Drinking game for ''Series/StargateSG1'':
* Take a shot any time StockFootage is used, such as when the gate opens, when there's a shot of the outside of the mountain, or when they're traveling through the gate.
* Or when the Gate is only shown by cheap lighting effects, or not at all.
* Take a shot any time someone is EngagingChevrons.
* Take a drink any time someone says "Kree!" Take two if it's not a Goa'uld saying it.
* Have a drink any time a character dies.
** Have another if the character is Russian.
** Have another drink if it's a main character. If it's Daniel Jackson, finish the bottle.
* Have a sip whenever a trope is [[LampshadedTrope lampshaded]].
* Every time O'Neill references Sci-Fi, for that matter.
* Take a shot any time Teal'c says [[CatchPhrase indeed]].
** Pro Tip: Take caution if your binge-watching session includes ''"Sacrifices"'' (SG-1, Season 8, Episode 9) and ''"Midway"'' (Atlantis, Season 4, Episode 17), especially if they're back-to-back. According to the fan-collated [[http://www.webring.org/l/rd?ring=jaffa;id=6;url=http%3A%2F%2Fwww%2Eskulldude%2Ecom%2Fsg1%2Findeed%2Fmain%2Eshtml Indeed Project]], these episodes are tied for the most "Indeeds" in a single episode, with ''six'' a piece.
* Take a shot every time General Hammond reverses his decision.
* Step one: Take a drink every time a planet is revealed to have temperate forests surrounding the gate. Step two: Die from alcohol poisoning.
* Whenever an English-speaking culture from another planet is introduced, take two shots. Take another if they have weird terms for mundane things.
* If they have a weird religion or custom that's tailor-made to complicate the plot, take a shot.
* If they're clearly some culture or historical era from Earth with the names changed, take another shot.
* If they have a dark secret that the audience (but not the main characters) can see coming from a mile off, take a shot.
* If they're slightly more advanced than Earth, but still talk and dress like they're from the 1800's, take another.
* But if they actually good guys take two shots, and if they form an alliance with Earth, finish the bottle.
* If Teal'c meets with prejudice because he's a Jaffa, take a sip.
* If Teal'c meets with prejudice because he's black, take two shots.
* Every time one of the Tollans acts smug, take a sip. ''Only'' a sip, or you could legitimately die after a single episode with them.
* Have a sip every time Jonas does the exact thing Daniel would have.
* And a full shot whenever he overeats. Two every time he's read something wacky, but pretends not to have read a mission file. Take three if he explains it to Sam afterwards.
* Have a sip whenever somebody's eyes flash, and a shot if it's a main character. Maybe only two sips for Sam.
* A baby sip whenever extra-terrestrial humans talk in that stilted voice and leave off contractions.
** Hell, you could get drunk just doing that.
* Whenever Jack does something profoundly out of character for any reason, take three sips. If he swears at Daniel, take a shot. Only once per scene if he acts that way for a whole episode.
* If Jack is put under mind control and starts acting very strange, take two shots.
* If a character casually talks to outsiders on Earth about space, the gate, aliens, et cetera, take a shot.
* Whenever Jack says "Magnets," have a sip. A shot if he's offering this as a real explanation to a superior.
* Whenever General Hammond and Teal'c very visibly make the same scowl at the same time, have a sip. If the camera does a match cut between them to emphasize this, take another two sips.
* Or whenever Sam awkwardly adds an extra "Sir" in a sentence when talking to Jack or the General.
* Or when Daniel awkwardly knows another language that he has never referenced before and never will again.
* Two whole shots whenever Hammond steps through the gate or otherwise goes into the field.
* Finish your drink every time a "Foothold" situation (hostiles in the mountain) is called by name.
* Have a shot every time you see a Goa'uld Ha'tak mothership.
* Take a shot when you hear this exchange, or the reverse:
* Have a shot whenever Teal'c, Daniel, etc. looks at a previously untranslatable text, declares that it's an "obscure Goa'uld dialect", and translates it at the speed of plot.
* Take a shot every time an NID agent or unit is described as "rogue."