Ready your tankards and drinking horns, my brother Nords, for only the strong of heart and liver can handle this JustForFun/DrinkingGame![[note]]We are not responsible for any crazy activities you do while drunk, such as waking up in Markarth married to [[spoiler: a Hagraven]]. Also, liver failure from this JustForFun/DrinkingGame may not necessarily be the "valiant death" you need to get into Sovngarde.[[/note]]

Take a swig of mead whenever one of the following happens in ''VideoGame/TheElderScrollsVSkyrim'':

* You hear one of the following lines[[labelnote:Protip]]Avoid Whiterun like the plague if you're fond of your current liver[[/labelnote]]:
** "I used to be an adventurer like you. Then I took an arrow in the knee..."
** "Let me guess - someone stole your sweetroll..."
** "No lollygaggin'."
** "Wait... I know you..."
** "Some may call this junk. Me, I call them treasure."
** "Trinkets, odds and ends, that sort of thing."
** "Looking to protect yourself, or deal some damage?"
** "That spell looks dangerous... keep your distance."
** "Do you get to the Cloud District very often? Oh, what am I saying... of course you don't."
*** Finish the bottle if you get sick of it and kill him.
*** Finish a second bottle if you use console commands to resurrect and kill him again.
** "Never should have come here..."
** "So you wish to master the arcane arts..."
** "Skyrim for the Nords!"
** "You know,if you've got the aptitude, you should join the College of Winterhold..."
** "Fresh fish!"
** "You know what's wrong with Skyrim these days? Everyone is obsessed with death!"
** "Well, well! Another maggot to squash beneath my boot!"
** "Another wanderer, here to lick my father's boots. Good job."
** "You and me...we're the only ones in this city who aren't complete fools."
** "My favorite drinking buddy!" (also drink an in-game beverage if you're not playing a teetotaler).
** "Need something?"
* You end up [[CriticalEncumbranceFailure over-encumbered]].
** Another if your follower is already too encumbered to hold any of your stuff, so you have to eat all your food or ingredients, or drop stuff.
* Down the tankard if you encounter the ghost of the headless horseman.
* A dragon randomly appears in the game world.
** Take another sip if it was during a really inconvenient time.
** Take one more sip for every time it kills someone.
** Also take another sip if it manages to kill you.
*** Down the rest of the tankard if it does a FinishingMove kill on you when you had more than 50% of your health left.
*** Likewise, down the whole thing if ''you'' get a FinishingMove kill on the dragon.
** And if you downloaded the ''Dragonborn'' DLC, take another if Miraak comes and steals the dragon's soul after you kill it.
** And another if an essential NPC kills one.
** Drink if it flies away rather than bothering to fight, and a second if you actually wanted to fight.
*** Down the tankard if it flew away after you tagged it with Dragonrend.
** Down the tankard when you kill it in a populated area and everyone stops what they’re doing to examine the corpse.
* A giant blasts someone (either yourself, your follower, or a poor bystander) into space.
** And if you're playing on the PC and downloaded ''Fall of the Space Core'', down the tankard if it does this to the Space Core.
* Down the tankard if you encounter M'aiq the Liar on the road.
* You accidentally steal an item, incurring a small bounty and the wrath of everyone in the vicinity.
** Down the tankard if you killed a chicken and everyone's on your case.
** Down the tankard if that item is a horse, in the middle of a Imperial/Stormcloack camp.
* Something glitchy happens, whether [[GoodBadBugs amusing]] or [[GameBreakingBug game-breaking]].
* A Draugr disarms you.
** Drink again if you can't find your weapon.
* A Draugr ragdolls you with Unrelenting Force.
** Drink again if you both used Unrelenting Force, blowing each other away.
** DO NOT do this while fighting Sigdis Gaulderson. You'll probably need a new liver.
* Somebody badmouths the other side in the CivilWar.
** For a meta portion of the game: Drink if a fan of the game is attacking the other side.
*** Sip twice if they're on Website/ThisVeryWiki. (You know who you are.)
* FantasticRacism is either mentioned or shown.
** Another if it's directed at you.
* Your follower does something [[ArtificialStupidity stupid]].
** Take another one if they trigger an obvious trap you were trying to avoid. Chug until the game finishes reloading if that trap kills you.
** Take another if your follower gets in the way of the door you are trying to get past.
* You are confronted with a SadisticChoice anywhere in the game.
* Someone attempts to rob you, challenge you on the street, etc.
* You encounter a bear or sabre cat.
** Down the tankard if that animal manages to overpower a dragon.
* If you've downloaded the ''Dawnguard DLC'':
** Take a sip for every time vampires ambush you on the road.
*** Or every time the Dawnguard ambush you on the road.
*** Or every time vampires make you load an earlier save because they killed shopkeepers. Down the tankard if it also made a quest fail.
*** Or every time a vampire labeled as a "Traveler" appears in a hold and begins trying to kill you. Prepare to see him a lot if you’re playing on the Switch.
** Take a sip if the guards say this: "Heard they're reforming the Dawnguard! Vampire hunters or something. In the old fort near Riften. Might consider joining up myself!"
** Take a sip if you encounter Vampires disguised as civilians or Vigilants of Stendarr.
** Take a sip if Serana complains about the weather. Better finish the DLC quick before your liver packs in.
* Cicero or the Spectral Assassin says something annoying.
* The Courier ambushes you in a remote place.
** Down the tankard if he [[GoodBadBugs shows up naked.]]
* Have one shot for every Daedric Prince that claims your soul.
** Have another if they forced you into helping them.
* Take a shot if, upon entering any town, a dragon immediately appears.
** Down the tankard if the dragon is taken down primarily ''[[EveryoneIsArmed by the villagers]]''.
* Every time you walk into a room filled with sarcophagi and Draugr 'ambush' you.
* Take a swig anytime Marcurio says something snarky.
* Take a drink when you cannot fast travel because enemies are nearby.
** Take another drink if it turns out to be a mudcrab or slaughterfish.
* Down the tankard if you're at the College of Winterhold, and it's not snowing outside.
* Take a drink if you make a potion/poison with effects that nobody could ever want combined (healing/damaging, for example) just because it's worth more.
* You mix alchemy ingredients together while experimenting and fail to create anything.
* You shoot an arrow into your follower.
** Or if they run into your offensive spell. Or if they run into your Shout.
** Empty the tankard if you end up killing them.
* Enemies act like morons while you riddle them with arrows while sneaking.
* You hear Jarl Balgruuf's voice actor again.
* You hear ''Mercer Frey's'' voice actor again.
* Take a drink when you lose track of your horse. Two if it doesn't reappear when you fast travel.
* Take a drink whenever someone does a cinematic kill on you. Two if you would have survived the hit otherwise.
** Down the tankard if you were at full health.
* Take a swig for every lockpick you break trying to open a door or chest.
** Down the tankard if the contents of the chest turn out to be worth less than the lockpicks you spent opening it.
* You discover a new location where the ground is strewn with corpses and/or skeletons.
* Take a drink every time a new port of ''Skyrim'' is announced. Take a second one if Todd Howard himself is delivering the news.
* If you choose to mod the game for the first time, take a drink whenever the game randomly crashes to desktop.
* If you run into a pack of hired thugs.
** Another drink if you have no idea what you did to wrong the person that sent them.
** Down the tankard if [[GoodBadBugs they were sent by someone who logically shouldn't be able to]] (like a Briarheart whose heart you ripped out of his chest or someone who is dead).
* With the ''Hearthfire'' DLC installed, every time you visit your homestead and find a pack of marauding bandits/attacking monsters/a giant, or if you find skeevers in the basement.
** Finish the drink if the enemies kill one of your homestead [=NPCs=].
* Drink any time a dragon says something in the dragon language. Take two if said dragon immediately translates it for you.
* If you have Anniversary edition, take a drink every time someone gives you a quest by saying "It's all in this note."
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[[spoiler:Hey! Wake up, you drunken blasphemer!]]