->[=LucasArts=] decided to axe ''the Cleverness Division'' in favour of ''the Milking-the-Star-Wars-Licence-Until-It's-Udders-Turn-Into Little-Black-Stalactites-Department''.
-->--'''WebAnimation/ZeroPunctuation'''

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/LucasArts_7437.jpg]]

The game development firm of Lucas Film Licensing LLC (of GeorgeLucas and ''StarWars'' fame) that's in charge of doling out the license for all official ''Star Wars'' and ''Franchise/IndianaJones'' games. In addition to the aforementioned, the studio was also famous for producing adventure games like ''FullThrottle'' and ''VideoGame/DayOfTheTentacle'' as well as the ''VideoGame/MonkeyIsland'' series (and more recently, the ''Mercenaries'' series), as well as a series of {{World War II}} and ''Star Wars''-themed flight sims developed by Lawrence Holland's Totally Games! studio, mainly ''Battlehawks 1942,'' ''SecretWeaponsOfTheLuftwaffe'' and the ''Videogame/XWing'' and ''Videogame/TIEFighter'' space combat games.

Initially called Lucasfilm Games, it was once a powerhouse creative studio, [[TheNineties the 1990s]] mark the GoldenAge of the company, a period when it produced many iconic AdventureGames and Space SimulationGames, often ranked among the best games ever. The firm gradually changed its focus towards outsourced StarWars products after ''VideoGame/GrimFandango'' returned very poor sale figures despite receiving many Game of the Year awards.

Subsequent titles published or developed in-house include ''Fracture'', ''{{Mercenaries}}: Playground of Destruction'' (note that its sequel, ''Mercenaries 2: World in Flames'' had its publishing rights given to ElectronicArts by developer Pandemic) and ''Star Wars: TheForceUnleashed''. However, the sequel, ''The Force Unleashed II'' would prove to be the last in-house game developed by LucasArts; soon afterward, in the summer of 2008, the studio was disbanded, with [=LucasArts=] announcing that it would become largely a title publisher. Their financial state also led to the cancellation of numerous in-development titles, and indirectly caused ''Battlefront III'' developer Creator/FreeRadical to go under due to withholding payments and cancellation fees. The last several years of the company were marred by poor sales, layoffs, and multiple changes of leadership. Internal development had all but ceased, though they still dedicated resources to keeping existing [=IPs=] aflost, such as {{Updated Rerelease}}s of the first two ''Monkey Island'' games, the first digital releases of some of their out-of-print catalog titles, and a collaboration with Creator/TelltaleGames to created an episodic sequel to the IP.

After a $4 billion buyout of its matrix [=Lucasfilm=], the videogame branch and its intellectual properties were acquired by Creator/{{Disney}} in 2012. Though initially Disney announced the studio's operations and projects would remain undisturbed (such as ''Star Wars 1313'' which was still in active development), they later announced the closure of the studio on April 3, 2013 in favor of becoming a licensing entity, thus ending the thirty-year history of [=LucasArts=].

Many [=LucasArts=] alumni became major players in the game industry after their tenures at the studio ended. Creator/RonGilbert and Creator/TimSchafer both started their careers in games at the studio. {{Sierra}} was their main AdventureGame rival during both companies heydey. DoubleFine & TelltaleGames, both founded by [=LucasArts=] alumni turned into {{Spiritual Successor}}s of the types of games made in the [=80s=] and early [=90s=]. Fellow Disney subsidiary Creator/{{Pixar}} originated as [=LucasArts=]' "Graphics Group", before being spun off into a separate corporate entity.
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[=LucasArts=]' famed [[AdventureGame graphic adventure games]] include, in chronological order:

* ''Film/{{Labyrinth}}'' (1986)
[[index]]
* ''Videogame/ManiacMansion'' (1987)
* ''Videogame/ZakMcKrackenAndTheAlienMindbenders'' (1988)
* ''VideoGame/IndianaJonesAndTheLastCrusade: The Graphic Adventure'' (1989)
* ''VideoGame/{{Loom}}'' (1990)
* ''VideoGame/TheSecretOfMonkeyIsland'' (1990)
** ''The Secret Of Monkey Island: Special Edition'' (2009)
* ''VideoGame/MonkeyIsland2LeChucksRevenge'' (1992)
** ''Monkey Island 2: [=LeChuck=]'s Revenge: Special Edition'' (2010)
* ''VideoGame/IndianaJonesAndTheFateOfAtlantis'' (1992)
* ''VideoGame/DayOfTheTentacle'' (1993)
* ''VideoGame/SamAndMaxHitTheRoad'' (1993)
* ''Videogame/FullThrottle'' (1995)
* ''VideoGame/TheDig'' (1995)
* ''VideoGame/TheCurseOfMonkeyIsland'' (1997). End of the SCUMM PointAndClick era.
* ''VideoGame/GrimFandango'' (1998)
* ''VideoGame/EscapeFromMonkeyIsland'' (2000)
[[/index]]
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[=LucasArts=]' ''Franchise/StarWars'' titles include (hardly a complete list; see also StarWarsExpandedUniverse):

[[index]]
* ''VideoGame/RebelAssault'' (1993), an arcade-style FullMotionVideo game with a 1995 sequel.
* The ''X-Wing'' Series:
** ''Videogame/XWing'' (1993)
** ''VideoGame/TIEFighter'' (1994)
** ''[[VideoGame/XWingVsTIEFighter X-Wing vs TIE Fighter]]'' (1997)
** ''[[VideoGame/XWingAlliance X-Wing Alliance]]'' (1999)
* The ''Videogame/DarkForcesSaga'':
** ''VideoGame/DarkForces'' (1995)
** ''VideoGame/JediKnightDarkForcesII'' (1997)
** ''VideoGame/JediKnightIIJediOutcast'' (2002)
** ''VideoGame/JediKnightJediAcademy'' (2004)
* ''[[VideoGame/StarWarsRebellion Rebellion]]'' (1997)
* ''VideoGame/StarWarsEpisodeIRacer'' (1999)
* ''Star Wars Episode I: The Phantom Menace'' (1999)
* ''Force Commander'' (2000)
* ''VideoGame/StarWarsEpisodeIJediPowerBattles'' (2000)
* ''Galactic Battlegrounds'' (2001) - Producer. Developed by [[Videogame/AgeOfEmpires EnsembleStudios]].
* ''VideoGame/KnightsOfTheOldRepublic'' (2002) - Developed by Creator/BioWare and published by [=LucasArts=].
* ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'' (2004) - Developed by Creator/{{Obsidian|Entertainment}} on [=BioWare=]'s suggestion, but suffered heavy ExecutiveMeddling from [=LucasArts=] and was ChristmasRushed.
* ''VideoGame/StarWarsRepublicCommando'' (2005)
* ''VideoGame/EmpireAtWar'' (2006)
* ''VideoGame/TheForceUnleashed'' (2008) - A sequel was released in 2010.
[[/index]]
* All three ''[[VideoGame/LEGOAdaptationGame Lego Star Wars]]'' games
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[=LucasArts=]' [[SimulationGame flight simulators]] include, in chronological order:
[[index]]
* ''Battlehawks 1942'' (1988)
* ''Their Finest Hour'' (1989)
* ''VideoGame/SecretWeaponsOfTheLuftwaffe'' (1991)
* ''VideoGame/SecretWeaponsOverNormandy'' (2003) [[/index]]
* The ''X-Wing'' series (1993-1999) is considered a SpiritualSuccessor, developed by the same studio, ''Totally Games!'' with an evolutioned engine and many inherited features literally RecycledInSpace.

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Other [=LucasArts=] games:
[[index]]
* ''VideoGame/{{Mercenaries}}: Playground Of Destruction'' (once again, note that its [[GameBreakingBug sequel]] went to ElectronicArts)
* ''VideoGame/{{Fracture}}''
* ''VideoGame/{{Afterlife}}''
* ''VideoGame/{{Outlaws}}''
* ''VideoGame/IndianaJonesAndHisDesktopAdventures''
* ''VideoGame/IndianaJonesAndTheInfernalMachine''
* ''VideoGame/{{Lucidity}}''
* ''VideoGame/{{Gladius}}''
* ''VideoGame/BigSkyTrooper''
* ''VideoGame/ZombiesAteMyNeighbors''
[[/index]]
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Prior to the formation of Lucasarts, Lucasfilm created several titles for the Creator/{{Atari}}, UsefulNotes/{{Commodore 64}} and other 8-bit home computers. These were developed under the Lucasarts Games banner and published by various companies:
[[index]]
* ''VideoGame/RescueOnFractalus''
* ''Ballblazer''
* ''Koronis Rift''
* ''The Eidolon''
* ''PHM Pegasus''
* ''Strike Fleet''
[[/index]]
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