[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/Double_Fine_Productions_001_1508.jpg]]

->''"[[MetalScream DOUBLE FIIIIIIIINE!!!]]"''
-->'''-- [[http://www.youtube.com/watch?v=fPTYGyIMAiI Various]]''', ''[[VideoGame/BrutalLegend Brütal Legend]]'' intro

'''Double Fine Productions''' is a San Francisco-based game developer founded by Creator/TimSchafer of Creator/LucasArts in July 2000. Founding members include Creator/RonGilbert of ''VideoGame/MonkeyIsland'', and others who had worked on ''VideoGame/GrimFandango''. The company is famous for producing humourous, quirky, character-driven games, most famously their first, the critically-acclaimed but [[AcclaimedFlop poorly-selling]] ''VideoGame/{{Psychonauts}}''.

The company's next game was ''[[VideoGame/BrutalLegend Brütal Legend]]'', which had a troubled publishing history. Though expecting to develop a sequel, publisher ElectronicArts showed no interest in funding it, and for the first time, Double Fine faced the prospect of lay-offs in order to remain afloat. The company was saved by prototypes staff members developed during the "Amnesia Fortnight" in the middle of Brütal Legend's development, a two-week period in which employees halted all work on the company's current projects to work on game concepts proposed by employees, and inspired by similar breaks taken by Hong Kong film maker Creator/WongKarWai. The resulting products, small but full games in their own right, were showed to various publishers and became ''VideoGame/CostumeQuest'', ''VideoGame/{{Stacking}}'', ''VideoGame/IronBrigade'', and ''Sesame Street: Once Upon a Monster''. Double Fine also received financial support by "fun investor" [[http://www.dracogen.com/ Dracogen]], who funded the Mac port of ''Stacking'', the PC port of ''Costume Quest'', and the company's first iOS and free-to-play game ''VideoGame/MiddleManagerOfJustice''.

Double Fine now focuses on developing smaller titles instead of more expansive games, including ''VideoGame/BrokenAge'' a 2D point-and-click adventure game funded through Kickstarter[[note]]as "Double Fine Adventure"[[/note]] and documented by 2 Player Productions, side-scrolling adventure platformer ''VideoGame/TheCave'' by Creator/RonGilbert, and four Amnesia Fortnight prototypes voted for and partially funded by the public through the Humble Indie Bundle.

Their [[http://www.doublefine.com website]] also features small Flash games and webcomics made by various staff members, demonstrating the developers' senses of humour.

"[[MeaningfulName Double Fine]]" refers to the double fine zone on the Marin side of the [[UsefulNotes/SanFrancisco Golden Gate Bridge]]. Their mascot is affectionately referred to by staff members as the "Double-Headed Baby" or "DHB".
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!! Games developed:
[[index]]
* ''VideoGame/{{Psychonauts}}'' - 2005
* ''[[VideoGame/BrutalLegend Brütal Legend]]'' - 2009
* ''VideoGame/CostumeQuest'' - 2010
* ''VideoGame/{{Stacking}}'' - 2010
* ''VideoGame/IronBrigade'' (formerly ''Trenched'') - 2011
* ''Series/SesameStreet: Once Upon a Monster'' - 2011
* ''Happy Action Theater'' - 2012
* ''VideoGame/MiddleManagerOfJustice'' - 2012
* ''VideoGame/TheCave'' (PC, Unix/Linux) - 2013
* ''Autonomous'' (PC/Leap Motion Controller) - 2013
* ''Dropchord'' (PC/Leap Motion Controller) -2013
* ''VideoGame/BrokenAge'' - Q2 2014
* ''VideoGame/CostumeQuest2'' - 2014
* ''VideoGame/SpacebaseDF9'' - future, currently in Early Access Alpha
* ''VideoGame/MassiveChalice'' - future
* ''VideoGame/HackNSlash'' - 2014
* ''VideoGame/GrimFandango'' (UpdatedRerelease) - future
[[/index]]
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!!Tropes Commonly Appearing In Double Fine's Games:
* AcclaimedFlop: Critics fall over themselves to praise and lavish love on their games. Almost everything they've ever put out has crashed and burned in stores. You can get most Double Fine games for about five bucks in remainder bins.
* ActionGirl: Milla "The Mental Minx" Vodello from VideoGame/{{Psychonauts}}, and pretty much every female character from VideoGame/BrutalLegend, especially Ophelia and Lita.
* InSeriesNickname: "Bagel" for Nathan Stapley, and "Raz" for Razmig Mavlian.
* {{Kaiju}}: The "Lungfishopolis" level of VideoGame/{{Psychonauts}}, as well as one minigame each in both ''Double Fine Happy Action Theatre'' and ''Kinect Party''. The costumes in VideoGame/CostumeQuest become these in battle.
* KidHero: Razputin "Raz" Aquato in VideoGame/{{Psychonauts}}, Wren, Reynold, Everett, and Lucy in VideoGame/CostumeQuest, Charlie Blackmore in VideoGame/{{Stacking}}, & "Space Boy" (Shay Volta) and "Sacrifice Girl" (Velouria "Vella" Beastender Tartine) in VideoGame/BrokenAge. The Twins of VideoGame/TheCave are more of the AntiHero variety.
* MythologyGag: Pretty much every game they've made has at least one CallBack to a previous game they've made. Expect 2HB to make some kind of cameo, too.
* OneOfUs: Staff members [[http://doublefine.tumblr.com/post/65647398633/happy-halloween-from-double-fine-productions#postnotes cosplaying]] characters from ''Anime/KikisDeliveryService'', ''VideoGame/PhoenixWright'', ''VideoGame/TheLastOfUs'', and ''Television/DoctorWho''? Check. Brad Muir being a frequent guest on the Website/GiantBomb ''VideoGame/DoTA2'' streams? Check. Artist Scott Campbell's [[http://greatshowdowns.com/ many watercolor sketches depicting scenes from movies]]? Check. Tim Schafer himself got his old job at LucasArts initially because he was a gamer, and he's also a huge metalhead.
* PerpetualSmiler: Brad Muir, lead designer of {{Trenched}} and ''VideoGame/MassiveChalice''. [[http://assets.sbnation.com/assets/2694591/Brad.jpg His nickname isn't ":D" for nothing!]]
* ProductionPosse: If Tim is the head of a certain game (and even sometimes when he isn't), you can expect Peter [=McConnell=] to be composing the soundtrack, while actors from ''Psychonauts'' (Richard Horvitz, Nikki Rapp, Stephen Stanton), ''Brutal Legend'' (Jack Black, Jennifer Hale), or various LucasArts projects he worked on back in the day to show up in the voice acting list.
* SmokingIsCool: [[VideoGame/{{Psychonauts}} Sasha Nein]] smokes cigarettes because he's a detached 1960's superspy. [[VideoGame/IronBrigade Woodruff, The Marine, and Murderface]] all smoke cigars to show their manliness/badassery.
* WhatCouldHaveBeen: Many of the "Amnesia Fortnight" prototypes are never made into games, although the devs who worked on them are still fond of their projects, and they've gained fans via the playable prototypes DF have released. The pitch video for VideoGame/MassiveChalice shows [[{{Showrunner}} Brad Muir]] is still grumpy over not being able to successfully pitch ''Brazen''.
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