%% Zero Context Examples are prohibited. Before un-commenting an entry, please provide context for how it's used in the work. %%

'''SPOILERS BELOW.''' You have been warned.

Please note that this page covers all of the media in the franchise, not just the games, as all of it is officially part of the universe.


[[folder: Humans]]
!Christopher "Maverick" Blair
This list is alphabetical, but it's appropriate that Blair be its first entry, as he is the PlayerCharacter for most of the franchise's entries and one of its most central figures overall. Heroic, earnest and [[HelloInsertNameHere originally nameless]], he was portrayed by Freddie Prinze Jr. in TheMovie, and by MarkHamill in the later games and the animated series.

* TheAce: The most famous ace in Confederation history, responsible for ultimately ending the Kilrathi war.
* CallToAgriculture: Blair retired to become a farmer after ''Wing Commander III''. He wasn't much good at it, however, and couldn't turn down the call to return to active duty in the next game.
* ColonelBadass: In ''Wing Commander III'' and ''Wing Commander IV''.
* CustomUniform: In ''Wing Commander III'' and ''Wing Commander IV'', Blair has his last name on the name tag on his uniform, while all other pilots have their callsign on the name tag.
* DrowningMySorrows: in ''Wing Commander III'', after the death of [[spoiler:Vaquero]].
* EnsignNewbie: In the first game, as well as in ''WesternAnimation/WingCommanderAcademy''.
* FourStarBadass: Upgraded from ColonelBadass to this in ''Prophecy'', where he even flies a mission on your wing [[spoiler:before getting captured by the Nephilim]].
* GotVolunteered: Spirit of all people does this during a rescue mission briefing.
* KnightInSourArmor: In the second game, he's fairly bitter about his career being ruined because no one believed him, but is still willing to take risks and defy orders to do the right thing.
* IHaveManyNames: Bluehair, [[CanonName Blair]], "[[MyGreatestFailure The Coward of the K'tithrak Mang]]," "[[WorthyOpponent The Heart of the Tiger]]," "[[TheHero The Savior of the Confederation]]," "[[LampshadeHanging The guy from Star Wars]]"...
* LeeroyJenkins: For someone whose callsign of "Maverick" is an IronicNickname, he's not always "by the book.:
** In ''Wing Commander II'', he disobeys orders to rescue Stingray and to attack the Kilrathi starbase at the end.
** From ''Wing Commander III'':
*** After failing to defend the ''Behemoth'', Prince Thrakhath appears and taunts Blair with a video of the violent death of his LoveInterest, and challenges him to a personal duel. The player can choose to ignore the challenge and land before the ''Victory'' jumps out of the system that Confed is abandoning, or accept the challenge and become TrappedBehindEnemyLines, even if he succeeds in killing Thrakhath.
*** When TheMole flees the ''Victory'' to spill Confed's plans to the Kilrathi, Blair can go out and give chase, but this indirectly leads to Vaquero's death. (As per the {{novelization}}, this is the canon path.)
* LegallyDead: In ''Prophecy'', Blair is lost when the Nephilim wormhole gate he's seeking to shut down collapses, leaving his fate uncertain. In the sequel ''Secret Ops'', background fiction for the game says that he was declared legally dead.
* MilitaryMaverick: "Maverick" is an IronicNickname, as WordOfGod claims he got his call sign as a sarcastic reference to his by-the-book flying style. However, on occasion he has fit the trope in a non-ironic sense.
* TragicMonster: Depending on when you defect from Confed, in ''Wing Commander IV''.
* VitriolicBestBuds: With Maniac, eventually.
* YouAreInCommandNow: In ''Wing Commander IV'', Blair is given command of the ''Intrepid'' when Eisen departs for Earth. Subverted in the {{novelization}}, in that a Navy lieutenant is the one to actually give the exact commands to carry out Blair's orders, but is too junior to be made Captain himself. However, Blair was already the CAG by Wing Commander 3, and was shown to have some command-experience from ''WesternAnimation/WingCommanderAcademy'' so he wasn't quite as ill-prepared for command as is typical for this trope.
* YouGottaHaveBlueHair: As a result of the limited color palette available to VGA displays of the time the first game came out, the PlayerCharacter was given blue hair. When the series went to [[FullMotionVideo FMV]], this resulted in the last name of the character becoming "Blair".

!Jason "Bear" Bondarevski
Originally appearing in an ExpansionPack to ''Wing Commander II'', Bondarevski was adopted by author William Forstchen as the main character of his ExpandedUniverse novels. Bear, like Blair, eventually reaches flag rank and helps to strike a number of devastating blows against the Kilrathi war machine.

* AscendedExtra: He went from a character in a minor subplot in ''Wing Commander II'' to becoming a major character in the novels.
* ArtificialLimbs: The ''Wing Commander IV'' {{novelization}} states he lost an arm during the conclusion of the Kilrathi War, which was replaced with a cybernetic substitute. As noted below, later he's offered an UnusualUserInterface, but declines.
* RunningGag: His name. Many attempt to say it, most botch it badly.
* UnusualUserInterface: In the novel ''False Colors'', he's offered the chance to have his cybernetic replacement arm (mentioned above) wired so he's directly connected to his fighter's controls. He declines the offer.

!Grayson Burroughs
A mercenary out on the fringes of Confederation society, and thanks to an alien artifact a player in the Gemini Sector, in ''Privateer'' and its add-on ''Righteous Fire''.

* LittleHeroBigWar: In the middle of a multi-decade war spanning a significant portion of the galaxy, his adventures in the Gemini Sector are pretty much irrelevant outside of the sector.

!Lance Casey
The new PlayerCharacter in ''Prophecy'' and an {{Expy}} to Blair, Casey is the son of a legendary ace from the Kilrathi war. Portrayed by Stephen Petrarca.

* TheAce: Casey eventually becomes every bit as good as his father was, perhaps even better.
* DeadGuyJunior: The second coming of Iceman.
* EnsignNewbie: How he starts in Prophecy.
* RightBehindMe: He starts bad-mouthing Commodore Blair, who inevitably appears. After being made aware of Blair's presence, he goes into full "recruit greeting a senior officer" mode.
-->'''Casey''': "I must have heard ''everything'' about Blair." (lists off Blair's famous achievements, then pauses when he sees his audience stand at attention) "[[OhCrap Except that he was onboard]] the ''Midway''..." (muttered)
* SomeoneToRememberHimBy: was the "someone" in this case. [[AllThereInTheManual The strategy guide]] gives the impression of a [[AltarTheSpeed hastily-arranged wedding]], which was just as well--Iceman still died before Lance was born.

!Michael "Iceman" Casey
A wingman from the first game, Casey was killed in action not long after his son Lance was born. He was a ''very'' good pilot: generally, you'd fly four or five missions with each wingman, with the best ones saved for the late-game adventures. Iceman was second-to-last.

* {{Badass}}: The other pilots are in awe and sometimes a little afraid of him, and Colonel Halcyon gets disappointed if he returns from a mission with no kills.
* ClintSquint: His default expression.
* DangerDeadpan: Iceman is described in the manual for the first game as being the [[AddedAlliterativeAppeal calm, cool, collected]] pilot, and the one on top of the scoreboard when you start the game. A fellow pilot notes that everyone else shouts in combat, but you sometimes have to strain to hear Iceman, because he's pretty much ''whispering'' in terse, two-or-three-word sentences.
* DroppedABridgeOnHim: Died when Kilrathi stealth fighters attacked the Tiger's Claw. He was captured... and Kilrathi don't take prisoners.
* NervesOfSteel: Much like his Topgun counterpart.
* TheQuietOne: Stoic, but personable.
* TookALevelInBadass: Iceman was deemed an average combat pilot at best before his family was killed by Kilrathi. After that, his main purpose in life became to be the best killing machine in the cockpit he could.

!Winston "Vagabond" Chang
A Chinese pilot from the third and fourth games with a DarkAndTroubledPast, Vagabond has seen more of the universe than he necessarily wished to.

* DemotedToExtra: In the fourth game's novel.
* KilledOffForReal: Tragic considering he survived the hellstorm of the Kilrathi war.
* ProfessionalGambler: The Victory's local card shark.

!Zachary "Jazz" Colson
A pilot introduced in the original game's first expansion pack, Colson is more notable for being TheMole, the first perpetrator of the "secret defector" subplot which the franchise seemed to love.

* BatmanGambit: His aim was to kill the pilots of the Tiger Claw. Spirit was one of the pilots. He attempts to blackmail her into not attacking a space station her fiancée was held hostage on. [[TakingYouWithMe Her solution,]] for anyone who knew her, would have been a ForegoneConclusion.
* DramaticSpaceDrifting: In the winning ending of ''Wing Commander II: Special Operations 2'', his empty helmet is shown floating in space.
* {{Frameup}}: He destroyed evidence to make Blair get blamed for the destruction of the ''Tiger's Claw''.
* FailureToSaveMurder: See below, to the point where he ''collaborates with the people responsible for the incident they failed to save his brother from''.
* FreudianExcuse: He blames his brother being killed at Goddard on the ''Tiger's Claw'' being delayed from responding to the colony's distress signal by an attack on a Kilrathi transport. Vengeance of the Kilrathi portrayed him as working with the Kilrathi to get his revenge on the crew of the Claw, however Special Operations 2 suggests he is a full blown collaborator without needing revenge for motivation.
* LesCollaborateurs: With the Kilrathi.
* TheMole: He's a member of the Mandarin faction.
* SmugSnake: For sheer irritating smugness he gives [[Series/BabylonFive Mr. Morden]] a run for his money. Even in the ''Secret Missions'' expansion to the first game, before he does anything actually evil, he has a smug, douchey smirk on his face all the time.

!Rachel Coriolis
A technician in the third and fifth games who leads the ground crews that service fighter craft. Played by renowned porn star Ginger Lynn Allen in her first "dramatic" role.

* DoubleEntendre: Most of her dialogue with Blair is laden with these; the RealitySubtext was likely deliberate.
* GenkiGirl: She's extremely happy and outgoing during the events of ''Wing Commander III'', far more than one would expect.
* MsFanservice: Actually averted, despite the obvious temptation. She has a GirlNextDoor appeal in the third game, but it's not overtly sexualized.
* WrenchWench: Even being the chief mechanic aboard the ''Victory'', which could easily be primarily a desk job, she has no problem with getting her hands dirty working on equipment.

!Jeanette "Angel" Devereaux
Originally introduced as a studious, somewhat nerdy Francophone Belgian in the first game, Angel was promoted ahead of Blair, serving as his squadron commander when Blair is assigned to the ''Claw'' as per TheMovie. In between the second and third she serves under him in a different fashion. Played by Saffron Burrows in the movie, and Yolanda Jilot in ''Wing Commander III''.

* CharacterDeath: She dies as soon as she's introduced in ''Wing Commander III'', although the player doesn't learn of her death until much later, and this sets up the last mission as being one for revenge.
* ColonelBadass: Her eventual rank.
* DamselOutOfDistress: Jazz gets an elbow to the face for trying to hold her hostage at gunpoint during the events of ''Wing Commander II'' and its add-ons, and even stands up to the Kilrathi when captured in ''Wing Commander III''.
* GratuitousFrench: Frequently in combat.
* IAmVeryBritish: In the movie.
* PromotedToLoveInterest: Starting in ''Wing Commander II'', she goes from just another pilot to Blair's lover.
* ReasonableAuthorityFigure: in the second game.
* RightInFrontOfMe: From the movie: "I'm Commander Devereaux, Lieutenant. Your wing commander."
* ThatsAnOrder: She uses several versions of the trope phrase in the movie.

!Captain William Eisen
TheCaptain of the TCS ''Victory'' and then of the ''Lexington'', the carriers out of which the third and fourth games take place, Eisen is a no-nonsense captain who treats Blair with respect (but is not above [[WhatTheHellHero chewing him out]] if he screws up royally, or ejects unnecessarially). In the fourth game he defects to the Union of Border Worlds, convincing several of his best pilots to do the same, and is eventually elected captain of ''their'' carrier, the ''Intrepid''.

* RealLifeWritesThePlot: probably would've shown up in ''Prophecy'', but Jason Bernard passed away in '96. His final film, JimCarrey's ''Film/LiarLiar'', is dedicated to him, and ''Prophecy'' has a carrier in his honor as well as the RealLife Barnard's Star renamed on the galaxy map that shipped with some versions of ''Prophecy'' to "Bernard's Star".
* ReasonableAuthorityFigure: Especially compared to when Admiral Tolwyn was commanding the ''Victory'', he's almost a model of reasonableness, willing to listen to others if they have something important to discuss.
* WhatTheHellHero: will do this to Blair if necessary, particularly if the player's starting wingman choices all focus on Hobbes, and if you chase down TheMole later in ''Wing Commander III'', [[spoiler:resulting in Vaquero's death.]]
* YouAreInCommandNow: leaves the ''Intrepid'' for further espionage later in the game. The novelization elaborates that Blair is assigned a Navy Lieutenant to [[TheManBehindTheMan whisper in his ear]]; that character is captain in all but rank.

!Peter Halcyon
The Commander Air Group of the ''Tiger's Claw''.

* CustomUniform: His uniform is a different color from all the other Confed personnel in the first game and he has a hat while everyone else does not. (Ironically, it's very similar to the uniforms everyone would start wearing in ''Wing III''.)
* ThePiratesWhoDontDoAnything: Although, as per the ''Wing Commander III'' {{novelization}}, commanders of carrier wings aren't required to fly missions, the briefings, debriefings, and the odd ceremony (medals or funerals) are the ''only'' things the player ever sees Colonel Halcyon do.
* ReasonableAuthorityFigure: What we see of him shows that he's not a screaming martinet or otherwise a {{jerkass}}.

!Mitchell "Vaquero" Lopez
A music-minded pilot from the third game who dreams of opening a cantina when he retires. Played by Julian Reyes.

* GratuitousSpanish

!Jacob "Hawk" Manley
A pilot from the fourth and fifth games. In the fourth, he's a retired Confed colonel who has taken up arms with the Border Worlds, becoming one of Blair's most trusted wingmen and providing a war-minded [[TheSpock Spock]] to the [[TheMcCoy McCoy]] of Tamara "Panther" Farnsworth. He returns in much the same vein in ''Prophecy'', being one of several {{Mentors}} to Casey.

* ColonelBadass: And every bit as good as his reputation suggests.
* HairTriggerTemper: It doesn't take much to set him off - though most of what triggers him is Maniac, who seems to make an art out of annoying other people.
* ShellShockedVeteran: He's been fighting a ''long'' time, and unable to accept the idea of peace with the Kilrathi.
* WellIntentionedExtremist: Usually prefers that his laser cannons and missiles do the talking, even if it might mean risking lives in order ensure the success of their cause.

!Todd "Maniac" Marshall
One of the first wingmen you fly with in ''Wing Commander I''. He's Blair's rival from the Academy, scoring second in their graduating class, and is also something of a {{Foil}}, the [[RedOniBlueOni Red Oni]] to our Bluehair. Played by Tom Wilson in the later games and animated show, and Matthew Lillard in the movie.

* TheAce: He's almost as good as his BoisterousBruiser ego says he is (while serving up a [[LargeHam large slice of ham]], particularly when Tom Wilson steps into the role in ''Wing Commander III''). Maniac has the 14th highest kill score in the entire Kilrathi War, behind Blair's 11th Place spot. All the other pilots in the Top 20 are dead. However, he's next to useless when you fly with him, almost never follows orders and runs away at the earliest opportunity. He's quite the match when he challenges Blair to a duel in ''Wing Commander IV'', though.
* BornLucky: How Maniac has managed to survive for so long, according to Blair. He goes on to tell Catscratch that "there's one on every ship, but only one".
* BoisterousBruiser: Especially in ''Prophecy'' where he doubles as a SergeantRock with a [[LargeHam big slice of ham in his jaws at all times]].
* GloryHound: Generally with realistic consequences.
* GuileHero: one of his most fabled exploits was in coming across two Kilrathi destroyers whilst flying a [[FragileSpeedster dinky little patrol fighter]]. Through judicious taunts and dazzling flying alone, he was able to convince the two ships to ''[[RammingAlwaysWorks smash into each other]]'', with all hands lost. The ''Claw Marks'' manual that came with the first game says it's suspected he just managed it out of pure dumb luck, and was sleeping while autopilot was flying his fighter.
* HiddenDepths: He's genuinely rattled by [[spoiler: Vagabound's]] death, and surprisingly points out that certain actions that you can take in ''Wing Commander IV'' might not be entirely moral.
* HotBlooded: "Ramming speed!!"
* JerkWithAHeartOfGold: He starts out as a plain-old {{Jerkass}}, but does slowly warm up in the later games, particularly once the series went to live action and Tom Wilson took over the role. However, it isn't until in the second half of ''Prophecy'' where he really developed his character by forging a friendly relationship with the protagonist after the latter became a more than competent pilot.
* LeeroyJenkins: He's uncontrollable in combat, and will charge a fully defended cruiser with all flack guns firing with ten bandits on his six and won't stop until they, or he, are dead. The only time he obeys any orders other than "break and attack" is in the final mission set of ''Wing Commander III''.
* LimitedAdvancementOpportunities: Maniac just can't seem to get and stay past Major. Mostly it's his own fault, though, thanks to his LeeroyJenkins behavior and general {{jerkass}}ishness.
* MilitaryMaverick: He's a Film/DirtyHarry-style {{Deconstruction}}, with similar fatality rates among his wingmen and dazzled worshipers. He's so irresponsible he never keeps any promotions past Major.
* RightBehindMe: Maniac falls for this in ''Wing Commander III'' in a discussion with Flint, going off at first Flash and then Blair, not realizing Blair is right behind him.
-->'''Maniac''': The Colonel is a spineless...\\
'''Blair''': I wouldn't finish that sentence if I were you, ''Major.''
* SmallNameBigEgo: Downplayed. His legend ''is'' real... but he certainly doesn't have a modest personality.
* SuicidalOverconfidence: He tends to get killed a lot for blindly charging at the enemy in the original game. Once he gets PlotArmor, this becomes a justified trope: he's ''just that good''. The problem, again, is that nobody else is.
%% * TheFriendNobodyLikes
* VitriolicBestBuds: With Blair, eventually.
* WorthyOpponent: Maniac sees himself as this to Blair. To his credit, while he's obsessed with one-upping Blair, he absolutely insists that it must happen in a completely fair fight.

!Janet "Sparks" [=McCullough=]
Introduced in the second game in the same role Rachel was later given in ''Wing Commander III'', she eventually transferred to the ExpandedUniverse novelizations along with Bondarevski.

* AscendedExtra: After only a brief showing in the games, she becomes significant character in the non-{{novelization}} novels.
* EveryoneCallsHimBarkeep: Her name is mentioned in dialog, but much of the time she was addressed by her nickname.
* OfficialCouple: she and Bear.
* ShipperOnDeck: For Blair and Angel.
* WrenchWench: Her job aboard the carriers she serves upon is to maintain the spacecraft launching from their decks.

!Simon "[=McGoo=]" [=LeDuke=]
* NerdGlasses: In the Wing Commander CollectibleCardGame, [[http://ccg.jetlag.us/main.php?g2_itemId=2602&g2_imageViewsIndex=1 his character card]] shows him wearing a pair of these.

!Etienne "Doomsday" Montclair
The callsign says it all. A Maori pilot with distinctive facial tattoos, he transfers to the ''Tarawa'' with Jason Bondarevski.

* DoomyDoomsOfDoom: Pretty much everything he says is pessimistic, predicting death and destruction.
-->'''Doomsday:''' Now all we need is Maniac, so we can all die together.\\
'''Spirit:''' What an uplifting sentiment.
* TheEeyore: Almost every comm message he ever sends you is about his impending death. ("Yay, we killed everyone. I bet I'm going to die now.")
* {{Irony}}: He is one of the few pilots from the original game to survive the war, and ''still'' flying combat missions (as a mercenary) in ''Arena'', set in 2701.

!Elizabeth "Shadow" Norwood
At the beginning of the second game, Blair is court-martialled for allowing the ''Tiger's Claw'' to be destroyed and ReassignedToAntarctica, if by "Antarctica" we mean "The Coast Guard {{IN SPACE}}," where he is expected to live out his career in obscurity and shame. Shadow is one of the few friends he makes there.

* ForgottenFallenFriend: One would think Blair would remember one of his only post-''Claw'' friends a bit more.
* PlotlineDeath: Her death to a pair of Kilrathi fighters occurs in a cutscene, with the player not being able to affect the outcome.
* {{Retirony}}: Killed shortly before she was set to go home.

A pilot whose official name is never established, he serves Admiral Tolwyn and is a member of the [=GenSelect=] program. Played by Robert Rusler.

* ArtificialHuman: As part of the Genetic Enhancement Program, his base genome was modified with a genetic template composed of some of the finest pilots in the Confederation.
* BloodKnight: He was literally bred for war, and gleefully participates in some of the most heinous atrocities of ''Wing Commander IV''
* TheDragon: In ''The Price of Freedom'', to Admiral Tolwyn.
* KnifeNut: One of his defining traits outside the cockpit is his love for a unique two-blade knife.
* MasterRace: Between genetically modified as the ultimate warrior and being brought up with the propaganda by the project, he believes himself and his fellow Genetic Enhancement Program members to be superior to un-modified humanity.
* OnlyKnownByTheirNickname: His record was blanked by Confed, and the only person who recognized him by his [[ExplosivePropulsion Mine shockwave riding trick]] couldn't remember his real name, so his callsign of "Seether" is the only identifier.
* PuttingOnTheReich: His uniform is not subtle.
* YouHaveFailedMe: Pulls this [[KnifeNut at the point of a combat knife]] [[spoiler:on Captain Paulsen.]]
* SmugSnake: For all his talk about being superior and his zero tolerance to failure, he falls rather quickly in battle (probably because he doesn't have the advantage of technology anymore).

!Ian "Hunter" St. John
A "loose cannon" on the decks of the ''Claw'', Hunter is the final wingman of the first game. He also figures a couple of the ExpandedUniverse novels.

* BackFortheDead: ''Fleet Action''
* LeeroyJenkins: Hunter obeys orders. Sometimes. When he feels like it. Which is not very often.
* LandDownUnder: Name an Australian slang cliche, and Hunter has most likely said it at least once.
* MilitaryMaverick: His saving the ''Tiger's Claw'' in ''Freedom Flight'' was because he had snuck aboard a captured Kilrathi fighter for a joyride.
* OralFixation: He's almost always depicted with a cigar in his mouth.
* YoungerThanTheyLook: The manual says he's in his late twenties. His sprite looks around forty.

!Robert "Pliers" Sykes
Another spaceplane-maintainer, this time working for the Border Worlds. He's grandfatherly and channels a little bit of the inventive spirit.

* EveryoneCallsHimBarkeep: His name is mentioned in dialog, but it was used only once, the rest of the time he was addressed by his nickname.
* PercussiveMaintenance: When he first finds a flash pak (a mine that cooks any ship from the inside out) he tries to work out what it is by dropping it on the ground, before resigning himself to actual work when it doesn't go bang.
* OralFixation: Rarely seen without a wad of dip (chewing tobacco) in his mouth, especially in the {{novelization}}. This presents some difficulty to him while he's aboard the TCS ''Princeton'', as he couldn't indulge in his normal habit of spitting out tobacco juice onto the deck without messing up the nice clean carrier.

!James "Paladin" Taggart
Another franchise-long mainstay, Paladin is a pilot on the ''Claw'' who later transfers into Black Ops, particularly helping set up the Temblor Project which helps end the war. From the fourth game onward, he's been elected as a Senator.

* CoolOldGuy: He was in his 50s when he was a pilot in the very first Wing Commander.
* BadassGrandpa: Paladin is a skilled and tactical pilot. When he retires, his Temblor bomb project is ultimately responsible for winning the war with the Kilrathi.
* EyepatchOfPower: In ''Super Wing Commander'', released for the {{Macintosh}} and ThreeDO, Paladin has an eye patch. However, given his displayed abilities in the game, one might question how much "power" there actually is in that scrap of cloth. "Ach! He caught me with me kilt down!", indeed.
* OldSoldier: Played to the hilt.
* TeamDad: pilots have jokingly called him "Mother Hen".
* VitriolicBestBuds: He's this to Hobbes, in ''Wing Commander II''.

!Mariko "Spirit" Tanaka
A quiet Japanese woman aboard the ''Claw'', Spirit is one of Blair's oldest friends, staying loyal to him even after his court-martial.

* BilingualBonus: Spirit's last words to Blair, before her HeroicSacrifice. It's not, however, much of a bonus since your character translates it for you during the mission debriefing.
* ColonelBadass: A Lieutenant Colonel, but has enough badass to qualify.
* GoodIsNotSoft: Probably the nicest character in all seven or eight games, but pragmatic to the point where she goes TakingYouWithMe ''on her fiance'', who was a prisoner for ten years and may or may not have been on the space station she blew up.
* GoodIsNotNice: In the novel ''Freedom Flight'' she gets rather upset when a pilot under her command disobeys orders, and blames herself when he gets himself killed. Hunter tries to put things in perspective.
-->[[LeeroyJenkins "He tried for glory and caught ordanance."]]
* GotVolunteered: She pulls this on Maverick when told of a Confed ship that needs rescuing. It kind of backfires when it turns out to be a captured Confed ship that lures would be rescuers into a trap.
* GratuitousJapanese: In the first game, she used more than a few Japanese phrases. Later showings toned this down, however.
* HeroicSacrifice: {{Lampshaded}} in ''The Secret Missions'', but averted ("Anything I sacrifice today will bear fur and whiskers"). Then in ''Wing Commander II'' when her bomber is crippled...guess.
* IHaveYourWife: Or, in her case, her fiancé. The Kilrathi managed to capture him, and try to use him to secure her cooperation. [[TakingYouWithMe Her reaction was counted on.]]
* NationalStereotypes: See UsefulNotes/JapaneseHonorifics. She gets called out on giving her life against the Kilrathi but she subverts the trope. Later played straight below in the IHaveYourWife example.
* PoirotSpeak: Her dialogue is ''painfully'' stereotypical in the first game. Fortunately they fixed this in ''Wing Commander II''.
* RammingAlwaysWorks: Heaven's Gate is a heavily armored space station that Confed thinks will stand up even to bombers. Spirit has a rather unorthodox, TearJerker, but effective solution, given that her ship is too damaged to survive a return to base, thanks to sabotage by Jazz.
* RoaringRampageOfRevenge: She'll mention having fantasies of this after her fiance is taken. It doesn't quite happen.
* StuffedIntoTheFridge: In ''Wing Commander II'', she makes a HeroicSacrifice when her fighter is damaged and rather than eject, she kamikazes into the Heaven's Gate station. Her death is not brought up afterward, except in a passing reference by Jazz, who wanted revenge on the ''Tiger's Claw'' crew for the death of his brother, and her death seems to exist to facilitate Maverick and Angel getting together.
* TakingYouWithMe: See above.
* YamatoNadeshiko: If her showing up in the second game wearing a kimono didn't clue you in, she's very traditional, adopts the Samurai belief and acts quiet and reserved. By now however you might guess she's no wilting flower, [[SilkHidingSteel unless it were made from tempered steel.]]

!Geoffrey Tolwyn
First introduced in ''Wing Commander II'' as a toxic combination of ObstructiveBureaucrat and InsaneAdmiral, Tolwyn appears to have something of a vendetta against Blair, believing wholeheartedly in the cowardist propaganda spread against him and resenting the need to take Blair aboard his flagship, the ''Concordia''. Then the third game rolled around and Creator/MalcolmMcDowell stepped into the role...

* ANaziByAnyOtherName: He seeks to weed out humans who are not fit to fight through horrendous means and seeks dominance over the Border Worlds and the Kilrathi. Yep, [[UsefulNotes/AdolfHitler that sounds familiar]].
* EvilutionaryBiologist: In ''Wing Commander IV'', he orders the creation of a bioweapon designed to weed out "weak genetic stock".
* FallenHero: In his heydey, Tolwyn was undoubtedly one of the fleet's best pilots and commanders.
* FourStarBadass: In episode 6 of ''WesternAnimation/WingCommanderAcademy'', he runs a blockade by playing chicken with a Kilrathi ship, and again in episode 8 he makes a [[WarriorPoet badass quote]] before climbing into a fighter himself.
* GeneralRipper: He was a Space Marshall for all of five minutes, above even admiral, where some of his actions at the lower rank included genetic profiling and eradication of anyone who did not fit his mold through bioweapons.
* HeWhoFightsMonsters: The near-destruction of humanity during the Kilrathi War led him to conclude that Humanity must evolve into a warrior race via the horrific culling of the weak and near-constant warfare.
* InsaneAdmiral: While it was less pronounced in ''II'' and ''III'', ''IV'' shows him clearly into this territory.
* JerkAss: So much that he makes you miss the days of being with Colonel Halcyon back in Tiger's Claw.
* KnightTemplar: Above all, he ultimately wants to save the human race. What [[InferredHolocaust he]] [[EvilutionaryBiologist will]] [[MoralEventHorizon to]] [[KillEmAll do]] [[FamilyUnfriendlyDeath so]] make him almost as great a threat to humanity as the Kilrathi were. Almost.
* MilitaryMaverick: He is described as tactically brilliant but untrustworthy, too intent on fighting his own war to make a truly effective tool of Confed.
* NarrativeProfanityFilter: In the novel ''Fleet Action'', when the [[CatFolk Kilrathi]] Baron Jugaka demanded humanity's surrender, Admiral Tolwyn said, "Direct your inquiry to President Quinson. I'm sure he will tell you to go perform a certain impossible anatomical act." When the baron specified he wanted the fleet's surrender, Tolwyn "replied with what he assumed the President would have said."
* TheSocialDarwinist: Becomes a Type 3 version of this in ''IV''.
* VeteranInstructor: Tolwyn is assigned to provide final training for the eponymous academy's students, in ''WesternAnimation/WingCommanderAcademy'', due to his being ReassignedToAntarctica.
* WeHaveBecomeComplacent: Almost verbatim during the endgame of ''IV'' [[spoiler: when you choose the right dialogues.]]
* WellIntentionedExtremist: in ''Wing Commander IV'', albeit zigzagged between the game and the novelization. The game makes it clear that Tolwyn crossed the MoralEventHorizon, but the novel has characters wondering (after his death, to boot) if the ends didn't justify the means.

!Kevin "Lone Wolf" Tolwyn
The nephew of the famous admiral, Tolwyn is a novel-only character (though they flirted with the idea of including him in one of the games). He starts out pretty much a SpoiledBrat, but after a bit of BreakTheHaughty (and surviving one of the toughest missions in the war) he matures into a capable and outstanding pilot.

* AcePilot: One of the better pilots in the stories he participates in, maturing into an all-around excellent servicemember.
* GloryHound: He starts out as this in ''End Run'', until it's pointed out that his seeking to kill a fighter, in ''End Run'', left a wounded bomber open to an ambush, killing one of the bomber's crew members in the process.

!Dirk "Stingray" Wright

* JerkAss: He gets somewhat better over time, but he's '''quite'' abrasive at first.
* UngratefulBastard: Even when thanking Blair (to an extent) for saving him, he brings up Blair's failure to save the Tiger's Claw.


[[folder: Kilrathi]]
!Ralgha "Hobbes" nar Hhallas
A defector from the Kilrathi empire, Ralgha ''nar'' Hhallas joins the Confederation and is even accepted into the Space Forces, eventually achieving the rank of Colonel. Of course, since he's a Cat, a lot of people mistrust him; as such it doesn't hurt him to be loyal to Blair despite his disgrace in the second game, but since the Kilrathi are a ProudWarriorRace, [[UndyingLoyalty Hobbes' trust means something]]. In the third game he gets an even bigger role.

* AdaptationExplanationExtrication: Inverted: The justification for Hobbes' FaceHeelTurn in ''Wing Commander III'' didn't make it into the original PC release, but did make it to the Playstation port and the novelization.
* CrutchCharacter: Serves as this in ''Wing Commander III'': he's an excellent pilot but each mission you use him on means one less mission to improve on the RelationshipValues of the rest of the Squad. Lampshaded by Capt. Eisen if you pick Hobbes too often early on.
* DeepCoverAgent: In ''Wing Commander III'', of the ManchurianAgent variety.
* DefectorFromDecadence: He is presented as this in ''Wing Commander II''.
%%* FantasticRacism
* FaceHeelTurn: Has one halfway through ''III'' where he betrays the ''TCS Behemoth''
* FakeDefector: In the second half of ''III'' it is revealed that he actually was a ManchurianAgent for the Kilrathi Empire.
* MemoryGambit: ''Wing Commander III'' revealed that Hobbes' defection to the Confederation was a MemoryGambit.
* TokenHeroicOrc: Even after his ManchurianAgent personality takes over, he is driven by honor to leave a message explaining himself to Colonel Blair.
* TokenNonHuman: Not all alien races are allied with the Kilrathi, but Hobbes is the only one you fly alongside.
%%* TragicMonster
* VitriolicBestBuds: He's this to Paladin in ''Wing Commander II''.
* WorthyOpponent: After being outed, leaves behind a recording for Blair indicating his respect for him and regret that, in order to remain loyal to the Kilrathi, he must betray him.

!Prince Thrakhath nar Kiranka
The Darth Vader of the franchise, Thrakhath is Crown Prince of the Kilrathi Empire and the favorite grandson of The Emperor. He and Blair tangle quite frequently over the course of the franchise, and it is he who bestows on Blair his Kilrathi warrior name, "The Heart of the Tiger."

* BatmanGambit: He uses Angel's death as a bid to drive Blair into an UnstoppableRage. In the novel, it gets worse.
* TheDragon: In both ''Venegance of the Kilrathi'' and ''Heart of the Tiger'', to the Emperor himself (who is never fought directly).
* DragonInChief: He appears to lead a significant portion of TheEmpire's forces, possibly all of them by ''Wing Commander III''.
* GeneralFailure: To the point that, in the ExpandedUniverse novels, it's stated that the only reason he hasn't been assassinated is because he's the Emperor's heir.
** And not for lack of trying either. Thrakhath is DangerouslyGenreSavvy enough to assign those most likely to betray him to missions where they are most likely to die in battle.
** Lampshaded by Khasra, who questions why he is still in command.
** In ''Fleet Action'', it's mentioned in passing that he has been unable to conceive an heir of his own, implying that he may be sterile, in addition to merely being impotent on the battlefield.
* TheUriahGambit: Threats to his position or authority tend to be assigned to missions that are believed to be one-way trips.
* YouHaveOutlivedYourUsefulness: Was planning on disposing of the Mandarins around the time Blair destroys Ayer's Rock.


* BluntYes: Declares that not only does he question Thrakhath's orders, but he also doesn't think he should still be in charge after his failure.
* TheStarscream: Betrays Thrakhath in Special Ops 1, leading to his capture by Paladin and Blair.

Thrakhath's toady--you know how every villain needs to have ''some''one to talk to, in order to have CharacterDevelopment? That's Melek, Prince Thrakhath's senior adviser. After the destruction of Kilrah, he assumes control of the Empire and formally surrenders to Blair; he returns in the fourth game in much the same office.

* FriendlyEnemies: with Blair, whom he considers a WorthyOpponent. Some Kilrathi certainly go on feeling the shame of losing to the "hairless apes," but Melek is not one of them.
%% * OnlySaneMan
* YouAreInCommandNow: With the death of the immediate royal family, Melek takes the reins of the Kilrathi Empire... only to wind up in a seven-way EnemyCivilWar with other Kilrathi nobles and warlords who lay claim to the imperial throne.