[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/treasurelogo_7.png]]
[[caption-width-right:350: Quick! Get that treasure before [[Franchise/IndianaJones the boulder runs you over!]]]]

Treasure Co., Ltd. is a video game company founded from former Creator/{{Konami}} employees in 1992. They started out with a bang -- quite literally, as their first title, ''VideoGame/GunstarHeroes'' for the Sega Genesis, pushed the system to its limits with outstanding graphics, music, and sound effects, on top of amazing gameplay. Since then, Treasure has built up a reputation for their {{action game}}s, which are unique, distinctive, and often [[NintendoHard very, very challenging]].

Their repertoire is as vast as it is outstanding -- side-scrolling shooters like ''VideoGame/GunstarHeroes'', fighting games like ''Rakugaki Showtime'', and a ''lot'' of extremely weird and experimental games, like ''Dynamite Headdy'', ''Stretch Panic'' and ''VideoGame/WarioWorld''.

Often cited as the [[Creator/StudioGainax Gainax]] of video games due to having similarly [[MindScrew bizarrely]] [[GainaxEnding themed]] [[WhatDoYouMeanItsNotSymbolic works]] and {{fanservice}} of the gameplay kind, or the Creator/{{Rare}} of Japan due to being able to pull off many different game genres as well as [[SugarWiki/NoProblemWithLicensedGames good licensed games]]. Expect their games to have [[StuffBlowingUp lots of explosions]], {{Unexpected Gameplay Change}}s, and [[EasyLevelsHardBosses tons of big guys to fight]].

A common recurring element in Treasure's platforming games is a late game level featuring their other bread-and-butter genre, [[UnexpectedShmupLevel Space Shooters]].

As an idea of what the staff is like, when the director of ''VideoGame/SinAndPunishment'' stated the game was too [[ItsHardSoItSucks alienatingly difficult]], he was told, "[[{{Jerkass}} Our director doesn't suit us]]," "[[UnsportsmanlikeGloating Those who can't play it aren't a part of our team]]." The working title of the game before they accepted to tone it down was ''[[GlassCannon Glass Soldier]]'' -- even Treasure was considering naming it after how [[EverythingTryingToKillYou easily it killed you]]. In other words, they're the video game developer equivalent of {{Blood Knight}}s.

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!!Games developed by Treasure:
[[index]]
* ''VideoGame/GunstarHeroes'' (1993)
* ''VideoGame/McDonaldsTreasureLandAdventure'' (1993)
* ''VideoGame/DynamiteHeaddy'' (1994)
* ''[[Manga/YuYuHakusho Yu Yu Hakusho Makyō Tōitsusen]]'' (1994)
* ''VideoGame/AlienSoldier'' (1995)
* ''VideoGame/LightCrusader'' (1995)
* ''VideoGame/GuardianHeroes'' (1996)
* ''VideoGame/MischiefMakers'' (1997)
* ''VideoGame/SilhouetteMirage'' (1997)
* ''VideoGame/RadiantSilvergun'' (1998)
* ''VideoGame/RakugakiShowtime'' (1999)
* ''VideoGame/BangaiO'' (1999)
* ''VideoGame/SinAndPunishment'' (2000) (co-developed with Nintendo R&D1)
* ''VideoGame/{{Silpheed}}: The Lost Planet'' (2000) (co-developed with Creator/GameArts)
* ''VideoGame/StretchPanic'' (2001)
* ''VideoGame/{{Ikaruga}}'' (2001)
* ''VideoGame/TinyToonAdventuresBustersBadDream'' (2002)
* ''[[Manga/HajimeNoIppo Hajime no Ippo: The Fighting!]]'' (2003)
* ''Dragon Drive: D-Masters Shot'' (2003)
* ''VideoGame/WarioWorld'' (2003)
* ''VideoGame/AstroBoyOmegaFactor'' (2003) (co-developed with Hitmaker)
* ''VideoGame/{{Gradius}} V'' (2004)
* ''Advance Guardian Heroes'' (2004)
* ''VideoGame/GunstarSuperHeroes'' (2005)
* ''Franchise/{{Bleach}}: The Blade of Fate'' (2006)
* ''Bleach: Dark Souls'' (2007)
* ''Bangai-O Spirits'' (2008)
* ''VideoGame/SinAndPunishmentStarSuccessor'' (2009) (co-developed with Nintendo SPD)
* ''Bangai-O HD: Missile Fury'' (2011)
* ''Anime/GaistCrusher'' (2013)
* ''Gaist Crusher God'' (2014)
* ''VideoGame/TinyToonAdventuresDefendersOfTheUniverse'' (cancelled)
[[/index]]
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