The Kerbal Space Program has come a long way in the thirty years since their first manned launch. Permanent settlements on Duna, extensive asteroid mining operations, an orbital habitat in the works... not too shabby for something that began with a bunch of enthusiastic amateurs building sounding rockets out of scrap metal.

But for the Kerbin Space Agency, there's no such thing as a final frontier. Their scientists have probed the depths of the mysterious space-time distortion known as the Deep-Space Kraken and learned the secret of faster-than-light travel, and now the five brave Kerbals of the starship ''Starfarer 1'' are setting out on their people's first mission to another star system...

And boy, are they going to be surprised when they get there!

''The Next Frontier'' is a ''VideoGame/KerbalSpaceProgram'' fanfiction -- crossed over with [[spoiler:''Series/{{Firefly}}'']] -- by a guy who prefers to be known as "Jake Grey", or sometimes just "Tropers/{{Jake}}" (author of ''Fanfic/DoingItRightThisTime''). It's now complete and can be found [[http://bbs.stardestroyer.net/viewtopic.php?f=9&t=159483 here]], [[http://forums.spacebattles.com/threads/the-next-frontier-ksp-something.266217/ here]], [[http://forums.sufficientvelocity.com/threads/cross-post-the-next-frontier-kerbal-space-program-spoiler-redacted.869/ here]] or [[https://archiveofourown.org/works/1069433 here]].[[note]]It ''used'' to be on the official ''Kerbal Space Program'' forums too, but the mods declared it HarmfulToMinors.[[/note]] It borrows a lot of worldbuilding and setting details from ''Fanfic/FirstFlight'' (with the enthusiastic consent of its author), and while it can be understood without, reading it first is strongly recommended.

The sequel, "Beyond the Next Frontier," can be found [[https://forums.spacebattles.com/threads/beyond-the-next-frontier-kerbal-space-program-spoiler-redacted.327798/ here]]. Warning: Reading the first story is essential to know what is going on, and ''literally'' the first sentence spoils the crossover.
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!!Tropes that don't spoil TheReveal:

* AliensStealCable[=/=]LearntEnglishFromWatchingTelevision: A rare, possibly unique PerspectiveFlip, as we get to see the process from the point of view of the aliens.
* AudienceParticipation[=/=]FourthWallMailSlot: The blog comments and interview questions that provide a framing device for exposition are nearly all supplied by the readers.
* AsteroidMiners: The crew of ''Starfarer 1'' spend a little time doing this when they get low on fuel.
* BadassBookworm: Jeb's pretty badass alright, and he owns 57GB of ebooks.
* BoldlyComing: Spoofed when Jeb talks about hoping to find a planet of [[GreenSkinnedSpaceBabe pink-skinned space babes]].
* BeleagueredBureaucrat: When he's not acting as MissionControl, Gene's the one who gets stuck with the paperwork. And boy oh boy, there's a ''lot'' of paperwork...
* CaptainsLog: Parodied in-universe with the Captain's ''Blog''. And yes, Jeb thinks it's an IncrediblyLamePun too. It does however play the trope straight in the sense that it's a framing device for exposition and backstory.
* CasualInterplanetaryTravel: Averted; getting from Kerbin to the gas giant Jool took three months.
* EpistolaryNovel: Act 1 takes this form.
* ExecutiveMeddling: In-universe. "Hanfrod at KSC" tries to keep the irrepressible Jeb in line, without much success.
* FasterThanLightTravel: The [[AlcubierreDrive Alkerbierre Drive]].
* FirstContactMath: Discussed briefly in Act 1, but ultimately averted. At interstellar distances they're almost certainly useless, and once the Kerbals are at inter''planetary'' distances they [[LearntEnglishFromWatchingTelevision found an easier method.]]
* FirstContactTeam: Played with; the [[VideoGame/KerbalSpaceProgram Kerbals]] can't send a full team of anthropologists, linguists and so on along on their first interstellar mission because the ship just isn't big enough, but thanks to the [[SubspaceAnsible FTL communications system]] they have the anthropology and linguistics departments of every university on Kerbin and Duna for MissionControl. The actual in-person contact team are three veteran astronauts, one engineer who helped create the AlcubierreDrive and one skilled CommunicationsOfficer who's supposed to [[AliensStealCable scan for radio and TV signals]] [[LearntEnglishFromWatchingTelevision so they can start picking up the language]] if they ''do'' find some aliens.
* GameOfNerds: [[ShoutOut Scott]] [[LetsPlay/ScottManley Kerbley]], the chief engineer, is a fan of a Kerbal team sport very similar to UsefulNotes/{{Cricket}}.
* HiroshimaAsAUnitOfMeasure: Used regularly in Jeb's blog. The pusher plate for the hypothetical OrionDrive design is described as massing as much as an entire "Pioneer-type Mun lander", which is Kerbin's equivalent of an Apollo-Saturn V, and on another occasion he claims to have so many ebooks stored in his laptop that taking them all with him to the Mun in physical form would have required its own mission. Out-of-universe, ''Starfarer 1'' is described being as comparable in size to a [[http://en.wikipedia.org/wiki/Panamax Panamax]] container ship.
* HumanAliens: Played with. Kerbals might think a lot like humans, but there are... differences.
* HyperspaceIsAScaryPlace: Averted, to Jeb's mild disappointment.
--> '''Jeb's Blog''': It's not that I particularly ''wanted'' to be stricken blind or go gibbering mad the first time I looked out of the window, mind you. But it would at least have created a certain sense of occasion.
* InterplanetaryVoyage
* MildlyMilitary: Lampshaded by Jeb, who expected career Air Force officer Kurt [=McKerjel=] to have more trouble fitting in with the mostly civilian crew than he actually did. Turns out that aircrew tend to leave salutes and rank behind on the ground because they get in the way, though this doesn't mean discipline is at all lax.
* MissionControl: Hasn't played a huge role in the story so far, but a minor subplot involves the retirement of Gene Kerman, who performed this role for Jeb and Co.
* MundaneUtility: The [[SubspaceAnsible Quantum Entanglement Communications System]] is supposed to be for relaying data between the ''Starfarer 1'' and MissionControl back on Kerbin. Jeb is also using it to update his blog.
* MustHaveCaffeine: Bob gets through a rather alarming amount of [[CallASmeerpARabbit "a liquid it is convenient to call coffee"]], which probably explains his nervous disposition.
* MythologyGag: It's noted that Kerbal language sounds like someone speaking Spanish backwards, which is exactly what it is.
* NegativeSpaceWedgie: The [[AscendedMeme Deep Space Kraken]] turns out to be one of these. It's also the key to faster-than-light travel: The Kerbals gained FTL drives by firing probes repeatedly into it, then took the data they got from the returned probes and cobbled together a drive based on that. Even ''they'' don't completely understand how it works yet. It's still anthropomorphocized as the "devil" of the Kerbal religeon, however.
* NoodleIncident: The RT-5 incident, involving [[NoodleImplements some old solid rocket boosters the Kerbin Space Agency was getting rid of and a local body of water.]] The details are left to the reader's imagination, but apparently it resulted in Gene's car and a passing yacht getting totalled, Bob being MIA for a while and a ''very'' large amount of paperwork.
** Later put into a somewhat different context by an update to ''First Flight'' which reveals that the RT-5 "Trashcan" Solid Rocket Boosters have a craft beer named after them. Which RT-5 was involved in naming the incident? WordOfGod says: [[AscendedFanon "Let's go with both."]].
* NoOSHACompliance: Averted, despite the source material. The accident report and environmental-impact paperwork after a particularly nasty chemical spill is implied to be considerable, at any rate.
* OrionDrive: Discussed in a blog post, but only as "an interesting might-have-been."
* PragmaticAdaptation: WordOfGod on how to reconcile [=KSP=]'s AcceptableBreaksFromReality:
--> [[http://forums.spacebattles.com/threads/the-next-frontier-ksp-something.266217/page-3#post-11697818 "Easy. I'm going to scale the Kerbol system up and pretend KSP's an "edutainment" game made by the Kerbals themselves, with some compromises between realism and playability. The reference to "Buzz Kerman's Race Into Space" in one of the blog posts is a nod to that."]]
* PutOnABus: Many of the characters from "First Flight" don't show up, due to most of the action taking place several light years away.
** Gene, one of the main members of the KIS in the original story, is forced into retirement after he collapses on the floor of the VAB.
* PrecisionFStrike: In-universe example from Bill, shortly before TheReveal. [[OOCIsSeriousBusiness When he uses profanity, it's serious.]]
* RousingSpeech: Jeb's blog posts have a way of turning into these.
* SharedUniverse: The story acts as a kind of FullyAbsorbedFinale to ''[[http://forum.kerbalspaceprogram.com/showthread.php/33400-First-Flight KSK's First]] [[Fanfic/FirstFlight Flight]]'', albeit in BroadStrokes.
* SpaceMadness: Of a rather mundane type, mostly to do with the lack of anything very productive to do between course corrections.
* SpaceshipSlingshotStunt: The realistic version, using Jool for a gravity assist.
* [[StandardHumanSpaceship Standard Kerbal Spaceship]]: ''Starfarer 1'' isn't described in much detail, but it's implied to be designed for function over form. Heck, someone later notes that most of the parts weren't bleeding-edge stuff, but mostly things you can find off-the-shelf.
** Justified in the story, as they note that this is an interstellar starship- while they have another, it would take the better part of a year for it to arrive and lend assistance. It's better to have parts that are durable and easy to fix than highly finicky and require spare parts... that are several light years away.
* SubspaceAnsible: Powered by quantum entanglement, almost as expensive and complicated to develop as the AlcubierreDrive and only capable of a bitrate comparable to early 90s dial-up internet.
* TechnicianVersusPerformer: In a weird sort of way, Jeb and Bill. Bill's actually the better pilot, but Jeb is the Face of the Space Program because he's got a gift for showmanship.
* UnCoffee: Averted, Kerbals drink "a liquid it is convinient to call 'coffee,'" on the grounds (pun not intended) that it's hot, bitter and has caffeine in it.
* WeaponisedExhaust: The [[AlcubierreDrive Alkerbierre Drive]] turned out to have a little problem of releasing a ''lot'' of high-energy particles whenever it was turned off. The space agency suspected this would be a problem but somewhat underestimated the scale of it, and had to rethink their deployment plans considerably after a prototype ''[[PlutoIsExpendable blew up a dwarf planet.]]''

!! Tropes that ''do'' spoil TheReveal, so [[SpoilAtYourOwnRisk scroll down at your own risk]] and expect unmarked spoilers below:



* AllPlanetsAreEarthlike: Played with. The Kerbin system has two habitable worlds, Kerbin itself and Layhe, a moon of the gas giant Jool. The Kerbals are fully aware that this is probably not common, and Laythe having surface temperatures that allow for liquid water and some sort of photosynthetic life despite being well outside the system's "Goldilocks Zone" is the result of several improbable coincidences. When ''Starfarer 1'' arrives in a neighbouring star system and her long-range telescopes start taking pictures of its various planets and their satellites, the crew are astonished when spectrographic analysis reveals that no fewer than ''eleven'' of them show evidence of oxygen atmospheres. They immediately, and correctly, conclude that this can only be the result of {{terraforming}}.
* ArtificialGravity: Lampshaded, played straight and invoked all at once. You know how it's an AcceptableBreaksFromReality trope here on 21st century Earth because simulating an aversion convincingly on screen is difficult and expensive, and shooting on location in space even more so? Well, the kerbals have much the same problem, and had presumed that the same applied to their new neighbours. Boy, were they surprised!
* BewareTheNiceOnes: Despite being a race of peace-loving explorers and scientists with a deep societal connection to nature, the Kerbals ''really'' know how to blow shit up.
* BoomHeadshot: Kurt is seen employing the Mozambique Drill against a Blue Sun agent in the climax.
* BotheringByTheBook: Admiral Liu and Captain Tarrant, confronted by a Kerbal who's apparently gone nuts and forced his way aboard the Blue Sun ship carrying a weapon, immediately deploy a squad of SpaceMarines to "render assistance".
* BulletproofVest: Used rather realistically in the confrontation at the climax. Kurt has cracked ribs and a spectacular array of bruises from one pistol bullet, noted to be both a hollowpoint ''and'' cold-loaded for use with a suppressor. The Blue Sun agent who shot him takes eight rounds from Jeb's hold-out pistol and... Well, see below.
* BurningTheFlag: Blue Sun has ''not'' made itself popular with the average Kerbal on the street.
* CasualInterplanetaryTravel: Played straighter than in the KSP side of things, but as in the other source material, somewhat averted. While certainly more common than in the Kerbal's home system, getting to other planets in the 'Verse still takes days or weeks.
* ChekhovsGun: A ''literal'' gun, as it happens.
* ChildSoldiers: Child ''SuperSoldiers'', in this case. Christopher isn't even a teenager yet.
* CruelMercy: The surviving Blue Sun agent's body armour prevents [[MoreDakka a whole panic-fired magazine]] of pistol rounds InTheBack from Jeb from killing him outright, but still leaves him with a crippling spinal injury.
-->'''Jeb''': "Maybe he'll get lucky, and they'll shoot him instead of making him do thirty to life in a wheelchair."
* DarkFic: By the standards of KSP fanfiction, anyway.
* DeadMansSwitch: It turns out that Blue Sun build these into those nasty little sonic weapons of theirs, which the good guys use to their advantage at the climax.
* DoesNotLikeGuns: All the civilian kerbal astronauts, none of whom had ever owned or even fired one before training for this mission. Bob adjusts surprisingly well though.
* DullSurprise: Outright invoked in the epilogue.
* ElsewhereFic: For ''Series/{{Firefly}}'' anyway. The canon characters don't show up in person until the epilogue.
* EnhanceButton: Played with. The ''Fredricksson'' takes some long-range images of ''Starfarer 1'' while thinking she's an old human ship that fell victim to a nasty reactor accident. These are subsequently passed on to the backroom boys at Naval Intelligence who put it through the computers... and come back with something very grainy and contrasty but good enough to give them a rough idea of her shape. It's still enough to tip Admiral Liu off that the ship is unlike anything known to be in Alliance space.
* {{Fainting}}: Captain Tarrant, who was under quite a lot of stress already ''before'' the aliens turned up, suffers a combination of the Emotional Faint and the Exhaustion Faint type the moment the ''Starfarer 1'' sets up a video-conference link.
--> '''Captain Tarrant''': [[PartingFromConsciousnessWords "XO, you have the conn." *thud*]]
* FirstContact: Played with, kind of, because the aliens are the POV characters and it's a first for them as well.
* FacePalm: Turns out Kerbals do it too.
* FlatWhat: Jeb's reaction to finding out that Bob's absconded from ''Starfarer 1'' and taken a number of firearms with him.
* GenreSavvy: The Kerbals, most prominently Jeb, are ''very'' familiar with the tropes they're acting out.
* GoryDiscretionShot: In deference to the all-ages nature of the KSP forums, enough is said to make it clear that PrettyLittleHeadshots is being averted rather thoroughly at the climax while still keeping the gore to a minimum.
* GuileHero: To a great extent, ''Jebediah Kerman.'' Fanon might play him up as a FearlessFool, but this is the same Jeb who smooth-talked his way to getting the Kerbin Interplanetary Society a set of ''very'' expensive high-pressure gas tanks for free in return for painting the manufacturer's logo on the side of a rocket stage in ''First Flight''.
* GunboatDiplomacy: A rather subtle example, as in the spirit of cooperation and brotherhood the Kerbals send along some information about their FTL drive... including details of its tendency to [[SphereOfDestruction launch high-energy particles in all directions at light-speed]] whenever one turns it off, with before-and-after pictures of the dwarf planet they accidentally pulverised in the course of finding this out.
* HardOnSoftScience: Outright defied by Kurt's ReasonYouSuckSpeech at the climax. Sociology is ''far'' from being ADegreeInUseless when you're on a FirstContact mission... or when you work for the Kerbal equivalent of the NSA in the Psychological Warfare Department. ([[AuthorAppeal Strangely enough, sociology was the author's favourite subject in high school.]])
* HairTriggerTemper: Captain Tarrant has a bit of an anger-management problem, but [[PercussiveTherapy he's got his coping mechanisms.]]
* HauledBeforeASenateSubCommittee: A heroic version of this is about to happen to Blue Sun, thanks in large part to the crew of ''Serenity''.
* HigherTechSpecies: With the sole exception of FTL, humanity is this to the Kerbals, which makes sense, considering that Kerbals have been playing around in space for about thirty years, while humans have had interplanetary starships for about five hundred.
* HumansThroughAlienEyes: Downplayed, but still played straight.
** HumansAreDivided: Compared to the Kerbals, yes. Not counting the Independent movement, there's the Alliance and Blue Suns. The Kerbals aren't unified either, but they present a much more unified front than the humans do.
** HumansAreFlawed: Fortunately, so are the Kerbals.
** HumanityIsInsane: Well, Scott thinks so anyway.
** HumansAreSurvivors: What Scott ''also'' thinks of us:
---> '''Scott''': "You've got to admire these people. They've been through such a cataclysmic catalogue of awful shit they're practically [[PlanetOfHats a whole race]] of [[UnsympatheticComedyProtagonist unsympathetic sitcom protagonists]], a fair bit of which they've done to themselves I might add. But not only are they still here, they've built themselves a thriving interplanetary empire! And an empire that hasn't destroyed itself in an orgy of blood, violence and fire despite apparently being run by a committee stuffed with cartoon supervillains, opportunistic plunderers and total cretins. I don't know how they do it!"
---> '''Bill''': "I'm pretty sure that was a little bit racist."
---> '''Scott''': "I dare say. But that doesn't mean it's not true."
** HumansAreWarriors: Hasn't really come up in this volume yet, but bits of background worldbuilding information posted on the various forum threads have revealed that the Kerbals have a tiny standing military compared to the Alliance even after they drew down pretty heavily post-Unification, and much less recent experience with armed conflict.
* HyperspaceIsAScaryPlace: Averted. It's mostly just a bubble of greyness.
-->'''Jeb''': It's not that I particularly wanted to be [[LampshadeHanging stricken blind or go gibbering mad the first time I looked out of the window, mind you]]. But it would at least have created a certain sense of occasion.
* IComeInPeace: Played straight, lampshaded and then subverted all in the space of two sentences by Jeb, who would make an excellent troper.
* InMemoriam: InUniverse, The Kerbal Government wishes to name a star after the Alliance Scientist from the Miranda Broadcast.
* INeedAFreakingDrink: Multiple examples.
** When Bob receives a psychic distress signal from Christopher, the first thing he does is reach for the bottle of good whiskey in his desk drawer.
** A deeply shaken Jeb retreats to the ''Fredricksson'''s wardroom to steady his nerves with medicinal rum.
** [[spoiler: Seeing Jeb on Alliance-wide TV explaining about everything that went down, River's dad declares he needs something stronger than coffee.]]
* InternalReformist: Admiral Liu and Captain Tarrant are a mix of Types 1 and 2, looking for any excuse to send a troop of SpaceMarines over to the Blue Sun vessel and serve a search warrant. Bob Kerman provides that excuse.
* IMinoredInTropology: Jeb is a little surprised that his CommunicationsOfficer actually has a Sociology degree.
--> '''Jeb''': "They called you a 'signals intelligence specialist'. I took that to mean you did the interception, not the analysis."
--> '''Kurt''': "What can I say? We're a small Air Force, I have to wear several hats."
** Going by what happens a few moments later, he also MinoredInAssKicking.
* KineticWeaponsAreJustBetter: The cutting edge of Kerbal laser weaponry is basically about where 21st century Earth is; it can reliably shoot down a missile but as an offensive weapon it's pretty worthless. It also works well with the ''Starfarer'' because of the simple, robust nature of the ship and its associated tech; as the ''Fredricksson'''s officers note, it has between zero and one moving part, making it very easy to maintain.
* LatexSpaceSuit: Played semi-straight; the kerbals have suits that work more or less like this, but they're intended for short-term use in emergency situations and only have a small internal air supply. Proper EVA suits look pretty much like what NASA use today, and are correspondingly heavy and awkward outside of microgravity.
* LittleUselessGun: You can have a sidearm that's effective against even the crudest body armour, or you can have a sidearm that won't punch holes in important bits of a spaceship and/or send you spinning like a top in microgravity, but not both.
* LockAndLoadMontage: Bob, of all kerbals, gets one of these when he tools up to rescue Christopher. Complete with [[BadassesWearBandanas tying on a bandana just before putting his helmet on,]] which he admits privately is for pure RuleOfCool.
* NoGravityForYou: The first thing Bob does after boarding the Blue Sun ship is jam a fire extinguisher into a [[WhenThingsSpinScienceHappens mysterious spinning thing that "looks important"]]. He's right; it's the ArtificialGravity generator. This levels the playing field considerably, because while Bob has very little training with firearms and even less with real combat tactics, as a veteran astronaut from a society without artificial gravity tech he's got much more experience doing without it than the people he's up against.
* NoodleIncident: Just what exactly did the crew of ''Serenity'' do to get the Alliance gunning for them, ''again''? We only find out at the very end: [[spoiler:They broke into the Academy and grabbed almost all the children, and are laying low while Simon and River's father raises an ArmyOfLawyers.]]
* MagneticWeapons: ''Starfarer 1'''s only offensive weapon is a [[FixedForwardFacingWeapon spinal-mounted]] railgun, and the Kerbals make more extensive use of railguns in their space combat doctrine than the missile-focused Alliance Navy.
* MookFaceTurn: A random Blue Sun employee who didn't particularly like his job anyway says "the hell with it" and throws his lot in with Bob.
* NarrativeProfanityFilter: Done just the once, purely for RuleOfFunny:
--> "There was a tremendous crash, followed by the Captain yelling every swearword in every language he knew. Him being a career naval officer, this was quite a lengthy process."
* NoBiochemicalBarriers: Played with; when they first meet the humans face to face the Kerbals wear full spacesuits and get hosed down with disinfectant to prevent cross-contamination, but it turns out to be unnecessary.
* OffscreenMomentOfAwesome: [[spoiler: The crew of ''Serenity'' staged a massive jail-break at Blue Sun Academy.]] WordOfGod would like it known that this will not be ''staying'' off-screen if he can possibly do it justice.
* PlantAliens: ''Not'' the Kerbals themselves, but they have a symbiotic relationship with the pre-sapient Kerm trees.
* PlugNPlayTechnology: Averted, it takes several weeks and no small amount of effort on the part of the engineering teams on both ships to even display each other's text files.
* ReassignedToAntarctica: Admiral Liu got posted as far away from the Core Worlds as possible without sending him to another star system entirely because he has a tendency to speak his mind without thought for the consequences. If being the senior officer present for FirstContact hadn't already turned this into a ReassignmentBackfire, the events of the climax surely have.
* RoaringRampageofRescue: [[BewareTheNiceOnes Bob Kerman]] gets his ActionHero on versus Blue Sun, trashing the ship, shooting dead at least two personnel and badly injuring several more.
* SchizoTech: The kerbals are still using spacecraft propulsion technology that was already well on the way to obselesence when humanity left their home system several centuries earlier... on the spaceship fitted with their prototype ''warp drive.'' Having FasterThanLightTravel but no ArtificialGravity also counts, something that most contemporary theorists don't think is actually possible, but the Kerbals had a NegativeSpaceWedgie to poke with a stick; their understanding of the underlying physics of its working principles is ''very'' incomplete, by which we mean their method of figuring out FTL travel involved firing probes into the NSW and cobbling together a drive based on what they found.
** Some of the Schizo Tech is justified- it's a lot easier to make something simple and durable, especially when the nearest parts store is several ''light years'' behind you. And ''Starfarer 1'' is an older, somewhat outdated vessel that the Kerbin Space Agency acquired secondhand to use as a testbed.
* ScienceAtTheSpeedOfPlot: Lampshaded in-universe, when Captain Tarrant notices that the Kerbals went from their first sub-orbital rocket flight to colonising the solar system in an awfully short period of time. Turns out they had some unique incentives.
* SimpleYetAwesome: Kerbal tech from humanity's point of view. Take for example the Homesteader utility spacecraft, a descendant of their original Mun lander. It's cramped, slow and can't take off from anywhere with an atmosphere, but replacement engine parts can be churned out with any half-decent CNC mill and it runs quite happily on 95% kerosene and 5% Avgas. A rather impressed petty officer compares it to something the late, great Mr Kalashnikov might have designed if he'd got a job in the Soviet space programme.
* SpaceBattle: Alliance Navy and Kerbals vs Reavers.
* SpaceElves: The kerbals have some elements of this, being a peaceful race of explorers, scientists and scholars with a deep connection to nature through the Kerm groves. ''Without'' being a smug {{Utopia}} full of PerfectPacifistPeople, hopefully.
* StandardSciFiFleet: Played with; the ''Fredricksson'' is called a "patrol cruiser" by the Alliance, which is roughly equivalent to what the kerbals and many 21st century Earth navies would call a frigate. [[TheBattlestar She also has a fighter complement]].
* TensionCuttingLaughter: There's a bit of an awkward moment when the Kerbals set foot onboard the ''Fredricksson'' for the first time. Everyone's on edge, and when the small party of Alliance sailors who are there to make sure no alien pathogens get aboard the ship see that Kurt is carrying a sidearm they get even ''more'' nervous. Kurt immediately takes steps to defuse the situation by surrendering the weapon, and as per proper UsefulNotes/GunSafety procedures he informs the security personnel that there's a magazine inserted but the chamber is clear. They look a bit surprised, prompting Kurt to jokingly ask them if they were expecting a DeathRay. One of the sailors admits they actually ''were'', and everyone shares a chuckle and the mood thereafter is much more relaxed.
* ThatWasNotADream: After keeling over in a dead faint from shock at making FirstContact, Captain Tarrant regains consciousness in his ready-room being checked over by a medic. His first reaction is to apologise to his superior officer, because he's clearly gone round the twist. Admiral Liu helpfully points out that he did not in fact hallucinate the aliens. Captain Tarrant does not find this very comforting.
* ThereIsNoKillLikeOverkill: Or, as one reader put it, "Overkill is just a state of mind."
* TranslatorMicrobes: Averted. The "universal translator" is a hybrid of quite ordinary speech-recognition software and the Kerbal equivalent of Google Translate, running on a laptop computer. The first exchange between the ''Starfarer 1'' and the IAV ''Fredericksson'' even contains a bit of Engrish because Jeb hasn't installed the latest version yet.
* TwoOfYourEarthMinutes: A variant; Jeb makes reference to some technical information that will simplify the exchange of data between human and Kerbal sources taking "two ''local'' days" to arrive. Although they're essentially the same thing; see below.
* UniversalUniverseTime: The Alliance is still using EarthThatWas years and days for official purposes, which becomes a minor plot point when the Kerbals eventually figure out from the local TV broadcasts they've picked up that the standard day and year doesn't correspond to any of the planets the ''Starfarer 1'''s telescopes have found. This is one of the first clues that they've stumbled across someone's LostColony.
* ValuesDissonance: Invoked and then defied. Apparently, someone in the media back on Kerbin suggested that taking sides on the whole Miranda thing was "cultural imperialism". Jeb feels compelled to write a rather testy blogpost explaining that no, Crimes Against Humanity are not "part of their culture". [[ThrowItIn This was inspired by someone on the SpaceBattles forum thread taking a similar position]], which didn't go down well.
* WeHaveThoseToo: More examples than it's convenient to list, including several tropes.
* WhatAPieceOfJunk: ''Starfarer 1.'' An old AsteroidMining factory ship that's years obsolete, has a single [[CentrifugalGravity gravity wheel]] instead of two contra-rotating ones so it has to de-spin to change course, has almost crumple zone between the main airlock and the pilot's knees... But that single gravity wheel is simpler and more reliable, and once the ore processing equipment is stripped out there's a huge amount of internal volume for the FTL drive and enough food and other consumables to support a multi-year mission in another star system. Not to mention the power trunking and structural reinforcement is in place to swap the cargo mass-driver out for a heavy cruiser-grade railgun.

!! Tropes found in ''Beyond the Next Frontier'' include:

* AlienArtsAreAppreciated: Human television shows and other entertainment [[AliensStealCable recorded prior to First Contact]] ended up circulating on Kerbin once the linguists were able to translate them well enough to add subtitles. Some shows have developed quite the cult following, including ''Franchise/StarTrek''.
* DrunkenSong: Bob performs a cheerful and not very tuneful rendition of "The Ramblin' Rover" while tipsily wandering the Persephone Docks with a slightly more sober Jeb in tow.
* FunWithAcronyms: Bob mentions that "Alliance Social Services" fits ''perfectly.''
* LateArrivalSpoiler: ''Literally'' the first line of this story spoils the crossover that was kept secret for a fair part of the first story.
* MythologyGag: When he first meets Mal and Jayne, Bob comments that there was talk of erecting a statue of the crew of the ''Serenity.'' Mal and Jayne look uncomfortable at that, most likely remembering the episode "Jaynestown."
** Mal ''still'' hasn't bought a new compression coil. And it blew out ''again.''
* NoBiochemicalBarriers: Played with. Humans and Kerbals can eat each other's food, but humans need different nutrition than Kerbals. Mention is made that Christopher is going to need to take supplimental pills if he is going to live in Kerbal Space. There's also mention of need for Antacids for the Kerbals to eat some types of human food.
* NoSuchThingAsAlienPopCulture: We at least get to see that Bob's little sibling is what a person of earth would call a "tumblrina," so Kerbals at least have social media. They also have their own TV shows, and really enjoy human sci-fi (specifically, Star Trek).
* SpaceMarine: The Kerbals don't have marines for space travel, they have a branch called "Espatiers." It functions basically the same.
* TimeSkip: The previous story ended with the announcement to the Alliance that aliens -specifically Kerbals- are real. This story starts with the asteroid Jessenstein established as an outpost of the government of Kerbin, multiple FTL-capable ships, a tourist industry, and many, many more Kerbals. [[LawOfConservationOfNormality The novelty of all this has more or less worn off]].

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