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[[quoteright:212:http://static.tvtropes.org/pmwiki/pub/images/BrandonSanderson1_3576.jpg]]
[[caption-width-right:212:The man himself.]]
An American fantasy author born in 1975. He is oft-acknowledged for his ''Franchise/{{Mistborn}}'' and ''Literature/TheStormlightArchive'' series. He is also widely known for being selected to finish ''Literature/TheWheelOfTime'' saga after [[AuthorExistenceFailure the death of Robert Jordan]].

His works are famous for their strict and innovative [[MagicAIsMagicA rules-based magic systems]]. Often quoted for his First Law: "An author's ability to solve conflict with magic is directly proportional to how well the reader understands said magic."

He has released 20 novels since his 2005 debut ''Literature/{{Elantris}}''. Several of his works have been {{Doorstopper}}s (which he sometimes releases two per year), and plans to be even ''more'' prolific in the future, having at least 30 novels planned. Those are just the stories in [[TheVerse his Verse]], not even all the stories, just the main ones. He also pursues various {{geek}}y OneOfUs interests in his spare time, including ''TabletopGame/MagicTheGathering'', {{Fan Convention}}s and TabletopGames.

He also heartily embraces NewMedia to the point of providing his own CelebrityBlog, participating extensively in fan forums, releasing several ebook test balloons, and making his own write-your-own-novel PodCast ''Podcast/WritingExcuses'', co-moderated by his friends Howard Tayler, artist and writer of ''Webcomic/SchlockMercenary'', Dan Wells, author of the ''Literature/IAmNotASerialKiller'' horror trilogy, and Mary Robinette Kowal, author of ''Literature/ShadesOfMilkAndHoney'' and numerous short stories.

You can check out his website [[http://www.brandonsanderson.com/ here]] for lots of cool info about his works. Check out fan forum [[http://www.17thshard.com 17th Shard]] for all your Brandon-obsession needs.

!!Original works by Brandon Sanderson

[[index]]
* ''Franchise/TheCosmere''
** ''Literature/{{Elantris}}''
** ''The Hope of Elantris'', a tie-in short story set during the climax of the events from ''Elantris''.
** ''Literature/TheEmperorsSoul'', a standalone novella set on the ''Elantris'' world.
** ''Franchise/{{Mistborn}}''
** ''Literature/MistbornTheOriginalTrilogy''
** ''Literature/TheMistbornAdventures'', a sequel series set 300 years after the first ''Mistborn'' trilogy.
** ''The Eleventh Metal'', a prequel story to ''[[Literature/MistbornTheOriginalTrilogy Mistborn: The Final Empire]]'', detailing Kelsier's Mistborn training. This story is included in the ''Mistborn Adventure Game'' book.
** ''Literature/{{Warbreaker}}'', available [[http://www.brandonsanderson.com/portal/Warbreaker for free]] as a sample ebook on Sanderson's website.
** ''Literature/TheStormlightArchive'' (First instalment, ''The Way of Kings'', released in August 2010)
* The ''Literature/AlcatrazSeries'', notable in that while they're aimed at the Children/YA audience, they still have his signature cool new magic systems, philosophical digressions, and a decidedly snarky sense of humor.
* ''Literature/{{Legion}}'', a novella set in a modern day setting; has been optioned for a TV series based on it.
* ''Literature/TheRithmatist'', a SteamPunk YA novel featuring chalk-based GeometricMagic.
* ''Literature/TheReckonersTrilogy'', a post-apocalyptic YA novel about superpowers that only villains can receive, and the CapeBusters who work to assassinate them.
[[/index]]

!!Short Stories.

There are also a number of short stories available (mostly on his website) for readers to enjoy. These include tie-ins to his larger works as well as stand-alone short stories in both science fiction and fantasy.

* ''Centrifugal'': Written when he was a high school senior for a writing contest, it is one of the first stories he ever wrote.
* ''Defending Elysium'', a standalone SF story.
* ''Firstborn'', a standalone SF short.
* ''I Hate Dragons'': Both the original and the extended version of a story used for one of his ''Podcast/WritingExcuses'' podcasts.


!!Collaborations and Tie-Ins

* The last three volumes of ''Literature/TheWheelOfTime'' -- ''The Gathering Storm'', ''Towers of Midnight'' and ''A Memory of Light'' -- a series previously left unfinished by Robert Jordan when he died.
* ''Infinity Blade: Awakening'' and ''Infinity Blade: Redemption'', {{interquel}}s to the ''Videogame/InfinityBlade'' series; set between the first and second game and second and third game respectively.
* ''Heuristic Algorithm and Reasoning Response Engine'', a short story co-written with Ethen Skarstedt for the PoweredArmor themed ''Armored'' anthology.

!!Tropes common in Brandon Sanderson's works:

* ActionGirl: Several, Vin of Literature/MistbornTheOriginalTrilogy being the most dramatic, although Vivenna of Literature/{{Warbreaker}} is an ActionGirl in training, [[Literature/{{Elantris}} Sarene]] has moments, and Jasnah of Literature/TheStormlightArchive can kick serious ass if sufficiently motivated.
* AfterTheEnd: Used in both ''Literature/{{Elantris}}'' (where it's just the titular city) and ''Literature/MistbornTheOriginalTrilogy'' (where the whole world is post-apocalyptic); from what's been revealed so far, his ''Stormlight Archive'' series looks to have elements of this as well.
* ArcNumber: Four and derivatives (eight, twelve, and especially sixteen). Also ten in ''Literature/TheStormlightArchive'', and a little bit in ''Literature/{{Warbreaker}}''.
* AGodAmI: Used in all his works; he's [[WordOfGod admitted up front]] that the idea of divinity fascinates him.
* AuthorAppeal: Boy, does Sanderson ever love his fantasy cities. Almost all of his Cosmere works take place in or around a particular city or cities, with the notable exception of ''Way of Kings'', where much of the action happens on the battlefield (but there's still a subplot that takes place entirely in the city-state of Kharbranth). He has stated this was a deliberate choice to differentiate himself from Robert Jordan and other fantasy stories of that time which usually had the characters travel the world extensively.
* CharacterDevelopment: No flat characters here; Sanderson makes certain that every POV character and important non-POV characters get their own arc.
* ChekhovsArmoury: Oh lord, yes. Sanderson absolutely loves to use lots and lots of [[ChekhovsGun Chekhov's Guns]].
* DiscOneFinalBoss:
** The character who is initially presented as the BigBad is almost never the ''actual'' BigBad in his works, and they may not even be that villainous, period.
** In ''Literature/{{Elantris}}'', Hrathen looks like the BigBad but is actually an AntiVillain. [[spoiler: The real villain is his treacherous, fanatical DragonInChief, Dilaf.]]
** In ''Literature/MistbornTheOriginalTrilogy'', the Lord Ruler is initially presented as the BigBad [[spoiler: but he's actually only as bad as he is (that is, an oppressive mass-murderer instead of a xenophobic {{Jerkass}}) because the real BigBad, Ruin, has been toying with his mind while TLR's been keeping him imprisoned]].
** In ''Literature/{{Warbreaker}}'', perhaps the most extreme example, God King Susebron is built up as potentially worse than the Lord Ruler [[spoiler: but he's actually a perfectly kind and friendly figurehead. His secretary Bluefingers is the villainous mastermind]].
** In ''Literature/TheStormlightArchive'', the Parshendi appear to be the villains but while we still don't know much about them [[spoiler: apart from their possibly being Voidbringers, the real villain is almost certainly Odium]].
* EverythingsBetterWithPrincesses: It's been observed that he's rather fond of strong female leads of the royal persuasion. [[TheChessmaster Sarene]], [[RebelliousPrincess Siri]], [[WrongGenreSavvy Vivenna]], and [[BadassBookworm Jasnah]] are the most noteworthy.
* EvilOverlord: ''Literature/{{Elantris}}'' uses straight, [[Literature/MistbornTheOriginalTrilogy the Mistborn trilogy]] deconstructs, ''Literature/{{Warbreaker}}'' subverts.
* FourthWallObserver: In ''[[Literature/TheStormlightArchive The Way Of Kings]]'', Hoid states that "I began life as a thought, a concept, words on a page." This ties in with his being a recurring character that helps tie the various book series of the ''Cosmere'' together.
* FunctionalMagic: Sanderson is very fond of inventing new magic systems, giving them clearly defined rules and ensuring they have a logical place in their respective settings. The ''Mistborn'' series, for instance, features three different magic systems, with the most important one, ''allomancy'', working by having the user imbibe certain metals or alloys and then "burning" them to affect their own bodies in esoteric ways.
* GambitPileup: Intricate plotting and scheming is pretty common in all his works, with ''Literature/{{Warbreaker}}'' being the most extreme example. This has lead to the coining of the phrase "Sanderson Avalanche" where he somehow manages to bring all these massive gambits to, generally, satisfying conclusions in a very small space. The last few chapters of a Sanderson book tend to move at breakneck speed. This may have contributed to his selection as the author to untangle ''Literature/TheWheelOfTime''[='s=] notorious KudzuPlot.
* GuileHero: Sanderson is fond of clever characters, and many of his heroes rely as much on their wits as their physical abilities.
* MagicAIsMagicA:
** Sanderson is fond of inventing new magic systems, and is careful to define them clearly and keep their use consistent. He has formulated what he calls [[http://en.wikipedia.org/wiki/Sanderson%27s_First_Law Sanderson's First Law]] to describe the importance of maintaining this trope, and it is defined as follows:
---> "An author's ability to solve conflict satisfactorily with magic is directly proportional to how well the reader understands said magic."
* MagnificentBastard: [[invoked]]Sanderson likes smart characters and charismatic characters, so it's no surprise that there are a number of his who qualify for this trope, usually one per world. Hrathen in ''Elantris'', Kelsier ''and'' the Lord Ruler in ''Mistborn'', Denth in ''Warbreaker'' and Sadeas in ''Way of Kings'' are all solid examples.
* ObfuscatingStupidity: Given the high ratio of Guile Heroes in Sanderson books, it's perhaps unsurprising that this tactic is frequently employed. He's especially fond of having female characters thrust into strange court settings do it, but [[spoiler: King Taravangian]] probably takes the cake for how well he plays ''everybody''.
* OurGodsAreGreater: The Shards of Adonalsium. Each Shard embodies an aspect (Honor, Preservation, Ruin, Odium, Cultivation, etc.) of the now-shattered Adonalsium, and holds a portion of its former power; the Shards also act as the source of the Cosmere's various magic systems. Shards and their holders have significant power to alter reality, but are limited by their aspect in how they can supply their magic. Preservation gifts you magic while Ruin steals magic from another with some fraction of the magic ruined. They are also limited to some extent in what they can do with their magic. Cultivation, who presumably cares about cultivating things for the future, is better at seeing the future than Honor, who cares about honor in the present.
* PerfectlyArrangedMarriage: ''Elantris'' play this one straight. ''Warbreaker'' plays with it somewhat bizarrely: the King technically breaks his agreement by sending ''the wrong daughter'' to marry the foreign king, but then ''she'' turns out to be perfect for him! And in ''Words of Radiance,'' a betrothal is arranged between [[spoiler: Shallan and Adolin,]] and they both think it's a great idea, to the surprise of pretty much everyone, and get along pretty well with each other, despite both of them having a tendency to offend just about everyone else they meet.
* PlayingWithATrope: Sanderson loves taking the typical tropes of HighFantasy and putting unique spins on them. In particular, ''Literature/MistbornTheOriginalTrilogy'' is a GenreDeconstruction of said genre that assumes that the evil overlord won in the past and goes with it from there, while ''Literature/{{Warbreaker}}'' explicitly has reversals of expectations (for both characters and the reader) as a theme, and so deals heavily in {{subver|tedTrope}}sions.
* RealWomenDontWearDresses: Averted -- all of his major female characters are feminine to a greater or lesser degree, and all [[ActionGirl end]] [[GuileHero up]] {{Badass}} [[EverythingsBetterWithPrincesses in their own way]].
* RousseauWasRight: Most major characters in Sanderson's works have sympathetic motivations for their actions, though he'll usually throw in at least one really evil person for variety's sake. He stated in an interview that he doesn't think of any of his novels as having villains, just characters who, for varying reasons, made the wrong decision(s). This is most obvious in ''Literature/{{Warbreaker}}'', whose BigBad and TheDragon are both given sympathetic backstories and motivations, and whose most evil character is essentially hired muscle rather than a villain in his own right. Taking this into account, this just makes one of his [[WordOfGod Annotations]] calling the BigBad of ''Literature/{{Elantris}}'', [[spoiler: Dilaf]] "an evil man" all the more meaningful. However, even that one has a FreudianExcuse.
%%* RoyalsWhoActuallyDoSomething
* {{Troperiffic}}: As the rest of this page shows, Sanderson likes his fantasy tropes. He also likes [[DeconstructedTrope doing]] [[SubvertedTrope things]] to them.
* TheVerse: ''Literature/{{Elantris}}'', ''Franchise/{{Mistborn}}'', ''Literature/TheStormlightArchive,'' ''Literature/{{Warbreaker}}'', and several unpublished novels are in the one universe—Franchise/TheCosmere (individual planets are known as Shardworlds). Much of what is known about the Cosmere comes from WordOfGod, and the hints about it in the books themselves tend to be less than obvious— with one exception, a recurring character called Hoid. Hoid has appeared as a [[Literature/{{Elantris}} beggar]], [[Literature/MistbornTheOriginalTrilogy an informant]], [[Literature/{{Warbreaker}} a storyteller]], and [[Literature/TheStormlightArchive the king's]] [[DeadpanSnarker Wit]]. Hoid's exact importance, motive, and true role is unknown, but he can definitely travel between worlds and knows more about the Cosmere than most other characters. He is, according to the glossary of the third novel of Literature/MistbornTheOriginalTrilogy, "A mystery yet to be solved." It is pretty much confirmed he was there at the shattering of Adonalsium as well, which means he must be thousands of years old. Brandon has confirmed that Hoid uses Shadesmar, an alternate plane of reality also called the cognitive realm, to travel from world to world, and that he has some way of both slowing down time and living longer than a normal human should. He will play a major role in the Stormlight archives, and many more hints were dropped down in the second book.
* WhamEpisode: It's so common for the last few chapters of every book to be one Wham after another that it's earned a FanNickname: the "Sanderson Avalanche".
* WordOfGod: Sanderson is very good about interacting with his fans, and his website is chock full of interesting tidbits and trivia about current and upcoming books. He churns out annotations for each book where he comments on the writing process behind each chapter, and tends to drop pieces of lore or character traits that just didn't make the final cut or that weren't terribly obvious.
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[[folder: Short Story tropes]]

!!Centrifugal

%%* BestServedCold
%%* GeneticEngineeringIsTheNewNuke
%%* ThanatosGambit

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!!Defending Elysium

* AlmightyJanitor: All light speed communication is handled exclusively by a phone company, without anyone else on Earth knowing how it is done.
* BrokenPedestal: At the end of the story.
%%* GrandTheftMe
* HandicappedBadass: Jason Write is completely blind but definitely not someone you should mess with.
* HiddenElfVillage: Inverted: the galaxy at large is the elf village and our solar system is kept isolated so we don't wreck it. (Only the Phone Company knows this reason).
* HumansAreSuperior: Played with. Human technology is far in advance of all other races but it is our reliance on technology that is keeping us from being truly civilized. To keep the alien races safe from us the Phone Company has suppressed this information, letting humanity as a whole believe that alien technology is superior and that we are not ready for it yet. [[spoiler:In the end however, it is revealed that the alien races are not so morally superior to our own after all.]]
* {{Intangibility}}: [[spoiler:Jason teleports himself right up to Edmund with his hand phased into his chest then crushes his heart and phases his hand out again.]]
* PsychicPowers: MindOverMatter and [[spoiler:TeleportersAndTransporters]], but not {{Telepathy}}.

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!!Firstborn

%%* AloofBigBrother
%%* CainAndAbel
%%* [[spoiler:DrivenToSuicide]]
%%* PoorCommunicationKills: Deliberately invoked.
%%* TomatoInTheMirror
%%* [[spoiler:[[YoungestChildWins Younger Clone Wins]]]]

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!!I Hate Dragons

* BlessedWithSuck: The protagonist, Skip, has the magical talent (or ‘knack’) of smelling incredibly delicious to dragons. He also has the far less dangerous, yet pretty useless, talent of hearing the punctuation and spelling in a spoken sentence.
* ItWillNeverCatchOn: Skip wants to use his second talent to write a book defining the correct spelling of words.
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!!The Hope Of Elantris

* BigDamnHeroes: [[spoiler:Dashe is returned to consciousness by the restoration of Elantris, and saves Marisse from dying.]]
* FandomNod: The character Marisse is named for a student of Sanderson's then-future wife as thanks for her incredibly in-depth ''Dragonology'' style book about ''Literature/{{Elantris}}''.
* {{Flashback}}: The majority of the story is told as one describing what Ashe was doing for the majority of the climax of ''Literature/{{Elantris}}''.
* FramingDevice: The entire thing, barring the very beginning and end, are Ashe's story in most of the climax of the main novel, told from Marisse's point of view.
* HeroicSacrifice: [[spoiler:Dashe is briefly turned to a Hoed in pain after giving himself to give Marisse and the children time to escape the massacre of Elantris.]]
* InfantImmortality: In order to balance out [[spoiler:Karata's HeroicSacrifice]], Sanderson opted to have all of the children saved in Elantris survive the end of the book.
* JustInTime: [[spoiler:Elantris is restored just before Marisse is turned Hoed. Therefore...]]
* LodgedBladeRecycling: Justified. [[spoiler:Dashe, having been impaled with a sword, was restored and healed completely by the restoration of Elantris. He takes the sword that is presumably on the ground at that point to kill Marisse's assailant.]]
* POVSequel: The story takes place around the time of [[spoiler:the invasion of Arelon]].
* WhatCouldHaveBeen: This part of the story was nearly in the novel itself, albeit without Marisse's inclusion and told from Dashe's point of view instead at the time of the {{flashback}}.
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!!The Eleventh Metal

* ColdBloodedTorture: Lord Shezler inflict this upon his Skaa in an attempt to make them Snap so he can test new metals on them.
* HeroicBSOD: Kelsier has been feeling increasingly lost, despite becoming a mistborn, out of grief for Mare and because he does not know what to do or who he is anymore.
--> He didn't know what to do. He hated that. He'd always known what to do. But now...
* HesBack: At the end of the story he has the epiphany he needs and his focus returns.
--> "Anyone can die, Anyone."
* SuperHeroOrigin: Where Kelsier first starts to become the hero known as The Survivor of Hathsin.
%%* TrainingFromHell:
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!!Heuristic Algorithm and Reasoning Response Engine

* BolivianArmyEnding: The story ends with Karrin cutting open H.A.R.R.E. desperately trying to rescue Karith. It's left unclear whether he survived his wounds or not.
* CombiningMecha: Inverted. The mecha's of the story start off combined with their air support in order to enter battle from orbit but have to separate before they can actually fight themselves. The agile airships also require the mechas as heatshields to be able to withstand re-entry.
* GrewBeyondTheirProgramming: Karith's personality starts to rub off on HARRE's programming. [[spoiler: Despite orders and programming to the contrary HARRE chooses to continue his pilot's heroic LastStand instead of attempting to save his life by returning to base.]]
* InitialismTitle: Inverted. The title reveals what the acronym HARRE actually stands for.
* ReassignmentBackfire: Karith has just transferred from an elite RGK first-strike unit to a much less dangerous advisory role to keep himself safe for his wife and new baby. Then he and Karrin drop in on a boiler infestation that proves to be several years ahead of where it should be on the development tree.
* YouShallNotPass: Karith's plan is to throw himself at the Boiler army and inflict as much damage as he can to slow their advance into civilian areas.
----

!!Sixth of the Dusk

* AlienNonInterferenceClause: The Ones Above, spacefaring humans, are not allowed to interfere with the primitive humans of Dusk's world, not even to trade some of their technology. It's compared to adults refusing to trade with children; no matter how clever the child is, it's still exploitative. [[spoiler:However, there's a loophole: They leave behind some of their technology where the primitives can find it, in the hopes that they will advance too quickly, and the Ones Above will be able to legally trade with them before they're actually ready]].
* DeathWorld: The islands, especially the Father island, Patji. Every single animal is lethal, violently defensive of its territory, and most of the times psychic. Even the tiniest insects can kill with just one bite, and the plants are only slightly better. Most of them can't actually kill you, but they tend to hide insects that can (and some of them can kill you).
* HeKnowsTooMuch: Dusk decides this is why Patji is trying so hard to kill him, even when he's trying to drive intruders from the island. [[spoiler:He knows the secret of the island's heart, the fact that every Aviar must migrate here and eat a special fruit filled with worms. Otherwise, they cannot grant a talent]].
* PsychicPowers: Pretty much everything, including most predators, are psychic on the islands. The only defense are the Aviar, psychic birds that humans can tame. They grant a single talent, unique to each species, and are invaluable for shielding minds against psychic detection.


[[/folder]]
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