[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/naughty_dog_5217.png]]
[[caption-width-right:350:[[http://www.youtube.com/watch?v=Xj7PUdpV-_0 OK, CREATED AND DEVELOPED, BY NAUGHTY DOG]]]]

Naughty Dog is an American video game developer owned by SonyComputerEntertainment, first formed as Jam Software in 1984 before renaming themselves to their current name in 1989. They are responsible for many hit franchises for the [=PlayStation=] consoles.

* ''Franchise/CrashBandicoot'' (PlayStation), the console's de facto mascot. Naughty Dog nurtured and developed Crash until ''VideoGame/CrashTeamRacing'', then sold the franchise.
* ''Franchise/JakAndDaxter'' ({{PlayStation 2}}).
* ''VideoGame/{{Uncharted}}'' ({{PlayStation 3}}), one of the system's top selling and most acclaimed franchises.
* ''VideoGame/TheLastOfUs'' ([=PlayStation 3=]), an enormously popular game widely considered to be their as-of-yet MagnumOpus.

Naughty Dog has something of a sister company in the form of Creator/InsomniacGames. Both companies started out working in the same building, and [[AlternateCompanyEquivalent even produced very similar games around the same times]]. Just to illustrate: Naughty Dog's ''Franchise/CrashBandicoot'' and Insomniac's ''VideoGame/SpyroTheDragon'', Naughty's ''VideoGame/JakAndDaxter'' and Insomniac's ''VideoGame/RatchetAndClank''. As far as game companies can go, these guys are pretty much the tightest of bros, though also sharing a FriendlyRivalry.

!!This company is responsible for:

* ''Math Jam'' (1985; UsefulNotes/AppleII)
* ''Ski Crazed'' (1986; UsefulNotes/AppleII)
* ''Dream Zone'' (1988; Apple IIGS)
* ''Keef the Thief'' (1989; Apple IIGS)
* ''Rings of Power'' (1991; SegaGenesis)[[index]]
* ''[[VideoGame/WayOfTheWarrior Way of the Warrior]]'' (1994; [[UsefulNotes/ThreeDOInteractiveMultiplayer 3DO]])
* ''Franchise/CrashBandicoot''
** ''[[VideoGame/CrashBandicoot1996 Crash Bandicoot]]'' (1996; PlayStation)
** ''Videogame/CrashBandicoot2CortexStrikesBack'' (1997; PlayStation)
** ''Videogame/CrashBandicoot3Warped'' (1998; PlayStation)
** ''Videogame/CrashTeamRacing'' (1999; PlayStation)
* ''Franchise/JakAndDaxter''
** ''VideoGame/JakAndDaxterThePrecursorLegacy'' (2001; PlayStation2)
** ''VideoGame/JakIIRenegade'' (2003; PlayStation2)
** ''VideoGame/Jak3Wastelander'' (2004; PlayStation2)[[/index]]
** ''Jak X: Combat Racing'' (2005; PlayStation2)[[index]]
* ''VideoGame/{{Uncharted}}''[[/index]]
** ''Uncharted: Drake's Fortune'' (2007; PlayStation3)
** ''Uncharted 2: Among Thieves'' (2009; PlayStation3)
** ''Uncharted 3: Drake's Deception'' (2011; PlayStation3)
** ''Uncharted 4: A Thief's End'' (In development; PlayStation4)[[index]]
* ''[[VideoGame/TheLastOfUs The Last of Us]]'' (2013; PlayStation3)[[/index]]
** ''The Last of Us: Remastered'' (2014; PlayStation4)
* [[http://www.ign.com/articles/2014/06/02/naughty-dog-reveals-it-has-a-new-game-in-development Unannounced Project]] (In development)


!! Tropes associated with Naughty Dog
* ActionGirl: [[Franchise/CrashBandicoot Coco]], [[Franchise/JakAndDaxter Ashelin]], [[VideoGame/{{Uncharted}} Elena]] and [[VideoGame/TheLastOfUs Ellie]]. Usually at least one of the major characters in a Naughty Dog game is this.
* DeadpanSnarker: Another common trait of Naughty Dog's. Nearly every character is prone to making witty remarks, [[Franchise/JakAndDaxter Daxter]] and [[VideoGame/{{Uncharted}} Drake]] are the most prominent examples.
* SceneryPorn
* SerkisFolk: ''Uncharted'' and ''The Last of Us'' had the actors perform motion capture while simultaneously recording dialogue.
* TomHanksSyndrome: Developer example. Compare ''The Last of Us'' to their earlier work.
** We begin with the lighthearted platforming for Crash Bandicoot, involving cartoony animations and enviroments with pretty colors, animals, and a simplistic plot of "Defead the evil scientist and save the world". This carries forward to the first Jak and Daxter game, which mixes platforming and open wide worlds instead of linear levels, and a more dense story with (not mad scientists but Eco Power domination), but still simple. Jak 2 introduces guns, sci-fi guns, and removes the nice enviroments for a downright depressing city ruled by a dictator. Jak 3 follows the trend. Now we move into Uncharted, going away from the cartoony lands we once had to the real world. A more mature story with human characters, with Drake providing some of the best humor. There are guns, but real ones, and we kill a lot of people. The story has the feel of an Indiana Jones movie. Take this realism and turn it into the Post-Apocalyptic world of The Last of Us, now with zomb-err... Infected people. (They will make you shit your pants). Now with realistic gore, and a story driven by the death of the protagonist's daughter, the loss of allies, and lots, lots, of psychological conflicts (plus, less platforming compared to Uncharted, based on expansive exploration and, well, shooting stuff). From Wumpa Island, Sandover Village, to Haven City and the Metalhead Nest; from fighting pirates in South America and terrorists in Nepal, to escaping a Quarintine Zone at night, dealing with security guards, infected, and a dying North America.
And it's all an awesome journey.
----