more convenient Class World system, where any character can share their spells and abilities with another.
*** ''VideoGame/DisgaeaDimension2'' changes this up again. Now the Pupil learns from the Master, and the Master-Pupil relationship can be interchanged with any two characters.
* PowerFist: The magichange fist weapons.
* PowerOfTheGodHand: The second-strongest Fist-type weapon is called "God's Hand".
* PrettyInMink: The fur-trimmed robes worn by the lady healers.
* PunchPunchPunchUhOh: Generally speaking, the {{Bonus Boss}}es have stats so high that there are two outcomes to attacking them -- either they die in one hit, or you do 0 damage. If you attack and do 0... [[OhCrap Uh oh.]]
* RagtagBunchOfMisfits: The main cast of every game in the series.
* RainOfArrows: The ultimate attack for bow users.
* RamenSlurp: The preview of episode 3 features Etna slurping a bowl of ramen.
* RandomlyGeneratedLoot: All items come with a random set of innocents, often leading to different stats between to items that are otherwise exactly the same.
* RaygunGothic: The human world in the first game.
* ReallySevenHundredYearsOld:
** Laharl, Etna, and Flonne from ''Disgaea''. Mao and Raspberyl from ''Disgaea 3''. For that matter, ''most'' of the ''Disgaea'' demons have ages tallied in millennia despite appearing as young humans.
** Generally, most fans accept the 100 years = 1 year Demon/Human age exchange rate, which basically means that an angel or demon's real age will be their biological age (The age in which they appear to be) times 100. This works for the younger looking demons and angels like Laharl, Etna, Flonne, Mao, and Raspberyl, but not every demon or angel ages the same way. Lamington, for example, is 9147 years old and while he does look about middle aged, he certainly does not look like he's 91.
** One can also reason that Lamington's power as High Seraph also helped slow his aging process. Either that or he has a hell of a plastic surgeon.
** Lamington, Druids (quirk of how they get their power), and demons born in Veldime (mature at human speed but have demon life span) seem to be the only exceptions to this rule. The rule seems to apply fine to adult/middle aged angels/demons just fine as seen with Axel, Vulcanus, Champloo, Bigstar, and Salvatore.
*** There seems to be a legimate reason for the Veldime demons age rate. It's stated in ''VisualNovel/DisgaeaInfinite'' that time flows differently in the netherworld, thus causing the crazy ages. Veldime was originally a human world so it's possible it's time flow wasn't affected.
* {{Reconstruction}}: Disgaea was very much a reconstruction of the SRPG genre after it almost died out in the 1990s, dropping the longwinded political stuff that had plagued the genre since it tried to mimic ''TacticsOgre''.
* RedEyesTakeWarning:
** All demons in the ''Disgaea'' series, barring non-fire mages (and possibly Yukimaru), have red eyes. They're usually no more or less fearsome than the humans in the game. Adell's sprite also has red eyes, though it may be a result of his hair being in his way because all art depicts him as blue-eyed.
** Among the Mook gallery, though, there are subversions to this (counting their default colors used in official artwork; PaletteSwap only registering a higher tier). The Archers and Magic Knights have blue eyes (fitting, given that supplementary material cites them as being some of the nicer individuals), and the [[CatGirl Felynn]] skirt between blue and purple. Both male and female Samurai have black-colored irises, and the [[HornyDevils Succubi]] and Cheerleaders have light-pink colored eyes.
* RedIsHeroic: Most of the protagonists have red in their costumes. Laharl has a red scarf, Adell has a giant red necktie (and red hair), Mao has a red overcoat and the inside of Valvatorez's cape is red.
* TheRedMage: Prism and Galaxy mages can use attack spells of all four elements, however, they do not learn the ultimate "Tera" damage spells that single-element mages learn.
* ReferenceOverdosed: The series [[ShoutOut/{{Disgaea}} has its own]] ShoutOut page.
* ReluctantWarrior: Flonne hates fighting, but does so to help Laharl. [[spoiler: Later cameos show she's all too willing to fight for anime DVD collections, too.]]
* RuleOfCool: Look at those special attacks!
* RunningGag: During the tutorials, when one of the characters chooses to end turn (Either accidentally or on purpose to prove their point), the main character is helplessly surrounded and attacked by the remaining enemies much to the annoyance of the main character.
* RoyalBrat: Prince Laharl, much to his vassals' annoyance.
* SayItWithHearts:
** The best possible reaction (generally only possible with lots of judicious bribing) in the Dark Assembly is "Loves" with a heart after it. Etna and Sapphire use hearts to cheerfully punctuate death threats.
** Most of the female monsters use them, as well; succubi, in particular.
* ScrewTheRulesIHaveMoney:
** If a prinny gets enough cash, it can skip the workload needed to pay off its sins.
** Also an in-game mechanic - to get the Dark Assembly to pass bills in your favor, you can bribe them with items (which items they want are dependent on their rarity... so it's quite possible a given assembly member will heavily desire a copy of the starting weapon and hate your InfinityPlusOneSword). There are {{Elite Tweak}}s dependent on getting as many assembly members in your pocket as you can.
*** Taken to a literal form in ''VideoGame/DisgaeaDimension2''. If you have the money, you can easily force a bill to pass if it initially got voted down, and you don't feel like fighting the assembly.
* {{Sentai}}:
** Parodied in the form of the Prism Rangers and then parodied again in ''VideoGame/{{Disgaea 3|Absence of Justice}}'' with the ''Evil Rangers'' [[spoiler:aka Mao and co.]]
** ''Dark Hero Days'' has its own Evil Rangers, which is a popular kid's show at the time. Interestingly, the [[DoesThisRemindYouOfAnything first five are Red, Black]], [[ShoutOut Blue, Yellow, and Pink]], while the [[SixthRanger sixth one is Green]].
* SerialEscalation: It nearly matches ''Anime/TengenToppaGurrenLagann'' in sheer over-the-topness.
* ShoutOut: [[{{ShoutOut/Disgaea}} Has its own page.]]
* SimpleScoreOfSadness: It's an entire game full of peppy, upbeat songs... and then there's "Sorrowful Angel".
* SlapOnTheWristNuke: Even the most outrageously destructive attacks leave the terrain unscathed, and can cause surprisingly little damage in the wrong conditions. The fight animations play to completion regardless of how effective the attack is, so it is not uncommon to see an elaborate cutscene of a character getting hit so hard that they literally become a black hole and explode...followed by "Miss".
* SlidingScaleOfGenderInequality: A rare Type 5 example. Men and women of various classes have the same base stats and aptitudes in the key stats, but vary in weapon proficiency, other stats, and evil acts. The main cast is usually relatively equal in terms of gender ratio and there are just as many bad ass women as there are bad ass men.
* TheSmurfettePrinciple: Averted: The main character gender ratio is roughly one-to-one in the first two games and in the third when you count the hidden story characters, there are more females than males.
* SociopathicHero: Many, many twisted examples, as this is a series with tons of {{NobleDemon}}s and DarkIsNotEvil characters. Sapphire embodies it.
* SocketedEquipment: Instead of gems, equipment in Disgaea has Innocents, and they don't become active until you go in the item's Item World and [[DefeatMeansFriendship subdue]] them.
* SpellLevels: Elemental spells and the heal spell have the more advanced levels given prefixes: "mega", "giga", "omega", "tera", and "peta".
* SpitefulAI: Enemies will off their allies to rob you of experience. Quite aggravating with high-levelled enemies.
** In Disgaea 2, the AI will target neutral (Yellow-bar) characters, which includes Specialists, Treasure Chests, and in the UpdatedRerelease, Level Spheres. Better hope there's an Invincibility effect nearby.
* SplashDamageAbuse: The area of effect for magic can be abused to extend the range of your spells by a couple tiles.
* StarPower: "Star magic" is the most powerful offensive spell element.
* StartMyOwn:
--> '''Laharl''': I don't even wanna be a part of this stupid world. I wouldn't stay if you begged me! I'll go find a better world, with heaps of food! And cookies!
* StatGrinding: Both the item worlds and using weapons and spells ups character proficiency with them.
* StoneWall:
** The Galactic Demons. Notably, unlike most monster units, they have a greater-than-100% aptitude in two stats (Defense and Resistance, naturally)
** The Heavy Knights fulfill this role in every game following the first.
* {{Stripperiffic}}: though, unlike most examples, quite a few of the ''men'' are subject to this trope too -- [[ShirtlessScene shirts]] [[WalkingShirtlessScene seem to be a foreign concept in Hell.]]
* StuffBlowingUp: Again, Prinnies; tons of the animations for the attacks also look like they've been directed by Michael Bay, and the explosions seem to become both bigger and more numerous with each new installment in the series.
* StupidSexyFlanders: Characters of either gender can be charged and convicted of the crime of "Liking Girls" or "Liking Guys".
** The crime "Corrupting the Youth" is given for having a pupil over Lv. 100.
* SuperMovePortraitAttack: So iconically it provides the page image for that trope.
* SuperSentaiStance:
** The Prism Rangers are the obvious example, but they're certainly not the only ones. Flonne does, at one point, try to get Laharl and Etna to do one, with very limited success.
** The cast of the third game does one as well. See AllYourPowersCombined above.
* SweetTooth: Laharl and Etna both have enormous sweet teeth, and the former's confiscation of the latter's expensive snacks is a frequent point of contention between the two, particularly in ''VisualNovel/DisgaeaInfinite.''
* TalkingIsAFreeAction: Most battle scenes in all the games begin with lots of dialogue between the characters, and can be skipped. Etna hangs a lampshade on it on the tutorial level of the first game. Flonne actually scolds Laharl for even suggesting they attack before a later opponent finishes explaining his motivations.
* ThievesGuild: The profile for the rogue class states the existence of one.
* ThrowTheDogABone:
** The idea of the Prinny sytem is sorta built on this. Sure, they were rat bastards in their former life ([[HeroicSacrifice well, most]]), but the universe has given them another chance. For those that realize this, and get past the laziness that seems to be inherent in Prinnies, they work their asses off to either work off the bad karma gained, redeem themselves, or [[ScrewTheRulesIHaveMoney gain enough coin]] to earn that chance, and the potential to be better beings in the next life. The idea that the universe is so willing to give all the chance to be better is...well...uplifting.
** Exemplified in ''VideoGame/{{Disgaea 4| A Promise Unforgotten}}''. [[spoiler:Valvatorez tells the BigBad, who felt that there was no way he could repent without sacrificing his soul, to become a Prinny, saying that no matter how big his sin and no matter how long he has to work it off, he does not deserve to be denied a chance at redemption.]]
** Unfortunately for the Prinnies who end up in the Netherworld, this can rapidly descend into YankTheDogsChain depending on who you have to work for, especially if your boss is named [[{{BadBoss}} Etna.]]
* TrueCompanions: One such group forms by the end of each game, though the more stubborn characters refuse to admit it.
* UnusableEnemyEquipment: Cloned characters cannot have their items stolen. However, using a special item that steals items ''on death'', "Dropouts" from ''Disgaea 3'' can. Whether or not this is a bug is up to the reader -- it certainly lowers the post game grinding as you can simply clone thousands of copies of Innocents / Items / etc you want. In addition, it's important to note that NipponIchi has patched the game several times at this point and the bug has ''not'' been removed yet.
** The weapon you're talking about, the Puppy Paw Stick, was intentionally added into the game to cut down on the grinding. Considering that the final challenge of the game has well over 400 million HP and around 50 to 75 million in stats, they knew you needed every advantage, though recent patches cut down the PPS' chance to steal items.
* UnusualEars: All demons have 'em, but the humanoid non-demon characters don't.
* VerbalTic: Lots, okay? Just leave it at that,...Zam.
** Boom!
** Gii!
** Dood!
* VideoGameStealing: You can steal items from just about any monster, and taking these items away actually has a discernible effect on their performance -- for example, steal an archer's bow, and they're a sitting duck. ''Disgaea'' Thieves can even steal stats! It's pretty much the only way to level them up, since their growth and aptitude rates are far inferior to other created characters. Thieves in ''Disgaea 2'' are more balanced, and can also use their thievery skills to inflict StandardStatusEffects.
* ViolenceIsTheOnlyOption[=/=]ViolenceReallyIsTheAnswer: The fundamental rule that all Netherworlds thrive on.
* WeakenedByTheLight: The ''Prinny'' games confirm that demons get stronger the closer it is to midnight and that weaker demons are up at daytime and stronger demons are up at nighttime. This might indicate that weaker demons are up at day time to avoid stronger demons.
* WeaponOfChoice: Largely averted, due to main characters choosing any weapon (save for monsters being stuck with the two monster weapon types), but weapon proficiency means some characters are better at some weapons than others.
* WeHaveReserves: Sort of. You're restricted to only 10 of your units on the field at any one time, including corpses which [[FinalDeath you cannot revive]] [[DeathIsCheap until the end of the battle.]] However, the game does absolutely nothing to stop you from tossing your worn-out, beaten, nearly-dead husks of units back into your home base and bringing out new ones. A sometimes legitimate strategy is to attack with a set of [[FragileSpeedster fragile speedsters]] and [[GlassCannon glass cannons]], then throw them back into the home base before they can be killed off, and bring them around for another pass next turn.
* WhatIsThisThingYouCallLove: An important plot point in all three games - In [=D1=] you have [[spoiler: Laharl learning to be caring - sorta - because of Flonne, and ultimately forgiving Lamington after he "kills" Flonne, as well as Etna [[DefrostingIceQueen defrosting]] a little after recovering her memory of King Krichevskoy, the first person to ever show her any kindness]]; ''Disgaea 2'' is essentially a [[spoiler:love story between Adell and Rozalin, complete with MeetCute and [[SlapSlapKiss Slap Slap Kiss .... Gun To Face]]... ]]; and in ''Disgaea 3'', the entire plot turns out to be [[spoiler: Mao feeling soul-crushing guilt over selling out his father to the Super Hero out of spite, which he repressed so far [[LaserGuidedAmnesia he forgot about it]].]] See also EvenEvilHasStandards above.
* WhiteMage: The Healer classes.
* WidgetSeries: ...and those are some damn ''big'' widgets, I tell ya whut...
* WorldOfBadass: Very much so. Nearly any character with a name has some ability to fight and pull of some insane fancy attack that defies the laws of physics. And since demons solve nearly everything through fighting, Netherworlds quickly turn into this because of how their inhabitants keep trying to assert their dominance.
* WorldOfHam It's a miracle people in the Disgaea universe aren't deaf from all the shouting the characters do.
* WrongGenreSavvy: Mao is convinced that studying video games, manga, anime, and toku shows is the way to learn how to beat an overlord, and attempts to use his knowledge of Fantasy / Scifi RPG tropes to further his goals. Unfortunately, ''Disgaea'' is, for the most part, a ''parody'' of those tropes...
* YouKillItYouBoughtIt: This is normally how Overlord succession works.
* ZettaiRyouiki: A common feature of the outfits of various 13-20 year old [[ReallySevenHundredYearsOld (at least biologically)]] female characters.
[[/folder]]

[[folder:Generic Class Tropes]]
Though the generic classes are not the focus of the games, they still have a backstory and are still in intrigal part of game play. This folder is dedicated to the classes and everything involving them and WorldBuilding.

* ActionGirl: Most of the physical classes have female counterparts.
* AdorablyPrecociousChild: Skulls from ''Disgaea 2'' onwards.
* ALoadOfBull: Nether Nobles.
* AllMonksKnowKungFu: Martial Artists.
* AnimatedArmor: Living Armor.
* ArcherArchetype: [[ExactlyWhatItSaysOnTheTin Archers]], of course.
* AristocratsAreEvil: Nether Nobles, by NobleDemon standards at least.
* ArmCannon: Rifle Demons altered themselves with human technology to get stronger. In place of one of their arms they now have a massive cannon.
* AwesomenessByAnalysis: The Gunner's evil eye allows them to see the target's weaknesses.
* BadassInANiceSuit: Bouncers.
* BareYourMidriff: In ''Disgaea 1'' and ''Makai Kingdom'' the Warrior class has a bared midsection, though from the second game onward they lose that trait.
* BattleAura: Majins from ''Disgaea 2'' onwards.
* BattleOfTheSexes: Battle? Try ''war''! The female Archers revolted against the male Rangers and had a war that spanned over multiple Netherworlds, eventually requiring ''Overlords'' to stop the feud.
** BizarreSexualDimorphism: The result of the aforementioned BattleOfTheSexes. Thought we don't know much about the Rangers, we do know that the baby Archers are born from a tree.
* BewareTheNiceOnes: [[GentleGiant Golems]] and Archers. The former will kill you if you piss it off and Archers are still powerful huntresses that can snipe you with an arrow.
* TheBeastmaster: [[ExactlyWhatItSaysOnTheTin Beastmasters]]
* BerserkButton: Male Healers really hate being mistaken for girls in ''Disgaea D2'' (where their latest redesign pushes them into DudeLooksLikeALady territory)
* BlackCloak: Reapers, of the [[Literature/TheLordOfTheRings Ringwraith]] variety in ''Hour of Darkness''
* BlobMonster: Sludges
* BloodKnight: The more powerful monsters like Serpents and Rifle Demons love fighting. Majins also live for combat and despise the weak.
* BlowYouAway: Wind is one of the three primary attack elements and tends to be used by Mages or monsters like Alraunes.
* BlueAndOrangeMorality: Sorcerors have their own brand of morality which involves bringing people despair.
* BoobsOfSteel: Fight Mistresses and Armor Knights.
* BraidsOfAction: Martiaal Artists
* BrainySpecs: Skulls wear glasses that enhance their magic.
* CanonImmigrant: The Berserkers and Professors first appeared in ''Makai Kingdom''. Catsabers originate from ''Phantom Brave.'' The Gunslingers are actually Merchants from both of those games.
* CatGirl: Thieves. Literal {{Classy Cat Burglar}}s, perhaps? There are also the monster Nekomata.
* ChainedByFashion: Both Healer classes, but only really explained for the male, who believe that healing those wounded in battle is a sin. Likewise, Sinners, a ''Disgaea 2'' class, who are dangerous convicts unleashed by the senate as necessary.
* TheCheerleader: [[ExactlyWhatItSaysOnTheTin Cheerleaders]], naturally, though usually lacking the poor attitude.
* CombatTentacles: Sea Angels
* CoolOldGuy: Geomancers by appearance and attitude, but they're actually significantly younger. The crystals they put inside themselves cause rapid aging until they all look old.
* CounterAttack: Martial Artists and Fight Mistresses have evilities focus on powering up their counter attacks, though most classes can perform counters.
* {{Cowboy}}: Gunners. They're even locked with a bill about 'A sunset kind of guy.'
* CuriousAsAMonkey: Striders.
* CuteBruiser: Nekomata are popular for being rather cute, but are also martial artists and very physically powerful.
* CuteMonsterGirl: Succubi, Nekomata and Alraunes.
* CutenessProximity: Catsabers possess evilities that reflect this effect.
* CuteWitch: The Mage class (also known as the Witch) tends to be a lot more carefree and whimsical than the more serious skulls.
* {{Cyborg}}: The player Androids are a Valkyrie subjected to UnwillingRoboticisation
* CyberCyclops: Androids have a radar in front of their eyes.
* DanceBattler: Cheerleaders
* DirtyCoward: Masked Heroes.
* DistaffCounterpart[=/=]SpearCounterpart: Many classes are split along gender lines with each gender having slightly different stats and aptitudes.
** Valkyries are the female version of the male Warrior class. Valkyries focus more on movement while Warriors favor defense.
** Skulls and Mages are both magic users with Skulls favoring power and growth and Mages favoring conservation.
** Martial Artists are the male counterpart to the female Fight Mistresses.
** Archers and Rangers are considered such with Rangers being the slightly darker archery class.
** Gunners and Gunslingers.
** Celeatial Hosts and Angels.
** Samurai and Lady Samurai
** Ninjas and Kunoichi
** Heavy Knights (later renamed Armor Knights) were introduced in ''Disgaea 2'' and later the female Armor Knights joined them.
* {{Dracolich}}: Dragon Zombies are undead dragons. They're stronger than normal dragons, but less intelligent.
* DudeLooksLikeALady
** In ''Disgaea D2'' Male Healers look and sound like girls.
** Alraune seem to be a OneGenderRace, but there ''are'' males. They just happen to look exactly the same.
* ElegantGothicLolita: The Necromancer.
* ElementalRockPaperScissors: The magic knight's evilities are built around exploiting the enemy's weakness.
* EtTuBrute: If a Nether Noble say something like this, [[UnstoppableRage be very afraid.]]
* EverythingsDeaderWithZombies: [[ExactlyWhatItSaysOnTheTin Zombies]].
* {{Expy}}
** The Male Healers's ''Disgaea 3'' incarnation is essentially a less buff Sinner.
** Put the Merchants of ''VideoGame/PhantomBrave'' and ''VideoGame/MakaiKingdom'' in a Gunner suit and you get a Gunslinger.
* EyesAlwaysShut: Healers. Female Healers carry it as part of their teachings.
* FallenAngel: Female Healers are implied to be angels who were thrown out of Celestia for some reason and taught demons how to use healing magic.
* TheFaceless: In ''Disgaea: Hour Of Darkness'' skulls covered their faces with hoods, though after that they showed their faces.
* FiveFingerDiscount: In ''Disgaea D2'', Thieves have a skill that mimics the stealing hands.
* {{Flight}}: Certain classes like the Masked Hero, Mothman or Celestial Host can fly, meaning they can pass through enemy tiles.
* FragileSpeedster
%%** Valkyrie evilities focus on movement in contrast to the bulkier warriors.
** The Masked Hero has an evility that makes them a OneHitPointWonder in exchange for moving five extra panels.
** Ninjas and especially Kunoichi have poor defenses, but great speed stats that make them hard to hit in the first place.
%%** Catsabers have evilities that increase their abilities based on their movement. They also hit surprisingly hard.
* TheFundamentalist: The Celestial Host believe they are always right, meaning anyone who opposed them is their enemy. And if they believe in something, it will be impossible to change their mind.
* GenderFlip
** Thieves started as male. They became female from ''Disgaea 2'' onwards.
** In ''Disgaea 2'' the Samurai class became male, though both genders appeared in ''Disgaea 3'' (with the female being ported back into ''[[UpdatedRerelease Dark Hero Days]]'' if certain conditions are met.
** Armor Knights in ''Disgaea D2'', though their bio acknowledges their male counterparts.
* GeoEffects: Striders were the first class that manipulated geo panels but were replaced in ''Disgaea 2'' by the Geomancer, who in turn was replaced by the Onmyo Monk.
* GentleGiant: Golems
* GirlishPigtails: Fight Mistresses.
* GlassCannon
** Skulls boost their offensive power rather than conserve their magic like Mages and their evilities reflect this.
** Martial Artists and Fight Mistresses tend to be fairly fragile for melee classes, especially given that they focus on counters.
** There's the Nether Nobles as well.
* GodOfWar: Warriors follow the deity Grandell, who they must make a pact with to become warriors. Oddly enough, Grandell becomes the name of the highest tier warriors in ''Disgaea D2'', who are likewise referred to as gods of war.
* {{Golem}}: [[ExactlyWhatItSaysOnTheTin Golems]]
* GoodScarsEvilScars: Bouncers have an X-Shaped scar on the forehead
* TheGunslinger: Gunners and [[ExactlyWhatItSaysOnTheTin Gunslingers]].
* TheGrimReaper: Reapers. They're even shown escorting Prinny souls to reincarnation.
* GuideDangIt: Unlocking the Majin in ''Disgaea: Hour of Darkness'' requires having five classes at their highest rank and at level 200.
* HairDecorations: Mages wear ribbons that help control their magic and update their spells.
* HealingHands: Female Healers have evilities that ensure they can heal and bolster the party's defenses.
* {{Hellfire}}: Great Wyrms (and their ''Disgaea 3'' counterparts, Fire Demons) wield the flames of hades itself, which can burn anyone to ash.
* HiredGuns: Gunners
* HonorBeforeReason:
** The Magic Knight is so honorable that they will die if they break their word.
** The Samurai and Living Armors also believe in honor.
* HopeCrusher: The Sorceror Modus Operandi. They also worship the god of despair Dolvalky.
* HornyDevils: Succubi
* HospitalHottie: The Medic
* HotScientist: The Professor
* IdolSinger: Implied with Cheerleaders.
* IFightForTheStrongestSide: Berserkers
* ImpossibleThief: Nothing, not even the laws of physics can stop those Thieves from stealing things, from wealth and possessions to memories and emotions. A well trained thief can put Franchise/CarmenSandiego to shame.
* ImprobableHairstyle
** MegaTwintails: The current Archer design.
** OjouRinglets: The Archer hairstyle in ''Disgaea: Hour Of Darkness'' (as well as ''Phantom Brave'' and ''Makai Kingdom'')
** GirlishPigtails: Their hairstyle in ''Disgaea 2''.
* InstantAwesomeJustAddNinja: The Ninja and Kunoichi classes, though they've changed play style over time.
* IntrepidMerchant: Gunslingers.
* JackOfAllStats: Classes like the Medic or some versions of the Celestial Host have decent aptitudes in everything but one or two stats and can use a large variety of weapons.
* KickChick: Nekomata favor kicking attacks.
* KillItWithFire: Many classes specialize in fire attacks, though some of them (such as Dragons) have been known to switch primary elements between games.
* KillItWithIce: Ice is the third primary skill and is a common weapon for classes like the Mages.
* KnightInShiningArmor:
** The Heavy and Armor Knights are, like the name suggests, trained to be knights.
** The Living Armors are firm believers of chivalry.
* LethalJokeCharacter: In ''Disgaea 3'' and 4 the Masked Hero has the Trick Move evility which increases evasion by 10% per panel moved, and a very high movement stat to go along with it. While ''Disgaea D2'' nerfed the evility, his high movement range and Flight is still useful for item grinding.
* LightningBruiser: Berserkers. Majin fit this in the first game, but then their movement declined to abysmal levels.
* LiteralGenie: Golems seem to evoke genies a lot in their specials.
* MadScientist
** One of the Male Healer's personality choices during Character Creation
** The ''Disgaea 4'' exclusive Professor.
* MagicKnight: [[ExactlyWhatItSaysOnTheTin The Magic Knight]] combines magic with their sword attacks to cause bonus damage.
* MeaningfulName: Nirvam, the highest rank given only to the greatest of Fight Mistresses, means "initiation to secrets" and might be a corruption of the word [[UsefulNotes/{{Buddhism}} Nirvana]].
* TheMedic: The Healer and [[ExactlyWhatItSaysOntheTin Medic]] classes from various games.
* {{Meganekko}}: Gunslingers.
* MightyGlacier: After the first game, Majins had their movement reduced but kept their otherwise high stats. Most of the bulkier monster classes like Dragons are also very slow.
* MilesGloriosus: The Masked Hero.
* MostFanficWritersAreGirls: The first thing an Android does when you create one is make a Val/Fen slash fic.
* NightOfTheLivingMooks: Zombies.
* OneGenderRace
** All Archers, Nekomata and Succubi are female.
** All Rangers are male.
* {{Necromancer}}: The [[ExactlyWhatItSaysOnTheTin Necromancer]] class raises the dead to fight.
* OneManArmy: The Android and Majin classes are the most powerful in the game and have their own evility of the same name, which boosts their states when they are fighting alone.
* OnlyInItForTheMoney: Rangers.
* OurAngelsAreDifferent: Apart from the fallen angel classes (Female Healers and Succubi), there are also Celestial Hosts and Angels to go with them. They're strong classes, but can be relatively tricky to unlock.
* OurDragonsAreDifferent: Dragons are a powerful race that can be summoned to help, though they won't work for people weaker than they are. However, there are also Undead Dragons as well as Serpents and Great Wyrms, which are sharklike and flaming dragons respectively. On the other hand, there are also the respectable and honorable Holy Dragons.
* OurGargoylesRock: [[ExactlyWhatItSaysOnTheTin Gargoyles]].
* OurGhostsAreDifferent: Ghosts are implied to be human souls that failed to become prinnies and are an anomaly in the netherworld.
* OurZombiesAreDifferent: Zombies are demons reanimated by miasma. Some of them remember who they were before they died and their power ranges from Prinny to Majin levels of power.
* ThePaladin: The Celestial Host class prides itself on its virtue, though they're also stubborn and opinionated. The highest tier for them is even called "Paladin"
* PetitePride: Archers take pride in being flat.
* PhantomThief: [[ExactlyWhatItSaysOnTheTin Thieves]].
* PinkMeansFeminine: Succubi
* PlantPerson: Alraunes and Lanterns
* PoweredArmor: The Battle Suit class in ''Disgaea 4'' uses special tech to match up to the power of demons.
* ThePrankster: Thieves in ''Disgaea D2''.
* TheQuietOne: Most Reapers rarely speak. The one escorting prinny souls to the red moon in the first game spoke very haltingly as though it wasn't used to doing so.
* RapidAging: Geomancers age at an accelerated rate thanks to the crystals they put in their foreheads.
* RapunzelHair: Witches and female Healers.
* RidiculouslyCuteCritter: Catsabers.
* RobotGirl: Androids.
* {{Samurai}}: [[ExactLyWhatItSaysOnTheTin Guess.]] They tend to be best with spears and swords.
* ScarfOfAsskicking: Ninjas, Samurai, and Kunoichi.
* SeekerArchetype: Male Healers search for knowledge.
* ShadowArchetype: Rangers, in contrast the the kinder Archers, the rangers are cold mercenaries.
* ShoutOut: The Beastemasters' hairstyle and default colors bring to mind [[Franchise/SonicTheHedgehog Knuckles]].
* ShrinkingViolet:
** Despite being ambush predators, Alraunes are quite shy. Some of the tier colors take it more literally than usual.
** Sea Angels are shy and only come out of the water to feed.
* SinisterScythe: Reapers
* SocialDarwinist: Majins think the weak have no right to exist.
* SquishyWizard: Skulls and Mages have great magic aptitude and range, but very poor defenses and HP. Their movement is also low, making it hard to escape danger. The Healer classes are also fairly squishy, though they tend to be resilient to magical attacks at least. A few of the monster classes are also casting based and tend to suffer defensively for it, though not as much as the mages.
* StandardStatusEffects
** Sorcerors have all the status ailment spells in the series except maybe Charm.
** Thieves, Ninja and Kunoichi can also inflict status ailments in some games by "stealing health" or similar things.
* StarPower: Geomancers and Onmyo Monks focus on star magic, which is essentially NonElemental magic.
* StatusBuff: The specialty of the Cheerleader class
* TheStoic: In ''Disgaea'' Celestial Hosts were nearly emotionless in their stoicism, though later games reduced this.
* StoneWall
** In contrast to Valkyries, Warrior evilites revolve around defense.
** Heavy and Armor knights are ''very'' bulky and use defensive weapons like spears, but have mediocre stats otherwise and low movement.
** Bouncers, a ''Disgaea 4'' class, are even more defensively oriented than the two Knight classes that were already built like tanks.
** Gargoyles as well. Granted since they were intended to be guardians since ancient times, that was a given.
* {{Stripperiffic}}: Beastmasters show a lot of skin.
* SuspiciouslySimilarSubstitute
** Onmyo Monks for Geomancers.
** The Professor, and later the Sea Angel fulfills the same role as the Cheerleader with support magic to boosts stats, throwing range and movement.
** Sinners to the Martial Artists. It is probably telling that the redesigned Martial Artist in ''Disgaea 3'' bears slight resemblance to the Sinner.
* ThievesGuild: The biggest trade industry in the netherworld
* ThreateningShark: Serpents are aggressive and predatory shark dragons.
* TokenHuman: Battle Suits in ''Disgaea 4'', until the Medic class arrived. The original ''Disgaea'' also had the EDF Soldiers, which were surprisingly powerful units with a special fondness for guns.
* TooManyBelts: Valkyries
* TrainingFromHell: Martial Artists inflict very intense training on themselves.
* {{Troll}}: Geomancers are always thinking of ways to make other people's lives miserable. This amuses them.
* TwentyFourHourArmor: The Heavy and Armor Knight classes.
* UndergroundMonkey: Deathsabers are a slightly darker version of the normal cute Catsabers.
* UndyingLoyalty
** Generally Beastmasters do not trust people, but when they do find somebody that they trust, they will follow them forever.
** Ninjas used to be very shady individuals, but they reformed and became very devoted to their master. Of course, you won't know for sure who their true master actually is.
** Both Samurai classes have a similar thing going on.
* TheUnintelligible: In ''Disgaea Hour Of Darkness'', Skulls made weird guttural noises that apparently indicate they're concentrating too hard to speak normally while fighting.
* UnstoppableRage: If Nether Nobles are betrayed, they become tyrannical and kill the traitors and anyone else involved.
* ViolenceReallyIsTheAnswer: The name of the final Majin evility, which halves EXP gain but increases stats by 50%? Violence
* WalkingShirtlessScene: Starting with ''Disgaea 2'', Warriors lack shirts.
* WeaponOfChoice: Each class tends to have one or two weapons that they specialize in, though a few like Majins are good with almost anything.
** AnAxeToGrind: Warriors, Berserkers and Beastmasters.
** BladeOnAStick: Valkyries, Lady Samurai and Onmyo Monks.
** CoolGuns: Striders, Gunners and Gunslingers. Thieves too, but they're not really suited for fighting at all.
** CoolSword: Valkyries, Berserkers, Samurai and Magic Knights. There's also the Living Armor, but they don't learn sword skills (being monsters).
** GoodOldFisticuffs: Martial Artists and Fight Mistresses favor fist weapons. Sinners can't use anything else decently at all.
** TheStraightAndArrowPath: Archers and Rangers.
* WizardingSchool: Mages are naturally gifted at magic, but Skulls have to study it at special schools, which makes them much more serious. Female Healers also attend their own school for healing.
* AWolfInSheepsClothing: Alraunes look cute as a ruse to ensnare its prey in vines
* TheWorldTree: The tree in the center of the village and where the young archers are born.
* WreathedInFlames: Great Wyrms and their ''Disgaea 3'' counterparts, Fire Demons
* YoungerThanTheyLook: Geomancers age faster than other demons thanks to their abilities.
* ZergRush: Ghosts. It's their only option for battle since they are as weak as prinnies.
* ZombieApocalypse: Happens if you create a Zombie in ''Disgaea 4''.
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