For starters, he was the co-creator of ''Rockman''/''Franchise/MegaMan'' (alongside Akira Kitamura) but [[FranchiseZombie split]] from Creator/{{Capcom}} to [[StartMyOwn form his own company]] named Comcept.

Despite all the praise he deserves, he more or less had a long-term rivalry with Capcom's [[MoneyDearBoy money-driven]] marketing for the ''Mega Man'' series, and this resulted in complete disregard to his wants, culminating in ''VideoGame/{{Mega Man X}}6''-''X8'' and an altered plot to what Inafune had planned for the ''VideoGame/MegaManZero'' series. After more madness with the games and the production of ''VideoGame/MegaManLegends 3'', Inafune [[ScrewThisImOuttaHere got up and left]] the company, which caused ''[[UpdatedRerelease Ultimate]] VideoGame/MarvelVsCapcom3'' to be what it is now, and caused the [[ScrewedByTheNetwork cancellation]] of ''Legends 3''.

He also makes a cameo in ''VideoGame/HyperdimensionNeptuniaMk2'' as a summon.

Following his cameo in said game, people thought he was working [[http://www.siliconera.com/2011/10/10/keiji-inafune-record-of-agarest-war-director-disgaea-artist-together-for-rpg/ on a new project called]] ''[[WordSaladTitle Overwhelming Game Infinite Souls]]''. [[NamesTheSame They]] [[http://www.siliconera.com/2011/10/18/the-keiji-inafune-you-know-is-not-making-compile-hearts-infinite-souls/ were wrong.]] His real new game was called ''King of Pirates'', which ended up, sadly, being canceled.

He launched a Website/{{Kickstarter}} campaign for ''VideoGame/MightyNo9'', a SpiritualSuccessor of ''VideoGame/{{Mega Man|Classic}}'' featuring a protagonist who can use PowerCopying to [[TransformingMecha transform himself]]. The Kickstarter was successful, needless to say, raising

He launched another Kickstarter on the development for ''VideoGame/RedAsh'', another SpiritualSuccessor, except for ''VideoGame/MegaManLegends''; though this campaign failed considerably.

Inafune maintains a working relationship with Creator/IntiCreates, a video game company itself comprised of ex-Capcom staff, who aided in the creation of the ''VideoGame/MegaManZero'' and ''VideoGame/MegaManZX'' series, as well as ''VideoGame/MegaMan9'', ''VideoGame/MegaMan10'', and the aforementioned ''Mighty No. 9''. Their first self-published game, ''VideoGame/AzureStrikerGunvolt'', was developed with Inafune's input and had additional cross-promotion for ''Mighty No. 9'' in the form of ''Mighty Gunvolt'', a free add-on title for those who downloaded ''Azure Striker Gunvolt'' by November 28, 2014. It features [[{{Retraux}} an imitation of 8-bit graphics]] (like the ''Mega Man a'' mini-game in ''ZX Advent'') and [[EarlyBirdCameo Beck as a playable character]] alongside Gunvolt and Ekoro (of ''Gal*Gun'', another Inti Creates title).

He has recently suffered serious controversy since the MightyNo9 kickstarter, however. Alongside cancelling ''King of Pirates'', the ''Red Ash'' Kickstarter not only failed, but with the reveal that the game would be co developed by a Chinese company anyway, many called Inafune a con-man. It also didn't help that ''MightyNo9's'' [[TroubledProduction many delays]], the requiring of additional funding by Creator/DeepSilver, a disastrous marketing campaign attributed to the game and Infi Creates, and the overall polarizing reaction of the game itself; lead to even further backlash against Inafune. Only time will tell if he will be redeemed with his next project known as ''VideoGame/ReCore''.
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