[[quoteright:341:http://static.tvtropes.org/pmwiki/pub/images/Suda51_Stylized_2305.JPG]]
->''"Maybe it's some kind of equivalent of AlanSmithee in films. Like a Japanese game developer doesn't want to be credited for a game they created while [[CreatorBreakdown drunk and in the midst of a messy breakup-Vietnam flashback]], so they call it "Suda 51". 51 being some kind of numerical code for [[MindScrew "Shit goes 'round the billy blue bollocks."]]'''
-->-- '''''WebAnimation/ZeroPunctuation'''''

If you were to take Creator/DavidLynch, Creator/QuentinTarantino and a [[MaskedLuchador Luchador]] (latter runs on ItMakesSenseInContext) and lock them in a room surrounded by Sci-Fi movies, anime and Creator/AndyWarhol paintings, you'd get something quite close to the inside of Goichi Suda's mind.

Goichi Suda, or Suda 51 as he's better known, is one of the most {{Mind Screw}}ing game designers out there. He's the head of Grasshopper Manufacture and is known for making games which create a unique, if slightly/extremely unsettling, experience. He frequently collaborates with music composers MasafumiTakada and Music/AkiraYamaoka.

[[SignatureStyle Common themes]] include assassins, hotels, briefcases, Mexican wrestling, severed heads in paper bags, the Moon, and random pop culture references.

'''Games created by Suda 51 and/or Grasshopper Manufacture include:'''
[[index]]
* ''Super VideoGame/FireProWrestling Special''
* ''VideoGame/TwilightSyndrome'': ''Search'' and ''Investigation''
* ''VideoGame/MoonlightSyndrome''
* ''VideoGame/TheSilverCase''
** ''The Silver Case: 25 Ward''
* ''VideoGame/FlowerSunAndRain''
* ''VideoGame/ShiningSoul''
** ''Shining Soul II''
* ''VideoGame/MichiganReportFromHell''
* ''VideoGame/{{Killer7}}''
* ''VideoGame/{{Contact}}''
* ''VideoGame/NoMoreHeroes''
** ''VideoGame/NoMoreHeroes2DesperateStruggle''
* ''VideoGame/FrogMinutes''
* ''VideoGame/ShadowsOfTheDamned''
* ''VideoGame/SineMora''
* ''VideoGame/DiabolicalPitch''
* ''VideoGame/LiberationMaiden'' (Originally part of the Guild01 compilation project)
* ''VideoGame/LollipopChainsaw''
* ''VideoGame/BlackKnightSword''
* ''VideoGame/KillerIsDead''
* ''[[Anime/ShortPeace Short Peace: Ranko Tsukigime's Longest Day]]''
* ''VideoGame/LetItDie'' (formerly known as ''VideoGame/LilyBergamo'')
[[/index]]

'''Licensed games developed by Grasshopper Manufacture include:'''
[[index]]
* ''Anime/SamuraiChamploo Sidetracked''
* ''Anime/BloodPlus: One Night Kiss''
* ''VideoGame/FatalFrame IV'' (JP: ''Zero: Tsukihami no Kamen'')
* ''Anime/NeonGenesisEvangelion: Sound Impact''
[[/index]]

On a side note, his alias comes from his name: "Goichi" is composed of the Japanese numbers for five ("go") and one ("ichi").
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!! Frequently used tropes are:

* ArcNumber: The number "51" appears in just about every game Suda has a hand in making.
* AuthorAppeal: Luchadores. He even occasionally asks for fans to do wrestling moves on certain people.
** References to British punk bands. Chief among them being Music/TheSmiths and Music/JoyDivision, and the title "No More Heroes" is almost certainly a reference to the song and/or album by Music/TheStranglers.
* AwesomeMcCoolName: All the time. [[VideoGame/NoMoreHeroes Travis Touchdown]], [[VideoGame/ShadowsOfTheDamned Garcia Fucking Hotspur]], [[VideoGame/FlowerSunAndRain Sumio Mondo]]...
* BreakingTheFourthWall: His games are characterized by NoFourthWall.
* BlackAndGrayMorality: Given the fact that the majority of his protagonists are assassins, he very rarely has you control a truly "good" character. The closest he's gotten to BlackAndWhiteMorality is in ''VideoGame/LiberationMaiden''.
* DeathIsCheap: A running theme. Character death means very little most of the time, as characters will frequently reincarnate in some form or another as needed.
* DeconstructorFleet: His games go out of their way to deconstruct (and also reconstruct) video game tropes, social tropes, and everything else.
* DeliberateValuesDissonance: A common theme in his games is that they examine the differing values between Japan and the West/U.S.
* EstablishingCharacterMoment: The first game he wrote, ''Super Fire Pro Wrestling Special'''s [[spoiler:SuddenDownerEnding, with the main character being DrivenToSuicide after realizing that he was wrestling to fight off depression.]] Quite the way to make a name for yourself.
* GainaxEnding: Given the mindscrew nature of the games, their endings are appropriately confusing.
* GoroawaseNumber: The origin of his nickname Suda 51: "Goichi" is pronounced like "5-1."
* IdiosyncraticEpisodeNaming: In ''The Silver Case'' they're Cases and Reports, in ''Flower, Sun, and Rain'' they're Requests and in ''killer7'' they're Targets. And in all three of these games, they start at the number 0.
* MagicalRealism: Most works that he has a large involvement on are ''very'' much this. The ultimate message of the plots will usually have to do more with the characters and the nature of the work as a game, but said plots are punctuated by fantastical concepts such as [[{{VideoGame/Killer7}} invisible exploding monster terrorists]] or [[VideoGame/FlowerSunAndRain what may or may not be a]] GroundhogDayLoop.
* MaskedLuchador: He's a huge fan, and it shows. Nearly every game has a luchador or reference to one.
* MindScrew: His penchant for unsettling gamers with plot twists, shoving in vignettes [[note]]scenes which only serve to reveal certain things about a character/plot element or establish them using description[[/note]] or {{Non Sequitur}}s, and throwing in random plot threads (such as political commentary) create quite a...unique experience.
** Or, another description: when a game that only has an insane ''premise'' (for example, [[VideoGame/LollipopChainsaw sexy cheerleader beats up monsters with a chainsaw while carrying her boyfriend's conscious severed head]]) is considered ''normal'', you know you've found a particularly mad developer.
* OneSteveLimit: Usually played straight in an individual game, but subverted between games, often intentionally and to provoke speculation upon what connections two different games might have. For example, [[VideoGame/TheSilverCase Sumio Kodai]], [[VideoGame/FlowerSunAndRain Sumio Mondo]] and [[VideoGame/KillerIsDead Mondo Zappa]], or [[{{VideoGame/Killer7}} Travis Bell]] and [[VideoGame/NoMoreHeroes Travis Touchdown]].
* PlayingThePlayer: Oftentimes in a way more akin to trolling, rather than dramatic manipulation. Though there can be that, too.
* RuleOfCool: One of the constants in his games: awesome things happen because they're ''awesome''.
* RuleOfSymbolism / WorldOfSymbolism
* ShoutOut
* SignatureStyle: Suda's games usually employ close-ups of people's faces during cutscenes. There are also many recurring objects and symbols, including: briefcases, Luchadors, the Moon, toilets.
* ThematicSeries: "Kill the Past", although the games it consists of are a matter of debate within the fandom. It's not entirely thematic, as occasionally there are explicit links between games, but they aren't frequent.
* TheStinger
* ThisLoserIsYou: Most notably Travis T., but other loser characters are designed to represent the player.
* TheUnfought: There's usually at least one fakeout boss battle per game.
* WidgetSeries: Suda's games are...special.
* YouBastard: One of the many deconstructions in his games are calling out players on their bloodlust and love of violence.

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-->''"Punk's Not Dead"''