[[quoteright:210:http://static.tvtropes.org/pmwiki/pub/images/SNK_logo_001_9818.jpg]]

->''The Future Is Now''
-->-- '''Company Motto''', 1986-2001

'''SNK''', an acronym for '''Shin Nihon Kikaku''' 『新日本企画』 (Japanese for "New Japan Project"), is one of the better known video game companies. Besides developing arcade games dating back to 1978, SNK is also responsible for the NeoGeo home console, as well as the short-lived Hyper Neo Geo 64 and portable NeoGeoPocket. The company's legal and trading name became SNK in 1986. It also possesses a unique story of collapse and rebirth: After things started to look bad in the beginning of 2000, SNK was forced to declare bankruptcy and sold many of its rights to various companies... but eventually, with hard work and effort, its CEO, Eikichi Kawasaki, eventually gathered up many of its former rights and rebuilt SNK, now named SNK Playmore.

SNK is mostly known for its {{fighting game}}s and was once the biggest rival of Creator/{{Capcom}} in that field; this rivalry was embodied in the ''[[VideoGame/SNKVsCapcom SNK vs. Capcom]]'' crossover series. Their fighting game bosses have a reputation for being ''extremely'' harder than their rival companies' counterparts, thus making them the {{Trope Namer|s}} for SNKBoss. To casual observers, SNK's 2D fighters were mere imitators of the ''Franchise/StreetFighter'' series, but this is not the case. The combat systems are totally different, with SNK's ''VideoGame/{{Art of Fighting}}'' series introducing the whole concept of the [[FinishingMove super special move]] that would go onto to become a fighting game staple. Also, although both employed luxuriously rich, detailed 2D visuals, SNK's backgrounds were more expressive, and often filled with comic touches. It's also worth pointing out that staff have switched between the Capcom and SNK camps over the years, with original ''Street Fighter'' creators Creator/TakashiNishiyama and Creator/HiroshiMatsumoto going onto to work at SNK, notably creating the ''VideoGame/FatalFury'' and ''VideoGame/{{The King of Fighters}}'' series, while famed illustrator Shinkiro as well as lesser known Senri Kita [[note]]perhaps best known for her work on various ''[[VideoGame/SamuraiShodown SamSho]]'' titles (''64'', ''Warrior's Rage'', and ''Sen''), fans of ''Franchise/FireEmblem'' may recognize her work on the [[VideoGame/FireEmblemTellius Tellius]] duology of ''Path of Radiance'' and ''Radiant Dawn''[[/note]] started at SNK but now work for Capcom. Creator/DaisukeIshiwatari, known best for his work on ''VideoGame/GuiltyGear'' and ''VideoGame/BlazBlue'', was also employed under SNK as part of the team developing ''VideoGame/TheLastBlade''. If you look at his work (and sometimes squint), you can see more than a few {{Shout Out}}s to SNK's properties.

[[JustForPun/IThoughtThatWas Has nothing to do with]] ''Manga/AttackOnTitan'' (which has the Japanese name of ''Shingeki no Kyojin''), despite sharing the same initials.
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!!Consoles made:
* NeoGeo (1990-2004)
* Neo Geo CD (1994-1997)
* NeoGeoPocket (1998-1999)
* Neo Geo Pocket Color (1999-2001)

!!Games developed:
!!!Fighting games
[[index]]
* ''Street Smart'' (1989)
* ''VideoGame/FatalFury'' series (1991–1999)
* ''VideoGame/{{Art of Fighting}}'' series (1992–1996)
* ''VideoGame/SamuraiShodown'' series (1993–1998, 2003-present)
* ''VideoGame/{{The King of Fighters}}'' series (1994–present)
* ''VideoGame/FuunSeries'' (1995–1996)
* ''VideoGame/TheLastBlade'' series (1997–1998)
* ''Buriki One'' (1999)
* ''VideoGame/SNKGalsFighters'' (2000)
* ''[[VideoGame/SNKVsCapcomSVCChaos SNK vs. Capcom: SVC Chaos]]'' (2003)
* ''VideoGame/NeoGeoBattleColiseum'' (2005)

!!!Others
* ''VideoGame/{{Athena}}''
* ''Baseball Stars''
* ''VideoGame/{{Crystalis}}''
* ''VideoGame/GuerrillaWar''
* ''VideoGame/IkariWarriors''
* ''The King of Fighters: Sky Stage''
* ''VideoGame/KingOfTheMonsters'' series
* ''VideoGame/MetalSlug'' series
* ''VideoGame/NAM1975''
* ''VideoGame/PrehistoricIsle'' series
* ''VideoGame/PsychoSoldier''
* ''[[VideoGame/SengokuSNK Sengoku]]'' series
* ''Super Sidekicks'' series
* ''VideoGame/TroubleWitches NEO!''
* ''VideoGame/{{Vanguard}}''
[[/index]]

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!!Tropes present in many SNK games:
* AmericanKirbyIsHardcore - Compare the American box art and flyers of some earlier releases to their Japanese counterparts. Check out [[http://www.hardcoregaming101.net/athena/athena.htm the artwork]] for ''Athena'' and ''Psycho Soldier'', for example.
* AudioAdaptation - SNK, mostly prior to their bankruptcy, seemed rather fond of these, to the point that they likely outnumber any other fighter-producing company in volume. Several of their more recognizable fighting series have a few drama [=CDs=] to their name, ''KOF'' in particular. Most serve to further characterize [[LoadsAndLoadsOfCharacters SNK's rather extensive rosters]] and add depth to their particular 'verses, but some, such as [[http://snk.wikia.com/wiki/Neo_Geo_DJ_Station Neo Geo DJ Station,]] opt for meta humor by employing [[BreakingTheFourthWall fourth wall breaking]], MediumAwareness, and large doses of LampshadeHanging.
* AuthorAppeal - {{SNK Boss}}es and {{Dream Match Game}}s. This company seems to ''love'' making them, ''especially'' the former.
* {{Fanservice}} - From [[http://images.wikia.com/snk/images/d/d8/Mai94.gif full]] to [[http://images.wikia.com/snk/images/0/00/King95.gif none]] and everything in between. [[http://i857.photobucket.com/albums/ab136/0-yami/5Bsmall5D5BAnimePaper5Dscans_King-o.jpg Also]] [[http://www.creativeuncut.com/gallery-05/kof11-shen-woo.html a]] [[http://images.wikia.com/snk/images/5/5e/K-XIII.jpg pioneer]] of fighting game [[MrFanservice manservice]].
** They've got the non-sexual fanservice covered just as well, if not even better.
* FollowTheLeader - A lot of SNK's pre and early NeoGeo games were clones of what was popular at the time. Compare ''VideoGame/FinalFight'' and ''Burning Fight'', ''VideoGame/{{Xevious}}'' and ''Alpha Mission'', ''Hang-On'' and ''Riding Hero'', ''Twin Hawk'' (or, depending which way you look at it, the ''[[VideoGame/NineteenFortyTwo 19XX]]'' series) and ''Ghost Pilots''... etc.
** DuelingGames - As noted above, SNK was ''the'' big-name [[TheRival rival]] of Capcom back in the 1990s. This rivalry was plasmed [[VideoGame/SNKVsCapcom in the most predictable way possible]].
* GratuitousEnglish - Especially in the ''VideoGame/SamuraiShodown'' games.
** [[{{Mondegreen}} Terry]] [[FountainOfMemes Bogard]]. We cannot stress this enough.
** BlindIdiotTranslation - Very frequently in earlier releases, which often had a tendency of [[{{Narm}} ruining scenes]].
* NotableOriginalMusic - Overlaps with SugarWiki/AwesomeMusic to enough of an extent that [[AwesomeMusic/{{SNK}} it has its own page.]]
* NintendoHard - These guys are probably outdone only by Creator/{{Nintendo}} themselves and {{Atlus}} (and if you're willing to stretch the lines, ''maybe'' Capcom).
* RougeAnglesOfSatin - The game ''Mutation Nation'' has the BigBad saying "How dare you beat me! Hear is your graveyard."
* RuleOfSymbolism - SNK's first notable fighting game, ''VideoGame/FatalFury'', introduces the city of Southtown. The bulk of the ''VideoGame/FatalFury'' and ''VideoGame/{{Art of Fighting}}'' series take place in Southtown, detailing and developing it, [[ShownTheirWork pretty damn believably at that]]. The final game of the original SNK, ''The King of Fighters 2000'', ends with Southtown being [[NukeEm blown up]].
** And in ''2003'', Southtown was shown to have recovered from the Zero Cannon's attack, symbolic of SNK's resurrection as SNK Playmore.
** With the exception of ''KOF '99'', Kyo (with or without the rest of the Japan Team) [[ThemeNaming always had a theme with the word "Esaka" in it]] during ''KOF'''s pre-bankruptcy run. Esaka is a train station in Osaka near the site where SNK's headquarters resided (technical first stop of the Midosuji line that hits all the major stops in the city), and when SNK went bankrupt, they moved out of the building. Thus, Esaka was interchangeable with SNK to their fans. In ''2000'', the swan song of the old SNK, Kyo receives a heartful, emotional ballad known as [[http://www.youtube.com/watch?v=FgI3q3LL5u8 "Goodbye Esaka."]] They might as well just called it "Goodbye SNK" for all it's worth.
*** And to twist the knife further, that theme had been preceded only ''three'' games earlier with [[http://www.youtube.com/watch?v=0aL8KiPsrvU "Esaka Forever."]] [[HarsherInHindsight Looking back, it's tragically ironic.]]
* SceneryPorn - A frequent element in their 2D titles. While biased, it should be said that Kotaku's listing of [[http://kotaku.com/5977912/the-best-animated-backgrounds-of-2d-fighting-games "The Best Animated Backgrounds of 2D Fighting Games"]] exclusively featured SNK's offerings.
* SNKBoss - [[FanNickname Known amongst fighting games fans as]] "SNK Boss Syndrome." [[TropeNamers And for]] [[TropeCodifier a good reason]].
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